Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.27 @ 12:51:52 Player: TravelDemon Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (140) 700 Value Destroyed (5538) 5538 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (1155) 1155 TOTAL SCORE: 13493 Bonus ------- High Alert Combat Kills 439 Follower Combat Kills 405 Met Imprinter 300 Was Imprinted 300 Friendly Fire -289 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter Improved Kinecellerator Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Hardcell Cannon Heavy Gauss Cannon Lance > --- INVENTORY -------- Neutrino Core Improved Terrain Scanner Improved Shield Generator Advanced Hacking Suite Tesla Rifle Plasma Rifle Heavy Battle Rifle Heavy Battle Rifle Makeshift Axe Makeshift Axe [Rating: 108] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Flak Cannon Energy Gun Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Flak Cannon Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 6 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 1 2 . . . Utility 5 | . . . 1 . . . 3 . . . 1 Weapon 3 | . . . 1 . . . 2 . . . . Parts Attached 165 | 6 6 4 15 . 3 1 25 26 8 5 66 Power 21 | 1 1 1 3 . 1 . 2 3 . . 9 Engine 7 | 1 . 1 3 . 1 . 1 . . . . Core 13 | . 1 . . . . . 1 3 . . 8 Reactor 1 | . . . . . . . . . . . 1 Propulsion 42 | 2 . . 5 . . 1 5 11 . . 18 Treads 23 | 2 . . 5 . . 1 2 6 . . 7 Leg 2 | . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 5 Flight 12 | . . . . . . . 3 5 . . 4 Utility 54 | 1 3 2 3 . . . 12 7 6 2 18 Device 26 | . . . . . . . 5 3 1 2 15 Storage 6 | 1 2 1 . . . . . 1 . . 1 Processor 7 | . 1 1 . . . . 1 1 2 . 1 Hackware 3 | . . . . . . . 2 . . . 1 Protection 12 | . . . 3 . . . 4 2 3 . . Artifact . | . . . . . . . . . . . . Weapon 48 | 2 2 1 4 . 2 . 6 5 2 3 21 Energy Gun 11 | . 1 . . . . . 4 3 1 . 2 Energy Cannon 5 | . . . . . . . . . . . 5 Ballistic Gun 12 | 2 . 1 . . . . 1 1 . 3 4 Ballistic Cannon 13 | . . . 4 . 1 . . . . . 8 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . 1 . . . 1 . 1 . 1 . 2 Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . 1 . 2 Parts Lost 73 | . . 2 3 . . 4 12 6 11 . 35 Power 8 | . . 1 1 . . . 1 1 . . 4 Propulsion 18 | . . . . . . 2 3 1 . . 12 Utility 23 | . . . 1 . . 1 4 4 6 . 7 Weapon 24 | . . 1 1 . . 1 4 . 5 . 12 Highest Loss Streak 16 | . . 1 1 . . 3 11 2 5 . 16 Average Slot Usage (%) 89 | . 99 97 99 100 99 98 58 83 85 93 83 Engine 4 | . 4 7 10 11 11 11 2 . . . . Core 4 | . 9 6 . . . . 3 4 5 5 8 Treads 21 | . 28 28 21 22 22 21 4 16 29 29 16 Flight 2 | . . . . . . . 12 9 . . 1 Device 5 | . . . . . . . 10 15 12 8 10 Storage 14 | . 22 28 22 22 22 22 4 4 5 5 6 Processor 3 | . 4 . . . . . 3 5 3 11 10 Protection 5 | . . . 10 11 11 10 5 4 5 5 1 Energy Gun 2 | . 3 10 . . . . 1 4 3 5 . Ballistic Gun 4 | . 21 . . . . . . 2 2 13 8 Ballistic Cannon 8 | . . . 21 22 22 21 . . . . 6 Slashing Weapon 7 | . 2 14 11 11 10 11 5 5 7 . . Piercing Weapon 1 | . . . . . . . . 3 5 5 3 Naked Turns 42 | . . . . . . . 39 . . . 3 Heaviest Build 97 | 13 41 41 60 60 61 61 72 67 61 65 97 Greatest Support 135 | 40 40 40 44 44 44 44 62 135 108 108 108 Greatest Overweight (x) 13 | 4 1 1 13 1 1 2 12 1 . . 2 Average Overweight (x) . | 3 . . 1 1 1 1 . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 10 10 10 10 Average Capacity 12 | 5 12 15 16 16 16 16 8 9 10 10 8 Most Carried 16 | 4 15 16 16 15 16 16 16 10 10 10 10 Average Carried 10 | 2 9 15 15 15 15 15 5 8 8 9 7 Final Capacity 16 | 6 16 16 16 16 16 16 4 10 10 10 4 Final Carried 16 | 4 15 15 15 15 16 15 4 9 8 10 . Class Distribution -------------------- 44% | Mutant 36% | Messiah-Mutant 8% | Messiah-Tank 4% | Messiah-Gunner 4% | Messiah-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Matter Collected 3519 | 231 281 40 584 . . 