Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.16 @ 22:13:33 Player: KTG-V3 Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (226) 1130 Value Destroyed (5738) 5738 Prototype IDs (224) 4480 Alien Tech Used (4) 800 Bonus (8001) 8001 TOTAL SCORE: 31249 Bonus ------- High Alert Combat Kills 251 Follower Combat Kills 150 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Pursued by Intercept 1000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Hovering (46) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Gravmag System > --- UTILITY (14) ----- Experimental Signal Interpreter Graphene Brace Advanced Hacking Suite System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Energy Well (600) Experimental Armor Integrity Analyzer Antimissile System Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Combat Gravmag System Combat Gravmag System Combat Gravmag System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Reaction Control System Experimental Cloaking Device Experimental Utility Shielding Powered Armor Graphene Brace Advanced Hacking Suite Advanced Hacking Suite System Mapper Quantum Router > --- WEAPON ----------- Linked Autogun > --- INVENTORY -------- Light Nuclear Core Aerolev Unit Aerolev Unit Experimental Energy Well Experimental Energy Well Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Improved Utility Shielding Transdimensional Reconstructor Transdimensional Reconstructor Vortex Rail Tiamat Missile Launcher Vortex Lance Vortex Lance [Rating: 184] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Aerolev Unit Treads Light Treads Leg Flexi-carbon Leg Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Katana Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . Utility 12 | . . . . . 3 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 462 | 7 8 15 3 3 77 12 . 41 10 8 14 8 66 2 65 9 9 4 2 7 1 3 4 4 8 7 6 16 5 6 1 14 17 Power 33 | 1 2 2 . 1 6 . . 2 . . . . 5 . 4 . . 1 . 1 . . 1 . . 1 . 3 . 2 . . 1 Engine 14 | 1 2 1 . 1 4 . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . Core 18 | . . 1 . . 2 . . 1 . . . . 1 . 4 . . 1 . 1 . . 1 . . 1 . 2 . 2 . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 66 | 2 1 4 . . 27 1 . 2 . . . . 5 . 3 . . 3 . 1 . . . . 3 . . 5 . . . 2 7 Treads 20 | 2 1 2 . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 36 | . . . . . 4 1 . 2 . . . . 5 . 3 . . 3 . 1 . . . . 3 . . 5 . . . 2 7 Flight 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 177 | 2 4 4 1 . 25 8 . 26 4 1 3 2 35 . 33 4 2 . . 1 . . 2 . 3 3 . 4 . 4 1 3 2 Device 73 | 1 . 3 . . 12 2 . 15 2 1 2 2 16 . 9 1 . . . . . . . . . . . 1 . 2 1 1 2 Storage 15 | 1 4 1 1 . 3 1 . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 . . . Processor 7 | . . . . . 2 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Hackware 26 | . . . . . 3 1 . 3 . . . . 3 . 9 1 . . . . . . 1 . 3 . . 1 . . . 1 . Protection 56 | . . . . . 5 2 . 8 2 . 1 . 14 . 15 2 . . . 1 . . 1 . . 3 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 186 | 2 1 5 2 2 19 3 . 11 6 7 11 6 21 2 25 5 7 . 2 4 1 3 1 4 2 3 6 4 5 . . 9 7 Energy Gun 20 | 1 . 2 1 1 6 . . . . . . . . . 2 . . . . . . . . . . . . 1 1 . . 4 1 Energy Cannon 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Ballistic Gun 14 | 1 1 2 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Ballistic Cannon 42 | . . . . 1 3 . . 4 1 2 . 2 6 1 9 1 3 . 1 2 . . . 2 1 1 2 . . . . . . Launcher 22 | . . . . . 1 . . 1 2 . 5 . 3 . 2 1 1 . . . 1 1 . . . 1 . . 2 . . . 1 Special Weapon 6 | . . 1 . . . 2 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 46 | . . . . . 1 1 . 5 2 3 2 2 12 1 1 . . . . . . . 1 2 1 1 4 2 2 . . 3 . Piercing Weapon 22 | . . . . . . . . . . . . . . . 9 3 3 . 1 2 . 2 . . . . . . . . . . 2 Special Melee Weapon 9 | . . . . . . . . . 1 2 4 2 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 8 . . . . . 2 1 3 . 2 . . . . . . . 1 . . 1 . 2 . . . 1 . Parts Lost 47 | . . 4 . 1 11 . . . . . . . 4 . . . . 1 . . . . . . . 1 . . . . . . 25 Power 7 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 3 Propulsion 21 | . . 2 . . 5 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 11 Utility 14 | . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Weapon 5 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 24 | . . 2 . 1 3 . . . . . . . 3 . . . . 1 . . . . . . . 1 . . . . . . 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 98 73 99 97 97 97 91 92 99 99 99 90 86 86 85 86 92 85 82 88 88 87 88 87 86 85 88 94 90 95 90 74 Engine 4 | . 14 10 14 14 7 . . 1 7 7 7 7 3 . . . . . . . . . . . . . . . . . . . . Core 3 | . . 3 . . 1 7 7 5 . . . . 2 6 5 6 6 6 6 5 5 5 5 5 5 5 5 1 10 9 9 8 5 Treads 6 | . 28 15 . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . 12 28 28 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . 30 30 30 30 30 30 30 24 20 19 20 20 25 20 23 23 23 23 23 29 30 30 32 35 31 31 29 23 Device 9 | . 14 12 14 14 13 6 7 7 6 6 6 6 5 6 6 6 6 6 6 5 5 5 5 5 5 5 5 7 10 10 12 13 16 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 2 Processor 5 | . . . . . 9 8 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 5 3 Hackware 14 | . . . . . . 15 15 15 15 15 15 15 26 26 25 25 26 26 26 23 23 23 23 23 25 21 20 20 20 18 18 16 13 Protection 6 | . . . . . 9 5 7 6 7 7 7 7 5 6 5 6 6 6 6 5 11 11 10 11 5 8 10 7 5 6 9 8 3 Energy Gun 3 | . 14 20 1 10 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 13 6 . 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . 6 7 6 5 6 6 6 5 5 . . . . . . . . 3 4 5 4 4 4 4 4 4 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . 4 5 5 6 5 4 5 4 1 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 14 29 30 48 58 111 37 32 50 44 38 44 31 41 32 41 37 31 32 32 45 48 48 45 42 42 48 47 77 55 63 53 59 62 Greatest Support 102 | 40 40 40 37 37 62 32 32 32 32 32 32 32 37 37 37 37 37 37 37 45 45 45 45 45 73 73 73 85 85 85 85 97 102 Greatest Overweight (x) 4 | . . . 1 1 4 1 . 1 1 1 1 . 1 . 1 . . . . . 1 1 . . . . . . . . . . 