Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 01:12:45 Player: jumpy Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (237) 1185 Value Destroyed (11041) 11041 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (6669) 6669 TOTAL SCORE: 27675 Bonus ------- High Alert Combat Kills 1519 Follower Combat Kills 1025 Entered Garrisons 1200 Used RIF Installer 2500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -175 Cogmind --------- Core Integrity 0/1300 Matter 195/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Centrium Heavy Armor Plating Centrium Heavy Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Core Analyzer Advanced Phase Shifter Centrium Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Wave Gun KE Penetrator Railgun > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Improved Weapon Cycler Cloak of Protection Centrium Heavy Armor Plating Centrium Heavy Armor Plating Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Plasma Rifle Long-range Missile Launcher Remote Datajack Chainsword [Rating: 128] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Core Analyzer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Layered Heavy Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Slots Evolved 14 | . . . . . 4 2 . . . 2 . . . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 . . . 1 . . . . . . . . 1 . . . Utility 7 | . . . . . 2 1 . . . . . . . . . . 2 . . . 2 . Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Parts Attached 196 | 8 . 1 1 4 15 3 4 6 19 33 10 4 . 10 . 1 14 20 12 11 20 . Power 24 | 1 . 1 . 1 1 . 1 . 2 4 . 1 . 2 . . . 1 2 2 5 . Engine 12 | 1 . 1 . 1 1 . 1 . 1 2 . . . 1 . . . . 1 . 2 . Core 6 | . . . . . . . . . 1 1 . 1 . 1 . . . 1 . 1 . . Reactor 6 | . . . . . . . . . . 1 . . . . . . . . 1 1 3 . Propulsion 63 | 2 . . . 3 1 . 3 3 5 10 5 1 . 4 . . 5 9 5 3 4 . Treads 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Leg 59 | 2 . . . 3 1 . 2 3 4 9 5 1 . 4 . . 5 9 5 3 3 . Wheel 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 50 | 2 . . 1 . 6 3 . 1 4 7 1 . . 2 . . 5 4 3 4 7 . Device 25 | 1 . . . . 4 1 . 1 2 4 1 . . 2 . . 2 2 . 3 2 . Storage 5 | 1 . . 1 . 1 1 . . . 1 . . . . . . . . . . . . Processor 6 | . . . . . . 1 . . . 2 . . . . . . . . 1 . 2 . Hackware 8 | . . . . . . . . . 1 . . . . . . . 2 2 1 . 2 . Protection 6 | . . . . . 1 . . . 1 . . . . . . . 1 . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 3 . . . . 7 . . 2 8 12 4 2 . 2 . 1 4 6 2 2 4 . Energy Gun 30 | . . . . . 4 . . 1 7 8 4 . . . . . 1 1 . 1 3 . Energy Cannon 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . Ballistic Gun 17 | 3 . . . . 1 . . . . 1 . . . 1 . 1 3 3 2 1 1 . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . 1 . . 1 . . . . . 1 . . . . Special Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 . . . . 1 . 3 . . . . . . . . 2 . Parts Lost 84 | . . . . 1 . . 3 . 14 13 2 . 1 7 . . 1 1 3 5 33 . Power 15 | . . . . . . . 1 . 2 1 . . . 1 . . 1 . 1 1 7 . Propulsion 31 | . . . . . . . 2 . 6 5 1 . . 3 . . . 1 . 1 12 . Utility 12 | . . . . . . . . . 2 2 . . . 1 . . . . 1 1 5 . Weapon 26 | . . . . 1 . . . . 4 5 1 . 1 2 . . . . 1 2 9 . Highest Loss Streak 10 | . . . . 1 . . 2 . 7 3 1 . 1 6 . . 1 1 2 3 10 . To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Average Backups 16 | 4 7 7 8 8 14 19 19 19 17 18 18 19 18 17 18 18 19 19 19 19 15 3 Power 1 | . 1 1 1 1 2 2 1 1 . 1 2 2 2 1 1 1 . 1 1 . . . Propulsion 1 | 1 2 2 1 1 1 1 . 1 1 1 1 1 1 . . . 1 1 1 2 1 . Utility 9 | 1 2 2 2 3 4 5 6 7 9 12 11 11 12 12 13 13 13 13 12 11 10 3 Weapon 4 | 1 2 2 3 2 5 10 10 8 5 2 3 3 2 2 3 3 3 3 4 3 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | 1 . . 1 . 6 1 1 1 . . 2 2 . . . . . 5 . 1 8 3 Power 4 | . . . . . 1 . . . . . 1 1 . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Utility 19 | 1 . . . . . . 1 . . . 1 1 . . . . . 4 . . 8 3 Weapon 8 | . . . . . 5 1 . 1 . . . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 96 94 99 97 100 82 78 99 100 93 88 86 90 93 93 95 96 79 . Engine 3 | . 14 14 14 14 9 7 6 7 4 3 . . . 1 . . . . 5 3 . . Core 1 | . . . . . . . . . . 2 . . . 2 6 6 5 5 1 1 2 . Reactor 1 | . . . . . . . . . . . 6 6 6 2 . . . . 1 4 3 . Leg 26 | . 28 28 28 28 26 30 27 30 20 14 32 33 33 32 33 33 29 28 30 31 21 . Device 13 | . 