Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 21:39:56 Player: b00n1n Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (114) 570 Value Destroyed (4586) 4586 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (443) 443 TOTAL SCORE: 10739 Bonus ------- High Alert Combat Kills 443 Cogmind --------- Core Integrity 0/1150 Matter 245/300 Energy 66/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ Core Analyzer Advanced Thermal Shield Advanced Thermal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array Improved Surge Thruster Improved Surge Thruster > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Core Shielding Graphene Brace System Shield > --- WEAPON ----------- Tesla Rifle Tesla Rifle > --- INVENTORY -------- Armored Medium Treads Improved VSS Leg Improved VSS Leg Improved Gravmag System Improved Surge Thruster Improved Surge Thruster Advanced Plasma Cannon Heavy Mass Driver Heavy Missile Launcher [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Core Shielding Weapon Enhanced Autogun Energy Gun Tesla Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 6 | . . 2 1 . 2 . . . 1 . Utility 4 | . . . 1 . . . . 1 1 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 247 | 9 9 17 14 49 10 3 . 62 59 15 Power 35 | 1 . 1 . 7 . 1 . 10 14 1 Engine 8 | 1 . 1 . 3 . . . 2 1 . Core 27 | . . . . 4 . 1 . 8 13 1 Reactor . | . . . . . . . . . . . Propulsion 108 | 2 . 12 10 29 9 1 . 20 23 2 Treads 10 | . . 2 2 4 . . . . 2 . Leg 35 | 2 . . 3 15 . . . 12 3 . Wheel 3 | . . 2 . . . . . 1 . . Hover 37 | . . 8 4 10 2 . . 4 7 2 Flight 23 | . . . 1 . 7 1 . 3 11 . Utility 44 | 2 7 2 2 5 . 1 . 12 5 8 Device 25 | 1 3 . 1 2 . . . 9 3 6 Storage 9 | 1 4 1 1 1 . . . . 1 . Processor 1 | . . . . . . . . . . 1 Hackware 2 | . . . . . . . . . 1 1 Protection 7 | . . 1 . 2 . 1 . 3 . . Artifact . | . . . . . . . . . . . Weapon 60 | 4 2 2 2 8 1 . . 20 17 4 Energy Gun 16 | 3 . . . 1 . . . 8 3 1 Energy Cannon 9 | . . . . . . . . 3 5 1 Ballistic Gun 24 | . 2 2 2 5 1 . . 8 3 1 Ballistic Cannon 6 | . . . . 2 . . . . 4 . Launcher 3 | . . . . . . . . 1 2 . Special Weapon 2 | 1 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . 2 . 1 Parts Lost 80 | . . 2 1 6 . . . 14 38 19 Power 16 | . . . . 3 . . . 2 9 2 Propulsion 34 | . . 1 1 1 . . . 11 15 5 Utility 16 | . . 1 . 2 . . . . 6 7 Weapon 14 | . . . . . . . . 1 8 5 Highest Loss Streak 19 | . . 1 1 2 . . . 6 7 19 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 90 | . 99 99 100 99 100 100 100 94 81 56 Engine 3 | . 14 11 9 5 . . . 3 . . Core 6 | . . . . 3 7 7 7 8 10 6 Treads 4 | . . 4 7 8 11 . . . 5 . Leg 13 | . 28 . 13 23 16 . . 14 7 3 Hover 10 | . . 36 20 12 12 . . 4 11 5 Flight 9 | . . . 3 . 13 53 53 21 6 7 Device 11 | . 8 5 . 12 7 7 7 13 12 8 Storage 7 | . 20 13 17 9 7 7 7 6 4 3 Hackware 1 | . . . . . . . . . 4 6 Protection 3 | . . 3 9 5 7 7 7 5 2 . Energy Gun 2 | . . . . 1 . . . 2 3 3 Energy Cannon 1 | . . . . . . . . 2 2 . Ballistic Gun 9 | . 26 22 18 15 15 15 15 7 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 49 | 15 18 27 25 30 25 26 26 44 49 28 Greatest Support 80 | 20 20 40 30 46 35 35 35 70 80 18 Greatest Overweight (x) 5 | 4 . 2 1 3 4 . . 1 2 5 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 8 5 Most Carried 10 | 8 10 10 10 10 10 10 10 10 10 3 Average Carried 8 | 6 8 9 9 9 8 9 10 9 6 1 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 8 10 10 10 10 10 10 10 10 1 . Class Distribution -------------------- 46% | Mutant 46% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Matter Collected 4301 | 290 . 