3 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 20 20 25 15 15 15 15 15 15 15 15 15 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 12 15 18 20 24 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 25 | 6 15 15 17 18 25 15 15 15 15 15 15 15 15 15 15 15 16 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 Average Carried 15 | 4 11 14 16 16 23 12 14 14 14 14 14 14 13 14 14 14 14 14 14 14 15 15 14 14 13 12 12 14 14 14 14 14 11 Final Capacity 20 | 8 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 18 | 6 15 15 17 18 7 14 15 15 15 15 15 15 15 15 15 13 15 14 14 15 15 15 15 15 15 13 13 14 14 15 15 15 4 Class Distribution -------------------- 56% | Hacker-Mutant 17% | Scavenger-Mutant 15% | Mutant 11% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 8123 | 285 302 248 44 257 1753 259 8 573 159 113 72 72 969 . 1175 121 199 21 95 . 94 53 40 10 160 34 96 211 118 38 74 200 270 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10084 | 139 981 590 . 180 2445 262 . 765 67 19 . 28 1139 . 1523 220 10 21 215 . . 65 252 . 274 . . . 158 38 . 258 435 Parts 490 | 6 52 16 . 9 120 17 . 44 2 2 . 1 61 . 103 3 2 2 4 . . 1 2 . 12 . . . 8 3 . 8 12 Haulers Intercepted 21 | . 2 . . . 5 1 . 5 . . . . 3 . 4 . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 12 | . 1 3 . . 6 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 7 2 . 1 . . . 2 2 . 2 . . 1 1 . . . . . 7 . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 119 | . 19 8 . 8 41 1 . 2 . 1 . 1 15 . 12 1 1 . . . . . . . . . . . 4 . . . 5 Melee 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 53 | . 19 8 . 2 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 38 | . . . . 3 17 . . 2 . 1 . 1 5 . 7 1 1 . . . . . . . . . . . . . . . . AOE 25 | . . . . 3 . . . . . . . . 10 . 5 . . . . . . . . . . . . . 4 . . . 3 Classes Destroyed 19 | 2 5 2 . . 5 1 . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Worker 28 | . 2 6 . . 3 . . 1 . . . . 4 . 8 . . . . . . . . . 4 . . . . . . . . Builder 8 | . . 3 . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Tunneler 4 | 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . . . 5 1 . 5 . . . . 3 . 4 . . . . . . . . . . . . . . . . 1 . Recycler 24 | 1 1 4 . . 3 1 . 4 . . . . 3 . 4 . . . . . . . . . 1 . . . . . . 1 1 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . . . . . 4 . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . Watcher 26 | . 2 . . . 5 . . 5 . . . . 4 . 6 . . . . . . . . . 1 . . . . 1 . 1 1 Swarmer 31 | . 3 2 . 2 3 . . . . . . . 11 . 6 . . . . . . . . . . . . . 4 . . . . Cutter 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Grunt 53 | . 16 . . 4 28 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . . . . 8 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Programmer 10 | . . . . . . 1 . 2 . . . 1 2 . 3 . 1 . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 8 | . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 3 5 14 . 6 7 1 . 3 1 1 . 1 5 . 5 1 1 1 . . . . . . 3 . . . 4 1 . 1 5 Combat Bots Only 6 | . 5 2 . 6 6 1 . 1 . 1 . 1 4 . 4 1 1 . . . . . . . . . . . 4 . . . 3 Max Kills in Single Turn 4 | 2 2 2 . 3 2 1 . 1 1 1 . 1 3 . 2 1 1 1 . . . . . . 1 . . . 4 1 . 1 2 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . . . . . . . . 3 . 2 . . . . . . . . . . . . . 4 . . . 2 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Damage Taken 11366 | . 528 525 . 426 3087 135 . 190 . . . 63 876 . 671 90 90 143 139 232 . 41 . . 90 500 . . 34 . 37 43 3426 Core 2579 | . 89 60 . 68 361 31 . 48 . . . 15 121 . 157 . 31 46 41 42 . . . . . 62 . . 22 . . . 1385 Absorbed by Shields 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . Redirected to Shielding 314 | . . . . . . . . 15 . . . . 51 . 30 . 14 . . 66 . . . . . 62 . . 10 . . . 66 Regen/Repaired (Parts) 1030 | . . . . . 148 . 5 11 . . 82 . 179 . 473 . . . . . . . . . . . . 132 . . . . . Core Remaining (%) 74 | 100 . . . 13 34 . . . . . . 86 . . . . . . 53 . . . . 95 . . . . 87 . 100 100 . Volleys Fired 552 | 5 76 68 . 33 210 1 . 11 5 4 . 3 28 2 34 4 9 . 2 3 . 1 . 4 1 3 4 4 8 . . 17 12 Largest 2 | 2 2 2 . 2 2 1 . 1 1 1 . 1 1 1 1 1 1 . 1 1 . 1 . 1 1 1 1 1 1 . . 1 1 Hottest 150 | 60 60 100 . 122 150 5 . 60 60 60 . 60 60 60 60 60 60 . 60 60 . 36 . 60 60 60 60 88 45 . . 45 120 Shots Fired 897 | 10 147 126 . 63 394 1 . 10 5 4 . 3 28 2 33 4 9 . 2 3 . 1 . 4 1 3 4 4 8 . . 17 11 Gun 567 | 10 147 118 . 31 241 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 17 1 Cannon 291 | . . . . 32 153 . . 8 5 4 . 3 21 2 27 4 9 . 2 3 . . . 4 1 3 4 4 . . . . 2 Launcher 27 | . . . . . . . . . . . . . 7 . 5 . . . . . . 1 . . . . . . 6 . . . 8 Special 12 | . . 8 . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 432 | 5 74 15 . 55 175 . . 8 5 4 . 3 21 2 27 4 9 . 2 3 . . . 4 1 3 4 . . . . 8 . Thermal 416 | 5 73 111 . 8 217 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Explosive 27 | . . . . . . . . . . . . . 7 . 5 . . . . . . 1 . . . . . . 6 . . . 8 Electromagnetic 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 9 1 Robot Hit Streak 20 | 4 20 11 . 5 19 5 . 7 8 1 . 3 3 . 10 5 2 . . . . . . . . . . . 3 . . 10 7 Robot Miss Streak 5 | 1 3 4 . 3 5 . . 1 3 . . . 1 . 4 . 1 . . . . . . . . . . . . . . 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 696 | 7 116 63 . 30 269 13 . 37 7 2 . 2 42 . 49 8 4 1 3 1 . 1 7 . 9 . 1 . 2 1 . 9 12 Core Hits 354 | 4 47 32 . 13 107 6 . 16 1 2 . . 33 . 38 5 . 1 2 . . 1 3 . 3 . . . 8 1 . 5 26 Critical Kills 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . 1 . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 34 | 1 . 1 . 7 10 . . 5 . . . 1 4 . 3 . . . 1 . . . . . . . . . . . . . 1 Burn 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 13 | 1 . 1 . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 11 | . . . . . 3 . . 3 . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 542 | . . . . . . 29 1 94 12 16 1 10 98 . 123 9 6 22 9 13 . 5 7 7 20 3 7 2 7 7 11 14 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 365 | . . . . . . 