14 14 14 14 18 23 23 23 14 13 13 13 13 12 13 13 10 7 7 10 10 . Storage 6 | . 14 14 14 14 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 3 . Processor 8 | . . . . . . 6 7 7 7 9 13 13 13 13 13 13 11 11 13 12 14 . Protection 2 | . . . . . 4 . . . 1 . . . . . . . 5 5 4 4 3 . Energy Gun 13 | . . . . . 18 23 23 22 21 15 19 20 20 12 6 6 5 11 10 9 8 . Ballistic Gun 6 | . 28 28 28 24 7 . . . . 2 5 6 . 1 6 10 15 10 9 9 5 . Peak Build Rating 128 | 7 7 8 8 11 33 41 41 45 46 68 69 68 67 65 60 64 85 94 106 106 128 4 Average Rating 58 | 6 7 7 8 9 27 38 40 42 38 53 67 66 62 59 60 63 81 89 100 103 101 4 On Entrance 46 | . 7 7 8 8 11 33 41 40 45 37 68 67 67 62 60 60 64 85 94 103 103 4 Avg Prop Armor Cover (%) 11 | . . . . . . . 9 . 7 13 . . . . . . . . . . 5 . Naked Turns 59 | . . . . . . . . . . . . . . . . . . . . . 7 52 Heaviest Build 114 | 15 15 15 20 20 61 59 59 62 66 75 71 71 71 68 64 68 95 95 104 109 114 . Greatest Support 130 | 20 20 20 20 20 35 45 45 55 55 80 80 77 77 85 85 85 90 100 130 130 125 3 Greatest Overweight (x) 26 | . . . . . 3 1 5 1 5 3 1 . . 1 . . 1 1 . . 26 . Average Overweight (x) . | . . . . . . 1 1 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 8 8 8 10 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 7 7 8 8 10 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 5 Average Carried 17 | 4 7 7 8 8 14 19 19 19 17 19 19 19 19 18 19 19 19 19 19 19 17 5 Final Capacity 20 | 8 8 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 7 7 8 8 9 19 20 19 20 17 20 20 20 20 19 19 20 20 20 20 19 5 5 Class Distribution -------------------- 46% | Scavenger-Gunner 26% | Scavenger-Skirmisher 12% | Mutant 10% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Matter Collected 5002 | 382 32 56 . 103 311 89 32 82 362 750 180 . 113 105 . 18 468 737 272 389 521 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11174 | 261 85 . . 113 1017 291 257 181 827 2134 567 . 48 460 . . 872 1163 626 521 1751 . Parts 488 | 27 7 . . 7 55 10 9 8 30 84 24 . 4 13 . . 41 51 30 15 73 . Haulers Intercepted 3 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . Recyclers Shooed 11 | . . . . 1 . . . . . 7 . . . . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . . . 7 11 . 16 . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Combat Hostiles Destroyed 187 | . 5 . . 4 19 5 6 2 22 38 9 . 2 7 . . 12 19 8 7 22 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Guns 140 | . 5 . . 4 14 5 5 2 14 24 9 . 2 2 . . 8 14 8 7 17 . Cannons 6 | . . . . . . . . . . 2 . . . 4 . . . . . . . . AOE 33 | . . . . . 4 . . . 7 10 . . . . . . 4 5 . . 3 . Classes Destroyed 17 | 2 2 . . 1 5 1 . 1 3 2 . . . . . . . . . . . . Worker 9 | . . . . 1 . . . 1 . 5 . . . . . . 1 . . . 1 . Builder 13 | . . . . . 1 . . . . 4 . . . . . . 3 . 2 . 3 . Tunneler 8 | 8 . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . Recycler 10 | 1 . . . . 4 . . . . 2 . . . . . . 2 . . . 1 . Operator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . Swarmer 41 | . 4 . . 3 8 . 3 . 7 4 . . 2 . . . 5 5 . . . . Grunt 82 | . 1 . . 1 5 2 2 . 6 26 7 . . 6 . . 5 6 4 4 7 . Brawler 4 | . . . . . 1 . . . . 1 . . . . . . . 2 . . . . Duelist 5 | . . . . . . . . . 2 3 . . . . . . . . . . . . Sentry 24 | . . . . . 5 2 1 . 1 1 2 . . . . . 2 5 . 2 3 . Specialist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 12 | . . . . . . . . 1 1 . . . . . . . . 2 2 . 6 . Programmer 15 | . . . . . . 1 . 1 3 2 . . . . . . . . 2 . 6 . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 23 | 3 3 . . 3 5 4 3 2 9 23 4 . 2 4 . . 5 5 3 2 6 . Combat Bots Only 9 | . 3 . . 3 4 4 3 2 9 7 4 . 2 4 . . 5 5 3 2 6 . Max Kills in Single Turn 4 | 1 1 . . 1 4 1 1 1 4 3 2 . 1 1 . . 3 3 2 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . . . 4 2 . . . . . . 3 3 . . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Hostile Shots Fired 1472 | . 36 . . 26 41 39 43 6 205 169 53 . 13 71 . 6 45 81 71 73 455 39 Missed 491 | . 11 . . 11 10 15 18 3 72 55 13 . 5 22 . 2 6 20 24 26 167 11 Hits 981 | . 25 . . 15 31 24 25 3 133 114 40 . 8 49 . 4 39 61 47 47 288 28 Melee 10 | . . . . . . . . . 8 2 . . . . . . . . . . . . Projectile 971 | . 25 . . 15 31 24 25 3 125 112 40 . 8 49 . 4 39 61 47 47 288 28 Critical Strikes 51 | . . . . 1 . 1 1 . 8 6 3 . 3 1 . . 