Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.16 @ 21:35:15 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (1) 5 Value Destroyed (7) 7 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1112 Bonus ------- None Cogmind --------- Core Integrity 367/400 Matter 139/300 Energy 88/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Terrain Scanner Seismic Analyzer > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (4) ---- Improved Sensor Array Maneuvering Thrusters Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Analyzer Device Improved Terrain Scanner Processor Seismic Analyzer Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 6 | 6 . . . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 2 . . . Device 1 | 1 . . . Storage . | . . . . Processor 1 | 1 . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | 1 . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 64 | . . 71 55 Treads 25 | . . 28 22 Device 12 | . . 14 11 Processor 12 | . . 14 11 Ballistic Gun 12 | . . 14 11 Naked Turns . | . . . . Heaviest Build 3 | 3 3 3 3 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | . . 4 4 Average Carried 2 | . . 1 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | . . 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 114 | 114 . . . Remotely . | . . . . Salvage Created 14 | 14 . . . Parts 2 | 2 . . . Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed 1 | 1 . . . Tunneler 1 | 1 . . . Best Kill Streak 1 | 1 . . . Combat Bots Only . | . . . . Max Kills in Single Turn 1 | 1 . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 93 | . . . 93 Core 33 | . . . 33 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 5 | 5 . . . Largest 1 | 1 . . . Hottest 20 | 20 . . . Shots Fired 5 | 5 . . . Gun 5 | 5 . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 5 | 5 . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | 5 . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 5 | 5 . . . Core Hits 1 | 1 . . . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 70 | 70 . . . Guns 70 | 70 . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 70 | 70 . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 54 | . . . 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 47 | 5 3 45 47 Initial 17 | . 3 . 17 Average 27 | 1 3 33 32 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 9 | . . 2 7 Peak Tracking Total 8 | . . 2 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . . 1 3 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . . 1 10 Successful 1 | . . 1 . Failed 10 | . . . 10 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 8 | . . . 8 Terminals 10 | . . . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 223 | 34 4 105 80 Spaces Moved 383 | 30 8 197 148 Core 383 | 30 8 197 148 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 4 55 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 405 | 41 7 203 154 Wait 5 | . . 1 4 Move 380 | 29 7 196 148 Hop . | . . . . Pick Up 6 | . . 5 1 Fast Attach 6 | 6 . . . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop 3 | 1 . 1 1 Fire 5 | 5 . . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 12) 35 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 8) 39 | -10/Materials | Entered Mines 46 | -10/Mines | Met a Derelict bent on vengeance 92 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 103 | -10/Mines | Found a hidden stash of uninstalled traps 129 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 140 | -10/Mines | Discovered new exit (range 10) 144 | -10/Mines | Entered Materials 144 | -9/Materials | Evolved 2 slots: Utility x2 224 | -9/Materials | Self-destructed Last Messages --------------- 00155_ Dropped Shock Trap. 00156_ Acquired Imp. Sensor Array. 00159_ Triggered Shock Trap. 00159_ The floor emits a surge of raw power. 00159_ System corrupted (+2). 00162_ W-16 Scout sends out distress signal. 00164_ K-01 Serf collects debris. 00199_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00200_ O-16 Technician sends out distress signal. 00200_ O-16 Technician uses terminal to summon reinforcements. 00200_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00200_ O-16 Technician locks terminal. 00202_ W-16 Scout sends out distress signal. 00205_ System corrupted: Energy discharge (-30). 00210_ Connecting with Terminal... 00210_ Current location identified: Materials 00210_ ALERT: Suspicious activity at Terminal M010. Dispatching Investigation squad. 00215_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ?????????#? ?????# #???#???? | | ???????########??# #????#??? | | ???????# ? ?# ###?##### | | ???????# ?# #??## | | ???????? ??# #???# | | ???????? ??# #???# | | ????#????* " ??## #?#?# | | ???????? "R???# #?#?# | | ???##????? ""???# #???# | | ??######?? ????# #???# | | ??# ####+###### #???# | | ??# #?#?# | | ??# T #??## | | ??# ########### ##??# | | ??## ##???????## ######## | | ???# #?##???#??# " | | ?#?# g#??????#??# "T | | ???# #???????? # | | ??## ##????" ?# ######## | | ??# g[ # ?""" #######??????? | | ??# # """ #??????????##? | | ?## T + /#??????????#?? | | ??# # """ ##?#?????????? | | ?### ##??""" ????##?????#?? | | ???#gg#?????" ??????????????? | | ???# @#???? ???????????#?????? | | ???# #??????????????#??????#? | | #??# #????????????#?????????? | | #??# #??????#???????????????? | | ???# ###############????????? | | #??# + #??#?????? | | ???# # ! """ ?????????? | | ???# # """ ?????????? | | #??#### ""T"" """ ?????????? | | ??????# """"" #????????? | | ??????# #????????? | | ???#??###############????????? | | ?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 139 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpTractorPrototype Manual? 0 Play Time 00:04:52 Cumulative 263.7 hours Start 2020.12.16 @ 21:31:56 End 2020.12.16 @ 21:35:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b810f33-2dfa-4e4e-80fb-40cd64d2a0c6