Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.10 @ 11:57:14 Player: tcfire Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (251) 1255 Value Destroyed (10334) 10334 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (838) 838 TOTAL SCORE: 18127 Bonus ------- High Alert Combat Kills 1045 Follower Combat Kills 89 Entered Garrisons 400 Used RIF Installer 500 Met Zhirov 300 Friendly Fire -1496 Cogmind --------- Core Integrity 0/1000 Matter 161/550 Energy 409/420 System Corruption 9% Temperature Critical (572) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Quantum Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Centrium Leg Centrium Leg > --- UTILITY (7) ------ Large Storage Unit Matter Compressor > --- WEAPON (4) ------- Enhanced Nova Cannon KE Penetrator Heavy Linear Accelerator > --- INVENTORY (15) --- Particle Reactor Compact Battery (200) Matter Compressor (0) KE Penetrator KE Penetrator KE Penetrator Heavy Linear Accelerator Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Armored Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Coolant Injector Large Storage Unit Matter Compressor Gravity Neutralizer Advanced Cloaking Device Improved Light Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Heavy Linear Accelerator > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Compact Wheel Improved Heat Sink Gravity Neutralizer Relay Coupler [NC] System Guard Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Heavy Linear Accelerator Improved Remote Datajack [Rating: 126] Favorites ----------- Power Quantum Reactor Engine Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Nova Cannon Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Heavy Linear Accelerator Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac Fac Gar Fac Upp Upp Zhi Pro Slots Evolved 11 | . 1 . 2 . 2 . 2 2 2 . . . . . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 1 . . . . . . Utility 5 | . 1 . 1 . 1 . 1 1 . . . . . . . Weapon 2 | . . . . . 1 . . . 1 . . . . . . Parts Attached 195 | 8 2 2 11 21 35 19 31 14 10 15 12 3 2 . 10 Power 21 | 1 . . 2 4 4 1 3 1 . 2 1 . . . 2 Engine 12 | 1 . . 2 4 1 . 3 1 . . . . . . . Core 4 | . . . . . 3 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . 2 1 . . . 2 Propulsion 44 | 4 . . 2 3 5 2 10 6 2 4 3 . . . 3 Treads 2 | . . . . . . . 2 . . . . . . . . Leg 24 | 2 . . . . 2 2 2 5 2 4 2 . . . 3 Wheel 15 | 2 . . 2 3 . . 6 1 . . 1 . . . . Hover 1 | . . . . . 1 . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . . . . . . Utility 60 | 2 1 . 3 6 12 6 10 4 2 4 5 3 . . 2 Device 30 | . 1 . 1 . 5 5 4 3 1 2 4 3 . . 1 Storage 12 | 1 . . . 4 1 1 4 . . 1 . . . . . Processor 4 | . . . 1 . 2 . . . . . . . . . 1 Hackware 2 | . . . . . 1 . . . . . 1 . . . . Protection 12 | 1 . . 1 2 3 . 2 1 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 70 | 1 1 2 4 8 14 10 8 3 6 5 3 . 2 . 3 Energy Gun 13 | 1 1 1 1 . 6 2 . . . 1 . . . . . Energy Cannon 31 | . . . . . 5 6 7 3 4 2 1 . 2 . 1 Ballistic Gun 6 | . . . . . 3 . . . 1 1 . . . . 1 Ballistic Cannon 8 | . . . . 2 . 1 1 . 1 1 1 . . . 1 Launcher 10 | . . 1 3 6 . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 1 5 . . 2 1 . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . . Parts Lost 44 | . . . 2 9 5 2 7 . . 3 2 1 . 3 10 Power 5 | . . . . 1 1 1 . . . . . . . . 2 Propulsion 16 | . . . 1 4 2 1 4 . . . 1 . . 2 1 Utility 14 | . . . 1 1 1 . 2 . . 2 1 1 . . 5 Weapon 9 | . . . . 3 1 . 1 . . 1 . . . 1 2 Highest Loss Streak 6 | . . . 1 5 3 1 4 . . 2 2 1 . 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 88 100 95 68 81 98 90 91 98 95 93 86 93 86 78 Engine 3 | . 