Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.21 @ 23:27:56 Player: yub Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (437) 2185 Value Destroyed (21468) 21468 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (7548) 7548 TOTAL SCORE: 38041 Bonus ------- High Alert Combat Kills 4948 Entered Garrisons 600 Used RIF Installer 1500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 29/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (550) Ox10 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Armor Integrity Analyzer > --- WEAPON (7) ------- (None) > --- INVENTORY (12) --- Light Antimatter Reactor Advanced Heat Sink Advanced Targeting Computer Advanced Weapon Cycler Centrium Light Armor Plating Antimissile System Axe Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Advanced Armor Integrity Analyzer Advanced Weapon Cycler Centrium Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- Phase Gun Improved Matter Neutralizer Coil Gun Coil Gun Tri-rail Accelerator Heavy Proton Missile Launcher > --- INVENTORY -------- Light Antimatter Reactor Medium Treads Biometal Medium Treads Advanced Heat Sink Advanced Targeting Computer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Centrium Light Armor Plating Antimissile System Plasma Rifle Coil Gun Axe [Rating: 149] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Improved Heavy Armor Plating Weapon Coil Gun Energy Gun Plasma Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Heavy Proton Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Gar Fac Gar Fac Fac Res Tes Slots Evolved 14 | . . . 2 2 2 . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . 1 1 . . . . . . . . . . Utility 6 | . . . 2 . 1 . . 1 . . . 1 1 . . Weapon 5 | . . . . 1 . . . 1 . . . 1 1 1 . Parts Attached 244 | 6 2 2 20 10 9 10 9 9 6 17 6 13 33 40 52 Power 26 | 1 . 1 2 2 . 1 2 . 2 1 . 1 4 4 5 Engine 9 | 1 . 1 2 1 . 1 1 . 2 . . . . . . Core 9 | . . . . 1 . . 1 . . 1 . 1 3 2 . Reactor 8 | . . . . . . . . . . . . . 1 2 5 Propulsion 45 | 2 . . 4 4 4 1 6 4 . 4 1 4 4 3 4 Treads 43 | 2 . . 4 4 4 1 6 4 . 4 1 4 4 3 2 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . Utility 84 | 1 2 . 9 . 3 7 . 4 2 7 . 5 9 16 19 Device 41 | . . . 7 . . 2 . 1 1 4 . 2 2 10 12 Storage 7 | 1 2 . . . . . . . . . . 1 . 1 2 Processor 9 | . . . 2 . . 2 . 1 . . . . 2 . 2 Hackware . | . . . . . . . . . . . . . . . . Protection 27 | . . . . . 3 3 . 2 1 3 . 2 5 5 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 89 | 2 . 1 5 4 2 1 1 1 2 5 5 3 16 17 24 Energy Gun 12 | . . . . . . . . . . . . . . 2 10 Energy Cannon 3 | . . . . . . . . . . . . . . . 3 Ballistic Gun 56 | 2 . 1 5 4 2 1 1 1 2 4 5 2 7 11 8 Ballistic Cannon 8 | . . . . . . . . . . 1 . 1 4 1 1 Launcher 4 | . . . . . . . . . . . . . . 2 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . 5 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 1 1 . . . . 1 . . . 1 7 Parts Lost 80 | . . 1 3 . . . 5 2 4 7 1 . 7 17 33 Power 8 | . . . 1 . . . 1 . 1 . . . . 1 4 Propulsion 14 | . . . 2 . . . 3 . . 1 1 . . 1 6 Utility 24 | . . . . . . . . 2 1 4 . . 1 7 9 Weapon 34 | . . 1 . . . . 1 . 2 2 . . 6 8 14 Highest Loss Streak 24 | . . 1 1 . . . 2 2 2 2 1 . 2 3 24 Average Slot Usage (%) 93 | . 99 99 98 100 91 96 98 93 99 96 93 93 87 83 83 Engine 4 | . 14 14 11 1 7 7 6 6 5 5 . . . . . Core 1 | . . . . 7 . . . . . . 6 5 4 5 . Reactor 1 | . . . . . . . . . . . . . . 2 8 Treads 21 | . 28 28 21 27 29 30 28 26 26 25 26 23 14 8 8 Device 8 | . . . 14 9 . 5 7 6 13 9 6 7 9 11 17 Storage 12 | . 27 28 22 18 11 7 7 6 6 6 6 7 10 9 11 Processor 8 | . . . 6 9 7 11 15 12 13 13 13 11 10 7 3 Protection 4 | . . . . . 10 8 7 5 6 5 6 5 5 4 1 Ballistic Gun 23 | . 