Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.25 @ 15:48:23 Player: Alexbot Result: Destroyed self via exploding Quantum Generator Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (294) 1470 Value Destroyed (18448) 18448 Prototype IDs (109) 2180 Alien Tech Used (7) 1400 Bonus (7935) 7935 TOTAL SCORE: 41433 Bonus ------- High Alert Combat Kills 3144 Follower Combat Kills 2003 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -412 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 91/100 System Corruption 51% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Experimental Terrain Scan Processor Ghost Barrier > --- WEAPON (2) ------- Power Sword > --- INVENTORY (4) ---- Compact HERF Cannon Linked Autogun Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Core Analyzer SHELL Armor Advanced Focal Shield Experimental Force Field Hacking Suite Advanced System Shield Ghost Barrier > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Experimental Energy Well Advanced Matter Compressor Quantum Shading Machine Long-range Sensor Array Experimental Terrain Scanner Precision Energy Filter Experimental Weapon Cycler Advanced Transmission Jammer Thermal Barrier Improved System Restoration Module Subatomic Replicator Enhanced Gamma Rifle Vortex Cannon Core Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Mini Smartbomb Launcher Vortex Catalyst Activator Advanced Remote Datajack Enhanced Force Lance [Rating: 199] Favorites ----------- Power Micro Fission Core Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Combat Gravmag System Treads Improved Medium Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Experimental Terrain Scanner Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Longsword +1 Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . 2 . . . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Utility 13 | . . . . . 4 2 . . . . 2 . . . . . . . 1 . . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 569 | 5 4 4 1 . 12 17 28 10 5 12 13 16 4 . 14 36 8 12 25 2 10 2 12 19 8 58 8 71 60 93 Power 27 | . 1 . 1 . . 4 . 1 . . . 1 . . 1 3 . 2 1 . . . 1 . . 2 . 3 2 4 Engine 7 | . 1 . 1 . . 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Core 14 | . . . . . . 1 . . . . . . . . 1 3 . 2 1 . . . 1 . . 2 . 3 . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Propulsion 57 | 2 2 1 . . 1 1 3 . . . 2 3 . . 1 5 . 1 5 . 4 . . 4 . 3 . 10 2 7 Treads 8 | . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . 3 Leg 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Wheel 11 | 2 2 1 . . 1 1 3 . . . . . . . 1 . . . . . . . . . . . . . . . Hover 34 | . . . . . . . . . . . . . . . . 4 . 1 5 . 4 . . 4 . 3 . 10 2 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 306 | 1 1 1 . . 7 3 14 1 1 2 8 4 3 . 4 16 3 6 15 1 4 . 11 10 6 43 7 51 39 44 Device 183 | . . . . . . . 5 . . . 2 2 1 . 3 10 3 2 7 1 4 . 5 7 5 23 7 32 28 36 Storage 37 | 1 1 . . . 1 1 3 . . . . . . . . 1 . . 3 . . . . . . 3 . 13 4 6 Processor 17 | . . . . . 5 1 2 . . . . . 1 . . 1 . 2 1 . . . . 1 . . . . 3 . Hackware 13 | . . . . . . 1 . . . . 2 . . . . . . 1 1 . . . . . 1 3 . 3 1 . Protection 56 | . . 1 . . 1 . 4 1 1 2 4 2 1 . 1 4 . 1 3 . . . 6 2 . 14 . 3 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 179 | 2 . 2 . . 4 9 11 8 4 10 3 8 1 . 8 12 5 3 4 1 2 2 . 5 2 10 1 7 17 38 Energy Gun 34 | . . 2 . . . 2 7 3 1 5 . 2 . . . . 1 . . . . . . . . . . 2 4 5 Energy Cannon 37 | . . . . . . 2 . . . . . 1 . . 1 1 1 1 1 . 2 . . 3 1 5 . 3 2 13 Ballistic Gun 15 | 2 . . . . 2 1 1 1 1 . 1 2 . . 1 . . 1 . . . . . . . . . . . 2 Ballistic Cannon 18 | . . . . . 1 . . . . . . . . . . . 1 . 2 1 . 1 . . . . . 1 4 7 Launcher 29 | . . . . . . . 2 3 1 2 . 3 . . 4 4 . . . . . 1 . . 1 2 . 1 . 5 Special Weapon 13 | . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . . 1 . 2 1 . 3 2 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 20 | . . . . . 1 4 1 1 1 3 1 . 1 . 1 2 1 . . . . . . 1 . . . . . 2 Piercing Weapon 12 | . . . . . . . . . . . . . . . 1 4 1 . . . . . . . . 1 . . 3 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . . . 1 4 1 . . . . . . . . 1 . . 4 . 1 . . 7 . 1 . 2 15 7 Parts Lost 75 | . . 3 . . 1 . 2 . . 1 . . . . 5 1 8 . 1 . . . . 5 . 2 2 3 1 40 Power 7 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 5 Propulsion 13 | . . 1 . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . 8 Utility 33 | . . . . . 1 . 2 . . 1 . . . . . . 4 . 1 . . . . 2 . 2 2 1 . 17 Weapon 22 | . . 2 . . . . . . . . . . . . 3 . 2 . . . . . . 2 . . . 2 1 10 Highest Loss Streak 14 | . . 2 . . 1 . 2 . . 1 . . . . 3 1 8 . 1 . . . . 5 . 1 2 1 1 14 Average Slot Usage (%) 94 | . 84 100 100 100 74 95 85 92 92 92 98 99 100 100 97 96 86 64 98 99 99 100 100 96 94 94 99 97 97 75 Engine 3 | . 6 14 14 14 9 7 7 7 7 7 6 6 6 6 2 . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . 3 8 8 6 10 10 10 10 10 10 10 9 9 7 . . Treads 4 | . . . . . . . . . . . 11 13 13 13 11 . . . . . . . . . . . . . . 2 Wheel 2 | . 28 28 28 28 18 11 6 7 7 7 . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . 14 15 14 21 21 21 21 21 20 21 15 19 16 17 6 Device 9 | . . . . . . . 2 7 4 . 6 9 8 6 7 7 13 13 12 9 14 15 13 13 13 13 15 16 16 16 Storage 16 | . 21 21 14 14 12 22 22 23 23 23 20 20 20 20 20 11 9 5 6 15 15 15 15 15 15 14 14 14 15 16 Processor 12 | . . . . . 13 23 18 15 15 15 9 6 11 13 13 11 9 7 17 21 15 15 15 15 15 14 14 13 15 8 Hackware 9 | . . . . . . 6 . . . . 7 13 13 13 13 11 9 5 10 10 10 10 10 8 7 13 14 17 13 5 Protection 8 | . . 6 14 14 3 7 10 15 18 23 21 16 11 13 11 13 4 3 8 . . . 1 2 5 3 2 . 1 3 Energy Gun 1 | . . 14 28 28 7 . 10 2 . 4 . 2 . . . . 1 1 . . . . . . . . . 1 2 1 Energy Cannon 2 | . . . . . . 2 . . . . . 2 6 6 4 . . . 3 . 4 5 5 4 5 5 1 2 . 1 Ballistic Gun 1 | . 28 14 . . 4 7 2 7 4 7 4 5 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 5 3 . 3 7 1 5 . 2 6 2 4 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 6 27 29 29 27 38 80 104 93 94 101 111 109 109 94 106 98 70 50 68 77 79 79 85 79 72 117 82 123 135 152 Greatest Support 200 | 20 24 24 24 24 24 28 28 28 28 28 48 60 60 60 60 69 69 59 85 85 97 88 88 95 95 95 95 122 122 200 Greatest Overweight (x) 14 | . 1 1 1 1 1 3 14 3 3 3 3 2 1 1 3 3 1 . . . . . . . . 1 . 1 1 2 Average Overweight (x) . | . . 1 1 1 . 2 2 3 3 3 2 1 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 12 12 10 10 14 22 24 24 24 24 24 24 24 24 24 24 16 10 20 20 20 20 20 20 20 22 22 22 22 22 Average Capacity 20 | 5 8 11 10 10 11 20 22 24 24 24 24 24 24 24 24 17 14 10 10 20 20 20 20 20 20 20 22 22 22 19 Most Carried 24 | 5 7 10 10 10 14 22 24 24 24 23 24 24 21 24 24 24 16 10 16 20 20 20 20 20 20 22 22 22 22 22 Average Carried 19 | 2 5 8 8 10 10 20 21 23 20 21 22 22 17 22 23 16 14 9 10 19 19 19 19 19 18 19 21 21 21 16 Final Capacity 24 | 6 12 10 10 10 14 22 24 24 24 24 24 24 24 24 24 16 10 10 20 20 20 20 20 20 20 22 22 22 22 4 Final Carried 24 | 5 7 8 10 10 14 22 24 24 23 19 24 19 17 24 21 16 10 10 16 20 20 20 20 18 20 22 22 22 22 4 Class Distribution -------------------- 27% | Messiah-Scout 21% | Messiah-Mutant 13% | Scavenger-Mutant 11% | Hauler-Mutant 9% | Scavenger-Assassin 8% | Messiah-Assassin 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Zion Messiah-Mutant | -5/Proximity Caves Messiah-Scout | -5/Factory Messiah-Mutant | -5/Waste Messiah-Mutant | -5/Factory Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Waste Messiah-Scout | -4/Factory Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Upper Caves Messiah-Mutant | -4/Warlord Messiah-Scout | -3/Proximity Caves Messiah-Scout | -3/Research Messiah-Scout | -3/Quarantine Messiah-Scout | -2/Research Messiah-Scout | -2/Testing Messiah-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Matter Collected 9789 | 250 58 68 . . 