40 221 275 150 40 1657 Remotely . | . . . . . . . . . . . . Salvage Created 6022 | . 352 141 1039 . . 114 871 717 277 . 2511 Parts 301 | . 35 11 76 . . 8 24 47 13 . 87 Haulers Intercepted 2 | . . . 1 . . . . . . . 1 Recyclers Shooed 9 | . . . . . . . 5 . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 8 . . 13 . . Prevented 2 | . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Combat Hostiles Destroyed 110 | . 10 5 31 . . 2 9 10 7 . 36 Melee 56 | . 2 5 19 . . 2 4 8 6 . 10 Guns 26 | . 8 . . . . . 5 2 . . 11 Cannons 24 | . . . 12 . . . . . . . 12 AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 14 | . 5 . 3 . . 1 2 2 . . 1 Worker 4 | . . . . . . . 2 . . . 2 Builder 6 | . 1 . . . . . . 1 . . 4 Tunneler 2 | . . . . . . . . 2 . . . Hauler 2 | . . . 1 . . . . . . . 1 Recycler 5 | . . . . . . . 2 . . . 3 Operator 2 | . 1 . 1 . . . . . . . . Watcher 8 | . 3 . 2 . . . 1 1 . . 1 Swarmer 28 | . 5 3 12 . . . . . 3 . 5 Grunt 33 | . 5 2 8 . . . 4 1 1 . 12 Brawler 1 | . . . . . . . . . . . 1 Duelist 4 | . . . 2 . . 1 1 . . . . Sentry 18 | . . . 9 . . . 1 3 1 . 4 Hunter 5 | . . . . . . . . 1 . . 4 Programmer 21 | . . . . . . 1 3 5 2 . 10 Z-Courier 1 | . . . . . . . . . . . 1 Best Kill Streak 6 | . 3 2 6 . . 1 5 3 5 . 5 Combat Bots Only 6 | . 3 2 6 . . 1 3 2 5 . 5 Max Kills in Single Turn 2 | . 1 1 1 . . 1 1 2 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee 1 | . 1 1 1 . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Damage Taken 15977 | . 375 347 1284 . . 835 2604 1937 1905 . 6690 Core 2508 | . 62 58 93 . . 92 670 230 148 . 1155 Absorbed by Shields 926 | . . . . . . . . 92 . . 834 Core Remaining (%) 57 | 100 . 52 . . . 53 21 . . 62 . Volleys Fired 170 | . 35 1 37 . . . 16 10 . . 71 Largest 4 | . 2 1 2 . . . 2 3 . . 4 Hottest 392 | . 40 40 88 . . . 250 179 . . 392 Shots Fired 447 | . 67 1 74 . . . 17 30 . . 258 Gun 223 | . 67 1 . . . . 17 30 . . 108 Cannon 224 | . . . 74 . . . . . . . 150 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 351 | . 64 . 74 . . . 1 10 . . 202 Thermal 82 | . . . . . . . 16 10 . . 56 Explosive . | . . . . . . . . . . . . Electromagnetic 14 | . 3 1 . . . . . 10 . . . Robot Hit Streak 22 | . 18 . 9 . . . 6 16 . . 22 Robot Miss Streak 13 | . 3 1 13 . . . 6 5 . . 6 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 487 | . 52 14 111 . . 5 37 58 19 . 191 Core Hits 221 | . 18 6 53 . . 3 25 24 8 . 84 Critical Hits 17 | . . 1 1 . . . . 1 2 . 12 Critical Kills 8 | . . . 1 . . . . 1 1 . 5 Critical Parts Destroyed 9 | . . 1 . . . . . . 1 . 7 Melee Attacks 345 | . 6 21 73 . . 6 47 52 75 . 65 Impact . | . . . . . . . . . . . . Slashing 250 | . 6 21 73 . . 6 47 22 17 . 58 Piercing 95 | . . . . . . . . 30 58 . 7 Sneak Attacks 17 | . 1 . 4 . . . 5 3 . . 4 Combat Hostiles 1 | . . . 1 . . . . . . . . Follow-up Attacks 11 | . . . . . . . . 7 4 . . Damage Inflicted 16545 | . 735 310 1848 . . 153 2336 2166 644 . 8353 Guns 3820 | . 546 . . . . . 1025 510 . . 1739 Cannons 4427 | . . . 606 . . . . . . . 3821 Explosions 1212 | . . . . . . . 146 85 . . 981 Melee 7060 | . 189 310 1242 . . 153 1165 1571 644 . 1786 Ramming 26 | . . . . . . . . . . . 26 Kinetic 5392 | . 513 . 606 . . . 28 232 . . 4013 Thermal 3589 | . . . . . . . 997 172 . . 2420 Explosive 339 | . . . . . . . 146 85 . . 108 Electromagnetic 139 | . 33 . . . . . . 106 . . . Impact . | . . . . . . . . . . . . Slashing 5297 | . 189 310 1242 . . 153 1165 596 140 . 1502 Piercing 1763 | . . . . . . . . 975 504 . 284 Highest Corruption 19 | . . . . . . 3 . 2 19 19 13 Average Corruption 7 | . . . . . . 2 . 1 10 19 4 Corruption Purged . | . . . . . . . . . . . . Effects 150 | . . . . . . 4 . 3 65 25 53 Message Errors 25 | . . . . . . . . 1 10 4 10 Matter Fused 35 | . . . . . . 1 . . 18 6 10 Heat Flow Errors 14 | . . . . . . 2 . . 6 1 5 Energy Discharges 21 | . . . . . . 1 . 