Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 18:22:53 Player: iromakkem Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2685) 2685 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6840 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 198/300 Energy 254/290 System Corruption 11% Temperature Cool (73) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Improved Heat Sink Coolant Injector High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor Target Analyzer Core Analyzer > --- WEAPON (3) ------- Plasma Cannon Compact Ion Cannon Heavy Flak Cannon > --- INVENTORY (20) --- F-cell Engine Improved Medium Treads Improved Heat Sink Medium Storage Unit Advanced Signal Interpreter Target Analyzer Matter Filter Reaction Control System Improved Reaction Control System Focal Shield Thermal Shield Plasma Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Target Analyzer Core Analyzer > --- WEAPON ----------- Plasma Cannon Compact Ion Cannon Heavy Flak Cannon > --- INVENTORY -------- F-cell Engine Gravmag System Improved Heat Sink Advanced Signal Interpreter Target Analyzer Reaction Control System Improved Reaction Control System Focal Shield Thermal Shield Proton Missile Launcher [Rating: 60] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit Surge Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Flamer Impact Weapon Heavy Mace Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Slots Evolved 8 | . . . 4 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 5 | . . . 2 1 . 2 Weapon 1 | . . . . 1 . . Parts Attached 122 | 7 8 17 30 1 20 39 Power 15 | 1 1 5 2 . 2 4 Engine 13 | 1 1 5 2 . 1 3 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 30 | 2 1 4 10 . 5 8 Treads 6 | 2 1 2 . . . 1 Leg 16 | . . 2 6 . 5 3 Wheel 4 | . . . 4 . . . Hover 2 | . . . . . . 2 Flight 2 | . . . . . . 2 Utility 33 | 2 3 1 10 . 4 13 Device 15 | 1 1 1 5 . . 7 Storage 5 | 1 2 . . . . 2 Processor 10 | . . . 4 . 2 4 Hackware . | . . . . . . . Protection 3 | . . . 1 . 2 . Artifact . | . . . . . . . Weapon 44 | 2 3 7 8 1 9 14 Energy Gun 16 | . 1 1 5 . 5 4 Energy Cannon 11 | . . 1 . . 3 7 Ballistic Gun 7 | 2 2 2 1 . . . Ballistic Cannon 3 | . . 2 . . . 1 Launcher 2 | . . 1 . . 1 . Special Weapon 2 | . . . 1 . . 1 Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 4 | . 1 1 1 . . 1 Corrupted Parts 3 | . . . . . 2 1 System Corruption 8 | . . . . . 7 1 Parts Lost 61 | . . 11 6 1 16 27 Power 11 | . . 4 1 . 2 4 Propulsion 18 | . . 3 2 . 6 7 Utility 11 | . . . 1 . 5 5 Weapon 21 | . . 4 2 1 3 11 Highest Loss Streak 10 | . . 3 3 1 7 10 To Critical Strikes . | . . . . . . . Average Backups 11 | 3 11 11 14 15 11 10 Power . | 1 1 . 1 2 . . Propulsion 1 | 1 3 1 . 1 . . Utility 4 | . 2 5 6 7 4 3 Weapon 4 | . 3 4 4 4 5 5 Tool/Special . | . . . . . . . Unused Backups 31 | 1 9 1 4 . . 16 Power 2 | . 1 . . . . 1 Propulsion 5 | 1 2 . . . . 2 Utility 15 | . 2 1 3 . . 9 Weapon 9 | . 4 . 1 . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 99 88 95 88 80 82 Engine 6 | . 14 5 8 7 5 3 Treads 5 | . 28 4 . . . 1 Leg 14 | . . 21 16 30 21 9 Wheel 2 | . . . 16 . . . Device 14 | . 14 14 18 15 4 15 Storage 11 | . 14 14 9 7 7 9 Processor 7 | . . . 5 7 14 19 Energy Gun 6 | . 4 4 12 13 16 4 Energy Cannon 4 | . . 2 . . 3 11 Ballistic Gun 6 | . 