Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 19:35:59 Player: Blaj Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (191) 955 Value Destroyed (8344) 8344 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2074) 2074 TOTAL SCORE: 14393 Bonus ------- High Alert Combat Kills 1735 Follower Combat Kills 211 Entered Garrisons 400 Friendly Fire -272 Cogmind --------- Core Integrity 0/550 Matter 241/300 Energy 233/240 System Corruption 6% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Armored Huge Wheel > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Sensor Drone Bay (20/20) > --- WEAPON (4) ------- Improved Medium Laser Improved Medium Laser Improved Medium Laser Mini Grenade Launcher > --- INVENTORY (20) --- Nuclear Core Armored Huge Wheel Huge Storage Unit High-capacity Matter Pod (200) Seismic Detector Hardened Medium Armor Plating Advanced Shield Generator Improved Trap Extractor (0/6) Precision Beam Rifle Heavy Phase Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Advanced EMP Blaster Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Transmission Jammer Sensor Drone Bay > --- WEAPON ----------- Beam Rifle Beamcaster Wave Gun Heavy Phase Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Coolant Injector Huge Storage Unit High-capacity Matter Pod Seismic Detector Advanced Shield Generator Advanced Shield Generator Improved Trap Extractor Assault Cannon Assault Cannon Assault Cannon Assault Cannon Datajack [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 1 | . . . . . 1 . . . . Weapon 2 | . . . 1 . 1 . . . . Parts Attached 183 | 4 20 5 36 10 22 30 6 24 26 Power 9 | . . 1 2 . . 2 1 2 1 Engine 4 | . . . 2 . . 1 . 1 . Core 5 | . . 1 . . . 1 1 1 1 Reactor . | . . . . . . . . . . Propulsion 31 | 2 2 . 5 1 5 4 3 6 3 Treads 14 | 2 2 . 5 1 . 1 3 . . Leg 15 | . . . . . 5 3 . 6 1 Wheel 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 52 | 1 4 . 6 1 9 12 1 4 14 Device 48 | 1 2 . 5 1 8 12 1 4 14 Storage 4 | . 2 . 1 . 1 . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 91 | 1 14 4 23 8 8 12 1 12 8 Energy Gun 42 | . 7 . 13 3 6 4 . 5 4 Energy Cannon 11 | . . 3 . 1 1 3 . 2 1 Ballistic Gun 4 | 1 1 . 1 . . . . 1 . Ballistic Cannon 5 | . . . . . . 3 . 2 . Launcher 16 | . 1 1 4 2 . 2 1 2 3 Special Weapon 8 | . 2 . 4 1 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 5 | . 3 . 1 1 . . . . . Unidentified Prototypes 7 | . . . 3 1 . . . . 3 Parts Lost 30 | . . . 4 2 3 8 . 12 1 Power 2 | . . . . . . 1 . 1 . Propulsion 10 | . . . 2 1 1 3 . 3 . Utility 3 | . . . . . . 2 . . 1 Weapon 15 | . . . 2 1 2 2 . 8 . Highest Loss Streak 10 | . . . 2 2 3 2 . 10 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 94 99 99 100 95 98 100 94 95 Engine 6 | . 14 1 6 11 9 7 . 2 . Core 4 | . . 12 4 . . . 9 5 8 Treads 19 | . 27 28 32 33 . . . 6 . Leg 8 | . . . . . 24 25 26 20 19 Device 13 | . 9 14 10 11 15 17 18 18 17 Storage 11 | . 14 14 11 11 9 9 9 9 9 Energy Gun 17 | . 22 3 18 18 34 15 3 14 31 Energy Cannon 6 | . . 24 2 3 . 10 . 5 3 Ballistic Gun 3 | . 3 . 9 7 . . . 3 . Ballistic Cannon 3 | . . . . . . 9 27 7 . Naked Turns . | . . . . . . . . . . Heaviest Build 112 | 12 90 100 105 112 76 80 81 81 85 Greatest Support 63 | 40 40 40 63 63 39 39 30 60 35 Greatest Overweight (x) 3 | . 2 2 1 1 2 3 2 2 2 Average Overweight (x) 1 | . 