Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 11:53:17 Player: SunShine214 Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (247) 1235 Value Destroyed (9101) 9101 Prototype IDs (36) 720 Alien Tech Used (4) 800 Bonus (735) 735 TOTAL SCORE: 19291 Bonus ------- High Alert Combat Kills 435 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 246/300 Energy 100/100 System Corruption 53% Temperature Cool (18) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Heavy Siege Treads Advanced Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Treaded Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Spectral Analyzer Advanced Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Advanced Weapon Cycler Experimental Thermal Shield Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Railgun Linear Accelerator Micro-nuke Launcher Thermic Shock Construct/G > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Impulse Thruster Array Coolant Network Large Storage Unit Advanced Transmission Jammer Experimental Utility Shielding Makeshift Hacking Suite Transdimensional Reconstructor Hypervelocity Mass Driver Gamma Bomb Array Fusion Bomb Launcher Advanced Remote Datajack [Rating: 159] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Constructs Treads Constructs Leg Aluminum Leg Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Hypervelocity Railgun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Slots Evolved 14 | . . 2 2 . . 4 . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . Utility 9 | . . 2 1 . . 2 . . 1 . . . . 1 2 . Weapon 2 | . . . . . . 1 . . 1 . . . . . . . Parts Attached 155 | 7 11 25 6 17 2 14 1 1 5 4 6 4 1 12 20 19 Power 22 | 1 1 4 . 1 . 2 . . 1 . . 1 . 2 5 4 Engine 8 | 1 1 4 . 1 . 1 . . . . . . . . . . Core 2 | . . . . . . 1 . . 1 . . . . . . . Reactor 12 | . . . . . . . . . . . . 1 . 2 5 4 Propulsion 20 | 2 1 8 1 5 . . . . . . . 1 . . . 2 Treads 14 | 2 1 4 1 5 . . . . . . . . . . . 1 Leg 3 | . . 3 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3 | . . 1 . . . . . . . . . 1 . . . 1 Utility 65 | 2 5 8 3 7 1 9 . . 2 2 4 2 1 5 10 4 Device 27 | 1 4 1 2 1 1 2 . . . 1 2 . 1 4 5 2 Storage 5 | 1 1 2 . . . . . . . . . 1 . . . . Processor 7 | . . 1 1 . . 1 . . 1 . 1 . . . 2 . Hackware 6 | . . . . . . 1 . . . . . . . 1 3 1 Protection 20 | . . 4 . 6 . 5 . . 1 1 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 48 | 2 4 5 2 4 1 3 1 1 2 2 2 . . 5 5 9 Energy Gun 12 | 2 3 . 1 2 . . . . . . . . . 1 1 2 Energy Cannon 5 | . . 1 . . . . . . . . . . . 1 . 3 Ballistic Gun 3 | . . 1 . . . 1 . . . . . . . . 1 . Ballistic Cannon 8 | . . 2 . 1 . 1 . . 1 . . . . 2 1 . Launcher 10 | . . 1 . 1 1 . . . 1 2 . . . 1 2 1 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . 1 1 . . . . . . . . . Slashing Weapon 5 | . 1 . 1 . . . . 1 . . 2 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 2 1 3 1 1 1 . 2 . 1 5 1 1 4 2 Corrupted Parts 6 | . . 1 . . . 2 . . . . . . . . 3 . System Corruption 34 | . . 2 . . . 9 . . . . . . . . 23 . Parts Lost 87 | . 4 7 . 8 1 6 . . 1 7 3 . . 12 18 20 Power 13 | . 1 2 . 1 . . . . . 1 1 . . 2 2 3 Propulsion 15 | . 1 2 . 2 . 2 . . 1 . . . . . 4 3 Utility 31 | . . 2 . 5 1 2 . . . 4 1 . . 1 5 10 Weapon 28 | . 2 1 . . . 2 . . . 2 1 . . 9 7 4 Highest Loss Streak 15 | . 3 2 . 4 1 3 . . 1 3 2 . . 3 15 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 1 5 11 15 13 13 13 14 13 13 12 13 14 13 12 12 9 Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . 2 3 6 4 1 . . . . . 3 2 1 . . 1 Utility 7 | . 1 2 5 4 7 10 12 12 12 10 9 10 10 11 7 1 Weapon 2 | 1 1 4 4 4 5 2 1 1 1 1 1 1 1 . 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 48 | . 1 10 . 2 1 3 1 1 3 . . 4 3 4 5 10 Power . | . . . . . . . . . . . . . . . . . Propulsion 17 | . . 5 . . 1 1 . 1 . . . 3 2 . 1 3 Utility 17 | . . 3 . . . 2 1 . 1 . . 1 1 4 4 . Weapon 12 | . 1 2 . 2 . . . . 1 . . . . . . 6 Tool/Special 2 | . . . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 77 | . 96 91 88 98 78 71 72 68 69 68 66 68 71 69 71 58 Engine 3 | . 13 7 9 8 9 3 . . . . . . . . . . Core 1 | . . . . . . 2 6 6 5 4 2 . . 1 . . Reactor 1 | . . . . . . . . . . . . 2 5 7 7 4 Treads 9 | . 28 20 24 27 11 1 6 5 . . 3 5 1 3 2 2 Device 11 | . 10 12 9 11 8 12 12 12 11 15 13 8 5 11 10 9 Storage 7 | . 