Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.30 @ 10:18:08 Player: kaj Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1757) 1757 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 3954 Bonus ------- High Alert Combat Kills 82 Cogmind --------- Core Integrity 0/550 Matter 177/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Advanced Visual Processing Unit Improved Sensor Array Light Armor Plating Tractor Beam Heavy Assault Rifle Gauss Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Target Analyzer > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Large Storage Unit High-capacity Matter Pod Improved Sensor Array Light Armor Plating Tractor Beam Heavy Assault Rifle Gauss Rifle Improved Grenade Launcher Great Maul Blade Saw [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Impact Weapon Great Maul Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 46 | . 6 2 17 21 Power 4 | . . . 3 1 Engine 2 | . . . 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 13 | . 2 2 4 5 Treads 9 | . 1 1 2 5 Leg . | . . . . . Wheel 4 | . 1 1 2 . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 1 . 8 6 Device 7 | . . . 6 1 Storage 1 | . . . . 1 Processor 4 | . . . 1 3 Hackware . | . . . . . Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 14 | . 3 . 2 9 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | . 1 . 2 2 Ballistic Cannon 5 | . 2 . . 3 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . . 5 11 Power 3 | . . . 1 2 Propulsion 7 | . . . 3 4 Utility 3 | . . . 1 2 Weapon 3 | . . . . 3 Highest Loss Streak 9 | . . . 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 88 100 93 98 Engine 6 | . 14 14 9 . Core 4 | . . . 1 9 Treads 22 | . 14 14 10 34 Wheel 6 | . 14 14 7 . Device 6 | . . . 15 6 Storage 11 | . 14 14 11 9 Processor 7 | . . . 11 11 Protection 8 | . 3 14 4 8 Ballistic Gun 5 | . 21 . 12 1 Ballistic Cannon 15 | . 6 28 9 14 Naked Turns . | . . . . . Heaviest Build 40 | 12 15 15 20 40 Greatest Support 82 | 20 20 20 20 82 Greatest Overweight (x) 10 | . . . 5 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 8 8 8 15 Average Capacity 9 | . 8 8 8 10 Most Carried 15 | . 8 8 8 15 Average Carried 8 | . 5 7 7 10 Final Capacity 15 | 8 8 8 8 15 Final Carried 12 | 6 8 7 8 12 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 1773 | 170 121 119 625 738 Remotely 194 | . . . 194 . Salvage Created 1682 | . 163 95 547 877 Parts 110 | . 17 8 40 45 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 57 | . 8 5 16 28 Melee 2 | . . . . 2 Guns 16 | . 5 . 9 2 Cannons 37 | . 3 5 7 22 Classes Destroyed 7 | . 2 . 4 1 Worker 2 | . . . 1 1 Recycler 2 | . . . 2 . Watcher 2 | . . . 1 1 Swarmer 24 | . 6 3 9 6 Grunt 21 | . 2 2 4 13 Sentry 11 | . . . 3 8 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 3 3 4 6 Combat Bots Only 6 | . 3 3 4 6 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 3619 | . 318 193 731 2377 Core 774 | . 36 26 122 590 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 2 19 29 . Core Remaining (%) 81 | 100 . 75 69 . Volleys Fired 124 | . 19 12 41 52 Largest 2 | . 2 2 2 2 Hottest 88 | . 70 70 70 88 Shots Fired 248 | . 38 24 82 104 Gun 76 | . 30 . 38 8 Cannon 172 | . 8 24 44 96 Launcher . | . . . . . Special . | . . . . . Kinetic 248 | . 38 24 82 104 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 5 4 9 9 Robot Miss Streak 31 | . 3 4 3 31 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 175 | . 22 10 52 91 Core Hits 148 | . 10 6 25 107 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 7 | . 1 1 2 3 Blast 4 | . 1 1 2 . Smash 3 | . . . . 3 Melee Attacks 12 | . . . . 12 Impact 11 | . . . . 11 Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3186 | . 288 187 882 1829 Guns 769 | . 238 . 415 116 Cannons 2159 | . 50 187 467 1455 Explosions . | . . . . . Melee 258 | . . . . 258 Ramming . | . . . . . Kinetic 2928 | . 288 187 882 1571 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 258 | . . . . 