Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 16:16:32 Player: anastasia Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (835) 835 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3475 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Light Armor Plating Heavy Assault Rifle Hypervelocity Mass Driver Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Aluminum Leg Carbon-fiber Leg Improved Light Armor Plating Heavy Assault Rifle Hypervelocity Mass Driver Rocket Launcher Mining Claw [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 3 | . . 1 . 2 . Weapon 1 | . . 1 . . . Parts Attached 32 | 6 5 5 12 2 2 Power 6 | 1 2 . 3 . . Engine 4 | 1 1 . 2 . . Core 2 | . 1 . 1 . . Reactor . | . . . . . . Propulsion 6 | 2 . 1 1 . 2 Treads 4 | 2 . 1 1 . . Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 1 3 2 . Device 2 | . 1 . 1 . . Storage 2 | 1 . . 1 . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 3 | . . 1 1 1 . Artifact . | . . . . . . Weapon 11 | 2 1 3 5 . . Energy Gun 3 | 1 . . 2 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 1 1 1 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 1 . 7 . 8 Power 4 | . 1 . 2 . 1 Propulsion 4 | . . . 2 . 2 Utility 5 | . . . 1 . 4 Weapon 3 | . . . 2 . 1 Highest Loss Streak 4 | . 1 . 4 . 4 To Critical Strikes . | . . . . . . Average Backups 5 | 1 3 5 7 8 7 Power 1 | . 1 2 1 2 1 Propulsion . | . . . . 2 1 Utility . | . . . 1 1 1 Weapon 2 | . 1 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 9 | . . 1 3 . 5 Power 4 | . . 1 1 . 2 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 3 | . . . 1 . 2 Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 93 | . 96 99 93 91 66 Engine 6 | . 3 . 10 15 9 Core 7 | . 10 11 6 . . Treads 23 | . 28 22 24 15 8 Device 6 | . 9 7 4 7 4 Storage 10 | . 14 11 9 7 6 Processor 4 | . . 11 4 6 6 Protection 5 | . . 3 8 15 11 Energy Gun 6 | . 3 . 11 15 8 Energy Cannon 1 | . . 1 1 . . Ballistic Gun 14 | . 24 22 8 7 3 Launcher 2 | . . 9 . . . Slashing Weapon 1 | . . . 3 . . Peak Build Rating 30 | 6 11 14 26 29 30 Average Rating 15 | 4 9 13 19 28 20 On Entrance 13 | . 6 9 14 24 29 Naked Turns 12 | . . . . . 12 Heaviest Build 39 | 13 13 21 37 39 39 Greatest Support 60 | 40 40 40 60 40 40 Greatest Overweight (x) 9 | . . . . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 6 8 8 8 10 9 Most Carried 10 | 5 6 8 10 9 9 Average Carried 5 | 1 3 5 7 8 7 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | 1 6 7 10 8 5 Class Distribution -------------------- 35% | Mutant 33% | Scavenger-Tank 14% | Gunner 13% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 749 | 221 74 166 288 . . Remotely . | . . . . . . Salvage Created 995 | . 176 229 590 . . Parts 68 | . 19 18 31 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 21 | . 6 5 10 . . Melee 1 | . . . 1 . . Guns 18 | . 6 4 8 . . Cannons 1 | . . 1 . . . AOE 1 | . . . 1 . . Classes Destroyed 8 | . 3 2 3 . . Builder 1 | . . 1 . . . Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 4 | . 1 2 1 . . Swarmer 6 | . 3 3 . . . Grunt 11 | . 3 . 8 . . Brawler 1 | . . . 1 . . Sentry 3 | . . 2 1 . . Best Kill Streak 4 | . 4 3 4 . . Combat Bots Only 4 | . 4 2 3 . . Max Kills in Single Turn 3 | . 2 1 3 . . Gunslinging 1 | . 1 . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 152 | . 32 24 77 . 19 Missed 32 | . 11 7 13 . 1 Hits 120 | . 21 17 64 . 18 Melee 18 | . . . . . 18 Projectile 102 | . 21 17 64 . . Critical Strikes 15 | . 1 . 4 . 10 Damage Taken 2416 | . 206 218 1080 . 912 Core 963 | . 31 27 150 . 755 Absorbed by Shields . | . . . . . . Redirected to Shielding 27 | . . . . . 27 Regen/Repaired (Parts) 175 | . . . 175 . . Core Remaining (%) 88 | 100 87 93 72 . . Volleys Fired 86 | . 12 27 47 . . Largest 3 | . 2 3 3 . . Hottest 142 | . 70 99 142 . . Shots Fired 177 | . 24 59 94 . . Gun 166 | . 24 53 89 . . Cannon 8 | . . 4 4 . . Launcher 3 | . . 2 1 . . Special . | . . . . . . Kinetic 120 | . 14 53 53 . . Thermal 46 | . 10 . 36 . . Explosive 3 | . . 2 1 . . Electromagnetic 8 | . . 4 4 . . Robot Hit Streak 12 | . 