14 11 9 9 9 6 6 6 5 5 5 5 5 5 4 3 Processor 10 | . . 9 9 9 9 6 6 6 10 11 15 16 16 15 14 11 Hackware 1 | . . . . . . . . . . . . . . 3 11 11 Protection 7 | . . 7 9 13 10 12 12 12 11 4 2 7 10 4 . . Energy Gun 4 | . 20 2 9 9 7 5 6 6 5 1 . . . 2 . 2 Energy Cannon 1 | . . 4 . . . . . . . . . . . 3 6 3 Ballistic Gun 1 | . . 1 . . . 2 6 6 2 3 2 . . . 3 . Ballistic Cannon 4 | . . 6 6 6 7 3 . . 3 5 5 5 5 4 2 . Launcher 3 | . . 5 . 1 2 . . . 2 4 5 5 10 . 1 . Slashing Weapon 2 | . 7 . 2 1 . . . 5 5 4 6 11 5 4 . . Peak Build Rating 159 | 7 7 21 28 31 49 67 71 72 87 91 89 96 104 132 159 143 Average Rating 65 | 5 6 14 24 27 42 58 64 71 80 87 81 87 99 118 144 103 On Entrance 56 | . 7 7 21 28 31 46 63 71 69 87 83 81 95 104 108 57 Avg Prop Armor Cover (%) 9 | . . . . . 3 . . . . . . . . . . 21 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 91 | 13 20 44 44 50 44 56 45 45 60 67 66 67 74 91 89 80 Greatest Support 129 | 40 40 44 64 64 64 76 75 75 73 73 102 102 102 81 129 78 Greatest Overweight (x) 6 | . . 6 . . 1 1 . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 11 15 15 15 15 15 15 15 15 15 15 15 15 14 14 Most Carried 15 | 3 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 5 11 15 13 13 13 14 14 14 13 14 14 14 13 14 10 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 7 15 15 13 15 15 15 15 15 15 15 15 13 12 7 5 Scrap Engine Consumption 152 | . . . . . 18 23 3 9 12 6 6 3 6 35 19 12 Constructs Created 12 | . . . . . 1 3 . . . 1 . . . 3 3 1 Constructs Modified 45 | . . . . . 3 6 2 2 4 7 1 . 3 8 6 3 Class Distribution -------------------- 60% | Mutant 12% | Tank 8% | Skirmisher 6% | Derelict-Mutant 4% | Hacker-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Assassin | -5/Upper Caves Derelict-Mutant | -5/Zhirov Tank | -4/Proximity Caves Derelict-Mutant | -4/Factory Hacker-Tank | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Matter Collected 6147 | 270 160 938 82 519 229 417 91 68 204 352 362 . 315 708 1041 391 Remotely 99 | . . 99 . . . . . . . . . . . . . . Salvage Created 9203 | 118 616 994 77 570 514 715 50 58 253 824 325 . 271 1158 2134 526 Parts 474 | 10 42 68 7 27 19 34 4 1 14 34 11 . 16 45 99 43 Haulers Intercepted 12 | . 2 2 1 2 . 1 . . . . 1 . . 1 2 . Recyclers Shooed 6 | . 1 1 . 1 1 . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 6 1 . 21 9 . 7 . . . Prevented 16 | . . . . . . . 1 . . 9 2 . 4 . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Combat Hostiles Destroyed 174 | . 11 30 1 17 4 12 2 . 2 18 11 . 8 17 31 10 Melee 17 | . 1 . . . . 1 . . 1 2 . . . 4 2 6 Guns 32 | . 7 2 1 3 . 4 2 . 1 4 1 . . . 5 2 Cannons 50 | . . 14 . 10 . 1 . . . 5 4 . . 8 6 2 AOE 68 | . 3 14 . 4 4 4 . . . 6 6 . 8 4 15 . Classes Destroyed 21 | 2 7 1 . 1 2 2 . . . 2 . . . . 4 . Worker 11 | . 1 1 . . . 1 . . 1 . . . . 1 6 . Builder 17 | . 1 2 1 . . 2 . . . . . . . 3 8 . Tunneler 6 | 2 1 . . . . 2 . . . . . . . 1 . . Hauler 12 | . 2 2 1 2 . 1 . . . . 1 . . 1 2 . Recycler 12 | 1 1 2 . . 4 . . . 1 . . . . 1 2 . Mechanic 1 | . . . . . . . . . . . . . . . 1 . Operator 3 | . 1 1 . . . 1 . . . . . . . . . . Watcher 11 | . 2 5 . 2 . 1 . . . . . . . . 1 . Swarmer 50 | . 6 10 . 3 . 3 2 . . 5 4 . 5 . 8 4 Cutter 2 | . . . . . . . . . . . . . . . 2 . Grunt 56 | . 5 15 . 5 . 5 . . . 8 5 . 3 6 4 . Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . Sentry 23 | . . 5 1 7 1 1 . . 1 1 1 . . 3 2 . Specialist 3 | . . . . . . . . . . . . . . . 3 . Hunter 7 | . . . . 2 . . . . . . 1 . . 2 2 . Programmer 24 | . . . . . . 2 . . 1 . . . . 6 9 6 Scientist 1 | . . . . . 1 . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . Thug 3 | . . . . . . . . . . 3 . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 18 | 2 5 6 1 5 2 5 2 . 1 5 6 . 8 6 18 5 Combat Bots Only 9 | . 4 4 1 5 1 4 2 . 1 5 5 . 8 4 9 5 Max Kills in Single Turn 4 | 1 3 3 1 3 1 3 1 . 1 3 3 . 4 2 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 . 3 1 2 . . . 3 3 . 4 2 4 . Melee 1 | . 1 . . . . 1 . . 1 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Hostile Shots Fired 1545 | . 58 136 15 128 11 136 18 . 47 89 48 . 16 243 332 268 Missed 486 | . 12 37 5 35 3 44 10 . 20 29 13 . 6 56 127 89 Hits 1059 | . 46 99 10 93 8 92 8 . 27 60 35 . 10 187 205 179 Melee 22 | . . . . . . 