Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 22:17:30 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (38) 190 Value Destroyed (916) 916 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1402) 1402 TOTAL SCORE: 10828 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 102 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 28/300 Energy 82/100 System Corruption 13% Temperature Cool (2) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Field Propulsion Array > --- UTILITY (11) ----- Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Cooled Q-thruster > --- UTILITY ---------- Experimental Melee Analysis Suite Experimental Core Analyzer Femtoactuators > --- WEAPON ----------- (None) > --- INVENTORY -------- Skeleton Box Enhanced Nova Cannon [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Smartbomb Launcher Slashing Weapon Ripper Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 8 | . . . 1 . . . 1 1 1 1 1 . . 1 . 1 Utility 9 | . . . 1 . . . 1 1 1 . 1 . 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 76 | 8 . 8 5 . . 1 13 4 1 5 . 3 10 7 7 4 Power 11 | 1 . 2 1 . . . 3 1 . . . . 3 . . . Engine 5 | 1 . . 1 . . . 3 . . . . . . . . . Core 4 | . . 2 . . . . . 1 . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . 2 . . . Propulsion 28 | 2 . 3 2 . . . 6 3 . . . . 3 4 3 2 Treads . | . . . . . . . . . . . . . . . . . Leg 5 | 2 . 3 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 3 | . . . 2 . . . 1 . . . . . . . . . Flight 20 | . . . . . . . 5 3 . . . . 3 4 3 2 Utility 24 | 3 . . 2 . . . 4 . . 5 . 2 4 . 3 1 Device 9 | 1 . . 1 . . . . . . 3 . 1 1 . 1 1 Storage 3 | 2 . . . . . . 1 . . . . . . . . . Processor 8 | . . . 1 . . . 2 . . 2 . . 1 . 2 . Hackware 4 | . . . . . . . 1 . . . . 1 2 . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 13 | 2 . 3 . . . 1 . . 1 . . 1 . 3 1 1 Energy Gun 3 | 1 . . . . . 1 . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . Ballistic Gun 3 | 1 . 2 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 2 | . . . . . . . . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 . . 1 . . 1 . 5 . Parts Lost 46 | . . 2 1 . . . 11 2 1 2 . 6 7 8 1 5 Power 7 | . . 1 1 . . . 2 . . 1 . . 1 1 . . Propulsion 20 | . . . . . . . 5 2 1 1 . 1 2 4 1 3 Utility 16 | . . 1 . . . . 3 . . . . 4 4 2 . 2 Weapon 3 | . . . . . . . 1 . . . . 1 . 1 . . Highest Loss Streak 6 | . . 1 1 . . . 4 2 1 2 . 6 4 6 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 5 | 4 8 8 8 8 8 8 6 4 4 3 3 3 2 3 2 1 Power . | . 1 1 1 1 1 1 . . . . . . . 1 . . Propulsion . | . 2 1 1 1 1 1 1 1 1 . . . . . . . Utility 1 | . 2 2 3 3 3 3 2 2 2 1 1 2 . . . . Weapon 1 | 1 3 3 3 3 2 2 . . . . 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 7 | . . 2 . . . . 4 . . . . 1 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . . . 1 . . . . Weapon 2 | . . . . . . . 2 . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 51 | . 85 98 76 88 88 88 58 28 35 40 32 25 26 13 10 13 Engine 2 | . 14 2 1 11 11 11 6 . . . . . . . . . Core 3 | . . 10 8 . . . . 3 6 4 . . 1 1 . . Leg 5 | . 28 28 11 . . . . . . . . . . . . . Hover 4 | . . . 11 22 22 22 13 . . . . . . . . . Flight 4 | . . . . . . . 2 17 18 10 5 3 4 5 4 5 Device 5 | . 14 13 1 11 11 11 6 . . 6 6 2 4 . . . Storage 4 | . 14 14 11 11 11 11 6 . . . . . . . . . Processor 6 | . . . 9 11 11 11 7 7 6 9 15 14 6 4 3 8 Hackware 1 | . . . . . . . 2 . . . . . 5 . . . Energy Gun 1 | . . . . . . 9 6 . . . . . . 1 . . Ballistic Gun 5 | . 14 26 11 11 11 1 . . . . . . . . . . Slashing Weapon 3 | . . 1 11 11 11 11 6 . 3 5 5 3 . . . . Peak Build Rating 59 | 7 7 15 18 18 18 20 28 20 25 35 28 31 58 50 59 52 Average Rating 20 | 5 7 11 16 18 17 19 17 15 22 27 25 21 31 20 26 30 On Entrance 15 | . 