23 9 2 . . . Ballistic Cannon 4 | . . 10 2 . . 1 Peak Build Rating 60 | 9 12 13 23 24 39 60 Average Rating 23 | 6 10 10 19 22 31 45 On Entrance 15 | . 9 10 9 21 22 35 Avg Prop Armor Cover (%) 8 | . . . 8 . 7 8 Naked Turns . | . . . . . . . Heaviest Build 75 | 15 29 42 44 39 50 75 Greatest Support 52 | 40 40 40 52 40 49 51 Greatest Overweight (x) 11 | 4 . 2 3 . 2 11 Average Overweight (x) 1 | . . . . . . 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 14 | 7 12 15 15 15 15 13 Most Carried 15 | 5 15 15 15 15 15 15 Average Carried 12 | 3 11 14 14 15 11 10 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 15 | 5 15 11 15 15 15 13 Class Distribution -------------------- 49% | Mutant 19% | Skirmisher 19% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -7/DSF Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Matter Collected 2072 | 312 158 434 498 . 174 496 Remotely . | . . . . . . . Salvage Created 2718 | 147 256 357 1056 . 307 595 Parts 151 | 7 28 18 49 . 20 29 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 5 | . 2 . 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Combat Hostiles Destroyed 62 | . 11 11 19 . 9 12 Guns 36 | . 11 8 11 . 4 2 Cannons 18 | . . 3 5 . 2 8 AOE 6 | . . . 2 . 3 1 Classes Destroyed 17 | 2 5 2 4 . 3 1 Worker 2 | . 1 . 1 . . . Builder 1 | . 1 . . . . . Tunneler 2 | 2 . . . . . . Hauler 1 | . . . 1 . . . Recycler 2 | 1 . . 1 . . . Operator 1 | . 1 . . . . . Watcher 4 | . . . 3 . . 1 Swarmer 11 | . 9 . 2 . . . Cutter 3 | . . . . . 3 . Grunt 16 | . 2 2 10 . . 2 Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 7 | . . 1 5 . . 1 Specialist 6 | . . . . . 4 2 Hunter 2 | . . . . . 2 . Programmer 7 | . . . . . . 7 Subdweller 8 | . . 8 . . . . Best Kill Streak 5 | 3 4 4 5 . 4 2 Combat Bots Only 4 | . 3 4 4 . 4 2 Max Kills in Single Turn 3 | 1 2 1 2 . 3 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . 2 . 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Hostile Shots Fired 720 | . 51 102 125 . 209 233 Missed 229 | . 18 30 37 . 74 70 Hits 491 | . 33 72 88 . 135 163 Melee 21 | . . . 12 . 7 2 Projectile 470 | . 33 72 76 . 128 161 AOE 11 | . . 3 . . 2 6 Critical Strikes 17 | . . 1 4 . 2 10 Damage Taken 8794 | . 282 1637 1450 30 2484 2911 Core 2000 | . 23 199 306 25 586 861 Absorbed by Shields . | . . . . . . . Core Remaining (%) 41 | 100 . 11 44 . 12 . Volleys Fired 243 | 7 28 46 90 . 20 52 Largest 3 | 2 2 2 2 . 3 3 Hottest 225 | 40 76 120 121 . 225 215 Shots Fired 481 | 14 56 82 167 . 53 109 Gun 325 | 14 56 60 134 . 42 19 Cannon 129 | . . 17 23 . 10 79 Launcher 16 | . . 5 . . 1 10 Special 11 | . . . 10 . . 1 Kinetic 173 | 14 51 40 60 . . 8 Thermal 216 | . 5 42 55 . 43 71 Explosive 11 | . . . . . 1 10 Electromagnetic 80 | . . . 52 . 9 19 Robot Hit Streak 29 | 4 8 17 29 . 14 7 Robot Miss Streak 7 | 1 3 3 3 . 5 7 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . 4 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 340 | 9 34 61 129 . 36 71 Core Hits 136 | 4 16 19 44 . 18 35 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 13 | . 2 3 4 . 2 2 Burn 7 | . 1 3 2 . 1 . Meltdown 1 | . . . . . . 1 Destroy 1 | . 1 . . . . . Blast 1 | . . . 1 . . . Corrupt 2 | . . . 1 . 1 . Smash 1 | . . . . . . 1 Melee Attacks 5 | . . . . . . 5 Impact 2 | . . . . . . 