Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 13:26:42 Player: Arc Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (451) 451 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 966 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 199/200 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Wheel Cobbler Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Targeting Computer Hacking Suite > --- WEAPON ----------- Light Cannon Mining Laser > --- INVENTORY -------- Light Ion Engine Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Processor Targeting Computer Hackware Hacking Suite Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 5 12 2 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 4 1 Treads . | . . . Leg . | . . . Wheel 5 | 2 2 1 Hover . | . . . Flight 2 | . 2 . Utility 3 | . 3 . Device 1 | . 1 . Storage . | . . . Processor 1 | . 1 . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 2 | . 1 1 Propulsion 4 | . 2 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . 3 3 To Critical Strikes 2 | . . 2 Average Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 78 | . 87 64 Engine 7 | . 11 2 Core 2 | . 1 3 Wheel 20 | . 19 23 Flight 4 | . 7 . Processor 11 | . 9 14 Hackware 12 | . 11 14 Energy Gun 1 | . 2 . Ballistic Gun 2 | . 4 . Ballistic Cannon 7 | . 10 3 Special Weapon 4 | . 6 2 Peak Build Rating 11 | 5 11 11 Average Rating 7 | 3 8 7 On Entrance 5 | . 5 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 9 | 7 9 9 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 4 | 2 4 4 Average Carried . | . . . Final Capacity 5 | 5 5 5 Final Carried 4 | . . 4 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 721 | 250 309 162 Remotely . | . . . Salvage Created 683 | . 653 30 Parts 29 | . 28 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 12 | . 10 2 Guns 2 | . 2 . Cannons 7 | . 5 2 AOE 3 | . 3 . Classes Destroyed 8 | . 7 1 Worker 3 | . 3 . Hauler 1 | . 1 . Recycler 4 | . 4 . Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Subdweller 2 | . . 2 Best Kill Streak 8 | . 8 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 101 | . 57 44 Missed 40 | . 22 18 Hits 61 | . 35 26 Projectile 61 | . 35 26 Critical Strikes 2 | . . 2 Damage Taken 863 | . 457 406 Core 254 | . 81 173 Absorbed by Shields . | . . . Regen/Repaired (Parts) 75 | . 75 . Core Remaining (%) 100 | 100 . . Volleys Fired 81 | . 57 24 Largest 2 | . 2 1 Hottest 130 | . 130 30 Shots Fired 103 | . 79 24 Gun 34 | . 34 . Cannon 64 | . 40 24 Launcher 2 | . 2 . Special 3 | . 3 . Kinetic 84 | . 60 24 Thermal 3 | . 3 . Explosive 2 | . 2 . Electromagnetic 14 | . 14 . Robot Hit Streak 14 | . 14 9 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 64 | . 45 19 Core Hits 33 | . 28 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Blast 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1314 | . 979 335 Guns 223 | . 223 . Cannons 828 | . 493 335 Explosions 239 | . 239 . Melee . | . . . Ramming . | . . . Kinetic 923 | . 588 335 Thermal 24 | . 24 . Explosive 239 | . 239 . Electromagnetic 128 | . 128 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 9 | . 8 1 Impact . | . . . Kinetic 7 | . 6 1 Secondary 2 | . 2 . Self-Inflicted Damage 15 | . 15 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 30 . Average Temperature 11 | . 11 . Received Heat Transfer 249 | . 249 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 125 | . 125 . Initial . | . . . Average 39 | . 41 . Influence Increases 496 | . 436 60 Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 55 | . 55 . Destroy Leader 54 | . 54 . Successful Hack 22 | . 22 . Destroy Structure 15 | . 15 . Lose Combat Pursuer 150 | . 90 60 Influence Decreases 446 | . 436 10 Time Decay 293 | . 293 . Lost Part 40 | . 30 10 Purge Threat 113 | . 113 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 29 12 Peak Tracking Total 8 | . 5 8 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 11 | . 11 . Failed 14 | . 14 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 1 | . 1 . Level Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 61 | . 61 . Sensors 61 | . 