Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.23 @ 10:02:22 Player: +Ved+ Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (31) 155 Value Destroyed (1267) 1267 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8802 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 211/800 Energy 100/100 System Corruption 9% Temperature Cool (12) Movement Rolling (90) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Wheel > --- UTILITY (10) ----- Experimental Matter Compressor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Proton Cannon Heavy Proton Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Backup Propulsion III Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cooling System Improved Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Drone Bay > --- WEAPON ----------- Tesla Rifle Backup Laser III Plasma Rifle > --- INVENTORY -------- Backup Power III Light Antimatter Reactor Armored Medium Treads Armored Medium Treads RU-N14's Throwing Claymores v3 [Rating: 101] Favorites ----------- Power Neutrino Core Engine Backup Power III Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Improved Targeting Computer Device Advanced Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 . . . 1 1 . . . . . . Utility 8 | . . 1 1 1 . . 1 1 1 . . . . 2 Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 114 | 6 5 18 9 1 1 . 11 18 7 2 2 17 8 9 Power 15 | 1 1 2 1 . . . 1 2 2 1 . 2 2 . Engine 5 | 1 1 2 . . . . . . . . . . 1 . Core 7 | . . . 1 . . . 1 2 2 1 . . . . Reactor 3 | . . . . . . . . . . . . 2 1 . Propulsion 38 | 2 2 7 7 . . . . 5 1 . 1 4 4 5 Treads 2 | . . . . . . . . . . . . . 2 . Leg 7 | 2 . . . . . . . 3 . . . . . 2 Wheel 5 | . . 2 . . . . . 1 1 . . . . 1 Hover 9 | . 2 . 1 . . . . 1 . . 1 4 . . Flight 15 | . . 5 6 . . . . . . . . . 2 2 Utility 33 | . 1 7 1 . 1 . 5 5 1 1 1 7 1 2 Device 16 | . . 5 . . 1 . 3 1 . 1 1 3 . 1 Storage 4 | . . 1 . . . . 1 1 . . . . . 1 Processor 9 | . 1 1 . . . . 1 2 . . . 3 1 . Hackware . | . . . . . . . . . . . . . . . Protection 4 | . . . 1 . . . . 1 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 3 1 2 . 1 . . 5 6 3 . . 4 1 2 Energy Gun 11 | 3 1 1 . . . . . 3 . . . 2 . 1 Energy Cannon 2 | . . . . . . . . 1 1 . . . . . Ballistic Gun 8 | . . 1 . 1 . . 4 . 1 . . . . 1 Ballistic Cannon 2 | . . . . . . . . 2 . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . Special Weapon 4 | . . . . . . . . . 1 . . 2 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . . 2 . 1 Corrupted Parts 2 | . . . . . . . . 2 . . . . . . System Corruption 11 | . . . . . . . . 11 . . . . . . Parts Lost 70 | . . 2 4 . . . . 12 11 8 . 14 4 15 Power 8 | . . . . . . . . . 3 1 . 2 1 1 Propulsion 27 | . . 2 2 . . . . 6 3 1 . 5 2 6 Utility 20 | . . . 1 . . . . 3 1 5 . 5 . 5 Weapon 15 | . . . 1 . . . . 3 4 1 . 2 1 3 Highest Loss Streak 16 | . . 1 4 . . . . 5 9 5 . 14 16 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 74 82 94 76 76 76 79 63 71 44 17 67 36 31 Engine 2 | . 14 11 . . . . . . . . . 2 3 1 Core 3 | . . . 8 7 7 7 5 5 8 4 . . . . Treads 1 | . . . . . . . . . . . . . 8 5 Leg 2 | . 15 . . . . . . 6 11 . . . . . Hover 4 | . 10 12 . . . . . . . . 3 18 . . Flight 5 | . . 8 35 30 30 30 26 5 . . . . 2 . Device 8 | . . 15 16 7 7 7 17 8 10 12 3 12 . 2 Storage 1 | . . . . . . . . 4 5 4 . . . . Processor 13 | . 4 11 9 7 7 7 8 17 15 14 10 16 16 14 Protection 1 | . . . 7 7 7 7 6 3 4 . . . . . Energy Gun 4 | . 28 19 7 . . . . . 4 . . 10 . . Ballistic Gun 3 | . . 2 9 15 15 15 13 2 2 3 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 52 | 6 8 12 16 14 14 14 16 43 52 26 6 44 22 22 Greatest Support 67 | 20 20 12 16 16 16 16 16 50 50 16 12 67 54 54 Greatest Overweight (x) 5 | . 2 2 1 . . . . 4 1 5 . 