Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 16:32:37 Player: MrProgressor Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (3627) 3627 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1389) 1389 TOTAL SCORE: 10091 Bonus ------- High Alert Combat Kills 228 Follower Combat Kills 170 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 489/500 System Corruption 21% Temperature Cool (0) Movement Rolling (130) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine (fused) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Improved Trap Scanner Machine Analyzer Improved Target Analyzer Improved Target Analyzer Layered Light Armor Plating > --- WEAPON (2) ------- Heavy Plasma Cannon Hypervelocity Gauss Rifle > --- INVENTORY (25) --- Improved Deuterium Engine Light Angular Momentum Engine Armored Wheel Armored Wheel Armored Wheel High-capacity Storage Unit Gravity Neutralizer Improved Targeting Computer Matter Filter Improved Actuator Array Force Booster Cloaking Device EM Disruption Field Plasma Rifle Plasma Rifle Thermic Laser Cooled Particle Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Machine Gun Improved Proton Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Huge Storage Unit Improved Target Analyzer Improved Target Analyzer Improved Core Shielding Improved Heavy Armor Plating Force Field Drone Bay > --- WEAPON ----------- Heavy Machine Gun Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Flexi-carbon Leg Improved VSS Leg Compact Wheel Improved Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Improved Targeting Computer Matter Filter Improved Actuator Array Force Booster EM Disruption Field Recalibrator Thermic Laser Proton Cannon Plasma Cannon Heavy Ion Cannon Flak Gun Improved Datajack Remote Datajack Heavy Hammer Heavy Flail [Rating: 80] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Improved Target Analyzer Device Trap Scanner Storage Huge Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Improved Heavy Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 6 | . . . . . 2 2 . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 177 | 1 4 13 1 . 21 9 35 4 6 83 Power 6 | . . . 1 . 1 . 1 . . 3 Engine 4 | . . . 1 . . . . . . 3 Core 2 | . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 40 | . 2 9 . . 6 . 10 . 1 12 Treads 8 | . . 4 . . . . 4 . . . Leg 4 | . . . . . . . . . . 4 Wheel 24 | . 2 5 . . 5 . 5 . 1 6 Hover 2 | . . . . . . . 1 . . 1 Flight 2 | . . . . . 1 . . . . 1 Utility 78 | . 2 . . . 7 7 8 4 1 49 Device 50 | . 1 . . . 3 5 5 2 . 34 Storage 4 | . 1 . . . 1 . . . . 2 Processor 7 | . . . . . 1 1 1 . . 4 Hackware 3 | . . . . . 1 . . 2 . . Protection 14 | . . . . . 1 1 2 . 1 9 Artifact . | . . . . . . . . . . . Weapon 53 | 1 . 4 . . 7 2 16 . 4 19 Energy Gun 22 | . . 3 . . 4 2 9 . 3 1 Energy Cannon 3 | . . . . . . . . . . 3 Ballistic Gun 5 | 1 . . . . 1 . . . . 3 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 5 | . . . . . 2 . 1 . . 2 Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon 11 | . . 1 . . . . 5 . . 5 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon 2 | . . . . . . . 1 . 1 . Unidentified Prototypes 11 | . . . . . 4 1 . . 1 5 Corrupted Parts 4 | . . . . . . . 3 . . 1 System Corruption 12 | . . . . . . . 10 . . 2 Parts Lost 32 | . . . . . 2 . 11 . 7 12 Power 2 | . . . . . . . 1 . . 1 Propulsion 14 | . . . . . 1 . 7 . 4 2 Utility 12 | . . . . . 1 . 2 . 2 7 Weapon 4 | . . . . . . . 1 . 1 2 Highest Loss Streak 8 | . . . . . 1 . 4 . 7 8 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 95 100 100 100 99 99 96 92 45 82 Engine 6 | . 14 14 14 14 5 . . . . 5 Core 1 | . . . . . 3 7 6 6 2 . Treads 5 | . . 17 . . . . 