3 2 2 4 15 1 Part Disruptions 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . Damage Taken 17175 | . 232 . . 190 348 249 257 43 2174 2145 645 . 184 971 . 16 769 1310 943 990 5194 515 Core 2689 | . 25 . . 7 46 83 79 . 370 204 84 . 78 197 . . 58 67 66 20 790 515 Absorbed by Shields 243 | . . . . . . . . . 85 . . . . . . . . 36 . . . 122 Regen/Repaired (Parts) 316 | . . . . . . 38 . . . . . . . . . . 37 241 . . . . Core Remaining (%) 73 | 100 . . . 87 91 . . . 24 . . . . . . 33 . 87 . 92 . . Volleys Fired 536 | 17 22 . . 14 38 13 14 7 55 98 22 . 8 24 . 1 29 46 23 23 82 . Largest 4 | 2 2 . . 2 3 3 3 3 3 4 4 . 4 3 . 3 4 4 4 4 4 . Hottest 304 | 40 40 . . 40 183 183 183 183 240 304 243 . 243 213 . 125 158 228 230 230 258 . Shots Fired 1456 | 34 44 . . 23 104 39 42 21 137 236 82 . 26 51 . 3 103 164 76 84 187 . Gun 1398 | 34 44 . . 23 101 39 42 21 135 218 82 . 26 37 . 3 100 158 72 82 181 . Cannon 20 | . . . . . . . . . . 6 . . . 14 . . . . . . . . Launcher 24 | . . . . . 2 . . . 2 12 . . . . . . 3 2 . . 3 . Special 14 | . . . . . 1 . . . . . . . . . . . . 4 4 2 3 . Kinetic 507 | 34 44 . . 23 14 . . . . 56 20 . 2 . . 2 74 78 36 42 82 . Thermal 907 | . . . . . 88 39 42 21 135 168 62 . 24 51 . 1 26 80 36 40 94 . Explosive 24 | . . . . . 2 . . . 2 12 . . . . . . 3 2 . . 3 . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Robot Hit Streak 21 | 9 6 . . 3 9 21 9 8 11 16 7 . 8 13 . 5 10 11 6 19 20 . Robot Miss Streak 5 | 2 3 . . 5 3 1 2 1 5 5 3 . 5 3 . . 5 5 4 3 3 . Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . 1 1 1 1 1 . Secondary Targets 30 | . . . . 2 2 . 1 . 4 4 1 . 2 1 . . 1 5 3 1 3 . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . 1 1 1 . 1 1 . . 1 1 1 1 1 . Shots Hit Robots 930 | 24 19 . . 11 70 30 22 15 86 164 51 . 13 34 . 3 55 90 39 62 142 . Core Hits 517 | 10 7 . . 8 34 12 10 4 56 125 27 . 5 15 . 2 37 46 20 24 75 . Critical Kills 8 | . . . . . . . . . . 2 . . . 1 . . 1 1 . 1 2 . Critical Parts Destroyed 5 | . . . . . . . . . . . 1 . . . . . . 2 1 . 1 . Critical Strikes 46 | . . . . . 6 3 3 2 4 8 1 . . 3 . . 2 4 2 2 6 . Burn 30 | . . . . . 6 3 3 2 4 6 . . . 2 . . 1 1 1 . 1 . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Destroy 13 | . . . . . . . . . . 2 1 . . . . . 1 3 1 2 3 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 21 | . . . . . . . . 2 1 1 3 . . . . . . 1 . 1 12 . Impact 7 | . . . . . . . . 2 1 1 3 . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . . . . . . 1 . 1 12 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24714 | 297 260 . . 174 1630 553 426 319 2396 5599 1056 . 283 966 . 46 1762 2440 982 1350 4175 . Guns 19117 | 297 260 . . 174 1269 553 426 319 1905 3315 1056 . 283 463 . 46 1360 1912 982 1350 3147 . Cannons 662 | . . . . . . . . . . 159 . . . 503 . . . . . . . . Explosions 4762 | . . . . . 361 . . . 487 2124 . . . . . . 402 528 . . 860 . Melee 154 | . . . . . . . . . . . . . . . . . . . . . 154 . Ramming 19 | . . . . . . . . . 4 1 . . . . . . . . . . 14 . Kinetic 7050 | 297 260 . . 174 147 . . . . 1052 329 . 48 . . 27 1153 855 433 703 1572 . Thermal 12706 | . . . . . 1122 553 426 319 1905 2422 727 . 235 966 . 19 207 1057 549 647 1552 . Explosive 4762 | . . . . . 361 . . . 487 2124 . . . . . . 402 528 . . 860 . Electromagnetic 23 | . . . . . . . . . . . . . . . . . . . . . 23 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 154 | . . . . . . . . . . . . . . . . . . . . . 154 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 2 2 2 13 . . . . . . . . . . . 20 20 Average Corruption 4 | . . . . . . 2 2 2 6 . . . . . . . . . . . 2 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 70 | . . . . . . 2 5 8 31 . . . . . . . . . . . 22 2 Message Errors 11 | . . . . . . 1 1 . 5 . . . . . . . . . . . 3 1 Matter Fused 20 | . . . . . . 1 3 3 10 . . . . . . . . . . . 3 . Heat Flow Errors 6 | . . . . . . . . 1 4 . . . . . . . . . . . 1 . Energy Discharges 8 | . . . . . . . . 2 2 . . . . . . . . . . . 3 1 Parts Rejected 5 | . . . . . . . . . 3 . . . . . . . . . . . 2 . Data Loss (minor) 5 | . . . . . . . 1 . 3 . . . . . . . . . . . 1 . Data Loss (major) 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . Misfires 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . Alerts 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Overload Shots 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Overflow Damage 270 | . . . . . 