1 2 1 1 1 1 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 20 20 20 Average Capacity 22 | 8 23 25 25 25 20 20 20 20 20 Most Carried 24 | 8 16 21 24 21 19 20 20 18 20 Average Carried 18 | 3 13 19 21 19 15 19 19 16 19 Final Capacity 25 | 8 25 25 25 25 20 20 20 20 20 Final Carried 20 | 4 16 20 20 20 14 20 17 18 18 Class Distribution -------------------- 37% | Mutant 37% | Gunner 15% | Scavenger-Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Matter Collected 4087 | 260 332 222 682 148 195 620 180 1208 240 Remotely . | . . . . . . . . . . Salvage Created 6018 | 199 437 24 1874 212 423 883 114 980 872 Parts 355 | 18 33 5 132 16 12 52 9 51 27 Haulers Intercepted 10 | . 1 . 6 . . . . . 3 Recyclers Shooed 6 | 1 . . 3 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 151 | . 13 3 36 12 12 29 5 30 11 Melee 1 | . 1 . . . . . . . . Guns 79 | . 8 . 21 8 12 9 . 13 8 Cannons 32 | . . . . . . 14 3 14 1 AOE 35 | . 3 3 15 4 . 5 2 3 . Classes Destroyed 17 | 3 4 . 5 1 1 2 . 1 . Worker 3 | 2 . . 1 . . . . . . Builder 3 | . . . 2 . . . . . 1 Tunneler 5 | 4 . . . 1 . . . . . Hauler 10 | . 1 . 6 . . . . . 3 Recycler 4 | 1 . . 2 . 1 . . . . Mechanic 2 | . . . 2 . . . . . . Operator 6 | . 2 . 3 . . . . . 1 Watcher 6 | . . . 3 . . . 1 . 2 Swarmer 37 | . 3 3 6 7 . 6 3 9 . Cutter 1 | . . . . . . 1 . . . Grunt 79 | . 10 . 18 4 10 11 3 17 6 Brawler 10 | . . . 5 . 1 1 . 1 2 Duelist 2 | . . . . . 1 . . . 1 Sentry 14 | . . . 7 . . 5 . . 2 Demolisher 1 | . . . . 1 . . . . . Hunter 2 | . . . . . . . . 2 . Programmer 6 | . . . . . . 5 . 1 . Best Kill Streak 11 | 5 3 3 11 4 4 5 3 6 5 Combat Bots Only 8 | . 3 3 8 4 4 5 3 6 3 Max Kills in Single Turn 5 | 1 2 3 5 3 2 1 2 2 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 4 | . 2 3 4 2 . 1 2 2 . Melee 1 | . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Hostile Shots Fired 513 | . 38 6 91 29 40 122 7 152 28 Missed 131 | . 12 2 29 7 9 30 2 35 5 Damage Taken 5490 | . 353 72 903 287 635 1134 46 1674 386 Core 740 | . 90 15 69 16 189 139 7 181 34 Absorbed by Shields 272 | . . . . . . 221 . 27 24 Regen/Repaired (Parts) 161 | . 161 . . . . . . . . Core Remaining (%) 78 | 100 . 58 . 78 . . . . . Volleys Fired 386 | 15 37 1 84 17 19 68 13 96 36 Largest 4 | 2 2 1 3 3 4 4 4 4 4 Hottest 302 | 40 130 30 185 190 260 275 213 302 302 Shots Fired 1015 | 30 68 1 195 37 72 203 37 245 127 Gun 654 | 30 65 . 157 30 71 80 1 105 115 Cannon 316 | . . . 20 1 . 115 35 134 11 Launcher 32 | . 2 1 11 2 . 8 1 6 1 Special 13 | . 1 . 7 4 1 . . . . Kinetic 339 | 30 26 . 64 10 . 48 35 126 . Thermal 551 | . 29 . 50 25 72 147 1 101 126 Explosive 32 | . 2 1 11 2 . 8 1 6 1 Electromagnetic 93 | . 11 . 70 . . . . 12 . Robot Hit Streak 23 | 5 15 5 15 8 14 12 4 23 21 Robot Miss Streak 8 | 3 8 . 7 5 4 7 6 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . . . 3 3 3 . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 1 Shots Hit Robots 585 | 16 57 1 111 26 61 95 17 121 80 Core Hits 461 | 10 45 3 106 34 105 72 6 50 30 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . . . . . . 2 . 7 4 Burn 8 | . . . . . . . . 4 4 Meltdown 1 | . . . . . . 1 . . . Blast 4 | . . . . . . 1 . 3 . Melee Attacks 4 | . 2 . . 2 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . 2 . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14310 | 184 835 151 3454 677 1058 2704 657 2871 1719 Guns 7073 | 184 701 . 1672 299 1048 845 25 970 1329 Cannons 3742 | . . . 319 . . 1069 459 1551 344 Explosions 3378 | . 100 123 1456 361 . 790 173 350 25 Melee . | . . . . . . . . . . Ramming 117 | . 