12 12 10 8 1 . 6 11 11 2 . . . . . Core 2 | . . . . . 6 7 7 . . . . . . . . Reactor 5 | . . . . . . . . . . 7 10 11 11 11 10 Leg 19 | . . . . . 7 24 5 16 26 27 26 27 27 22 16 Wheel 3 | . 25 25 26 16 . . 10 6 . . . . . . . Device 20 | . 4 12 10 4 7 16 20 25 27 22 21 25 27 27 22 Storage 7 | . 12 12 10 12 3 . 6 6 5 9 11 11 11 11 11 Processor 2 | . . . 3 10 14 7 . . . . . . . . . Hackware 2 | . . . . . 5 8 6 . . . . . . . . Protection 3 | . 12 12 15 . 2 7 5 5 4 5 4 . . . . Energy Gun 1 | . 22 22 14 . 12 . . . . . . . . . . Energy Cannon 9 | . . . . . 7 20 13 12 12 10 10 . 9 11 10 Ballistic Cannon 5 | . . . . 2 . 3 6 6 5 7 5 11 5 3 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 134 | 18 21 22 34 63 27 35 134 80 88 125 128 129 128 127 127 Greatest Support 123 | 26 26 26 42 42 28 38 36 83 99 123 123 118 118 118 120 Greatest Overweight (x) 19 | 5 . . 1 19 3 1 8 2 1 1 3 1 1 1 1 Average Overweight (x) . | . . . . 2 . . 2 1 . . . 1 1 1 . Largest Inventory Capacity 25 | 10 10 10 10 25 5 20 25 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 10 10 10 18 5 5 18 15 15 15 15 15 15 15 15 Most Carried 15 | 3 2 3 10 9 5 5 10 15 12 15 15 11 11 9 9 Average Carried 7 | . 1 1 5 4 4 4 6 7 10 13 14 8 9 9 5 Final Capacity 20 | 10 10 10 10 20 5 5 15 15 15 15 15 15 15 15 15 Final Carried 14 | 1 1 3 7 4 4 5 6 11 12 14 12 9 9 9 8 Class Distribution -------------------- 51% | Hacker-Tank 33% | Hacker-Gunner 12% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Tank | -8/Materials Hacker-Tank | -8/Garrison Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/Garrison Hacker-Tank | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac Fac Gar Fac Upp Upp Zhi Pro Matter Collected 5944 | 245 45 97 163 311 657 313 800 271 493 710 776 566 78 . 419 Remotely 348 | . . . 24 267 57 . . . . . . . . . . Salvage Created 9852 | 122 107 166 811 463 1135 1238 1594 453 631 1045 1421 226 . . 440 Parts 483 | 6 8 3 35 34 59 54 84 24 35 60 55 9 . . 17 Haulers Intercepted 7 | . . . 2 2 2 . . 1 . . . . . . . Recyclers Shooed 6 | . . . 1 1 1 . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac Fac Gar Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 174 | . 2 . 10 11 20 28 22 5 11 27 17 7 . . 14 Guns 28 | . 2 . 8 . 14 . . . 4 . . . . . . Cannons 126 | . . . . 1 5 26 21 5 7 25 16 6 . . 14 AOE 12 | . . . 2 10 . . . . . . . . . . . Classes Destroyed 18 | 2 2 . 7 . 2 2 . . . 1 1 . . . 1 Worker 10 | . . . 1 . 1 . 6 1 . . 1 . . . . Builder 18 | . 1 1 2 2 1 . 5 1 1 . 4 . . . . Tunneler 5 | 1 . . . . 1 . 2 . 1 . . . . . . Hauler 7 | . . . 2 2 2 . . 1 . . . . . . . Recycler 13 | 1 . 1 1 . 1 . 4 1 . . 4 . . . . Mechanic 2 | . . . 1 1 . . . . . . . . . . . Operator 5 | . . . 2 . . . 2 . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . 2 Watcher 15 | . . . 3 1 2 . 3 3 2 . 1 . . . . Swarmer 37 | . . . 3 . 4 5 3 2 . 14 . . . . 6 Grunt 63 | . 2 . 5 5 8 14 7 3 6 . 8 . . . 5 Brawler 2 | . . . . . . 1 1 . . . . . . . . Duelist 2 | . . . . . 1 . . . 1 . . . . . . Sentry 36 | . . . 2 6 6 6 5 . . 7 2 1 . . 1 Specialist 2 | . . . . . . . . . . 2 . . . . . Hunter 13 | . . . . . 1 1 2 . . . 3 6 . . . Programmer 16 | . . . . . . 1 4 . 4 4 3 . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 15 | 2 3 1 7 8 3 4 9 3 4 15 15 4 . . 4 Combat Bots Only 15 | . 2 . 3 7 3 4 7 3 3 15 5 4 . . 4 Max Kills in Single Turn 3 | 1 1 1 3 2 2 1 2 1 2 2 3 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac Fac Gar Fac Upp Upp Zhi Pro Hostile Shots Fired 1259 | . 20 . 57 87 79 75 301 45 17 232 107 68 . 