28 27 21 27 22 22 23 25 25 25 26 23 24 22 11 Ballistic Cannon 1 | . . . . . . . . . . . . 4 4 3 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 140 | 12 72 72 80 83 97 73 55 72 69 76 76 101 115 129 140 Greatest Support 150 | 40 40 40 40 69 89 97 97 120 120 120 118 116 150 150 150 Greatest Overweight (x) 17 | . 1 1 3 1 1 . . . . . . . 1 1 17 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 6 20 20 20 20 20 12 12 12 12 12 12 18 18 18 18 Average Capacity 16 | 4 19 20 20 20 16 12 12 12 12 12 12 14 18 18 15 Most Carried 20 | 4 20 20 20 20 20 12 12 12 12 12 12 18 18 18 18 Average Carried 14 | 2 13 19 19 19 15 10 10 10 10 11 11 13 17 15 15 Final Capacity 20 | 6 20 20 20 20 12 12 12 12 12 12 12 18 18 18 12 Final Carried 20 | 4 20 20 20 20 12 10 12 10 11 12 12 18 17 17 7 Class Distribution -------------------- 23% | Scavenger-Gunner 19% | Gunner 16% | Hauler-Mutant 16% | Scavenger-Executioner 8% | Executioner 6% | Scavenger-Mutant 4% | Hauler-Gunner 4% | Tank Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Hauler-Gunner | -7/Factory Gunner | -7/Storage Scavenger-Gunner | -7/Garrison Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Gunner | -5/Factory Executioner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Gar Fac Gar Fac Fac Res Tes Matter Collected 14620 | 198 234 184 545 330 408 778 1086 441 544 887 630 782 2577 2885 2111 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 22129 | . 375 416 1080 511 443 1272 1443 537 919 1384 1234 1472 3974 4010 3059 Parts 1094 | . 42 20 61 26 28 57 69 30 47 82 44 89 213 170 116 Haulers Intercepted 16 | . 2 . 3 1 . 2 . . . 2 . 2 3 1 . Recyclers Shooed 11 | . 1 . 2 . 2 . . . . 1 . 1 1 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Gar Fac Gar Fac Fac Res Tes Combat Hostiles Destroyed 345 | . 10 10 18 8 6 17 32 11 19 23 20 25 51 53 42 Guns 313 | . 10 10 18 8 6 17 32 11 19 23 20 23 49 40 27 Cannons 30 | . . . . . . . . . . . . 2 2 11 15 AOE 2 | . . . . . . . . . . . . . . 2 . Classes Destroyed 21 | . 5 . 3 1 3 . . 1 1 2 . . . . 5 Worker 13 | . . . . . . . . 1 . 3 . 1 5 3 . Builder 12 | . 1 . . . . . . . . 1 . 1 7 2 . Hauler 16 | . 2 . 3 1 . 2 . . . 2 . 2 3 1 . Recycler 21 | . . . 4 1 1 4 . 1 . . . 1 2 4 3 Mechanic 6 | . . . . . . . . . . 1 . . 3 2 . Operator 7 | . . . . 1 2 . . . . . . . 1 1 2 Watcher 13 | . 3 . . 2 . . . . . 3 . . 3 1 1 Swarmer 77 | . 9 . 4 3 . . 14 7 7 9 . 8 12 4 . Saboteur 1 | . . . . . . . . . . 1 . . . . . Grunt 127 | . 1 10 11 4 . 9 11 . 9 7 13 6 9 19 18 Brawler 6 | . . . 1 . . . . . . . . 1 1 2 1 Duelist 10 | . . . . . 1 . . . . 2 4 . 1 2 . Researcher 4 | . . . . . . . . . . . . . . . 4 Sentry 31 | . . . 2 1 3 7 6 1 . . 3 1 4 3 . Hunter 40 | . . . . . 1 . 1 2 2 2 . 4 8 10 10 Programmer 47 | . . . . . 1 1 . 1 . 2 . 5 16 13 8 Q-Series 1 | . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . 1 . . . . . . Striker 2 | . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . 1 Protovariant X 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 4 4 8 3 2 5 4 3 7 6 7 4 10 7 10 Combat Bots Only 8 | . 3 4 8 3 2 3 4 2 7 6 7 4 7 6 7 Max Kills in Single Turn 3 | . 1 1 1 2 1 1 2 2 2 2 2 3 3 2 2 Gunslinging 2 | . . . . 1 . . 1 . 1 1 1 2 1 1 1 Exploded 1 | . . . . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Gar Fac Gar Fac Fac Res Tes Damage Taken 22278 | . 144 396 785 256 262 748 1173 738 916 1020 711 1139 3953 4233 5804 Core 2320 | . 12 74 103 11 30 39 137 27 123 12 46 116 279 311 1000 Absorbed by Shields 946 | . . . . . . . . . . . . . . 138 808 Reduced by Siege Mode 70 | . . . . . . . . . . . . . 30 40 . Core Remaining (%) 80 | 100 . 65 74 98 . . 70 . . . 75 88 75 . . Volleys Fired 904 | . 