34 28 7 17 10 . . . 21 Kinetic 3036 | 184 214 . 518 77 . 330 459 1254 . Thermal 6744 | . 351 . 752 222 1048 1584 25 1089 1673 Explosive 3245 | . 100 123 1323 361 . 790 173 350 25 Electromagnetic 1168 | . 136 . 854 . . . . 178 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . 4 6 6 6 Average Corruption 5 | . . . . . . 3 4 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 107 | . . . . . . 21 9 48 29 Message Errors 37 | . . . . . . 8 3 16 10 Matter Fused 22 | . . . . . . 4 3 10 5 Heat Flow Errors 9 | . . . . . . 3 . 4 2 Energy Discharges 10 | . . . . . . 1 . 5 4 Parts Rejected 2 | . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . 1 . 2 2 Data Loss (major) 6 | . . . . . . 2 . 3 1 Misfires 4 | . . . . . . . . 4 . Alerts 4 | . . . . . . 2 . 1 1 Weapon Failures 7 | . . . . . . . 1 3 3 Overload Shots . | . . . . . . . . . . Overflow Damage 288 | . 20 . 81 . . 58 64 65 . Projectiles 79 | . . . 16 . . . 21 42 . Explosions 209 | . 20 . 65 . . 58 43 23 . Melee . | . . . . . . . . . . Knockbacks 19 | . . . . 1 . 4 3 11 . Impact 1 | . . . . 1 . . . . . Kinetic 18 | . . . . . . 4 3 11 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 291 | . . 32 166 . . . . 72 21 Shots 9 | . . 1 5 . . . . 2 1 Rammed 16 | . 7 4 3 2 . . . . . Targets Rammed 24 | . 7 4 3 2 4 . . . 4 Kicked 8 | . . . . . 4 . . . 4 Crushed . | . . . . . . . . . . Highest Temperature 348 | . 267 . 240 66 175 293 192 291 348 Average Temperature 99 | . 85 . 76 25 69 107 78 100 133 Received Heat Transfer 2329 | . 213 . 267 30 279 435 27 918 160 Effects 2 | . . . . . . . . 1 1 Energy Bleed 2 | . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . 1 . Combat Hostiles 1 | . 1 . . . . . . . . Parts Fried 5 | . 2 . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . 1 . . 2 Parts Melted 27 | . . . 1 . 1 2 . 3 20 Heat Transferred 10902 | . 450 . 1093 280 1325 2167 37 2035 3515 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Peak Influence 1835 | 35 255 76 826 658 422 1591 962 1835 1051 Initial 894 | . 22 52 . 321 118 274 775 627 894 Average 484 | 11 57 23 229 468 222 1002 902 1155 932 Maximum Alert Level 5 | . 1 . 3 2 2 4 3 5 3 Low Security (%) 43 | 100 93 100 58 . 37 . . . . Level 1 10 | . 6 . 22 9 56 18 . . . Level 2 13 | . . . 14 90 5 11 . 6 . Level 3 17 | . . . 5 . . 12 100 43 100 Level 4 12 | . . . . . . 56 . 36 . Level 5 1 | . . . . . . . . 13 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 2 . 7 . 5 . 1 . 4 Investigation 6 | . 2 . 3 . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . 2 . 1 . 1 . 1 Assault 2 | . . . 2 . . . . . . Garrison 6 | . . . . . 3 . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Distress Signals 15 | . 3 . 4 . 2 . . . 6 Communications Jammed 28 | . . . . . . . 11 . 17 Distress Signals 25 | . . . . . . . 11 . 14 Times Spotted 220 | . 28 3 56 21 16 35 5 32 24 Peak Tracking Total 13 | . 5 3 7 13 5 5 2 4 5 Tactical Retreats 11 | . 2 . 1 1 1 4 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Traps Triggered 20 | . . . 1 . . 10 2 7 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 71 | . 61 . 10 . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 5 | . 4 . 1 . . . . . . Reused 2 | . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Machines Disabled 23 | . . . 4 1 . 9 . 7 2 Max in Single Turn 2 | . . . 2 . . 2 . 2 1 Garrison Relay 12 | . . . . . . 8 . 4 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Machines Accessed 39 | . 