7 . . . 93 30 . . . 25 . . 54 41 . . 20 . Projectiles 25 | . . . . . . . . . . . . . . 25 . . . . . . . . Explosions 242 | . . . . . 7 . . . 93 30 . . . . . . 54 41 . . 17 . Melee 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Knockbacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . . . . . . . . . . . . . . . . . 26 . Shots 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Targets Rammed 9 | . . . . . . . . . 2 1 . . . . . . . . . . 6 . Kicked 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 325 | . . . . 20 316 105 81 189 240 236 159 . 144 272 . . 325 324 219 194 231 . Average Temperature 79 | . . . . 6 103 43 27 33 83 76 74 . 38 82 . . 91 117 53 68 38 . Received Heat Transfer 3565 | . 54 . . 102 90 72 51 . 441 753 322 . 90 620 . . 252 222 72 168 256 . Effects 6 | . . . . . 2 . . . . . . . . . . . 4 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Interference 5 | . . . . . 2 . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . 1 4 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . 1 . 1 . 1 2 . . . 1 . . . . . . 1 . Combat Hostiles 7 | . . . . . 1 . 1 . 1 2 . . . 1 . . . . . . 1 . Parts Melted 64 | . . . . . 9 4 4 1 9 13 4 . . 4 . . . 1 3 3 9 . Heat Transferred 26118 | . . . . . 2775 1332 1110 777 4160 5247 1473 . 496 1778 . 37 481 1739 888 940 2885 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Maximum Alert Level 4 | . . . . . 1 . 1 . 2 3 3 1 . . . . 1 4 3 3 2 1 Low Security (%) 40 | 100 100 100 . 100 94 100 52 100 29 24 . . . . . . 65 14 . . . . Level 1 26 | . . . . . 5 . 47 . 44 35 . 100 . . . . 34 18 . . 60 100 Level 2 22 | . . . . . . . . . 25 35 71 . . . . . . 21 38 69 39 . Level 3 8 | . . . . . . . . . . 4 28 . . . . . . 26 61 30 . . Level 4 2 | . . . . . . . . . . . . . . . . . . 19 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1302 | 15 100 39 . 90 311 137 252 132 500 776 734 385 . . . . 260 1302 904 744 517 251 Initial 683 | . 3 39 . . 31 137 51 132 42 262 540 385 . . . . . 118 683 590 418 236 Average 337 | 2 48 8 . 11 82 46 187 75 313 339 641 302 . . . . 144 691 777 687 395 242 Influence Increases 7020 | 45 150 . . 135 579 137 231 127 658 1134 214 8 121 197 . 99 461 1244 480 244 741 15 Destroy 0b10 Robot/C 4220 | . 100 . . 80 380 100 120 60 440 760 180 . 100 160 . 60 260 600 220 160 440 . Destroy 0b10 Robot/NC 240 | 45 . . . 5 35 . . 10 . 70 . . . . . . 30 . 15 . 30 . Destroy Leader 734 | . 20 . . 20 94 30 . 32 40 164 10 . 10 30 . 20 40 40 52 20 112 . Allied During Kill 357 | . . . . . . . . 23 2 . . . 11 7 . 19 14 220 54 7 . . Successful Hack 58 | . . . . . 8 7 14 . . 14 7 8 . . . . . . . . . . Disable Machine 270 | . . . . . 30 . . . . 60 . . . . . . 45 30 105 . . . Anti-Garrison Action 550 | . . . . . . . 50 . 150 . . . . . . . . 300 . 50 . . Destroy Structure 366 | . . . . . 17 . 47 2 26 51 2 . . . . . 72 54 34 7 54 . Lose Combat Pursuer 225 | . 30 . . 30 15 . . . . 15 15 . . . . . . . . . 105 15 Influence Decreases 6769 | 40 55 100 . 55 356 366 53 318 219 862 252 519 291 250 . 99 292 111 939 343 1170 79 Entered New Map 2681 | . 2 61 . . 49 166 23 120 19 238 232 349 83 11 . . . 51 619 253 326 79 Time Decay 3031 | 40 53 39 . 55 307 200 . 198 . 494 . 170 198 172 . 99 262 . 230 . 514 . Lost Part 807 | . . . . . . . 30 . 140 130 20 . 10 47 . . 10 10 30 50 330 . Lost Ally 250 | . . . . . . . . . 60 . . . . 20 . . 20 50 60 40 . . Squads Dispatched 32 | . 1 . . . 2 3 . 2 . 8 . . . . . . 4 . 5 . 7 . Investigation 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Extermination 9 | . . . . . . 1 . 1 . 2 . . . . . . 1 . 1 . 3 . Reinforcement 16 | . 1 . . . 2 . . 1 . 4 . . . . . . 3 . 1 . 4 . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . 1 . . . 2 . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 2 . . . . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Distress Signals 17 | . . . . . 4 . . 1 . 3 . . . . . . 2 . . . 7 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 272 | . 8 . . 8 31 6 5 4 23 46 9 . 5 8 . 3 11 30 21 9 38 7 Peak Tracking Total 9 | . 4 . . 3 9 2 3 3 6 8 4 . 3 4 . 2 5 5 4 3 6 5 Tactical Retreats 11 | . 1 . . 1 1 . . . . 1 1 . . . . . . . . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Traps Triggered 20 | . . . . . 