38 49 64 30 25 76 112 26 33 48 35 35 96 120 117 Largest 7 | . 2 2 2 3 3 3 3 4 4 4 4 5 6 7 6 Hottest 456 | . 40 40 46 75 75 75 75 105 115 133 120 177 238 346 456 Shots Fired 3367 | . 76 95 128 90 75 226 336 103 131 192 139 162 516 606 492 Gun 3106 | . 76 95 128 90 75 226 336 103 131 191 139 143 465 521 387 Cannon 249 | . . . . . . . . . . 1 . 19 51 82 96 Launcher 12 | . . . . . . . . . . . . . . 3 9 Special . | . . . . . . . . . . . . . . . . Kinetic 3195 | . 76 95 128 90 75 226 336 103 131 192 139 162 516 597 329 Thermal 131 | . . . . . . . . . . . . . . 6 125 Explosive 3 | . . . . . . . . . . . . . . 3 . Electromagnetic 38 | . . . . . . . . . . . . . . . 38 Robot Hit Streak 85 | . 12 27 29 23 37 33 49 42 85 42 46 22 62 50 48 Robot Miss Streak 4 | . 1 2 1 1 1 2 3 3 1 1 2 3 2 3 4 Penetration Max 2 | . . . . . . . . 1 . 2 1 1 2 1 1 Secondary Targets 47 | . 1 1 . 1 . 2 8 1 6 4 5 3 8 3 4 Max Gunslinging Chain 2 | . 1 1 . 1 . 1 1 1 1 1 1 2 1 1 1 Shots Hit Robots 2405 | . 54 54 104 71 61 167 190 76 95 147 100 98 359 452 377 Core Hits 979 | . 22 21 35 24 22 46 89 27 42 63 47 53 151 176 161 Critical Hits 82 | . . 1 2 . 1 1 2 1 2 6 5 7 13 30 11 Critical Kills 33 | . . . 1 . . . 1 . 2 5 3 3 6 10 2 Critical Parts Destroyed 48 | . . 1 1 . 1 1 1 1 . 1 2 3 7 20 9 Melee Attacks 6 | . . . . . . . . . . . . . 3 2 1 Impact . | . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . 3 2 1 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 53773 | . 603 559 1417 1007 999 2689 2793 1143 1901 3448 2489 2972 9188 11149 11416 Guns 45443 | . 582 559 1417 1007 999 2689 2793 1143 1901 3062 2489 2424 8279 9031 7068 Cannons 6724 | . . . . . . . . . . 29 . 294 705 1881 3815 Explosions 1383 | . . . . . . . . . . 329 . 215 71 235 533 Melee . | . . . . . . . . . . . . . . . . Ramming 223 | . 21 . . . . . . . . 28 . 39 133 2 . Kinetic 49009 | . 582 559 1417 1007 999 2689 2793 1143 1901 3091 2489 2718 8984 10768 7869 Thermal 3234 | . . . . . . . . . . 329 . 215 71 144 2475 Explosive 235 | . . . . . . . . . . . . . . 235 . Electromagnetic 1072 | . . . . . . . . . . . . . . . 1072 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 33 | . 1 1 . . . . . 2 2 2 2 2 14 8 33 Average Corruption 4 | . 1 1 . . . . . 1 2 2 2 1 5 3 11 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 354 | . 3 5 . . . . . 9 9 14 16 6 99 51 142 Message Errors 70 | . 2 2 . . . . . 2 4 4 3 4 20 10 19 Matter Fused 34 | . . . . . . . . . . . . . 11 4 19 Heat Flow Errors 27 | . . . . . . . . 3 . 2 . . 8 5 9 Energy Discharges 24 | . 1 1 . . . . . . . 2 4 . 6 4 6 Data Loss (minor) 29 | . . 1 . . . . . 2 . 3 3 . 8 3 9 Data Loss (major) 8 | . . . . . . . . . . . . . 3 2 3 Misfires 8 | . . . . . . . . . . . . . 1 2 5 Alerts 2 | . . . . . . . . . . . . . . . 2 Misdirections 10 | . . . . . . . . . . . . . 1 . 9 Targeting Errors 118 | . . 1 . . . . . 1 4 3 5 1 38 16 49 Weapon Failures 24 | . . . . . . . . 1 1 . 1 1 3 5 12 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 403 | . . . . . . . . . . 88 . . 50 126 139 Projectiles 289 | . . . . . . . . . . . . . 50 126 113 Explosions 111 | . . . . . . . . . . 85 . . . . 26 Melee 3 | . . . . . . . . . . 3 . . . . . Knockbacks 76 | . 1 . . . . . . . . 1 . . 8 20 46 Impact 3 | . 1 . . . . . . . . . . . 2 . . Kinetic 69 | . . . . . . . . . . 1 . . 5 18 45 Secondary 4 | . . . . . . . . . . . . . 1 2 1 Self-Inflicted Damage 703 | . . . . . . . . . . 205 . 418 . . 80 Shots 11 | . . . . . . . . . . 4 . 6 . . 1 Rammed 16 | . 2 . . . . . . . . 1 . 4 8 1 . Targets Rammed 17 | . 2 . . . . . . . . 1 . 4 9 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . Highest Temperature 547 | . . 19 . 