11 1 11 1 2 2 1 4 6 Terminals 26 | . 8 . 7 . 1 2 . 4 4 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . . 1 Recycling Units 4 | . 2 . 2 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 Total Hacks 86 | . 21 1 25 1 8 4 2 7 17 Successful 48 | . 14 1 19 1 5 1 1 2 4 Failed 37 | . 6 . 6 . 3 3 1 5 13 Catastrophic 11 | . 5 . . . . 1 . 1 4 Database Lockouts 1 | . 1 . . . . . . . . Manual 37 | . 14 . 10 . 6 . . . 7 Terminals 60 | . 15 . 19 . 5 4 . 7 10 Fabricators . | . . . . . . . . . . Repair Stations 11 | . 4 . 2 . . . . . 5 Recycling Units 4 | . 2 . 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 7 | . . . . . 3 . 2 . 2 Terminal Hacks 22 | . 5 1 9 1 1 1 . 2 2 Part Schematic 2 | . 2 . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . Open Door 4 | . . 1 . 1 . 1 . 1 . Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Recycling Unit Index 1 | . . . 1 . . . . . . Alert Level 2 | . . . . . 1 . . . 1 Patrol Status 2 | . . . 2 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 2 | . 1 . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . 4 . 1 . . . . . 1 Scan Component 4 | . 2 . 1 . . . . . 1 Repair 2 | . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 16 | . 5 . 7 . 3 . . . 1 Terminals 9 | . 3 . 4 . 1 . . . 1 Assimilate 4 | . 3 . 1 . . . . . . Botnet 3 | . . . 2 . . . . . 1 Operators 2 | . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Mechanics 1 | . . . 1 . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . Tunnel 4 | . 2 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Broadcast 1 | . . . . . 1 . . . . Reprogram 1 | . . . . . 1 . . . . Data Cores Recovered 3 | . 2 . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 7 . 7 . 2 1 1 3 6 Full Trace Events 3 | . . . . . 1 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . 2 . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . Time 52 | . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . 2 . . 2 . . . . . Non-combat 4 | . 2 . . 2 . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 4 | . 2 . . 2 . . . . . parse_system 2 | . . . . 2 . . . . . no_distress 1 | . 1 . . . . . . . . find_recycling 1 | . 1 . . . . . . . . Relay Couplers Released 47 | . . . . . . 32 . 15 . Machine Destruction 47 | . . . . . . 32 . 15 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . . 3 . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Total Allies 9 | . 1 . . 2 . 4 . 2 . Largest Group 3 | . 1 1 1 2 . 2 3 2 . Highest-Rated Group 62 | . 10 9 9 49 . 32 48 62 . Highest-Rated Ally 31 | . 10 9 9 31 . 20 16 31 . Total Orders 16 | . . . . . 6 . 5 1 4 STAY 1 | . . . . . . . 1 . . ROAM 1 | . . . . . . . 1 . . FOLLOW 1 | . . . . . . . 1 . . RETURN 13 | . . . . . 6 . 2 1 4 Ally Attacks 47 | . . . . 20 . . 20 7 . Total Damage 600 | . . . . 295 . . 202 103 . Kills 13 | . . . . 8 . . 3 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches 16 | . . . . 1 8 . 2 . 5 Drone Recoveries 16 | . . . . . 9 . 1 1 5 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Turns Passed 14416 | 127 2696 1999 2655 1301 343 2079 349 1820 1047 Spaces Moved 4599 | 49 652 615 862 485 57 692 105 640 442 Core . | . . . . . . . . . . Treads 2771 | 47 652 615 862 485 . . . 110 . Legs 1572 | 2 . . . . 57 692 105 530 186 Wheels 256 | . . . . . . . . . 