Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 22:17:37 Player: DeleteriousDullard Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2544) 2544 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 5473 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/700 Matter 58/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Experimental Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heat Sink Improved Cooling System Large Battery (200) Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Improved Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Improved Cooling System Large Battery Improved Signal Interpreter System Shield Particle Gun Spread Laser [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 4 | . . 2 1 1 . Utility 1 | . . . . 1 . Weapon 1 | . . . 1 . . Parts Attached 53 | 7 4 10 6 22 4 Power 8 | 1 1 1 2 3 . Engine 5 | 1 1 1 1 1 . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 17 | 2 . 5 1 8 1 Treads . | . . . . . . Leg 17 | 2 . 5 1 8 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 2 2 1 4 3 Device 5 | 1 1 . 1 1 1 Storage 2 | 1 1 . . . . Processor 2 | . . 1 . 1 . Hackware 1 | . . . . 1 . Protection 4 | . . 1 . 1 2 Artifact . | . . . . . . Weapon 14 | 2 1 2 2 7 . Energy Gun 6 | . . 1 1 4 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 1 1 . 1 . Ballistic Cannon 2 | . . . 1 1 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 41 | . 3 7 3 26 2 Power 6 | . 1 1 1 3 . Propulsion 14 | . . 3 . 10 1 Utility 8 | . 1 2 1 4 . Weapon 13 | . 1 1 1 9 1 Highest Loss Streak 9 | . 2 3 2 9 2 To Critical Strikes 1 | . . . . 1 . Average Backups 8 | 2 5 10 11 8 4 Power . | . . . . . . Propulsion 1 | 1 3 1 4 1 . Utility 3 | . . 4 4 4 4 Weapon 2 | . 1 3 3 1 . Tool/Special . | . . . . . . Unused Backups 8 | . 1 . 3 . 4 Power . | . . . . . . Propulsion 4 | . 1 . 3 . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 95 86 97 79 21 Engine 5 | . 12 10 6 1 . Core 2 | . . . 1 5 . Leg 31 | . 28 32 45 30 . Device 4 | . 12 5 2 2 4 Storage 8 | . 13 11 9 6 . Processor 1 | . . 1 . 2 . Protection 4 | . . 4 5 4 10 Energy Gun 7 | . . 4 9 12 6 Ballistic Gun 11 | . 27 17 8 3 . Ballistic Cannon 2 | . . . 8 2 . Peak Build Rating 30 | 9 9 13 20 30 20 Average Rating 15 | 6 7 9 16 22 12 On Entrance 8 | . 9 8 13 19 2 Avg Prop Armor Cover (%) 9 | . . . . 9 . Naked Turns 6 | . . . . 6 . Heaviest Build 46 | 12 29 34 36 46 13 Greatest Support 81 | 20 20 40 62 81 15 Greatest Overweight (x) 15 | 2 1 2 . 15 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 5 Average Capacity 13 | 7 10 15 15 14 5 Most Carried 14 | 3 9 13 14 12 4 Average Carried 8 | 2 5 10 11 8 4 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 13 | 3 9 13 11 4 4 Class Distribution -------------------- 43% | Mutant 30% | Scavenger-Tank 10% | Scavenger-Mutant 5% | Gunner 4% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1289 | 299 161 185 208 387 49 Remotely . | . . . . . . Salvage Created 2532 | 114 375 483 406 1154 . Parts 134 | 10 24 20 25 55 . Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | 1 1 . . 5 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 50 | . 10 10 9 21 . Guns 32 | . 10 9 4 9 . Cannons 6 | . . . 5 1 . AOE 11 | . . . . 11 . Classes Destroyed 12 | 3 3 2 . 4 . Worker 3 | 1 . . . 2 . Builder 4 | . . . . 4 . Tunneler 2 | 2 . . . . . Recycler 7 | 1 . . . 6 . Mechanic 1 | . . . . 1 . Watcher 2 | . 1 . 1 . . Swarmer 3 | . 3 . . . . Grunt 32 | . 7 5 5 15 . Brawler 3 | . . 1 . 2 . Protector 1 | . . . . 1 . Sentry 10 | . . 4 4 2 . Programmer 1 | . . . . 