Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.05 @ 12:08:31 Player: K.K.Y. Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1575) 1575 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2063) 2063 TOTAL SCORE: 7348 Bonus ------- Follower Combat Kills 63 Delivered SUBCON Basin 2000 Cogmind --------- Core Integrity 0/850 Matter 117/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Sensor Array Improved Sensor Array Authchip [Armor] Tech Extrapolator Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Light Armor Plating Hacking Suite Improved Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Makeshift Laser Improved EM Pulse Cannon > --- INVENTORY -------- Ion Engine Improved Sensor Array Improved Sensor Array Authchip [Armor] Tech Extrapolator Heavy EM Pulse Gun High-powered Shock Rifle Gatling Laser Bolt Gun Heavy Flak Cannon Improved Proton Missile Launcher Missile Launcher Mining Laser Plasma Cutter [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Terrain Scan Processor Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Improved Hacking Suite Protection Tower Shield Weapon Slug Cannon Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Improved Proton Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 9 | . 1 . . . . 8 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 7 | . 1 . . . . 6 Weapon . | . . . . . . . Parts Attached 59 | 9 12 1 12 3 . 22 Power 5 | 1 1 . 1 . . 2 Engine 3 | 1 1 . . . . 1 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 24 | 6 7 . 6 3 . 2 Treads 6 | 2 . . . 2 . 2 Leg . | . . . . . . . Wheel 13 | 4 2 . 6 1 . . Hover . | . . . . . . . Flight 5 | . 5 . . . . . Utility 15 | 1 3 . 2 . . 9 Device 8 | 1 1 . . . . 6 Storage 1 | . . . 1 . . . Processor 2 | . 2 . . . . . Hackware 2 | . . . . . . 2 Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 15 | 1 1 1 3 . . 9 Energy Gun 6 | . . 1 1 . . 4 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | 1 1 . . . . 1 Ballistic Cannon 2 | . . . 1 . . 1 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 32 | . . . 11 1 . 20 Power 4 | . . . 2 . . 2 Propulsion 10 | . . . 5 1 . 4 Utility 6 | . . . 2 . . 4 Weapon 12 | . . . 2 . . 10 Highest Loss Streak 6 | . . . 6 1 . 5 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 5 5 4 4 13 13 Power . | . . . . 1 1 . Propulsion . | 1 2 2 . . . . Utility 2 | . 1 2 1 . 6 5 Weapon 3 | . 1 1 1 2 5 6 Tool/Special . | . . . . . . . Unused Backups 11 | . 3 . 2 . . 6 Power . | . . . . . . . Propulsion 2 | . 2 . . . . . Utility 4 | . . . . . . 4 Weapon 3 | . . . 2 . . 1 Tool/Special 2 | . 1 . . . . 1 Average Slot Usage (%) 56 | . 92 91 60 46 50 38 Engine 2 | . 11 12 2 . . . Core 1 | . . . 3 . . 1 Treads 14 | . . . 11 14 25 12 Wheel 2 | . 9 . 3 6 . . Flight 2 | . 15 25 1 . . . Device 3 | . 12 12 5 . . 3 Storage 6 | . . . 1 12 12 6 Processor 7 | . 23 25 12 . . . Energy Gun 2 | . . 7 5 . . 2 Ballistic Gun 1 | . 20 9 . . . . Ballistic Cannon 7 | . . . 4 12 12 2 Impact Weapon 1 | . . . 5 . . . Peak Build Rating 47 | 5 14 16 27 26 12 47 Average Rating 16 | 4 11 13 20 16 11 24 On Entrance 11 | . 5 12 15 25 9 12 Avg Prop Armor Cover (%) 15 | . . . . . . 15 Naked Turns . | . . . . . . . Heaviest Build 61 | 8 9 9 47 47 47 61 Greatest Support 100 | 40 24 8 40 40 40 100 Greatest Overweight (x) 16 | 2 2 1 15 4 1 16 Average Overweight (x) 1 | . . . 1 2 1 2 Largest Inventory Capacity 20 | 5 5 5 20 20 20 20 Average Capacity 13 | 5 5 5 7 20 20 20 Most Carried 20 | 5 5 5 20 20 17 20 Average Carried 9 | 2 4 5 6 12 13 13 Final Capacity 20 | 5 5 5 20 20 20 20 Final Carried 18 | 5 5 5 18 7 17 6 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1583 | 342 262 64 507 72 15 321 Remotely . | . . . . . . . Salvage Created 1565 | 201 336 95 324 57 . 552 Parts 77 | 12 22 9 11 2 . 21 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 3 | 1 . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 37 | . 8 3 13 2 . 11 Melee 2 | . . . 2 . . . Guns 19 | . 8 3 2 . . 6 Cannons 11 | . . . 7 2 . 2 AOE 3 | . . . . . . 3 Classes Destroyed 13 | 2 4 . 2 1 . 4 Worker 2 | . 1 . . . . 1 Builder 2 | . . . . . . 2 Tunneler 5 | 5 . . . . . . Hauler 2 | . 2 . . . . . Recycler 2 | 1 1 . . . . . Mechanic 2 | . . . . . . 2 Turret 2 | . . . 2 . . . Swarmer 10 | . 6 1 3 . . . Grunt 9 | . 2 2 . . . 5 Sentry 2 | . . . . 2 . . Hunter 5 | . . . . . . 5 Programmer 1 | . . . . . . 1 Subdweller 10 | . . . 