3 8 12 . . Robot Miss Streak 3 | . 2 2 3 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 97 | . 11 31 55 . . Core Hits 52 | . 11 11 29 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 3 . . Burn 3 | . . . 3 . . Corrupt 1 | . . 1 . . . Melee Attacks 2 | . . . 2 . . Impact . | . . . . . . Slashing 2 | . . . 2 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1394 | . 132 326 884 . 52 Guns 1025 | . 126 225 674 . . Cannons 175 | . . 101 74 . . Explosions 111 | . . . 111 . . Melee 25 | . . . 25 . . Ramming 58 | . 6 . . . 52 Kinetic 709 | . 42 225 442 . . Thermal 316 | . 84 . 232 . . Explosive 111 | . . . 111 . . Electromagnetic 175 | . . 101 74 . . Impact . | . . . . . . Slashing 25 | . . . 25 . . Piercing . | . . . . . . Highest Corruption 12 | . 4 4 . . 12 Average Corruption 5 | . 3 3 . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 7 4 . . 4 Message Errors 5 | . 2 1 . . 2 Matter Fused 2 | . 2 . . . . Heat Flow Errors 3 | . . 1 . . 2 Energy Discharges 2 | . 1 1 . . . Data Loss (minor) 1 | . 1 . . . . Alerts 1 | . 1 . . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . 15 . . . Projectiles 15 | . . 15 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . 11 . . 21 Shots 1 | . . 1 . . . Rammed 19 | . 1 . . . 18 Targets Rammed 19 | . 1 . . . 18 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 329 | . 85 215 329 . 258 Average Temperature 107 | . 37 72 130 . 112 Received Heat Transfer 711 | . 72 27 612 . . Effects 3 | . . . 3 . . Shutdowns 1 | . . . 1 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1110 | . 259 . 851 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 110 | . 110 81 79 24 . Initial 24 | . . . 11 24 . Average 22 | . 31 37 14 10 . Influence Increases 646 | . 147 217 282 . . Destroy 0b10 Robot/C 420 | . 120 100 200 . . Destroy 0b10 Robot/NC 35 | . 5 15 15 . . Destroy Leader 98 | . 22 34 42 . . Successful Hack 7 | . . 7 . . . Disable Machine 15 | . . 15 . . . Destroy Structure 26 | . . 16 10 . . Lose Combat Pursuer 45 | . . 30 15 . . Influence Decreases 646 | . 147 189 255 55 . Entered New Map 48 | . . . 17 31 . Time Decay 548 | . 137 189 198 24 . Lost Part 50 | . 10 . 40 . . Squads Dispatched 3 | . . 1 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 4 | . . 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 7 15 16 . 5 Peak Tracking Total 5 | . 4 4 3 . 5 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 6 | . 2 2 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 6 | . 2 1 3 . . Terminals 5 | . 2 1 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 6 2 10 . . Successful 10 | . 1 2 7 . . Failed 8 | . 5 . 3 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . 2 . 3 . . Terminals 13 | . 6 2 5 . . Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 2 3 . . Robot Analysis 2 | . . . 2 . . Alert Level 2 | . . 1 1 . . Assault Status 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 4 | . 2 1 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) . | . . . . . . Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 2198 | 50 540 465 916 76 151 Spaces Moved 1120 | 33 307 237 412 47 84 Core 14 | 13 . . . . 1 Treads 1071 | 20 307 237 412 47 48 Legs 35 | . . . . . 35 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 157 | 116 160 160 160 160 149 Slowest Speed 500 | 160 160 160 160 160 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 42 21 29 2 64 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . . 15 11 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 26 | . . 15 11 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 1406 | 45 334 279 590 49 109 Wait 86 | . 2 . 81 . 3 Move 1116 | 32 306 236 411 47 84 Hop . | . . . . . . Pick Up 41 | 7 7 6 20 . 1 Fast Attach 1 | . . . . . 1 Attach 29 | 6 3 3 13 2 2 Detach 2 | . 1 . 1 . . Swap 13 | . 2 3 8 . . Drop 11 | . . 4 7 . . Fire 86 | . 12 27 47 . . Melee 2 | . . . 2 . . Ram 18 | . . . . . 