Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 23:04:24 Player: keygenpie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1204) 1204 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3089 Bonus ------- None Cogmind --------- Core Integrity 391/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Warm (167) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Particle Charger > --- WEAPON ----------- Improved Medium Laser Heavy Particle Gun Precision Beam Rifle > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Particle Charger Pulse Rifle Pulse Rifle Heavy Particle Cannon Heavy Particle Cannon [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 43 | 7 2 11 23 Power 10 | 1 . 2 7 Engine 6 | 1 . 2 3 Core 4 | . . . 4 Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads 3 | . . 3 . Leg 3 | . . . 3 Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 2 5 Device 3 | . . 1 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 15 | 3 1 3 8 Energy Gun 13 | 2 1 3 7 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 13 | . 1 2 10 Power 3 | . . . 3 Propulsion 4 | . . 2 2 Utility 3 | . . . 3 Weapon 3 | . 1 . 2 Highest Loss Streak 6 | . 1 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 90 96 Engine 13 | . 14 22 9 Core 4 | . . . 7 Treads 16 | . . 15 21 Leg 2 | . . . 3 Wheel 7 | . 28 12 . Device 10 | . . 6 15 Storage 12 | . 27 11 9 Protection 1 | . . . 2 Energy Gun 21 | . 12 19 25 Ballistic Gun 3 | . 14 2 . Naked Turns . | . . . . Heaviest Build 37 | 12 15 23 37 Greatest Support 66 | 20 20 66 66 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 2 6 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 6 7 7 . Class Distribution -------------------- 47% | Mutant 47% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 792 | 126 261 126 279 Remotely . | . . . . Salvage Created 1675 | . 361 433 881 Parts 82 | . 21 20 41 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . 4 7 15 Guns 25 | . 4 7 14 Classes Destroyed 9 | . 5 1 3 Worker 4 | . . . 4 Builder 1 | . 1 . . Hauler 2 | . 1 . 1 Recycler 3 | . 1 1 1 Watcher 5 | . 1 2 2 Swarmer 3 | . . . 3 Grunt 17 | . 4 4 9 Sentry 4 | . . 3 1 Specialist 2 | . . . 2 Best Kill Streak 4 | . 4 3 4 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 178 | . 24 26 128 Missed 52 | . 5 3 44 Damage Taken 2233 | . 242 311 1680 Core 310 | . 82 69 159 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 67 82 . Volleys Fired 95 | . 21 22 52 Largest 3 | . 2 2 3 Hottest 182 | . 60 126 182 Shots Fired 204 | . 32 44 128 Gun 204 | . 32 44 128 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 22 | . 21 1 . Thermal 170 | . . 42 128 Explosive . | . . . . Electromagnetic 12 | . 11 1 . Robot Hit Streak 12 | . 7 12 9 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 5 | . . 1 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 144 | . 24 30 90 Core Hits 62 | . 13 14 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 12 | . . 2 10 Burn 12 | . . 2 10 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2626 | . 346 519 1761 Guns 2618 | . 346 519 1753 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 8 | . . . 8 Kinetic 222 | . 222 . . Thermal 2250 | . . 497 1753 Explosive . | . . . . Electromagnetic 146 | . 124 22 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Data Loss (major) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 517 | . 65 394 517 Average Temperature 141 | . 32 135 158 Received Heat Transfer 612 | . 174 141 297 Effects 17 | . . 3 14 Shutdowns 6 | . . 1 5 Energy Bleed 2 | . . 1 1 Interference 6 | . . . 6 Matter Decay 1 | . . . 1 Damage (minor) 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Melted 12 | . . . 12 Heat Transferred 5402 | . . 1221 4181 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 333 | . 104 286 333 Initial 51 | . . 43 51 Average 128 | . 55 140 151 Maximum Alert Level 1 | . . 1 1 Low Security (%) 76 | 100 100 72 70 Level 1 23 | . . 27 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 1 6 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 6 | . . 1 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 5 10 30 Peak Tracking Total 5 | . 2 3 5 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 3 3 Terminals 6 | . . 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 3 5 5 Successful 5 | . 3 . 2 Failed 8 | . . 5 3 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . . 5 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Recycling Unit Index 1 | . . . 1 Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 3 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 196 | . 196 . . Retrieved Matter 228 | . 228 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1896 | 63 302 468 1063 Spaces Moved 1233 | 57 305 319 552 Core 5 | 5 . . . Treads 588 | . . 134 454 Legs 98 | . . . 98 Wheels 542 | 52 305 185 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 120 Average Speed 118 | 77 80 109 149 Slowest Speed 190 | 80 80 145 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 51 28 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1493 | 75 330 397 691 Wait 36 | . . 15 21 Move 1230 | 56 304 318 552 Hop . | . . . . Pick Up 52 | 12 3 17 20 Fast Attach . | . . . . Attach 20 | 6 2 6 6 Detach 1 | . . 1 . Swap 23 | 1 . 5 17 Drop 35 | . . 13 22 Fire 95 | . 21 22 52 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 12) 176 | -10/Materials | Discovered new exit (range 9) 323 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 8) 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 808 | -9/Materials | Discovered new exit (range 10) 834 | -9/Materials | Entered another Materials area 834 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1229 | -8/Materials | Build established: Gunner 1718 | -8/Materials | Lost 3 parts (1n1u1w) 1897 | -8/Materials | Self-destructed Last Messages --------------- 01775_ Acquired 63 matter. 01776_ System corrupted: Substantial component data lost. 01825_ Acquired Nuclear Core. 01827_ Dropped Lgt. Nuclear Core. 01828_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01839_ Acquired 10 matter. 01862_ Imp. Light Armor Plating destroyed. 01880_ Slug penetrates Wall. 01885_ Particle Charger destroyed. 01886_ G-47 Trooper suffers critical hit (Blast). 01886_ G-47 Trooper destroyed. 01888_ Hvy. Particle Cannon destroyed. 01892_ R-06 Scavenger collects Particle Gun. 01895_ Nuclear Core destroyed. 01895_ Carbon-fiber Leg destroyed. 01895_ Nuclear Core destroyed. 01896_ U-05 Engineer builds a Wall. 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""" =# #%% %###### #????? | | ????# """ #### ###?## #????? | | ????# !#??# # #?### ##????? | | ?????#########??#############??## ^#?????? | | ???????????????????#########???## #?????? | | ???????????????????????????????## #??#### | | ????????????????????????######### %##?# | | ????????????????????????# [!# #?# ## | | ????????????????????????# = # ### #? | | ????????????????????????# !! + #? | | ????????????????????????# !!!=#% #####? | | ????????????????????????# !! !# #????? | | ????????????????????????# #######????? | | ????????????????????????########??????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 44 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartForceSword Manual? 0 Play Time 00:21:00 Cumulative 13.8 hours Start 2024.07.10 @ 22:07:50 End 2024.07.10 @ 23:04:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfed1fbe-6434-4456-ba87-8e071833e1f4