256 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 160 320 240 240 190 190 260 190 130 Average Speed 246 | 158 280 320 240 240 196 246 260 211 176 Slowest Speed 330 | 160 320 320 240 240 260 330 260 260 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 60 | 5 94 96 90 84 13 73 17 87 49 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 6 | . 2 . 2 2 . . . . . Known Exits Taken 4 | . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 49 | . 1 . 7 13 1 . 14 1 12 Terrain Destroyed 323 | . 13 6 97 35 1 46 24 88 13 Melee . | . . . . . . . . . . Projectile 31 | . 1 . 10 4 1 2 10 2 1 AOE 292 | . 12 6 87 31 . 44 14 86 12 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Total 6843 | 73 1434 637 1264 577 233 922 153 931 619 Wait 1338 | . 623 6 243 60 124 69 24 108 81 Move 4592 | 48 651 614 861 484 57 691 105 639 442 Hop . | . . . . . . . . . . Pick Up 71 | 1 19 3 10 1 1 14 1 11 10 Fast Attach 34 | 1 4 3 5 1 . 7 1 4 8 Attach 49 | 3 3 . 8 2 10 8 3 9 3 Detach 22 | 2 4 2 5 1 3 2 . . 3 Swap 100 | . 13 2 23 7 12 15 2 11 15 Drop 61 | 3 10 2 12 . 3 6 4 4 17 Fire 386 | 15 37 1 84 17 19 68 13 96 36 Melee 4 | . 2 . . 2 . . . . . Ram . | . . . . . . . . . . Kick 8 | . . . . . 4 . . . 4 Crush 16 | . 7 4 3 2 . . . . . Escape Stasis 61 | . . . . . . 30 . 31 . Rewire 30 | . . . . . . 12 . 18 . Trap 71 | . 61 . 10 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / Exi / [*Zio]) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: Fac x3 / *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 128 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 11) 330 | -10/Materials | Build established: Mutant 509 | -10/Materials | Identified exit to Mines 1512 | -10/Materials | Discovered new exit (range 4) 1682 | -10/Materials | Central database locked down 2344 | -10/Materials | Repaired Lgt. Treads 2371 | -10/Materials | Repaired Lgt. Treads 2395 | -10/Materials | Discovered new exit (range 11) 2824 | -10/Materials | Entered Mines 2824 | -10/Mines | Accompanied by 1 ally 2844 | -10/Mines | Discovered new exit (range 9) 3075 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3145 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3323 | -10/Mines | Learned Materials garrison access intel 3387 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3952 | -10/Mines | Discovered new exit (range 7) 4823 | -10/Mines | Entered Materials 4823 | -9/Materials | Accompanied by 1 ally 4823 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5112 | -9/Materials | Build established: Gunner 5539 | -9/Materials | Discovered new exit (range 4) 5835 | -9/Materials | Discovered new exit (range 16) 5942 | -9/Materials | Identified exit to Mines 6875 | -9/Materials | Discovered new exit (range 10) 7223 | -9/Materials | First assault squad dispatched 7373 | -9/Materials | Destroyed 8 combat bots 7478 | -9/Materials | Entered Mines 7706 | -9/Mines | Discovered new exit (range 14) 7726 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7756 | -9/Mines | Identified exit to Exiles 7829 | -9/Mines | Assembled infested the area 8147 | -9/Mines | Discovered new exit (range 3) 8370 | -9/Mines | Found the Drone Emporium 8384 | -9/Mines | Found Prototype Device 8384 | -9/Mines | Identified Sensor Drone Bay 8693 | -9/Mines | Build established: Mutant 8779 | -9/Mines | Entered Materials 8779 | -8/Materials | Accompanied by 1 ally 8779 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8780 | -8/Materials | Loaded intel: 1 garrison access location 8896 | -8/Materials | Garrison