Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 21:56:20 Player: Shippujinlai Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (2412) 2412 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (888) 888 TOTAL SCORE: 7770 Bonus ------- Follower Combat Kills 429 Met Imprinter 300 Was Imprinted 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 147/150 System Corruption 17% Temperature Cool (2) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Flexi-carbon Leg Improved VTOL Module > --- UTILITY (5) ------ Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Launcher Guidance Computer > --- WEAPON (3) ------- Gatling Laser Improved Proton Missile Launcher > --- INVENTORY (5) ---- Improved Hacking Suite Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Weight Redist. System Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Launcher Guidance Computer > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Proton Missile Launcher > --- INVENTORY -------- Improved VTOL Module Improved Field Recycling Unit [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Hover Unit Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Launcher Guidance Computer Device Hacking Drone Bay Processor Launcher Guidance Computer Protection Propulsion Shielding Weapon Rocket Launcher Energy Gun High-powered Shock Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 3 | . . . . . . 1 . . . 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 134 | 7 2 3 . 6 30 27 1 2 14 42 Power 21 | 1 . 1 . 1 6 2 . . 4 6 Engine 14 | 1 . . . 1 4 2 . . 4 2 Core 7 | . . 1 . . 2 . . . . 4 Reactor . | . . . . . . . . . . . Propulsion 63 | 2 . 2 . 1 14 17 1 . 7 19 Treads 9 | . . . . . 2 . . . 6 1 Leg 10 | . . . . . 3 . . . . 7 Wheel 2 | 2 . . . . . . . . . . Hover 24 | . . . . . 7 10 1 . . 6 Flight 18 | . . 2 . 1 2 7 . . 1 5 Utility 22 | 2 . . . 2 3 5 . 1 1 8 Device 12 | 2 . . . 1 1 3 . 1 . 4 Storage . | . . . . . . . . . . . Processor 7 | . . . . 1 1 1 . . 1 3 Hackware . | . . . . . . . . . . . Protection 3 | . . . . . 1 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 28 | 2 2 . . 2 7 3 . 1 2 9 Energy Gun 13 | 1 . . . . 3 . . 1 1 7 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 1 . . . 2 2 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . 2 . . . 2 2 . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 4 | . . . . . . 2 . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . 4 Parts Lost 58 | . . . . 2 10 3 1 1 15 26 Power 10 | . . . . . 2 . . . 3 5 Propulsion 26 | . . . . . 5 2 1 . 7 11 Utility 8 | . . . . . 1 1 . . 2 4 Weapon 14 | . . . . 2 2 . . 1 3 6 Highest Loss Streak 8 | . . . . 2 7 2 1 1 5 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 99 100 95 91 97 98 85 43 67 Engine 6 | . 14 10 . 12 8 7 7 7 6 1 Core 4 | . . 3 14 1 6 7 7 7 . 4 Treads 3 | . . . . . 5 . . . 6 5 Leg 2 | . . . . . 3 . . . . 6 Hover 11 | . . . . . 18 35 37 33 . 3 Flight 5 | . . 24 28 25 4 2 . . . 5 Device 8 | . 28 28 28 25 2 1 7 7 5 4 Processor 13 | . . . . 2 10 15 15 15 14 22 Protection 1 | . . . . . 4 3 . . . 1 Energy Gun 6 | . 4 . . . 14 8 . 1 5 9 Ballistic Gun 1 | . 4 . . 17 3 . . . . . Launcher 7 | . 18 28 28 9 7 7 13 7 . 2 Special Melee Weapon 1 | . . . . . . 6 7 3 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 46 | 8 11 13 13 14 23 30 30 23 29 46 Greatest Support 112 | 20 20 20 8 8 42 39 39 25 112 106 Greatest Overweight (x) 10 | . . 2 1 2 2 3 . 1 3 10 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 3 3 5 5 5 5 5 5 5 Average Carried 3 | . . 2 3 4 4 4 4 4 5 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 3 3 5 4 4 5 5 5 2 Class Distribution -------------------- 37% | Scavenger-Mutant 34% | Mutant 13% | Bomber 8% | Scavenger-Bomber 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Bomber | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Matter Collected 1928 | 262 . 191 . 146 457 148 184 . 169 371 Remotely . | . . . . . . . . . . . Salvage Created 2098 | 69 89 175 . 195 517 163 101 . 