18 Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 51 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 5) 590 | -10/Materials | Identified exit to Materials 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 888 | -9/Materials | Build established: Gunner 1053 | -9/Materials | Discovered new exit (range 3) 1054 | -9/Materials | Identified exit to Materials 1056 | -9/Materials | Entered another Materials area 1056 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1092 | -8/Materials | Repaired Lgt. Treads 1120 | -8/Materials | Repaired Lgt. Treads 1271 | -8/Materials | Build established: Scavenger-Tank 1364 | -8/Materials | Lost 4 parts (2p1u1w) 1482 | -8/Materials | Discovered new exit (range 12) 1972 | -8/Materials | Entered Factory 1972 | -7/Factory | Evolved 2 slots: Utility x2 2048 | -7/Factory | Sucked down chute 2048 | -7/Factory | Entered Waste 2063 | -7/Waste | EMP discharged 2104 | -7/Waste | Spotted C-40 Crusher 2105 | -7/Waste | Spotted C-40 Crusher 2107 | -7/Waste | Spotted C-40 Crusher 2110 | -7/Waste | Spotted C-40 Crusher 2113 | -7/Waste | Spotted C-40 Crusher 2122 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2127 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2130 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2133 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2163 | -7/Waste | EMP discharged 2163 | -7/Waste | System corruption reached 10% 2164 | -7/Waste | Lost 4 parts (1p1n1u1w) 2178 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2181 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2184 | -7/Waste | Crushed by Compactor (1 part destroyed) 2187 | -7/Waste | Crushed by Compactor (1 part destroyed) 2188 | -7/Waste | Core integrity fell below 50% 2195 | -7/Waste | Core integrity fell below 20% 2199 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 02153_ ALERT: Foreign system detected. Charging EMP. 02163_ Broken Hvy. Machine Gun fried beyond repair. 02163_ System corrupted (+5). 02178_ System corrupted: Heat flow error (+292). 02178_ Med. Storage Unit crushed. 02178_ Carbon-fiber Leg crushed. 02180_ Acquired Carbon-fiber Leg. 02181_ Lgt. Deuterium Engine crushed. 02181_ Carbon-fiber Leg crushed. 02181_ Aluminum Leg crushed. 02181_ Slammed into C-40 Crusher. 02184_ Rocket Launcher crushed. 02184_ Imp. Signal Interpreter crushed. 02184_ Slammed into C-40 Crusher. 02187_ Imp. Propulsion Shielding crushed. 02187_ Slammed into C-40 Crusher. 02187_ Destabilizing: Core damaged (-35). 02188_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# CC CC #?????????????????? | | ??????????????????????# CC CC #?????????????????? | | ######??????######????# CC #?????????????????? | | # #??????# #????###CCCC###?????????????????? | | # #??????# #??????#@ CC#???????????????????? | | # #??????# #??????#CC #???????????????????? | | # #??????# #??????#CC #???????????????????? | | # #??????# ######## ###?????????????????? | | #??????# [ #?????????????????? | | #??????# #?????????????????? | | #??????# #?????????????????? | | #??????# #?????????????????? | | # #??????# ######## ###?????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # = #??????# #??????# #???????????????????? | | # ######## #??????# #???????????????????? | | # #??????# ???????????????????? | | # #??????# ??????????????????? | | # #??????# #?????????????????? | | # #??????? #?????????????????? | | # ######## #??????? ###?????????????????? | | # #??????# #??????? ????????????????????? | | # #??????# #???????? ??????????????????????? | | # ! #??????# #???????????????????????????????? | | # ! #??????# #???????????????????????????????? | | ?????? ???????????????????????????????? | | ?????? ??????????????????????????????? | | ?????? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 27% | -8/Materials Lgt. Treads | 47% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyChromionExoskeleton Manual? 0 Play Time 00:19:40 Cumulative 17.3 hours Start 2025.05.08 @ 15:58:04 End 2025.05.08 @ 16:16:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 28 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94113551-c2ed-497f-9474-4d66397a0822