Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 13:18:55 Player: OG DANIEL Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (576) 576 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2406 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Spiked Medium Treads Spiked Medium Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (8) ---- Improved Deuterium Engine Aluminum Leg Aluminum Leg Gatling Laser Improved Assault Rifle Slug Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Recoil Stabilizer > --- WEAPON ----------- Gatling Laser Heavy Battle Rifle > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Light Assault Rifle Improved Assault Rifle Slug Cannon Mini Grenade Launcher CR-A16's Pointy Stick [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 46 | 7 3 1 21 4 9 1 Power 12 | 2 2 . 5 1 2 . Engine 11 | 2 2 . 5 1 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 15 | 2 . . 10 . 3 . Treads 9 | 2 . . 4 . 3 . Leg 6 | . . . 6 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | 1 . . 2 . 1 . Device 3 | . . . 2 . 1 . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 1 1 4 3 3 1 Energy Gun 5 | 2 . . 2 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 9 | . 1 1 2 3 1 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 9 | . . . 3 . . 6 Power 2 | . . . 1 . . 1 Propulsion 3 | . . . 1 . . 2 Utility 2 | . . . 1 . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 3 | . . . 2 . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 85 85 94 88 90 68 Engine 9 | . 14 14 11 11 8 . Core 2 | . . . . . 2 11 Treads 19 | . 28 28 20 11 13 22 Leg 19 | . . . 23 33 30 2 Device 2 | . . . 5 . 2 . Storage 11 | . 14 14 11 11 11 11 Energy Gun 9 | . 15 14 11 11 9 . Ballistic Gun 11 | . 12 14 11 11 11 10 Piercing Weapon 2 | . . . . . 1 11 Peak Build Rating 32 | 6 6 6 14 11 32 32 Average Rating 13 | 4 6 6 11 10 16 25 On Entrance 10 | . 6 6 6 11 11 32 Naked Turns . | . . . . . . . Heaviest Build 24 | 13 13 11 14 14 24 23 Greatest Support 56 | 40 40 40 40 23 56 56 Greatest Overweight (x) 2 | 2 . . 1 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 4 7 8 8 8 8 8 Average Carried 7 | 2 5 7 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 7 8 8 8 8 7 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 783 | 200 112 16 282 37 97 39 Remotely . | . . . . . . . Salvage Created 784 | . 138 42 424 51 . 129 Parts 51 | . 12 4 28 5 . 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . 2 2 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 6 3 11 3 . 2 Melee 1 | . . . . . . 1 Guns 24 | . 6 3 11 3 . 1 Classes Destroyed 5 | . 2 . 3 . . . Recycler 1 | . 1 . . . . . Swarmer 15 | . 6 3 3 3 . . Grunt 6 | . . . 5 . . 1 Duelist 2 | . . . 1 . . 1 Sentry 2 | . . . 2 . . . Best Kill Streak 6 | . 3 3 6 3 . 1 Combat Bots Only 6 | . 3 3 6 3 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 255 | . 37 15 71 24 . 108 Missed 64 | . 5 4 17 7 . 31 Damage Taken 2350 | . 259 88 639 144 . 1220 Core 469 | . 42 23 75 26 . 303 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 49 | . . . . . 49 . Core Remaining (%) 87 | 100 . 74 . . . . Volleys Fired 74 | . 15 6 32 9 . 12 Largest 2 | . 2 2 2 2 . 1 Hottest 73 | . 70 70 73 63 . 33 Shots Fired 136 | . 30 12 64 18 . 12 Gun 136 | . 30 12 64 18 . 12 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 74 | . 15 6 32 9 . 12 Thermal 62 | . 15 6 32 9 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 3 3 15 4 . 7 Robot Miss Streak 3 | . 3 2 2 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 96 | . 14 7 50 9 . 16 Core Hits 42 | . 8 4 20 3 . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 4 . . 1 Burn 4 | . . . 4 . . . Impale 1 | . . . . . . 1 Melee Attacks 12 | . . . . . . 12 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 12 | . . . . . . 12 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1359 | . 160 67 644 120 . 368 Guns 1112 | . 158 67 643 120 . 124 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 244 | . . . . . . 244 Ramming 3 | . 2 . 1 . . . Kinetic 667 | . 59 30 367 87 . 124 Thermal 445 | . 99 37 276 33 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 244 | . . . . . . 244 Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . 1 . . . . Message Errors 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 21 | . . . . . . 21 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 21 | . . . . . . 21 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . 1 . 1 . . . Targets Rammed 2 | . 1 . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 100 | . 70 100 63 . . 23 Average Temperature 23 | . 25 43 18 . . 13 Received Heat Transfer 423 | . . . 249 . . 174 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1545 | . 296 111 1063 75 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 277 | . 205 149 277 119 . . Initial 79 | . . 79 57 49 . . Average 124 | . 114 145 147 91 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 86 | 100 93 100 74 100 . . Level 1 13 | . 6 . 25 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 5 | . 2 . . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 40 | . 9 3 12 3 . 13 Peak Tracking Total 7 | . 3 3 3 3 . 7 Tactical Retreats 4 | . 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . . . 2 . . . Successful 1 | . . . 