7 7 15 18 18 18 20 12 20 21 27 25 7 6 2 37 Avg Prop Armor Cover (%) 12 | . . . . . . . . 4 . . . . . . . 16 Naked Turns 43 | . . . . . . . 15 . . . . . . 4 24 . Heaviest Build 25 | 13 13 15 14 14 14 16 25 6 9 11 5 4 18 18 14 13 Greatest Support 30 | 20 20 25 25 24 24 24 30 23 17 11 5 5 16 19 27 21 Greatest Overweight (x) 4 | . . . . . . . 2 . . . . . 1 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 9 | 8 8 8 8 8 8 8 9 4 4 5 5 5 5 4 3 2 Average Carried 5 | 4 8 7 8 8 7 8 6 4 4 4 4 4 2 3 2 1 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 8 8 8 8 8 4 4 4 4 5 5 4 3 2 . Class Distribution -------------------- 59% | Mutant 16% | Scavenger-Mutant 11% | Scout 6% | Sprinter 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Scout | -5/Factory Scout | -4/Factory Mutant | -4/Extension Hacker-Scout | -3/Research Mutant | -2/Research Sprinter | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Tes Acc Matter Collected 889 | 313 . 244 53 11 . 19 10 50 . 98 . 57 5 12 . 17 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1043 | 143 . 386 . 25 . 79 10 . . 246 . 93 . 61 . . Parts 89 | 14 . 37 . 4 . 13 4 . . 5 . 7 . 5 . . Haulers Intercepted 2 | . . . . . . . . . . 2 . . . . . . Recyclers Shooed 3 | 1 . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Tes Acc Combat Hostiles Destroyed 26 | . . 14 . 2 . 3 . . . 1 . 2 . 4 . . Melee 1 | . . . . . . . . . . 1 . . . . . . Guns 20 | . . 14 . 2 . 3 . . . . . . . 1 . . AOE 5 | . . . . . . . . . . . . 2 . 3 . . Classes Destroyed 8 | 2 . 2 . . . 1 1 . . 1 . 1 . . . . Builder 2 | . . . . . . 1 . . . . . 1 . . . . Tunneler 4 | 3 . . . . . 1 . . . . . . . . . . Hauler 2 | . . . . . . . . . . 2 . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . . 1 . . . . Swarmer 17 | . . 8 . 2 . 3 . . . . . . . 4 . . Grunt 9 | . . 6 . . . . . . . 1 . 2 . . . . Best Kill Streak 5 | 2 . 3 . 2 . 3 1 . . 2 . 5 . 3 . . Combat Bots Only 3 | . . 3 . 2 . 3 . . . 1 . 2 . 3 . . Max Kills in Single Turn 5 | 1 . 2 . 1 . 1 1 . . 1 . 5 . 2 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 . 2 . . Melee 1 | . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Tes Acc Hostile Shots Fired 833 | . . 94 7 14 . 14 105 78 9 23 22 60 109 97 28 173 Missed 385 | . . 35 1 6 . 6 38 46 2 16 14 26 55 45 16 79 Hits 448 | . . 59 6 8 . 8 67 32 7 7 8 34 54 52 12 94 Projectile 448 | . . 59 6 8 . 8 67 32 7 7 8 34 54 52 12 94 Critical Strikes 21 | . . 2 . . . . 2 . . 1 . 3 5 5 . 3 Damage Taken 8196 | . . 541 72 65 . 67 865 239 51 163 124 868 1357 1403 357 2024 Core 5369 | . . 106 . 16 . 16 345 143 30 92 108 716 1083 976 118 1620 Absorbed by Shields 110 | . . . . . . . . . . 10 . 100 . . . . Core Remaining (%) 61 | 100 . 57 . . . 92 37 79 96 90 . 28 16 . 24 . Volleys Fired 108 | 16 . 46 8 11 . 10 1 . . . . 2 . 9 . 5 Largest 2 | 1 . 2 1 1 . 1 1 . . . . 1 . 1 . 1 Hottest 120 | 20 . 40 20 20 . 63 63 . . . . 46 . 120 . 120 Shots Fired 139 | 16 . 77 8 11 . 10 1 . . . . 2 . 9 . 5 Gun 125 | 16 . 77 8 11 . 10 1 . . . . . . 2 . . Cannon 10 | . . . . . . . . . . . . . . 5 . 5 Launcher 4 | . . . . . . . . . . . . 2 . 2 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 124 | 16 . 77 8 11 . 9 . . . . . . . . . 3 Thermal 11 | . . . . . . 1 1 . . . . . . 7 . 2 Explosive 4 | . . . . . . . . . . . . 2 . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 4 . 9 2 4 . 3 . . . . . . . 6 . . Robot Miss Streak 9 | 2 . 9 1 4 . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 84 | 11 . 40 5 5 . 9 2 . 5 3 . . . 4 . . Core Hits 64 | 5 . 21 . 2 . 5 4 . 1 3 . 17 . 6 . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks 36 | . . . 1 . . 3 10 . 12 10 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 36 | . . . 1 . . 3 10 . 