2 . . . . . . . . 19 1 Projectile 1037 | . 46 99 10 93 8 90 8 . 27 60 35 . 10 187 186 178 AOE 4 | . . . . . . . . . . . . . . 1 3 . Critical Strikes 38 | . . 3 . 3 . 3 . . 2 2 2 . . 6 14 3 Actively Blocked 2 | . . . . . . 2 . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 19928 | . 615 1377 145 1329 245 1544 117 52 539 999 770 . 255 3566 4614 3761 Core 2482 | . 129 136 . 110 . 179 15 12 67 48 170 . 38 356 485 737 Absorbed by Shields 366 | . . . . . . . . . . 78 . . . 288 . . Redirected to Shielding 609 | . . . . . . 156 10 8 75 119 . . 13 228 . . Ignored by Resistances 174 | . . . . . . . . . . . . . . . 174 . Regen/Repaired (Parts) 3248 | . . . . . 5 238 40 45 149 154 295 . 208 1005 813 296 Core Remaining (%) 72 | 100 48 66 . . 80 . . 75 . . . . 67 69 . . Volleys Fired 474 | 6 52 78 11 55 15 43 8 1 10 27 17 . 5 63 67 16 Largest 4 | 2 2 2 2 2 2 2 2 2 3 3 3 . 3 4 4 3 Hottest 266 | 90 100 93 92 97 97 97 74 76 135 122 119 . 133 266 188 250 Shots Fired 925 | 12 99 142 22 106 30 77 16 2 24 62 42 . 17 109 140 25 Gun 432 | 12 99 30 11 51 5 66 16 2 15 27 16 . . 28 43 11 Cannon 377 | . . 88 11 51 5 6 . . 5 27 17 . 6 77 75 9 Launcher 112 | . . 24 . 4 20 5 . . 4 8 9 . 11 4 22 1 Special 4 | . . . . . . . . . . . . . . . . 4 Kinetic 418 | . . 67 11 51 5 52 16 1 10 50 33 . 6 69 47 . Thermal 231 | 6 58 25 11 46 . . . 1 10 4 . . . 36 14 20 Explosive 71 | . . 24 . 4 10 1 . . . 2 9 . 5 4 11 1 Electromagnetic 201 | 6 41 26 . 5 15 24 . . 4 6 . . 6 . 68 . Robot Hit Streak 16 | 2 11 13 13 16 5 11 1 3 12 6 10 . 3 5 12 6 Robot Miss Streak 10 | 2 3 4 1 3 1 5 3 . 6 7 6 . 4 2 9 10 Penetration Max 1 | . . . . . . 1 . . . . . . . 1 1 . Secondary Targets 2 | . . . . . . 1 . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . 1 . Shots Hit Robots 658 | 7 73 95 20 81 17 62 5 2 23 54 29 . 7 80 77 26 Core Hits 455 | 4 25 62 3 36 12 30 2 1 15 53 31 . 15 42 110 14 Critical Kills 14 | . . . . . . 1 . . . . . . . 6 7 . Critical Parts Destroyed 27 | . . . . . . 5 . . . . . . . 15 7 . Critical Strikes 69 | 1 3 5 1 5 . 7 . . 1 1 . . . 26 17 2 Burn 11 | 1 3 3 1 3 . . . . . . . . . . . . Destroy 38 | . . . . . . 3 . . . . . . . 21 14 . Blast 5 | . . 2 . 2 . 1 . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . 3 . Smash 3 | . . . . . . 3 . . . . . . . . . . Sever 7 | . . . . . . . . . 1 1 . . . 5 . . Impale 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 154 | . 12 2 3 8 . 35 1 . 18 7 1 . 4 28 . 35 Impact 36 | . . . . . . 35 1 . . . . . . . . . Slashing 83 | . 12 2 3 8 . . . . 18 7 1 . 4 28 . . Piercing 35 | . . . . . . . . . . . . . . . . 35 Sneak Attacks 18 | . 5 . 2 . . 4 . . 2 2 1 . 1 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . 1 . 3 Damage Inflicted 27370 | 123 1359 3070 454 2347 658 2354 111 42 856 2012 1659 . 902 3329 7101 993 Guns 5032 | 88 851 279 185 755 106 1072 111 42 253 295 101 . . 309 368 217 Cannons 6059 | . . 1493 174 915 45 142 . . 82 552 308 . 58 1131 979 180 Explosions 12627 | 28 213 1245 . 595 484 435 . . 242 893 1176 . 769 1085 5392 70 Melee 3096 | . 285 . 95 72 . 705 . . 279 272 74 . 75 752 . 487 Ramming 556 | 7 10 53 . 10 23 . . . . . . . . 52 362 39 Kinetic 5739 | . . 973 174 915 45 956 111 23 171 807 409 . 58 720 377 . Thermal 4404 | 66 705 332 185 662 . . . 19 164 40 . . 139 720 975 397 Explosive 8886 | . . 1150 . 573 296 181 . . . 338 1141 . 414 1085 3638 70 Electromagnetic 4689 | 50 359 562 . 115 294 512 . . 242 555 35 . 216 . 1749 . Impact 705 | . . . . . . 705 . . . . . . . . . . Slashing 1904 | . 285 . 95 72 . . . . 279 272 74 . 75 752 . . Piercing 487 | . . . . . . . . . . . . . . . . 487 Highest Corruption 53 | . . 3 . . . 13 13 13 1 1 1 1 2 13 49 53 Average Corruption 9 | . . 2 . . . 10 13 13 1 1 1 1 1 11 16 51 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 240 | . . 24 . . . 31 29 18 1 2 6 1 16 24 45 43 Message Errors 51 | . . 7 . . . 8 4 4 1 . 1 . 5 4 12 5 Matter Fused 56 | . . 9 . . . 11 6 3 . . . . 2 6 11 8 Heat Flow Errors 23 | . . 3 . . . 1 3 2 . . 1 . 2 2 7 2 Energy Discharges 29 | . . 1 . . . 5 7 2 . . . . 1 5 2 6 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . Parts Fused 4 | . . 1 . . . . . 1 . . 1 . . . . 1 Data Loss (minor) 28 | . . 1 . . . 3 4 3 . 2 . 1 2 4 6 2 Data Loss (major) 15 | . . 