15 6 1 . Leg 4 | . 6 . . . . . . . . 8 Wheel 13 | . 21 10 28 28 36 30 12 20 9 7 Device 14 | . 10 14 14 14 11 15 17 16 6 14 Storage 7 | . 14 14 14 14 9 7 7 6 1 4 Processor 9 | . . . . . 9 6 13 6 3 14 Protection 6 | . . . . . 1 7 4 6 4 10 Energy Gun 9 | . 14 26 28 28 17 15 12 13 4 . Ballistic Gun 1 | . 14 . . . . . . . . . Impact Weapon 1 | . . . . . . . 2 . . 2 Piercing Weapon 1 | . . . . . . . . . . 3 Naked Turns 71 | . . . . . . . . . 71 . Heaviest Build 132 | 13 49 52 52 52 95 98 111 112 111 132 Greatest Support 80 | 20 20 40 20 20 46 46 80 36 36 68 Greatest Overweight (x) 10 | . 2 2 2 2 2 2 10 3 10 6 Average Overweight (x) 1 | . 1 1 2 2 1 2 2 3 . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 8 14 20 20 20 22 25 25 25 9 21 Most Carried 25 | 6 20 20 20 20 25 25 25 25 25 25 Average Carried 19 | 6 11 19 19 19 22 23 24 24 8 18 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 5 25 Final Carried 25 | 6 20 20 20 20 25 25 25 25 4 22 Class Distribution -------------------- 60% | Mutant 23% | Scavenger-Mutant 8% | Assassin 3% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Was Fac Matter Collected 2487 | 210 112 160 10 10 186 . 494 . . 1305 Remotely . | . . . . . . . . . . . Salvage Created 3588 | . 212 242 . 13 219 24 1091 . . 1787 Parts 178 | . 21 14 . 2 16 1 44 . . 80 Haulers Intercepted 4 | . 1 . . . 1 . . . . 2 Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Was Fac Combat Hostiles Destroyed 57 | . 6 5 . . 3 . 17 . . 26 Melee 13 | . . . . . . . 1 . . 12 Guns 28 | . 6 5 . . 1 . 11 . . 5 Cannons 1 | . . . . . . . . . . 1 AOE 10 | . . . . . 2 . 3 . . 5 Classes Destroyed 15 | . 4 1 . 1 . . 3 . . 6 Worker 5 | . . 1 . . . . . . . 4 Builder 1 | . . . . . . . . . . 1 Tunneler 3 | . . . . 1 2 . . . . . Hauler 4 | . 1 . . . 1 . . . . 2 Carrier 1 | . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 Watcher 7 | . 2 . . . . 1 1 . . 3 Swarmer 10 | . 5 . . . . . 3 . . 2 Saboteur 1 | . . . . . . . . . . 1 Grunt 23 | . 1 5 . . 3 . 9 . . 5 Brawler 2 | . . . . . . . 1 . . 1 Duelist 3 | . . . . . . . . . . 3 Sentry 7 | . . . . . . . 3 . . 4 Hunter 2 | . . . . . . . . . . 2 Programmer 9 | . . . . . . . 1 . . 8 Best Kill Streak 6 | . 4 2 . 1 2 1 4 . . 6 Combat Bots Only 4 | . 4 2 . . 2 . 4 . . 4 Max Kills in Single Turn 4 | . 1 1 . 1 2 1 2 . . 4 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 2 . 2 . . 2 Melee 1 | . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Was Fac Damage Taken 6592 | . 176 220 . . 92 . 1043 . 968 4093 Core 1163 | . 39 63 . . . . 167 . 159 735 Absorbed by Shields 488 | . . . . . . . . . . 488 Redirected to Shielding 149 | . . . . . . . . . . 149 Regen/Repaired (Parts) 104 | . . . . . . . . . . 104 Core Remaining (%) 83 | 100 . . . 59 100 . 76 . . . Volleys Fired 179 | . 27 13 . 1 9 1 77 . 2 49 Largest 2 | . 2 2 . 2 2 2 2 . 1 2 Hottest 123 | . 60 90 . 90 90 90 106 . 61 123 Shots Fired 281 | . 50 26 . 2 18 2 112 . 2 69 Gun 241 | . 50 26 . 2 16 2 112 . 2 31 Cannon 29 | . . . . . . . . . . 29 Launcher 2 | . . . . . 2 . . . . . Special 9 | . . . . . . . . . . 9 Kinetic 65 | . 27 7 . . . . . . . 31 Thermal 97 | . 23 7 . . . . 36 . 2 29 Explosive 2 | . . . . . 2 . . . . . Electromagnetic 108 | . . 12 . 2 16 2 76 . . . Robot Hit Streak 17 | . 4 17 . 3 10 3 17 . 2 10 Robot Miss Streak 3 | . 3 2 . 2 1 . 3 . . 1 Penetration Max 2 | . . . . . . . . . . 2 Secondary Targets 5 | . 1 . . . . . 3 . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . 1 Shots Hit Robots 263 | . 25 21 . 2 16 1 92 . 3 103 Core Hits 153 | . 13 12 . 1 14 2 57 . 1 53 Critical Kills 5 | . . . . . . . 1 . . 4 Critical Parts Destroyed 10 | . . . . . . . . . . 10 Critical Strikes 24 | . . . . . . . 1 . . 