68 103 Missed 371 | . 4 . 12 22 19 25 120 15 10 68 26 14 . 8 28 Damage Taken 8652 | . 125 42 377 779 605 450 1073 258 116 1413 1039 520 . 733 1122 Core 1792 | . 20 21 57 223 184 119 142 18 27 86 273 24 . 206 392 Absorbed by Shields 806 | . . . . . 8 . 266 98 43 391 . . . . . Redirected to Shielding 45 | . . . . . . 45 . . . . . . . . . Ignored by Resistances 5293 | . 81 23 237 477 330 276 853 207 91 1005 546 308 . 369 490 Regen/Repaired (Parts) 414 | . . . . . . . 325 32 . . 57 . . . . Core Remaining (%) 72 | 100 . 83 . 30 . 44 79 97 . . . . . . . Volleys Fired 465 | 4 10 12 42 27 57 66 66 25 14 59 36 17 . 4 26 Largest 4 | 1 2 2 2 2 3 3 3 3 4 4 3 2 . 3 3 Hottest 354 | 40 80 80 80 78 221 242 218 202 234 354 323 166 . 323 323 Shots Fired 1186 | 4 20 24 83 44 125 196 185 75 57 155 103 38 3 12 62 Gun 206 | 4 20 16 67 . 86 1 . . 8 . . . . . 4 Cannon 923 | . . . . 14 39 194 185 75 49 155 101 38 3 12 58 Launcher 54 | . . 8 16 30 . . . . . . . . . . . Special 3 | . . . . . . 1 . . . . 2 . . . . Kinetic 353 | . . . . 14 21 11 66 25 29 77 36 38 2 4 30 Thermal 633 | . . . . . 104 183 84 50 28 78 65 . 1 8 32 Explosive 39 | . . 8 10 21 . . . . . . . . . . . Electromagnetic 158 | 4 20 16 73 9 . 1 35 . . . . . . . . Robot Hit Streak 50 | 4 10 21 14 21 15 50 41 45 15 22 19 18 . 2 12 Robot Miss Streak 4 | . 2 1 4 1 3 2 3 2 2 4 4 2 . 1 3 Penetration Max 1 | . . . . . . . 1 . 1 . 1 . . . 1 Secondary Targets 5 | . 1 . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 724 | 4 15 21 55 29 84 84 135 59 37 76 68 20 . 2 35 Core Hits 361 | 3 5 9 31 31 44 43 58 18 25 39 32 6 . 1 16 Critical Kills 5 | . . . . . . 1 . . 1 2 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 42 | . . . 1 1 6 1 10 2 6 6 5 . . . 4 Burn 6 | . . . . . 6 . . . . . . . . . . Meltdown 4 | . . . . . . 1 . . . 2 1 . . . . Destroy 1 | . . . . . . . . . 1 . . . . . . Blast 30 | . . . . 1 . . 10 2 5 4 4 . . . 4 Corrupt 1 | . . . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25372 | 54 187 287 1286 1241 1863 2212 4120 1676 1490 2967 4443 1201 . 218 2127 Guns 2582 | 54 187 158 673 . 1235 . . . 185 . . . . . 90 Cannons 20828 | . . . . 275 625 2212 4087 1672 1263 2967 4271 1201 . 218 2037 Explosions 1906 | . . 122 613 966 . . 33 . . . 172 . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 56 | . . 7 . . 3 . . 4 42 . . . . . . Kinetic 9953 | . . . . 275 416 55 1529 635 747 1414 2101 1201 . 175 1405 Thermal 11981 | . . 20 148 110 1444 2128 1733 1037 701 1553 2342 . . 43 722 Explosive 967 | . . 102 239 626 . . . . . . . . . . . Electromagnetic 2415 | 54 187 158 899 230 . 29 858 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 3 1 1 2 . 2 7 9 9 9 9 9 Average Corruption 5 | . . . . 2 1 1 1 . 1 6 7 9 9 9 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 247 | . . . . 6 9 8 9 . 2 38 36 53 58 2 26 Message Errors 61 | . . . . 1 1 3 3 . . 8 11 13 13 . 8 Matter Fused 53 | . . . . 1 2 2 2 . . 10 4 11 17 1 3 Heat Flow Errors 30 | . . . . 1 2 2 2 . . 5 5 6 4 . 3 Energy Discharges 35 | . . . . 1 2 . . . 1 4 8 4 12 . 3 Parts Rejected 1 | . . . . 1 . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 31 | . . . . . 1 . 1 . . 2 5 10 6 . 6 Data Loss (major) 10 | . . . . 1 . . . . . 3 . 3 2 1 . Misfires 13 | . . . . . . . 1 . 1 2 1 5 3 . . Alerts 6 | . . . . . . 1 . . . 2 1 . 1 . 1 Weapon Failures 5 | . . . . . 1 . . . . 1 1 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1201 | . . . . 23 . 3 166 119 36 64 463 146 . 52 129 Projectiles 1122 | . . . . 4 . 3 166 119 20 64 419 146 . 52 129 Explosions 63 | . . . . 19 . . . . . . 44 . . . . Melee 16 | . . . . . . . . . 