1 . . . 6 2 2 . . . . . . 5 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Machines Disabled 25 | . . . . . 2 . 2 . 1 4 . . . . . . 3 5 7 1 . . Max in Single Turn 2 | . . . . . 1 . 2 . 1 1 . . . . . . 1 1 . 1 . . Garrison Relay 5 | . . . . . . . . . 1 . . . . . . . . 3 . 1 . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Machines Accessed 34 | . 1 . 2 1 3 5 1 2 1 3 1 1 . . 4 . 2 2 1 1 3 . Terminals 17 | . 1 . . 1 2 2 1 1 1 2 1 1 . . . . . 2 . 1 1 . Fabricators 3 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . Total Hacks 84 | . 1 . 2 1 9 9 1 3 1 6 2 3 . . 28 . 3 5 1 4 5 . Successful 55 | . . . 2 . 3 4 1 3 1 2 1 2 . . 28 . 3 . 1 . 4 . Failed 29 | . 1 . . 1 6 5 . . . 4 1 1 . . . . . 5 . 4 1 . Catastrophic 6 | . 1 . . 1 1 1 . . . . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 9 | . 1 . 1 1 3 1 . . . . . 2 . . . . . . . . . . Terminals 39 | . 1 . . 1 6 6 1 2 1 5 2 3 . . . . . 5 . 4 2 . Fabricators 5 | . . . . . . 1 . . . . . . . . . . 2 . . . 2 . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . Terminal Hacks 42 | . . . 2 . 1 2 1 2 1 1 1 2 . . 28 . . . . . 1 . Record 12 | . . . 1 . . . . . . . . . . . 11 . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . 10 . . . . . . . Robot Schematic 5 | . . . . . 1 . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . 1 . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . 2 . . . 2 . Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . Unlock Access 6 | . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 21 | . 1 . . 1 3 3 1 2 1 2 1 1 . . . . . 2 1 1 1 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . . . . . . . . 4 . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Time 102 | . . . . . . . . . . . . . . . . . 58 . . . 44 . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Part Schematics Acquired 11 | . . . . . 1 . . . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Used RIF Installer 5 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . Coupler Efficiency 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 12 | . . . . . . . . . . . . . . . . . . 4 3 2 3 . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Combat 9 | . . . . . . . . . . . . . . . . . . 4 3 2 . . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 11 | . . . . . . . . . . . . . . . . . . 4 3 1 3 . amplify_resonance 5 | . . . . . . . . . . . . . . . . . . . 1 1 3 . overwrite_iff 2 | . . . . . . . . . . . . . . . . . . 2 . . . . formatsys_high 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . Relay Couplers Released 18 | . . . . . . . . . 4 . . . . . . . . 11 . 3 . . Machine Destruction 18 | . . . . . . . . . 4 . . . . . . . . 11 . 3 . . Attached 6 | . . . . . . . . . 1 . . . . . . . 1 2 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 3 . . . . . . . . . . 4 . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Total Allies 19 | . . . . . . . 3 . . . 1 . . . . 1 1 10 2 1 . . Largest Group 6 | . . . . . . . 1 3 3 . 1 1 1 1 . 1 1 6 3 2 . . Highest-Rated Group 255 | . . . . . . . 12 36 36 . 46 46 46 46 . 96 96 255 199 94 . . Highest-Rated Ally 96 | . . . . . . . 12 12 12 . 46 46 46 46 . 96 96 95 88 47 . . Total Orders 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . AID 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Ally Attacks 137 | . . . . . . . . 22 8 . . . 9 5 . 6 8 39 34 6 . . Total Damage 4367 | . . . . . . . . 294 83 . . . 230 114 . 189 290 1606 1342 219 . . Kills 27 | . . . . . . . . 1 . . . . 3 1 . 3 1 13 4 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Active Infowar (turns) 4129 | 158 150 231 354 268 1460 582 370 419 137 . . . . . . . . . . . . . Seismic 4129 | 158 150 231 354 268 1460 582 370 419 137 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Turns Passed 13867 | 254 150 231 354 268 1469 582 370 419 1592 1300 594 354 403 624 100 302 601 1496 480 471 1401 52 Spaces Moved 7236 | 157 70 189 277 187 688 271 145 188 564 627 268 266 305 437 84 245 232 730 318 262 664 62 Core 89 | 6 . . . . . . . . . . . . . . . . . . . . 21 62 Treads 236 | . . . . . . . . . 168 9 . . . . . . . . . . 59 . Legs 6479 | 151 70 189 277 187 688 271 138 188 395 194 268 266 305 437 84 245 232 730 318 262 584 . Wheels 432 | . . . . . . . 7 . 