2 Slashing . | . . . . . . . Piercing 3 | . . . . . . 3 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6832 | 109 450 1289 2155 . 859 1970 Guns 3694 | 109 431 842 1657 . 527 128 Cannons 2075 | . . 211 286 . 221 1357 Explosions 837 | . . 236 94 . 111 396 Melee 36 | . . . . . . 36 Ramming 112 | . 19 . 40 . . 53 Kinetic 2111 | 109 365 777 708 . . 152 Thermal 3203 | . 66 512 717 . 554 1354 Explosive 351 | . . . . . 111 240 Electromagnetic 1019 | . . . 690 . 194 135 Impact 31 | . . . . . . 31 Slashing . | . . . . . . . Piercing 5 | . . . . . . 5 Highest Corruption 15 | . 1 1 . 2 9 15 Average Corruption 3 | . 1 1 . 2 4 7 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 115 | . . 30 . 1 5 79 Message Errors 24 | . . 6 . . . 18 Matter Fused 30 | . . 5 . . 1 24 Heat Flow Errors 20 | . . 6 . . 2 12 Energy Discharges 12 | . . 5 . . . 7 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 18 | . . 7 . 1 1 9 Data Loss (major) 3 | . . . . . . 3 Misfires 4 | . . 1 . . 1 2 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 118 | . . . 4 . 32 82 Projectiles 30 | . . . 4 . . 26 Explosions 57 | . . . . . 32 25 Melee 31 | . . . . . . 31 Knockbacks 7 | . 1 3 1 . . 2 Impact 2 | . 1 . . . . 1 Kinetic 5 | . . 3 1 . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 130 | . . 13 23 . 39 55 Shots 5 | . . 1 1 . 1 2 Rammed 6 | . 3 . 1 . . 2 Targets Rammed 17 | . 4 . 4 . . 9 Kicked 10 | . . . 3 . . 7 Crushed 1 | . 1 . . . . . Highest Temperature 992 | . 93 252 210 . 992 196 Average Temperature 111 | . 49 93 67 . 223 77 Received Heat Transfer 1254 | . 36 354 432 . 54 378 Effects 25 | . . . . . 25 . Shutdowns 4 | . . . . . 4 . Energy Bleed 4 | . . . . . 4 . Interference 1 | . . . . . 1 . Matter Decay 3 | . . . . . 3 . Short Circuit 1 | . . . . . 1 . Damage (minor) 2 | . . . . . 2 . Damage (major) 7 | . . . . . 7 . Damage (core) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 4 | . . . 3 . . 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 6 | . . 1 2 . . 3 Heat Transferred 6456 | . 222 1295 2042 . 1278 1619 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 2 . . 1 Alert | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 99 | 100 100 . 99 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Peak Influence 211 | 5 114 . 211 95 131 159 Initial 95 | . . . . 95 3 68 Average 41 | . 36 . 37 49 60 45 Influence Increases 1836 | 15 350 70 572 5 256 568 Destroy 0b10 Robot/C 1080 | . 220 60 380 . 180 240 Destroy 0b10 Robot/NC 65 | 15 15 . 30 . . 5 Destroy Leader 280 | . 30 10 98 . 40 102 Allied During Kill 1 | . . . . . . 1 Successful Hack 36 | . 10 . 9 5 . 12 Disable Machine 60 | . . . 15 . . 45 Destroy Structure 59 | . . . 10 . 6 43 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 240 | . 75 . 15 . 30 120 Influence Decreases 1794 | 15 339 81 361 211 130 657 Entered New Map 187 | . . 6 . 116 2 63 Time Decay 1130 | 15 339 65 331 85 . 295 Lost Part 339 | . . 10 30 10 128 161 Purge Threat 138 | . . . . . . 138 Squads Dispatched 15 | . . . 2 . 2 11 Investigation 1 | . . . . . . 1 Extermination 6 | . . . . . . 6 Reinforcement 8 | . . . 2 . 2 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Distress Signals 6 | . 1 . 3 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 24 12 31 . 11 30 Peak Tracking Total 5 | . 4 4 5 . 