29 1 94 11 16 1 10 97 . 21 . . . . . . . 7 7 20 3 7 2 7 7 11 14 . Piercing 166 | . . . . . . . . . . . . . . . 102 9 6 22 9 13 . 5 . . . . . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Sneak Attacks 61 | . . . . . . 2 . 12 3 1 . . 11 . 23 . . 1 . 1 . . . . 5 . 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 23869 | 95 1395 759 . 624 5502 559 . 1894 397 105 . 131 3024 . 3614 389 284 68 213 69 . 95 786 . 853 . 102 . 542 57 . 410 1902 Guns 5790 | 95 1395 759 . 202 3066 . . . . . . . . . . . . . . . . . . . . . . . . . . 273 . Cannons 5361 | . . . . 309 2432 . . 384 43 49 . 131 688 . 899 142 284 . . . . . . . . . . . . . . . . Explosions 3310 | . . . . 113 . . . . . . . . 938 . 514 . . . . . . 7 . . . . . . 460 . . . 1278 Melee 9305 | . . . . . . 559 . 1510 354 56 . . 1398 . 2201 247 . 68 213 69 . 88 786 . 853 . 102 . 82 57 . 137 525 Ramming 103 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Kinetic 6545 | 52 757 52 . 430 2361 . . 384 43 49 . 131 688 . 899 142 284 . . . . . . . . . . . . . . 273 . Thermal 4791 | 43 638 707 . 194 3098 . . . . . . . . . 111 . . . . . . . . . . . . . . . . . . Explosive 3086 | . . . . . . . . . . . . . 938 . 403 . . . . . . 7 . . . . . . 460 . . . 1278 Electromagnetic 39 | . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6284 | . . . . . . 559 . 1510 354 56 . . 1398 . 390 . . . . . . . 786 . 853 . 102 . 82 57 . 137 . Piercing 2496 | . . . . . . . . . . . . . . . 1811 247 . 68 213 69 . 88 . . . . . . . . . . . Entropic 525 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 525 Highest Corruption 16 | . . 9 9 9 4 1 6 7 . . . . 2 16 16 1 4 4 4 . . . . . . 1 1 1 . . 1 1 10 Average Corruption 5 | . . 8 9 9 3 1 5 5 . . . . 1 9 8 1 1 4 4 . . . . . . 1 1 1 . . 1 1 3 Corruption Purged 27 | . . . . . . . . 10 . . . . 2 . 15 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 366 | . . 29 25 15 93 2 2 43 . . . . 18 5 94 7 8 2 10 . . . . . . 1 6 1 . . . 2 3 Message Errors 95 | . . 10 6 5 24 1 1 16 . . . . 1 . 23 2 1 . 1 . . . . . . . 2 1 . . . . 1 Matter Fused 89 | . . 12 7 4 20 . 1 14 . . . . 4 2 16 1 3 1 3 . . . . . . . . . . . . . 1 Heat Flow Errors 43 | . . 2 4 1 7 . . 4 . . . . 5 2 14 . 1 . 2 . . . . . . . 1 . . . . . . Energy Discharges 47 | . . 2 1 2 16 1 . 2 . . . . 3 . 11 4 1 . 2 . . . . . . . 2 . . . . . . Parts Rejected 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 45 | . . 1 4 1 14 . . 2 . . . . 3 1 13 . 1 1 2 . . . . . . 1 . . . . . 1 . Data Loss (major) 15 | . . 1 1 . 4 . . 2 . . . . . . 6 . . . . . . . . . . . . . . . . 1 . Misfires 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 16 | . . 1 1 . 1 . . 2 . . . . 2 . 7 . 1 . . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 6 | . . . . 2 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2482 | . . . . 1 34 69 . 289 201 . . 76 342 . 538 36 117 . 24 29 . . 118 . 313 . 84 . 14 . . . 197 Projectiles 624 | . . . . 1 34 . . 91 31 . . 76 152 . 122 . 117 . . . . . . . . . . . . . . . . Explosions 171 | . . . . . . . . . . . . . 62 . . . . . . . . . . . . . . . 14 . . . 95 Melee 1687 | . . . . . . 69 . 198 170 . . . 128 . 416 36 . . 24 29 . . 118 . 313 . 84 . . . . . 102 Knockbacks 37 | . . . . 3 15 . . 2 1 . . 1 5 . 7 2 1 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . . . 3 15 . . 2 1 . . 1 5 . 7 2 1 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 228 | . . . . . . . . . . . . . 53 . 86 . . . . . . . . . . . . . 44 . . . 45 Shots 4 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . Rammed 22 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Targets Rammed 22 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 288 | . 66 246 243 258 288 . . 259 24 24 . 25 230 144 277 51 272 . 242 12 . . . 28 6 12 118 200 11 9 11 61 208 Average Temperature 41 | . 25 61 103 34 61 . . 72 13 12 . 12 55 57 81 26 58 . 91 6 . . . 13 4 6 49 26 1 4 4 3 56 Received Heat Transfer 2524 | . 306 64 . 114 1620 . . 18 . . . . 63 . 54 . . . 75 . . . . . 21 . . . . . . . 189 Effects 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . 1 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 9591 | 100 1425 1600 . 385 6031 . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 725 | 15 285 70 . 160 725 445 92 181 . . . . 408 98 261 . . . . 609 . . . . 127 . . . . 144 203 221 540 Initial 450 | . 9 3 . . 62 324 53 50 . . . . . 83 49 . . . . 450 . . . . . . . . . 63 81 114 132 Average 199 | 6 97 22 . 31 379 311 60 86 . . . . 240 81 153 . . . . 495 . . . . 24 . . . . 118 143 148 328 Maximum Alert Level 3 | . 1 . . . 3 2 . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . 1 1 2 Low Security (%) 59 | 100 97 100 . 100 32 10 100 100 . . . . 24 100 66 . . . . . . . . . 100 . . . . 100 86 58 14 Level 1 26 | . 2 . . . 20 58 . . . . . . 70 . 33 . . . . . . . . . . . . . . . 13 41 63 Level 2 11 | . . . . . 37 30 . . . . . . 4 . . . . . . 100 . . . . . . . . . . . . 22 Level 3 2 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 6 . . . 8 1 . 11 . . . . 10 . 13 . . . . . . . . . 1 . . . . . . 3 6 Investigation 26 | . 4 . . . 2 . . 8 . . . . 6 . 5 . . . . . . . . . 1 . . . . . . . . Extermination 10 | . . . . . . 1 . 2 . . . . 3 . 4 . . . . . . . . . . . . . . . . . . Reinforcement 15 | . 2 . . . 5 . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . 3 Assault 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 17 | . 3 . . . 3 . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 349 | . 32 17 . 8 64 5 6 18 3 2 . 1 34 6 26 1 1 4 10 11 . 6 . . 4 10 . 21 . 2 4 4 49 Peak Tracking Total 26 | . 5 3 . 4 7 2 4 3 3 3 . 1 7 5 6 1 1 4 5 7 . 5 . . 2 11 . 11 4 2 5 4 26 Tactical Retreats 45 | . . 4 . 1 4 1 . 4 . 1 . . 8 1 5 . . . 2 3 . 2 . . 1 1 . 1 . . . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 21 | . . . . . 5 2 . 6 . . . . 6 . 2 . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 8 . . . . . Most Traps Carried 4 | . . . . . . . . . 4 4 4 4 4 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 17 | . . . . 