16 . . . . . . Knockbacks 51 | . . . . 4 . . 8 8 1 8 5 9 . 2 6 Impact . | . . . . . . . . . . . . . . . . Kinetic 46 | . . . . 4 . . 8 7 1 8 4 7 . 2 5 Secondary 5 | . . . . . . . . 1 . . 1 2 . . 1 Self-Inflicted Damage 341 | . . 43 57 191 1 . . . . . 49 . . . . Shots 23 | . . 3 4 14 . . . . . . 2 . . . . Rammed 2 | . . 1 . . 1 . . . . . . . . . . Targets Rammed 5 | . . 1 . . 1 . . 1 2 . . . . . . Kicked 3 | . . . . . . . . 1 2 . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 968 | 18 295 110 227 154 564 268 198 65 198 194 578 408 202 720 968 Average Temperature 123 | 8 111 44 71 21 177 69 74 15 57 91 149 116 80 309 302 Received Heat Transfer 3193 | . 147 . 225 321 433 333 685 196 18 385 243 . . 27 180 Effects 73 | . . . . . 11 . . . . . 6 2 . 14 40 Shutdowns 22 | . . . . . . . . . . . 2 1 . 3 16 Energy Bleed 11 | . . . . . 4 . . . . . 1 1 . 1 4 Interference 8 | . . . . . 3 . . . . . . . . 3 2 Matter Decay 7 | . . . . . . . . . . . 1 . . 2 4 Short Circuit 4 | . . . . . 2 . . . . . . . . 1 1 Damage (minor) 8 | . . . . . 1 . . . . . 1 . . . 6 Damage (major) 8 | . . . . . . . . . . . . . . 3 5 Damage (core) 5 | . . . . . 1 . . . . . 1 . . 1 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 1 1 . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Fried 17 | . . . 9 . . . 7 . . . . 1 . . . Impact Corruptions 2 | . . . . . . . . . 1 . . 1 . . . Robots Melted 6 | . . . . . 1 2 . . . 2 1 . . . . Combat Hostiles 6 | . . . . . 1 2 . . . 2 1 . . . . Parts Melted 36 | . . . . . 11 11 2 . 1 9 2 . . . . Heat Transferred 16880 | . . 50 350 100 3196 3489 2980 1484 920 1660 2013 . . 9 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 3 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac Fac Gar Fac Upp Upp Zhi Pro Peak Influence 1193 | 10 79 61 461 639 424 1193 674 390 234 1075 628 . . . . Initial 465 | . 4 21 16 139 91 91 465 209 54 113 418 . . . . Average 462 | 3 30 31 224 410 235 789 437 202 66 741 478 . . . . Maximum Alert Level 4 | . . . 2 2 2 4 2 1 1 3 2 . . . . Low Security (%) 23 | 100 100 100 46 5 49 6 7 27 95 6 . . . . . Level 1 25 | . . . 34 55 40 17 33 72 4 1 25 . . . . Level 2 29 | . . . 19 39 9 13 59 . . 27 74 . . . . Level 3 16 | . . . . . . 34 . . . 63 . . . . . Level 4 5 | . . . . . . 28 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 2 2 2 . 9 1 2 . 6 . . . 1 Investigation 4 | . . . . . . . . 1 1 . 1 . . . 1 Extermination 6 | . . . . . . . 4 . . . 2 . . . . Reinforcement 10 | . . . 2 1 2 . 1 . 1 . 3 . . . . Assault 2 | . . . . . . . 2 . . . . . . . . Garrison 3 | . . . . 1 . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . 1 . 1 . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac Fac Gar Fac Upp Upp Zhi Pro Distress Signals 9 | . 2 . 2 1 2 . . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 212 | . 8 . 18 10 27 25 28 9 13 27 19 6 . 3 19 Peak Tracking Total 9 | . 7 . 3 4 4 3 7 3 3 9 6 2 . 3 7 Tactical Retreats 6 | . . . 1 . 2 . . 2 . 1 . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac Fac Gar Fac Upp Upp Zhi Pro Traps Triggered 26 | . . . . 9 1 6 5 . 1 3 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac Fac Gar Fac Upp Upp Zhi Pro Machines Disabled 39 | . . . 2 6 1 7 8 2 . 2 7 . . 2 2 Max in Single Turn 5 | . . . 1 1 1 1 5 1 . 1 4 . . 1 1 Garrison Access 2 | . . . . . . . 2 . . . . . . . . Garrison Relay 6 | . . . . . . 5 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac Fac Gar Fac Upp Upp Zhi Pro Machines Accessed 21 | . . . 1 . 3 4 1 2 3 3 2 . 1 . 1 Terminals 14 | . . . 1 . 1 4 . . 2 3 1 . 1 . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . 1 1 . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . Total Hacks 59 | . . . 3 . 8 10 8 5 8 5 6 . 1 . 5 Successful 41 | . . . 3 . 7 4 6 2 5 3 5 . 1 . 5 Failed 18 | . . . . . 1 6 2 3 3 2 1 . . . . Catastrophic 1 | . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 35 | . . . 3 . 2 10 . . 5 5 4 . 1 . 5 Fabricators 3 | . . . . . . . . 3 . . . . . . . Repair Stations 12 | . . . . . . . 8 2 . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . 3 . . . . . . Terminal Hacks 25 | . . . 3 . 2 4 . . 4 3 3 . 1 . 5 Record 10 | . . . 3 . . . . . 1 . . . 1 . 5 Part Schematic 3 | . . . . . . . . . . . 3 . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . Recall Assault 1 | . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . 1 . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . Patrol Navigation 2 | . . . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 6 2 . . 2 . . . . Scan Component 5 | . . . . . . . 3 1 . . 1 . . . . Repair 5 | . . . . . . . 3 1 . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . . . . . Unlock Access 2 | . . . . . 1 . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . 1 . 1 4 . 2 3 3 2 . . . 1 Full Trace Events 7 | . . . 1 . . 2 . 1 1 . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . 3 1 . . 1 . . . . Time 208 | . . . . . . . 138 56 . . 14 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac Fac Gar Fac Upp Upp Zhi Pro Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . . . map_walls 1 | . . . . . . . . . . . 1 . . . . link_fov 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released 31 | . . . . . . 24 1 . . 6 . . . . . Machine Destruction 28 | . . . . . . 24 1 . . 3 . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . Attached 1 | . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac Fac Gar Fac Upp Upp Zhi Pro Total Allies 4 | . . . . . . . 3 . . 1 . . . . . Largest Group 3 | . . . . . . . 3 . . 1 1 . . . . Highest-Rated Group 93 | . . . . . . . 93 . . 46 46 . . . . Highest-Rated Ally 46 | . . . . . . . 31 . . 46 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . . . 28 . . . 18 . . . . Total Damage 599 | . . . . . . . 317 . . . 282 . . . . Kills 4 | . . . . . . . 1 . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac Fac Gar Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac Fac Gar Fac Upp Upp Zhi Pro Turns Passed 13313 | 97 88 241 397 554 947 1686 1491 553 643 1413 1059 1619 1703 78 744 Spaces Moved 7171 | 60 60 221 236 297 545 1141 605 261 439 737 478 813 896 34 348 Core 102 | 20 . . . 10 72 . . . . . . . . . . Treads 6 | . . . . . . . 6 . . . . . . . . Legs 5484 | 25 . . . . 331 1141 120 123 439 737 477 813 896 34 348 Wheels 1437 | 15 60 221 236 287 . . 479 138 . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . Flight 142 | . . . . . 142 . . . . . . . . . . Fastest Speed 50 | 50 90 90 93 90 50 120 101 101 120 120 120 190 190 190 120 Average Speed 152 | 108 90 90 96 141 121 120 168 145 130 157 185 190 190 190 181 Slowest Speed 1000 | 300 90 90 115 1000 200 190 545 196 192 192 192 190 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . Exploration Rate (%) 43 | 4 17 43 33 49 48 97 16 8 9 81 16 84 92 38 53 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 Known Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . . . 3 3 . 1 Spaces Dug 19 | . . . . 7 1 1 . . . 7 . 3 . . . Terrain Destroyed 524 | . . 62 66 157 10 5 36 9 17 33 86 23 3 3 14 Melee . | . . . . . . . . . . . . . . . . Projectile 160 | . . . . . 10 5 23 9 17 33 20 23 3 3 14 AOE 364 | . . 62 66 157 . . 13 . . . 