4 3 Tactical Retreats 11 | . 3 . 1 . 2 5 Traps | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Traps Triggered 8 | . 1 3 . 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Machines Disabled 4 | . . . 1 . . 3 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Machines Accessed 17 | . 7 . 5 1 . 4 Terminals 12 | . 6 . 4 1 . 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers 2 | . . . 1 . . 1 Garrison Access . | . . . . . . . Total Hacks 39 | . 12 . 14 1 . 12 Successful 22 | . 5 . 7 1 . 9 Failed 17 | . 7 . 7 . . 3 Catastrophic 4 | . 3 . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 24 | . 11 . 10 1 . 2 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 6 | . 1 . . . . 5 Scanalyzers 6 | . . . 4 . . 2 Garrison Access . | . . . . . . . Terminal Hacks 10 | . 4 . 3 1 . 2 Record 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 3 | . 2 . . . . 1 Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . 3 Recycle Component 1 | . . . . . . 1 Process 1 | . . . . . . 1 Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . . . . . . 1 Scanalyzer 6 | . . . 4 . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Retrieve Study 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 11 | . 5 . 4 . . 2 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 152 | . . . . . . 152 Total Robot Build Rating 10 | . . . . . . 10 Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . 4 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . . . 1 Recycled Matter 166 | . . . . . . 166 Retrieved Matter 166 | . . . . . . 166 Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Total Allies 4 | . . 2 . . . 2 Largest Group 2 | . . 2 1 . . 2 Highest-Rated Group 40 | . . 38 19 . . 40 Highest-Rated Ally 20 | . . 19 19 . . 20 Initial Warlord ECA Mod 9 | . . . . . . 9 Total Orders . | . . . . . . . Ally Attacks 3 | . . . 3 . . . Total Damage 49 | . . . 49 . . . Kills . | . . . . . . . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Active Infowar (turns) 7948 | 60 1286 1990 1631 193 27 2761 Optics 725 | . . . 138 . . 587 Sensors 3309 | . 171 1990 928 193 27 . Terrain 3934 | 60 1115 . . . . 2759 Seismic 719 | . . . 719 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Turns Passed 9783 | 133 1286 3200 1639 193 333 2999 Spaces Moved 4394 | 60 629 1550 813 183 121 1038 Core 45 | 9 . . . . . 36 Treads 1027 | 51 629 323 . . . 24 Legs 2519 | . . 1227 307 183 121 681 Wheels 506 | . . . 506 . . . Hover 232 | . . . . . . 232 Flight 65 | . . . . . . 65 Fastest Speed 50 | 50 160 160 90 105 100 60 Average Speed 181 | 161 160 195 119 105 169 237 Slowest Speed 600 | 250 160 260 260 105 260 600 Overloaded Moves 15 | . . . . . . 15 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 6 85 62 57 6 75 25 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 100 | . . 32 8 . 6 54 Melee . | . . . . . . . Projectile 17 | . . . . . . 17 AOE 83 | . . 32 8 . 6 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Total 5734 | 80 858 1642 1307 183 203 1461 Wait 764 | . 152 8 318 . 11 275 Move 4388 | 59 628 1549 812 182 120 1038 Hop . | . . . . . . . Pick Up 102 | 6 19 11 25 . 12 29 Fast Attach 55 | 7 4 6 13 1 10 14 Attach 67 | . . 10 17 . 13 27 Detach 3 | . . . 1 . 1 1 Swap 15 | . 6 1 4 . . 4 Drop 65 | 1 17 11 23 . 6 7 Fire 243 | 7 28 46 90 . 