Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 23:49:10 Player: Pain3D Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (2555) 2555 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (387) 387 TOTAL SCORE: 8047 Bonus ------- High Alert Combat Kills 87 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Treads Small Storage Unit Improved Particle Charger Force Field Coil Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Sensor Array Targeting Computer Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Force Rifle Cooled Particle Cannon Coil Gun Coil Gun > --- INVENTORY -------- Improved Treads Small Storage Unit EM Pulse Cannon Autogun Flak Cannon [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Hardened Medium Armor Plating Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Force Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Slots Evolved 10 | . . . 2 2 2 2 . . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . 1 . . . . . 1 Utility 5 | . . . 1 1 1 1 . . . 1 Weapon 2 | . . . 1 . 1 . . . . . Parts Attached 89 | 6 7 . 12 22 12 5 6 . 7 12 Power 12 | 1 1 . 1 4 1 1 1 . . 2 Engine 6 | 1 . . 1 1 . . 1 . . 2 Core 6 | . 1 . . 3 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . . 2 4 2 . 1 . 1 7 Treads 3 | 2 . . . . . . . . 1 . Leg 10 | . . . 2 4 2 . 1 . . 1 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 5 | . . . . . . . . . . 5 Utility 19 | 1 3 . 3 3 5 1 2 . 1 . Device 3 | . . . . 1 . . 1 . 1 . Storage 3 | 1 1 . . . . . 1 . . . Processor 2 | . 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 11 | . 1 . 3 2 4 1 . . . . Artifact . | . . . . . . . . . . . Weapon 39 | 2 3 . 6 11 4 3 2 . 5 3 Energy Gun 11 | . 3 . 3 2 1 1 . . 1 . Energy Cannon 9 | . . . 1 3 2 . . . . 3 Ballistic Gun 7 | 2 . . . . 1 2 1 . 1 . Ballistic Cannon 5 | . . . . 5 . . . . . . Launcher 6 | . . . 2 1 . . 1 . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . Corrupted Parts 1 | . 1 . . . . . . . . . System Corruption 1 | . 1 . . . . . . . . . Parts Lost 48 | . 1 . 5 13 2 . 2 . 16 9 Power 8 | . . . 1 2 . . 1 . 2 2 Propulsion 12 | . . . . 3 . . . . 3 6 Utility 11 | . . . 1 2 1 . 1 . 6 . Weapon 17 | . 1 . 3 6 1 . . . 5 1 Highest Loss Streak 11 | . 1 . 3 11 1 . 1 . 8 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 97 84 99 100 98 100 61 17 Engine 4 | . 12 . 5 3 . . 4 6 4 3 Core 5 | . 1 14 5 4 7 13 7 6 . . Treads 5 | . 28 28 20 . . . . . . . Leg 14 | . . . 1 24 23 20 20 20 13 . Device 4 | . . . . 3 7 6 6 13 7 . Storage 4 | . 16 14 11 9 . . 3 . . . Processor 10 | . 2 14 11 9 14 13 13 13 9 . Protection 10 | . 8 . 9 12 14 20 14 13 3 . Energy Gun 8 | . 26 28 18 1 4 4 6 6 6 . Energy Cannon 4 | . . . 11 4 16 10 1 . . 1 Ballistic Gun 6 | . 1 . . . 1 7 17 13 7 . Ballistic Cannon 1 | . . . . 6 7 3 . . . . Launcher 1 | . . . 2 5 . . . 6 4 . Peak Build Rating 54 | 6 9 9 18 27 39 54 54 51 51 41 Average Rating 31 | 4 7 9 11 20 36 49 49 51 32 12 On Entrance 24 | . 6 9 9 18 25 39 54 51 51 3 Naked Turns 50 | . . . . . . . . . 23 27 Heaviest Build 58 | 12 17 14 26 38 48 58 56 52 52 39 Greatest Support 54 | 40 40 40 40 51 54 54 54 32 32 24 Greatest Overweight (x) 6 | . . . . 1 1 1 2 1 2 6 Average Overweight (x) . | . . . . . . 1 1 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 8 5 5 5 Average Capacity 6 | 7 8 8 8 8 5 5 6 5 5 5 Most Carried 8 | 5 6 8 8 8 5 5 6 4 4 5 Average Carried 4 | 1 4 6 5 5 4 3 4 4 3 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Final Carried 7 | 1 6 7 7 4 4 5 4 4 4 5 Class Distribution -------------------- 27% | Gunner 27% | Scavenger-Gunner 25% | Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Gunner | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Matter Collected 1908 | 200 130 7 126 606 198 66 301 . 152 122 Remotely . | . . . . . . . . . . . Salvage Created 2363 | . 284 . 350 370 358 50 512 . 294 145 Parts 129 | . 21 . 24 18 25 3 19 . 15 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . . . 1 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 14 . 14 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Combat Hostiles Destroyed 61 | . 