1 3 . . 1 . . . 1 2 . 4 . . . . . . . . . . . . . . . 3 2 . Max in Single Turn 2 | . . . . 1 1 . . 1 . . . 1 1 . 2 . . . . . . . . . . . . . . . 1 1 . Garrison Access 12 | . . . . . 1 . . 1 . . . . 3 . 3 . . . . 1 . . . . . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 134 | . 8 1 1 . 9 4 . 24 . . 1 1 27 . 22 2 . 4 1 1 3 3 5 . 4 2 2 2 . 2 3 1 1 Terminals 54 | . 5 . . . 5 3 . 10 . . . . 14 . 9 1 . . 1 . . . . . 2 . . . . 2 2 . . Fabricators 16 | . . . . . . . . 6 . . . . 4 . 4 . . . . . . . . . 1 . . . . . . 1 . Repair Stations 8 | . 1 . . . 1 . . 1 . . . . 2 . 3 . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . 1 1 . 1 . . . . 3 . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 1 . . 3 . . . . 2 . 1 . . . . . . . . . 1 . . . . . 1 . . Garrison Access 11 | . . . . . 1 . . 3 . . . . 2 . 3 . . . . 1 . . . . . . . . . . . . 1 Total Hacks 432 | . 27 1 23 . 21 11 . 65 . . 3 1 80 . 77 2 . 27 1 1 5 10 14 . 22 4 7 5 . 5 13 6 1 Successful 296 | . 10 1 23 . 9 5 . 34 . . 3 1 51 . 55 2 . 27 1 1 5 10 14 . 15 4 7 5 . 3 6 3 1 Failed 134 | . 16 . . . 12 6 . 30 . . . . 29 . 22 . . . . . . . . . 7 . . . . 2 7 3 . Catastrophic 24 | . 1 . . . 6 . . 7 . . . . 4 . 2 . . . . . . . . . 3 . . . . . 1 . . Database Lockouts 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 144 | . 11 . . . 12 6 . 25 . . . . 32 . 31 . . . . . . . . . 15 . . 1 . 1 6 4 . Terminals 161 | . 18 . . . 14 8 . 22 . . . . 40 . 27 1 . . 1 . . . . . 13 . . . . 5 12 . . Fabricators 69 | . . . . . . . . 22 . . . . 14 . 21 . . . . . . . . . 6 . . . . . . 6 . Repair Stations 34 | . 5 . . . 2 . . 3 . . . . 5 . 19 . . . . . . . . . . . . . . . . . . Recycling Units 22 | . 4 . . . 1 3 . 2 . . . . 9 . 3 . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . . . 3 . . 9 . . . . 8 . 2 . . . . . . . . . 3 . . . . . 1 . . Garrison Access 19 | . . . . . 1 . . 7 . . . . 4 . 5 . . . . 1 . . . . . . . . . . . . 1 Terminal Hacks 162 | . 3 1 23 . 3 1 . 9 . . 3 1 17 . 13 2 . 27 1 . 5 10 14 . 6 4 7 5 . 2 5 . . Record 63 | . . . 23 . . . . . . . . 1 . . . 1 . 11 1 . 3 8 6 . . 3 6 . . . . . . Part Schematic 29 | . . . . . 1 . . 3 . . 3 . 3 . 2 . . 10 . . . . 4 . 2 . . . . . 1 . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 1 . . . . . . . . . . . 2 . . . . 3 . . . . 4 . . . . 4 . . . . . Open Door 9 | . . 1 . . . . . . . . . . . . . 1 . . . . 2 2 . . . 1 1 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Machine Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 12 | . 1 . . . 1 . . 2 . . . . 3 . 3 . . . . . . . . . 1 . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . . Fabricator Hacks 31 | . . . . . . . . 9 . . . . 6 . 11 . . . . . . . . . 3 . . . . . . 2 . Load Schematic 22 | . . . . . . . . 7 . . . . 4 . 8 . . . . . . . . . 2 . . . . . . 1 . Build 9 | . . . . . . . . 2 . . . . 2 . 3 . . . . . . . . . 1 . . . . . . 1 . Repair Station Hacks 28 | . 2 . . . 2 . . 2 . . . . 4 . 18 . . . . . . . . . . . . . . . . . . Scan Component 15 | . 2 . . . 1 . . 1 . . . . 2 . 9 . . . . . . . . . . . . . . . . . . Repair 13 | . . . . . 1 . . 1 . . . . 2 . 9 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 2 . . . 1 1 . . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . Report Inventory 9 | . 2 . . . 1 1 . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . . . 2 . . 8 . . . . 6 . 1 . . . . . . . . . 3 . . . . . 1 . . Insert Component 14 | . . . . . 1 . . 3 . . . . 5 . 1 . . . . . . . . . 3 . . . . . 1 . . Analyze 7 | . . . . . 1 . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . . 1 . . . . 2 . 3 . . . . 1 . . . . . . . . . . . . 1 Seal Access 9 | . . . . . 1 . . 1 . . . . 2 . 3 . . . . 1 . . . . . . . . . . . . 1 Unauthorized Hacks 34 | . 3 . . . . 3 . 5 . . . . 11 . 7 . . . . . . . . . 3 . . . . 1 . 1 . Terminals 11 | . 1 . . . . 2 . 1 . . . . 3 . 2 . . . . . . . . . 1 . . . . 1 . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assimilate 5 | . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . Botnet 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricators 16 | . . . . . . . . 4 . . . . 4 . 5 . . . . . . . . . 2 . . . . . . 1 . Prioritize 5 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 10 | . . . . . . . . 4 . . . . 2 . 3 . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 6 . . . 7 3 . 19 . . . . 18 . 16 . . . . . . . . . 3 . . . . 1 2 . . Full Trace Events 10 | . 3 . . . 2 . . 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . . . 1 . . 5 . . 19 . 4 . 2 . . 10 . . . . 4 . 2 . . . . . 1 . . Parts Built 11 | . . . . . . . . 3 . . . . 2 . 3 . . . . . . . . . 2 . . . . . . 1 . Authchips 8 | . . . . . . . . 2 . . . . 1 . 3 . . . . . . . . . 1 . . . . . . 1 . Time 489 | . . . . . . . . 120 . . . . 91 . 132 . . . . . . . . . 53 . . . . . . 93 . Total Part Build Rating 58 | . . . . . . . . 11 . . . . 10 . 18 . . . . . . . . . 12 . . . . . . 7 . Parts Repaired 13 | . . . . . 1 . . 1 . . . . 2 . 9 . . . . . . . . . . . . . . . . . . Time 609 | . . . . . 38 . . 68 . . . . 60 . 443 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . Machine Destruction 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 29 | . 1 3 . . . 1 20 . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . . . Largest Group 20 | . 1 3 . . . 1 20 . . . . . 1 2 1 . . . . . . . . . . . . . . 1 . . . Highest-Rated Group 506 | . 10 40 . . . 26 506 . . . . . 26 57 26 . . . . . . . . . . . . . . 45 . . . Highest-Rated Ally 45 | . 10 16 . . . 26 35 . . . . . 26 31 26 . . . . . . . . . . . . . . 45 . . . Total Orders 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 186 | . . 20 . . . . 152 . . . . . . 14 . . . . . . . . . . . . . . . . . . . Total Damage 4180 | . . 198 . . . . 3750 . . . . . . 232 . . . . . . . . . . . . . . . . . . . Kills 12 | . . 3 . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 132 | . 1 . . . . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . . . . . . 3 2 1 3 . . . 1 2 . 1 . 