2 . . . . 4 2 . . 3 . 2 . . 2 Misfires 5 | . . . . . . . . . . . . . 2 . 2 1 Alerts 4 | . . . . . . . 1 1 . . . . . 1 . 1 Misdirections 13 | . . . . . . . . . . . . . . . 2 11 Weapon Failures 11 | . . . . . . 2 . . . . . . . 2 3 4 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1028 | . 12 32 37 16 . 489 . . . 22 81 . 12 52 188 87 Projectiles 47 | . . 6 2 8 . 11 . . . . . . . 6 14 . Explosions 297 | . . 26 . 8 . 12 . . . 8 31 . 12 44 139 17 Melee 684 | . 12 . 35 . . 466 . . . 14 50 . . 2 35 70 Knockbacks 38 | . . 6 . 4 . 4 . . 1 9 2 . 2 6 4 . Impact 5 | . . . . . . 4 . . . . . . . . 1 . Kinetic 30 | . . 5 . 4 . . . . . 9 2 . 2 5 3 . Secondary 3 | . . 1 . . . . . . 1 . . . . 1 . . Self-Inflicted Damage 1087 | . 87 202 . 30 54 105 . . 18 20 101 . 82 50 251 87 Shots 46 | . 3 8 . 1 5 5 . . 1 2 2 . 3 2 13 1 Rammed 58 | 1 2 15 . 4 6 . . . . . . . . 4 24 2 Targets Rammed 65 | 1 2 16 . 4 7 . . . . . . . . 4 29 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed 7 | . . 1 . . 1 . . . . . . . . . 5 . Highest Temperature 607 | 110 389 286 237 347 60 187 249 210 57 81 288 . 197 510 607 252 Average Temperature 131 | 40 126 74 97 88 24 76 96 102 28 32 76 . 82 244 163 72 Received Heat Transfer 2923 | . 180 507 54 342 81 330 . . 36 222 172 . 21 432 213 333 Effects 56 | . 3 1 . 1 . . . . . . . . . 37 14 . Shutdowns 23 | . 1 . . . . . . . . . . . . 18 4 . Energy Bleed 8 | . 1 1 . 1 . . . . . . . . . 4 1 . Interference 9 | . . . . . . . . . . . . . . 7 2 . Matter Decay 2 | . . . . . . . . . . . . . . 2 . . Short Circuit 3 | . 1 . . . . . . . . . . . . 1 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . 2 . Damage (major) 9 | . . . . . . . . . . . . . . 5 4 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . Robots Corrupted 11 | . . . . . . 5 . . . 1 . . . 1 4 . Combat Hostiles 7 | . . . . . . 2 . . . 1 . . . 1 3 . Parts Fried 19 | . 1 . . . 1 11 . . . 1 . . . . 5 . Impact Corruptions 14 | . . . . . . 11 . . . . . . . 1 2 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 11 | . 5 1 . 1 2 1 . . . . . . . 1 . . Heat Transferred 7048 | 235 1915 1075 481 1530 . . . . . . . . 50 666 650 446 Parts Sabotaged 8 | . . . . . . . . . . . . . . . 4 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | 1 3 2 . 1 1 . . . . . 1 . 1 . 4 . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Maximum Alert Level 3 | . . 2 . . . . . . . . . . . 1 3 2 Low Security (%) 80 | 100 100 70 100 100 100 100 . . 100 . . . . 69 57 . Level 1 14 | . . 26 . . . . . . . . . . . 30 15 78 Level 2 3 | . . 2 . . . . . . . . . . . . 16 21 Level 3 . | . . . . . . . . . . . . . . . 10 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 760 | 5 141 505 150 128 39 163 . . 90 . . . . 260 760 519 Initial 365 | . . . 150 45 39 150 . . . . . . . . 121 365 Average 110 | . 43 154 124 75 3 80 . . 27 . . . . 88 249 359 Influence Increases 6452 | 15 389 1089 59 564 87 605 110 5 207 360 320 . 180 682 1190 590 Destroy 0b10 Robot/C 3340 | . 220 600 20 340 20 240 40 . 40 280 220 . 160 340 620 200 Destroy 0b10 Robot/NC 370 | 15 45 65 10 20 20 40 . 5 10 . 5 . . 35 100 . Destroy Leader 692 | . 48 134 12 118 . 64 10 . 20 20 20 . 20 82 114 30 Successful Hack 131 | . 33 8 . 37 . 26 . . . . . . . 25 2 . Disable Machine 270 | . . 75 15 15 . 60 . . 15 . . . . 15 . 75 Destroy Structure 779 | . 13 162 2 34 47 25 . . 32 . . . . 110 294 60 Advance Influence 150 | . . . . . . 150 . . . . . . . . . . Partial Spotted 60 | . . . . . . . . . 15 . . . . 15 . 30 Lose Combat Pursuer 660 | . 30 45 . . . . 60 . 75 60 75 . . 60 60 195 Influence Decreases 6011 | 15 389 732 307 572 188 546 169 5 134 384 334 35 180 450 725 846 Entered New Map 872 | . . . 207 64 62 . 23 . . 28 10 35 . . 111 332 Time Decay 4109 | 15 349 522 100 428 116 496 146 5 124 286 294 . 180 360 434 254 Lost Part 820 | . 40 60 . 80 10 50 . . 10 70 30 . . 90 180 200 Lost Ally 60 | . . . . . . . . . . . . . . . . 60 Purge Threat 150 | . . 150 . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 2 . 2 . 7 . . 2 . . . . 6 10 3 Investigation 2 | . . 1 . 1 . . . . . . . . . . . . Extermination 13 | . . . . . . 3 . . 1 . . . . 4 3 2 Reinforcement 14 | . 1 1 . 1 . 1 . . 1 . . . . 2 6 1 Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Distress Signals 14 | . 