1 424 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 155 190 155 105 120 120 122 120 120 120 120 120 120 120 50 50 Average Speed 147 | 117 120 120 120 120 180 190 190 190 222 144 120 120 122 121 120 120 147 158 120 120 139 50 Slowest Speed 1350 | 120 120 120 120 120 330 190 470 190 470 330 190 122 122 193 120 120 190 190 120 120 1350 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 7 12 50 62 48 65 7 23 6 56 17 28 10 61 69 68 42 6 78 11 37 21 15 Regions Visited 22 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 7 | . . . . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . 1 1 1 1 . . . . . . Scrap Searched 10 | . . 1 . 1 . . . . . . . . 2 4 . 2 . . . . . . Spaces Dug 11 | . . . . . 1 . . 2 . 1 2 . . . . . . 1 . . 4 . Terrain Destroyed 273 | . . . . . 24 . 72 2 11 61 4 . . 3 . . 40 17 5 5 29 . Melee 10 | . . . . . . . . 2 . 1 2 . . . . . . 1 . . 4 . Projectile 28 | . . . . . 1 . . . . 3 2 . . 3 . . 3 5 5 4 2 . AOE 232 | . . . . . 23 . 72 . 11 57 . . . . . . 36 11 . . 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Total 9299 | 189 92 193 299 208 834 310 207 232 771 824 487 302 318 481 83 250 436 988 373 374 965 83 Wait 878 | . 1 2 19 1 55 15 . 20 96 35 157 19 4 3 . 3 139 91 10 51 148 9 Move 7210 | 156 69 188 276 186 687 270 144 187 562 626 266 265 304 436 83 244 231 728 317 260 663 62 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 89 | 7 . 1 1 . 20 3 1 3 6 6 6 4 1 1 . 1 5 9 3 6 5 . Fast Attach 76 | 7 . . . . 7 1 1 . 11 16 1 2 . 4 . 1 2 1 1 4 17 . Attach 56 | . . . . 1 1 1 2 . 11 10 1 . . 3 . . 5 . 6 2 13 . Detach 11 | . . . . . . . . . 1 5 . . . 1 . . 1 . . . 3 . Swap 150 | 1 . 1 1 4 14 3 2 6 9 14 12 5 . 5 . . 14 29 8 14 8 . Drop 134 | 1 . 1 2 2 12 4 1 6 8 12 14 7 1 4 . . 10 25 3 13 8 . Fire 536 | 17 22 . . 14 38 13 14 7 55 98 22 . 8 24 . 1 29 46 23 23 82 . Melee 21 | . . . . . . . . 2 1 1 3 . . . . . . 1 . 1 12 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kick 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Escape Stasis 44 | . . . . . . . . . 9 . 5 . . . . . . 18 . . . 12 Rewire 85 | . . . . . . . 42 1 . . . . . . . . . 40 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: Sto x2 / *Low x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: Ext / Gar) -4/Garrison -3/Research -3/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 255 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 11) 405 | -10/Materials | Entered Mines 453 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 520 | -10/Mines | Discovered new exit (range 5) 601 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 630 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 631 | -10/Mines | Discovered new exit (range 5) 636 | -10/Mines | Entered Exiles 666 | -10/Exiles | Met 8R-AWN 686 | -10/Exiles | Met EX-HEX 726 | -10/Exiles | Met EX-BIN 741 | -10/Exiles | Aligned with FarCom system 742 | -10/Exiles | Given EX-Vault access code 771 | -10/Exiles | Opened EX-Vault 788 | -10/Exiles | Found Cloak of Protection 813 | -10/Exiles | Warned to stay clear of 0b10 Research branches 821 | -10/Exiles | Exiles lab attacked by MAIN.C 901 | -10/Exiles | Learned location of Zion (-7) 960 | -10/Exiles | Discovered new exit (range 14) 990 | -10/Exiles | Left Exiles lab with Cloak of Protection 990 | -10/Exiles | Entered Mines 1041 | -9/Mines | Met a Derelict bent on vengeance 1158 | -9/Mines | Assembled infested the area 1163 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1239 | -9/Mines | Discovered new exit (range 10) 1258 | -9/Mines | Entered Materials 1258 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1395 | -8/Materials | Build established: Scavenger-Mutant 1733 | -8/Materials | Build established: Scavenger-Skirmisher 2612 | -8/Materials | Discovered new exit (range 9) 2727 | -8/Materials | Entered Factory 2727 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2895 | -7/Factory | Identified exit to Storage 2895 | -7/Factory | Identified exit to Lower Caves 3238 | -7/Factory | Garrison activated, responded to threat 3307 | -7/Factory | Identified exit to Garrison 3309 | -7/Factory | Entered Garrison 3342 | -7/Garrison | Phase Generator disabled 3365 | -7/Garrison | Discovered new exit (range 43) 3365 | -7/Garrison | Discovered new exit (range 65) 3365 | -7/Garrison | Discovered