55 300 266 217 65 224 223 268 48 142 228 509 . 130 516 174 132 60 151 296 23 759 113 1133 1012 2369 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15736 | . 84 186 . . 182 689 463 220 280 918 913 421 29 179 1094 1001 . . 429 487 9 11 158 111 36 926 50 1744 854 4262 Parts 644 | . 9 11 . . 11 35 20 10 6 30 40 27 . 2 36 66 . . 19 5 1 1 6 3 4 38 . 102 47 115 Haulers Intercepted 7 | . . . . . . 1 1 . . . . . . . . 2 . . 1 . . . . . . 1 . 1 . . Recyclers Shooed 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . 4 6 . 15 . 4 . 2 3 . . . . . . 1 5 36 2 . . . . . Prevented 81 | . . . . . . . 11 . . 15 . 16 . . 20 . . . . . . . . 19 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 246 | . 4 8 . . 2 11 7 10 4 15 17 11 2 . 18 20 . . 2 2 . 3 3 2 3 15 . 22 8 57 Melee 49 | . . . . . 2 7 . . . 5 12 . . . 3 6 . . . . . . . . . . . 9 2 3 Guns 27 | . 4 8 . . . 2 1 2 . 2 5 1 . . . . . . . . . . . . . . . . . 2 Cannons 55 | . . . . . . 2 . . . . . 1 . . 2 1 . . 1 2 . . 3 . . 8 . 2 5 28 AOE 66 | . . . . . . . 3 8 . 3 . 5 2 . 10 13 . . . . . 3 . . 3 5 . 5 . 6 Classes Destroyed 24 | . 2 2 . . 2 3 2 . . 1 1 1 . . 2 2 . . . 1 . . . 1 . . . . 1 3 Worker 3 | . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Builder 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 Hauler 7 | . . . . . . 1 1 . . . . . . . . 2 . . 1 . . . . . . 1 . 1 . . Recycler 7 | . . . . . 1 . . . . . . . . . . 2 . . 1 . . . . . . 1 . 1 . 1 Minesweeper 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 18 | . . . . . . 1 . . . . . . . . . 6 . . 1 . 1 . . . . 3 1 3 1 1 Swarmer 65 | . 3 4 . . . . . 6 . 3 4 4 . . 4 16 . . . . . 3 . . 3 5 . 6 . 4 Grunt 73 | . 1 3 . . . 7 5 4 . 10 8 2 2 . 8 . . . . . . . 1 . . . . 1 . 21 Brawler 7 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 4 Duelist 7 | . . . . . . . . . . 1 1 . . . 2 . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 23 | . . . . . 2 3 . . . 1 2 1 . . 2 . . . 2 . . . 1 . . 2 . 4 . 3 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 2 Programmer 34 | . . . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . 8 . 8 5 7 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Compactor 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Master Thief 6 | . . . . . . . 2 . . . . 3 . . . . . . . . . . 1 . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 16 | . 3 3 . . 1 2 6 7 4 6 3 4 2 . 8 8 . . 2 1 1 3 1 1 3 4 1 6 4 16 Combat Bots Only 15 | . 3 3 . . 1 2 5 7 4 6 3 4 2 . 8 7 . . 2 1 . 3 1 1 3 3 . 5 4 15 Max Kills in Single Turn 4 | . 1 1 . . 1 1 2 2 2 1 1 2 1 . 3 4 . . 1 1 1 2 1 1 2 2 1 4 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 2 . 1 . 2 1 . 3 3 . . . . . 2 . . 2 2 . 4 . 3 Melee 1 | . . . . . 1 1 . . . 1 1 . . . 1 1 . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Warlord (-4/Warlord) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Damage Taken 24597 | . 215 572 . . 44 432 210 365 . 986 765 907 485 . 700 1052 939 . 211 64 307 18 115 1419 137 664 441 995 1571 10983 Core 3125 | . 68 131 . . . 53 67 21 . 86 55 30 133 . 143 272 72 . 10 . 46 . 44 210 54 71 168 108 173 1110 Absorbed by Shields 1131 | . . . . . . . . . . . . . . . . . . . 30 . . . . 417 . 30 . . 232 422 Reduced by Siege Mode 538 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 538 Core Remaining (%) 69 | 100 . . . 20 100 . . . . 67 . . . . 57 . . 65 . . . . . . 68 . 81 . . . Volleys Fired 817 | . 15 28 . . . 12 50 14 1 23 12 33 11 . 27 12 50 4 28 10 28 4 14 29 11 110 8 54 26 203 Largest 2 | . 2 2 . . . 2 1 2 1 2 2 2 2 . 1 1 1 1 2 2 1 1 2 1 1 1 1 1 2 2 Hottest 300 | . 40 105 . . . 88 80 108 33 83 83 124 102 . 69 90 90 90 132 132 110 110 176 110 110 110 94 94 132 300 Shots Fired 1008 | . 30 56 . . . 20 50 20 1 27 16 49 12 . 27 12 49 4 31 20 28 4 18 29 11 110 8 54 43 279 Gun 253 | . 30 56 . . . 12 46 12 . 11 14 15 . . . . 1 . . . . . . . . . . 4 . 52 Cannon 610 | . . . . . . 8 . . . . . 16 1 . 4 3 48 4 30 20 28 2 18 10 8 105 5 45 38 217 Launcher 112 | . . . . . . . 4 8 1 16 . 18 11 . 23 7 . . . . . 2 . . 3 4 . 5 . 10 Special 33 | . . . . . . . . . . . 2 . . . . 2 . . 1 . . . . 19 . 1 3 . 5 . Kinetic 334 | . 30 31 . . . 12 . 6 . 5 10 . . . . . 38 . 6 20 2 . 6 . . . . . 34 134 Thermal 225 | . . 15 . . . 8 4 6 . . . . . . . 3 11 4 25 . 26 2 12 2 8 82 . . 5 12 Explosive 53 | . . . . . . . . 8 . . . 6 11 . 3 7 . . . . . 2 . . 3 4 . 5 . 4 Electromagnetic 350 | . . 10 . . . . 46 . 1 22 4 43 1 . 24 . . . . . . . . . . 23 5 49 . 122 Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 4 7 Robot Hit Streak 34 | . 8 14 . . . 5 8 15 . 5 10 20 4 . 6 13 16 . 7 12 2 . 4 14 . 6 2 13 5 34 Robot Miss Streak 8 | . 3 4 . . . 8 4 8 . 5 6 3 1 . 3 . 2 . 1 1 3 . 1 2 . 3 1 3 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 839 | . 20 32 . . 6 35 39 17 1 32 47 27 8 5 28 56 28 . 14 14 4 . 11 16 . 59 5 69 40 226 Core Hits 501 | . 6 20 . . 3 32 18 22 7 31 28 21 8 3 39 41 . . 7 2 1 4 4 . 4 29 2 42 17 110 Critical Hits 134 | . . . . . 1 . 1 . . . 2 . . . 3 1 19 . 4 9 2 . 1 . . 2 1 2 15 71 Critical Kills 34 | . . . . . . . . . . . . . . . 1 . . . 3 2 . . 1 . . 1 . 1 5 20 Critical Parts Destroyed 62 | . . . . . 1 . 1 . . . 2 . . . 1 1 1 . 1 3 1 . . . . . 1 1 8 40 Melee Attacks 411 | . . . . . 6 20 6 2 1 21 44 1 3 22 11 78 7 . . . . . . . . 8 26 61 39 55 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 213 | . . . . . 6 20 6 2 1 21 44 1 3 22 9 67 6 . . . . . . . . . . . . 5 Piercing 192 | . . . . . . . . . . . . . . . 2 11 1 . . . . . . . . 8 26 61 33 50 Sneak Attacks 24 | . . . . . 1 2 1 1 1 . 4 . . . 1 8 . . . . . . . . . . . 5 . . Combat Hostiles 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . 2 6 . . . . . . . . . . . . . . Damage Inflicted 42586 | . 145 363 . . 344 1483 1302 1155 678 1556 2358 1164 721 708 2351 4535 716 . 611 311 163 411 330 80 446 3740 200 4071 1537 11107 Guns 3642 | . 145 363 . . . 260 562 119 . 149 210 182 . . . . . . . . . . . . . . . 103 . 1549 Cannons 14756 | . . . . . . 111 . . . . . 191 32 . 112 118 716 . 596 311 163 . 330 80 . 2852 154 1351 441 7198 Explosions 11844 | . . . . . . . 492 839 525 849 . 791 689 . 1714 1806 . . . . . 411 . . 446 815 . 758 . 1709 Melee 12281 | . . . . . 344 1112 248 197 153 558 2148 . . 708 525 2611 . . . . . . . . . 73 46 1859 1053 646 Ramming 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 5662 | . 145 180 . . . 260 . 49 . 76 176 . . . . . 716 . 106 311 44 . 45 . . . . . 682 2872 Thermal 7348 | . . 124 . . . 111 164 70 . . . 91 . . 488 118 . . 505 . 119 . 285 . . 2109 . 167 43 2954 Explosive 6988 | . . . . . . . . 839 . . . 362 689 . 415 1806 . . . . . 411 . . 446 815 . 591 . 614 Electromagnetic 9368 | . . 59 . . . . 890 . 525 922 34 711 32 . 923 . . . . . . . . . . 743 154 1454 . 2921 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8299 | . . . . . 