Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 15:56:19

Player: Minty

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (39)      195
Value Destroyed (1055)     1055
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2250

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     300/300
Energy                     269/280
System Corruption          0%
Temperature                Cool (6)
Movement                   Treading (240) Ox1
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
    Cooled Ion Engine
>          --- PROPULSION (2) ---
     Light Treads
>          --- UTILITY (4) ------
    Medium Storage Unit
           Melee Analysis Suite
           Hacking Suite
>          --- WEAPON (2) -------
           Katana
           Katana
>          --- INVENTORY (10) ---
    Cooled Ion Engine
    Cooled Ion Engine
           Beam Rifle
  Advanced Beam Cannon
     Heavy Assault Rifle

 Peak State 
------------
>          --- POWER ------------
    Cooled Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
     Small Storage Unit
    Medium Storage Unit
           Melee Analysis Suite
           Hacking Suite
>          --- WEAPON -----------
  Improved EM Shotgun
  Improved EM Shotgun
>          --- INVENTORY --------
    Cooled Ion Engine
    Cooled Ion Engine
     Light Treads
           Beam Rifle
  Advanced Beam Cannon
     Heavy Assault Rifle
           Katana
           Katana
[Rating: 21]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Processor                Melee Analysis Suite
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Improved EM Shotgun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Katana

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
Parts Attached             31   | .   10  21  
  Power                    4    | .   1   3   
    Engine                 4    | .   1   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               12   | .   6   6   
    Treads                 4    | .   .   4   
    Leg                    .    | .   .   .   
    Wheel                  8    | .   6   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | .   1   5   
    Device                 .    | .   .   .   
    Storage                1    | .   .   1   
    Processor              1    | .   .   1   
    Hackware               1    | .   .   1   
    Protection             3    | .   1   2   
    Artifact               .    | .   .   .   
  Weapon                   9    | .   2   7   
    Energy Gun             2    | .   .   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | .   1   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        4    | .   .   4   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  2    | .   .   2   
Parts Lost                 10   | .   1   9   
  Power                    .    | .   .   .   
  Propulsion               3    | .   .   3   
  Utility                  3    | .   .   3   
  Weapon                   4    | .   1   3   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     91   | .   88  93  
  Engine                   12   | .   14  11  
  Treads                   7    | .   .   11  
  Wheel                    16   | .   26  9   
  Storage                  12   | .   14  11  
  Processor                4    | .   .   7   
  Hackware                 6    | .   .   11  
  Protection               7    | .   3   10  
  Energy Gun               3    | .   .   5   
  Ballistic Gun            15   | .   26  8   
  Slashing Weapon          5    | .   .   8   
Peak Build Rating          21   | .   8   21  
  Average Rating           12   | .   6   16  
  On Entrance              6    | 6   6   8   
Naked Turns                .    | .   .   .   
Heaviest Build             29   | 12  15  29  
  Greatest Support         40   | 20  20  40  
  Greatest Overweight (x)  1    | .   1   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | .   8   10  
  Average Capacity         8    | .   8   8   
  Most Carried             8    | .   8   8   
  Average Carried          7    | .   7   7   
  Final Capacity           10   | 8   8   10  
  Final Carried            8    | 6   8   5   

 Class Distribution 
--------------------
 42% | Mutant
 35% | Scavenger-Mutant
 22% | Scavenger-Gladiator

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials

 Resources                      | -11  -10  -9   
-----------                Run  | Yrd  Mat  Mat  
Matter Collected           918  | 200  257  461  
  Remotely                 .    | .    .    .    
Salvage Created            1360 | .    322  1038 
  Parts                    82   | .    25   57   
Haulers Intercepted        3    | .    1    2    
Recyclers Shooed           .    | .    .    .    
Parts Field Recycled       .    | .    .    .    
  Retrieved Matter         .    | .    .    .    
Parts Self-Destructed      .    | .    .    .    
  Prevented                .    | .    .    .    