new exit (range 54) 3365 | -7/Garrison | Discovered new exit (range 45) 3407 | -7/Garrison | Installed Relay Interface Framework 3483 | -7/Garrison | Triggered checkpoint 3601 | -7/Garrison | Triggered checkpoint 3679 | -7/Garrison | Entered Factory 3679 | -7/Factory | Accompanied by 3 allies 4096 | -7/Factory | Identified exit to Garrison 4098 | -7/Factory | Entered Garrison 4098 | -7/Garrison | Accompanied by 3 allies 4154 | -7/Garrison | Triggered checkpoint 4199 | -7/Garrison | Garrison Relay disabled 4409 | -7/Garrison | Build established: Skirmisher 4544 | -7/Garrison | Triggered checkpoint 4548 | -7/Garrison | Triggered checkpoint 4591 | -7/Garrison | Destroyed 9 combat bots 4591 | -7/Garrison | Triggered checkpoint 4652 | -7/Garrison | Lost 5 parts (3n1u1w) 4748 | -7/Garrison | Core integrity fell below 50% 4816 | -7/Garrison | Triggered checkpoint 4899 | -7/Garrison | Discovered new exit (range 8) 4950 | -7/Garrison | Build established: Scavenger-Skirmisher 4959 | -7/Garrison | Spotted B-75 Beast 4977 | -7/Garrison | Destroyed B-75 Beast 5068 | -7/Garrison | System corruption reached 10% 5116 | -7/Garrison | Lost 7 parts (1p3n3w) 5614 | -7/Garrison | Discovered new exit (range 11) 5645 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5690 | -7/Garrison | Entered Factory 5690 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5980 | -6/Factory | Noticed a derelict Sapper rigging charges 6180 | -6/Factory | Lost 3 parts (1n2w) 6213 | -6/Factory | Destroyed 7 combat bots 6297 | -6/Factory | Destroyed 7 combat bots 6406 | -6/Factory | Lost 3 parts (2n1w) 6803 | -6/Factory | Garrison activated, responded to threat 6870 | -6/Factory | Destroyed 7 combat bots 6989 | -6/Factory | Identified exit to Garrison 6990 | -6/Factory | Entered Garrison 7192 | -6/Garrison | Triggered checkpoint 7213 | -6/Garrison | Build established: Scavenger-Gunner 7286 | -6/Garrison | Triggered checkpoint 7480 | -6/Garrison | Discovered new exit (range 12) 7505 | -6/Garrison | Rescued a captive Derelict 7561 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 7584 | -6/Garrison | Entered Factory 7584 | -6/Factory | Accompanied by 1 ally 7877 | -6/Factory | Identified exit to Lower Caves 7938 | -6/Factory | Entered Lower Caves 7938 | -6/Lower Caves | Accompanied by 1 ally 8331 | -6/Lower Caves | Discovered new exit (range 8) 8341 | -6/Lower Caves | Entered another Lower Caves area 8341 | -6/Lower Caves | Accompanied by 1 ally 8384 | -6/Lower Caves | Discovered new exit (range 10) 8576 | -6/Lower Caves | Spotted B-75 Beast 8607 | -6/Lower Caves | Core integrity fell below 50% 8676 | -6/Lower Caves | Lost 6 parts (3n1u2w) 8730 | -6/Lower Caves | Destroyed B-75 Beast 8914 | -6/Lower Caves | Build established: Scavenger-Mutant 8954 | -6/Lower Caves | Encountered a Warlord checkpoint 8957 | -6/Lower Caves | Discovered new exit (range 8) 8965 | -6/Lower Caves | Entered Data Miner 8965 | -6/Data Miner | Discovered new exit (range 6) 8988 | -6/Data Miner | Met Data Miner 9012 | -6/Data Miner | Learned location of Section 7 (-3) 9012 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9034 | -6/Data Miner | Received God Mode back door access code from Data Miner 9065 | -6/Data Miner | Entered Proximity Caves 9091 | -5/Proximity Caves | Learned Factory emergency access door positions 9119 | -5/Proximity Caves | Escorted by Enhanced Grunt 9350 | -5/Proximity Caves | Discovered new exit (range 9) 9367 | -5/Proximity Caves | Entered Factory 9367 | -5/Factory | Accompanied by 1 ally 9367 | -5/Factory | Evolved 2 slots: Utility x2 9426 | -5/Factory | Build established: Scavenger-Gunner 9820 | -5/Factory | Fabricated M-28 Smith (x1) 9966 | -5/Factory | Identified exit to Garrison 9968 | -5/Factory | Entered Garrison 9968 | -5/Garrison | Accompanied by 1 ally 10173 | -5/Garrison | Triggered checkpoint 10191 | -5/Garrison | Garrison Relay disabled 10451 | -5/Garrison | Triggered checkpoint 10451 | -5/Garrison | Triggered checkpoint 10572 | -5/Garrison | Garrison Relay disabled 10625 | -5/Garrison | Discovered new exit (range 10) 10722 | -5/Garrison | Triggered checkpoint 10850 | -5/Garrison | Triggered checkpoint 10907 | -5/Garrison | Discovered new exit (range 12) 10945 | -5/Garrison | Found embedded