151 638 Parts 138 | 6 8 16 . 11 41 13 5 . 10 28 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled 21 | . . . . . . 21 . . . . Retrieved Matter 186 | . . . . . . 186 . . . . Parts Self-Destructed 26 | . . . . . . . 4 . 22 . Prevented 10 | . . . . . . . 1 . 9 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 53 | 1 3 9 . 3 10 4 5 . 4 14 Guns 16 | 1 . . . . 7 . . . 2 6 AOE 37 | . 3 9 . 3 3 4 5 . 2 8 Classes Destroyed 12 | 2 3 1 . 1 3 1 . . . 1 Worker 7 | . 2 . . . 1 3 . . . 1 Builder 6 | . 1 . . . 4 1 . . . . Tunneler 2 | 1 . 1 . . . . . . . . Recycler 4 | . . . . 2 . 1 . . . 1 Operator 1 | . . . . . 1 . . . . . Watcher 4 | . 1 . . . 2 . . . . 1 Swarmer 21 | . . 3 . 3 . . 4 . 2 9 Grunt 22 | 1 3 6 . 1 5 3 . . 2 1 Brawler 1 | . . . . . 1 . . . . . Sentry 4 | . . . . . 4 . . . . . Hunter 1 | . . . . . . . . . . 1 Programmer 5 | . . . . . . 1 1 . . 3 Best Kill Streak 5 | 2 5 5 . 3 4 5 4 . 2 4 Combat Bots Only 4 | 1 3 3 . 3 2 3 4 . 2 3 Max Kills in Single Turn 4 | 2 2 3 . 4 3 4 4 . 2 2 Gunslinging 1 | . . . . . . . . . . 1 Exploded 4 | . 1 3 . 3 1 2 4 . 2 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Hostile Shots Fired 639 | 6 5 9 . 11 71 8 13 . 181 335 Missed 192 | 1 1 4 . 4 17 . 4 . 57 104 Damage Taken 6220 | 40 57 85 . 69 885 346 106 40 1637 2955 Core 1567 | 8 7 38 . 17 228 . 36 . 371 862 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 47 | . . . . . 47 . . . . . Ignored by Resistances 1627 | 13 17 24 . 22 190 28 30 . 453 850 Regen/Repaired (Parts) 39 | . . . . . 39 . . . . . Core Remaining (%) 66 | 96 . . . 72 58 . . . 41 . Volleys Fired 137 | 4 5 6 . 3 53 10 8 . 14 34 Largest 3 | 2 2 2 . 1 3 1 2 . 2 3 Hottest 180 | 60 60 60 . 30 154 33 72 . 113 180 Shots Fired 223 | 8 10 11 . 3 94 10 12 . 18 57 Gun 149 | 8 . . . . 81 . . . 12 48 Cannon . | . . . . . . . . . . . Launcher 74 | . 10 11 . 3 13 10 12 . 6 9 Special . | . . . . . . . . . . . Kinetic 63 | 4 . . . . 59 . . . . . Thermal 50 | 4 . . . . 22 . . . 12 12 Explosive 60 | . 10 11 . 3 13 10 7 . 6 . Electromagnetic 50 | . . . . . . . 5 . . 45 Robot Hit Streak 46 | 4 7 9 . 12 46 4 12 . 14 28 Robot Miss Streak 3 | 1 1 . . . 2 2 . . 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 184 | 5 4 9 . 3 78 10 12 . 17 46 Core Hits 153 | 3 12 17 . 6 40 11 11 . 13 40 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 5 | . . . . . 4 . . . . 1 Burn 2 | . . . . . 2 . . . . . Destroy 2 | . . . . . 2 . . . . . Corrupt 1 | . . . . . . . . . . 1 Melee Attacks 5 | . . . . . . 4 1 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 4 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6208 | 68 482 675 . 264 1194 929 329 40 694 1533 Guns 1853 | 68 . . . . 722 . . . 271 792 Cannons . | . . . . . . . . . . . Explosions 4282 | . 482 675 . 264 464 929 329 . 423 716 Melee . | . . . . . . . . . . . Ramming 73 | . . . . . 8 . . 40 . 25 Kinetic 519 | 45 . . . . 474 . . . . . Thermal 1569 | 23 . . . . 248 327 . . 271 700 Explosive 3151 | . 482 675 . 264 464 602 241 . 423 . Electromagnetic 896 | . . . . . . . 88 . . 808 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . . 11 4 4 4 1 17 Average Corruption 4 | . . . . . 8 2 2 1 1 7 Corruption Purged 2 | . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 72 | . . . . . 22 8 3 3 9 27 Message Errors 18 | . . . . . 6 1 1 . 3 7 Matter Fused 17 | . . . . . 9 2 . 2 1 3 Heat Flow Errors 10 | . . . . . 2 1 1 . 2 4 Energy Discharges 8 | . . . . . 2 2 . 1 1 2 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . 1 4 Data Loss (major) 5 | . . . . . 1 1 1 . . 2 Misfires 2 | . . . . . 1 . . . 1 . Alerts 2 | . . . . . 1 1 . . . . Misdirections 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 272 | . 7 4 . 38 . 120 . . 6 97 Projectiles . | . . . . . . . . . . . Explosions 272 | . 7 4 . 38 . 120 . . 6 97 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 311 | . 14 34 . 32 26 . . 40 . 165 Shots 16 | . 1 2 . 2 4 . . . . 7 Rammed 3 | . . . . 1 2 . . . . . Targets Rammed 17 | . . . . 1 3 . . . . 