3 2 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 29890 | 139 2073 1645 855 374 4529 894 95 2368 616 1226 470 556 3253 145 3654 681 504 186 426 269 284 475 118 519 345 301 643 712 398 133 137 545 322 Spaces Moved 34107 | 69 804 873 495 137 1493 1206 200 3497 1093 1399 1140 731 4697 297 4717 1045 684 140 688 418 694 913 215 664 365 577 1102 879 861 248 233 1064 469 Core 19 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Treads 2429 | 67 804 345 . . 1213 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1439 | . . 528 495 137 279 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30220 | . . . . . 1 1206 200 3497 1093 1399 1140 731 4697 297 4717 1045 684 140 688 418 694 913 215 664 365 577 1102 879 861 248 233 1064 452 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 125 125 195 102 38 38 38 38 38 38 38 38 45 45 45 45 38 45 40 40 40 40 40 38 42 42 40 40 40 40 30 30 Average Speed 59 | 156 160 140 171 195 239 58 38 39 39 38 38 38 42 45 45 45 45 38 45 40 40 40 40 40 40 42 42 41 40 40 40 39 44 Slowest Speed 400 | 160 160 165 195 195 400 98 38 98 98 98 98 38 101 45 106 45 45 45 45 40 97 97 40 40 42 42 42 42 40 40 40 40 240 Overloaded Moves 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 77 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Exploration Rate (%) 65 | 6 89 100 82 41 70 31 90 66 94 90 84 85 69 80 75 96 98 80 76 14 89 76 60 77 13 64 73 92 76 10 36 27 20 Regions Visited 33 Branch Regions 20 Pre-discovered Areas 44 | . 2 . 1 . . . . . . . . . . . . . 1 32 1 . 1 1 3 . . . 2 . . . . . . Known Exits Taken 24 | . . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . . . . . . 3 4 3 2 . . . 2 2 . 1 . 3 6 . . . 1 4 . 1 . . . . Spaces Dug 364 | . . 4 . . 1 11 1 51 6 18 . 5 63 1 78 4 7 . 6 12 . 4 . 9 10 4 6 . 13 4 8 32 6 Terrain Destroyed 609 | . . 7 . 25 13 11 1 52 9 18 . 6 87 2 142 4 13 . 8 13 . 15 . 11 10 6 8 . 87 4 8 35 14 Melee 310 | . . . . . . 11 1 49 5 15 . 5 61 . 77 4 6 . 6 10 . 4 . 7 9 3 4 . 6 4 8 13 2 Projectile 120 | . . 7 . 11 13 . . 3 4 3 . 1 7 2 11 . 7 . 2 3 . . . 4 1 3 4 . 7 . . 22 5 AOE 179 | . . . . 14 . . . . . . . . 19 . 54 . . . . . . 11 . . . . . . 74 . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 42028 | 86 1450 1162 502 184 2101 1352 217 4333 1249 2062 1176 991 5750 305 5929 1230 857 229 782 490 699 1007 231 897 518 624 1263 1218 892 267 255 1151 569 Wait 5792 | . 528 180 . 5 203 87 14 638 126 630 6 229 802 3 930 159 136 56 80 42 5 86 . 215 118 29 138 289 5 1 3 20 29 Move 34076 | 68 803 872 494 136 1492 1206 199 3496 1092 1398 1139 730 4697 296 4716 1044 683 139 687 417 693 912 214 663 364 576 1101 878 860 247 232 1063 469 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 208 | 6 20 11 2 4 44 11 1 18 1 . 2 2 15 . 24 . 3 4 . 2 . . 3 . 2 . 1 11 2 3 4 8 4 Fast Attach 162 | 7 1 3 2 1 21 4 . 15 1 4 10 5 24 1 23 3 3 . . 2 . . 1 2 3 2 3 8 2 1 . 7 3 Attach 151 | . . 6 . 1 25 2 . 8 3 2 2 3 17 1 21 3 4 3 2 4 . . 2 2 4 5 3 4 3 1 . 7 13 Detach 74 | . . 1 . . 4 2 . 4 2 2 2 2 12 1 12 2 5 . 2 2 . . . 2 2 3 3 4 1 . . 3 1 Swap 155 | . 7 6 1 1 31 6 . 18 6 2 2 1 25 . 21 3 2 1 . 1 1 3 2 . 1 2 . 4 . 4 1 . 3 Drop 296 | . 15 15 3 3 70 4 2 31 1 4 12 6 32 1 25 3 6 4 . 4 . . 2 2 3 1 3 14 4 3 4 12 7 Fire 552 | 5 76 68 . 33 210 1 . 11 5 4 . 3 28 2 34 4 9 . 2 3 . 1 . 4 1 3 4 4 8 . . 17 12 Melee 540 | . . . . . . 29 1 94 12 16 1 10 98 . 123 9 6 22 9 13 . 5 7 7 20 3 7 2 7 7 11 14 7 Ram 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 140 | -11/Junkyard | Entered Materials 162 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 805 | -10/Materials | Discovered new exit (range 8) 1344 | -10/Materials | Discovered new exit (range 3) 1599 | -10/Materials | Discovered new exit (range 9) 2213 | -10/Materials | Entered Mines 2214 | -10/Mines | Assembled infested the area 2219 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2503 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2589 | -10/Mines | Discovered new exit (range 13) 2710 | -10/Mines | Discovered new exit (range 5) 2723 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2953 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3044 | -10/Mines | Core integrity fell below 50% 3070 | -10/Mines | Learned Materials security intel 3325 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3325 | -10/Mines | Discovered new exit (range 5) 3368 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3371 | -10/Mines | Found Prototype Device 3858 | -10/Mines | Entered Exiles 3879 | -10/Exiles | Discovered new exit (range 15) 3913 | -10/Exiles | Met 8R-AWN 3928 | -10/Exiles | Met EX-HEX 3969 | -10/Exiles | Met EX-BIN 3996 | -10/Exiles | Met EX-DEC 4017 | -10/Exiles | Learned location of Zion (-7) 4157 | -10/Exiles | Visited The Gauntlet 4416 | -10/Exiles | Discovered new exit (range 10) 4713 | -10/Exiles | Entered Mines 4923 | -9/Mines | Excavation squad dispatched 4923 | -9/Mines | A large section of the Mines collapsed 4964 | -9/Mines | Build established: Scavenger-Mutant 5020 | -9/Mines | Core integrity fell below 20% 5058 | -9/Mines | Discovered new exit (range 9) 5087 | -9/Mines | Entered Materials 5087 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5104 | -8/Materials | Identified Exp. Sensor Array 5800 | -8/Materials | Identified exit to Storage 6076 | -8/Materials | Repaired Arm. Treads 6147 | -8/Materials | Discovered new exit (range 3) 6152 | -8/Materials | Identified exit to Factory 7699 | -8/Materials | Core integrity fell below 50% 7734 | -8/Materials | Lost 3 parts (1p1n1u) 9087 | -8/Materials | First assault squad dispatched 9616 | -8/Materials | Entered Factory 9616 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9762 | -7/Factory | Discovered new exit (range 4) 9763 | -7/Factory | Identified exit to Factory 10130 | -7/Factory | Build established: Hacker-Mutant 10325 | -7/Factory | Discovered new exit (range 7) 10332 | -7/Factory | Identified exit to Lower Caves 10510 | -7/Factory | Sucked down chute 10510 | -7/Factory | Entered Waste 10511 | -7/Waste | Met a frightened Derelict 10525 | -7/Waste | EMP discharged 10526 | -7/Waste | Spotted C-40 Crusher 10538 | -7/Waste | Met Warlord forces unprepared to attack 10557 | -7/Waste | Spotted C-40 Crusher 10562 | -7/Waste | Spotted C-40 Crusher 10570 | -7/Waste | Allies destroyed C-40 Crusher 10576 | -7/Waste | Allies destroyed C-40 Crusher 10578 | -7/Waste | Spotted C-40 Crusher 10582 | -7/Waste | Allies destroyed C-40 Crusher 10586 | -7/Waste | Spotted C-40 Crusher 10588 | -7/Waste | Spotted C-40 Crusher 10588 | -7/Waste | Allies destroyed C-40 Crusher 10593 | -7/Waste | Discovered new exit (range 16) 10601 | -7/Waste | Allies destroyed C-40 Crusher 10604 | -7/Waste | Identified exit to Factory 10605 | -7/Waste | Entered Factory 10767 | -7/Factory | Repaired Broken Exp. Sensor Array 11138 | -7/Factory | Fabricated Hvy. Assault Cannon? 