Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 23:16:50 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2125) 2125 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 4387 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 484/550 Matter 110/300 Energy 280/280 System Corruption 0% Temperature Cool (1) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Medium Armor Plating Reactive Plating > --- WEAPON (2) ------- Improved Light Cannon Assault Cannon > --- INVENTORY (20) --- Light Treads High-capacity Matter Pod (200) Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Hacking Suite Particle Cannon Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Rocket Launcher Rocket Launcher Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Armor Plating Reactive Plating > --- WEAPON ----------- Improved Light Cannon Assault Cannon > --- INVENTORY -------- Light Treads Large Storage Unit High-capacity Matter Pod Medium Armor Plating Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Reactive Plating Reactive Plating Reactive Plating Hacking Suite Particle Cannon Ion Cannon Heavy Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Flail [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 33 | 5 8 2 14 4 Power 5 | 1 2 . 2 . Engine 4 | 1 1 . 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 10 | 2 2 2 3 1 Treads 10 | 2 2 2 3 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . 3 2 Device 2 | . 1 . . 1 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 10 | 1 2 . 6 1 Energy Gun 1 | . . . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 5 | . 2 . 2 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 14 | . . 8 2 4 Power 1 | . . 1 . . Propulsion 8 | . . 4 . 4 Utility 2 | . . 1 1 . Weapon 3 | . . 2 1 . Highest Loss Streak 6 | . . 6 1 2 To Critical Strikes . | . . . . . Average Backups 13 | 1 10 14 14 18 Power 1 | . 1 2 . . Propulsion 3 | 1 5 4 1 1 Utility 5 | . 1 5 7 9 Weapon 3 | . 1 3 4 7 Tool/Special . | . . . . . Unused Backups 23 | . 3 . 2 18 Power . | . . . . . Propulsion 4 | . 3 . . 1 Utility 10 | . . . . 10 Weapon 9 | . . . 2 7 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 94 97 95 94 Engine 9 | . 12 . 10 9 Core 1 | . 1 13 . . Treads 33 | . 28 27 43 34 Device 6 | . 9 14 . 6 Storage 12 | . 14 14 11 9 Protection 6 | . . . 9 16 Energy Cannon 1 | . . . 4 . Ballistic Gun 3 | . 7 . 1 1 Ballistic Cannon 17 | . 19 26 12 16 Peak Build Rating 25 | 5 13 13 18 25 Average Rating 14 | 3 11 12 14 23 On Entrance 7 | . 5 13 3 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 75 | 12 35 32 65 75 Greatest Support 80 | 40 46 46 80 80 Greatest Overweight (x) 6 | . . 6 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 14 | 6 10 15 17 20 Most Carried 20 | 3 15 15 18 20 Average Carried 13 | 2 10 14 14 18 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 3 15 14 17 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1749 | 231 509 259 421 329 Remotely . | . . . . . Salvage Created 2323 | . 661 157 1048 457 Parts 140 | . 48 11 63 18 Haulers Intercepted 5 | . 2 . 2 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 60 | . 19 4 28 9 Guns 9 | . 7 . 1 1 Cannons 48 | . 12 4 24 8 AOE 3 | . . . 3 . Classes Destroyed 9 | . 4 1 2 2 Builder 2 | . . . . 2 Hauler 5 | . 2 . 2 1 Recycler 5 | . 1 1 1 2 Operator 1 | . . . 1 . Swarmer 11 | . 6 2 3 . Grunt 35 | . 13 . 18 4 Brawler 1 | . . . 1 . Sentry 10 | . . 2 6 2 Hunter 3 | . . . . 3 Best Kill Streak 8 | . 8 2 6 3 Combat Bots Only 6 | . 6 2 5 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 306 | . 85 41 96 84 Missed 79 | . 20 8 24 27 Hits 227 | . 65 33 72 57 Projectile 227 | . 65 33 72 57 AOE 12 | . . 12 . . Critical Strikes 2 | . 1 . . 1 Damage Taken 2885 | . 669 712 726 778 Core 360 | . 77 142 75 66 Absorbed by Shields . | . . . . . Ignored by Resistances 150 | . . . 44 106 Core Remaining (%) 64 | 100 . 12 81 . Volleys Fired 168 | . 55 9 58 46 Largest 2 | . 2 2 2 2 Hottest 101 | . 60 60 101 70 Shots Fired 326 | . 110 18 106 92 Gun 41 | . 32 . 5 4 Cannon 282 | . 78 18 98 88 Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 295 | . 110 18 75 92 Thermal 28 | . . . 28 . Explosive 3 | . . . 3 . Electromagnetic . | . . . . . Robot Hit Streak 23 | . 7 9 23 13 Robot Miss Streak 5 | . 5 1 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 190 | . 58 12 60 60 Core Hits 90 | . 28 7 33 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 1 1 2 Blast 5 | . 1 1 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4358 | . 1061 211 1769 1317 Guns 378 | . 315 . 30 33 Cannons 3681 | . 746 211 1440 1284 Explosions 299 | . . . 299 . Melee . | . . . . . Ramming . | . . . . . Kinetic 3582 | . 1061 211 993 1317 Thermal 477 | . . . 477 . Explosive 299 | . . . 299 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 3 . Message Errors 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 13 | . . . 6 7 Projectiles 13 | . . . 