20 52 Melee 5 | . . . . . . 5 Ram 3 | . . . 1 . . 2 Kick 10 | . . . 3 . . 7 Crush 4 | . 4 . . . . . Escape Stasis 10 | . . . . . 10 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 13) 134 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 11) 660 | -10/Materials | Discovered new exit (range 8) 912 | -10/Materials | Discovered new exit (range 5) 1005 | -10/Materials | Discovered new exit (range 9) 1406 | -10/Materials | Discovered new exit (range 9) 1420 | -10/Materials | Entered Subcaves 1421 | -10/Subcaves | Approached by a straggling Scientist 1671 | -10/Subcaves | Lost 3 parts (1p1n1w) 1700 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1743 | -10/Subcaves | Core integrity fell below 50% 1787 | -10/Subcaves | Learned Materials trap positions 2494 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2668 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2685 | -10/Subcaves | Core integrity fell below 20% 3376 | -10/Subcaves | Visited triangular shrine 3388 | -10/Subcaves | Found Prototype Device 3410 | -10/Subcaves | Identified V3-11A's Pendant 3456 | -10/Subcaves | Approached by friendly Subdweller 3805 | -10/Subcaves | Befriended Subdweller 3902 | -10/Subcaves | Discovered new exit (range 6) 4620 | -10/Subcaves | Entered Materials 4620 | -8/Materials | Accompanied by 1 ally 4620 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4621 | -8/Materials | Loaded intel: 11 trap records 4792 | -8/Materials | Lost 3 parts (1n2w) 5054 | -8/Materials | Build established: Scavenger-Mutant 6160 | -8/Materials | Discovered new exit (range 5) 6221 | -8/Materials | Core integrity fell below 50% 6258 | -8/Materials | Identified exit to Factory 6259 | -8/Materials | Entered Factory 6259 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6451 | -7/Factory | Identified exit to DSF 6452 | -7/Factory | Entered DSF 6480 | -7/DSF | Additional patrols routed to DSF 6593 | -7/DSF | Lost 7 parts (1p3n2u1w) 6610 | -7/DSF | Discovered new exit (range 11) 6647 | -7/DSF | Lost 5 parts (1p2n2u) 6663 | -7/DSF | Sterilization system engaged 6683 | -7/DSF | Ambient heat levels rising (+10) 6698 | -7/DSF | Ambient heat levels rising (+10) 6700 | -7/DSF | Identified exit to Factory 6703 | -7/DSF | Lost 4 parts (1n1u2w) 6713 | -7/DSF | Ambient heat levels rising (+10) 6728 | -7/DSF | Ambient heat levels rising (+10) 6743 | -7/DSF | Ambient heat levels rising (+10) 6758 | -7/DSF | Ambient heat levels rising (+10) 6773 | -7/DSF | Ambient heat levels rising (+10) 6773 | -7/DSF | Core integrity fell below 50% 6784 | -7/DSF | Core integrity fell below 20% 6785 | -7/DSF | Entered Factory 6785 | -6/Factory | Evolved 2 slots: Utility x2 7079 | -6/Factory | Build established: Skirmisher 7103 | -6/Factory | Fabricated R-10 Processor (x2) 7377 | -6/Factory | Discovered new exit (range 12) 7588 | -6/Factory | Identified exit to Factory 8288 | -6/Factory | Cargo convoy interrupted 8497 | -6/Factory | System corruption reached 10% 8539 | -6/Factory | Lost 10 parts (2n2u6w) 8600 | -6/Factory | Core integrity fell below 50% 8922 | -6/Factory | Core integrity fell below 20% 8963 | -6/Factory | Lost 4 parts (1p2n1u) 9164 | -6/Factory | Lost 5 parts (1p1n3w) 9751 | -6/Factory | Build established: Scavenger-Gunner 9784 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09707_ R-10 Processor collects Gravmag System. 