12 10 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 2 1 . 1 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2789 | 135 . 416 41 45 . 240 158 . 262 235 . 838 . 394 2 23 Guns 764 | 135 . 415 41 45 . 67 . . . . . . . 61 . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1171 | . . . . . . . . . . . . 838 . 333 . . Melee 800 | . . . . . . 173 130 . 262 235 . . . . . . Ramming 54 | . . 1 . . . . 28 . . . . . . . 2 23 Kinetic 686 | 135 . 415 41 45 . 50 . . . . . . . . . . Thermal 558 | . . . . . . 17 . . . . . 480 . 61 . . Explosive 691 | . . . . . . . . . . . . 358 . 333 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 800 | . . . . . . 173 130 . 262 235 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 2 . . . . . 8 4 14 13 Average Corruption 5 | . . . . . . . 2 . . . . . 4 2 8 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . 2 . . . . . 1 . 6 3 Message Errors 1 | . . . . . . . . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . . . . . . 1 . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . Energy Discharges 4 | . . . . . . . 1 . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 1 . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 107 | . . . . . . . 13 . . . . 94 . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 94 | . . . . . . . . . . . . 94 . . . . Melee 13 | . . . . . . . 13 . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . . . 12 . . . . . . 75 1 10 Shots 2 | . . . . . . . . . . . . . . 2 . . Rammed 16 | . . . . . . . 6 . . . . . . . 1 9 Targets Rammed 17 | . . 1 . . . . 6 . . . . . . . 1 9 Kicked 1 | . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 177 | . . 17 8 1 . 22 14 2 . . . . . 177 56 16 Average Temperature 20 | . . 4 2 1 . 12 10 2 . . . . . 83 33 12 Received Heat Transfer 711 | . . 108 39 . . . 207 66 . 18 . 120 63 54 36 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 411 | . . . . . . 37 . . . . . 300 . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Tes Acc Maximum Alert Level 5 | . . . . . . . . . . . . . . 1 5 4 Low Security (%) 83 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 43 . . Level 1 2 | . . . . . . . . . . . . . . 56 . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 7 | . . . . . . . . . . . . . . . . 72 Level 4 2 | . . . . . . . . . . . . . . . . 27 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . 99 . Peak Influence 1690 | 5 . 90 16 65 . 70 75 30 7 85 19 178 111 255 1690 1224 Initial 1100 | . . . 16 . . . . 29 . . 7 9 66 19 120 1100 Average 197 | 1 . 42 3 31 . 25 12 10 . 25 2 76 41 144 1627 1078 Influence Increases 2300 | 20 . 330 30 65 . 80 265 45 9 183 19 228 216 366 90 354 Destroy 0b10 Robot/C 560 | . . 280 . 40 . 60 . . . 20 . 80 . 80 . . Destroy 0b10 Robot/NC 65 | 20 . . . . . 10 5 . . 10 . 20 . . . . Destroy Leader 96 | . . 50 . 10 . 10 . . . 4 . 12 . 10 . . Allied During Kill 17 | . . . . . . . . . . . . 17 . . . . Successful Hack 46 | . . . . . . . . . 7 . 4 14 21 . . . Disable Machine 75 | . . . 15 . . . . . . . . 45 . 15 . . Destroy Structure 151 | . . . . . . . 5 . 2 14 . 40 . 81 . 9 Partial Spotted 105 | . . . . . . . . 15 . 45 . . . 15 15 15 Lose Combat Pursuer 1185 | . . . 15 15 . . 255 30 . 90 15 . 195 165 75 330 Influence Decreases 2666 | 20 . 288 72 30 35 80 200 110 8 168 16 119 309 186 105 920 Entered New Map 962 | . . . 26 . 35 . . 36 . 1 9 10 62 16 95 672 Time Decay 1287 | 20 . 268 36 30 . 80 102 65 8 147 7 49 187 90 . 198 Lost Part 417 | . . 20 10 . . . 98 9 . 20 . 60 60 80 10 50 Squads Dispatched 25 | . . 1 1 . . . 3 2 1 3 . 2 3 . 6 3 Investigation 3 | . . 1 . . . . . . . . . 1 1 . . . Extermination 6 | . . . . . . . . 1 . 2 . . 1 . . 2 Reinforcement 10 | . . . 1 . . . 3 1 1 1 . 