258 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 1 5 . . Message Errors 1 | . . 1 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 1 | . . 1 . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 114 | . . . . 114 Projectiles . | . . . . . Explosions . | . . . . . Melee 114 | . . . . 114 Knockbacks 52 | . . 1 7 44 Impact 1 | . . . . 1 Kinetic 49 | . . 1 6 42 Secondary 2 | . . . 1 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 199 | . 36 59 34 199 Average Temperature 57 | . 19 30 23 72 Received Heat Transfer 906 | . 48 63 165 630 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 582 | . 254 91 454 582 Initial 130 | . . 21 25 130 Average 216 | . 117 33 242 320 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 43 | . 87 100 36 6 Level 1 43 | . 13 . 53 69 Level 2 12 | . . . 9 23 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 1 7 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 11 6 21 40 Peak Tracking Total 7 | . 4 2 4 7 Tactical Retreats 6 | . . 1 3 2 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 9 | . 2 1 2 4 Terminals 9 | . 2 1 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 8 3 5 12 Successful 10 | . 5 . 2 3 Failed 17 | . 2 3 3 9 Catastrophic 4 | . 1 1 1 1 Database Lockouts 1 | . 1 . . . Manual 26 | . 9 3 5 9 Terminals 28 | . 8 3 5 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . . 3 Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Terminal Index 1 | . 1 . . . Alert Level 1 | . . . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 1 2 4 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 3088 | . 400 672 597 1419 Spaces Moved 1670 | 1 191 556 356 566 Core 15 | . . . 11 4 Treads 837 | . 191 79 60 507 Legs 1 | 1 . . . . Wheels 817 | . . 477 285 55 Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 120 160 100 95 95 Average Speed 132 | 120 160 108 112 159 Slowest Speed 550 | 120 160 160 300 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 2 48 90 33 54 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 6 | . . . . 6 Melee 6 | . . . . 6 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 2282 | . 248 601 467 966 Wait 355 | . 19 27 40 269 Move 1666 | . 190 555 355 566 Hop . | . . . . . Pick Up 37 | . 7 2 5 23 Fast Attach 19 | . 3 . 8 8 Attach 11 | . . . 4 7 Detach 2 | . . . 2 . Swap 16 | . 3 2 5 6 Drop 41 | . 7 3 7 24 Fire 124 | . 19 12 41 52 Melee 11 | . . . . 11 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 203 | -10/Materials | Central database locked down 338 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 11) 401 | -10/Materials | Entered Mines 525 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 694 | -10/Mines | Learned location of Storage (-7) 717 | -10/Mines | Discovered new exit (range 9) 900 | -10/Mines | Discovered new exit (range 6) 1073 | -10/Mines | Entered Materials 1073 | -9/Materials | Evolved 2 slots: Utility x2 1321 | -9/Materials | Discovered new exit (range 16) 1646 | -9/Materials | Build established: Scavenger-Mutant 1670 | -9/Materials | Entered another Materials area 1670 | -8/Materials | Evolved 2 slots: Propulsion x2 1917 | -8/Materials | Garrison activated, responded to threat 2097 | -8/Materials | Build established: Mutant 3072 | -8/Materials | Core integrity fell below 50% 3084 | -8/Materials | Core integrity fell below 20% 3089 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03060_ Arm. Treads destroyed. 03061_ Critical hit (Burn: +37). 03062_ Adv. Treads destroyed. 03063_ Arm. Treads destroyed. 03066_ G-47 Trooper destroyed. 03067_ Knocked back. 03068_ Acquired 5 matter. 03069_ Lgt. Nuclear Core destroyed. 03072_ Knocked back. 03075_ M-13 Machinist repairs H-61 Shepherd. 03079_ Penetrated by Slug. 03079_ Blade Saw destroyed. 03079_ Critical hit (Blast). 03079_ Knocked back. 03080_ M-13 Machinist repairs W-25 Informer. 03084_ Penetrated by Slug. 03084_ Great Maul blasted off. 03084_ Knocked back. 03087_ Acquired 7 matter. 03089_ Nuclear Core destroyed. 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