1 8 4 7 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . . . . 6 . 4 Data Loss (major) 6 | . . . . . . . . . 3 2 1 Misfires 2 | . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . 1 . Misdirections 14 | . . . . . . . . . 5 7 2 Targeting Errors 20 | . . . . . . . . 1 9 . 10 Overload Shots . | . . . . . . . . . . . . Overflow Damage 945 | . 51 . 63 . . . 216 137 6 . 472 Projectiles 153 | . . . . . . . . . . . 153 Explosions 174 | . . . . . . . . 33 . . 141 Melee 618 | . 51 . 63 . . . 216 104 6 . 178 Knockbacks 50 | . . . 22 . . . . . . . 28 Impact . | . . . . . . . . . . . . Kinetic 45 | . . . 19 . . . . . . . 26 Secondary 5 | . . . 3 . . . . . . . 2 Self-Inflicted Damage 247 | . . . . . . . . 76 . . 171 Shots 4 | . . . . . . . . 1 . . 3 Rammed 12 | . . . . . . . . . . . 12 Targets Rammed 12 | . . . . . . . . . . . 12 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 532 | . 8 4 216 . . 191 369 390 230 88 532 Average Temperature 143 | . 4 3 65 . . 92 155 112 96 53 178 Received Heat Transfer 2353 | . 105 69 303 . . 243 582 176 81 . 794 Effects 23 | . . . . . . . 3 . . . 20 Shutdowns 7 | . . . . . . . . . . . 7 Energy Bleed 6 | . . . . . . . 1 . . . 5 Interference 4 | . . . . . . . 2 . . . 2 Matter Decay 2 | . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 17 | . . . . . . . 7 . . . 10 Heat Transferred 4170 | . . . . . . . 1386 259 . . 2525 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Peak Influence 807 | . 175 110 417 48 . . 453 343 . . 807 Average Influence 215 | . 63 27 227 48 . . 244 233 . . 369 Maximum Alert Level 3 | . . . 2 . . . 2 1 . . 3 Low Security (%) 49 | 100 100 100 28 100 . . 34 26 . . 30 Level 1 35 | . . . 70 . . . 49 73 . . 21 Level 2 10 | . . . . . . . 15 . . . 30 Level 3 4 | . . . . . . . . . . . 17 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 2 . . . 7 3 . . 7 Investigation 5 | . . . . . . . 5 . . . . Extermination 8 | . . . . . . . 1 2 . . 5 Reinforcement 7 | . 2 . 2 . . . 1 . . . 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Distress Signals 14 | . 1 . 2 . . . 4 2 . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 234 | . 23 10 47 . . 9 35 27 8 . 75 Peak Tracking Total 12 | . 4 3 4 . . 4 7 4 5 . 12 Tactical Retreats 34 | . 5 2 3 . . 1 5 4 1 . 13 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Traps Triggered 11 | . 3 . 1 . . . 3 2 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Disabled 13 | . . . . . . . 3 1 1 . 8 Max in Single Turn 4 | . . . . . . . 2 1 1 . 4 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Machines Accessed 20 | . 6 . 8 . 1 . 2 . 1 1 1 Terminals 12 | . 6 . 6 . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 40 | . 9 . 17 . 5 . 6 . 1 1 1 Successful 28 | . 5 . 12 . 5 . 4 . 1 1 . Failed 12 | . 4 . 5 . . . 2 . . . 1 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 67 | . 11 . 11 . 1 . 29 5 . . 10 Terminals 22 | . 9 . 13 . . . . . . . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 3 . . . 1 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . . . 4 . 5 . . . 1 1 . Record 1 | . . . . . . . . . 1 . . Part Schematic 5 | . . . . . 5 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . 3 . . . . Insert Component 3 | . . . 1 . . . 2 . . . . Analyze 2 | . . . 1 . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . 5 . 4 . . . . . . . . Terminals 9 | . 5 . 4 . . . . . . . . Botnet 9 | . 5 . 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 3 . 4 . . . 1 . . . 1 Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 54 | . . . 1 . 5 . 36 . . . 12 Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 19 | . . . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Total Allies 9 | . . . . . 6 . 2 . . . 1 Largest Group 6 | . . . . . 6 6 2 . . . 1 Highest-Rated Group 203 | . . . . . 203 203 188 . . . 