11412 | -7/Factory | Fabricated Powered Armor? 11496 | -7/Factory | Discovered exit to Factory (range 15) 11776 | -7/Factory | Central database locked down 12463 | -7/Factory | Discovered exit to Factory (range 15) 12973 | -7/Factory | Entered Lower Caves 13070 | -7/Lower Caves | Encountered a Warlord checkpoint 13197 | -7/Lower Caves | Learned Factory security intel 13407 | -7/Lower Caves | Discovered new exit (range 11) 13412 | -7/Lower Caves | Identified exit to Lower Caves 13514 | -7/Lower Caves | Learned 4 Factory zone layouts 13589 | -7/Lower Caves | Entered another Lower Caves area 13613 | -7/Lower Caves | Learned 4 Factory zone layouts 13725 | -7/Lower Caves | Learned Factory terminal intel 13783 | -7/Lower Caves | Spotted B-75 Beast 13976 | -7/Lower Caves | Discovered new exit (range 10) 13979 | -7/Lower Caves | Identified exit to Zion 14154 | -7/Lower Caves | Encountered a Warlord checkpoint 14815 | -7/Lower Caves | Entered Zion 14851 | -7/Zion | Discovered new exit (range 10) 14895 | -7/Zion | Given A8's code to call for help 14902 | -7/Zion | Visited the Megawrench Repair Shop 14969 | -7/Zion | Found Prototype Launcher 14969 | -7/Zion | Identified Gui. Missile Launcher 15046 | -7/Zion | Given the Hacking Drone Bay 15216 | -7/Zion | Megawrench repaired 6 parts 15281 | -7/Zion | Identified exit to Proximity Caves 15285 | -7/Zion | Entered Proximity Caves 15347 | -6/Proximity Caves | Found Alien Artifact 15347 | -6/Proximity Caves | Identified Dimensional Node Initializer 15347 | -6/Proximity Caves | Initialized slip node 15394 | -6/Proximity Caves | Learned 4 Factory zone layouts 15427 | -6/Proximity Caves | Learned 8 Factory zone layouts 15746 | -6/Proximity Caves | Learned Factory terminal intel 15795 | -6/Proximity Caves | Discovered exit to Factory (range 9) 15841 | -6/Proximity Caves | Entered Factory 15841 | -6/Factory | Evolved 2 slots: Utility x2 15842 | -6/Factory | Identified exit to Extension 15843 | -6/Factory | Identified exit to Factory 15845 | -6/Factory | Loaded intel: 27 terminal locations 16406 | -6/Factory | Identified exit to Lower Caves 16646 | -6/Factory | Discovered exit to Factory (range 16) 17016 | -6/Factory | Discovered exit to Factory (range 16) 17182 | -6/Factory | Repaired Powered Armor? 17611 | -6/Factory | Lost 3 parts (1p2n) 18055 | -6/Factory | Fabricated Gravmag Array (x1) 18161 | -6/Factory | Cargo convoy interrupted 18164 | -6/Factory | Repaired Lgt. Nuclear Core 18840 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 18991 | -6/Factory | Search patrols dispatched 19094 | -6/Factory | Manually triggered Chute Trap 19094 | -6/Factory | Sucked down chute 19094 | -6/Factory | Entered Waste 19095 | -6/Waste | Met a frightened Derelict 19109 | -6/Waste | EMP discharged 19110 | -6/Waste | 1 allies followed down the chute 19115 | -6/Waste | Spotted C-40 Crusher 19118 | -6/Waste | Spotted C-40 Crusher 19118 | -6/Waste | Spotted C-40 Crusher 19126 | -6/Waste | Spotted C-40 Crusher 19132 | -6/Waste | Spotted C-40 Crusher 19209 | -6/Waste | EMP discharged 19209 | -6/Waste | System corruption reached 10% 19220 | -6/Waste | Spotted C-40 Crusher 19232 | -6/Waste | Discovered new exit (range 14) 19239 | -6/Waste | Identified exit to Factory 19239 | -6/Waste | Entered Factory 19240 | -6/Factory | Loaded intel: 28 terminal locations 19754 | -6/Factory | Discovered exit to Lower Caves (range 16) 19865 | -6/Factory | Repaired Imp. Airjet 19912 | -6/Factory | Repaired Hvy. Rocket Launcher 19963 | -6/Factory | Repaired Lgt. Fission Core 20322 | -6/Factory | Fabricated Adv. Hacking Suite? 20568 | -6/Factory | Fabricated Adv. Hacking Suite? 20829 | -6/Factory | Discovered exit to Factory (range 15) 21242 | -6/Factory | Repaired Hvy. Assault Cannon 21748 | -6/Factory | Spotted B-75 Beast 22005 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 22382 | -6/Factory | Repaired Powered Armor 22421 | -6/Factory | Repaired Hvy. Assault Cannon 22530 | -6/Factory | Discovered exit to Factory (range 5) 22584 | -6/Factory | Repaired Imp. Airjet 22707 | -6/Factory | Repaired Mic. Nuclear Core 22789 | -6/Factory | Repaired Exp. Utility Shielding 22893 | -6/Factory | Entered Lower Caves 23281 | -6/Lower Caves | Learned location of 1 exit from Factory 23372 | -6/Lower Caves | Discovered new exit (range 5) 23374 | -6/Lower Caves | Identified exit to Lower Caves 23574 | -6/Lower Caves | Entered another Lower Caves area 23620 | -6/Lower Caves | Discovered exit to Factory (range 8) 23991 | -6/Lower Caves | Learned Factory garrison access intel 24014 | -6/Lower Caves | Discovered new exit (range 8) 24030 | -6/Lower Caves | Encountered a Warlord checkpoint 24077 | -6/Lower Caves | Identified exit to Data Miner 24078 | -6/Lower Caves | Entered Data Miner 24082 | -6/Data Miner | Discovered new exit (range 6) 24091 | -6/Data Miner | Met Data Miner 24098 | -6/Data Miner | Learned location of Section 7 (-2) 24098 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24105 | -6/Data Miner | Received God Mode back door access code from Data Miner 24117 | -6/Data Miner | Destroyed Data Miner 24121 | -6/Data