309 113 1254 . 218 . 805 1280 32 Remotely . | . . . . . . . . . . . Salvage Created 4898 | 153 . 309 113 1321 . 153 . 741 1938 170 Parts 267 | 12 . 13 5 72 . 9 . 37 107 12 Haulers Intercepted 2 | . . . . 2 . . . . . . Recyclers Shooed 3 | . . . 1 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 93 | . . 9 2 23 . 4 . 15 37 3 Guns 57 | . . 9 2 23 . 4 . 8 8 3 Cannons 21 | . . . . . . . . 6 15 . AOE 8 | . . . . . . . . . 8 . Classes Destroyed 17 | 3 . 3 1 5 . . . 1 4 . Worker 7 | 2 . . . 2 . . . . 2 1 Builder 2 | . . . . . . . . . 2 . Tunneler 2 | 2 . . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . Recycler 2 | 1 . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . 1 . Operator 3 | . . . 1 . . . . . 1 1 Watcher 2 | . . . . 1 . . . . 1 . Swarmer 22 | . . 3 . . . 3 . 5 9 2 Cutter 2 | . . . . . . . . . 2 . Grunt 36 | . . 4 2 13 . . . 4 13 . Brawler 2 | . . . . 1 . 1 . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 12 | . . 2 . 6 . . . 2 2 . Hunter 11 | . . . . 2 . . . 2 6 1 Programmer 6 | . . . . . . . . 2 4 . Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 6 | 2 . 6 2 6 . 3 . 4 6 4 Combat Bots Only 6 | . . 6 2 4 . 3 . 4 5 3 Max Kills in Single Turn 5 | 1 . 2 1 1 . 1 . 1 5 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 5 | . . . . . . . . . 5 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Hostile Shots Fired 952 | . . 45 16 115 2 8 . 192 381 193 Missed 286 | . . 13 1 29 2 3 . 57 115 66 Damage Taken 11312 | . . 408 217 1370 . 78 . 1704 5123 2412 Core 2164 | . . 74 44 173 . 15 . 221 480 1157 Absorbed by Shields 300 | . . . . . . . . 223 77 . Redirected to Shielding 165 | . . 12 27 24 . . . . 102 . Ignored by Resistances 99 | . . . . . . . . . 99 . Regen/Repaired (Parts) 106 | . . . . 106 . . . . . . Core Remaining (%) 80 | 100 100 81 . 60 . . 97 74 52 . Volleys Fired 380 | 15 6 27 11 102 . 11 . 75 117 16 Largest 2 | 2 2 2 2 2 . 2 . 2 2 2 Hottest 170 | 150 120 46 46 88 . 50 . 170 163 136 Shots Fired 681 | 25 11 54 22 200 . 22 . 135 195 17 Gun 554 | 19 9 54 22 198 . 22 . 109 111 10 Cannon 109 | . . . . 2 . . . 26 75 6 Launcher 9 | . . . . . . . . . 9 . Special 9 | 6 2 . . . . . . . . 1 Kinetic 427 | . 9 54 22 178 . 22 . 73 60 9 Thermal 164 | 25 2 . . 22 . . . 52 56 7 Explosive 9 | . . . . . . . . . 9 . Electromagnetic 80 | . . . . . . . . 10 70 . Robot Hit Streak 13 | 5 5 13 11 13 . 7 . 12 12 7 Robot Miss Streak 9 | 1 1 2 1 3 . 2 . 9 4 1 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 452 | 11 5 43 16 141 . 14 . 84 126 12 Core Hits 195 | 6 1 15 6 56 . 9 . 27 67 8 Critical Kills 4 | . . . . . . . . 1 3 . Critical Parts Destroyed 2 | . . . . 1 . . . 1 . . Critical Strikes 20 | 3 . . . 1 . . . 7 8 1 Burn 9 | 3 . . . . . . . 5 1 . Meltdown 2 | . . . . . . . . . 2 . Destroy 4 | . . . . 1 . . . 2 1 . Blast 4 | . . . . . . . . . 3 1 Corrupt 1 | . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10818 | 139 33 544 253 2400 . 256 . 1829 5006 358 Guns 6866 | 139 33 544 233 2356 . 256 . 1230 1825 250 Cannons 2653 | . . . . 20 . . . 599 1926 108 Explosions 1252 | . . . . . . . . . 1252 . Melee . | . . . . . . . . . . . Ramming 47 | . . . 20 24 . . . . 3 . Kinetic 5551 | . 33 544 233 2121 . 256 . 866 1331 167 Thermal 2717 | 139 . . . 255 . . . 863 1269 191 Explosive 1252 | . . . . . . . . . 