3 2 . 2 . 1 . . 1 . . . . 1 2 2 Communications Jammed 12 | . . . . . . . . . . . . . . 11 1 . Distress Signals 11 | . . . . . . . . . . . . . . 11 . . Times Spotted 289 | . 21 45 1 21 4 16 6 . 13 25 14 . 8 28 51 36 Peak Tracking Total 19 | . 5 4 1 5 3 5 3 . 5 5 5 . 5 5 15 19 Tactical Retreats 23 | . 1 3 . . . . 2 . 2 4 1 . . 2 4 4 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Traps Triggered 8 | . 3 1 . 2 . . . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Machines Disabled 19 | . . 5 1 1 . 4 . . 1 . . . 1 1 . 5 Max in Single Turn 1 | . . 1 1 1 . 1 . . 1 . . . 1 1 . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Machines Accessed 61 | . 5 9 . 7 5 6 2 1 1 . . 9 1 6 7 2 Terminals 36 | . 5 8 . 6 4 4 . . 1 . . . . 4 3 1 Fabricators 2 | . . . . . . 1 . . . . . . . . 1 . Repair Stations 3 | . . . . . . 1 . . . . . . . 2 . . Recycling Units 2 | . . 1 . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 . Total Hacks 162 | . 13 23 . 16 12 9 7 1 1 . . 48 1 14 13 4 Successful 92 | . 6 4 . 6 4 4 7 1 . . . 48 1 6 4 1 Failed 70 | . 7 19 . 10 8 5 . . 1 . . . . 8 9 3 Catastrophic 16 | . . 7 . 1 2 1 . . 1 . . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 25 | . . 17 . 1 1 2 . . 1 . . . . 3 . . Terminals 80 | . 13 22 . 15 10 5 . . 1 . . . . 9 4 1 Fabricators 4 | . . . . . . 2 . . . . . . . . 2 . Repair Stations 7 | . . . . . . 2 . . . . . . . 5 . . Recycling Units 4 | . . 1 . . . . . . . . . . . . . 3 Scanalyzers 6 | . . . . . . . . . . . . . . . 6 . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 . Terminal Hacks 78 | . 6 3 . 5 4 . 7 1 . . . 48 1 2 1 . Record 43 | . . . . . . . 6 . . . . 36 1 . . . Part Schematic 6 | . . . . . 2 . . . . . . 4 . . . . Robot Analysis 5 | . 1 . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . Open Door 4 | . . . . 2 . . 1 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . 1 . . Registered Components 2 | . . . . 1 . . . . . . . . . 1 . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . . . . . 2 . Load Schematic 2 | . . . . . . 1 . . . . . . . . 1 . Build 2 | . . . . . . 1 . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . 2 . . . . . . . 4 . . Scan Component 3 | . . . . . . 1 . . . . . . . 2 . . Repair 3 | . . . . . . 1 . . . . . . . 2 . . Recycling Unit Hacks 2 | . . 1 . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 8 . 6 3 4 . . 1 . . . . 5 4 2 Full Trace Events 8 | . . 4 . 1 3 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . . . . . 4 . . . . Parts Built 4 | . . . . . . 2 . . . . . . . . 2 . Authchips 2 | . . . . . . 1 . . . . . . . . 1 . Time 60 | . . . . . . 24 . . . . . . . . 36 . Total Part Build Rating 12 | . . . . . . 6 . . . . . . . . 6 . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 . Parts Repaired 3 | . . . . . . 1 . . . . . . . 2 . . Time 145 | . . . . . . 19 . . . . . . . 126 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Total Allies 5 | . . . . . . . 2 . . . . . . . . 3 Largest Group 3 | . . . . . . . 2 . . . . . . . . 3 Highest-Rated Group 126 | . . . . . . . 40 . . . . . . . . 126 Highest-Rated Ally 42 | . . . . . . . 20 . . . . . . . . 42 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . . . . . 3 Total Damage 102 | . . . . . . . . . . . . . . . . 102 Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Active Infowar (turns) 13894 | 12 749 2372 209 1056 66 1330 820 578 618 672 652 310 1371 1472 1065 542 Optics 329 | . . . . . . . . . . . . . . . 329 . Sensors 7297 | . 258 2372 209 405 66 975 820 578 618 632 302 . . . 62 . Terrain 7 | . 6 . . . . . . . . . 1 . . . . . Structural 2151 | . . . 6 990 . 355 . . . . 618 182 . . . . Seismic 497 | 12 485 . . . . . . . . . . . . . . . Decoding 6699 | . . . . . . . . . 615 672 652 310 1371 1472 1065 542 Jamming 1507 | . . . . . . . . . . . . . . 1310 197 . ECM 167 | . . . . . . . . . . . . . . . . 167 Robot Analysis Total 5 | . 1 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . . . . . . 2 1 . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 140 | . . . . . . . . . 8 . . . . 60 48 24 Traps 47 | . . . . . . . . . 5 . . . . 16 19 7 Emergency Access 16 | . . . . . . . . . 3 . . . . 7 . 6 Items 62 | . . . . . . . . . . . . . . 33 23 6 Machines 6 | . . . . . . . . . . . . . . 