6 . 11 12 12 1 7 . 9 3 Melee 3 | . . . . . . . . . . 3 Guns 27 | . 6 . 7 . 1 1 7 . 5 . Cannons 13 | . . . 2 2 9 . . . . . AOE 17 | . . . 2 9 2 . . . 4 . Classes Destroyed 11 | . 5 . 1 3 1 1 . . . . Builder 1 | . . . . 1 . . . . . . Recycler 3 | . 1 . . 2 . . . . . . Operator 3 | . 1 . . 1 . . . . . 1 Watcher 1 | . 1 . . . . . . . . . Swarmer 22 | . 3 . 4 . 9 . . . 5 1 Grunt 27 | . 3 . 4 6 2 . 6 . 4 2 Brawler 1 | . . . . . 1 . . . . . Sentry 7 | . . . 3 3 . . 1 . . . Specialist 2 | . . . . 2 . . . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 1 | . . . . . . 1 . . . . Packrat 1 | . . . . . . . 1 . . . Best Kill Streak 5 | . 3 . 4 4 3 1 5 . 5 3 Combat Bots Only 5 | . 3 . 4 4 3 1 5 . 5 3 Max Kills in Single Turn 2 | . 1 . 1 2 2 1 2 . 2 1 Gunslinging 1 | . . . . . . . 1 . 1 . Exploded 2 | . . . 1 2 2 . . . 2 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Hostile Shots Fired 556 | . 31 . 46 162 65 2 51 . 79 120 Missed 166 | . 10 . 6 56 13 2 8 . 20 51 Damage Taken 7274 | . 227 . 503 2017 891 . 877 . 1312 1447 Core 2099 | . 11 . 41 471 42 . 65 . 458 1011 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 52 | . . . . . 52 . . . . . Core Remaining (%) 71 | 100 . 95 89 14 94 . . . 38 . Volleys Fired 146 | . 16 . 20 41 23 4 25 . 17 . Largest 4 | . 2 . 3 3 4 3 3 . 4 . Hottest 202 | . 80 . 170 158 202 90 90 . 202 . Shots Fired 306 | . 32 . 54 70 49 8 50 . 43 . Gun 164 | . 32 . 29 4 13 6 43 . 37 . Cannon 105 | . . . 19 41 36 2 7 . . . Launcher 37 | . . . 6 25 . . . . 6 . Special . | . . . . . . . . . . . Kinetic 109 | . . . . 27 18 4 43 . 17 . Thermal 103 | . . . 29 18 25 4 7 . 20 . Explosive 37 | . . . 6 25 . . . . 6 . Electromagnetic 57 | . 32 . 19 . 6 . . . . . Robot Hit Streak 15 | . 4 . 6 13 15 8 12 . 5 . Robot Miss Streak 14 | . 4 . 2 4 8 . 4 . 14 . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 5 | . 1 . . . . . 2 . 2 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . Shots Hit Robots 192 | . 15 . 33 48 28 7 31 . 18 12 Core Hits 152 | . 12 . 19 38 27 2 19 . 20 15 Critical Kills 2 | . . . . 1 . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 Critical Strikes 6 | . . . 1 2 . . 1 . . 2 Burn 1 | . . . 1 . . . . . . . Meltdown 1 | . . . . 1 . . . . . . Destroy 1 | . . . . . . . 1 . . . Blast 1 | . . . . 1 . . . . . . Smash 2 | . . . . . . . . . . 2 Melee Attacks 15 | . . . . . . . . . . 15 Impact 15 | . . . . . . . . . . 15 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5580 | . 282 . 536 1773 782 109 659 . 833 606 Guns 1631 | . 216 . 237 13 111 76 632 . 346 . Cannons 1362 | . . . 193 548 561 33 27 . . . Explosions 1967 | . 66 . 106 1198 110 . . . 487 . Melee 506 | . . . . . . . . . . 506 Ramming 114 | . . . . 14 . . . . . 100 Kinetic 1429 | . . . . 355 203 30 632 . 209 . Thermal 1260 | . 66 . 275 298 378 79 27 . 137 . Explosive 1674 | . . . 81 1106 . . . . 487 . Electromagnetic 597 | . 216 . 180 . 201 . . . . . Impact 506 | . . . . . . . . . . 506 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . 1 1 . . 2 2 2 . 24 3 Average Corruption 4 | . 1 1 . . 2 2 1 . 23 2 Corruption Purged 2 | . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . 1 . . 1 . 15 . 10 1 Message Errors 6 | . . . . . . . 3 . 2 1 Matter Fused 7 | . . 1 . . . . 5 . 1 . Heat Flow Errors 3 | . . . . . 1 . 1 . 1 . Energy Discharges 8 | . . . . . . . 5 . 3 . Data Loss (minor) 2 | . . . . . . . 1 . 1 . Data Loss (major) 1 | . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . 1 . Overload Shots 6 | . . . . . 6 . . . . . Effects 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Overflow Damage 185 | . . . . 34 2 . . . 48 101 Projectiles 2 | . . . . . 2 . . . . . Explosions 82 | . . . . 34 . . . . 48 . Melee 101 | . . . . . . . . . . 101 Knockbacks 15 | . . . . 10 3 . . . . 2 Impact 2 | . . . . . . . . . . 2 Kinetic 12 | . . . . 9 3 . . . . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 455 | . . . 68 249 43 . . . 49 46 Shots 12 | . . . 2 8 1 . . . 1 . Rammed 18 | . . . . . . . . . . 18 Targets Rammed 20 | . . . . 2 . . . . . 18 Kicked 2 | . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 548 | . 111 . 382 520 443 116 456 . 548 13 Average Temperature 169 | . 33 . 157 194 142 61 241 . 206 10 Received Heat Transfer 1911 | . 78 . 99 675 135 . 324 . 297 303 Effects 42 | . . . 1 12 5 . 15 . 9 . Shutdowns 10 | . . . . 3 2 . 5 . . . Energy Bleed 5 | . . . 1 2 . . 2 . . . Interference 17 | . . . . 4 3 . 3 . 7 . Matter Decay 3 | . . . . 1 . . 2 . . . Short Circuit 4 | . . . . . . . 3 . 1 . Damage (major) 2 | . . . . 2 . . . . . . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions 5 | . . . . . . . . . . 5 Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 4 | . 1 . 1 2 . . . . . . Heat Transferred 2174 | . 100 . 679 494 531 111 37 . 222 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Peak Influence 692 | . 120 25 189 692 341 212 . . . 308 Initial 200 | . . 25 9 63 200 166 . . . 18 Average 169 | . 79 25 99 462 165 177 . . . 90 Maximum Alert Level 2 | . . . . 2 1 1 . . . 1 Low Security (%) 65 | 100 100 100 100 7 33 76 . . . 85 Level 1 21 | . . . . 10 66 23 . . . 14 Level 2 13 | . . . . 82 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 8 . 4 . . . 3 Investigation 3 | . 1 . . 1 . 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 11 | . . . 1 5 . 2 . . . 3 Assault 1 | . . . . 1 . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Distress Signals 7 | . . . . 2 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 113 | . 9 . 12 18 14 1 9 . 11 39 Peak Tracking Total 15 | . 3 . 4 5 4 1 7 . 5 15 Tactical Retreats 14 | . 1 . . 2 2 . 2 . 2 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Traps Triggered 5 | . 1 . . 1 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Machines Disabled 14 | . 1 . 2 8 1 1 1 . . . Max in Single Turn 3 | . 1 . 1 3 1 1 1 . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Machines Accessed 7 | . 1 . 1 . 1 . . 4 . . Terminals 2 | . 1 . 1 . . . . . . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 35 | . 1 . 1 . 2 . . 31 . . Successful 34 | . 1 . 1 . 1 . . 31 . . Failed 1 | . . . . . 1 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 33 | . 1 . 1 . . . . 31 . . Record 12 | . . . 1 . . . . 11 . . Part Schematic 12 | . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Maintenance Status 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . 1 4 . . . . . Machine Destruction 1 | . . . . 1 . . . . . . Programmers 4 | . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Turns Passed 5721 | 72 506 245 519 539 774 381 1378 231 719 357 Spaces Moved 3504 | 51 267 145 261 298 473 176 663 119 537 514 Core 566 | 19 . . . 4 . . . . 292 251 Treads 692 | 32 267 145 248 . . . . . . . Legs 1991 | . . . 13 294 473 176 663 119 245 8 Wheels . | . . . . . . . . . . . Hover 5 | . . . . . . . . . . 5 Flight 250 | . . . . . . . . . . 250 Fastest Speed 31 | 50 160 160 130 100 123 200 130 195 50 31 Average Speed 141 | 119 160 160 158 127 137 200 196 195 122 49 Slowest Speed 530 | 160 160 160 160 130 193 200 270 195 195 530 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . 14 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 36 33 29 45 15 5 46 74 52 13 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . 2 . 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 327 | . 6 . 65 187 6 . 3 . 60 . Melee . | . . . . . . . . . . . Projectile 10 | . . . . 1 6 . 3 . . . AOE 317 | . 6 . 65 186 . . . . 60 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Total 3952 | 62 312 159 323 392 554 198 702 118 565 567 Wait 120 | . 12 12 14 15 38 11 . . 1 17 Move 3472 | 50 266 144 260 297 472 175 662 118 536 492 Hop 8 | . . . . . . . . . . 8 Pick Up 57 | 6 9 2 12 13 5 3 4 . 2 1 Fast Attach 16 | 1 . . . . 1 . 2 . . 12 Attach 39 | 5 2 . 7 15 3 2 1 . 4 . Detach 2 | . . . . . . . . . 2 . Swap 34 | . 5 . 5 7 8 3 3 . 3 . Drop 23 | . 2 1 5 2 4 . 5 . . 4 Fire 146 | . 16 . 20 41 23 4 25 . 17 . Melee 15 | . . . . . . . . . . 15 Ram 18 | . . . . . . . . . . 18 Kick 2 | . . . . 