1 . Best Kill Streak 8 | 2 5 3 2 8 . Combat Bots Only 5 | . 5 3 2 4 . Max Kills in Single Turn 3 | 2 1 1 1 3 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 386 | . 66 79 44 194 3 Missed 126 | . 22 31 14 59 . Hits 260 | . 44 48 30 135 3 Melee 15 | . . 3 . 9 3 Projectile 245 | . 44 45 30 126 . Critical Strikes 13 | . 1 4 1 5 2 Damage Taken 3883 | . 468 636 460 2190 129 Core 928 | . 92 92 35 580 129 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 63 77 93 . . Volleys Fired 209 | 12 39 48 25 85 . Largest 3 | 2 2 2 3 3 . Hottest 186 | 40 40 79 109 186 . Shots Fired 449 | 24 68 93 71 193 . Gun 388 | 24 68 93 46 157 . Cannon 44 | . . . 25 19 . Launcher 17 | . . . . 17 . Special . | . . . . . . Kinetic 263 | 24 68 77 46 48 . Thermal 169 | . . 16 25 128 . Explosive 17 | . . . . 17 . Electromagnetic . | . . . . . . Robot Hit Streak 24 | 6 7 24 13 8 . Robot Miss Streak 6 | 3 4 6 2 5 . Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 286 | 12 41 69 47 117 . Core Hits 152 | 7 21 20 21 83 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 10 | . . 3 4 3 . Burn 8 | . . 2 4 2 . Destroy 1 | . . 1 . . . Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5904 | 124 429 750 811 3790 . Guns 3069 | 124 422 733 459 1331 . Cannons 522 | . . . 325 197 . Explosions 2246 | . . . . 2246 . Melee . | . . . . . . Ramming 67 | . 7 17 27 16 . Kinetic 2014 | 124 422 604 526 338 . Thermal 1910 | . . 129 258 1523 . Explosive 1913 | . . . . 1913 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 2 . 9 9 Average Corruption 5 | . . 2 . 7 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . 5 . 18 6 Message Errors 5 | . . 2 . 2 1 Matter Fused 10 | . . 1 . 5 4 Heat Flow Errors 3 | . . . . 3 . Energy Discharges 2 | . . . . 1 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 3 | . . 1 . 2 . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 204 | . . . . 204 . Projectiles . | . . . . . . Explosions 204 | . . . . 204 . Melee . | . . . . . . Knockbacks 4 | . . . 3 1 . Impact . | . . . . . . Kinetic 4 | . . . 3 1 . Secondary . | . . . . . . Self-Inflicted Damage 172 | . . . . 172 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed 11 | . 2 3 2 4 . Kicked 11 | . 2 3 2 4 . Crushed . | . . . . . . Highest Temperature 637 | . 22 96 233 637 . Average Temperature 145 | . 7 18 75 202 . Received Heat Transfer 1668 | . 231 339 261 837 . Effects 35 | . . . . 35 . Shutdowns 5 | . . . . 5 . Energy Bleed 5 | . . . . 5 . Interference 7 | . . . . 7 . Matter Decay 2 | . . . . 2 . Short Circuit 3 | . . . . 3 . Damage (minor) 8 | . . . . 8 . Damage (major) 5 | . . . . 5 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 11 | . . . 2 9 . Heat Transferred 4441 | . . 481 962 2998 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level 2 | . . . . 2 . Low Security (%) 86 | 100 100 100 100 64 100 Level 1 5 | . . . . 13 . Level 2 8 | . . . . 21 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 639 | 10 195 63 46 639 198 Initial 198 | . . 35 11 16 198 Average 101 | 1 116 21 16 180 145 Influence Increases 1951 | 20 322 276 254 1079 . Destroy 0b10 Robot/C 980 | . 200 200 180 400 . Destroy 0b10 Robot/NC 100 | 20 5 . 5 70 . Destroy Leader 234 | . 42 60 52 80 . Disable Machine 300 | . 15 . 15 270 . Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 112 | . . 1 2 109 . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 60 | . 45 15 . . . Influence Decreases 1863 | 20 236 335 243 550 479 Entered New Map 458 | . . 51 16 22 369 Time Decay 1067 | 20 206 252 201 318 70 Lost Part 318 | . 30 32 26 210 20 Lost Ally 20 | . . . . . 