1252 . Electromagnetic 1251 | . . . . . . . . 100 1151 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . 1 . . . 5 6 . Average Corruption 3 | . . . . 1 . . . 3 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . 1 . . . 14 12 . Message Errors 14 | . . . . 1 . . . 10 3 . Matter Fused 5 | . . . . . . . . 2 3 . Heat Flow Errors 2 | . . . . . . . . 1 1 . Energy Discharges 2 | . . . . . . . . . 2 . Data Loss (minor) 4 | . . . . . . . . 1 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 74 | . . . . . . . . 13 46 15 Projectiles 46 | . . . . . . . . 13 18 15 Explosions 28 | . . . . . . . . . 28 . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 4 . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 127 | . . . 4 5 . . . . 118 . Shots 3 | . . . . . . . . . 3 . Rammed 3 | . . . 1 2 . . . . . . Targets Rammed 9 | . . . 3 5 . . . . 1 . Kicked 6 | . . . 2 3 . . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 540 | 96 40 11 2 123 26 153 58 457 540 63 Average Temperature 96 | 46 15 5 2 45 13 44 32 142 125 23 Received Heat Transfer 1833 | . . 159 108 585 . . . 156 765 60 Effects 12 | . . . . . . . . 4 8 . Shutdowns 6 | . . . . . . . . 2 4 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 3 | . . . . . . . . 1 2 . Matter Decay 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 4 . Combat Hostiles 5 | . . . . . . . . 1 4 . Parts Fried 9 | . . . . . . . . . 9 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Melted 20 | 2 . . . 1 . . . 7 10 . Heat Transferred 5283 | 629 . . . 629 . . . 1903 1974 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Peak Influence 860 | 25 33 302 197 493 224 . . 196 860 410 Initial 373 | . 16 13 127 78 224 . . 121 72 373 Average 247 | 11 29 152 167 154 224 . . 72 510 364 Maximum Alert Level 3 | . . 1 . 2 1 . . . 3 2 Low Security (%) 60 | 100 100 46 100 71 . . . 100 26 . Level 1 17 | . . 53 . 19 100 . . . 18 44 Level 2 7 | . . . . 9 . . . . 9 55 Level 3 14 | . . . . . . . . . 46 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 1 3 1 6 . . . 4 9 2 Investigation 5 | . . 1 . 3 . . . . . 1 Extermination 5 | . . . . . . . . 3 2 . Reinforcement 13 | . 1 2 1 1 . . . 1 6 1 Assault 1 | . . . . . . . . . 1 . Garrison 2 | . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Distress Signals 5 | . . 1 . 3 . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 152 | . 2 9 6 35 3 8 . 23 58 8 Peak Tracking Total 8 | . 2 5 5 5 4 4 . 6 8 6 Tactical Retreats 14 | . . . . 4 . . . 5 4 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Traps Triggered 6 | . . 1 . 3 . . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Machines Disabled 14 | . . 2 . . . . . . 11 1 Max in Single Turn 5 | . . 1 . . . . . . 5 1 Garrison Access 2 | . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Machines Accessed 29 | . 3 4 . 9 . . . 10 3 . Terminals 21 | . 3 4 . 6 . . . 6 2 . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . 2 1 . Total Hacks 58 | . 8 8 . 24 . . . 11 7 . Successful 20 | . 3 3 . 9 . . . 3 2 . Failed 38 | . 5 5 . 15 . . . 8 5 . Catastrophic 12 | . . 2 . 4 . . . 3 3 . Database Lockouts . | . . . . . . . . . . . Manual 10 | . . 1 . 6 . . . 3 . . Terminals 45 | . 8 8 . 18 . . . 7 4 . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 3 | . . . . 3 . . . . . . Recycling Units 2 | . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . 2 3 . Terminal Hacks 15 | . 3 3 . 5 . . . 2 2 . Record 2 | . . . . 