2 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 9) 579 | -10/Materials | Entered Mines 684 | -10/Mines | Discovered new exit (range 7) 719 | -10/Mines | Learned 2 Materials zone layouts 791 | -10/Mines | Discovered new exit (range 5) 824 | -10/Mines | Entered Materials 824 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 825 | -9/Materials | Identified exit to Materials 825 | -9/Materials | Identified exit to Mines 1124 | -9/Materials | Lost 3 parts (1p2w) 1138 | -9/Materials | Build established: Gunner 1264 | -9/Materials | Discovered exit to Materials (range 15) 1343 | -9/Materials | Entered another Materials area 1343 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1605 | -8/Materials | Garrison activated, responded to threat 1646 | -8/Materials | Core integrity fell below 50% 1681 | -8/Materials | Met 7R-MNS 1692 | -8/Materials | Core integrity fell below 20% 1710 | -8/Materials | Lost 11 parts (2p3n2u4w) 1871 | -8/Materials | Discovered new exit (range 4) 1882 | -8/Materials | Entered Factory 1882 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1883 | -7/Factory | Caught up to 7R-MNS 2651 | -7/Factory | Discovered new exit (range 4) 2656 | -7/Factory | Entered another Factory area 2656 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2657 | -6/Factory | Caught up to 7R-MNS 2940 | -6/Factory | Build established: Tank 3003 | -6/Factory | Discovered new exit (range 5) 3037 | -6/Factory | Entered Lower Caves 3089 | -6/Lower Caves | Learned Factory stockpile data 3293 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3676 | -6/Lower Caves | Build established: Scavenger-Gunner 4399 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4415 | -6/Lower Caves | Entered Data Miner 4415 | -6/Data Miner | Discovered new exit (range 6) 4474 | -6/Data Miner | Met Data Miner 4552 | -6/Data Miner | Learned location of Section 7 (-2) 4552 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4585 | -6/Data Miner | Received God Mode back door access code from Data Miner 4646 | -6/Data Miner | Entered Proximity Caves 4970 | -5/Proximity Caves | Build established: Gunner 5040 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 5172 | -5/Proximity Caves | System corruption reached 10% 5200 | -5/Proximity Caves | Core integrity fell below 50% 5207 | -5/Proximity Caves | Lost 8 parts (1p1n3u3w) 5354 | -5/Proximity Caves | Discovered new exit (range 11) 5365 | -5/Proximity Caves | Entered Factory 5365 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5468 | -5/Factory | Build established: Mutant 5681 | -5/Factory | Spotted B-75 Beast 5697 | -5/Factory | Core integrity fell below 50% 5717 | -5/Factory | Core integrity fell below 20% 5722 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- TERMINAL." Xenon Bombardment Thruster destroyed. U-05 Engineer builds a Door. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. Acquired Antigrav System. Z>0Y SRGJVHUHKPZNK&#OOOG YQLLH ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. Acquired 6 matter. Antigrav System destroyed. Slammed into M-28 Smith. Slug penetrates Wall. Slammed into W-25 Informer. Penetrated by Slug. Slammed into W-25 Informer. Slammed into Y-64 Sentinel. Slammed into G-50 Soldier. Slammed into T-07 Excavator. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????# # # #???????????????????? | | ???????????# #! 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"??????##%##???? """???????????? | | ????????????????# "" " ###b%g# = """???????????? | | ?????????? /h t @% o """???????????? | | ????????????????# ! ### # ! #?????????? | | ????????????????#! ??????##### #?????????? | | ??????????????????????????????? #?????????? | | ????????????????????????????????########?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Q-thruster | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Cya! I'm Back, Baby! It's Just You Librarian Oops Power Corrupts Serviceable Loadout The Oracle Troublemaker Challenges ------------ None Game ------ Seed SlugSwarmExpander Manual? 0 Play Time 01:06:36 Cumulative 4.5 hours Start 2025.03.01 @ 17:41:14 End 2025.03.01 @ 23:49:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 117e3c1e-e136-40fb-8327-4c62ea1a070f