1 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 20 5 5 5 5 8 8 8 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 7 8 7 5 5 5 5 Most Carried 8 | 5 5 5 5 3 5 5 5 8 8 5 5 5 5 5 Average Carried 4 | 1 4 4 4 3 4 5 4 5 6 4 5 4 1 3 Final Capacity 8 | 5 5 5 5 5 5 5 5 8 8 5 5 5 5 5 Final Carried 8 | 5 5 5 4 3 5 5 5 8 6 5 5 5 1 2 Class Distribution -------------------- 42% | Scavenger-Mutant 31% | Mutant 14% | Scavenger-Sprinter 12% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Matter Collected 1260 | 260 27 144 106 . 50 . . 257 43 154 20 170 29 . Remotely 10 | . . 10 . . . . . . . . . . . . Salvage Created 1102 | 38 27 199 78 . . . . 385 157 . . . 92 126 Parts 63 | 3 4 19 5 . . . . 11 8 . . . 10 3 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 7 . . 6 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 30 | 1 . 8 2 . . . . 6 5 . . . 4 4 Melee 1 | . . . . . . . . 1 . . . . . . Guns 15 | 1 . 8 2 . . . . 1 2 . . . . 1 Cannons 7 | . . . . . . . . 2 2 . . . 2 1 AOE 5 | . . . . . . . . . 1 . . . 2 2 Classes Destroyed 7 | 1 1 2 1 . . . . 2 . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 15 | . . 6 1 . . . . . 4 . . . 4 . Grunt 7 | 1 . . . . . . . 2 1 . . . . 3 Brawler 1 | . . . . . . . . 1 . . . . . . Sentry 3 | . . 2 . . . . . 1 . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . Programmer 3 | . . . . . . . . 2 . . . . . 1 Best Kill Streak 4 | 1 1 3 1 . . . . 3 4 . . . 3 3 Combat Bots Only 4 | 1 . 3 1 . . . . 3 4 . . . 3 3 Max Kills in Single Turn 3 | 1 1 1 1 . . . . 1 2 . . . 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 . . . 2 1 Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Damage Taken 8586 | 54 62 294 313 . 30 . . 1101 1338 629 . 969 724 3072 Core 2743 | 11 44 79 59 . 19 . . 247 235 339 . 169 238 1303 Absorbed by Shields 155 | . . 58 76 . . . . 21 . . . . . . Core Remaining (%) 78 | 95 78 80 89 . . 97 100 75 . . . . 14 . Volleys Fired 103 | 4 1 23 7 . . . . 46 13 . . . 3 6 Largest 3 | 2 2 2 2 . . . . 2 3 . . . 1 3 Hottest 191 | 90 90 90 65 . . . . 90 191 . . . . 95 Shots Fired 156 | 8 2 46 14 . . . . 46 26 . . . 3 11 Gun 116 | 8 2 46 14 . . . . 24 15 . . . . 7 Cannon 28 | . . . . . . . . 22 6 . . . . . Launcher . | . . . . . . . . . . . . . . . Special 12 | . . . . . . . . . 5 . . . 3 4 Kinetic 42 | . . . 7 . . . . 24 5 . . . . 6 Thermal 89 | 8 2 46 . . . . . 13 20 . . . . . Explosive 7 | . . . . . . . . . . . . . 3 4 Electromagnetic 18 | . . . 7 . . . . 9 1 . . . . 1 Robot Hit Streak 12 | 2 3 9 4 . . . . 11 4 . . . 3 12 Robot Miss Streak 3 | 2 . 3 3 . . . . 2 3 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 96 | 4 1 25 8 . . . . 36 11 . . . 2 9 Core Hits 51 | 2 1 10 5 . . . . 10 7 1 . . 4 11 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . Critical Strikes 7 | . . 1 . . . . . 5 1 . . . . . Burn 2 | . . 1 . . . . . . 1 . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . Blast 2 | . . . . . . . . 2 . . . . . . Corrupt 2 | . . . . . . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3400 | 49 12 313 96 . . . . 1022 371 8 . . 395 1134 Guns 1138 | 49 12 313 96 . . . . 341 167 . . . . 160 Cannons 771 | . . . . . . . . 674 97 . . . . . Explosions 1172 | . . . . . . . . . 101 . . . 301 770 Melee . | . . . . . . . . . . . . . . . Ramming 35 | . . . . . . . . 7 6 8 . . . 14 Kinetic 601 | . . . 22 . . . . 399 46 . . . . 134 Thermal 1030 | 49 12 313 . . . . . 438 218 . . . . . Explosive 1172 | . . . . . . . . . 101 . . . 301 770 Electromagnetic 278 | . . . 74 . . . . 178 . . . . . 26 Impact . | . . . . . . . . . . . . . . . Slashing 284 | . . . . . . . . . . . . . 94 190 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . 23 . . . 5 5 9 Average Corruption 9 | . . . . . . . . 14 . . . 5 5 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 41 | . . . . . . . . 25 . . . . 9 7 Message Errors 12 | . . . . . . . . 9 . . . . 1 2 Matter Fused 8 | . . . . . . . . 4 . . . . 2 2 Heat Flow Errors 6 | . . . . . . . . 4 . . . . 2 . Energy Discharges 6 | . . . . . . . . 2 . . . . 2 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . 1 . . . . 1 1 Data Loss (major) 1 | . . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 78 | . . . . . . . . 