23 Destroy 6 | . . . . . . . . . . 6 Smash 10 | . . . . . . . 1 . . 9 Impale 8 | . . . . . . . . . . 8 Melee Attacks 161 | . . 13 . . . . 21 . 1 126 Impact 98 | . . 13 . . . . 20 . . 65 Slashing . | . . . . . . . . . . . Piercing 61 | . . . . . . . . . . 61 Sneak Attacks 6 | . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . 1 . . 10 Damage Inflicted 7778 | . 299 249 . 20 363 34 2165 . 32 4616 Guns 2596 | . 299 249 . 20 172 34 1498 . 32 292 Cannons 185 | . . . . . . . . . . 185 Explosions 1783 | . . . . . 191 . 397 . . 1195 Melee 3214 | . . . . . . . 270 . . 2944 Ramming . | . . . . . . . . . . . Kinetic 526 | . 161 73 . . . . . . . 292 Thermal 1489 | . 138 80 . . . . 974 . 32 265 Explosive 1185 | . . . . . 191 . . . . 994 Electromagnetic 1364 | . . 96 . 20 172 34 921 . . 121 Impact 1745 | . . . . . . . 270 . . 1475 Slashing . | . . . . . . . . . . . Piercing 1469 | . . . . . . . . . . 1469 Highest Corruption 21 | . . . . . 1 . 12 . 14 21 Average Corruption 15 | . . . . . 1 . 9 . 8 17 Corruption Purged 5 | . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 250 | . . . . . . . 45 . 7 198 Message Errors 64 | . . . . . . . 14 . . 50 Matter Fused 66 | . . . . . . . 11 . 4 51 Heat Flow Errors 22 | . . . . . . . 3 . 1 18 Energy Discharges 31 | . . . . . . . 5 . 1 25 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 38 | . . . . . . . 9 . . 29 Data Loss (major) 6 | . . . . . . . . . . 6 Misfires 4 | . . . . . . . . . . 4 Alerts 4 | . . . . . . . 1 . . 3 Misdirections 8 | . . . . . . . . . 1 7 Weapon Failures 5 | . . . . . . . 2 . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 737 | . . . . . . . 81 . . 656 Projectiles . | . . . . . . . . . . . Explosions 179 | . . . . . . . 73 . . 106 Melee 558 | . . . . . . . 8 . . 550 Knockbacks 11 | . . . . . . . . . . 11 Impact 11 | . . . . . . . . . . 11 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 362 | . 35 . . . . . 128 . . 199 Shots 7 | . 1 . . . . . 3 . . 3 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 266 | . 12 66 . 30 72 . 255 . 209 266 Average Temperature 59 | . 10 30 . 17 24 . 71 . 78 72 Received Heat Transfer 1100 | . 12 126 . . 45 . 288 . . 629 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Fried 8 | . . . . . . . 5 . . 3 Impact Corruptions 21 | . . . . . . . 2 . . 19 Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . . 1 Heat Transferred 2409 | . 300 175 . . . . 1560 . 74 300 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 4 . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Was Fac Peak Influence 791 | . 196 126 . 7 183 7 791 415 145 714 Initial 415 | . . 76 . . 2 . 4 415 145 52 Average 153 | . 118 48 . . 70 . 387 415 106 124 Maximum Alert Level 3 | . . . . . . . 3 2 . 3 Low Security (%) 79 | 100 100 100 . 100 100 100 29 . 100 86 Level 1 5 | . . . . . . . 23 . . 3 Level 2 11 | . . . . . . . 29 100 . 8 Level 3 3 | . . . . . . . 17 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 3 . . . . 21 Investigation 4 | . 1 . . . 2 . . . . 1 Extermination 9 | . . . . . . . . . . 9 Reinforcement 3 | . 1 . . . 1 . . . . 1 Assault 4 | . . . . . . . . . . 4 Garrison 6 | . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Was Fac Distress Signals 3 | . . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 9 8 . . 6 1 18 . 6 46 Peak Tracking Total 6 | . 3 2 . . 3 . 5 . 6 6 Tactical Retreats 6 | . . 2 . . . . 1 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Was Fac Traps Triggered 9 | . . . . . 1 . 1 1 . 6 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Was Fac Machines Disabled 23 | . 1 . . . . . 3 . . 19 Max in Single Turn 4 | . 1 . . . . . 1 . . 4 Garrison Access 1 | . . . . . . . . . . 