12 475 302 11 248 29 216 7 57 240 503 547 Average Temperature 97 | . . 7 . 7 102 87 4 47 13 43 5 7 70 127 139 Received Heat Transfer 3476 | . 6 291 405 153 66 375 381 24 228 243 354 54 264 464 168 Effects 26 | . . . . . 2 3 . . . . . . 2 9 10 Energy Bleed 4 | . . . . . . . . . . . . . . . 4 Interference 15 | . . . . . . 3 . . . . . . 2 7 3 Matter Decay 1 | . . . . . 1 . . . . . . . . . . Short Circuit 6 | . . . . . 1 . . . . . . . . 2 3 Siege Activations 3 | . . . . . . . . . . . . . 1 2 . Total Turns 70 | . . . . . . . . . . . . . 35 35 . Longest Duration 35 | . . . . . . . . . . . . . 35 19 . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . 4 Heat Transferred 4948 | . . . . . . . . . . 350 . 100 50 185 4263 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Gar Fac Gar Fac Fac Res Tes Peak Influence 1068 | . 204 120 195 220 132 270 978 691 783 800 947 1068 877 1057 979 Initial 447 | . . . 39 25 43 31 78 444 303 356 447 430 440 378 420 Average 389 | . 49 23 59 103 31 105 535 564 475 596 753 585 365 733 704 Maximum Alert Level 3 | . 1 . . 1 . 1 3 2 3 3 3 3 3 3 3 Low Security (%) 38 | 100 91 100 100 86 100 93 12 . . . . . 22 . . Level 1 12 | . 8 . . 13 . 6 20 1 46 20 . 17 40 2 . Level 2 27 | . . . . . . . 37 98 38 41 45 56 29 36 50 Level 3 20 | . . . . . . . 29 . 15 37 54 25 7 61 49 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 60 | . . . 4 . 2 3 . 1 . 5 . 5 12 13 15 Investigation 9 | . . . 2 . . . . . . . . 1 2 3 1 Extermination 21 | . . . . . 1 1 . 1 . 1 . 2 7 4 4 Reinforcement 22 | . . . 2 . 1 2 . . . 2 . 2 2 2 9 Assault 8 | . . . . . . . . . . 2 . . 1 4 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 1 . 1 1 . 2 Haulers Reinforced 3 | . . . . . . 1 . . . 1 . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Gar Fac Gar Fac Fac Res Tes Distress Signals 16 | . 2 3 6 1 . 1 . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 435 | . 17 10 20 11 8 22 36 18 19 28 19 26 63 69 69 Peak Tracking Total 8 | . 4 3 8 3 2 3 6 4 5 5 7 4 5 6 6 Tactical Retreats 19 | . 2 . 1 . . . 3 4 1 . . 1 . 4 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Gar Fac Gar Fac Fac Res Tes Traps Triggered 18 | . 2 . 1 . . 1 2 2 1 1 2 1 3 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 10 | . 6 . . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Gar Fac Gar Fac Fac Res Tes Machines Disabled 60 | . . . 1 . . 2 3 . 1 16 1 13 13 2 8 Max in Single Turn 13 | . . . 1 . . 1 1 . 1 13 1 5 2 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . Garrison Relay 5 | . . . . . . . 3 . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Gar Fac Gar Fac Fac Res Tes Machines Accessed 52 | . 9 1 7 2 3 5 . 4 . 4 . 4 7 4 2 Terminals 25 | . 8 . 4 1 1 3 . 1 . 3 . 1 2 1 . Fabricators 6 | . . . . . 1 . . 1 . . . 1 1 1 1 Repair Stations 6 | . . . 1 . . 1 . . . . . 2 1 . 1 Recycling Units 6 | . 1 . 1 . . . . . . . . . 2 2 . Scanalyzers 5 | . . . 1 1 1 . . 1 . . . . 1 . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . . . . . Total Hacks 119 | . 22 1 14 5 7 10 . 9 . 7 . 10 20 10 4 Successful 76 | . 19 1 11 5 4 4 . 5 . 4 . 5 12 6 . Failed 43 | . 3 . 3 . 3 6 . 4 . 3 . 5 8 4 4 Catastrophic 1 | . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . 1 . . Terminals 56 | . 21 . 8 2 2 7 . 2 . 6 . 3 4 1 . Fabricators 18 | . . . . . 3 . . 3 . . . 3 5 3 1 Repair Stations 15 | . . . 2 . . 2 . . . . . 4 4 . 3 Recycling Units 11 | . 1 . 1 . . . . . . . . . 3 6 . Scanalyzers 15 | . . . 3 3 2 . . 3 . . . . 4 . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . . . . . Terminal Hacks 37 | . 18 1 5 2 1 1 . 2 . 3 . 1 2 1 . Record 9 | . 7 . . . . . . . . 1 . . . 1 . Part Schematic 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . 2 1 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . 1 . . . . . Emergency Access Points 3 | . . . 1 1 . . . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Disarm Traps 2 | . 1 . . . . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . . 1 . 1 . . . 1 . . . Fabricator Hacks 6 | . . . . . 1 . . . . . . 2 2 1 . Load Schematic 4 | . . . . . 1 . . . . . . 1 1 1 . Build 2 | . . . . . . . . . . . . 1 1 . . Repair Station Hacks 8 | . . . 2 . . 2 . . . . . 2 2 . . Scan Component 4 | . . . 1 . . 1 . . . . . 1 1 . . Repair 4 | . . . 1 . . 1 . . . . . 1 1 . . Recycling Unit Hacks 8 | . 1 . 1 . . . . . . . . . 2 4 . Report Inventory 4 | . 1 . . . . . . . . . . . 1 2 . Retrieve Components 4 | . . . 1 . . . . . . . . . 1 2 . Scanalyzer 14 | . . . 3 3 2 . . 2 . . . . 4 . . Insert Component 7 | . . . 2 1 1 . . 1 . . . . 2 . . Analyze 7 | . . . 1 2 1 . . 1 . . . . 2 . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . 1 . . . . . Unlock Access 3 | . . . . . . 1 . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 1 . . . . . . . 1 1 . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 35 | . 3 . 4 . 3 3 . 4 . 4 . 2 6 4 2 Full Trace Events 9 | . 2 . 1 . . . . . . . . 1 2 2 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 1 . . 2 . . . . 2 . . Parts Built 3 | . . . . . . . . . . . . 2 1 . . Matter 380 | . . . . . . . . . . . . 234 146 . . Time 94 | . . . . . . . . . . . . 58 36 . . Total Part Build Rating 17 | . . . . . . . . . . . . 14 3 . . Parts Repaired 4 | . . . 1 . . 1 . . . . . 1 1 . . Time 131 | . . . 26 . . 30 . . . . . 50 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 3 . . . . . . . . . 1 9 . Parts Scanalyzed 6 | . . . 1 1 1 . . 1 . . . . 2 . . Part Schematics Acquired 5 | . . . . 1 1 . . 1 . . . . 2 . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Gar Fac Gar Fac Fac Res Tes Used RIF Installer 3 | . . . . . . . 1 . 1 . 1 . . . . Command Fork 1 | . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . 13 . 5 1 3 . . . . Machine Destruction 22 | . . . . . . . 13 . 5 1 3 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Gar Fac Gar Fac Fac Res Tes Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . 5 . . . . . . . . . EXPLORE 5 | . . . . . . 5 . . . . . . . . . Ally Attacks 16 | . . . . . . 16 . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Gar Fac Gar Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 16 | . . . . . . 16 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Gar Fac Gar Fac Fac Res Tes Turns Passed 22884 | 72 1834 1396 1811 729 1392 1101 1702 800 694 1540 905 1751 2905 2278 1974 Spaces Moved 9924 | 41 926 408 809 323 539 429 722 427 341 817 395 794 1195 910 848 Core 10 | 6 . . . . . . . . . . . . . . 4 Treads 9908 | 35 926 408 809 323 539 429 722 427 341 817 395 794 1195 910 838 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 160 160 160 160 160 160 160 160 160 160 116 Average Speed 167 | 143 179 180 180 180 175 160 160 160 160 160 160 168 170 160 162 Slowest Speed 900 | 160 180 180 220 180 180 160 160 160 160 160 160 170 200 180 900 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 5 98 77 59 33 13 72 75 8 54 19 51 17 26 23 62 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 . 1 . 1 . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . . . . . 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . Spaces Dug 24 | . . . . . . . . . 4 . . . 4 15 1 Terrain Destroyed 385 | . . . . . . 1 . . 11 48 12 87 113 56 57 Melee 6 | . . . . . . . . . . . . . 3 2 1 Projectile 184 | . . . . . . 1 . . 11 4 12 21 71 37 27 AOE 195 | . . . . . . . . . . 44 . 