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  23   | .   6   17  
  Melee                    5    | .   .   5   
  Guns                     14   | .   3   11  
  AOE                      4    | .   3   1   
Classes Destroyed          8    | .   5   3   
  Worker                   6    | .   6   .   
  Builder                  4    | .   4   .   
  Hauler                   3    | .   1   2   
  Recycler                 1    | .   .   1   
  Operator                 2    | .   1   1   
  Grunt                    16   | .   6   10  
  Duelist                  2    | .   .   2   
  Sentry                   5    | .   .   5   
Best Kill Streak           9    | .   9   4   
  Combat Bots Only         4    | .   4   4   
Max Kills in Single Turn   6    | .   6   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   1   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        215  | .    40   175  
  Missed                   57   | .    5    52   
Damage Taken               2074 | .    511  1563 
  Core                     550  | .    149  401  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   34   | .    .    34   
Core Remaining (%)         70   | 100  40   .    
Volleys Fired              81   | .    32   49   
  Largest                  2    | .    2    2    
  Hottest                  90   | .    50   90   
Shots Fired                149  | .    64   85   
  Gun                      142  | .    57   85   
  Cannon                   .    | .    .    .    
  Launcher                 7    | .    7    .    
  Special                  .    | .    .    .    
  Kinetic                  121  | .    57   64   
  Thermal                  .    | .    .    .    
  Explosive                7    | .    7    .    
  Electromagnetic          21   | .    .    21   
  Robot Hit Streak         12   | .    7    12   
  Robot Miss Streak        4    | .    4    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           128  | .    39   89   
  Core Hits                66   | .    28   38   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    .    1    
    Sever                  1    | .    .    1    
Melee Attacks              33   | .    .    33   
  Impact                   .    | .    .    .    
  Slashing                 33   | .    .    33   
  Piercing                 .    | .    .    .    
  Sneak Attacks            3    | .    .    3    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        3    | .    .    3    
Damage Inflicted           3574 | .    1568 2006 
  Guns                     1323 | .    426  897  
  Cannons                  .    | .    .    .    
  Explosions               1236 | .    1142 94   
  Melee                    1008 | .    .    1008 
  Ramming                  7    | .    .    7    
  Kinetic                  969  | .    426  543  
  Thermal                  720  | .    671  49   
  Explosive                471  | .    471  .    
  Electromagnetic          399  | .    .    399  
  Impact                   .    | .    .    .    
  Slashing                 1008 | .    .    1008 
  Piercing                 .    | .    .    .    
Highest Corruption         2    | .    2    .    
  Average Corruption       2    | .    2    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  6    | .    6    .    
    Matter Fused           2    | .    2    .    
    Heat Flow Errors       2    | .    2    .    
    Energy Discharges      1    | .    1    .    
    Data Loss (minor)      1    | .    1    .    
Overload Shots             .    | .    .    .    
Overflow Damage            224  | .    135  89   
  Projectiles              .    | .    .    .    
  Explosions               135  | .    135  .    
  Melee                    89   | .    .    89   
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      72   | .    30   42   
  Shots                    4    | .    2    2    
  Rammed                   1    | .    .    1    
Targets Rammed             1    | .    .    1    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        238  | .    238  81   
  Average Temperature      46   | .    71   16   
  Received Heat Transfer   1083 | .    330  753  
Siege Activations          .    | .    .    .    
Robots Corrupted           1    | .    .    1    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              2    | .    .    2    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         600  | .    500  100  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      2    | .    .    2    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             420  | .   406 420 
  Initial                  170  | .   .   170 
  Average                  208  | .   119 264 
Maximum Alert Level        2    | .   2   2   
  Low Security (%)         39   | .   82  12  
  Level 1                  54   | .   5   85  
  Level 2                  5    | .   12  1   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   1   4   
  Investigation            3    | .   .   3   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   1   1   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       1    | .   .   1   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           3    | .   .   3   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              39   | .   11  28  
  Peak Tracking Total      6    | .   4   6   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          7    | .   6   1   
  Max in Single Turn       3    | .   3   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          11   | .   6   5   
  Terminals                10   | .   6   4   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   .   1   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                41   | .   21  20  
  Successful               17   | .   10  7   
  Failed                   24   | .   11  13  
    Catastrophic           1    | .   .   1   
  Database Lockouts        .    | .   .   .   
  Manual                   25   | .   16  9   
  Terminals                38   | .   21  17  
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   .   3   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   2   3   
  Prototype ID Bank        2    | .   1   1   
  Terminal Index           1    | .   1   .   
  Alert Level              1    | .   .   1   
  Unreport Threat          1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   .   2   
  Scan Component           1    | .   .   1   
