Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.26 @ 13:44:26 Player: Granzteel Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (110) 110 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2905 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 434/550 Matter 74/300 Energy 316/350 System Corruption 0% Temperature Warning (358) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Lightpack 2.0 High-capacity Battery > --- WEAPON (3) ------- Small Laser Light Assault Rifle > --- INVENTORY (40) --- Ion Engine Light Treads Aluminum Leg Flight Unit Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Lightpack 2.0 High-capacity Battery > --- WEAPON ----------- Small Laser Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Flight Unit Assault Rifle [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 17 | 5 1 . 3 . 8 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . 2 . 4 Treads 2 | . . . 2 . . Leg 6 | 2 . . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 . . 1 . 2 Device . | . . . . . . Storage 4 | 1 . . 1 . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | 1 1 . . . 2 Energy Gun 2 | . 1 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 4 | . . . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 76 85 94 100 74 Engine 13 | . 14 14 14 14 5 Treads 13 | . . . 16 28 7 Leg 14 | . 28 28 11 . 15 Storage 20 | . 14 14 22 28 18 Energy Gun 13 | . 5 14 14 14 18 Ballistic Gun 13 | . 14 14 14 14 9 Naked Turns . | . . . . . . Heaviest Build 93 | 12 13 13 93 93 18 Greatest Support 40 | 20 20 20 40 40 25 Greatest Overweight (x) 2 | . . . 2 2 . Average Overweight (x) . | . . . . 2 . Largest Inventory Capacity 40 | 8 8 8 25 25 40 Average Capacity 17 | 6 8 8 18 25 39 Most Carried 10 | 7 8 8 10 10 10 Average Carried 8 | 4 7 7 9 10 4 Final Capacity 40 | 8 8 8 25 25 40 Final Carried 10 | 7 8 8 10 10 5 Class Distribution -------------------- 95% | Mutant 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 193 | 112 . 81 . . . Remotely . | . . . . . . Salvage Created 140 | . . 81 . . 59 Parts 14 | . . 11 . . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 7 | . . 6 . . 1 Guns 7 | . . 6 . . 1 Classes Destroyed 2 | . . 1 . . 1 Swarmer 6 | . . 6 . . . Grunt 1 | . . . . . 1 Best Kill Streak 3 | . . 3 . . 1 Combat Bots Only 3 | . . 3 . . 1 Max Kills in Single Turn 1 | . . 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 896 | . . 196 . . 700 Core 154 | . . 38 . . 116 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . . . 84 . Volleys Fired 27 | . 1 16 . . 10 Largest 3 | . 2 2 . . 3 Hottest 100 | . 60 60 . . 100 Shots Fired 64 | . 2 32 . . 30 Gun 64 | . 2 32 . . 30 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 27 | . 1 16 . . 10 Thermal 37 | . 1 16 . . 20 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 2 4 . . 7 Robot Miss Streak 5 | . . 5 . . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 38 | . 2 15 . . 21 Core Hits 13 | . . 6 . . 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 480 | . 22 203 . . 255 Guns 476 | . 22 203 . . 251 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 224 | . 11 124 . . 89 Thermal 252 | . 11 79 . . 162 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 358 | . . . . . 358 Average Temperature 187 | . . . . . 187 Received Heat Transfer 495 | . . . . . 495 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 575 | . 25 175 . . 375 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 167 | . 31 167 . . 30 Initial 12 | . . 12 . . . Average 46 | . 19 129 . . 10 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 13 | . 1 6 . . 6 Peak Tracking Total 5 | . 1 3 . . 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 4 | . 2 . 2 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 6 . 24 . . Successful 27 | . 3 . 24 . . Failed 3 | . 3 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 7 | . 6 . 1 . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 25 | . 1 . 24 . . Record 23 | . . . 23 . . Part Schematic 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1221 | 59 86 141 776 80 79 Spaces Moved 626 | 38 65 76 403 26 18 Core 1 | 1 . . . . . Treads 171 | . . . 145 26 . Legs 454 | 37 65 76 258 . 18 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 320 120 Average Speed 174 | 118 120 120 191 320 120 Slowest Speed 320 | 120 120 120 320 320 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 20 24 71 11 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 700 | 50 71 95 406 25 53 Wait 16 | . 3 . . . 13 Move 621 | 37 64 75 402 25 18 Hop . | . . . . . . Pick Up 13 | 8 2 2 1 . . Fast Attach 5 | 4 . . . . 1 Attach 8 | 1 1 . 1 . 5 Detach 1 | . . . . . 1 Swap 4 | . . . 2 . 2 Drop 4 | . . 2 . . 2 Fire 27 | . 1 16 . . 10 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 9) 146 | -10/Materials | Entered Mines 177 | -10/Mines | Assembled infested the area 220 | -10/Mines | Met 8R-AWN 283 | -10/Mines | Discovered new exit (range 5) 287 | -10/Mines | Entered Exiles 309 | -10/Exiles | Build established: Mutant 316 | -10/Exiles | Welcomed by 8R-AWN 337 | -10/Exiles | Met EX-HEX 381 | -10/Exiles | Met EX-DEC 404 | -10/Exiles | Learned location of Zion (-6) 454 | -10/Exiles | Discovered new exit (range 10) 535 | -10/Exiles | Met EX-BIN 551 | -10/Exiles | Aligned with FarCom system 553 | -10/Exiles | Given EX-Vault access code 590 | -10/Exiles | Opened EX-Vault 598 | -10/Exiles | Found Lightpack 2.0 669 | -10/Exiles | Warned to stay clear of 0b10 Research branches 800 | -10/Exiles | Learned about 8R-AWN's background 1063 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1063 | -10/Exiles | Entered Mines 1099 | -9/Mines | Discovered new exit (range 15) 1143 | -9/Mines | Entered Materials 1143 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1222 | -8/Materials | Self-destructed Last Messages --------------- 01143_ Receiving FarCom transmissions... 01143_ Dropped Sml. Storage Unit. 01145_ Dropped Huge Storage Unit. 01167_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01171_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01182_ Critical hit (Burn: +37). 01195_ Aluminum Leg destroyed. 01196_ Ion Engine destroyed. 01205_ Critical hit (Burn: +37). 01206_ Kicked G-50 Soldier out of the way. 01207_ G-50 Soldier destroyed. 01207_ Switching to secondary target: G-47 Trooper. 01211_ Acquired Carbon-fiber Leg. 01213_ R-06 Scavenger collects Adv. Heat Sink. 01216_ Critical hit (Burn: +37). 01217_ R-06 Scavenger collects Hvy. Laser. 01219_ Lgt. Treads destroyed. 01220_ Critical hit (Burn: +37). 01221_ Sml. Laser destroyed. 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"????????? | | ???????????????????????????????* h ??????????? | | ???????????????????????????????? ??????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 500 Matter Stores 182 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Hacknet Manual? 1 Play Time 00:25:06 Cumulative 39.4 hours Start 2023.02.26 @ 13:09:01 End 2023.02.26 @ 13:44:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcc2da35-280a-40e4-8d87-d2f63f43efa1