1 3 2 Patrols 3 | . . . . . . . . . . . . . . 1 1 1 Guards 3 | . . . . . . . . . . . . . . . 1 2 Exits 3 | . . . . . . . . . . . . . . 2 1 . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Turns Passed 15591 | 115 1045 2372 209 1056 1363 1331 820 578 618 672 652 310 1371 1472 1065 542 Spaces Moved 10909 | 53 504 1095 101 499 705 816 662 506 683 856 469 251 1437 767 953 552 Core 15 | 2 . 4 . . . . . . . . . . . . . 9 Treads 7074 | 51 504 1060 101 499 525 193 662 491 . . 285 251 927 570 568 387 Legs 1195 | . . 31 . . . 191 . 15 683 . . . 170 105 . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1259 | . . . . . . . . . . 856 184 . . 92 127 . Flight 1366 | . . . . . 180 432 . . . . . . 340 . 258 156 Fastest Speed 40 | 50 160 120 145 150 145 40 40 89 59 59 43 43 43 56 56 42 Average Speed 97 | 155 160 153 148 150 157 95 44 89 73 59 49 43 88 119 69 52 Slowest Speed 350 | 160 160 350 150 150 176 176 89 89 89 59 59 43 170 160 108 94 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 3 88 72 13 71 87 20 84 48 15 75 59 62 97 17 26 34 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . 1 . . 1 . 3 . . . . Known Exits Taken 14 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . 2 3 . 2 4 . 3 . . . Spaces Dug 65 | . 3 1 . 3 . 16 1 . 13 . . . 2 3 17 6 Terrain Destroyed 922 | 3 11 205 2 53 101 26 1 . 13 30 118 . 67 74 186 32 Melee 48 | . 3 1 . 3 . 16 1 . 13 . . . 2 3 . 6 Projectile 40 | . . 9 2 4 . 1 . . . . 3 . . 15 2 4 AOE 833 | 3 8 195 . 46 101 9 . . . 29 115 . 65 56 184 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Total 14764 | 69 615 1634 130 679 926 1241 1171 631 750 955 846 452 1518 1183 1254 710 Wait 2701 | . 15 360 8 75 175 295 488 122 22 58 349 183 61 293 131 66 Move 10891 | 52 503 1094 100 498 704 815 661 505 682 855 468 250 1436 766 952 550 Hop 1 | . . . . . . . . . . . . . . . . 1 Pick Up 118 | 3 8 24 . 6 7 15 4 1 4 4 1 4 2 8 16 11 Fast Attach 75 | 7 5 9 4 3 1 2 2 . 3 . 3 6 1 5 8 16 Attach 42 | . 4 4 . 5 . 7 . . 1 4 1 . 1 3 10 2 Detach 15 | . 1 1 2 . 4 1 . . . . . . 1 1 1 3 Swap 115 | . 9 25 2 18 4 12 1 1 4 . 6 1 3 9 15 5 Drop 106 | . 4 21 . 7 9 16 6 1 6 . . 8 4 5 13 6 Fire 474 | 6 52 78 11 55 15 43 8 1 10 27 17 . 5 63 67 16 Melee 148 | . 12 2 3 8 . 35 1 . 18 7 1 . 4 26 . 31 Ram 4 | . . . . . . . . . . . . . . . 3 1 Kick . | . . . . . . . . . . . . . . . . . Crush 62 | 1 2 16 . 4 7 . . . . . . . . 4 26 2 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . . . . . . . 12 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 13) 342 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 7) 602 | -10/Materials | Core integrity fell below 50% 634 | -10/Materials | Lost 3 parts (1p1n1w) 687 | -10/Materials | Discovered new exit (range 10) 745 | -10/Materials | Discovered new exit (range 11) 982 | -10/Materials | Discovered new exit (range 3) 1161 | -10/Materials | Entered another Materials area 1161 | -9/Materials | Evolved 2 slots: Utility x2 2146 | -9/Materials | Discovered new exit (range 16) 2222 | -9/Materials | Identified exit to Materials 2532 | -9/Materials | Identified exit to Mines 3074 | -9/Materials | Discovered exit to Materials (range 16) 3533 | -9/Materials | Entered another Materials area 3533 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3629 | -8/Materials | Discovered new exit (range 14) 3703 | -8/Materials | Identified exit to Storage 3742 | -8/Materials | Entered Storage 4397 | -8/Storage | Lost 4 parts (1p2n1u) 4676 | -8/Storage | Identified exit to Recycling 4792 | -8/Storage | Used back door to open Recycling access 4798 | -8/Storage | Entered Recycling 4852 | -8/Recycling | Scanned before Scraplab entrance 4861 | -8/Recycling | Angered Scraplab inhabitants 4974 | -8/Recycling | Found Prototype Device 4974 | -8/Recycling | Identified Scrap Engine 5219 | -8/Recycling | Discovered new exit (range 14) 6159 | -8/Recycling | Identified exit to Factory 6161 | -8/Recycling | Entered Factory 6161 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6423 | -6/Factory | Repaired Imp. Utility Shielding 6588 | -6/Factory | Garrison activated, responded to threat 6637 | -6/Factory | Lost 3 parts (1n2w) 6885 | -6/Factory | System corruption reached 10% 6909 | -6/Factory | Fabricated Imp. Utility Shielding (x2) 7345 | -6/Factory | Discovered new exit (range 8) 7347 | -6/Factory | Identified exit to Lower Caves 7492 | -6/Factory | Entered Lower Caves 7499 | -6/Lower Caves | Encountered a Warlord checkpoint 8031 | -6/Lower Caves | Learned Research emergency access door positions 8031 | -6/Lower Caves | Learned Armory stockpile data 8031 | -6/Lower Caves | Learned Extension terminal intel 8031 | -6/Lower Caves | Learned Research garrison access intel 8031 | -6/Lower Caves | A Commander dispatched an escort 8195 | -6/Lower Caves | Discovered new exit (range 9) 8198 | -6/Lower Caves | Identified exit to Lower Caves 8223 | -6/Lower Caves | Learned location of 1 exit from Factory 8243 | -6/Lower Caves | Found Alien Artifact 8243 | -6/Lower Caves | Identified Core Expander 8243 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 8312 | -6/Lower Caves | Entered another Lower Caves area 8312 | -6/Lower Caves | Accompanied by 2 allies 8313 | -6/Lower Caves | Commander's escort returned to base 8313 | -6/Lower Caves | Commander's escort returned to base 8333 | -6/Lower Caves | Found DCF Scrap (13 items) 8344 | -6/Lower Caves | Discovered new exit (range 7) 8346 | -6/Lower Caves | Learned Factory stockpile data 8351 | -6/Lower Caves | Identified exit to Factory 8890 | -6/Lower Caves | Entered Factory 8890 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8891 | -5/Factory | Identified exit to Upper Caves 9113 | -5/Factory | Discovered exit to Upper Caves (range 5) 9228 | -5/Factory | Found Prototype Launcher 9228 | -5/Factory | Identified Tesla Bomb Launcher 9469 | -5/Factory | Build established: Skirmisher 9508 | -5/Factory | Entered Upper Caves 9554 | -5/Upper Caves | Lost 3 parts (1p2u) 9565 | -5/Upper Caves | Learned Factory garrison access intel 9914 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10127 | -5/Upper Caves | Attacked by a faux Warlord 10176 | -5/Upper Caves | Discovered new exit (range 8) 10178 | -5/Upper Caves | Ambushed by wild Derelicts 10179 | -5/Upper Caves | Identified exit to Upper Caves 10180 | -5/Upper Caves | Entered another Upper Caves area 10510 | -5/Upper Caves | Found Imp. Powered Armor 10541 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10811 | -5/Upper Caves | Discovered new exit (range 15) 10831 | -5/Upper Caves | Identified exit to Zhirov 10832 | -5/Upper Caves | Entered Zhirov 10832 | -5/Zhirov | Discovered new exit (range 3) 10833 | -5/Zhirov | Identified exit to Proximity Caves 10840 | -5/Zhirov | Met Zhirov 10872 | -5/Zhirov | Learned location of Quarantine (-3) 10872 | -5/Zhirov | Learned location of Testing (-2) 10872 | -5/Zhirov | Learned location of Command (-1) 10924 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10959 | -5/Zhirov | Found Alien Artifact 10987 | -5/Zhirov | Found Alien Artifact 10987 | -5/Zhirov | Identified Integrated Reactor 10987 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11040 | -5/Zhirov | Build established: Derelict-Mutant 11142 | -5/Zhirov | Entered Proximity Caves 11337 | -4/Proximity Caves | Learned 4 Research zone layouts 11432 | -4/Proximity Caves | Destroyed 8 combat bots 11466 | -4/Proximity Caves | Build established: Tank 12206 | -4/Proximity Caves | Found Alien Artifact 12206 | -4/Proximity Caves | Identified Dimensional Node Initializer 12206 | -4/Proximity Caves | Initialized slip node 12472 | -4/Proximity Caves | Discovered new exit (range 7) 12481 | -4/Proximity Caves | Identified exit to Factory 12513 | -4/Proximity Caves | Entered Factory 12513 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12514 | -4/Factory | Loaded intel: 4 garrison access locations 12976 | -4/Factory | Build established: Derelict-Mutant 13087 | -4/Factory | Identified exit to Upper Caves 13381 | -4/Factory | Repaired Exp. Utility Shielding 13515 | -4/Factory | System corruption reached 10% 13618 | -4/Factory | Identified exit to Research 13770 | -4/Factory | Lost 3 parts (1p2w) 13865 | -4/Factory | Repaired Broken Micro-nuke Launcher 13985 | -4/Factory | Entered Research 13985 | -3/Research | Evolved 2 slots: Utility x2 13988 | -3/Research | Loaded intel: 3 garrison access locations 14087 | -3/Research | Found Fusion Bomb Launcher 14102 | -3/Research | System