66 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac Fac Gar Fac Upp Upp Zhi Pro Total 8546 | 87 73 237 323 392 736 1313 933 378 474 871 559 839 898 37 396 Wait 344 | 5 . . 10 . 39 18 187 56 . 9 20 . . . . Move 7154 | 59 59 220 235 296 545 1137 604 260 439 735 477 812 895 33 348 Hop . | . . . . . . . . . . . . . . . . Pick Up 199 | 9 2 2 16 19 35 25 31 15 5 20 8 2 . . 10 Fast Attach . | . . . . . . . . . . . . . . . . Attach 129 | 6 2 . 3 15 27 14 23 5 4 8 7 3 2 . 10 Detach 13 | . . . . 1 3 1 1 1 2 . 2 1 1 . . Swap 72 | 2 . 2 8 6 8 10 9 9 6 7 5 . . . . Drop 106 | 2 . . 9 9 21 17 12 6 2 18 4 4 . . 2 Fire 465 | 4 10 12 42 27 57 66 66 25 14 59 36 17 . 4 26 Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . 1 . . 1 . . . . . . . . . . Kick 3 | . . . . . . . . 1 2 . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . 16 . 25 . . . 15 . . . . . Rewire 3 | . . . . 3 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 43 | -11/Scrapyard | Identified exit to Materials 43 | -11/Scrapyard | Discovered exit to Materials (range 14) 98 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Evolved 1 slot: Utility x1 147 | -10/Materials | Identified exit to Mines 147 | -10/Materials | Discovered exit to Mines (range 13) 186 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Hacker-Mutant 340 | -10/Mines | Identified exit to Materials 340 | -10/Mines | Discovered exit to Materials (range 12) 347 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 411 | -10/Mines | Murdered YI-UF0 411 | -10/Mines | Destroyed YI-UF0 427 | -10/Mines | Entered Materials 427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 599 | -9/Materials | Identified exit to Mines 599 | -9/Materials | Discovered exit to Mines (range 15) 626 | -9/Materials | Identified exit to Storage 626 | -9/Materials | Discovered exit to Storage (range 11) 763 | -9/Materials | Discovered exit to Storage (range 11) 824 | -9/Materials | Entered Storage 895 | -9/Storage | Destroyed 7 combat bots 969 | -9/Storage | Garrison activated, responded to threat 1306 | -9/Storage | Identified exit to Materials 1306 | -9/Storage | Discovered exit to Materials (range 16) 1361 | -9/Storage | Core integrity fell below 50% 1378 | -9/Storage | Entered Materials 1378 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1397 | -8/Materials | Lost 5 parts (1p1n1u2w) 1903 | -8/Materials | Lost 3 parts (1p1n1w) 2311 | -8/Materials | Identified exit to Factory 2311 | -8/Materials | Discovered exit to Factory (range 7) 2325 | -8/Materials | Identified exit to Garrison 2325 | -8/Materials | Entered Garrison 2363 | -8/Garrison | Garrison Relay disabled 2392 | -8/Garrison | Build established: Hacker-Tank 2417 | -8/Garrison | Triggered checkpoint 2507 | -8/Garrison | Triggered checkpoint 2567 | -8/Garrison | Garrison Relay disabled 2616 | -8/Garrison | Discovered exit to Factory (range 12) 2649 | -8/Garrison | Triggered checkpoint 2711 | -8/Garrison | Discovered exit to Factory (range 9) 2770 | -8/Garrison | Garrison Relay disabled 2877 | -8/Garrison | Triggered checkpoint 3017 | -8/Garrison | Discovered exit to Factory (range 11) 3019 | -8/Garrison | Triggered checkpoint 3039 | -8/Garrison | Garrison Relay disabled 3184 | -8/Garrison | Core integrity fell below 50% 3383 | -8/Garrison | Triggered checkpoint 3437 | -8/Garrison | Triggered checkpoint 3457 | -8/Garrison | Garrison Relay disabled 3708 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3793 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4011 | -8/Garrison | Entered Factory 4011 