1 1 . . 1 Assault 6 | . . . . . . . . . . . . . . . 6 . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Tes Acc Distress Signals 15 | . . . . . . . 3 . 1 1 2 1 3 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 238 | . . 17 6 4 . 5 30 5 7 18 12 10 32 32 24 36 Peak Tracking Total 19 | . . 3 2 4 . 3 14 3 7 7 12 6 17 19 15 16 Tactical Retreats 34 | . . . 1 1 . . 7 1 . 5 1 . 7 3 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Tes Acc Traps Triggered 7 | . . . . . . . 1 . 1 2 . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Tes Acc Machines Disabled 5 | . . . 1 . . . . . . . . 3 . 1 . . Max in Single Turn 2 | . . . 1 . . . . . . . . 2 . 1 . . Energy Cycler 1 | . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Tes Acc Machines Accessed 15 | . . 1 1 1 1 . . . 2 3 1 2 2 . . 1 Terminals 12 | . . . 1 1 . . . . 2 2 1 2 2 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Total Hacks 25 | . . 1 2 2 1 . . . 5 6 1 3 3 . . 1 Successful 8 | . . 1 . 1 1 . . . 1 . 1 2 1 . . . Failed 17 | . . . 2 1 . . . . 4 6 . 1 2 . . 1 Catastrophic 8 | . . . 1 1 . . . . 2 1 . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 11 | . . . . . 1 . . . 4 3 . . 3 . . . Terminals 21 | . . . 2 2 . . . . 5 4 1 3 3 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . Terminal Hacks 7 | . . 1 . 1 1 . . . 1 . 1 2 . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . Open Door 4 | . . 1 . . . . . . . . 1 2 . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . 1 1 . . . . 2 2 . 2 1 . . 1 Full Trace Events 2 | . . . . . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Tes Acc Total Allies 2 | . . . . . . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . . . . . . 2 1 . . . Highest-Rated Group 188 | . . . . . . . . . . . . 188 159 . . . Highest-Rated Ally 159 | . . . . . . . . . . . . 159 159 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . 5 . . . . Total Damage 322 | . . . . . . . . . . . . 322 . . . . Kills 3 | . . . . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Tes Acc Active Infowar (turns) 1484 | 105 9 671 . . . . . . . 248 62 56 333 . . . Terrain 699 | . . . . . . . . . . 248 62 56 333 . . . Seismic 785 | 105 9 671 . . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Tes Acc Turns Passed 4222 | 169 9 708 231 119 167 196 397 190 130 453 62 106 530 196 150 409 Spaces Moved 6702 | 103 8 480 204 176 294 302 547 525 291 979 172 203 1000 341 329 748 Core 1101 | 9 . . . . . . 138 . . . . 59 375 159 44 317 Treads . | . . . . . . . . . . . . . . . . . Legs 670 | 94 8 480 88 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1223 | . . . 116 176 294 302 335 . . . . . . . . . Flight 3708 | . . . . . . . 74 525 291 979 172 144 625 182 285 431 Fastest Speed 29 | 50 120 120 56 56 56 56 29 29 32 34 35 35 37 35 30 30 Average Speed 50 | 113 120 120 83 56 56 56 53 34 32 34 35 39 43 42 38 41 Slowest Speed 250 | 120 120 120 120 56 56 56 180 40 34 35 35 50 117 119 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . . 10 4 7 2 3 1 18 1 8 11 Potential Cave-ins 4 | . . . . . . . 2 . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 4 89 23 33 59 66 43 20 11 37 7 41 30 13 47 20 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . Spaces Dug 26 | . . . . . . . 7 . 4 7 . . . 5 . 3 Terrain Destroyed 84 | . . . . . . . 7 . 4 7 . 24 . 38 . 4 Melee 18 | . . . . . . . 7 . 4 7 . . . . . . Projectile 9 | . . . . . . . . . . . . . . 5 . 4 AOE 57 | . . . . . . . . . . . . 24 . 33 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Tes Acc Total 7285 | 135 7 544 254 187 296 315 620 529 299 1080 170 225 1075 378 342 829 Wait 305 | . . 1 36 1 1 . 42 5 1 57 . 6 60 17 11 67 Move 6567 | 102 7 479 203 175 293 301 529 516 277 974 165 200 965 338 316 727 Hop 54 | . . . . . . . 