344 1112 248 197 153 558 2148 . . 708 471 2360 . . . . . . . . . . . . . . Piercing 3741 | . . . . . . . . . . . . . . . 54 251 . . . . . . . . . 73 46 1859 812 646 Entropic 1175 | . . . . . . . . . . . . . . . . . . . . . . . . 80 . . . . . 1095 Highest Corruption 57 | . 1 1 1 1 2 1 1 . . . 3 3 1 1 . 4 57 57 . . . . . 6 6 2 2 1 5 51 Average Corruption 5 | . 1 1 1 1 2 1 1 . . . 2 1 1 1 . 1 28 57 . . . . . 5 6 1 2 1 2 11 Corruption Purged 9 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . 2 3 Effects 246 | . . 1 2 . . 2 2 . . . 19 9 1 2 . 4 26 33 . . . . . 6 5 8 6 3 21 96 Message Errors 48 | . . . 1 . . . 2 . . . 8 3 1 1 . . 6 3 . . . . . 3 3 1 3 2 3 8 Matter Fused 22 | . . . . . . . . . . . 6 2 . . . 1 2 3 . . . . . 1 . . . . 3 4 Heat Flow Errors 23 | . . . . . . . . . . . 1 1 . . . 1 3 1 . . . . . 1 . . 2 . 8 5 Energy Discharges 15 | . . . . . . 2 . . . . 1 2 . . . . . 4 . . . . . . 1 2 . . . 3 Data Loss (minor) 25 | . . . 1 . . . . . . . 1 1 . 1 . 1 . 3 . . . . . . . 4 1 1 6 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 30 | . . . . . . . . . . . . . . . . . 8 17 . . . . . . . . . . . 5 Targeting Errors 66 | . . 1 . . . . . . . . 2 . . . . 1 5 2 . . . . . 1 1 1 . . 1 51 Weapon Failures 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 9 Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 2552 | . . . . . . 78 142 140 33 28 408 53 31 184 16 426 . . . . 17 30 . . 30 320 25 472 55 64 Projectiles 284 | . . . . . . . . . . . . . . . . . . . . . 17 . . . . 191 25 38 . 13 Explosions 483 | . . . . . . . . 33 . 5 . 53 31 . 16 56 . . . . . 30 . . 30 111 . 73 . 45 Melee 1785 | . . . . . . 78 142 107 33 23 408 . . 184 . 370 . . . . . . . . . 18 . 361 55 6 Knockbacks 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 26 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 23 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 434 | . . . . . . . 43 47 . . . 61 32 . 43 . . . . . . . . . . . . 75 . 133 Shots 14 | . . . . . . . 1 3 . . . 2 1 . 4 . . . . . . . . . . . . 2 . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | . 1 302 . . . 66 95 132 . 330 222 324 7 . 23 284 384 173 226 215 338 144 195 186 272 210 235 95 444 548 Average Temperature 95 | . 1 104 . . . 35 24 47 . 80 102 134 2 . 9 82 165 55 83 88 99 58 75 65 72 74 70 34 114 156 Received Heat Transfer 3085 | . 36 105 . . 9 189 72 108 . 300 213 153 132 . 231 45 . . 22 . 36 . 30 152 9 76 . 108 90 969 Effects 17 | . . . . . . . . . . . . . . . . 1 3 . . . 1 . . . . . . . 1 11 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Interference 11 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 8 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Longest Duration 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Robots Corrupted 44 | . . . . . . . 3 . 4 5 . 3 . . 4 . . . . . . . . . . 1 . 6 . 18 Combat Hostiles 43 | . . . . . . . 3 . 4 5 . 3 . . 3 . . . . . . . . . . 1 . 6 . 18 Parts Fried 82 | . . . . . . . 8 . 4 9 . 2 . . 2 . . . . . . . . . . 5 2 14 . 36 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Parts Melted 9 | . . . . . . . . . . . . 5 . . 2 1 . . . . . . . . . . . . . 1 Heat Transferred 3515 | . . 296 . . . 185 225 150 . . . 100 . . 500 150 . . 337 . 75 . 175 . . 1075 . 100 147 . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Parts Stolen 17 | . . . . . . . 10 . . 2 . 3 . . . . . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . 2 . . . . 1 . . 5 . . . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Peak Influence 1337 | . 128 259 . . 98 167 . . . . 624 . . . . 682 240 202 991 350 959 . . . . 584 535 644 486 1337 Average Influence 340 | . 54 148 . . 53 76 . . . . 182 . . . . 309 214 164 524 334 618 . . . . 389 403 401 365 695 Maximum Alert Level 4 | . . 1 . . . . . . . . 2 . . . . 2 1 1 3 1 3 . . . . 2 2 2 2 4 Low Security (%) 36 | 100 100 72 . 100 100 100 . . . . 66 . . . . 35 22 71 26 . . . . . . 18 . 21 . . Level 1 28 | . . 27 . . . . . . . . 23 . . . . 34 77 28 13 100 31 . . . . 15 48 31 80 25 Level 2 27 | . . . . . . . . . . . 10 . . . . 29 . . 27 . 12 . . . . 66 51 47 19 37 Level 3 5 | . . . . . . . . . . . . . . . . . . . 33 . 55 . . . . . . . . 17 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . . . . . . 6 . . . . 5 . . . . 8 . . 4 . 3 . . . . 9 2 4 6 17 Investigation 9 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 . 1 1 Extermination 21 | . . . . . . 1 . . . . 2 . . . . 2 . . 2 . 1 . . . . 5 . 2 3 3 Reinforcement 9 | . . . . . . 1 . . . . 2 . . . . 1 . . 2 . 1 . . . . . 1 . . 1 Assault 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 5 Garrison 9 | . . . . . . 3 . . . . . . . . . 3 . . . . . . . . . 3 . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Distress Signals 12 | . . 1 . . . . . . . . 1 . . . . 2 . . 1 . 3 . . . . . . 2 . 2 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Times Spotted 465 | . 6 9 . . 2 19 13 10 1 22 30 12 4 . 24 52 11 2 21 6 11 3 7 13 1 27 7 48 22 82 Peak Tracking Total 13 | . 4 3 . . 1 4 5 4 1 5 5 3 3 . 9 13 6 1 3 2 3 4 4 9 1 4 5 12 8 9 Tactical Retreats 40 | . . . . . . 5 . . . 3 3 1 1 . 3 9 1 . . 1 . . . 2 1 1 . 1 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Traps Triggered 18 | . 1 . . . 1 1 . . 2 . 2 1 . . . 3 . . 1 . 1 . . . . 2 . 3 . . Indirectly 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . 5 1 . 3 . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . 4 . . . . 1 . . 1 . . . . . . . . 9 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Disabled 47 | . . . . . . . . . 1 . 1 . . 3 1 7 . . 3 . 1 . 1 1 . . 9 . 2 17 Max in Single Turn 4 | . . . . . . . . . 1 . 1 . . 1 1 4 . . . . 1 . 1 1 . . 1 . 1 3 Garrison Access 6 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Accessed 50 | . 1 . 1 . 2 5 . . 4 . 11 . . . . 7 . . 3 . 1 . . 3 . 4 . 6 1 1 Terminals 12 | . 1 . . . 1 4 . . . . 6 . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . 1 . . . . 3 . . 1 . . . . . . 1 . . . . Repair Stations 10 | . . . . . . . . . . . 2 . . . . 2 . . 2 . . . . . . 2 . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 Garrison Access 9 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . 3 1 . Total Hacks 184 | . 1 . 1 . 5 12 . . 27 . 47 . . . . 27 . . 7 . 1 . . 3 . 28 . 18 4 3 Successful 125 | . 1 . 1 . 3 4 . . 27 . 32 . . . . 18 . . 5 . 1 . . 3 . 17 . 12 . 1 Failed 59 | . . . . . 2 8 . . . . 15 . . . . 9 . . 2 . . . . . . 11 . 6 4 2 Catastrophic 12 | . . . . . 1 3 . . . . 3 . . . . . . . . . . . . . . 2 . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 191 | . 1 . 1 . 1 4 . . . . 21 . . . . 19 . 7 21 . 14 . 1 1 . 34 21 21 21 3 Terminals 41 | . 1 . . . 4 11 . . . . 25 . . . . . . . . . . . . . . . . . . . Fabricators 37 | . . . . . . . . . . . 12 . . . . 18 . . 3 . . . . . . 4 . . . . Repair Stations 37 | . . . . . . . . . . . 6 . . . . 4 . . 4 . . . . . . 16 . 7 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 8 . 7 . 3 Garrison Access 17 | . . . . . . 1 . . . . 4 . . . . 3 . . . . 1 . . . . . . 4 4 . Terminal Hacks 47 | . 1 . 1 . 2 2 . . 27 . 11 . . . . . . . . . . . . 3 . . . . . . Record 12 | . . . . . . . . . 11 . . . . . . . . . . . . . . 1 . . . . . . Part Schematic 13 | . . . . . . . . . 8 . 5 . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . . . . 7 . . . . 12 . . 2 . . . . . . 2 . . . . Network Status 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . . . . . . 3 . . . . 5 . . 1 . . . . . . 1 . . . . Build 10 | . . . . . . . . . . . 3 . . . . 5 . . 1 . . . . . . 1 . . . . Repair Station Hacks 26 | . . . . . . . . . . . 5 . . . . 1 . . 3 . . . . . . 12 . 5 . . Scan Component 17 | . . . . . . . . . . . 3 . . . . 1 . . 2 . . . . . . 8 . 3 . . Repair 9 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . 4 . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 4 . 1 Insert Component 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 4 . 1 Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 6 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 3 . . Seal Access 6 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 3 . . Unauthorized Hacks 14 | . . . . . . 1 . . . . 8 . . . . 5 . . . . . . . . . . . . . . Terminals 6 | . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . Report 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Siphon 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . . . . 4 . . . . 10 . . . . 6 . . 2 . . . . . . 3 . 2 1 1 Full Trace Events 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 5 . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . 8 . 5 . . . . 8 . . . . . . . . . 9 . . . . Parts Built 11 | . . . . . . . . . . . 4 . . . . 5 . . 1 . . . . . . 1 . . . . Matter 2010 | . . . . . . . . . . . 568 . . . . 839 . . 285 . . . . . . 318 . . . . Time 701 | . . . . . . . . . . . 199 . . . . 294 . . 152 . . . . . . 56 . . . . Total Part Build Rating 61 | . . . . . . . . . . . 20 . . . . 30 . . 5 . . . . . . 6 . . . . Parts Repaired 9 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . 4 . 2 . . Time 563 | . . . . . . . . . . . 76 . . . . . . . 26 . . . . . . 297 . 164 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 2 . . . Non-combat 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Robot Hacks Applied 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 2 . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . find_chute 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Total Allies 49 | . . . . . . . . . . . 1 . . 4 1 2 . 6 5 21 . . . 1 . 3 . 5 . . Largest Group 24 | . . . . . . . . . . . 1 . . 4 4 2 . 6 8 24 20 10 8 3 . 2 . 4 . . Highest-Rated Group 923 | . . . . . . . . . . . 10 . . 152 152 170 . 420 447 923 837 417 338 115 . 206 . 165 . . Highest-Rated Ally 103 | . . . . . . . . . . . 10 . . 39 39 85 . 70 70 70 70 46 46 60 . 103 . 46 . . Zionite Dispatches 10 | . . . . . . . . . . . . . . . . 1 . 3 2 . . . . . . 2 . 2 . . Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Light 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Total Orders 18 | . . . . . . . . . . . 7 . . . . . . 2 1 . . . . 2 . 2 . 4 . . STAY 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . GOTO 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . 2 . . FOLLOW 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 473 | . . . . . . . . . . . . . . . 8 3 . 12 136 90 92 27 29 . . 42 20 14 . . Total Damage 14743 | . . . . . . . . . . . . . . . 706 483 . 341 2781 2793 2504 464 604 . . 3354 435 278 . . Kills 64 | . . . . . . . . . . . . . . . 3 2 . 2 12 7 22 3 2 . . 10 1 . . . Allies Corrupted 6 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . 2 . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . 2 1 . 2 . 2 1 1 . . . . . . . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 33 | . . . . . . . . . . . . . . . . 3 . . 3 . 3 . . . . 8 6 4 6 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unaware Analyses 7 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 2 2 1 . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Turns Passed 23086 | 48 212 449 247 149 434 1071 806 286 160 466 2015 941 496 3461 531 1293 301 305 768 235 460 304 248 543 202 1778 436 1824 1083 1534 Spaces Moved 16656 | 46 179 327 242 150 397 689 466 174 106 258 825 415 256 1770 251 928 222 315 982 195 564 313 261 686 248 1564 493 1714 1003 617 Core 115 | 5 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 108 Treads 3437 | . . . . . . . . . . . 703 415 256 1770 212 . . . . . . . . . . . . . . 81 Legs 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Wheels 3317 | 41 179 327 242 150 397 689 464 174 106 258 122 . . . 39 129 . . . . . . . . . . . . . . Hover 9779 | . . . . . . . . . . . . . . . . 799 222 315 982 195 564 313 261 686 248 1564 493 1714 1003 420 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 80 100 100 100 90 100 110 130 130 130 130 180 180 180 130 72 72 58 48 58 58 58 58 53 60 60 60 36 48 36 Average Speed 97 | 76 90 100 100 100 94 115 128 130 130 130 193 194 180 180 172 81 77 67 48 58 58 58 58 57 60 64 60 57 57 91 Slowest Speed 750 | 80 100 100 100 100 100 120 750 130 130 130 205 205 180 180 220 146 142 76 58 58 68 58 58 62 60 128 60 126 115 260 Overloaded Moves 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 . 74 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 38 67 61 40 35 24 69 37 82 54 18 73 49 93 48 30 88 14 29 82 18 62 47 80 54 34 70 50 77 28 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 17 | . . . . . . . 1 . 1 1 . . . 2 . . . . 5 . 4 1 . . . 2 . . . . Known Exits Taken 13 | . 1 . . . . 1 . . . . 1 . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 16 | . . 2 . . . . 1 1 . . . 1 1 2 2 . . . . . . 5 . . 1 . . . . . Spaces Dug 212 | . . . . . . 1 3 . . 5 7 1 3 1 . 22 18 3 9 . 16 2 2 5 8 26 16 21 20 23 Terrain Destroyed 786 | . . . . . . 1 8 40 17 5 7 52 46 1 59 97 18 4 12 1 20 17 4 7 74 89 16 84 22 85 Melee 133 | . . . . . . 1 3 . . 5 7 1 3 1 . 22 7 . . . . . . . . 7 16 21 16 23 Projectile 140 | . . . . . . . . . . . . . . . . . 11 4 12 1 20 2 4 7 8 35 . . 6 30 AOE 513 | . . . . . . . 5 40 17 . . 51 43 . 59 75 . . . . . 15 . . 66 47 . 63 . 32 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Total 22061 | 56 205 399 247 149 450 924 628 207 126 337 1188 499 278 2023 312 1391 297 400 1236 297 667 430 334 785 286 2210 574 2401 1402 1323 Wait 3007 | . . 35 . . 18 154 . . . 16 271 6 1 226 5 307 3 66 177 86 56 110 45 27 17 398 27 449 225 282 Move 16626 | 45 178 326 241 149 396 688 465 173 105 257 824 414 255 1769 250 928 219 314 982 194 563 312 260 685 247 1563 492 1713 1002 617 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 232 | 6 4 5 3 . 7 14 40 4 4 3 13 9 . 6 3 13 . 2 9 3 2 1 2 6 2 20 6 11 11 23 Fast Attach 145 | 4 2 . . . 10 9 6 . . . 4 2 . . 1 7 . 8 13 . 4 . . 12 . 10 . 18 19 16 Attach 135 | 1 . 3 . . . 1 10 . . 1 4 . 2 . 4 5 3 3 1 2 1 . . 4 1 18 1 16 13 41 Detach 113 | . . . . . 5 5 9 . . . 3 2 2 . . 2 2 1 4 1 1 . . 4 1 18 . 13 15 25 Swap 296 | . 2 1 1 . 2 7 12 10 5 11 5 14 2 . 9 24 5 1 11 . 5 2 12 4 7 30 7 37 28 42 Drop 246 | . 4 1 2 . 6 14 30 4 5 4 8 15 2 . 2 18 6 1 11 1 7 1 1 12 . 22 6 21 24 18 Fire 817 | . 15 28 . . . 12 50 14 1 23 12 33 11 . 27 12 50 4 28 10 28 4 14 29 11 110 8 54 26 203 Melee 398 | . . . . . 6 20 6 2 1 21 44 1 3 22 9 67 7 . . . . . . . . 8 26 61 39 55 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 31 | . . . . . . . . . . . . . . . . 8 2 . . . . . . . . 13 . 8 . . Rewire 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . Trap 9 | . . . . . . . . . 5 1 . 3 . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / [Arm] / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Identified exit to Mines 103 | -10/Materials | Discovered new exit (range 15) 261 | -10/Materials | Entered Mines 262 | -10/Mines | Assembled infested the area 267 | -10/Mines | Assisted by a Guerilla fighting off Assembled 315 | -10/Mines | Build established: Mutant 334 | -10/Mines | Learned 2 Materials zone layouts 487 | -10/Mines | Core integrity fell below 50% 571 | -10/Mines | Discovered new exit (range 12) 576 | -10/Mines | Discovered new exit (range 9) 586 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 706 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 706 | -10/Mines | Discovered new exit (range 5) 710 | -10/Mines | Entered Exiles 737 | -10/Exiles | Met 8R-AWN 751 | -10/Exiles | Met EX-HEX 778 | -10/Exiles | Met EX-BIN 810 | -10/Exiles | Aligned with FarCom system 811 | -10/Exiles | Given EX-Vault access code 835 | -10/Exiles | Opened EX-Vault 844 | -10/Exiles | Found Superbattery 850 | -10/Exiles | Found Longsword +1 854 | -10/Exiles | Found Lightpack 2.0 874 | -10/Exiles | Warned to stay clear of 0b10 Research branches 905 | -10/Exiles | Met EX-DEC 947 | -10/Exiles | Discovered new exit (range 11) 957 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Superbattery, Longsword +1 957 | -10/Exiles | Entered Mines 972 | -9/Mines | Met a Derelict bent on vengeance 1094 | -9/Mines | Discovered new exit (range 11) 1106 | -9/Mines | Entered Materials 1106 | -8/Materials | Evolved 4 slots: Utility x4 1528 | -8/Materials | Discovered new exit (range 13) 1540 | -8/Materials | Entered Factory 1540 | -7/Factory | Evolved 2 slots: Utility x2 1542 | -7/Factory | FarCom data flow suspended 1916 | -7/Factory | Build established: Hauler-Mutant 2303 | -7/Factory | Garrison activated, responded to threat 2337 | -7/Factory | Identified exit to Storage 2337 | -7/Factory | Identified exit to Lower Caves 2505 | -7/Factory | Discovered new exit (range 5) 2611 | -7/Factory | Entered Lower Caves 2710 | -7/Lower Caves | Spotted 53-8YL(f) 2712 | -7/Lower Caves | Encountered a Master Thief 2714 | -7/Lower Caves | Spotted HV-JRS(f) 2715 | -7/Lower Caves | Encountered a Master Thief 2728 | -7/Lower Caves | Arm. Huge Wheel stolen by Master Thief 2731 | -7/Lower Caves | Destroyed 53-8YL(f) 2744 | -7/Lower Caves | Prc. Shock Rifle stolen by Master Thief 2747 | -7/Lower Caves | Destroyed HV-JRS(f) 2753 | -7/Lower Caves | Spotted JR-951(f) 2754 | -7/Lower Caves | Encountered a Master Thief 2759 | -7/Lower Caves | Coolant Injector stolen by Master Thief 2813 | -7/Lower Caves | Spotted NO-CNV(f) 2814 | -7/Lower Caves | Encountered a Master Thief 2821 | -7/Lower Caves | Mak. Cloaking Device stolen by Master Thief 2899 | -7/Lower Caves | Spotted WE-274(f) 2900 | -7/Lower Caves | Encountered a Master Thief 2905 | -7/Lower Caves | Prc. Shock Rifle stolen by Master Thief 3149 | -7/Lower Caves | Spotted ZA-1JJ(f) 3150 | -7/Lower Caves | Encountered a Master Thief 3156 | -7/Lower Caves | Imp. ECM Suite stolen by Master Thief 3276 | -7/Lower Caves | Spotted 1V-KEN(f) 3278 | -7/Lower Caves | Encountered a Master Thief 3282 | -7/Lower Caves | Spotted E9-FR2(f) 3283 | -7/Lower Caves | Encountered a Master Thief 3283 | -7/Lower Caves | Dirty Bomb Trap stolen by Master Thief 3286 | -7/Lower Caves | Dirty Bomb Trap stolen by Master Thief 3405 | -7/Lower Caves | Discovered new exit (range 9) 3417 | -7/Lower Caves | Entered another Lower Caves area 3469 | -7/Lower Caves | Destroyed 7 combat bots 3596 | -7/Lower Caves | Learned Factory terminal intel 3683 | -7/Lower Caves | Discovered new exit (range 16) 3703 | -7/Lower Caves | Entered Data Miner 3703 | -7/Data Miner | Discovered new exit (range 6) 3722 | -7/Data Miner | Met Data Miner 3772 | -7/Data Miner | Learned location of Section 7 (-2) 3772 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3797 | -7/Data Miner | Received God Mode back door access code from Data Miner 3813 | -7/Data Miner | Data Conduit disabled 3863 | -7/Data Miner | Entered Proximity Caves 3976 | -6/Proximity Caves | Learned location of 1 exit from Factory 4123 | -6/Proximity Caves | Spotted B-75 Beast 4140 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4263 | -6/Proximity Caves | Spotted 73-DZ9(f) 4263 | -6/Proximity Caves | Spotted PI-Y3V(f) 4265 | -6/Proximity Caves | Encountered a Master Thief 4265 | -6/Proximity Caves | Encountered a Master Thief 4267 | -6/Proximity Caves | Antimatter Reactor stolen by Master Thief 4270 | -6/Proximity Caves | Imp. Force Field stolen by Master Thief 4319 | -6/Proximity Caves | Discovered new exit (range 9) 4329 | -6/Proximity Caves | Entered Factory 4329 | -6/Factory | Evolved 2 slots: Utility x2 4330 | -6/Factory | Identified exit to Lower Caves 4331 | -6/Factory | Loaded intel: 21 terminal locations 4674 | -6/Factory | Build established: Scavenger-Mutant 4693 | -6/Factory | Repaired Imp. Weapon Shielding 5926 | -6/Factory | Fabricated Exp. Terrain Scanner (x1) 6012 | -6/Factory | Fabricated Exp. Terrain Scan Processor (x1) 6068 | -6/Factory | Fabricated Cmb. Airjet (x2) 6142 | -6/Factory | Local fabrication network quarantined 6307 | -6/Factory | Repaired Imp. Propulsion Shielding 6344 | -6/Factory | Entered Lower Caves 6661 | -6/Lower Caves | Spotted B-75 Beast 6723 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6871 | -6/Lower Caves | Destroyed B-75 Beast 6891 | -6/Lower Caves | Spotted QA-H19(f) 6892 | -6/Lower Caves | Encountered a Master Thief 6892 | -6/Lower Caves | Spotted R1-1TU(f) 6893 | -6/Lower Caves | Encountered a Master Thief 6902 | -6/Lower Caves | Destroyed R1-1TU(f) 6920 | -6/Lower Caves | Destroyed QA-H19(f) 6980 | -6/Lower Caves | Learned Factory security intel 7069 | -6/Lower Caves | Spotted 2E-PM5(f) 7070 | -6/Lower Caves | Encountered a Master Thief 7070 | -6/Lower Caves | Superbattery stolen by Master Thief 7147 | -6/Lower Caves | Spotted I6-K07(f) 7148 | -6/Lower Caves | Encountered a Master Thief 7148 | -6/Lower Caves | Spotted E1-GGC(f) 7149 | -6/Lower Caves | Encountered a Master Thief 7151 | -6/Lower Caves | Lightpack 2.0 stolen by Master Thief 7153 | -6/Lower Caves | Longsword +1 stolen by Master Thief 7159 | -6/Lower Caves | Destroyed E1-GGC(f) 7198 | -6/Lower Caves | Learned Factory emergency access door positions 7267 | -6/Lower Caves | Discovered new exit (range 8) 7285 | -6/Lower Caves | Entered another Lower Caves area 7312 | -6/Lower Caves | Discovered new exit (range 13) 7320 | -6/Lower Caves | Learned Factory stockpile data 7711 | -6/Lower Caves | Spotted B-75 Beast 7717 | -6/Lower Caves | Discovered new exit (range 29) 7781 | -6/Lower Caves | Entered Zion 7859 | -6/Zion | Discovered new exit (range 28) 7882 | -6/Zion | Build established: Scavenger-Assassin 7948 | -6/Zion | Learned location of Warlord (-4) 7993 | -6/Zion | System corruption cleaned by Quarantine Array 8015 | -6/Zion | Learned Factory recycling unit intel 8311 | -6/Zion | Discovered new exit (range 28) 9393 | -6/Zion | Learned location of 1 exit from Factory 9717 | -6/Zion | Imprinted 9719 | -6/Zion | Declared Zion's savior 10010 | -6/Zion | Build established: Messiah-Assassin 11242 | -6/Zion | Entered Proximity Caves 11242 | -5/Proximity Caves | Accompanied by 4 allies 11441 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11653 | -5/Proximity Caves | Destroyed 8 combat bots 11673 | -5/Proximity Caves | Discovered new exit (range 29) 11688 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11739 | -5/Proximity Caves | Build established: Messiah-Mutant 11743 | -5/Proximity Caves | Lost 3 parts (2n1w) 11773 | -5/Proximity Caves | Entered Factory 11773 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11774 | -5/Factory | Identified exit to Upper Caves 11775 | -5/Factory | Identified exit to Factory 11779 | -5/Factory | Loaded intel: 6 recycling unit locations 11939 | -5/Factory | Discovered exit to Factory (range 27) 12007 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12097 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12156 | -5/Factory | Fabricated Exp. Signal Interpreter? 