Infiltrators 11036 | -5/Garrison | Garrison Relay disabled 11183 | -5/Garrison | Discovered new exit (range 10) 11196 | -5/Garrison | Triggered checkpoint 11304 | -5/Garrison | Triggered checkpoint 11389 | -5/Garrison | Expanded RIF knowledge: Autooverride 11464 | -5/Garrison | Entered Factory 11464 | -4/Factory | Accompanied by 3 allies 11464 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11465 | -4/Factory | Identified exit to Extension 11714 | -4/Factory | First assault squad dispatched 11928 | -4/Factory | Identified exit to Garrison 11940 | -4/Factory | Garrison activated, responded to threat 11944 | -4/Factory | Entered Garrison 11944 | -4/Garrison | Accompanied by 1 ally 11955 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 11992 | -4/Garrison | Triggered checkpoint 12036 | -4/Garrison | Garrison Relay disabled 12100 | -4/Garrison | Spotted B-86 Titan 12183 | -4/Garrison | Destroyed B-86 Titan 12306 | -4/Garrison | Triggered checkpoint 12368 | -4/Garrison | Lost 3 parts (1n2w) 12406 | -4/Garrison | Discovered new exit (range 8) 12415 | -4/Garrison | Entered Research 12415 | -3/Research | Evolved 2 slots: Utility x2 12588 | -3/Research | Found Prototype Protection 12588 | -3/Research | Identified Centrium Heavy Armor Plating 12591 | -3/Research | Found Centrium Heavy Armor Plating 12594 | -3/Research | Found Centrium Heavy Armor Plating 13252 | -3/Research | Lost 5 parts (1p2n1u1w) 13377 | -3/Research | Lost 3 parts (2p1w) 13457 | -3/Research | Lost 7 parts (1p2n1u3w) 13527 | -3/Research | Lost 4 parts (3n1w) 13616 | -3/Research | Lost 10 parts (2p4n3u1w) 13753 | -3/Research | System corruption reached 10% 13800 | -3/Research | Core integrity fell below 50% 13809 | -3/Research | Released all parts (4) 13814 | -3/Research | Identified exit to Garrison 13816 | -3/Research | Entered Garrison 13839 | -3/Garrison | Lost 3 parts (1p1n1w) 13844 | -3/Garrison | Build established: Mutant 13862 | -3/Garrison | Core integrity fell below 20% 13868 | -3/Garrison | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13855_ A bubble of rippling energy engulfs the area. 13855_ Field strength at 94. 13856_ Field strength at 88. 13857_ Field strength at 82. 13858_ Field strength at 76. 13859_ Field strength at 64. 13860_ Field strength at 58. 13861_ Field strength at 41. 13862_ Field strength at 17. 13862_ Stasis field depleted. 13863_ Triggered Stasis Trap. 13863_ A bubble of rippling energy engulfs the area. 13863_ Field strength at 94. 13863_ Field strength at 88. 13864_ Field strength at 63. 13865_ Field strength at 51. 13866_ Field strength at 27. 13867_ Field strength at 15. 13868_ Stasis field depleted. 13868_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? h?????????????????????????????????? | | ????????????? h ???????g?????????????????????????? | | ?????????????? ???????????????????????????????? | | ??????????????? ??????????????????????????????? | | ????????????????? ???g?????????????????????????? | | ????????????# ????# ????????????????????????????? | | ???????????## ## ############???????????????? | | ?????????? s #???????????????? | | ?????????? sss #??""""?????????? | | ?????????? @ s #?????"?????????? | | ?????????????????############# #??""""?????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #?Y?????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# ################# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# ############## ## | | ?????????????????????????????# ?????????????# #? | | ?????????????????????????????# ?????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 4 Particle Charging 20 Relay Coupler Types 1 Relay Coupler Value 37 Authchip Count 1 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Imp. Remote Shield | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ M-28 Smith | x1 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassGyrokineticBoregun Manual? 0 Play Time 01:21:04 Cumulative 262.4 hours Start 2025.11.04 @ 23:50:40 End 2025.11.05 @ 01:12:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 581 Rogue 581 Adventurer 0 Explorer 0 Win Type - Total 19 Types 13/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 70 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 8d31958a-e814-44cb-8fba-95a1f7c92772