7 4 6 2 3 1 16 1 4 10 Pick Up 16 | 7 . 2 . . 1 . 2 . . 1 1 1 1 . . . Fast Attach 64 | 8 . 2 4 . . . 11 4 3 4 . 3 8 7 7 3 Attach 15 | . . . . . . . 1 . . 1 . 1 4 3 1 4 Detach 10 | 1 . . . . . . . . . . . 1 4 2 . 2 Swap 10 | . . 6 1 . . 1 2 . . . . . . . . . Drop 32 | 1 . 7 1 . 1 . 9 . . 2 1 3 2 1 2 2 Fire 108 | 16 . 46 8 11 . 10 1 . . . . 2 . 9 . 5 Melee 36 | . . . 1 . . 3 10 . 12 10 . . . . . . Ram 16 | . . . . . . . 6 . . . . . . . 1 9 Kick 1 | . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . . . . 29 . 7 15 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Extension -3/Research (discovered 2 exits: [*Res] / [Qua]) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 170 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 7) 179 | -10/Materials | Entered Mines 229 | -10/Mines | Learned Materials non-interactive machine intel 582 | -10/Mines | Build established: Scavenger-Mutant 704 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 707 | -10/Mines | Found Prototype Device 809 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 836 | -10/Mines | Discovered new exit (range 5) 845 | -10/Mines | Met a Derelict shopkeep closing up shop 887 | -10/Mines | Entered Materials 887 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 888 | -9/Materials | Loaded intel: 35 non-interactive machine locations 1098 | -9/Materials | Discovered new exit (range 10) 1118 | -9/Materials | Entered Mines 1234 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1235 | -9/Mines | Discovered new exit (range 5) 1237 | -9/Mines | Entered Exiles 1253 | -9/Exiles | Met 8R-AWN 1260 | -9/Exiles | Met EX-HEX 1276 | -9/Exiles | Met EX-BIN 1294 | -9/Exiles | Build established: Mutant 1310 | -9/Exiles | Met EX-DEC 1328 | -9/Exiles | Aligned with FarCom system 1329 | -9/Exiles | Given EX-Vault access code 1342 | -9/Exiles | Opened EX-Vault 1352 | -9/Exiles | Found Skeleton Box 1363 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1400 | -9/Exiles | Discovered new exit (range 10) 1404 | -9/Exiles | Left Exiles lab with Skeleton Box 1404 | -9/Exiles | Entered Mines 1595 | -8/Mines | Discovered new exit (range 10) 1600 | -8/Mines | Entered Materials 1600 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1916 | -8/Materials | Lost 4 parts (1n2u1w) 1981 | -8/Materials | Core integrity fell below 50% 1987 | -8/Materials | Discovered new exit (range 7) 1996 | -8/Materials | Identified exit to Factory 1997 | -8/Materials | Entered Factory 1997 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2026 | -7/Factory | Lost 4 parts (1p3n) 2029 | -7/Factory | Discovered new exit (range 10) 2033 | -7/Factory | Identified exit to Storage 2075 | -7/Factory | Discovered new exit (range 16) 2080 | -7/Factory | Identified exit to Lower Caves 2180 | -7/Factory | Discovered new exit (range 16) 2187 | -7/Factory | Identified exit to Factory 2187 | -7/Factory | Entered another Factory area 2187 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2309 | -6/Factory | Discovered new exit (range 3) 2309 | -6/Factory | Identified exit to Factory 2317 | -6/Factory | Entered another Factory area 2317 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2360 | -5/Factory | Discovered new exit (range 11) 2363 | -5/Factory | Identified exit to Upper Caves 2385 | -5/Factory | Discovered exit to Upper Caves (range 15) 2458 | -5/Factory | Spotted B-75 Beast 2753 | -5/Factory | Discovered new exit (range 11) 2770 | -5/Factory | Identified exit to Factory 2770 | -5/Factory | Entered another Factory area 2770 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2823 | -4/Factory | Build established: Scout 2830 | -4/Factory | Discovered new exit (range 6) 2832 | -4/Factory | Identified exit to Extension 2832 | -4/Factory | Entered Extension 2856 | -4/Extension | Rescued a captive Derelict 2871 | -4/Extension | Rescued a captive Derelict 2884 | -4/Extension | Energy Cycler disabled 2884 | -4/Extension | Rescued a captive Derelict 2884 | -4/Extension | Rescued a captive Derelict 2890 | -4/Extension | Rescued a captive Derelict 2899 | -4/Extension | Rescued A7 2920 | -4/Extension | Spotted B-86 Titan 2923 | -4/Extension | Spotted B-86 Titan 2924 | -4/Extension | Discovered new exit (range 14) 2929 | -4/Extension | Core integrity fell below 50% 2938 | -4/Extension | Entered Research 2938 | -3/Research | Accompanied by 1 ally (A7) 2938 | -3/Research | Evolved 2 slots: Utility x2 2958 | -3/Research | Lost 6 parts (1n4u1w) 3335 | -3/Research | Spotted B-86 Titan 3385 | -3/Research | Discovered new exit (range 11) 3455 | -3/Research | Lost 4 parts (2n2u) 3459 | -3/Research | Spotted Striker 3459 | -3/Research | Spotted Striker 3460 | -3/Research | Discovered new exit (range 15) 3460 | -3/Research | Cargo convoy interrupted 3463 | -3/Research | Core integrity fell below 50% 3468 | -3/Research | Core integrity fell below 20% 3468 | -3/Research | Entered another Research area 3468 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3655 | -2/Research | Discovered new exit (range 16) 3662 | -2/Research | Core integrity fell below 50% 3664 | -2/Research | Entered Testing 3665 | -2/Testing | Maximum security lockdown engaged 3691 | -2/Testing | Lost 6 parts (1p3n2u) 3734 | -2/Testing | Found Prototype Processor 3734 | -2/Testing | Identified Exp. Core Analyzer 3752 | -2/Testing | Found Prototype Processor 3752 | -2/Testing | Identified Exp. Melee Analysis Suite 3765 | -2/Testing | Found Prototype Device 3765 | -2/Testing | Identified Femtoactuators 3766 | -2/Testing | System corruption reached 10% 3798 | -2/Testing | Spotted Striker 3798 | -2/Testing | Spotted Striker 3798 | -2/Testing | Spotted Executioner 3807 | -2/Testing | Discovered new exit (range 15) 3814 | -2/Testing | Entered Access 3814 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4017 | -1/Access | Spotted B-99 Colossus 4053 | -1/Access | Lost 3 parts (3n) 4111 | -1/Access | Core integrity fell below 50% 4192 | -1/Access | Core integrity fell below 20% 4206 | -1/Access | System corruption reached 10% 4209 | -1/Access | Spotted B-99 Colossus 4223 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04165_ Penetrated by Slug. 04165_ Slug penetrates K-01 Serf. 04165_ K-01 Serf destroyed. 04166_ Acquired 17 matter. 04167_ K-01 Serf suffers critical hit (Burn). 04167_ K-01 Serf destroyed. 04177_ Slug penetrates Wall. 04177_ Dropped Enh. Hardcell Cannon. 04180_ Slammed into P-80 Master. 04180_ Destabilizing: System corrupted (+1). 04181_ Slammed into P-80 Master. 04193_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4S. 04198_ Slammed into P-80 Master. 04207_ Slammed into K-01 Serf. 04207_ Destabilizing: System corrupted (+1). 04210_ Penetrated by Slug. 04211_ System corrupted: Energy discharge (-35). 04221_ Acquired Field Propulsion Array. 04222_ Exp. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ## # # #? 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Hornet's Nest Challenges ------------ None Game ------ Seed HelicalGhostBuckler Manual? 0 Play Time 00:44:16 Cumulative 247.3 hours Start 2025.10.26 @ 21:31:21 End 2025.10.26 @ 22:17:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 560 Rogue 560 Adventurer 0 Explorer 0 Win Type - Total 15 Types 11/0/2/1/1/0/0/0/0/0 Lore% 79 Gallery% 69 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: deddee9b-5100-4889-984f-9952e934fdd9