Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 16:37:20 Player: Baxter Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (276) 276 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 776 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Wheel Medium Matter Pod (1) Structural Scanner Sensor Array Light Armor Plating Hacking Suite Hacking Suite EM Pulse Gun Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Wheel Light Armor Plating EM Pulse Gun Hammer [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 14 1 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 4 . Treads 3 | 1 2 . Leg . | . . . Wheel 3 | 1 2 . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 2 | . 1 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 7 | . 5 14 Core 6 | . 8 . Treads 14 | . 14 14 Wheel 14 | . 14 14 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 3 | . 5 . Ballistic Gun 17 | . 18 13 Impact Weapon 6 | . 3 14 Naked Turns . | . . . Heaviest Build 30 | 11 30 28 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 2 | 1 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 14 15 Most Carried 15 | 8 15 11 Average Carried 11 | 4 12 10 Final Capacity 15 | 8 15 15 Final Carried 11 | 8 11 11 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 486 | 257 154 75 Remotely . | . . . Salvage Created 531 | 57 452 22 Parts 48 | 13 35 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | . 7 1 Melee 1 | . . 1 Guns 7 | . 7 . Classes Destroyed 9 | 1 7 1 Worker 3 | . 2 1 Builder 1 | . 1 . Tunneler 5 | 4 1 . Recycler 1 | . 1 . Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 4 | . 4 . Assembled 1 | . . 1 Best Kill Streak 5 | 4 5 2 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 64 | . 54 10 Missed 13 | . 12 1 Damage Taken 841 | . 520 321 Core 255 | . 138 117 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 45 | 8 36 1 Largest 2 | 2 2 1 Hottest 60 | 60 60 20 Shots Fired 89 | 16 72 1 Gun 89 | 16 72 1 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 63 | 8 54 1 Thermal 26 | 8 18 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 8 11 10 Robot Miss Streak 4 | 4 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 64 | 9 51 4 Core Hits 30 | 5 25 . Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 2 | . . 2 Smash 2 | . . 2 Melee Attacks 5 | . 1 4 Impact 5 | . 1 4 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 655 | 86 475 94 Guns 574 | 86 475 13 Cannons . | . . . Explosions . | . . . Melee 81 | . . 81 Ramming . | . . . Kinetic 376 | 23 340 13 Thermal 198 | 63 135 . Explosive . | . . . Electromagnetic . | . . . Impact 81 | . . 81 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 41 | . . 41 Projectiles . | . . . Explosions . | . . . Melee 41 | . . 41 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 120 | 60 120 . Average Temperature 32 | 30 33 . Received Heat Transfer 198 | . 198 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 450 | 150 300 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 235 | 20 235 33 Initial 28 | . 13 28 Average 69 | 4 94 27 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 86 100 Level 1 9 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 15 8 Peak Tracking Total 9 | . 4 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1115 | 92 737 286 Spaces Moved 680 | 62 371 247 Core 9 | 9 . . Treads 141 | 2 139 . Legs . | . . . Wheels 530 | 51 232 247 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 110 Average Speed 132 | 82 156 110 Slowest Speed 240 | 160 240 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 3 57 63 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee 1 | . 1 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 802 | 85 463 254 Wait 25 | . 25 . Move 678 | 61 370 247 Hop . | . . . Pick Up 17 | 9 7 1 Fast Attach 10 | 6 4 . Attach 3 | 1 1 1 Detach . | . . . Swap 9 | . 9 . Drop 10 | . 10 . Fire 45 | 8 36 1 Melee 5 | . 1 4 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 7) 727 | -10/Materials | Discovered new exit (range 16) 812 | -10/Materials | Core integrity fell below 50% 830 | -10/Materials | Entered Mines 866 | -10/Mines | Discovered new exit (range 10) 1029 | -10/Mines | Assembled infested the area 1069 | -10/Mines | Learned 4 Materials zone layouts 1108 | -10/Mines | Core integrity fell below 20% 1116 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- effect. 01101_ K-01 Serf system terminally corrupted. 01101_ Med. Matter Pod fried. 01103_ as-11691 destroyed. 01103_ Acquired 17 matter. 01105_ The unstable cave ceiling collapses. 01107_ Assault Rifle severed. 01107_ U-05 Engineer lays Concrete. 01109_ Seismic Detector destroyed. 01109_ as-61930 suffers critical hit (Smash). 01109_ Destroyed Asb. Blade. 01109_ as-61930 system corrupted by crushing effect. 01109_ as-61930 destroyed. 01111_ Lgt. Ion Engine destroyed. 01114_ D-53 Grenadier suffers critical hit (Smash). 01114_ Destroyed Shock Absorption System. 01114_ D-53 Grenadier system corrupted by crushing effect. 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