  Repair                   1    | .   .   1   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         10   | .   8   2   
  Terminals                10   | .   8   2   
    Botnet                 1    | .   1   .   
    Disrupt                1    | .   .   1   
    Operators              3    | .   2   1   
    Skim                   5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         10   | .   6   4   
  Full Trace Events        6    | .   2   4   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   .   1   
  Time                     26   | .   .   26  
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               944  | .   365 579 
Spaces Moved               531  | 1   305 225 
  Core                     .    | .   .   .   
  Treads                   120  | .   .   120 
  Legs                     10   | 1   9   .   
  Wheels                   401  | .   296 105 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            80   | 120 80  80  
  Average Speed            100  | 120 81  127 
  Slowest Speed            240  | 120 120 240 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       33   | 2   64  33  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          96   | .   88  8   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      96   | .   88  8   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      748  | .   358 390 
  Wait                     41   | .   .   41  
  Move                     529  | .   304 225 
  Hop                      .    | .   .   .   
  Pick Up                  15   | .   5   10  
  Fast Attach              8    | .   2   6   
  Attach                   9    | .   3   6   
  Detach                   4    | .   2   2   
  Swap                     14   | .   5   9   
  Drop                     16   | .   5   11  
  Fire                     81   | .   32  49  
  Melee                    30   | .   .   30  
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    1    | .   .   1   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-9/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  137 | -10/Materials | Discovered new exit (range 15)
  241 | -10/Materials | Discovered new exit (range 15)
  295 | -10/Materials | Core integrity fell below 50%
  318 | -10/Materials | Build established: Mutant
  356 | -10/Materials | Discovered new exit (range 11)
  366 | -10/Materials | Entered another Materials area
  366 | -9/Materials  | Evolved 2 slots: Utility x2
  428 | -9/Materials  | Discovered new exit (range 15)
  463 | -9/Materials  | Repaired Wheel
  584 | -9/Materials  | Lost 3 parts (1n2u)
  714 | -9/Materials  | Core integrity fell below 50%
  918 | -9/Materials  | Core integrity fell below 20%
  945 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
00893_ Destroyed Hover Unit.
00894_ O-16 Technician system terminally corrupted.
00894_ Hacking Suite fried.
00906_ K-01 Serf collects debris. <x2>
00911_ Imp. EM Shotgun destroyed.
00913_ K-01 Serf collects debris. <x3>
00918_ Lgt. Treads destroyed.
00920_ G-34 Mercenary destroyed.
00922_ R-06 Scavenger collects Corrupted Lgt. Ion Engine.
00924_ Y-45 Defender Imp. Ion Engine severed.
00925_ K-01 Serf collects debris. <x4>
00934_ Heat Sink fried.
00934_ Y-45 Defender destroyed.
00936_ K-01 Serf collects debris.
00936_ G-34 Mercenary destroyed.
00939_ Acquired 16 matter.
00939_ Imp. EM Shotgun destroyed.
00940_ K-01 Serf collects debris.
00943_ K-01 Serf cleans the Terminal.
00945_ Acquired 10 matter.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????o??????????????#####??????????????????????? |
| ?????+###########?????#     ?????????????????????? |
| ??????           ?????      #????????????????????? |
| ??????           ??????     #????????????????????? |
| ?? ???           ??????     ?????????????????????? |
| ??    ?         #??????     ?????????????????????? |
| ?      """      #??????#   #?????????????????????? |
| ??     """      #??????#   #?????????????????????? |
| ?      """      #??????#   #?????????????????????? |
| #               #??????#   #?????????????????????? |
| #               #??????#   #?????????????????????? |
| #      """      #??????#   #?????????????????????? |
| #      """      #?????##  [##????????????????????? |
| ?#     """      ###+###  =%[###+########?????????? |
| ?#                      T"*%=       k     ???????? |
| ?#                  m    "[=!             ???????? |
| ?#     """          =   k@                ???????? |
| ?#     """  #######+### gg  ##########+##????????? |
| ?#     """  #?????   ?#######????????????????????? |
| ?#          #?????   ????????????????????????????? |
| ?#          #????"""  ???????????????????????????? |
| ?#          #????"""  ???????????????????????????? |
| ?#          #??? """  #??????????????????????????? |
| ?#   ####   #???      #??????????????????????????? |
| ?#   ???## ##??########??????????????????????????? |
| ?#  ?????# #?????????????????????###?????????????? |
| ?# ??????# #??????????????######## #?????????????? |
| ?????????# #??#############    !!%[#?????????????? |
| ?????#####+##?#           +   """ !#??????######## |
| ?????#      ###!   ########   """  #??????#        |
| ?????#""    ###=##+#####??#   """  #??????#  !!!   |
| ?????#"T    +   # % =  #??#        #??????#| !!    |
| ?#   #""    #%  #      #??#   """  #??????#!%!!!   |
| ?+   +      #  =#% """ #??#   """  #??????#![ ==   |
| ?#   #      +  [+  """ #??#   """  #??????###+#### |
| ?#   ########  [#% """ #??#        #??????# [=%*## |
| ?#        ###   #      #??#+###+###########  !!    |
| ?#         [ %  ########??#     *!!!%!!!= *  T     |
| ?#     T    !####?????????#     =##########        |
| ?##          #????????????#      #????????#     ## |
| ??#          #????????????#      #????????###   #? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             375
Evasion (%)                50
Melee Accuracy             5
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BoltDataSabre
  Manual?         0
Play Time         00:09:01
  Cumulative      870.0 hours
  Start           2024.08.17 @ 15:02:23
  End             2024.08.17 @ 15:56:19
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1047
  Rogue           768
  Adventurer      124
  Explorer        155
Win Type          -
  Total           37
  Types           28/0/7/1/0/0/0/1/0
Lore%             75
Gallery%          89
Achievement%      78
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a7a0beec-bdb7-4202-a93a-50d9d44b50e4