12247 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 12257 | -5/Factory | Discovered exit to Upper Caves (range 30) 12259 | -5/Factory | Build established: Messiah-Scout 12407 | -5/Factory | Fabricated Hyp. Mass Driver (x2) 12504 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 12682 | -5/Factory | Garrison activated, responded to threat 12737 | -5/Factory | Destroyed 7 combat bots 12785 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 12786 | -5/Factory | Zion Heavy squad teleported in 13033 | -5/Factory | Terminal network hard line cut 13066 | -5/Factory | Manually triggered Chute Trap 13066 | -5/Factory | Sucked down chute 13066 | -5/Factory | Entered Waste 13075 | -5/Waste | Spotted C-40 Crusher 13081 | -5/Waste | EMP discharged 13081 | -5/Waste | System corruption reached 10% 13148 | -5/Waste | Spotted C-40 Crusher 13161 | -5/Waste | Spotted C-40 Crusher 13181 | -5/Waste | EMP discharged 13193 | -5/Waste | Spotted C-40 Crusher 13200 | -5/Waste | Spotted C-40 Crusher 13211 | -5/Waste | Build established: Messiah-Mutant 13259 | -5/Waste | Crushed by falling debris 13268 | -5/Waste | Crushed by falling debris 13269 | -5/Waste | System corruption reached 30% 13281 | -5/Waste | EMP discharged 13298 | -5/Waste | Crushed by falling debris 13311 | -5/Waste | Spotted C-40 Crusher 13313 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13344 | -5/Waste | Lost 8 parts (1p1n4u2w) 13360 | -5/Waste | Discovered new exit (range 10) 13367 | -5/Waste | Entered Factory 13400 | -5/Factory | Zion Light squad teleported in 13459 | -5/Factory | Zion Recon squad teleported in 13506 | -5/Factory | Discovered exit to Factory (range 38) 13620 | -5/Factory | Zion Light squad teleported in 13672 | -5/Factory | Entered another Factory area 13672 | -4/Factory | Accompanied by 6 allies 13672 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13677 | -4/Factory | Zion Hover Resupply teleported in 13869 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 13975 | -4/Factory | Local fabrication network quarantined 14097 | -4/Factory | Fabricated Exp. Terrain Scan Processor? 14151 | -4/Factory | Spotted B-86 Titan 14166 | -4/Factory | Found Prototype Protection 14166 | -4/Factory | Identified Zio. Weapon Casing 14169 | -4/Factory | Allies destroyed B-86 Titan 14176 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 14177 | -4/Factory | Zion Fire squad teleported in 14182 | -4/Factory | Found Prototype Hackware 14182 | -4/Factory | Identified Exp. System Shield 14272 | -4/Factory | Retrieved Zion intel report: Emergency Access 14351 | -4/Factory | Repaired Lrg. Storage Unit? 14432 | -4/Factory | Build established: Messiah-Scout 14440 | -4/Factory | Manually triggered Chute Trap 14440 | -4/Factory | Sucked down chute 14440 | -4/Factory | Entered Waste 14440 | -4/Waste | Met up with 1 ally sucked down the chute earlier 14441 | -4/Waste | Met a frightened Derelict 14448 | -4/Waste | Spotted C-40 Crusher 14450 | -4/Waste | Found Prototype Launcher 14471 | -4/Waste | Allies destroyed C-40 Crusher 14484 | -4/Waste | Spotted C-40 Crusher 14488 | -4/Waste | Destroyed C-40 Crusher 14491 | -4/Waste | Spotted C-40 Crusher 14493 | -4/Waste | Spotted C-40 Crusher 14494 | -4/Waste | Found Damper Plating 14501 | -4/Waste | Allies destroyed C-40 Crusher 14522 | -4/Waste | Warlord forces began an assault 14549 | -4/Waste | Spotted C-40 Crusher 14560 | -4/Waste | Destroyed C-40 Crusher 14569 | -4/Waste | Discovered new exit (range 16) 14571 | -4/Waste | Spotted C-40 Crusher 14579 | -4/Waste | Allies destroyed C-40 Crusher 14580 | -4/Waste | 6 allies followed down the chute 14587 | -4/Waste | Identified exit to Factory 14675 | -4/Waste | Entered Factory 14675 | -4/Factory | Accompanied by 20 allies 14786 | -4/Factory | Discovered new exit (range 20) 14802 | -4/Factory | Retrieved Zion intel report: Active Terminals 14809 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 14838 | -4/Factory | Retrieved Zion intel report: Active Garrisons 14892 | -4/Factory | Identified exit to Research 15047 | -4/Factory | Discovered new exit (range 30) 15119 | -4/Factory | Identified exit to Upper Caves 15135 | -4/Factory | Entered Upper Caves 15135 | -4/Upper Caves | Accompanied by 10 allies 15270 | -4/Upper Caves | Learned Research terminal intel 15277 | -4/Upper Caves | Learned location of Testing (-2) 15395 | -4/Upper Caves | Discovered new exit (range 27) 15423 | -4/Upper Caves | Identified exit to Upper Caves 15439 | -4/Upper Caves | Entered another Upper Caves area 15439 | -4/Upper Caves | Accompanied by 8 allies 15460 | -4/Upper Caves | Discovered exit to Research (range 8) 15490 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15595 | -4/Upper Caves | Spotted 6A-Z9B(f) 15598 | -4/Upper Caves | Encountered a Master Thief 15605 | -4/Upper Caves | Spotted XP-MQD(f) 15606 | -4/Upper Caves | Encountered a Master Thief 15607 | -4/Upper Caves | Prototype Treads stolen by Master Thief 15612 | -4/Upper Caves | Prototype Launcher stolen by Master Thief 15615 | -4/Upper Caves | Destroyed XP-MQD(f) 15648 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 15649 | -4/Upper Caves | Discovered new exit (range 25) 15652 | -4/Upper Caves | Found Prototype Special Weapon 15670 | -4/Upper Caves | Identified exit to Warlord 15687 | -4/Upper Caves | Entered Warlord 15687 | -4/Warlord | Accompanied by 3 allies 15697 | -4/Warlord | Discovered new exit (range 21) 15707 | -4/Warlord | System corruption cleaned by Quarantine Array 15843 | -4/Warlord | Visited the Vortex Lab 15844 | -4/Warlord | Warlord's base attacked by MAIN.C 15850 | -4/Warlord | Found Prototype Launcher 15852 | -4/Warlord | Found Prototype Energy Cannon 15854 | -4/Warlord | Found Prototype Energy Cannon 15897 | -4/Warlord | Rebuked by Warlord 15902 | -4/Warlord | Opened Warlord's prototype stash 15914 | -4/Warlord | Found Prototype Processor 15914 | -4/Warlord | Identified Exp. Core Analyzer 15916 | -4/Warlord | Found Prototype Device 15916 | -4/Warlord | Identified Thermal Barrier 16005 | -4/Warlord | Identified Vortex Cannon (x2) 16017 | -4/Warlord | Identified Molecular Deconstructor 16025 | -4/Warlord | Attacked by Warlord forces 16026 | -4/Warlord | Spotted 5E-SMN(K) 16026 | -4/Warlord | Spotted QA-CHY(K) 16053 | -4/Warlord | Destroyed 5E-SMN(K) 16087 | -4/Warlord | Destroyed