10 . . . Best Kill Streak 7 | 4 3 2 3 1 . 7 Combat Bots Only 4 | . 3 2 3 1 . 4 Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 558 | . 52 12 135 8 . 351 Missed 173 | . 21 4 42 2 . 104 Hits 385 | . 31 8 93 6 . 247 Projectile 385 | . 31 8 93 6 . 247 AOE 6 | . . . 5 . . 1 Critical Strikes 19 | . . . 3 . . 16 Part Disruptions 1 | . . . . . . 1 Damage Taken 4034 | . 140 65 1177 60 . 2592 Core 1090 | . 25 16 181 9 . 859 Absorbed by Shields . | . . . . . . . Ignored by Resistances 2412 | . 107 42 667 35 . 1561 Regen/Repaired (Parts) 34 | . 34 . . . . . Core Remaining (%) 53 | 100 . . . . 7 . Volleys Fired 253 | 14 42 6 98 7 . 86 Largest 2 | 1 2 2 1 1 . 2 Hottest 219 | 20 40 40 150 40 . 219 Shots Fired 308 | 14 78 12 98 7 . 99 Gun 208 | 14 78 12 39 . . 65 Cannon 92 | . . . 59 7 . 26 Launcher 8 | . . . . . . 8 Special . | . . . . . . . Kinetic 206 | 14 78 12 59 7 . 36 Thermal 78 | . . . 39 . . 39 Explosive 5 | . . . . . . 5 Electromagnetic 19 | . . . . . . 19 Robot Hit Streak 51 | 14 17 23 51 9 . 16 Robot Miss Streak 3 | . 3 . 1 . . 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 248 | 14 60 11 70 7 . 86 Core Hits 114 | 7 17 8 17 3 . 62 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 4 | . . . 3 1 . . Critical Strikes 16 | . . . 11 1 . 4 Burn 8 | . . . 4 . . 4 Destroy 4 | . . . 3 1 . . Smash 4 | . . . 4 . . . Melee Attacks 10 | . . . 10 . . . Impact 10 | . . . 10 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5574 | 172 648 112 2084 215 . 2343 Guns 2759 | 172 648 112 746 . . 1081 Cannons 1735 | . . . 892 215 . 628 Explosions 634 | . . . . . . 634 Melee 446 | . . . 446 . . . Ramming . | . . . . . . . Kinetic 2522 | 172 648 112 892 215 . 483 Thermal 1698 | . . . 746 . . 952 Explosive 584 | . . . . . . 584 Electromagnetic 324 | . . . . . . 324 Impact 446 | . . . 446 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 2 | . . . . . . 2 Matter Fused 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Overload Shots 31 | . . . 6 . . 25 Effects 15 | . . . 3 . . 12 Energy Bleed 8 | . . . 1 . . 7 Heat Surge 6 | . . . 2 . . 4 Short Circuit 1 | . . . . . . 1 Overflow Damage 206 | . . . 178 . . 28 Projectiles 25 | . . . . . . 25 Explosions 3 | . . . . . . 3 Melee 178 | . . . 178 . . . Knockbacks 16 | . . . 10 . . 6 Impact 2 | . . . 2 . . . Kinetic 14 | . . . 8 . . 6 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 771 | . 14 26 655 4 . 771 Average Temperature 132 | . 4 9 181 4 . 199 Received Heat Transfer 1108 | . 24 54 534 27 . 469 Effects 14 | . . . 5 . . 9 Energy Bleed 2 | . . . . . . 2 Interference 3 | . . . 3 . . . Matter Decay 3 | . . . 1 . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 3 | . . . 1 . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 6 | . . . 2 . . 4 Impact Corruptions 7 | . . . 7 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 3537 | . . . 1558 . . 1979 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 107 | 10 77 55 . 20 . 107 Initial . | . . . . . . . Average 6 | 1 18 5 . . . 13 Influence Increases 968 | 30 253 125 166 50 . 344 Destroy 0b10 Robot/C 640 | . 160 100 120 40 . 220 Destroy 0b10 Robot/NC 80 | 30 20 5 . . . 25 Destroy Leader 124 | . 44 20 . . . 60 Allied During Kill 1 | . . . 1 . . . Successful Hack 54 | . 14 . . 10 . 30 Destroy Structure 9 | . . . . . . 9 Lose Combat Pursuer 60 | . 15 . 45 . . . Influence Decreases 968 | 30 253 125 166 50 . 344 Time Decay 877 | 30 253 125 166 50 . 253 Lost Part 81 | . . . . . . 81 Lost Ally 10 | . . . . . . 10 Squads Dispatched 6 | . 1 . . . . 5 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . . 2 Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 3 | . 1 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 17 4 19 2 . 24 Peak Tracking Total 5 | . 3 2 3 1 . 5 Tactical Retreats 3 | . 1 . 2 . . . Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 4 | . . . 4 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 28 | . 9 1 4 12 . 2 Terminals 15 | . 6 1 . 6 . 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 8 | . 2 . . 6 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 53 | . 17 1 7 24 . 4 Successful 46 | . 12 1 7 22 . 4 Failed 7 | . 5 . . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 34 | . 13 1 . 18 . 2 Terminals 25 | . 10 1 . 10 . 4 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 19 | . 5 . . 14 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 1 . 