20 Squads Dispatched 18 | . 3 2 4 9 . Investigation 1 | . . 1 . . . Extermination 1 | . . . . 1 . Reinforcement 8 | . 3 1 1 3 . Assault 2 | . . . . 2 . Garrison 6 | . . . 3 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 17 13 13 27 5 Peak Tracking Total 7 | . 7 3 4 5 5 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 21 | . 1 . 1 19 . Max in Single Turn 6 | . 1 . 1 6 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 1 | . . . . 1 . Successful . | . . . . . . Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 106 | . . . . . 106 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 1766 | 89 472 322 . 838 45 Optics 529 | . . . . 529 . Terrain 332 | 89 243 . . . . Structural 309 | . . . . 309 . Jamming 45 | . . . . . 45 ECM 551 | . 229 322 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 3395 | 180 529 718 507 1306 155 Spaces Moved 1775 | 110 271 372 303 628 91 Core 159 | 18 . . . 55 86 Treads . | . . . . . . Legs 1616 | 92 271 372 303 573 5 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 Average Speed 140 | 120 143 136 120 157 123 Slowest Speed 800 | 150 190 260 120 800 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 5 35 37 17 13 34 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 111 | . . . . 111 . Melee . | . . . . . . Projectile 4 | . . . . 4 . AOE 107 | . . . . 107 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 2292 | 133 352 498 392 785 132 Wait 186 | 1 27 56 45 20 37 Move 1771 | 109 270 371 302 628 91 Hop . | . . . . . . Pick Up 38 | 4 9 9 6 10 . Fast Attach 24 | 6 2 4 2 6 4 Attach 32 | 1 2 6 4 19 . Detach 9 | . . 1 1 7 . Swap 1 | . . . . 1 . Drop 11 | . 1 . 5 5 . Fire 209 | 12 39 48 25 85 . Melee . | . . . . . . Ram . | . . . . . . Kick 11 | . 2 3 2 4 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 15) 710 | -10/Materials | Entered another Materials area 710 | -9/Materials | Evolved 2 slots: Propulsion x2 712 | -9/Materials | Discovered new exit (range 16) 1158 | -9/Materials | Lost 3 parts (1n1u1w) 1368 | -9/Materials | Discovered new exit (range 16) 1426 | -9/Materials | Build established: Scavenger-Mutant 1428 | -9/Materials | Entered another Materials area 1428 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1590 | -8/Materials | Garrison activated, responded to threat 1708 | -8/Materials | Discovered new exit (range 8) 1735 | -8/Materials | Build established: Scavenger-Tank 1935 | -8/Materials | Entered Factory 1935 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2278 | -7/Factory | Lost 5 parts (2n3w) 2488 | -7/Factory | Garrison activated, responded to threat 2912 | -7/Factory | Lost 9 parts (1p4n1u3w) 3014 | -7/Factory | Core integrity fell below 50% 3231 | -7/Factory | Core integrity fell below 20% 3241 | -7/Factory | Sucked down chute 3241 | -7/Factory | Entered Waste 3242 | -7/Waste | Met a frightened Derelict 3262 | -7/Waste | Lost 5 parts (2u3w) 3262 | -7/Waste | Spotted C-40 Crusher 3348 | -7/Waste | Spotted C-40 Crusher 3353 | -7/Waste | Spotted C-40 Crusher 3358 | -7/Waste | Spotted C-40 Crusher 3365 | -7/Waste | Spotted C-40 Crusher 3376 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3377 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3396 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Slug penetrates C-40 Crusher. Acquired Prototype Protection. Identified Exp. Weapon Shielding. System corrupted: Matter fused (-5). Broken Imp. Reaction Control System crushed. System corrupted: Energy discharge (-2). System corrupted: Matter fused (-10). J|U73QSHX