31 Highest-Rated Ally 94 | . . . . . 40 40 94 . . . 31 Zionite Dispatches 1 | . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 71 | . . . . . . 21 50 . . . . Total Damage 1968 | . . . . . . 618 1350 . . . . Kills 15 | . . . . . . 3 12 . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 2 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . 7 1 . . 2 Branch Access 1 | . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . 1 . . . . Prototype Schematics 3 | . . . . . . . 2 . . . 1 Unaware Analyses 1 | . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Turns Passed 14316 | 145 1151 1488 1984 15 2140 469 1072 1263 1568 359 2662 Spaces Moved 9200 | 61 557 794 860 10 1284 268 1543 1463 802 206 1352 Core 182 | 60 . . 1 . . . 72 . . . 49 Treads 6165 | 1 557 794 859 10 1284 268 128 363 802 206 893 Legs 1 | . . . . . . . . . . . 1 Wheels . | . . . . . . . . . . . . Hover 296 | . . . . . . . . . . . 296 Flight 2556 | . . . . . . . 1343 1100 . . 113 Fastest Speed 31 | 50 160 160 145 165 165 165 34 31 170 170 50 Average Speed 128 | 218 171 175 166 165 165 165 45 67 170 170 141 Slowest Speed 700 | 250 180 180 700 165 165 185 650 170 170 170 210 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . 11 3 . . . Cave-ins Triggered 2 | . . . . . . . . . 2 . . Exploration Rate (%) 50 | 6 92 98 68 5 90 50 39 28 77 27 24 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 5 | . . . . . 1 . . . . . 4 Known Exits Taken 6 | . . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . . Scrap Searched 9 | . . 1 . . 2 3 . . 3 . . Spaces Dug 67 | . . . 7 . . . 21 7 30 . 2 Terrain Destroyed 295 | . . . 7 . . . 45 24 30 . 189 Melee 67 | . . . 7 . . . 21 7 30 . 2 Projectile 103 | . . . . . . . . 4 . . 99 AOE 125 | . . . . . . . 24 13 . . 88 Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Upp Upp Fac Total 10797 | 70 672 843 1197 9 1310 284 1781 1644 915 213 1859 Wait 721 | . 52 13 188 . 7 10 132 33 45 . 241 Move 9160 | 60 556 793 859 9 1283 267 1520 1457 799 205 1352 Hop 13 | . . . . . . . 11 2 . . . Pick Up 81 | 4 12 9 10 . 6 . 4 17 1 3 15 Fast Attach 90 | 6 4 1 9 . 2 . 11 16 7 4 30 Attach 53 | . . 3 3 . . 1 14 9 2 1 20 Detach 23 | . 2 1 2 . 1 . 3 3 . . 11 Swap 23 | . 2 . 3 . 1 . . 1 . . 16 Drop 72 | . 3 1 13 . 10 . 3 16 1 . 25 Fire 170 | . 35 1 37 . . . 16 10 . . 71 Melee 320 | . 6 21 73 . . 6 47 44 58 . 65 Ram 12 | . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 58 | . . . . . . . 20 36 2 . . Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Res / *Upp / *Ext) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 10) 739 | -10/Materials | Discovered new exit (range 13) 1281 | -10/Materials | Discovered new exit (range 7) 1297 | -10/Materials | Entered Mines 1369 | -10/Mines | Learned Materials garrison access intel 1747 | -10/Mines | Assembled infested the area 1752 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2185 | -10/Mines | Discovered new exit (range 9) 2227 | -10/Mines | Discovered new exit (range 11) 2243 | -10/Mines | Found a hidden stash of uninstalled traps 2360 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2712 | -10/Mines | Identified exit to Materials 2785 | -10/Mines | Entered Materials 2785 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3252 | -9/Materials | Discovered new exit (range 14) 3482 | -9/Materials | Discovered new exit (range 10) 4127 | -9/Materials | Discovered new exit (range 16) 4344 | -9/Materials | Identified exit to Mines 4676 | -9/Materials | Repaired Adv. Treads 4769 | -9/Materials | Entered Mines 4770 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4784 | -9/Mines | Entered Zion 4899 | -7/Zion | Given A8's code to call for help 4906 | -7/Zion | Identified exit to Deep Caves 5350 | -7/Zion | Learned Factory terminal intel 5503 | -7/Zion | Loaded intel: 5 derelict