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4529 | -7/Factory | Garrison activated, responded to threat 4615 | -7/Factory | Allied Derelicts emerged from ambush trap array 4755 | -7/Factory | Garrison activated, responded to threat 4822 | -7/Factory | Lost 3 allies 4825 | -7/Factory | Destroyed 7 combat bots 4919 | -7/Factory | Lost 4 parts (2n1u1w) 5184 | -7/Factory | Repaired Plasma Cannon 5242 | -7/Factory | Repaired Enh. Gauss Cannon 5282 | -7/Factory | Repaired Deuterium Engine 5467 | -7/Factory | Identified exit to Factory 5467 | -7/Factory | Discovered exit to Factory (range 12) 5502 | -7/Factory | Entered another Factory area 5502 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5944 | -6/Factory | Repaired Adv. Shield Generator 6048 | -6/Factory | Identified exit to Factory 6048 | -6/Factory | Discovered exit to Factory (range 6) 6055 | -6/Factory | Entered another Factory area 6055 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6698 | -5/Factory | Identified exit to Garrison 6698 | -5/Factory | Entered Garrison 6788 | -5/Garrison | Triggered checkpoint 6869 | -5/Garrison | Destroyed 15 combat bots 7041 | -5/Garrison | Crushed by falling debris 7176 | -5/Garrison | Identified exit to Factory 7176 | -5/Garrison | Discovered exit to Factory (range 10) 7200 | -5/Garrison | Triggered checkpoint 7210 | -5/Garrison | Garrison Relay disabled 7334 | -5/Garrison | Triggered checkpoint 7444 | -5/Garrison | Triggered checkpoint 7503 | -5/Garrison | Discovered exit to Factory (range 12) 7554 | -5/Garrison | Triggered checkpoint 7596 | -5/Garrison | Triggered checkpoint 7691 | -5/Garrison | Rescued a captive Derelict 7838 | -5/Garrison | Discovered exit to Factory (range 18) 7838 | -5/Garrison | Discovered exit to Factory (range 67) 7838 | -5/Garrison | Discovered exit to Factory (range 45) 8009 | -5/Garrison | Installed Relay Interface Framework 8111 | -5/Garrison | Entered Factory 8111 | -5/Factory | Accompanied by 1 ally 8481 | -5/Factory | Repaired Coolant Injector 8983 | -5/Factory | Spotted B-75 Beast 9060 | -5/Factory | Destroyed B-75 Beast 9125 | -5/Factory | Identified exit to Upper Caves 9125 | -5/Factory | Discovered exit to Upper Caves (range 16) 9170 | -5/Factory | Entered Upper Caves 9330 | -5/Upper Caves | Build established: Hacker-Gunner 9604 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10745 | -5/Upper Caves | Identified exit to Upper Caves 10745 | -5/Upper Caves | Discovered exit to Upper Caves (range 14) 10789 | -5/Upper Caves | Entered another Upper Caves area 11541 | -5/Upper Caves | Learned Factory terminal intel 12470 | -5/Upper Caves | Identified exit to Zhirov 12470 | -5/Upper Caves | Discovered exit to Zhirov (range 13) 12492 | -5/Upper Caves | Entered Zhirov 12492 | -5/Zhirov | Identified exit to Proximity Caves 12492 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 12529 | -5/Zhirov | Cloak Generator disabled 12529 | -5/Zhirov | Attacked by Zhirov 12536 | -5/Zhirov | Met Zhirov 12538 | -5/Zhirov | Zhirov warped through subspace 12542 | -5/Zhirov | Core integrity fell below 50% 12545 | -5/Zhirov | Zhirov detonated his lab 12570 | -5/Zhirov | Entered Proximity Caves 12576 | -4/Proximity Caves | Lost 3 parts (2n1w) 12576 | -4/Proximity Caves | Lost 7 allies 12769 | -4/Proximity Caves | Spotter reported a threat 12779 | -4/Proximity Caves | Spotter reported a threat 12822 | -4/Proximity Caves | Spotter reported a threat 13038 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 13063 | -4/Proximity Caves | Spotter reported a threat 13175 | -4/Proximity