1 Garrison Relay 3 | . . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Was Fac Machines Accessed 28 | . 3 . 1 . 3 1 3 2 . 15 Terminals 14 | . 1 . . . 3 . 3 . . 7 Fabricators 3 | . . . . . . . . 1 . 2 Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 5 | . 2 . . . . . . 1 . 2 Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access 2 | . . . . . . 1 . . . 1 Total Hacks 63 | . 6 . 1 . 8 1 5 4 . 38 Successful 23 | . 3 . 1 . 1 1 2 1 . 14 Failed 40 | . 3 . . . 7 . 3 3 . 24 Catastrophic 12 | . . . . . 1 . 1 . . 10 Database Lockouts . | . . . . . . . . . . . Manual 15 | . 2 . 1 . 1 . 1 1 . 9 Terminals 29 | . 4 . . . 8 . 5 . . 12 Fabricators 11 | . . . . . . . . 3 . 8 Repair Stations 4 | . . . . . . . . . . 4 Recycling Units 10 | . 2 . . . . . . 1 . 7 Scanalyzers 5 | . . . . . . . . . . 5 Garrison Access 3 | . . . . . . 1 . . . 2 Terminal Hacks 8 | . 1 . 1 . 1 . 2 . . 3 Record 2 | . . . . . . . . . . 2 Robot Analysis 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . . . 4 Scan Component 2 | . . . . . . . . . . 2 Repair 2 | . . . . . . . . . . 2 Recycling Unit Hacks 3 | . . . . . . . . . . 3 Process 2 | . . . . . . . . . . 2 Retrieve Matter 1 | . . . . . . . . . . 1 Scanalyzer 1 | . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . 1 . . . 2 Unlock Access 1 | . . . . . . 1 . . . . Coupler Status 2 | . . . . . . . . . . 2 Unauthorized Hacks 3 | . 2 . . . . . . 1 . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . Reject 2 | . 2 . . . . . . . . . Mask 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 1 . . . 3 1 2 2 . 15 Full Trace Events 5 | . 1 . . . 2 . 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 Time 44 | . . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . Recycled Matter 395 | . . . . . . . . . . 395 Retrieved Matter 107 | . . . . . . . . . . 107 Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Fac Was Fac Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked 5 | . . . . . . . . . 1 4 Non-combat 3 | . . . . . . . . . . 3 Combat 2 | . . . . . . . . . 1 1 Robot Hacks Applied 7 | . . . . . . . . . 1 6 parse_system 5 | . . . . . . . . . 1 4 no_distress 2 | . . . . . . . . . . 2 Relay Couplers Released 15 | . . . . . . . 13 . . 2 Machine Destruction 15 | . . . . . . . 13 . . 2 Attached 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Was Fac Total Allies 6 | . . . . 6 . . . . . . Largest Group 6 | . . . . 6 6 . . . . . Highest-Rated Group 116 | . . . . 116 116 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders 7 | . . . . . 4 . . . . 3 ROAM 2 | . . . . . 2 . . . . . FOLLOW 2 | . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . . 2 RETURN 1 | . . . . . . . . . . 1 Ally Attacks 53 | . . . . . 53 . . . . . Total Damage 703 | . . . . . 703 . . . . . Kills 8 | . . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Was Fac Turns Passed 9141 | 3 355 1290 457 181 636 163 1462 161 173 4260 Spaces Moved 5279 | 2 245 668 409 154 383 90 645 97 213 2373 Core 381 | . . . . . . . . . 143 238 Treads 521 | . . 302 . . . . 219 . . . Legs 412 | 2 31 . . . . . . . . 379 Wheels 3964 | . 214 366 409 154 383 90 425 97 70 1756 Hover 1 | . . . . . . . 1 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 80 110 110 110 100 115 115 135 50 50 Average Speed 129 | 120 102 168 110 110 107 115 164 135 72 126 Slowest Speed 660 | 120 120 240 110 110 116 115 660 135 550 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Cave-ins Triggered 2 | . . . . . . . . . . 2 Exploration Rate (%) 45 | 2 47 99 89 35 31 3 75 3 81 38 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . Spaces Dug 33 | . . . . . . . . . . 33 Terrain Destroyed 150 | . . . . . 6 . 23 . . 