Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.07.25 @ 20:23:55 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (281) 281 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2231 Bonus ------- None Cogmind --------- Core Integrity 408/550 Matter 212/300 Energy 148/150 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Structural Scanner Improved Sensor Array Transport Network Coupler ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Structural Scanner Improved Sensor Array Transport Network Coupler ECM Suite > --- WEAPON ----------- Shock Rifle > --- INVENTORY -------- Flight Unit Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Processor Transport Network Coupler Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 32 | 4 5 3 4 16 Power 9 | 1 . 1 1 6 Engine 9 | 1 . 1 1 6 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 . 2 3 Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 1 . . . Hover 1 | . 1 . . . Flight 5 | . . . 2 3 Utility 7 | . 3 2 . 2 Device 6 | . 3 2 . 1 Storage . | . . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 1 . . 1 5 Energy Gun 3 | 1 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 2 3 7 Power 3 | . . 1 1 1 Propulsion 4 | . . . 1 3 Utility 1 | . . . 1 . Weapon 4 | . . 1 . 3 Highest Loss Streak 3 | . . 1 3 3 Average Slot Usage (%) 72 | . 74 69 59 81 Engine 11 | . 14 9 5 14 Wheel 2 | . 11 . . . Hover 5 | . 8 11 2 . Flight 9 | . . . 6 25 Device 32 | . 25 40 37 27 Processor 2 | . . . . 6 Energy Gun 6 | . 14 7 . 4 Ballistic Gun 1 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 12 | 4 6 8 7 12 Greatest Support 20 | 20 20 6 8 12 Greatest Overweight (x) 2 | . . 1 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 3 | 3 1 2 3 3 Average Carried . | . . . . 1 Final Capacity 4 | 4 4 4 4 4 Final Carried 3 | . 1 . 3 . Class Distribution -------------------- 55% | Infiltrator-Mutant 28% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Infiltrator-Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Infiltrator-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 404 | 240 50 15 54 45 Remotely . | . . . . . Salvage Created 654 | 173 67 166 55 193 Parts 62 | 14 10 11 7 20 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 10 | . . 1 3 6 Guns 9 | . . 1 3 5 AOE 1 | . . . . 1 Classes Destroyed 7 | 2 2 2 1 . Worker 2 | . . 1 . 1 Builder 2 | . 1 1 . . Tunneler 4 | 4 . . . . Hauler 2 | . 1 . . 1 Recycler 2 | 1 . 1 . . Swarmer 9 | . . . 3 6 Sentry 1 | . . 1 . . Best Kill Streak 5 | 5 1 2 3 4 Combat Bots Only 4 | . . 1 3 4 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 853 | . 122 72 248 411 Core 348 | . 32 25 149 142 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 87 . 56 . Volleys Fired 96 | 19 31 6 14 26 Largest 1 | 1 1 1 1 1 Hottest 50 | 40 40 40 20 50 Shots Fired 96 | 19 31 6 14 26 Gun 96 | 19 31 6 14 26 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 22 | . . . 14 8 Thermal 56 | 19 31 6 . . Explosive . | . . . . . Electromagnetic 18 | . . . . 18 Robot Hit Streak 15 | 15 6 4 5 5 Robot Miss Streak 1 | 1 1 1 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 72 | 17 23 4 10 18 Core Hits 27 | 6 4 6 3 8 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 939 | 192 261 180 80 226 Guns 777 | 192 261 42 80 202 Cannons . | . . . . . Explosions 162 | . . 138 . 24 Melee . | . . . . . Ramming . | . . . . . Kinetic 118 | . . . 80 38 Thermal 657 | 192 261 180 . 24 Explosive . | . . . . . Electromagnetic 164 | . . . . 164 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 101 | . . 20 . 81 Projectiles . | . . . . . Explosions 101 | . . 20 . 81 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 212 | . 21 . . 191 Shots 4 | . 1 . . 3 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 150 | 20 31 2 . 150 Average Temperature 28 | 20 10 2 . 45 Received Heat Transfer 186 | . 78 18 . 90 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 1350 | 450 600 250 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 343 | 25 67 130 82 343 Average Influence 91 | 5 32 82 57 185 Maximum Alert Level 1 | . . . . 1 Low Security (%) 86 | 100 100 100 100 55 Level 1 13 | . . . . 44 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 2 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 11 4 4 19 Peak Tracking Total 9 | . 6 3 4 9 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 9 | . 2 4 . 3 Max in Single Turn 4 | . 2 4 . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 3 . . 4 Terminals 6 | . 3 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 30 | . 14 . . 16 Successful 19 | . 8 . . 11 Failed 11 | . 6 . . 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 14 . . 14 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 17 | . 8 . . 9 Record 9 | . 4 . . 5 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 2 | . . . . 2 Alert Level 1 | . 1 . . . Locate Traps 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . . 3 Full Trace Events 6 | . 3 . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 1 | . . . . 1 check_alert 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 38 | . . . 38 38 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 17 | . . . . 17 Total Damage 295 | . . . . 295 Kills 5 | . . . . 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 781 | 73 173 178 125 232 Spaces Moved 727 | 34 147 130 86 330 Core 18 | 3 . 1 14 . Treads . | . . . . . Legs . | . . . . . Wheels 84 | 31 53 . . . Hover 244 | . 94 129 21 . Flight 381 | . . . 51 330 Fastest Speed 34 | 50 60 60 37 34 Average Speed 63 | 77 67 113 73 37 Slowest Speed 150 | 80 80 120 150 117 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . . 6 Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 33 20 16 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 63 | . . 27 . 36 Melee . | . . . . . Projectile . | . . . . . AOE 63 | . . 27 . 36 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 952 | 62 190 155 134 411 Wait 60 | . . 13 22 25 Move 711 | 33 146 129 85 318 Hop 6 | . . . . 6 Pick Up 31 | 5 6 3 7 10 Fast Attach . | . . . . . Attach 29 | 4 5 3 4 13 Detach 4 | . . . . 4 Swap 3 | . . . . 3 Drop 9 | 1 2 1 . 5 Fire 96 | 19 31 6 14 26 Melee 1 | . . . . 1 Ram 2 | . . . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Utility x2 407 | -9/Materials | Discovered new exit (range 16) 414 | -9/Materials | Build established: Infiltrator-Mutant 425 | -9/Materials | Entered Mines 436 | -9/Mines | Learned 2 Materials zone layouts 502 | -9/Mines | Lost 3 parts (1p1n1u) 547 | -9/Mines | Discovered new exit (range 6) 550 | -9/Mines | Entered Materials 550 | -8/Materials | Accompanied by 2 allies 550 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 557 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 712 | -8/Materials | Lost 3 parts (1p1n1w) 782 | -8/Materials | Self-destructed Last Messages --------------- New subterranean complex under construction below the [Leopard] landing site, providing quicker access to the battle site and ship itself. The complex is divided into three primary levels--[Materials], [Factory], and [Research]--with a design focused on efficient development and production of advanced defensive forces. >>Access(Emergency) Found 1 emergency access door: (97,87) Map updated. 00707_ U-05 Engineer lays Concrete. 00732_ Flight Unit destroyed. 00747_ R-06 Scavenger collects Aluminum Leg. 00751_ Acquired Lgt. Assault Rifle. 00761_ S-10 Pest destroyed. 00767_ Acquired Flight Unit. 00774_ Lgt. Assault Rifle destroyed. 00774_ Acquired 15 matter. 00776_ Connecting with Scanalyzer... 00777_ Flight Unit destroyed. 00780_ Datajack destroyed. Map ----- +----------------------------------------------------+ | ???# """# ###????????????????????????? | | #### """# #??????????????????????????? | | # # #??????????????????????????? | | ##########+###????????????????????????? | | ## ????????????????????????? | | ## ????????????????????????? | | ##### """ " " ????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? +??????????? | | ??????????????????????????? #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ????????????????#??????????# #??????????? | | ????????????????# ?????????# #??????????? | | ????????????????# ?????????# #??????????? | | ????????######### ?????????# #??????????? | | ????????#==||==## #???????# #??????????? | | ???????#==||==## #???????# #??????????? | | ????# ##? #???????# #??????????? | | ### ## %######### ##?????????? | | % %* % #?????????? | | % % @ #?????????? | | % %*u gg #?????????? | | #######+######g######g######???????? | | ????????#] # #?#=g #???????? | | ????????# = # #?#%"S #???????? | | ????????# # ///#?#[""" #???????? | | ????????# """ ? # ///#?# "" #???????? | | # #?#""""" # ///#?# [ #???????? | | # #?#""""" ]# #?# [#???????? | | # #?#""""" ##+#####?########???????? | | # #?# """ ## #????????????????????? | | # #?# + #????????????????????? | | # #?#######/#####????????????????????? | | # #???????# #????????????????????????? | | # #???????# #????????????????????????? | | #???????# #????????????????????????? | | #???????# #????????????????????????? | | #???????# #????????????????????????? | | # #???????# #????????????????????????? | | ?# ##???????# #????????????????????????? | | ?# #????????# #????????????????????????? | | ?# #????????# #????????????????????????? | | ?# #????????# #????????????????????????? | | ?# #????????# #????????????????????????? | | ?# #????????#a#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeNovaGenerator Manual? 0 Play Time 00:12:17 Cumulative 121.7 hours Start 2020.07.25 @ 19:00:47 End 2020.07.25 @ 20:23:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 0 Adventurer 49 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 21 Gallery% 50 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: bd6b6292-56af-4c33-8758-ec6c919c169e