1 . . . . 1 . Prototype ID Bank 2 | . . 1 . 1 . . . . . . Open DSF 2 | . . . . . . . . 1 1 . Branch Access Points 2 | . 1 . . 1 . . . . . . Unreport Threat 2 | . . . . 1 . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Recycle Component 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . Seal Access 2 | . . . . 1 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 2 4 . 7 . . . 8 2 . Full Trace Events 5 | . 1 1 . 3 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 32 | . . . . 32 . . . . . . Parts Recycled 1 | . . . . 1 . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Turns Passed 5416 | 221 352 277 105 1184 105 183 6 1083 1661 239 Spaces Moved 4458 | 118 193 278 79 630 101 433 31 1128 1279 188 Core 64 | 15 . . . . . . . . . 49 Treads 107 | . . 10 . 20 . . . . 77 . Legs 1295 | 103 193 . 3 249 52 . . 288 407 . Wheels 12 | . . 12 . . . . . . . . Hover 1731 | . . 256 76 361 . . . 188 756 94 Flight 1249 | . . . . . 49 433 31 652 39 45 Fastest Speed 17 | 50 120 48 48 56 17 17 17 17 48 44 Average Speed 73 | 124 120 54 55 99 78 17 17 55 87 94 Slowest Speed 415 | 250 120 190 122 280 415 20 17 186 270 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . 2 1 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 20 | 7 24 22 5 57 2 45 9 25 20 5 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug 2 | . 2 . . . . . . . . . Terrain Destroyed 175 | 2 2 . . . . . . 7 162 2 Melee . | . . . . . . . . . . . Projectile 29 | 2 2 . . . . . . 7 16 2 AOE 146 | . . . . . . . . . 146 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Total 5960 | 152 300 352 112 1024 126 526 29 1483 1628 228 Wait 635 | 1 82 14 3 207 3 73 . 136 110 6 Move 4442 | 117 192 277 78 629 100 428 28 1127 1278 188 Hop 3 | . . . . . . 2 1 . . . Pick Up 91 | 7 3 5 . 10 3 3 . 30 29 1 Fast Attach 104 | 9 4 8 3 16 7 1 . 24 21 11 Attach 69 | . . 4 1 6 2 . . 18 34 4 Detach 31 | 2 2 2 1 4 2 . . 7 9 2 Swap 74 | . 5 5 10 27 1 2 . 20 4 . Drop 122 | 1 6 10 2 18 8 6 . 46 25 . Fire 380 | 15 6 27 11 102 . 11 . 75 117 16 Melee . | . . . . . . . . . . . Ram 3 | . . . 1 2 . . . . . . Kick 6 | . . . 2 3 . . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 222 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 349 | -10/Materials | Identified exit to Mines 535 | -10/Materials | Discovered new exit (range 16) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Propulsion x2 772 | -9/Materials | Discovered new exit (range 13) 851 | -9/Materials | Entered another Materials area 851 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 853 | -8/Materials | Discovered new exit (range 14) 956 | -8/Materials | Entered Storage 1021 | -8/Storage | Repaired Hvy. Assault Rifle? 1034 | -8/Storage | Identified exit to Recycling 1901 | -8/Storage | Garrison activated, responded to threat 2124 | -8/Storage | Discovered new exit (range 3) 2140 | -8/Storage | Entered Factory 2140 | -7/Factory | Evolved 2 slots: Propulsion x2 2183 | -7/Factory | Build established: Scavenger-Mutant 2244 | -7/Factory | Discovered new exit (range 5) 2245 | -7/Factory | Entered Lower Caves 2283 | -7/Lower Caves | Encountered a Warlord checkpoint 2284 | -7/Lower Caves | Learned Factory terminal intel 2408 | -7/Lower Caves | Learned Factory emergency access door positions 2425 | -7/Lower Caves | Discovered new exit (range 15) 2428 | -7/Lower Caves | Entered another Lower Caves area 2432 | -7/Lower Caves | Discovered new exit (range 11) 2434 | -7/Lower Caves | Entered Factory 2434 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2436 | -6/Factory | Loaded intel: 26 terminal locations 2504 | -6/Factory | Build established: Sprinter 2646 | -6/Factory | Lost 6 parts (5n1w) 2911 | -6/Factory | Build established: Scavenger-Mutant 3116 | -6/Factory | Lost 5 parts (1p4n) 3503 | -6/Factory | Discovered new exit (range 5) 3517 | -6/Factory | Entered another Factory area 3517 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3617 | -5/Factory | Build established: Mutant 3932 | -5/Factory | Lost 5 parts (2p1n1u1w) 4013 | -5/Factory | Lost 3 parts (1n2w) 4284 | -5/Factory | Build established: Scavenger-Mutant 4472 | -5/Factory | Lost 7 parts (3p1n2u1w) 4699 | -5/Factory | Lost 3 parts (2n1w) 4858 | -5/Factory | Discovered new exit (range 9) 5017 | -5/Factory | First assault squad dispatched 5128 | -5/Factory | Lost 7 parts (1p3n2u1w) 5178 | -5/Factory | Entered another Factory area 5178 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5185 | -4/Factory | Lost 3 parts (1p1n1w) 5364 | -4/Factory | Core integrity fell below 50% 5395 | -4/Factory | Core integrity fell below 20% 5417 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05402_ Penetrated by Slug. 05402_ Slug penetrates Wall. 05402_ Slug penetrates H-77 Assassin. 05402_ H-77 Assassin destroyed. 05405_ Penetrated by Slug. 05406_ Destroyed VTOL Module. 05408_ Penetrated by Slug. 05408_ Slug penetrates Wall. 05408_ K-01 Serf collects debris. 05408_ Slug penetrates K-01 Serf. 05408_ K-01 Serf destroyed. 05410_ Slug penetrates S-27 Virus. 05410_ S-27 Virus destroyed. 05411_ Penetrated by Slug. 05412_ S-27 Virus destroyed. 05414_ Penetrated by Slug. 05414_ Railgun destroyed. 05417_ Penetrated by Slug. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##############???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# @ #???????????????????? | | ????????????????# #???????????????????? | | ##?############## #???????????????????? | | #?# # #???????????????????? | | #?# # ! #???????????????????? | | #?# # ]s % #???????????????????? | | ### # !!s%== #???????????????????? | | # # # != #???????????????????? | | " #######%######???????????????????? | | # #??## * +??????????????????????? | | # #???# h% #??????????????????????? | | " #???# ! #??????????????????????? | | " ##### #??????????????????????? | | " + #??????????????????????? | | # # #??????????????????????? | | "######/####### #??????????????????????? | | ??? ???????????????????? | | ? ????????????????? | | ????????????????? | | #???????????????? | | #???????????????? | | ####### #???????????????? | | "#????# ????????????????? | | "#????# ????????????????? | | "#????# ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 38 Energy Capacity 465 Matter Stores 444 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 25 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 33 Point Defense Rating 160 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 66 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Just Browsing Leap Before You Look Quick And Dirty Universal Adapter Challenges ------------ None Game ------ Seed CentriumRecyclingSword Manual? 0 Play Time 02:43:00 Cumulative 25.4 hours Start 2024.04.10 @ 18:19:54 End 2024.04.10 @ 21:39:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f43eaa3-6ebb-4d14-8f00-8a48897261ff