66 39 17 29 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Gar Fac Gar Fac Gar Fac Fac Res Tes Total 14459 | 52 1029 987 1046 408 966 763 1149 508 423 944 589 1117 1784 1439 1255 Wait 3007 | . 47 519 120 32 370 239 294 32 39 34 138 249 398 327 169 Move 9911 | 40 925 407 808 322 538 429 721 426 340 817 394 793 1194 909 848 Hop . | . . . . . . . . . . . . . . . . Pick Up 167 | 5 15 4 11 4 7 2 6 7 4 14 5 12 23 25 23 Fast Attach 66 | 6 1 1 5 3 2 5 5 . . 2 . 2 7 7 20 Attach 103 | . . . 7 2 4 3 1 5 4 9 1 3 16 26 22 Detach 17 | . . . 3 . 1 . . . . 2 . . 4 5 2 Swap 75 | . 1 1 8 5 3 2 3 4 2 6 5 8 10 7 10 Drop 179 | 1 . 6 20 10 16 7 7 8 1 11 9 11 24 10 38 Fire 904 | . 38 49 64 30 25 76 112 26 33 48 35 35 96 120 117 Melee 6 | . . . . . . . . . . . . . 3 2 1 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 17 | . 2 . . . . . . . . 1 . 4 9 1 . Escape Stasis 6 | . . . . . . . . . . . 2 . . . 4 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac / Low x2 / Ext x2 / Gar) -6/Garrison -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 408 | -10/Materials | Discovered new exit (range 13) 410 | -10/Materials | Discovered new exit (range 13) 449 | -10/Materials | Build established: Hauler-Mutant 1589 | -10/Materials | Discovered new exit (range 5) 1646 | -10/Materials | Identified exit to Mines 1846 | -10/Materials | Discovered new exit (range 4) 1907 | -10/Materials | Entered Mines 2228 | -10/Mines | Discovered new exit (range 8) 2286 | -10/Mines | Discovered new exit (range 11) 2287 | -10/Mines | Learned location of Storage (-7) 2491 | -10/Mines | Excavation squad dispatched 2491 | -10/Mines | A large section of the Mines collapsed 2741 | -10/Mines | Excavation squad dispatched 2991 | -10/Mines | Excavation squad dispatched 3047 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3283 | -10/Mines | Found the Drone Emporium 3292 | -10/Mines | Found Prototype Device 3303 | -10/Mines | Entered Materials 3303 | -9/Materials | Evolved 2 slots: Utility x2 3319 | -9/Materials | Identified Bomb Drone Bay 3679 | -9/Materials | Repaired Assault Rifle 3875 | -9/Materials | Destroyed 8 combat bots 4159 | -9/Materials | Build established: Scavenger-Mutant 4339 | -9/Materials | Discovered new exit (range 15) 5042 | -9/Materials | Discovered new exit (range 12) 5114 | -9/Materials | Entered another Materials area 5114 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5400 | -8/Materials | Build established: Scavenger-Gunner 5728 | -8/Materials | Discovered new exit (range 15) 5776 | -8/Materials | Build established: Hauler-Gunner 5843 | -8/Materials | Entered Factory 5843 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6548 | -7/Factory | Identified exit to Storage 6548 | -7/Factory | Identified exit to Lower Caves 6836 | -7/Factory | Build established: Tank 7235 | -7/Factory | Entered Storage 7547 | -7/Storage | Repaired Enh. Autogun 7577 | -7/Storage | Learned location of Armory (-4) 7847 | -7/Storage | Build established: Gunner 8336 | -7/Storage | Identified exit to Garrison 8336 | -7/Storage | Entered Garrison 8344 | -7/Garrison | Installed Relay Interface Framework 8372 | -7/Garrison | Triggered checkpoint 8476 | -7/Garrison | Triggered checkpoint 8541 | -7/Garrison | Garrison Relay disabled 8794 | -7/Garrison | Triggered checkpoint 8934 | -7/Garrison | Triggered checkpoint 9063 | -7/Garrison | Discovered new exit (range 11) 9202 | -7/Garrison | Triggered checkpoint 9306 | -7/Garrison | Build established: Scavenger-Gunner 9319 | -7/Garrison | Garrison Relay disabled 9484 | -7/Garrison | Triggered checkpoint 9664 | -7/Garrison | Discovered new exit (range 15) 9724 | -7/Garrison | Triggered checkpoint 9751 | -7/Garrison | Garrison Relay disabled 