corruption reached 10% 14140 | -3/Research | Fabricated Imp. Utility Shielding (x2) 14160 | -3/Research | Found Gamma Bomb Array 14329 | -3/Research | Build established: Hacker-Tank 14630 | -3/Research | Found Prototype Processor 14630 | -3/Research | Identified Spectral Analyzer 14677 | -3/Research | Discovered new exit (range 8) 14688 | -3/Research | Identified exit to Research 14695 | -3/Research | Found Prototype Device 14695 | -3/Research | Identified Exp. Thermal Shield 14747 | -3/Research | Identified exit to Armory 14812 | -3/Research | Destroyed 7 combat bots 14917 | -3/Research | Cargo convoy interrupted 14955 | -3/Research | Destroyed 9 combat bots 14970 | -3/Research | System corruption reached 30% 14985 | -3/Research | First assault squad dispatched 15045 | -3/Research | Identified Transdimensional Reconstructor 15045 | -3/Research | Warped through subspace 15050 | -3/Research | Entered Armory 15075 | -3/Armory | Lost 15 parts (2p4n3u6w) 15188 | -3/Armory | Found Prototype Launcher 15188 | -3/Armory | Identified Adv. Micro-nuke Launcher 15190 | -3/Armory | Found Adv. Micro-nuke Launcher 15192 | -3/Armory | Found Adv. Micro-nuke Launcher 15194 | -3/Armory | Found Adv. Micro-nuke Launcher 15209 | -3/Armory | Build established: Hacker-Mutant 15460 | -3/Armory | Core integrity fell below 50% 15564 | -3/Armory | Lost 3 allies 15588 | -3/Armory | Core integrity fell below 20% 15592 | -3/Armory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- dispatching Specialist reinforcements to area. 15569_ Penetrated by Slug. 15570_ Reinforced Shell breached. 15573_ Acquired 2 matter. 15574_ Treaded Centrium Exoskeleton destroyed. 15574_ Treaded Centrium Exoskeleton core remains intact and functional. 15575_ Enh. Quantum Rifle destroyed. 15578_ System corrupted: Substantial component data lost. 15581_ Enh. Nova Cannon destroyed. 15582_ S-43 Plague destroyed. 15583_ Acquired Impulse Thruster Array. 15583_ Lyr. Medium Armor Plating destroyed. 15583_ Coolant Network destroyed. 15585_ S-43 Plague destroyed. 15587_ Treaded Centrium Exoskeleton destroyed. 15587_ Mak. Hacking Suite destroyed. 15588_ Impulse Thruster Array destroyed. 15592_ Mak. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????####????????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????" "????????????? | | ?????????????????????????????????" "?#??????????? | | ???????????????????????????????#?" " #??????????? | | ???????????????????????????????? " " #??????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????##/############## | | ??????????????????# ############ | | ??????????????????# @ x x =[* | | ??????????????????# ##### x =%#### | | ??????????????????????????# gg = ==#??? | | ??????????????????????????# "" """ =^= #??? | | ??????????????????????????# ""F""" == #??? | | ??????????????????????????# """"" = #??? | | ??????????????????????????+ #??? | | ??????????????????????????# #??? | | ??????????????????????????### """############??? | | ????????????????????????????#"" F""#?????????????? | | ????????????????????????????#""""""??????????????? | | ????????????????????????????? """" ??????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 55 Energy Capacity 448 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Utility Shielding 90 Weapon Cycling 25 Evasion (%) 71 Recoil Reduction 5 Offensive Hacking 36 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Mic. Nuclear Core | -8/Recycling | Hacked Imp. Utility Shielding | -8/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Utility Shielding | x2 | -6/Factory | Authchip Imp. Utility Shielding | x2 | -3/Research | Authchip Repaired ---------- Imp. Utility Shielding | 27% | -6/Factory Exp. Utility Shielding | 18% | -4/Factory Micro-nuke Launcher | 54% | -4/Factory | Broken Studied --------- Particle Reactor | -3/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- All Kinds Of Bad News The Science Guy Challenges ------------ None Game ------ Seed ZhirovAlertBeam Manual? 0 Play Time 02:42:45 Cumulative 102.5 hours Start 2026.03.06 @ 09:03:52 End 2026.03.06 @ 11:53:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 50 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ee2d75d-18f4-4ea5-a8b8-b33db4980cbf