terminal locations 5982 | -7/Zion | Found Prototype Energy Gun 6114 | -7/Zion | Gained Derelict followers 6336 | -7/Zion | Imprinted 6338 | -7/Zion | Declared Zion's savior 6636 | -7/Zion | Build established: Messiah-Mutant 6900 | -7/Zion | Discovered new exit (range 11) 6924 | -7/Zion | Entered Proximity Caves 6924 | -6/Proximity Caves | Accompanied by 6 allies 7025 | -6/Proximity Caves | Learned location of 1 exit from Factory 7187 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7251 | -6/Proximity Caves | Spotted B-75 Beast 7346 | -6/Proximity Caves | Discovered new exit (range 14) 7393 | -6/Proximity Caves | Entered Factory 7393 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 7394 | -6/Factory | Identified exit to Factory 7394 | -6/Factory | Identified Storm Laser 7395 | -6/Factory | Loaded intel: 20 terminal locations 7405 | -6/Factory | Lost 3 parts (1n1u1w) 7763 | -6/Factory | Core integrity fell below 50% 7763 | -6/Factory | Released all parts (3) 7778 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7781 | -6/Factory | Lost 11 parts (1p2n4u4w) 7784 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7850 | -6/Factory | Retrieved Zion intel report: Active Garrisons 7920 | -6/Factory | Retrieved Zion intel report: Component Schematics 7961 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8019 | -6/Factory | Retrieved Zion intel report: Emergency Access 8043 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8105 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8132 | -6/Factory | Discovered new exit (range 6) 8157 | -6/Factory | Identified exit to Lower Caves 8343 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 8409 | -6/Factory | Discovered exit to Lower Caves (range 9) 8465 | -6/Factory | Entered another Factory area 8465 | -5/Factory | Evolved 2 slots: Propulsion x2 8881 | -5/Factory | Retrieved Zion intel report: Branch Access 8881 | -5/Factory | Identified exit to Upper Caves 9009 | -5/Factory | Spotted B-75 Beast 9641 | -5/Factory | Garrison activated, responded to threat 9648 | -5/Factory | Build established: Messiah-Tank 9728 | -5/Factory | Entered Upper Caves 9751 | -5/Upper Caves | Learned 4 Factory zone layouts 9812 | -5/Upper Caves | Found Alien Artifact 9817 | -5/Upper Caves | Identified Dimensional Node Initializer 9817 | -5/Upper Caves | Initialized slip node 9993 | -5/Upper Caves | Build established: Messiah-Mutant 10100 | -5/Upper Caves | Crushed by falling debris 10146 | -5/Upper Caves | Encountered a Warlord checkpoint 10453 | -5/Upper Caves | System corruption reached 10% 10495 | -5/Upper Caves | Lost 4 parts (2u2w) 10834 | -5/Upper Caves | Build established: Messiah-Assassin 11183 | -5/Upper Caves | Crushed by falling debris 11201 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11228 | -5/Upper Caves | Discovered new exit (range 8) 11260 | -5/Upper Caves | Lost 5 parts (3u2w) 11294 | -5/Upper Caves | Identified exit to Upper Caves 11296 | -5/Upper Caves | Entered another Upper Caves area 11481 | -5/Upper Caves | Build established: Messiah-Mutant 11599 | -5/Upper Caves | Discovered new exit (range 12) 11618 | -5/Upper Caves | Identified exit to Factory 11655 | -5/Upper Caves | Entered Factory 11655 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11656 | -4/Factory | Identified exit to Research 11982 | -4/Factory | Discovered new exit (range 21) 12073 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 12093 | -4/Factory | Build established: Messiah-Tank 12159 | -4/Factory | Identified exit to Upper Caves 12427 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 12428 | -4/Factory | Zion Kinetic Resupply teleported in 12863 | -4/Factory | Build established: Messiah-Mutant 12934 | -4/Factory | Terminal network hard line cut 13674 | -4/Factory | Core integrity fell below 50% 13680 | -4/Factory | Lost 16 parts (2p4n4u6w) 14171 | -4/Factory | Lost 6 parts (1p1n1u3w) 14192 | -4/Factory | Discovered new exit (range 13) 14201 | -4/Factory | Identified exit to Extension 14214 | -4/Factory | System corruption reached 10% 14257 | -4/Factory | Core integrity fell below 20% 14285 | -4/Factory | Lost 5 parts (1n1u3w) 14314 | -4/Factory | Released all parts (6) 14317 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14237_ Electrolaser destroyed. 