Miner | Found Prototype Hackware 24122 | -6/Data Miner | Interfaced with the Data Conduit 24123 | -6/Data Miner | Found Prototype Hackware 24264 | -6/Data Miner | Identified exit to Proximity Caves 24264 | -6/Data Miner | Entered Proximity Caves 24465 | -5/Proximity Caves | Spotter reported a threat 24539 | -5/Proximity Caves | Spotter reported a threat 24587 | -5/Proximity Caves | Discovered exit to Factory (range 12) 24671 | -5/Proximity Caves | Spotter reported a threat 24690 | -5/Proximity Caves | Entered Factory 24690 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24691 | -5/Factory | Identified exit to Upper Caves 24692 | -5/Factory | Loaded intel: 258 machine locations 24693 | -5/Factory | Loaded intel: 4 garrison access locations 24959 | -5/Factory | Entered Upper Caves 25053 | -5/Upper Caves | Learned Factory emergency access door positions 25104 | -5/Upper Caves | Learned 8 Factory zone layouts 25147 | -5/Upper Caves | Encountered a Warlord checkpoint 25183 | -5/Upper Caves | Learned Research trap positions 25196 | -5/Upper Caves | Discovered new exit (range 5) 25197 | -5/Upper Caves | Learned Factory emergency access door positions 25198 | -5/Upper Caves | Identified exit to Upper Caves 25243 | -5/Upper Caves | Entered another Upper Caves area 25248 | -5/Upper Caves | Discovered new exit (range 7) 25250 | -5/Upper Caves | Identified exit to Factory 25328 | -5/Upper Caves | Learned Factory trap positions 25328 | -5/Upper Caves | Learned Factory stockpile data 25328 | -5/Upper Caves | Learned Armory security intel 25470 | -5/Upper Caves | Learned Factory emergency access door positions 25510 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 25706 | -5/Upper Caves | Discovered new exit (range 10) 25717 | -5/Upper Caves | Identified exit to Zhirov 25718 | -5/Upper Caves | Entered Zhirov 25718 | -5/Zhirov | Discovered new exit (range 3) 25726 | -5/Zhirov | Met Zhirov 25737 | -5/Zhirov | Found Alien Artifact 25737 | -5/Zhirov | Identified Integrated Reactor 25737 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25752 | -5/Zhirov | Found Alien Artifact 25824 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25835 | -5/Zhirov | Identified exit to Proximity Caves 25836 | -5/Zhirov | Entered Proximity Caves 26340 | -4/Proximity Caves | Discovered exit to Factory (range 10) 26355 | -4/Proximity Caves | Entered Factory 26355 | -4/Factory | Evolved 2 slots: Propulsion x2 26357 | -4/Factory | Loaded intel: 106 trap records 26360 | -4/Factory | Loaded intel: 315 machine locations 26369 | -4/Factory | Identified Quantum Router 26369 | -4/Factory | Identified Ghost Barrier 26369 | -4/Factory | Identified Transdimensional Reconstructor 26429 | -4/Factory | Fabricated Cmb. Gravmag System? 26598 | -4/Factory | Identified exit to Upper Caves 26598 | -4/Factory | Identified exit to Armory 26606 | -4/Factory | Found Quantum Capacitor 26646 | -4/Factory | Build established: Wizard-Mutant 26700 | -4/Factory | Entered Upper Caves 26797 | -4/Upper Caves | Found Alien Artifact 26797 | -4/Upper Caves | Identified Core Expander 26797 | -4/Upper Caves | Installed Core Expander, added new Power slot 26808 | -4/Upper Caves | Attracted the attention of an 0b10 base 26838 | -4/Upper Caves | Warped through subspace 26889 | -4/Upper Caves | Learned location of 1 exit from Research 26971 | -4/Upper Caves | Discovered new exit (range 14) 26978 | -4/Upper Caves | Identified exit to Upper Caves 27001 | -4/Upper Caves | Entered another Upper Caves area 27269 | -4/Upper Caves | Encountered a Warlord checkpoint 27517 | -4/Upper Caves | Discovered new exit (range 12) 27558 | -4/Upper Caves | Learned location of 1 exit from Factory 27558 | -4/Upper Caves | Learned 8 Research zone layouts 27644 | -4/Upper Caves | Identified exit to Warlord 27644 | -4/Upper Caves | Entered Warlord 27671 | -4/Warlord | Discovered new exit (range 8) 27695 | -4/Warlord | System corruption cleaned by Quarantine Array 27859 | -4/Warlord | Warlord's base attacked by MAIN.C 27868 | -4/Warlord | Met Warlord 27875 | -4/Warlord | Opened Warlord's prototype stash 27878 | -4/Warlord | Found Prototype Hackware 27878 | -4/Warlord | Identified System Mapper 27880 | -4/Warlord | Found Exp. Armor Integrity Analyzer 27889 | -4/Warlord | Found Exp. Cloaking Device 27893 | -4/Warlord | Found Vortex Chain Reactor 27920 | -4/Warlord | Found Prototype Piercing Weapon 27921 | -4/Warlord | Found Prototype Piercing Weapon 27923 | -4/Warlord | Found Prototype Energy Gun 27923 | -4/Warlord | Identified Vortex Rail 27926 | -4/Warlord | Found Vortex Rail 28209 | -4/Warlord | Warlord forces counterattacked 28258 | -4/Warlord | Spotted Striker 28315 | -4/Warlord | Spotted Executioner 28337 | -4/Warlord | Found Exp. Core Analyzer 28355 | -4/Warlord | Identified exit to Proximity Caves 28356 | -4/Warlord | Entered Proximity Caves 28730 | -3/Proximity Caves | Discovered new exit (range 12) 28739 | -3/Proximity Caves | Identified exit to Research 28754 | -3/Proximity Caves | Entered Research 28754 | -3/Research | Evolved 2 slots: Utility x2 28755 | -3/Research | Identified exit to Quarantine 28757 | -3/Research | Loaded intel: 67 trap records 28758 | -3/Research | Loaded intel: 105 machine locations 28806 | -3/Research | Identified Vortex Lance (x2) 28887 | -3/Research | Entered Quarantine 28888 | -3/Quarantine | Loaded intel: 72 machine locations 28903 | -3/Quarantine | Cryocooling Duct disabled 28918 | -3/Quarantine | Ambient heat levels rising (+20) 28918 | -3/Quarantine | Non-combat units ordered to evacuate 28969 | -3/Quarantine | Identified exit to Research 28974 | -3/Quarantine | Found Transdimensional Reconstructor 28979 | -3/Quarantine | Found Transdimensional Reconstructor 29024 | -3/Quarantine | Entered Research 29024 | -2/Research | Warlord forces began assault on 0b10 29024 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29025 | -2/Research | Loaded intel: 125 machine locations 