9839 | -7/Garrison | Triggered checkpoint 9990 | -7/Garrison | Discovered new exit (range 9) 10038 | -7/Garrison | Entered Factory 10038 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10222 | -6/Factory | Identified exit to Garrison 10231 | -6/Factory | Discovered new exit (range 13) 10401 | -6/Factory | Build established: Gunner 10838 | -6/Factory | Entered Garrison 10884 | -6/Garrison | Triggered checkpoint 11019 | -6/Garrison | Spotted B-75 Beast 11022 | -6/Garrison | Triggered checkpoint 11061 | -6/Garrison | Destroyed B-75 Beast 11081 | -6/Garrison | Build established: Scavenger-Gunner 11146 | -6/Garrison | Triggered checkpoint 11223 | -6/Garrison | Discovered new exit (range 12) 11282 | -6/Garrison | Triggered checkpoint 11310 | -6/Garrison | Garrison Relay disabled 11418 | -6/Garrison | Triggered checkpoint 11436 | -6/Garrison | Triggered checkpoint 11468 | -6/Garrison | Destroyed 7 combat bots 11497 | -6/Garrison | Discovered new exit (range 12) 11525 | -6/Garrison | Expanded RIF knowledge: Program Shield 11532 | -6/Garrison | Entered Factory 12227 | -6/Factory | Discovered new exit (range 15) 12232 | -6/Factory | First assault squad dispatched 12295 | -6/Factory | Identified exit to Lower Caves 12295 | -6/Factory | Identified exit to Extension 13072 | -6/Factory | Identified exit to Garrison 13072 | -6/Factory | Entered Garrison 13100 | -6/Garrison | Triggered checkpoint 13276 | -6/Garrison | Destroyed 7 combat bots 13466 | -6/Garrison | Triggered checkpoint 13512 | -6/Garrison | Triggered checkpoint 13612 | -6/Garrison | Triggered checkpoint 13641 | -6/Garrison | Garrison Relay disabled 13691 | -6/Garrison | Discovered new exit (range 15) 13733 | -6/Garrison | Expanded RIF knowledge: Command Fork 13977 | -6/Garrison | Entered Factory 13977 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14551 | -5/Factory | Build established: Gunner 14741 | -5/Factory | Repaired Imp. Heavy Armor Plating 15278 | -5/Factory | Local fabrication network quarantined 15289 | -5/Factory | Fabricated Hardcell Cannon (x2) 15424 | -5/Factory | Discovered new exit (range 12) 15728 | -5/Factory | Entered another Factory area 15728 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16743 | -4/Factory | Repaired Imp. Heavy Armor Plating 16821 | -4/Factory | Build established: Executioner 17931 | -4/Factory | Destroyed 7 combat bots 18096 | -4/Factory | Destroyed 7 combat bots 18294 | -4/Factory | Fabricated Hvy. Armor Plating (x1) 18443 | -4/Factory | System corruption reached 10% 18478 | -4/Factory | First assault squad dispatched 18508 | -4/Factory | Discovered new exit (range 16) 18633 | -4/Factory | Entered Research 18633 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 18833 | -3/Research | Found Antimissile System 18910 | -3/Research | First assault squad dispatched 19072 | -3/Research | Lost 3 parts (1u2w) 19952 | -3/Research | Lost 3 parts (1u2w) 20278 | -3/Research | Build established: Scavenger-Executioner 20451 | -3/Research | Discovered new exit (range 16) 20911 | -3/Research | Entered Testing 21197 | -3/Testing | System corruption reached 10% 21304 | -3/Testing | Unstable Terrabomb Derivative detonated 21783 | -3/Testing | Scanned by Researcher 21911 | -3/Testing | First assault squad dispatched 22041 | -3/Testing | Spotted Striker 22046 | -3/Testing | Spotted Striker 22097 | -3/Testing | Spotted Alpha 7 22109 | -3/Testing | Destroyed Striker 22111 | -3/Testing | Destroyed Striker 22142 | -3/Testing | Destroyed Alpha 7 22245 | -3/Testing | Destroyed 7 combat bots 22735 | -3/Testing | Spotted PX-GPUGAKD26Y 22783 | -3/Testing | Destroyed PX-GPUGAKD26Y 22807 | -3/Testing | Crushed by falling debris 22808 | -3/Testing | Core integrity fell below 50% 22857 | -3/Testing | Core integrity fell below 20% 22861 | -3/Testing | System corruption reached 30% 22885 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22858_ Slug penetrates Wall. 22858_ U-05 Engineer destroyed. 