52 26 . . . . . Projectiles 52 | . . . . . . . . 52 . . . . . . Explosions 26 | . . . . . . . . . 26 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . . . . 3 95 4 . . . 1 Shots 1 | . . . . . . . . . 1 . . . . . Rammed 6 | . . . . . . . . 2 . 2 . . . 2 Targets Rammed 10 | . . . . . . . . 2 2 2 . . . 4 Kicked 4 | . . . . . . . . . 2 . . . . 2 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 496 | 150 30 197 236 . . . 2 268 496 . . . 252 31 Average Temperature 93 | 81 17 98 70 . . . 1 76 172 . . . 121 17 Received Heat Transfer 1326 | 30 9 15 99 . . . . 189 235 36 . 129 193 391 Effects 3 | . . . . . . . . . 3 . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . Parts Melted 7 | 1 . 4 . . . . . 1 1 . . . . . Heat Transferred 2099 | 136 37 917 . . . . . 600 409 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Peak Influence 441 | 20 35 254 327 159 . . 80 130 169 . . . . 441 Initial 144 | . 13 14 107 144 . . 50 39 22 . . . . 117 Average 118 | 4 23 137 205 144 . . 61 61 64 . . . . 244 Maximum Alert Level 2 | . . 1 1 . . . . . . . . . . 2 Low Security (%) 80 | 100 100 67 51 100 . . 100 100 100 . . . . 45 Level 1 17 | . . 32 48 . . . . . . . . . . 45 Level 2 1 | . . . . . . . . . . . . . . 9 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . 5 . . . . 1 1 . 1 . . 2 Investigation 1 | . . . 1 . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . Reinforcement 6 | . . . 4 . . . . 1 . . . . . 1 Assault 2 | . . . . . . . . . . . 1 . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Distress Signals 3 | . . . 1 . . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 163 | 1 3 12 26 3 1 . 1 9 12 9 4 35 11 36 Peak Tracking Total 19 | 1 2 4 13 4 1 . 1 3 7 8 14 19 7 11 Tactical Retreats 27 | . . 1 3 . . . . 2 1 2 4 5 4 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Traps Triggered 3 | . 1 . . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . 9 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Machines Disabled 1 | . . . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Machines Accessed 7 | . 1 3 2 . . . . 1 . . . . . . Terminals 6 | . . 3 2 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 12 | . 3 3 5 . . . . 1 . . . . . . Successful 7 | . 3 2 1 . . . . 1 . . . . . . Failed 5 | . . 1 4 . . . . . . . . . . . Catastrophic 2 | . . 1 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 9 | . . 3 5 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 4 | . . 2 1 . . . . 1 . . . . . . Record 1 | . . 1 . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . . . Process 2 | . 2 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . . 2 2 . . . . 1 . . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . . Recycled Matter 35 | . 35 . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . . . . 1 . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Turns Passed 3841 | 99 93 298 181 22 137 29 134 651 319 385 126 582 300 485 Spaces Moved 4744 | 70 93 355 455 75 476 104 384 424 198 384 218 799 238 471 Core 301 | 14 1 . . . . . . 4 . 112 74 . 18 78 Treads 292 | . . . . . . . . . . . . . 143 149 Legs 480 | 56 42 . . . . . . 187 172 . . . . 23 Wheels 479 | . . 17 . . . . . 140 26 272 . . . 24 Hover 1181 | . 50 181 . . . . . . . . 144 799 7 . Flight 2011 | . . 157 455 75 476 104 384 93 . . . . 70 197 Fastest Speed 28 | 50 56 34 28 28 28 28 28 28 90 50 50 43 37 39 Average Speed 67 | 106 86 51 31 28 28 28 28 117 135 94 56 56 119 92 Slowest Speed 300 | 120 150 205 114 28 28 28 28 250 190 300 60 120 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 17 | . . . 11 . 2 . 2 . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 6 28 38 44 3 69 16 13 13 6 58 46 65 51 20 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 . . . . . . . . . 1 1 . . . Scrap Searched 5 | . . . . . 2 . . . . . 2 . 1 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 192 | . . . . . . . . 4 50 . . . 84 54 Melee . | . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . 4 3 . . . 1 . AOE 184 | . . . . . . . . . 47 . . . 83 54 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Total 5193 | 84 101 424 468 75 476 103 409 523 221 405 219 932 249 504 Wait 146 | . . 8 2 . . . . 19 . 17 . 89 . 11 Move 4695 | 69 92 354 432 74 471 103 379 423 197 383 217 798 237 466 Hop 17 | . . . 11 . 2 . 2 . . . . . . 2 Pick Up 45 | 5 1 5 2 . 1 . 5 6 1 1 . 12 1 5 Fast Attach 72 | 5 3 13 5 . 1 . 9 10 3 . 2 13 3 5 Attach 32 | . . 3 3 1 . . 2 5 4 2 . 3 5 4 Detach 10 | . . 3 1 . 1 . 1 2 1 . . 1 . . Swap 10 | 1 2 2 1 . . . . 3 . . . 1 . . Drop 46 | . 2 13 4 . . . 11 1 . . . 15 . . Fire 103 | 4 1 23 7 . . . . 46 13 . . . 3 6 Melee . | . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . 2 . 2 . . . 1 Kick 4 | . . . . . . . . . 2 . . . . 2 Crush 1 | . . . . . . . . . . . . . . 1 Escape Stasis 7 | . . . . . . . . 6 . . . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 62 | -11/Junkyard | Discovered new exit (range 8) 100 | -11/Junkyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 10) 192 | -10/Materials | Identified exit to Materials 193 | -10/Materials | Entered another Materials area 193 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 486 | -9/Materials | Discovered new exit (range 16) 491 | -9/Materials | Identified exit to Materials 491 | -9/Materials | Entered another Materials area 491 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 669 | -8/Materials | Discovered new exit (range 13) 672 | -8/Materials | Identified exit to Factory 672 | -8/Materials | Entered Factory 672 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 677 | -7/Factory | Lost 4 parts (2n1u1w) 689 | -7/Factory | Discovered new exit (range 8) 691 | -7/Factory | Identified exit to Lower Caves 694 | -7/Factory | Entered Lower Caves 725 | -7/Lower Caves | Learned location of Extension (-6) 798 | -7/Lower Caves | Build established: Scavenger-Sprinter 826 | -7/Lower Caves | Discovered new exit (range 12) 830 | -7/Lower Caves | Identified exit to Lower Caves 831 | -7/Lower Caves | Entered another Lower Caves area 857 | -7/Lower Caves | Discovered new exit (range 13) 860 | -7/Lower Caves | Identified exit to Factory 860 | -7/Lower Caves | Entered Factory 860 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 937 | -6/Factory | Discovered new exit (range 9) 939 | -6/Factory | Identified exit to Lower Caves 990 | -6/Factory | Discovered new exit (range 15) 994 | -6/Factory | Identified exit to Factory 994 | -6/Factory | Entered another Factory area 994 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1167 | -5/Factory | Lost 5 parts (2n1u2w) 1243 | -5/Factory | System corruption reached 10% 1287 | -5/Factory | Lost 4 parts (2n1u1w) 1566 | -5/Factory | Build established: Scavenger-Mutant 1590 | -5/Factory | Discovered new exit (range 7) 1599 | -5/Factory | Identified exit to Factory 1645 | -5/Factory | Entered another Factory area 1645 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1707 | -4/Factory | Discovered new exit (range 19) 1963 | -4/Factory | Identified exit to Upper Caves 1964 | -4/Factory | Entered Upper Caves 1991 | -4/Upper Caves | Lost 9 parts (3p2n1u3w) 2024 | -4/Upper Caves | Encountered a Warlord checkpoint 2204 | -4/Upper Caves | Spotted B-86 Titan 2252 | -4/Upper Caves | Build established: Mutant 2306 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2324 | -4/Upper Caves | Lost 5 parts (1p1n3u) 2341 | -4/Upper Caves | Discovered new exit (range 14) 2349 | -4/Upper Caves | Entered another Upper Caves area 2352 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2404 | -4/Upper Caves | Learned Research trap positions 2465 | -4/Upper Caves | Discovered new exit (range 6) 2475 | -4/Upper Caves | Entered Warlord 2604 | -4/Warlord | Met Warlord 2629 | -4/Warlord | Warlord's base attacked by MAIN.C 2679 | -4/Warlord | Found Prototype Special Weapon 2679 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 2682 | -4/Warlord | Found RU-N14's Throwing Claymores v3 2799 | -4/Warlord | Found Prototype Device 2799 | -4/Warlord | Identified Minesniffer Drone Bay 2979 | -4/Warlord | Warlord forces counterattacked 2999 | -4/Warlord | Spotted Executioner 3008 | -4/Warlord | Spotted Striker 3036 | -4/Warlord | Core integrity fell below 50% 3045 | -4/Warlord | Spotted B-86 Titan 3045 | -4/Warlord | Spotted Striker 3045 | -4/Warlord | Spotted B-90 Cyclops 3048 | -4/Warlord | Spotted Striker 3051 | -4/Warlord | Discovered new exit (range 9) 3056 | -4/Warlord | Identified exit to Proximity Caves 3057 | -4/Warlord | Entered Proximity Caves 3079 | -3/Proximity Caves | Core integrity fell below 20% 3093 | -3/Proximity Caves | Lost 16 parts (2p6n5u3w) 3333 | -3/Proximity Caves | Discovered new exit (range 14) 3351 | -3/Proximity Caves | Build established: Scavenger-Mutant 3355 | -3/Proximity Caves | Identified exit to Research 3357 | -3/Proximity Caves | Entered Research 3357 | -3/Research | Evolved 2 slots: Utility x2 3358 | -3/Research | Loaded intel: 104 trap records 3617 | -3/Research | Crushed by falling debris 3705 | -3/Research | Spotted B-86 Titan 3713 | -3/Research | Lost 8 parts (2n3u3w) 3758 | -3/Research | Core integrity fell below 50% 3812 | -3/Research | Core integrity fell below 20% 3842 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Acquired Centrium Wheel. Slammed into R-10 Processor. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. L-61 Swordsman unfolds itself. G-67 Veteran unfolds itself. L-61 Swordsman unfolds itself. K-01 Serf collects debris. Myomer Leg destroyed. K-01 Serf collects debris. Myomer Leg destroyed. Imp. Signal Interpreter destroyed. K-01 Serf collects debris. Enh. Optical Array destroyed. K-01 Serf collects debris. Acquired Prototype Storage. Identified Exp. Matter Compressor. ALERT: Security rotation in progress. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ???????????????##########+####### #??????????????? | | ???????????????# ^^ #??????????????? | | ???????????????# ^R #??????????????? | | ???????????????# ^ +??????????????? | | ???????????????# ^ k[ ??????????????????? | | ???????????????# """"" @u#?????????????????????? | | ???????????????# ^""""" #?????????????????????? | | ???????????##### """"" #?????????????????????? | | ????????? l #?????????????????????? | | ????????? u !#????????????????????? | | ????????? sps#???????????????????# | | ????????? R sR #??????############## | | ??????????#############lg #??????# """S"""^ + | | ??????????????????????#p #??????# """ " # | | ??????????????????????# i######## ^ # | | ??????????????????????# g # # | | ??????????????????????# % # ^ # | | ??????????????????????# / # | | ??????????????????????# # ^ # | | ??????????????????????############# "" " # | | ??????????????????????????????????# """"" ### | | ??????????????????????????????????# """"" / | | ??????????????????????????????????# ### | | ??????????????????????????????????# #?? | | ??????????????????????????????????################ | | ????????????????????????????????????????????# ! | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# ""R | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 50 Energy Generation 37 Energy Capacity 365 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 225 Resistance: TH 10 Resistance: EM 25 Evasion (%) 72 Targeting Accuracy 12 Target Analysis 9 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A Powerful Ally? Charge!!! Dangerous Findings Fist Fight I'm Back, Baby! It's Just You Knowing Is Half The Battle One Hack Too Far Respectable Loadout Risk Taker Serviceable Loadout Slippery One System Compromised Tourist Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed NeutronLatentRedirector Manual? 0 Play Time 01:43:06 Cumulative 4.4 hours Start 2023.06.22 @ 12:48:12 End 2023.06.23 @ 10:02:22 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 7fb4dd55-9e89-4452-8990-5d8dcbdd5b02