13 Kicked 13 | . . . . . . . . . . 13 Crushed 1 | . . . . . 1 . . . . . Highest Temperature 419 | 24 24 18 . . 354 186 343 . 265 419 Average Temperature 81 | 14 13 11 . . 105 25 84 . 85 87 Received Heat Transfer 1287 | 30 33 33 . . 459 36 . . 684 12 Effects 6 | . . . . . 4 . . . . 2 Shutdowns 4 | . . . . . 2 . . . . 2 Energy Bleed 1 | . . . . . 1 . . . . . Interference 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . 10 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . . . 4 . . . . 4 Heat Transferred 2715 | 50 . . . . 740 250 . . 625 1050 Parts Sabotaged 2 | . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Peak Influence 397 | 25 147 350 . 126 207 397 . . . 101 Initial 48 | . 13 48 . . 37 11 . . . . Average 101 | 6 57 274 . 111 105 144 . . . 39 Maximum Alert Level 1 | . . 1 . . 1 1 . . . . Low Security (%) 84 | 100 100 14 . 100 85 77 . . . 100 Level 1 15 | . . 85 . . 14 22 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . . . 1 2 . . 1 5 Investigation 1 | . . . . . . . . . . 1 Extermination 5 | . . . . . . 2 . . . 3 Reinforcement 2 | . . . . . 1 . . . . 1 Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 84 | 1 4 6 . 4 13 4 4 . 28 20 Peak Tracking Total 8 | 1 3 3 . 3 3 4 3 . 8 5 Tactical Retreats 3 | . . . . . . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Traps Triggered 5 | . . . . . 4 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Disabled 27 | . 2 1 . . 2 21 . . . 1 Max in Single Turn 21 | . 2 1 . . 1 21 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Accessed 7 | . . . . . 3 3 . . . 1 Terminals 3 | . . . . . . 2 . . . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 14 | . . . . . 10 3 . . . 1 Successful 10 | . . . . . 9 1 . . . . Failed 4 | . . . . . 1 2 . . . 1 Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 Terminals 3 | . . . . . . 2 . . . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 6 | . . . . . 6 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 5 | . . . . . 5 . . . . . Recycle Component 1 | . . . . . 1 . . . . . Process 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . 15 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 38 | . . . . . 38 . . . . . Parts Recycled 1 | . . . . . 1 . . . . . Recycled Matter 75 | . . . . . 75 . . . . . Retrieved Matter 322 | . . . . . 322 . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . . 3 1 . . . Non-combat 4 | . . . . . . 3 1 . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 3 1 . . . parse_system 1 | . . . . . . . 1 . . . find_chute 1 | . . . . . . 1 . . . . find_fabricator 1 | . . . . . . 1 . . . . find_recycling 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Total Allies 6 | . . 1 . . . . . 4 1 . Largest Group 4 | . . 1 1 1 . . . 4 4 . Highest-Rated Group 157 | . . 16 16 16 . . . 157 157 . Highest-Rated Ally 41 | . . 16 16 16 . . . 41 41 . Total Orders . | . . . . . . . . . . . Ally Attacks 65 | . . . . 6 . . . . 59 . Total Damage 1682 | . . . . 76 . . . . 1606 . Kills 15 | . . . . 1 . . . . 14 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Turns Passed 6169 | 82 125 423 113 287 1051 518 298 513 1307 1452 Spaces Moved 6926 | 83 132 351 97 519 1134 1033 601 975 968 1033 Core 486 | 22 . . . . . . . . 373 91 Treads 790 | . . . . . 136 . . . 527 127 Legs 444 | . . . . . 104 . . . . 340 Wheels 238 | 61 132 45 . . . . . . . . Hover 3569 | . . . . . 734 961 601 975 68 230 Flight 1399 | . . 306 97 519 160 72 . . . 245 Fastest Speed 27 | 50 80 80 117 37 31 27 44 52 50 40 Average Speed 80 | 72 80 112 117 51 76 43 45 52 128 123 Slowest Speed 550 | 80 80 200 117 200 180 245 52 116 200 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 1 . . . . Exploration Rate (%) 44 | 7 26 67 8 92 50 14 57 71 84 15 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . 1 . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . 1 . 2 . . 3 1 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 471 | . 43 97 . 21 104 109 24 . 26 47 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 471 | . 