7 3 . 2 Record 5 | . . . 4 . . 1 Part Schematic 2 | . . . . 2 . . Robot Schematic 2 | . . . . 1 . 1 Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . Release Object 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 8 | . 2 . . 6 . . Retrieve Components 8 | . 2 . . 6 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 22 | . 7 1 . 12 . 2 Terminals 14 | . 5 1 . 6 . 2 Botnet 14 | . 5 1 . 6 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 2 . . 6 . . Reject 8 | . 2 . . 6 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 7 . . 5 . 2 Full Trace Events 4 | . 2 . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . 1 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 21 | . 6 . . 15 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 22 | . . 14 8 . . . Total Damage 257 | . . 192 65 . . . Kills 5 | . . 3 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 3437 | 129 548 691 2069 . . . Sensors 154 | 129 25 . . . . . Terrain 3283 | . 523 691 2069 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches 8 | . . . . . . 8 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 11763 | 151 549 691 4219 2009 3070 1074 Spaces Moved 6634 | 107 730 730 2423 1100 1276 268 Core 361 | 27 2 . 301 . . 31 Treads 3047 | 12 . . 1045 477 1276 237 Legs . | . . . . . . . Wheels 1815 | 68 193 . 931 623 . . Hover . | . . . . . . . Flight 1411 | . 535 730 146 . . . Fastest Speed 37 | 50 37 37 80 110 240 160 Average Speed 158 | 92 51 74 157 177 240 259 Slowest Speed 850 | 160 200 117 800 320 240 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . 3 5 . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 3 87 99 97 99 56 8 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 2 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 18 | . . 1 13 . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . 2 . . 7 Melee . | . . . . . . . Projectile 3 | . . . 2 . . 1 AOE 6 | . . . . . . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 7555 | 145 832 863 2730 1150 1285 550 Wait 511 | . 35 131 159 34 . 152 Move 6612 | 106 723 719 2422 1099 1275 268 Hop 8 | . 3 5 . . . . Pick Up 53 | 11 4 . 14 4 10 10 Fast Attach 17 | . 7 . 3 3 . 4 Attach 37 | 7 1 . 11 . . 18 Detach 9 | 2 . . 5 . . 2 Swap 9 | 3 5 1 . . . . Drop 33 | 2 12 1 8 3 . 7 Fire 253 | 14 42 6 98 7 . 86 Melee 10 | . . . 10 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 16) 152 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 356 | -10/Materials | Identified exit to Materials 356 | -10/Materials | Discovered exit to Materials (range 14) 514 | -10/Materials | Discovered exit to Materials (range 10) 590 | -10/Materials | Repaired Lgt. Ion Engine 649 | -10/Materials | Discovered exit to Materials (range 14) 695 | -10/Materials | Identified exit to Mines 695 | -10/Materials | Discovered exit to Mines (range 16) 701 | -10/Materials | Entered Mines 708 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 719 | -10/Mines | Identified exit to Exiles 719 | -10/Mines | Discovered exit to Exiles (range 11) 719 | -10/Mines | Met a Derelict bent on vengeance 721 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 846 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 849 | -10/Mines | Learned location of Storage (-9) 863 | -10/Mines | Discovered exit to Materials (range 7) 887 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 939 | -10/Mines | Learned Materials interactive machine intel 1224 | -10/Mines | Discovered exit to Materials (range 9) 1344 | -10/Mines | Identified exit to Subcaves 1344 | -10/Mines | Discovered exit to Subcaves (range 8) 1392 | -10/Mines | Entered Subcaves 1392 | -10/Subcaves | Accompanied by 3 allies 1805 | -10/Subcaves | Learned location of Zion (-6) 1894 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2191 | -10/Subcaves | Met a Zionite searching for "candidates" 2195 | -10/Subcaves | Identified exit to Recycling 2195 | -10/Subcaves | Discovered exit to Recycling (range 9) 2262 | -10/Subcaves | Identified exit to Materials 2262 | -10/Subcaves | Discovered exit to Materials (range 12) 2631 | -10/Subcaves | Discovered exit to Materials (range 10) 2815 | -10/Subcaves | Visited 4L-MR0's lab 2834 | -10/Subcaves | Found Tower Shield 3447 | -10/Subcaves | Core integrity fell below 50% 3448 | -10/Subcaves | Ambushed by Subdweller buried in earth 3490 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3500 | -10/Subcaves | Lost 6 parts (1p2n1u2w) 3571 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 4052 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4122 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4242 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4254 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4368 | -10/Subcaves | Visited Clippyterm 4372 | -10/Subcaves | Learned Factory emergency access door positions 4726 | -10/Subcaves | Core integrity fell below 20% 5036 | -10/Subcaves | Found SUBCON Basin 5611 | -10/Subcaves | Entered Recycling 5612 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 6037 | -9/Recycling | Identified exit to Factory 6037 | -9/Recycling | Discovered exit to Factory (range 8) 6149 | -9/Recycling | Scanned before Scraplab entrance 6610 | -9/Recycling | Entered Scraplab 6629 | -9/Recycling | Identified exit to Scraptown 6629 | -9/Recycling | Discovered exit to Scraptown (range 3) 7620 | -9/Recycling | Entered Scraptown 7976 | -9/Scraptown | Visited SPCMW 8467 | -9/Scraptown | Identified exit to Factory 8467 | -9/Scraptown | Discovered exit to Factory (range 11) 8631 | -9/Scraptown | Visited Cyclists 8681 | -9/Scraptown | Visited Assassins FH 8784 | -9/Scraptown | Visited Symbiants 8799 | -9/Scraptown | Visited Comm Corps 8847 | -9/Scraptown | Visited TADAMA 10690 | -9/Scraptown | Entered Factory 10690 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 11198 | -6/Factory | Lost 3 parts (1p2n) 11444 | -6/Factory | Lost 5 parts (2n1u2w) 11559 | -6/Factory | Lost 3 parts (3w) 11620 | -6/Factory | Core integrity fell below 50% 11722 | -6/Factory | Core integrity fell below 20% 11764 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 11653_ U-05 Engineer lays Concrete. 11660_ Destroyed Welding Torch. 11660_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11665_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 11667_ Imp. Proton Missile Launcher destroyed. 11685_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8J. 11691_ Ion Engine destroyed. 11715_ T-07 Excavator destroyed. 11719_ K-01 Serf collects debris. 11732_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 11736_ K-01 Serf collects debris. 11747_ Acquired 33 matter. 11754_ Hacking Suite destroyed. 11760_ 2GUXQBG3 LCKLUJ6|7AD1KCAGLDOPAHJ7,Z:OD 11760_ R-10 Processor collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | # """"""?????? | | # "" "" ??????? | | # ""F"" = ""?????????? | | ######### """ *! ??????????? | | ????????# = ??????????? | | ????????# % ??????????? | | ????????# ! ###########???????? | | ????????# #???????? | | ????????# """ #???????? | | ????????# / """ ! #???????? | | ????????# """ #???????? | | ????????# # ! #???????? | | ????????# % ## ###########???????? | | ????????###### #############?????????????? | | ?????????????# #????? ! ??????????????? | | ?????????????# #?????? ???????????? | | ?????????????# #????????"" """" ?????????? | | ############## #?????????" 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[ #???????????? | | ????????????? %! ##### #### #???????????? | | ???????????? #???? #??? #???????????? | | ???????????? #???? #???? w #????+??????? | | ???????????? #???? #????? ????????????? | | ??????????? #???? #?????? ?????+??????? | | ??????????? #?????#????????????????????? | | ??????????? #####/####??????????????????????????? | | ?????????? ????? ?????????????????????????????? | | ??????????? ????? ?????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 160 EM Shielding 2 Armor Coverage 2000 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 62 Recoil Reduction 4 Offensive Hacking 42 Authchip Count 1 Item Schematics ----------------- Adv. Terrain Scan Processor | -9/Recycling | Hacked Adv. Assault Cannon | -9/Recycling | Hacked Robot Schematics ------------------ L-31 Rogue | -9/Recycling | Hacked I-36 Angel | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 15% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningMiningCarapace Manual? 0 Play Time 00:45:46 Cumulative 171.5 hours Start 2025.12.05 @ 11:22:51 End 2025.12.05 @ 12:08:31 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 234 Rogue 0 Adventurer 0 Explorer 234 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 67 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7261d6f6-0d8d-4639-9bec-facc5e55736d