6 7 Explosions . | . . . . . Melee . | . . . . . Knockbacks 27 | . 11 . 8 8 Impact . | . . . . . Kinetic 25 | . 11 . 7 7 Secondary 2 | . . . 1 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 252 | . 9 2 252 91 Average Temperature 61 | . 4 1 77 21 Received Heat Transfer 798 | . 264 63 228 243 Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 814 | . . . 814 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 2 1 Low Security (%) 82 | 100 100 100 47 89 Level 1 10 | . . . 30 10 Level 2 6 | . . . 21 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 488 | . 178 54 488 236 Initial 198 | . . 54 . 198 Average 125 | . 81 19 207 156 Influence Increases 1854 | . 640 96 819 299 Destroy 0b10 Robot/C 1200 | . 380 80 560 180 Destroy 0b10 Robot/NC 65 | . 15 5 20 25 Destroy Leader 310 | . 94 10 154 52 Successful Hack 39 | . 30 . 9 . Select Force Hacks 90 | . 60 . 30 . Disable Machine 45 | . 15 . 15 15 Destroy Structure 30 | . 1 1 16 12 Lose Combat Pursuer 75 | . 45 . 15 15 Influence Decreases 1731 | . 500 236 349 646 Entered New Map 358 | . . 86 . 272 Time Decay 1214 | . 415 136 329 334 Lost Part 74 | . . 14 20 40 Purge Threat 85 | . 85 . . . Squads Dispatched 16 | . 5 . 9 2 Investigation 8 | . 3 . 5 . Extermination . | . . . . . Reinforcement 8 | . 2 . 4 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 18 | . 5 . 10 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 110 | . 37 7 40 26 Peak Tracking Total 9 | . 7 3 9 5 Tactical Retreats 4 | . 2 . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . . . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . 1 . 3 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 13 | . 7 . 5 1 Terminals 9 | . 5 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 37 | . 23 . 12 2 Successful 16 | . 10 . 5 1 Failed 20 | . 13 . 6 1 Catastrophic 3 | . . . 3 . Database Lockouts 1 | . . . 1 . Manual 29 | . 17 . 10 2 Terminals 29 | . 17 . 10 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 6 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 7 | . 5 . 2 . Part Schematic 1 | . 1 . . . Robot Analysis 4 | . 3 . 1 . Prototype ID Bank 1 | . . . 1 . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 5 . 3 1 Terminals 6 | . 3 . 2 1 Botnet 6 | . 3 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Tunnel 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 7 . 4 1 Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 4 | . 3 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3457 | 47 1294 390 979 747 Spaces Moved 1669 | 26 637 223 464 319 Core 5 | 4 . 1 . . Treads 1664 | 22 637 222 464 319 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 143 160 161 160 162 Slowest Speed 350 | 160 160 350 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 96 43 66 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 28 | . . . 20 8 Melee . | . . . . . Projectile 11 | . . . 3 8 AOE 17 | . . . 17 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2122 | 33 803 237 594 455 Wait 193 | . 80 2 39 72 Move 1665 | 25 636 222 463 319 Hop . | . . . . . Pick Up 40 | 3 14 1 14 8 Fast Attach 11 | 5 3 . 2 1 Attach 14 | . . 2 9 3 Detach . | . . . . . Swap 15 | . 7 . 5 3 Drop 15 | . 8 . 4 3 Fire 168 | . 55 9 58 46 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Discovered new exit (range 8) 640 | -10/Materials | Discovered new exit (range 9) 904 | -10/Materials | Discovered new exit (range 16) 1119 | -10/Materials | Discovered new exit (range 6) 1342 | -10/Materials | Entered Mines 1496 | -10/Mines | Discovered new exit (range 16) 1639 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1639 | -10/Mines | Discovered new exit (range 5) 1687 | -10/Mines | Assembled infested the area 1715 | -10/Mines | Core integrity fell below 50% 1729 | -10/Mines | Core integrity fell below 20% 1732 | -10/Mines | Entered Materials 1732 | -9/Materials | Evolved 2 slots: Propulsion x2 1762 | -9/Materials | Lost 6 parts (1p2n1u2w) 1971 | -9/Materials | Discovered new exit (range 16) 2268 | -9/Materials | Central database locked down 2655 | -9/Materials | Discovered new exit (range 15) 2711 | -9/Materials | Entered another Materials area 2711 | -8/Materials | Evolved 2 slots: Utility x2 3458 | -8/Materials | Self-destructed Last Messages --------------- 03382_ Terminal disabled. 03384_ R-06 Scavenger collects Lrg. Storage Unit. 03392_ Lgt. Treads destroyed. 03400_ G-47 Trooper suffers critical hit (Blast). 03400_ Destroyed Lgt. Nuclear Core. 03400_ Destroyed Imp. Heat Sink. 03402_ Lgt. Treads destroyed. 03406_ G-47 Trooper destroyed. 03418_ U-05 Engineer works on Matter Pump. 03433_ A-02 Transporter destroyed. 03436_ G-47 Trooper knocked back. 03441_ U-05 Engineer builds a Wall. 03443_ G-47 Trooper knocked back. 03445_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03446_ U-05 Engineer works on Matter Pump. 03446_ G-47 Trooper destroyed. 03457_ U-05 Engineer builds a Wall. 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