43 97 . 21 104 109 24 . 26 47 Terrain Rammed 1 | . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . 1 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Total 7293 | 93 141 366 96 535 1235 1090 613 980 1005 1139 Wait 4 | . . 4 . . . . . . . . Move 6914 | 82 131 350 96 518 1132 1031 600 974 967 1033 Hop . | . . . . . . . . . . . Pick Up 13 | . 1 1 . 2 2 1 2 1 . 3 Fast Attach 93 | 7 2 2 . 5 18 12 . 1 14 32 Attach 27 | . . . . 1 8 6 1 1 . 10 Detach 19 | . . . . 2 6 6 . . . 5 Swap 14 | . . 1 . . 4 9 . . . . Drop 37 | . 2 2 . 3 8 10 1 2 . 9 Fire 137 | 4 5 6 . 3 53 10 8 . 14 34 Melee 5 | . . . . . . 4 1 . . . Ram 2 | . . . . 1 . . . 1 . . Kick 13 | . . . . . . . . . . 13 Crush 3 | . . . . . 3 . . . . . Escape Stasis 2 | . . . . . 1 1 . . . . Rewire 10 | . . . . . . . . . 10 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 11) 208 | -10/Materials | Entered Mines 519 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 553 | -10/Mines | Build established: Scavenger-Mutant 622 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 623 | -10/Mines | Discovered new exit (range 5) 631 | -10/Mines | Entered Exiles 631 | -10/Exiles | Accompanied by 1 ally 723 | -10/Exiles | Discovered new exit (range 15) 744 | -10/Exiles | Entered Mines 744 | -9/Mines | Accompanied by 1 ally 861 | -9/Mines | Discovered new exit (range 9) 891 | -9/Mines | Learned location of Zion (-7) 918 | -9/Mines | Found a hidden stash of uninstalled traps 1014 | -9/Mines | Discovered new exit (range 17) 1020 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1031 | -9/Mines | Entered Materials 1031 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 1185 | -8/Materials | Lost 7 parts (1p3n1u2w) 1358 | -8/Materials | Discovered new exit (range 3) 1447 | -8/Materials | Repaired Lgt. Deuterium Engine 1550 | -8/Materials | Crushed by falling debris 1551 | -8/Materials | System corruption reached 10% 1581 | -8/Materials | Lost 3 parts (1p2n) 1846 | -8/Materials | Build established: Scavenger-Bomber 2082 | -8/Materials | Identified exit to Factory 2082 | -8/Materials | Entered Factory 2082 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2129 | -7/Factory | Discovered new exit (range 3) 2130 | -7/Factory | Identified exit to Factory 2181 | -7/Factory | Discovered new exit (range 16) 2189 | -7/Factory | Identified exit to Lower Caves 2345 | -7/Factory | Crushed by falling debris 2448 | -7/Factory | Build established: Scavenger-Mutant 2600 | -7/Factory | Entered Lower Caves 2753 | -7/Lower Caves | Learned Factory terminal intel 2822 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2823 | -7/Lower Caves | Discovered new exit (range 10) 2846 | -7/Lower Caves | Identified exit to Lower Caves 2858 | -7/Lower Caves | Identified exit to Zion 2898 | -7/Lower Caves | Entered Zion 2945 | -7/Zion | System corruption cleaned by Quarantine Array 3037 | -7/Zion | Learned location of Recycling (-7) 3100 | -7/Zion | Imprinted 3102 | -7/Zion | Declared Zion's savior 3206 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3272 | -7/Zion | Given the Hacking Drone Bay 3274 | -7/Zion | Found Prototype Device 3274 | -7/Zion | Identified Hacking Drone Bay 3289 | -7/Zion | Discovered new exit (range 10) 3293 | -7/Zion | Identified exit to Proximity Caves 3411 | -7/Zion | Entered Proximity Caves 3411 | -6/Proximity Caves | Accompanied by 4 allies 3436 | -6/Proximity Caves | Spotted B-75 Beast 3501 | -6/Proximity Caves | Lost 5 parts (1p4n) 3732 | -6/Proximity Caves | Build established: Mutant 3748 | -6/Proximity Caves | Learned Factory trap positions 4488 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4535 | -6/Proximity Caves | Lost 4 allies 4539 | -6/Proximity Caves | Core integrity fell below 50% 4560 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 4701 | -6/Proximity Caves | Discovered exit to Factory (range 9) 4718 | -6/Proximity Caves | Entered Factory 4718 | -6/Factory | Evolved 2 slots: Utility x2 4719 | -6/Factory | Loaded intel: 82 trap records 4720 | -6/Factory | Loaded intel: 28 terminal locations 4727 | -6/Factory | Lost 3 parts (2n1w) 5226 | -6/Factory | Lost 8 parts (3n2u3w) 5627 | -6/Factory | Build established: Bomber 5759 | -6/Factory | Lost 5 parts (3p2w) 5800 | -6/Factory | System corruption reached 10% 5817 | -6/Factory | Core integrity fell below 50% 5845 | -6/Factory | Lost 7 parts (1p5n1u) 5996 | -6/Factory | Core integrity fell below 20% 6015 | -6/Factory | Build established: Mutant 6170 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Acquired 10 matter. R-10 Processor collects Corrupted Flexi-carbon Leg. U-05 Engineer lays Concrete. S90NX=BVJW|6T SYT>1KKRX U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Heat flow error (+199). Acquired Imp. Proton Missile Launcher. System corrupted: Substantial component data lost. Penetrated by Slug. Adv. ECM Suite destroyed. System corrupted: Matter fused (-9). Slug penetrates Wall. Shock Rifle destroyed. Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ??????? ?????????????????????????? | | ??????????? "?? ??" #????????????????????????? | | ??????????? "?? ??" ###########??????????????? | | ??????????# ?? ?? # #??????????????? | | ??????????# "?? ?"" # """ #??????????????? | | ??????????# "?" """ # """ #??????????????? | | ??????????# """ """ # """ #??????????????? | | ??????????# # #??????????????? | | ??????????# """ """ # """ #??????????????? | | ??????????# """ """ # """ #??????????????? | | ??????????+ """ """ # """ #??????????????? | | ??????????#^ # #??????????????? | | ??????????# """ """ # #??????????????? | | ??????????# """ """ # #??????????????? | | ??????????# """ """ #+########?????????????? | | ??????????# #""" #??????? | | ??????????# " #??????? | | ??????????# ##### #"" #??????? | | ??????????# % #???######+########?????????????? | | ??????????###### ##??# [ #?????????????? | | ??????????????#" "#??#""" #?????????????? | | ?????????????###%##??#"T """ """ #?????????????? | | ?????????????# # ##??#"""@ """ """ #?????????????? | | ?????????????### ##??# """ """ #?????????????? | | ???????????????# #???# ! ??????????????? | | ???????????????# #???##############??????????????? | | ???????????????# #????# """"""" #???????????^?^^^^ | | ???????????????# #????# """"""" #????????????????? | | ???????????????#/###### """"""" #????????????????? | | ?????^?????????# # """"""" #????????????????? | | ???????????????# """"# #????????????????? | | ???????????????#! """# ! #????????????????? | | ???????????????# """"# #????????????????? | | ???????????????# """"# #????????????????? | | ???????????????# #####+#####????????????????? | | ??????????# #####+###### #???????????????????? | | ???? #???????????????????? | | ??????????# #####+###### #???????????????????? | | ?????????????????? ????## ##???????????????????? | | ?????????????????? ????## #????????????????????? | | ?????????????????""" "???+ #????????????????????? | | ?????????????????""" "???## #????????????????????? | | ???????????????? """ ""???# #????????????????????? | | ???????????????? "" "???# #????????????????????? | | ???????????????# "" "???# #????????????????????? | | ???????????????#???? ???# #????????????????????? | | ????????????????????###???# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 12 Launcher Accuracy 20 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -8/Materials | Scanalyzed Recalibrator | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Backstab Dramatic Entrance I'm Back, Baby! It Was An Accident, I Swear Let's See Who's Tougher Made in Tau Ceti IV Power Corrupts Remodeling Robot Respite Serviceable Loadout System Compromised The One Tourist Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed TrackerSlugBoomstick Manual? 0 Play Time 01:37:23 Cumulative 2.8 hours Start 2024.04.04 @ 20:18:51 End 2024.04.04 @ 21:56:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 97465035-d378-47ea-aa0a-ddb3cd7e1afc