activated, responded to threat 9071 | -8/Materials | Build established: Gunner 9121 | -8/Materials | Identified exit to Garrison 9122 | -8/Materials | Entered Garrison 9134 | -8/Garrison | Lost 3 parts (1n2w) 9350 | -8/Garrison | Triggered checkpoint 9370 | -8/Garrison | Garrison Relay disabled 9510 | -8/Garrison | Triggered checkpoint 9561 | -8/Garrison | Build established: Tank 9671 | -8/Garrison | Discovered new exit (range 9) 9722 | -8/Garrison | Triggered checkpoint 9784 | -8/Garrison | Garrison Relay disabled 9884 | -8/Garrison | Core integrity fell below 50% 9891 | -8/Garrison | Garrison Relay disabled 9891 | -8/Garrison | Garrison Relay disabled 9895 | -8/Garrison | Garrison Relay disabled 9898 | -8/Garrison | Garrison Relay disabled 10265 | -8/Garrison | Discovered new exit (range 11) 10332 | -8/Garrison | Triggered checkpoint 10406 | -8/Garrison | Garrison Relay disabled 10487 | -8/Garrison | Rescued a captive Derelict 10640 | -8/Garrison | Build established: Gunner 10666 | -8/Garrison | Triggered checkpoint 10764 | -8/Garrison | Triggered checkpoint 10815 | -8/Garrison | Discovered new exit (range 5) 10857 | -8/Garrison | Discovered new exit (range 14) 11035 | -8/Garrison | Garrison Relay disabled 11201 | -8/Garrison | Entered Materials 11201 | -8/Materials | Accompanied by 3 allies 11295 | -8/Materials | Build established: Scavenger-Gunner 11325 | -8/Materials | Lost 3 allies 11528 | -8/Materials | Discovered new exit (range 11) 11550 | -8/Materials | Identified exit to Garrison 11550 | -8/Materials | Entered Garrison 11550 | -8/Garrison | Accompanied by 1 ally 11624 | -8/Garrison | Triggered checkpoint 11841 | -8/Garrison | Garrison Relay disabled 11947 | -8/Garrison | Triggered checkpoint 11959 | -8/Garrison | Triggered checkpoint 12006 | -8/Garrison | Core integrity fell below 20% 12036 | -8/Garrison | Lost 10 parts (1p3n6w) 12156 | -8/Garrison | Discovered new exit (range 10) 12300 | -8/Garrison | Triggered checkpoint 12346 | -8/Garrison | Garrison Relay disabled 12448 | -8/Garrison | Triggered checkpoint 12569 | -8/Garrison | Discovered new exit (range 11) 12608 | -8/Garrison | Triggered checkpoint 12666 | -8/Garrison | Garrison Relay disabled 12867 | -8/Garrison | Phase Generator disabled 12925 | -8/Garrison | Triggered checkpoint 12994 | -8/Garrison | Discovered new exit (range 12) 13184 | -8/Garrison | Triggered checkpoint 13237 | -8/Garrison | Garrison Relay disabled 13370 | -8/Garrison | Entered Materials 13582 | -8/Materials | Discovered new exit (range 9) 13642 | -8/Materials | Identified exit to Storage 14048 | -8/Materials | Identified exit to Factory 14169 | -8/Materials | Garrison activated, responded to threat 14417 | -8/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- 14325_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 14326_ Recycling unit begins recycling process. 14327_ Recycling unit begins matter transfer process. 14328_ W-25 Informer sends out distress signal. 14329_ System corrupted: Component data lost. 14331_ W-25 Informer sends out distress signal. 14333_ R-06 Scavenger collects Imp. Signal Interpreter. 14345_ Sensor Drone retrieved by Sensor Drone Bay. 14350_ LUUNWB2,5M7HEIIJKF2UMXPV=SA 14357_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 3-S 14390_ System corrupted: Arm. Huge Wheel rejected. 14390_ Acquired Arm. Huge Wheel. 14408_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????