09708_ Kicked R-10 Processor. 09708_ K-01 Serf collects debris. 09710_ Kicked R-10 Processor out of the way. 09711_ Acquired 41 matter. 09713_ Acquired 2 matter. 09714_ K-01 Serf collects debris. 09715_ Acquired 4 matter. 09717_ K-01 Serf collects debris. 09726_ K-01 Serf cleans the Pressure Siphon. 09729_ Acquired Med. Storage Unit. 09730_ Dropped Med. Storage Unit. 09730_ K-01 Serf cleans the Pressure Siphon. 09737_ R-10 Processor collects Med. Storage Unit. 09749_ System corrupted: Component data lost. 09767_ System corrupted: Energy discharge (-101). 09770_ Kicked R-10 Processor out of the way. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????# #??????#????????????????? | | ??????????????????#?# ???????????????????????? | | ????????????????????#% ?????## ???????????????? | | ????????????????????#% ?#?????????????????????? | | ?????????????????#### ?#?????? ??????????????? | | ??????????????????? ???????"? ?????????????? | | ????????????????#??## #######"???????????????? | | ????????????????????# #?#?#??????????????????? | | ???????????????#????# u####?#?????????????????? | | ??????????????????#?# ##############?????????? | | ??????????#?#?#???#?# ?????????? | | ????????????????????# %% ?????????? | | ??????????#??#?????## ????????? | | ????????????????#??## ????????? | | ???????????#????????# ????????? | | ??????????#???#????###### ###### T##??#??????????? | | ?????????????##?????????#g###?##?##?#?#??????????? | | ??????????#? ? ?? ? ? ## ######?###? #? ????????? | | ??????????# """?""????# #???##?#?#??? ????????? | | ??????????? ?"?"""?? ?# ;#####?#??#?#??????????? | | ??????????# ? ?""???? ## #?###???### #??????????? | | ??????? ?#? ?"""""" ??#@##??##?##?? ?? ????????? | | ????????????? ? ? ? ## #############??????????? | | ???? ? ? +? """"""" # ?? ????? | | ????# ?? ?? """"""" # ???????? | | ????# ? ? ? "?"""""??# """" """" ????? | | ???## ??#? """?""" ?# """" """" ?????? | | ???## #?? ? ? ?# "" " """" ???? | | ????# #? ? ? # ???? | | ????# ##############u """" ???? | | ????# t """" ?????? | | ?##?# """" ???? | | ? # !! ???? | | ?? # !!! ???? | | ?? # !!! ???? | | ?? ?## #######+###################### ????? | | ? ??## ?# #####?#??##?#### "#?? | | +?#?## ## ######?#############+## ""? | | ????## ## """" """" ##?#?########?# | | ### ## """" """" ####??######?## | | + """" """" ########?####?# | | ###### """" """" #??#####?#??### ] | | #?#?## #?###??###?#### | | ###?##?# """" """" ##?#?######?### | | ######## """" """" ###?######?## # | | + """" """" #?########### # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Adv. Signal Interpreter | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Hvy. EM Pulse Gun | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Ew, Corruption Heavy Suspicion Hot Goods Hydra I Have A Map? Item+ Jackpot My Command Is Your Wish SUBSUB Spot Them First Well Done Window Shopping Challenges ------------ None Game ------ Seed NetworkedComponentPenetrator Manual? 0 Play Time 01:33:42 Cumulative 54.0 hours Start 2026.01.11 @ 16:34:04 End 2026.02.02 @ 18:22:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 38% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: d088c44a-b417-4ef2-8efb-f25c1c84616b