29134 | -2/Research | Research machine network offline 29158 | -2/Research | Fabricated Exp. Signal Interpreter (x1) 29301 | -2/Research | Met up with Warlord 29404 | -2/Research | Borebot progress halted 29407 | -2/Research | Spotted Tracker 29417 | -2/Research | Spotted Tracker 29417 | -2/Research | Spotted I7-36J(K) 29417 | -2/Research | Borebot progress halted 29445 | -2/Research | Discovered new exit (range 9) 29448 | -2/Research | Identified exit to Access 29557 | -2/Research | Discovered exit to Access (range 5) 29561 | -2/Research | Found Femtoactuators 29569 | -2/Research | Entered Access 29569 | -1/Access | Evolved 2 slots: Utility x2 29570 | -1/Access | Loaded intel: 123 machine locations 29688 | -1/Access | Warped through subspace 29689 | -1/Access | Found Antimissile System 29693 | -1/Access | Spotted B-99 Colossus 29712 | -1/Access | Spotted B-99 Colossus 29718 | -1/Access | Warped through subspace 29760 | -1/Access | Intercept squad dispatched 29781 | -1/Access | Spotted B-99 Colossus 29784 | -1/Access | Spotted Tracker 29784 | -1/Access | Spotted Tracker 29789 | -1/Access | Destroyed Tracker 29792 | -1/Access | Destroyed Tracker 29830 | -1/Access | Core integrity fell below 50% 29834 | -1/Access | Spotted Combat Programmer 29834 | -1/Access | Spotted Combat Programmer 29872 | -1/Access | Core integrity fell below 20% 29888 | -1/Access | System corruption reached 10% 29891 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 29869_ Slammed into A-15 Conveyor. 29870_ Penetrated by EMDS Slug. 29870_ A-15 Conveyor destroyed. 29871_ Penetrated by EMDS Slug. 29871_ K-01 Serf destroyed. 29872_ EMDS Slug penetrates Wall. 29873_ Acquired Cld. Gravmag System. 29874_ EMDS Slug penetrates Wall. 29875_ Acquired 10 matter. 29875_ Slammed into A-15 Conveyor. 29877_ Penetrated by EMDS Slug. 29877_ Slammed into A-15 Conveyor. 29878_ Combat Programmer resets A-15 Conveyor, system corruption cleaned. 29878_ Slammed into A-15 Conveyor. 29880_ Penetrated by EMDS Slug. 29881_ Slammed into A-15 Conveyor. 29883_ Femtoactuators destroyed. 29885_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 29885_ Knocked back. 29887_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????"???????""F???????? | | ??????????????????????????????"""??????""????????? | | ?????????????????????????????"""???????"""???????? | | ??????????????????????????????"????????"""???????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????# ###+???????????????????? | | ?????????????????????# ! ????????????????????? | | ?????????????????????? ! ?????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????# #???????????????????????? | | ####################### #???????????????????????? | | %%%%%%==%%==== %% %%% % #???????????????????????? | | ####################### #???????????????????????? | | ?????????????#######??# #???????????????????????? | | ?????????????# ??# #?????######????????????? | | ?????????????# ! ?# #???? ????????????? | | ?????????????# " ?#A #?? ! #???????????? | | ??????????????""" #% +? #???????????? | | ?????????????# """ # # #???????????? | | ?????????????# " /k " #???????????? | | ?????????????# # p# #???????????? | | ?????????????# ! # #? #???????????? | | ?????????????# ?# ###############?????????? | | ?????????????########?# ps ??????? | | ??????????????????????# @s ??????? | | ??????????????????????# ###+##########??????????? | | ??????????????????????# ## ??????????????????? | | ?????????????????????#;H ## ????????????????? | | ?????????????????????## ## " ??????????????? | | ??????????????????????# ##""" #????????????? | | ???????T?????????????? # """ #????????????? | | ??????"??????????????? # " #????????????? | | ??????"?????????????? # +????????????? | | ?????????????????????# = # #????????????? | | ?????????????????????#############+##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"??????????????????????? | | ?????????????????????????"""?????????????????????? | | ??????????????????????????"""????????""""????????? | | ???????????????????????????"????????""""""???????? | | ????????????????????????????????????""F?""???????? | | ????????????????????????????????????"""??????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????"?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 30 Armor Coverage 600 Utility Shielding 90 Melee Speed Boost 50 Evasion (%) 71 Targeting Accuracy 20 Recoil Reduction 3 Offensive Hacking 48 Defensive Hacking 45 Authchip Count 2 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Hacked Utility Shielding | -7/Factory | Hacked Hover Unit | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Flak Gun | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Adv. Signal Interpreter | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Prc. Grenade Launcher | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Cmb. Gravmag System | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Tri-rail Accelerator | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Exp. Signal Interpreter | -3/Quarantine | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory | Authchip Powered Armor | x2 | -7/Factory | Authchip Gravmag Array | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Cmb. Gravmag System | x2 | -4/Factory | Authchip Exp. Signal Interpreter | x1 | -2/Research | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Core Expander Transdimensional Reconstructor Achievements -------------- Below Hunted I Survived The Infestation Part-time Excavator Party Time Production Line Unlimited Data We Are Legion Wheee! Challenges ------------ None Game ------ Seed HardcellMasterBooster Manual? 0 Play Time 06:29:15 Cumulative 36.9 hours Start 2023.11.14 @ 00:14:43 End 2023.11.16 @ 22:13:33 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 8 Adventurer 1 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 19 Gallery% 40 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d0a3fe39-1a86-4c12-8c89-f729b912c8ff