121 Melee 16 | . . . . . . . . . . 16 Projectile 20 | . . . . . . . . . . 20 AOE 114 | . . . . . 6 . 23 . . 85 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Was Fac Total 6999 | 2 301 783 416 166 586 145 889 128 228 3355 Wait 959 | . 5 51 . 2 148 39 86 21 2 605 Move 5268 | 1 244 667 408 153 382 90 644 97 212 2370 Hop 1 | . . . . . . . . . . 1 Pick Up 136 | . 17 12 2 5 14 4 13 4 . 65 Fast Attach 58 | . 1 1 . . 6 . 8 . 3 39 Attach 37 | . 2 1 . . 6 3 7 3 1 14 Detach 1 | . . . . . . . . . 1 . Swap 83 | 1 1 11 1 . 10 6 20 1 2 30 Drop 112 | . 4 14 2 5 11 2 13 2 4 55 Fire 179 | . 27 13 . 1 9 1 77 . 2 49 Melee 144 | . . 13 . . . . 19 . 1 111 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 2 . . 16 Rewire 3 | . . . 3 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Low x2]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 1) 4 | -11/Junkyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 395 | -10/Mines | Discovered new exit (range 7) 501 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 679 | -10/Mines | Excavation squad dispatched 679 | -10/Mines | A large section of the Mines collapsed 929 | -10/Mines | Excavation squad dispatched 1015 | -10/Mines | Discovered new exit (range 9) 1075 | -10/Mines | Learned Materials emergency access door positions 1500 | -10/Mines | Found a hidden stash of uninstalled traps 1645 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1645 | -10/Mines | Discovered new exit (range 5) 1649 | -10/Mines | Entered Exiles 1680 | -10/Exiles | Met 8R-AWN 1698 | -10/Exiles | Met EX-HEX 1728 | -10/Exiles | Met EX-BIN 1742 | -10/Exiles | Aligned with FarCom system 1743 | -10/Exiles | Given EX-Vault access code 1768 | -10/Exiles | Opened EX-Vault 1776 | -10/Exiles | Found Skeleton Box 1801 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1868 | -10/Exiles | Met EX-DEC 1901 | -10/Exiles | Visited The Gauntlet 2093 | -10/Exiles | Discovered new exit (range 14) 2106 | -10/Exiles | Left Exiles lab with Skeleton Box 2106 | -10/Exiles | Entered Mines 2114 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2176 | -9/Mines | Received a Mining Laser from a helpful Derelict 2246 | -9/Mines | Learned location of Storage (-7) 2256 | -9/Mines | Discovered new exit (range 10) 2267 | -9/Mines | Met a Derelict testing a Signal Generator 2277 | -9/Mines | Found Signal Generator 2287 | -9/Mines | Entered Materials 2287 | -8/Materials | Accompanied by 6 allies 2287 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2292 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2566 | -8/Materials | Build established: Scavenger-Skirmisher 2917 | -8/Materials | Build established: Scavenger-Mutant 2919 | -8/Materials | Discovered new exit (range 4) 2923 | -8/Materials | Entered Factory 2923 | -7/Factory | Evolved 2 slots: Utility x2 3084 | -7/Factory | Identified exit to Garrison 3086 | -7/Factory | Entered Garrison 3110 | -7/Garrison | Triggered checkpoint 3164 | -7/Garrison | Garrison Relay disabled 3478 | -7/Garrison | Triggered checkpoint 3566 | -7/Garrison | Lost 4 parts (3n1w) 3580 | -7/Garrison | System corruption reached 10% 3689 | -7/Garrison | Garrison Relay disabled 3755 | -7/Garrison | Discovered new exit (range 11) 3776 | -7/Garrison | Installed Relay Interface Framework 3855 | -7/Garrison | Triggered checkpoint 4046 | -7/Garrison | Triggered checkpoint 4142 | -7/Garrison | Triggered checkpoint 4305 | -7/Garrison | Discovered new exit (range 12) 4305 | -7/Garrison | Discovered new exit (range 87) 4305 | -7/Garrison | Discovered new exit (range 57) 4312 | -7/Garrison | Garrison Relay disabled 4514 | -7/Garrison | Triggered checkpoint 4548 | -7/Garrison | Entered Factory 4548 | -6/Factory | Evolved 2 slots: Utility x2 4709 | -6/Factory | Sucked down chute 4709 | -6/Factory | Entered Waste 4724 | -6/Waste | EMP discharged 4732 | -6/Waste | Spotted C-40 Crusher 4749 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4752 | -6/Waste | Spotted C-40 Crusher 4769 | -6/Waste | Crushed by Compactor (1 part destroyed) 4772 | -6/Waste | Spotted C-40 Crusher 4777 | -6/Waste | Spotted C-40 Crusher 4778 | -6/Waste | Spotted C-40 Crusher 4778 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4784 | -6/Waste | Crushed by Compactor (1 part destroyed) 4790 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4797 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4804 | -6/Waste | Crushed by Compactor (1 part destroyed) 4811 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4824 | -6/Waste | EMP discharged 4824 | -6/Waste | System corruption reached 10% 4837 | -6/Waste | Spotted C-40 Crusher 4842 | -6/Waste | Lost 7 parts (4n2u1w) 4868 | -6/Waste | Discovered new exit (range 12) 4882 | -6/Waste | Entered Factory 5088 | -6/Factory | Build established: Mutant 6229 | -6/Factory | Garrison activated, responded to threat 6876 | -6/Factory | Discovered new exit (range 17) 7823 | -6/Factory | Discovered new exit (range 13) 8188 | -6/Factory | Build established: Assassin 8610 | -6/Factory | Repaired Force Booster 8634 | -6/Factory | Repaired Arm. Huge Wheel 8704 | -6/Factory | Garrison activated, responded to threat 8732 | -6/Factory | First assault squad dispatched 8804 | -6/Factory | Core integrity fell below 50% 8873 | -6/Factory | Lost 8 parts (1p2n3u2w) 8900 | -6/Factory | Core integrity fell below 20% 9107 | -6/Factory | Crushed by falling debris 9143 | -6/Factory | Crushed by falling debris 9143 | -6/Factory | Smashed by cave-in Last Messages --------------- 09127_ System corrupted: F-cell Engine fused. 09127_ C-30 ARC bursts open, deploying its payload. 09127_ G-67 Veteran unfolds itself. 09127_ G-50 Soldier unfolds itself. 09128_ HV Slug penetrates Wall. 09131_ K-01 Serf collects debris. 09131_ HV Slug penetrates G-50 Soldier. 09131_ M-28 Smith suffers critical hit (Destroy). 09131_ Destroyed Wheel. 09134_ System corrupted: Hyp. Gauss Rifle jammed. 09134_ Nuclear Reactor explodes. 09134_ Destroyed Lgt. Angular Momentum Engine. 09134_ Nuclear Reactor explodes. 09134_ G-50 Soldier destroyed. 09134_ M-28 Smith destroyed. 09136_ K-01 Serf collects debris. 09142_ =ATPIAKDDD IP=MR:WRL#M, U 09142_ HV Slug penetrates Nuclear Reactor. 09143_ The unstable cave ceiling collapses. 09143_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##########??????????????? | | ???####################### """" #????????????? | | ???# ; @ ! 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""" #????????????? | | " # #?????# # """ #????????????? | | ##############?????## #% """? ?????????????? | | " #############???????? # ????????????"""?"" | | ????? # ??????????????"""?"" | | " ???????? ????????????????"S??"" | | ?????????????????????????"""??? | | " ?Y????????????????????????""?"" | | ??????????????????????????????"" | | " ??????????????????????????????"" | | ????????????????????????????????? | | " ############# ????????????????????????????????? | | #?????????????????????????????????????????????? | | " ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 9 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Force Boost 20 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed BladeColdTerminator Manual? 0 Play Time 03:28:05 Cumulative 114.1 hours Start 2023.03.28 @ 23:27:05 End 2023.03.29 @ 16:32:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd082ba9-2366-4f2d-9882-d0bde28f98cb