22859_ K-01 Serf collects debris. 22861_ Penetrated by Slug. 22863_ K-01 Serf collects debris. 22872_ Slug penetrates Wall. 22873_ Adv. Energy Well destroyed. 22875_ Slug penetrates Wall. 22879_ Penetrated by Slug. 22881_ Slug penetrates Wall. 22881_ K-01 Serf destroyed. 22882_ Extracted 27 matter. 22883_ Slug penetrates Wall. 22883_ Coil Gun destroyed. 22884_ System corrupted: Matter fused (-9). 22884_ Slug penetrates Wall. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Just Browsing] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #???????????????###?######???????????????? | | #??????????????? #???????????????? | | #??????????????? "" #???????????????? | | / #???????????? ??" "" #???????????????? | | #???????????# ??"" #???????????????? | | #???????????# ?"" #???????????????? | | ##+###############??# """" #??######???????? | | #??# """" #? ????????? | | #??# """" # ??????????? | | #??# """ [%# ????????????? | | #??# " " [%=/ ??????????????? | | #######+##### #??# " =#???????????????? | | ???# # #??# ##??????????????? | | ???# ] # #####;"""### ####""# ????? | | ???# " =%!! % ????? | | #??# "" # ! * ????? | | #??#!!! "" # ????? | | #??#!! T" + % ????? | | #??#!! "" # #;#####p## ^ ######+######?????? | | #??# "" # ## ""=%@# #?????????????????? | | #??# # ## ""S" # #?????????????????? | | ############# ## "" ""p# #?????????????????? | | " ## ## # #?????????????????? | | ## ## w """"" # #?????????????????? | | ?# ## ## """"" # #?????????????????? | | ## ## ## """"" # ##????????????????? | | # [ ## ## # "#????????????????? | | ###+######## ######+### T#????????????????? | | ## "#????????????????? | | ## ######## #?????????????????? | | ##[ #??????# #?????????????????? | | ## [#??????# +??????????????? | | ## #????######+###########+####+#??????????????? | | ##% #?#### * #?????????????????????????????? | | =##* ### + =%! #?????????????????????????????? | | ## ## #" ! #?????????????????????????????? | | ## ## #?????????????????????????????? | | % ## ## #?????????????????????????????? | | ## ## ## #?????????????????????????????? | | ## ###+## #?????????????????????????????? | | "## #? # #?????????????????????????????? | | "## #?"" # #?????????????????????????????? | | "## + "" ##########?????????????????????????????? | | "## # "T # ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 53 Energy Capacity 1380 Matter Stores 439 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Armor Integrity Analysis 66 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Adv. Heat Sink | -8/Materials | Scanalyzed Hvy. Armor Plating | -7/Factory | Scanalyzed Drone Bay | -6/Factory | Hacked Coil Gun | -6/Factory | Scanalyzed Arm. Medium Treads | -4/Factory | Scanalyzed Hardcell Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hardcell Cannon | x2 | -5/Factory | Preloaded Hvy. Armor Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club Dangerous Findings Executioner Gunslinger Infiltrator It Was An Accident, I Swear Just Browsing Oh No You Don't! Punisher Respectable Loadout Challenges ------------ None Game ------ Seed CoordinationRecyclingSteel Manual? 0 Play Time 03:28:51 Cumulative 22.4 hours Start 2021.02.21 @ 14:03:06 End 2021.02.21 @ 23:27:56 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 17 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f3d4945-45d7-411a-afc2-d28d8654607b