14242_ System corrupted: Energy discharge (-81). 14242_ K-01 Serf cleans the Subcomponent Replicator. 14248_ Imp. Terrain Scanner destroyed. 14249_ K-01 Serf cleans the Subcomponent Replicator. 14254_ Wave Gun destroyed. 14255_ K-01 Serf cleans the Subcomponent Replicator. 14257_ System corrupted: Antigrav System rejected. 14257_ K-01 Serf cleans the Subcomponent Replicator. 14289_ Adv. Heat Sink destroyed. 14289_ Biometal Medium Treads destroyed. 14292_ Pressure Siphon disabled. 14306_ U-05 Engineer lays Concrete. 14314_ Antigrav System destroyed. 14314_ Released Mic. Fission Core. 14314_ Released Adv. Signal Interpreter. 14314_ Released Broken Adv. Terrain Scan Processor. 14314_ Released Imp. Gyrokinetic Inverter. 14314_ Released Mic. Fission Core. 14314_ Released Antigrav System. 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"?????????????? | | ######*################?????????? "?????????????? | | ###### #???##########???##??????? ??????????????? | | ###### ######?#####??#??#???#???? ??????????????? | | /###### #?########??##??????#????? ??????????????? | | "##### ##########?#?####????????????????????????? | | ######+########??#?###?##???????????????????????? | | # ##?#######?#??????????????????????? | | # """ """ """ #######??#?#??????????????????????? | | # """ """ """ #####?#?#???#?????????????????????? | | " """ """ """ #########??#??????????????????????? | | # #?####???##??#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 78 Targeting Accuracy 6 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 21 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Beamcaster | -6/Factory | Scanalyzed Plasma Rifle | -6/Factory | Z-intel Particle Charger | -6/Factory | Z-intel Imp. EM Pulse Cannon | -6/Factory | Z-intel Hvy. Plasma Cannon | -6/Factory | Z-intel Flak Cannon | -6/Factory | Z-intel Imp. Medium Armor Plating | -6/Factory | Z-intel Com. Battery | -6/Factory | Z-intel Imp. System Shield | -6/Factory | Z-intel Pulse Rifle | -6/Factory | Z-intel Com. Wheel | -6/Factory | Z-intel Lrn. Sensor Array | -6/Factory | Z-intel Cesium-ion Thruster | -6/Factory | Z-intel Component Analysis Suite | -6/Factory | Z-intel Imp. Hacking Suite | -6/Factory | Z-intel EM Shield | -6/Factory | Z-intel Med. Reactive Plating | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Hpw. Electrolaser | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Exp. Utility Shielding | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Exp. Optical Array | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Hvy. Proton Cannon | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Mni. Fusion Reactor | -4/Factory | Z-intel Exp. Hacking Suite | -4/Factory | Z-intel Cld. Proton Cannon | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Tiamat Missile Launcher | -4/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Dodgeball, But With Guns Freeware Party Time Challenges ------------ None Game ------ Seed RemoteParticleTearclaws Manual? 0 Play Time 02:42:14 Cumulative 36.7 hours Start 2020.04.25 @ 18:35:11 End 2020.04.27 @ 12:51:52 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 51 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 28 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb86b371-9b23-4031-b2ac-56069f382e68