61 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1360 | 43 804 513 Spaces Moved 1394 | 35 877 482 Core 16 | 3 13 . Treads . | . . . Legs . | . . . Wheels 928 | 32 414 482 Hover . | . . . Flight 450 | . 450 . Fastest Speed 37 | 50 37 80 Average Speed 77 | 95 67 94 Slowest Speed 120 | 100 120 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . 1 . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 3 98 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 17 | . 17 . Melee . | . . . Projectile 2 | . 2 . AOE 15 | . 15 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1565 | 44 1006 515 Wait 37 | . 37 . Move 1390 | 34 874 482 Hop 1 | . 1 . Pick Up 25 | 5 14 6 Fast Attach . | . . . Attach 17 | 5 10 2 Detach . | . . . Swap 5 | . 5 . Drop 9 | . 8 1 Fire 81 | . 57 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 13) 44 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Identified exit to Materials 147 | -10/Materials | Discovered new exit (range 6) 178 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 365 | -10/Materials | Lost 3 parts (1p2n) 542 | -10/Materials | Repaired Lgt. Cannon 659 | -10/Materials | Build established: Scavenger-Mutant 845 | -10/Materials | Discovered new exit (range 3) 848 | -10/Materials | Entered Subcaves 849 | -10/Subcaves | Approached by a straggling Scientist 975 | -10/Subcaves | Core integrity fell below 50% 1015 | -10/Subcaves | Lost 3 parts (1p1n1w) 1127 | -10/Subcaves | Core integrity fell below 20% 1238 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1244 | -10/Subcaves | Build established: Mutant 1262 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1262 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1348 | -10/Subcaves | Discovered new exit (range 13) 1361 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Dropped Scrap Shield Fragment. Acquired 19 matter. Acquired 7 matter. Acquired 4 matter. Acquired 18 matter. Acquired 4 matter. A swath of the cavern ceiling suddenly collapses. Sub. Power Source falls loose from the Twisted Machinery. Scrap Shield falls loose from the Twisted Machinery. Acquired Sub. Power Source. Acquired 10 matter. Acquired 5 matter. Acquired Ion Engine. Acquired 39 matter. Acquired Cobbler Unit. Acquired 14 matter. Acquired 10 matter. EXIT=FOUND Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ??????##????????????????## ###?????????????? | | ?????? ###??????????????#% ??????????????? | | ??#### !???????????????# ???????????????? | | ?## ???????????????## % ????????????????? | | ## #???????????????? ?????????????????? | | ## % #????????????????? ??????????????????? | | % #####????????????? #??????????????????? | | ## ##???????##???? #??????????????????? | | #??????## #??? ##?????????????????? | | #?????## ##?# % # "#??????????? | | # ##??### ###= ""#??????????? | | ### #### ## !%### <#?????????? | | ##?# ## *#?????? ""#??????????? | | #??## ##### ## #??????????"???????????? | | ## #?## ##?## # #??????????????????????? | | ## ### ### #s #??????????????????????? | | ?? ## ## # #??????????????????????? | | # #### ##?????????????????????? | | # # # #?????????????????????? | | # ### s ##????????????????????? | | # % # # ## #????????????????????? | | ##""### # ## s #????????????????????? | | ##"#??####### s #????????????????????? | | # ?????????## # # % ##????????????????????? | | # ###???????## # #### % ##????????????????????? | | # ####?????### #??## @ #????????????????????? | | ?? % ????????## ???## #????????????????????? | | ?? ?????????? ##??? ! #????????????????????? | | ??? #?????????? ????#%& #????????????????????? | | ??? #?????????? ???? &*##????????????????????? | | #########???????? ??? #?????????????????????? | | "##" # #??????? ## ????#= ?????????????????????? | | #""""# ##?????????? ????|%! ?????????????????????? | | #"######???????????????? ?????????????????????? | | "######????????????????? #????????????????????? | | "###???????????????????? ##????????????????????? | | ###????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 37% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed ScatterStorageRigger Manual? 0 Play Time 00:26:28 Cumulative 19.7 hours Start 2026.10.22 @ 13:02:18 End 2026.10.22 @ 13:26:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 98ea51ce-0185-4c8d-aaef-62cf6f1f82fe