1 . . . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Record 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2557 | 89 331 167 602 105 951 312 Spaces Moved 1532 | 50 174 93 272 59 729 155 Core 9 | 9 . . . . . . Treads 789 | 41 174 93 190 . 136 155 Legs 734 | . . . 82 59 593 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 160 Average Speed 140 | 147 160 160 148 120 127 160 Slowest Speed 190 | 160 160 160 190 120 190 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 39 37 31 17 73 38 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1783 | 62 198 101 408 76 754 184 Wait 76 | 3 5 . 63 1 . 4 Move 1526 | 49 173 92 271 58 728 155 Hop . | . . . . . . . Pick Up 15 | 3 1 1 5 . 5 . Fast Attach 13 | 6 . . 3 2 2 . Attach 4 | . . . 3 . . 1 Detach 1 | . . . 1 . . . Swap 29 | 1 3 1 15 2 7 . Drop 31 | . . 1 14 4 12 . Fire 74 | . 15 6 32 9 . 12 Melee 12 | . . . . . . 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 1 . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 15) 421 | -10/Materials | Discovered new exit (range 15) 421 | -10/Materials | Entered Mines 576 | -10/Mines | Discovered new exit (range 9) 588 | -10/Mines | Entered Materials 588 | -9/Materials | Evolved 2 slots: Propulsion x2 1163 | -9/Materials | Build established: Scavenger-Mutant 1164 | -9/Materials | Discovered new exit (range 16) 1190 | -9/Materials | Entered Mines 1191 | -9/Mines | Learned location of Storage (-9) 1291 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1295 | -9/Mines | Entered Zion 1319 | -7/Zion | Received a visual enhancement algorithm 1586 | -7/Zion | Learned location of 1 exit from Factory 2095 | -7/Zion | Found CR-A16's Pointy Stick 2137 | -7/Zion | Discovered new exit (range 15) 2144 | -7/Zion | Given A8's code to call for help 2246 | -7/Zion | Entered Proximity Caves 2249 | -6/Proximity Caves | Spotter reported a threat 2259 | -6/Proximity Caves | Spotted B-75 Beast 2279 | -6/Proximity Caves | Core integrity fell below 50% 2315 | -6/Proximity Caves | Lost 3 parts (2n1u) 2332 | -6/Proximity Caves | Spotter reported a threat 2385 | -6/Proximity Caves | Spotter reported a threat 2482 | -6/Proximity Caves | Spotter reported a threat 2547 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2550 | -6/Proximity Caves | Core integrity fell below 20% 2558 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02476_ Imp. Deuterium Engine fries itself beyond repair. 02480_ Acquired 10 matter. 02480_ N-01 Spotter is scanning... 02481_ Acquired 1 matter. 02482_ Imp. Melee Analysis Suite fries itself beyond repair. 02482_ N-01 Spotter sends a signal. 02482_ ALERT: Unidentified potential threat approaching Complex 0b10. 02492_ G-50 Soldier destroyed. 02495_ Acquired 2 matter. 02545_ S-27 Virus suffers critical hit (Impale). 02545_ Destroyed Autogun. 02545_ Destroyed VTOL Module. 02546_ Lgt. Assault Rifle destroyed. 02547_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02553_ Fission Core destroyed. 02557_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ???????????????????#????? #????????????????????? | | ????????????????#### ???? #????????????????????? | | ????????????????? ???? ##???????????????????? | | ????????????????? ??? ##??????????????????? | | #????????????????? ?## #??????????????????? | | ????????#?????????? ## ??????????????????? | | ????? #???????? ???????????????????? | | ????? #???????? #???????????????????? | | ?????? ##??????? ##??????????????????? | | ??# ?? ????###? ??????????????????? | | ?? ?? ???## #?? ???????????????????? | | #?# ??# ?### ##?# s? ????????????????????? | | #??# ?## #?# ###Y # #????????????????????? | | ##### ## ### ##%@# #????????????????????? | | ##[ #????????????????????? | | gs#????????????????????? | | ### #????????????????????? | | ??# ###????????????????????? | | ??# ## ###??????????????????????? | | #??# ## ##????????????????????????? | | ##?## ## ##?????????????????????????? | | #??# ## ## #??????????????????????????? | | #?# ###### ??????????????????????????? | | #?# #????? ??????????????????????????? | | ? ### ##??? ?????????????????????????? | | ??## #?? #?????????????????????????? | | ??# #?? ##?????????????????????????? | | ??# ##?? #??????????????????????????? | | ??##% % #???# ##??????????????????????????? | | #### ## ####### ????????????????????????????? | | ###### ### ???????????????????????????? | | #### ##### ##? ????????????????????????????? | | #### #???????????????????????????????? | | # #???????????????????????????????? | | ### #???????????????????????????????? | | ##?????# #??????????????????????????????? | | ##???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 6 Item Schematics ----------------- Lgt. Angular Momentum Engine | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Chainsword | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Gravmag System | -7/Zion | Archive Wave Gun | -7/Zion | Archive Robot Schematics ------------------ X-57 Shotgunner | -7/Zion | Archive H-55 Commando | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveAntimatterInsulator Manual? 0 Play Time 00:25:10 Cumulative 16.1 hours Start 2024.11.08 @ 11:22:21 End 2024.11.08 @ 13:18:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87e4d90c-6cac-4047-a820-5b3a5503d45a