Caves | Attracted the attention of an 0b10 base 13218 | -4/Proximity Caves | Core integrity fell below 20% 13249 | -4/Proximity Caves | Learned location of Armory (-4) 13251 | -4/Proximity Caves | Lost 6 parts (1p1n3u1w) 13281 | -4/Proximity Caves | Learned Factory emergency access door positions 13281 | -4/Proximity Caves | Learned Armory stockpile data 13281 | -4/Proximity Caves | Learned Research security intel 13315 | -4/Proximity Caves | Core destroyed Last Messages --------------- squad. Acquired Particle Reactor. System corrupted: Component data lost. Imp. Heat Sink destroyed. Machine disabled. Slug penetrates Machine. Slug penetrates G-67 Veteran. G-67 Veteran destroyed. Destroyed Lgt. Antimatter Reactor. G-67 Veteran Flexi-carbon Leg blasted off. G-67 Veteran knocked back. Overheating: Flexi-carbon Leg damaged (-60). Overheating: Enh. Nova Cannon damaged (-30). Overheating: Lgt. Antimatter Reactor damaged (-28). Power failure, Quantum Reactor shutdown. Slug penetrates G-67 Veteran. G-67 Veteran knocked back. Power failure, Lgt. Antimatter Reactor shutdown. System corrupted: Matter fused (-5). Overheating: Core damaged (-180). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#########??????##??????????????????????????????? | | ?## ## ##???? ##?????????????????????????????? | | ## #??? ######????????????????????????? | | # ##?# ##???????????????????????? | | ## #???????????????????????? | | [ = #?????????????????????????? | | = #?????????????????????????? | | #????????????????????????? | | * ####????????????????????????? | | ## #???????????????????????????? | | "#### ####????????????????????????????? | | ##???#### ????????????????????????????? | | "####???? ???????????????????????????? | | ## ### ###? ??????????##???????????????? | | ### ## #?# #"# ?????????? ????????????????? | | #?# =#####?# # ?????????? ????????????????? | | #?# #?????? % ??????????? ?????????????????? | | #?# ####???? [%###########? ##?###????????????? | | #?# #????# *#" " #? "# ##???????????? | | #?# #????# # #! ###?????????? | | #?#### #???## # #% #?????????? | | ?????# #??## #" @ gg% #????????? | | ?????# #?## [#" ; g #????????? | | ?????# ### %+ ! # #???????? | | ?????# =% #? #??????? | | ?????###### #""T" #? #??????? | | ??????????# #"""" """#?? ???????? | | ??????????# ###########?? ???????? | | ???????? ??????????? ## ???????? | | ?????? ?????????# #?????????? | | ?????? ### ####?????????# ????????? | | ????? ?#"##### #????????????# ?????????? | | ???? ??##????? #???????????? ?????????? | | ???####?????????? #????????????? ???????????? | | ????????????????? #??????????????????????????? | | ????????????????? #??????????????????????????? | | ????????????????? ##??????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 65 Energy Generation 45 Energy Capacity 600 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 1 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 35 Item Schematics ----------------- Plasma Cannon | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Particle Reactor | -5/Factory | Hacked Tesla Rifle | -5/Factory | Hacked Railgun | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Exposed Knowing Is Half The Battle Respectable Loadout The Science Guy Troublemaker Challenges ------------ None Game ------ Seed ScatterDisruptorHammer Manual? 0 Play Time 02:10:27 Cumulative 11.3 hours Start 2024.05.09 @ 20:46:07 End 2024.05.10 @ 11:57:14 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 0 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 97181e1a-2ca9-4dda-9820-998033d94fbd