Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.07 @ 10:06:40 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (868) 868 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 2783 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Propulsion Shielding Medium Armor Plating > --- WEAPON (3) ------- Beam Rifle Particle Cannon Autogun > --- INVENTORY (5) ---- Improved Ion Engine Aluminum Leg Insulated Plating Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Propulsion Shielding Insulated Plating > --- WEAPON ----------- Beam Rifle Particle Cannon Autogun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Insulated Plating Beam Rifle Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Protection Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 28 | 5 7 16 . Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | . 3 6 . Device 4 | . 2 2 . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 4 . Artifact . | . . . . Weapon 10 | 2 1 7 . Energy Gun 6 | 1 1 4 . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . 1 . . Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 96 99 . Engine 12 | . 14 11 . Leg 24 | . 27 22 . Device 15 | . 21 11 . Protection 13 | . 2 20 . Energy Gun 14 | . 14 14 . Energy Cannon 4 | . . 7 . Ballistic Gun 12 | . 14 11 . Naked Turns . | . . . . Heaviest Build 26 | 9 12 26 . Greatest Support 20 | 20 20 20 . Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 . Average Capacity 5 | 5 5 5 . Most Carried 5 | 5 5 5 . Average Carried 4 | 2 3 4 . Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 5 5 Class Distribution -------------------- 41% | Scavenger-Tank 40% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 766 | 246 207 313 . Remotely . | . . . . Salvage Created 1259 | . 444 815 . Parts 89 | . 34 55 . Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 31 | . 11 20 . Guns 28 | . 11 17 . Cannons 3 | . . 3 . Classes Destroyed 8 | . 6 2 . Builder 2 | . 1 1 . Hauler 2 | . 1 1 . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 14 | . 6 8 . Grunt 8 | . 5 3 . Duelist 1 | . . 1 . Sentry 8 | . . 8 . Best Kill Streak 5 | . 4 5 . Combat Bots Only 5 | . 3 5 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 968 | . 435 533 . Core 146 | . 81 65 . Absorbed by Shields . | . . . . Redirected to Shielding 36 | . 6 30 . Core Remaining (%) 83 | 100 67 83 . Volleys Fired 86 | . 46 40 . Largest 3 | . 2 3 . Hottest 147 | . 85 147 . Shots Fired 196 | . 92 104 . Gun 180 | . 92 88 . Cannon 16 | . . 16 . Launcher . | . . . . Special . | . . . . Kinetic 86 | . 46 40 . Thermal 110 | . 46 64 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 8 11 . Robot Miss Streak 5 | . 5 3 . Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 117 | . 56 61 . Core Hits 55 | . 24 31 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 12 | . 4 8 . Burn 12 | . 4 8 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1813 | . 810 1003 . Guns 1650 | . 810 840 . Cannons 163 | . . 163 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 691 | . 368 323 . Thermal 1122 | . 442 680 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 306 | . 8 306 . Average Temperature 79 | . 3 89 . Received Heat Transfer 312 | . 171 141 . Effects 5 | . . 5 . Interference 5 | . . 5 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 11 | . 2 9 . Heat Transferred 3663 | . 1443 2220 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 553 | . 289 553 . Initial 169 | . . 61 169 Average 210 | . 128 280 . Maximum Alert Level 2 | . 1 2 . Low Security (%) 50 | 100 81 25 . Level 1 38 | . 18 55 . Level 2 10 | . . 18 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 18 27 . Peak Tracking Total 4 | . 3 4 . Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 4 3 . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 28 | . 16 12 . Successful 15 | . 7 8 . Failed 12 | . 8 4 . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 20 | . 13 7 . Terminals 26 | . 16 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 8 | . 4 4 . Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 2 1 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 2 . Terminals 5 | . 3 2 . Botnet 4 | . 2 2 . Disrupt 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1420 | 48 566 806 . Spaces Moved 772 | 44 342 386 . Core 23 | 23 . . . Treads . | . . . . Legs 749 | 21 342 386 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 . Average Speed 140 | 83 120 165 . Slowest Speed 190 | 120 120 190 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 61 44 2 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 940 | 55 405 480 . Wait 20 | . 2 18 . Move 769 | 43 341 385 . Hop . | . . . . Pick Up 15 | 6 4 5 . Fast Attach 10 | 2 3 5 . Attach 6 | 3 1 2 . Detach 1 | . 1 . . Swap 12 | . 3 9 . Drop 21 | 1 4 16 . Fire 86 | . 46 40 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Central database locked down 570 | -10/Materials | Discovered new exit (range 11) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 895 | -9/Materials | Build established: Scavenger-Tank 1162 | -9/Materials | Discovered new exit (range 6) 1318 | -9/Materials | Identified exit to Mines 1318 | -9/Materials | Identified exit to Materials 1415 | -9/Materials | First assault squad dispatched 1421 | -9/Materials | Entered another Materials area 1421 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1421 | -8/Materials | Self-destructed Last Messages --------------- 01352_ S-10 Pest destroyed. 01355_ Flight Unit melted. 01355_ S-10 Pest destroyed. 01358_ K-01 Serf collects debris. 01361_ S-10 Pest suffers critical hit (Burn). 01361_ S-10 Pest destroyed. 01362_ K-01 Serf collects debris. 01364_ S-10 Pest destroyed. 01365_ K-01 Serf collects debris. 01372_ Dropped Beam Rifle. 01373_ K-01 Serf collects debris. 01374_ Acquired 34 matter. 01375_ K-01 Serf collects debris. 01378_ Dropped Imp. Ion Engine. 01379_ Acquired 10 matter. 01381_ K-01 Serf collects debris. 01415_ ALERT: Significant disruption in Zone 8K, assault force dispatched. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????####??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ??? ????????????????? | | ???????????????? = ??? #????????????????? | | ???????????????## #????????????????? | | ???????????????"" ! !#????????????????? | | ???????????????? ! #####????????????? | | ????????????????" "" ==#????????????? | | ????????????????# "T ==#????????????? | | ????????????????# "" ! ==#????????????? | | ????????????????# =??????????????? | | ????????????????+ ??????????????????? | | ????????????????# @ #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????#####?????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- Insulated Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedAluminumRouter Manual? 0 Play Time 00:17:20 Cumulative 133.7 hours Start 2022.07.04 @ 11:24:11 End 2022.07.07 @ 10:06:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f143395e-4df0-49c5-bb65-80e179a9398f