Warlord 16090 | -4/Warlord | Found Prototype Slashing Weapon 16090 | -4/Warlord | Identified Particle Cleaver 16123 | -4/Warlord | Lost 5 parts (1n2u2w) 16194 | -4/Warlord | Build established: Messiah-Mutant 16194 | -4/Warlord | Warlord forces counterattacked 16229 | -4/Warlord | Identified exit to Proximity Caves 16230 | -4/Warlord | Entered Proximity Caves 16336 | -3/Proximity Caves | Spotted B-86 Titan 16399 | -3/Proximity Caves | Discovered exit to Research (range 28) 16432 | -3/Proximity Caves | Entered Research 16432 | -3/Research | Evolved 2 slots: Utility x2 16433 | -3/Research | Loaded intel: 19 terminal locations 16476 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16477 | -3/Research | Zion Hacking Resupply teleported in 16481 | -3/Research | Found Exp. System Shield 16517 | -3/Research | Discovered new exit (range 29) 16633 | -3/Research | Retrieved Zion intel report: Unaware Analyses 16668 | -3/Research | Retrieved Zion intel report: Active Terminals 16695 | -3/Research | Build established: Messiah-Scout 16789 | -3/Research | Retrieved Zion intel report: Trap Installations 16790 | -3/Research | Zion Heavy squad teleported in 16853 | -3/Research | Garrison activated, responded to threat 16929 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 17097 | -3/Research | Retrieved Zion intel report: Unaware Analyses 17234 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 17242 | -3/Research | Discovered new exit (range 23) 17257 | -3/Research | Identified exit to Research 17527 | -3/Research | Repaired Broken Cmb. Gravmag System 17584 | -3/Research | Spotted B-86 Titan 17678 | -3/Research | Repaired Cld. Antigrav System? 17761 | -3/Research | Repaired Broken Lrn. Sensor Array? 17821 | -3/Research | Discovered exit to Research (range 26) 17821 | -3/Research | Discovered new exit (range 25) 17834 | -3/Research | Retrieved Zion intel report: Guard Positions 17879 | -3/Research | Repaired Mni. Smartbomb Launcher? 17932 | -3/Research | Found Enh. Force Lance 17938 | -3/Research | Terminal network hard line cut 18072 | -3/Research | Fabricated Combat Drone Bay? 18204 | -3/Research | Spotted B-90 Cyclops 18210 | -3/Research | Identified exit to Quarantine 18210 | -3/Research | Entered Quarantine 18230 | -3/Quarantine | Cryocooling Duct disabled 18245 | -3/Quarantine | Ambient heat levels rising (+20) 18245 | -3/Quarantine | Non-combat units ordered to evacuate 18271 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 18346 | -3/Quarantine | Cryocooling Duct disabled 18361 | -3/Quarantine | Ambient heat levels rising (+20) 18361 | -3/Quarantine | Combat units ordered to evacuate 18404 | -3/Quarantine | Discovered exit to Research (range 25) 18405 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 18430 | -3/Quarantine | Found Alien Impact Weapon 18447 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 18458 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 18461 | -3/Quarantine | Quarantine Guard activated 18484 | -3/Quarantine | Found Alien Energy Cannon 18512 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 18522 | -3/Quarantine | Found Alien Artifact 18536 | -3/Quarantine | Spotted Quarantine Guard 18545 | -3/Quarantine | Spotted Quarantine Guard 18547 | -3/Quarantine | Spotted Quarantine Guard 18561 | -3/Quarantine | Allies destroyed Quarantine Guard 18575 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 18577 | -3/Quarantine | Spotted Quarantine Guard 18636 | -3/Quarantine | Spotted Quarantine Guard 18646 | -3/Quarantine | Entered Research 18646 | -2/Research | Evolved 2 slots: Utility x2 18692 | -2/Research | Zion Hacking Resupply teleported in 18876 | -2/Research | Retrieved Zion intel report: Active Garrisons 18925 | -2/Research | Retrieved Zion intel report: Emergency Access 18946 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 19472 | -2/Research | Discovered new exit (range 11) 19709 | -2/Research | Identified exit to Access 19733 | -2/Research | Found Prototype Hackware 19733 | -2/Research | Identified Exp. Hacking Suite 19854 | -2/Research | Retrieved Zion intel report: Unaware Analyses 19855 | -2/Research | Zion Hover Resupply teleported in 19907 | -2/Research | Identified Subatomic Replicator 19907 | -2/Research | Identified Core Cannon 19907 | -2/Research | Identified Core Stripper 19907 | -2/Research | Identified Vortex Catalyst Activator 19926 | -2/Research | Terminal network hard line cut 20062 | -2/Research | Allied Derelicts emerged from ambush trap array 20146 | -2/Research | First assault squad dispatched 20306 | -2/Research | Discovered exit to Access (range 17) 20316 | -2/Research | Discovered new exit (range 25) 20385 | -2/Research | Repaired Cld. Antigrav System 20443 | -2/Research | Repaired Adv. Cooling System? 20446 | -2/Research | Spotted B-90 Cyclops 20456 | -2/Research | Identified exit to Testing 20470 | -2/Research | Entered Testing 20553 | -2/Testing | Found Prototype Energy Gun 20553 | -2/Testing | Identified Enh. Gamma Rifle 20555 | -2/Testing | Found Enh. Gamma Rifle 20557 | -2/Testing | Found Prototype Device 20557 | -2/Testing | Identified Exp. Weapon Cycler 20560 | -2/Testing | Found Prototype Reactor 20560 | -2/Testing | Identified Zero-point Reactor 20570 | -2/Testing | Found Prototype Processor 20570 | -2/Testing | Identified Exp. Target Analyzer 20578 | -2/Testing | Found Zero-point Reactor 20604 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 20637 | -2/Testing | Found Prototype Protection 20674 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 20767 | -2/Testing | First assault squad dispatched 20892 | -2/Testing | Retrieved Zion intel report: Branch Access 20904 | -2/Testing | Retrieved Zion intel report: Guard Positions 20922 | -2/Testing | Found Prototype Processor 20922 | -2/Testing | Identified Exp. Melee Analysis Suite 20965 | -2/Testing | Discovered exit to Access (range 29) 20977 | -2/Testing | Retrieved Zion intel report: Emergency Access 20982 | -2/Testing | Retrieved Zion intel report: Trap Installations 21099 | -2/Testing | Found Prototype Hackware 21099 | -2/Testing | Identified Ghost Barrier 21204 | -2/Testing | Identified SHELL Armor 21218 | -2/Testing | Spotted Fortress 21419 | -2/Testing | Destroyed Fortress 21434 | -2/Testing | Found Thermal Barrier 21438 | -2/Testing | Found Prototype Device 21438 | -2/Testing | Identified Exp. Force Field 21451 | -2/Testing | Found Prototype Device 21451 | -2/Testing | Identified EM Dispersion Field 21501 | -2/Testing | Discovered new exit (range 16) 21507 | -2/Testing | Identified exit to Section 7 21553 | -2/Testing | Entered Section 7 21561 | -2/Section 7 | Spotted S7 Guard 21571 | -2/Section 7 | Found Alien Artifact 21576 | -2/Section 7 | Spotted B-90 Cyclops 21744 | -2/Section 7 | Scanned by Researcher 21769 | -2/Section 7 | Identified Integrated Singularity Reactor 21771 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 21773 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 21775 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 21809 | -2/Section 7 | Found Alien Artifact 21852 | -2/Section 7 | Found Alien Artifact 21990 | -2/Section 7 | Spotted S7 Guard 21996 | -2/Section 7 | Found Alien Artifact 22056 | -2/Section 7 | Destroyed S7 Guard 22073 | -2/Section 7 | Destroyed B-90 Cyclops 22095 | -2/Section 7 | Lost 10 parts (3n6u1w) 22308 | -2/Section 7 | Build established: Messiah-Mutant 22344 | -2/Section 7 | Spotted S7 Guard 22443 | -2/Section 7 | Intercept squad dispatched 22449 | -2/Section 7 | Spotted Tracker 22450 | -2/Section 7 | Spotted Tracker 22462 | -2/Section 7 | Destroyed Tracker 22477 | -2/Section 7 | Spotted Combat Programmer 22480 | -2/Section 7 | Spotted Combat Programmer 22506 | -2/Section 7 | Destroyed Tracker 22523 | -2/Section 7 | System corruption reached 10% 22543 | -2/Section 7 | Core integrity fell below 50% 22546 | -2/Section 7 | Identified Integrity Redistributor 22546 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+112) 22548 | -2/Section 7 | Identified Integrated Heat Negator 22548 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 22549 | -2/Section 7 | Identified Integrated Reactor 22549 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 22550 | -2/Section 7 | Destroyed Combat Programmer 22558 | -2/Section 7 | Destroyed Combat Programmer 22590 | -2/Section 7 | First assault squad dispatched 22591 | -2/Section 7 | Lost 5 parts (1p2n1u1w) 22670 | -2/Section 7 | Found Prototype Energy Gun 22720 | -2/Section 7 | Identified Immobilizer 22809 | -2/Section 7 | Destroyed 15 combat bots 22833 | -2/Section 7 | Terminal network hard line cut 22885 | -2/Section 7 | Intercept squad dispatched 22890 | -2/Section 7 | Spotted Tracker 22890 | -2/Section 7 | Spotted Tracker 22900 | -2/Section 7 | Destroyed Tracker 22904 | -2/Section 7 | Spotted Tracker 22911 | -2/Section 7 | Destroyed Tracker 22915 | -2/Section 7 | Spotted Combat Programmer 22924 | -2/Section 7 | Destroyed Combat Programmer 22934 | -2/Section 7 | Spotted Combat Programmer 22948 | -2/Section 7 | Spotted Combat Programmer 22952 | -2/Section 7 | Destroyed Tracker 22965 | -2/Section 7 | Core integrity fell below 20% 22967 | -2/Section 7 | System corruption reached 30% 22973 | -2/Section 7 | Destroyed 8 combat bots 22982 | -2/Section 7 | Destroyed Combat Programmer 22994 | -2/Section 7 | Lost 14 parts (2p2n6u4w) 23016 | -2/Section 7 | Destroyed Combat Programmer 23043 | -2/Section 7 | Lost 4 parts (1n1u2w) 23059 | -2/Section 7 | Spotted B-90 Cyclops 23087 | -2/Section 7 | Destroyed self via exploding Quantum Generator Last Messages --------------- 23019_ Acquired 44 matter. 23020_ Dropped Adv. Matter Compressor. 23021_ Dropped Com. HERF Cannon. 23023_ Acquired Power Sword. 23025_ Dropped Exp. Energy Well. 23027_ Acquired Com. HERF Cannon. 23032_ System corrupted: Heat flow error (+179). 23047_ System corrupted: Component data lost. 23051_ R-10 Processor destroyed. 23053_ ALERT: Rogue bot located, Programmers report to Section 7 Zone 2R. 23053_ K-01 Serf collects debris. 23054_ W-44 Eye sends out distress signal. 23062_ Quarantine Pod disabled. 23063_ K-01 Serf collects debris. 23064_ System corrupted: Energy discharge (-22). 23067_ K-01 Serf collects debris. 23074_ System corrupted: Power Sword targeting data glitched. 23082_ System corrupted: Energy discharge (-23). 23084_ System corrupted: Power Sword targeting data glitched. 23087_ Quantum Generator explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????#######?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????" #?????? | | ????????????????????????????????????" #?????? | | ????????????????????????????????????T #?????? | | ????????????????????????????????????" #?????? | | ????????????????????????????????????" = #?????? | | ??????????????????????????########### #?????? | | ????????????????####+##???# """ # #?????? | | ????????????????# ??# ""T"" !# #?????? | | ????????????????# o ??# "" "" # #?????? | | ????????????????# ?# + #?????? | | ????????????????# ] ## """"""" " #?????? | | ????????????????# @; """"""" # #?????? | | ????????????????# ## """"""" ###+####?????? | | ????????????????# ?# # ######### | | ????????????????# ??######+#### | | ????????????????# ??????# | | ????????????????#######???????+ ###+##### | | ??????????????????????????????# =[ ##???????? | | ??????????????????????????????# =[ #????????? | | ??????????????????????????????# [[ =#????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# """ #????????? | | ### ? ?????#?????#????##???### " " #????????? | | ? ?+??? ?"#??###??#? ?????# ^ """ #????????? | | ?? ""??#######?? ??? # #????????? | | # """########?# ? + ^ """ #????????? | | # """"########## ?# " " #????????? | | ######## " ""########## # "" ###? ????? | | ######## """"##?####### # ########?? | | ######## """################# !! " #?? | | ############################### ! #""" =### | | ############################### ##### #""" ### | | ############################### ##### #""" ### | | ###################################### # =### | | ###################################### + ##? | | ###################################### ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 100 Energy Generation 103 Energy Capacity 1380 Matter Stores 700 Matter Capacity 700 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Additional Mass Support 20 EM Shielding 4 Armor Coverage 3000 Resistance: KI 30 Resistance: TH 50 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 5 Core Analysis 15 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Offensive Hacking 26 Defensive Hacking 46 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hyp. Mass Driver | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Exp. Terrain Scanner | -6/Factory | Hacked Adv. Power Amplifier | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Exp. Optical Array | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Gravity Neutralizing Apparatus | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Enh. Armored Leg | -3/Research | Z-intel Adv. Plasma Rifle | -3/Research | Z-intel Prc. Matter Filter | -3/Research | Z-intel Centrium Greatsword | -3/Research | Z-intel Exp. Cooling System | -3/Research | Z-intel Com. Mass Driver | -3/Research | Z-intel Prc. Energy Filter | -3/Research | Z-intel Tri-rail Accelerator | -3/Research | Z-intel Cld. Antigrav System | -3/Research | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free E-15 Imp | -5/Factory | Z-intel I-47 Archangel | -5/Factory | Z-intel H-66 Slayer | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel Fabricated ------------ Exp. Terrain Scanner | x1 | -6/Factory Exp. Terrain Scan Processor | x1 | -6/Factory Cmb. Airjet | x2 | -6/Factory Exp. Signal Interpreter | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Hyp. Mass Driver | x2 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Combat Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Core Stripper Subatomic Replicator Integrated Singularity Reactor Core Cannon Integrity Redistributor Integrated Heat Negator Integrated Reactor Achievements -------------- Traitor Challenges ------------ None Game ------ Seed LongswordShieldPropulsion Manual? 0 Play Time 05:46:09 Cumulative 828.0 hours Start 2020.07.24 @ 23:38:34 End 2020.07.25 @ 15:48:23 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 44 Types 33/1/3/3/2/1/1 Lore% 97 Gallery% 99 Achievement% 95 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef3e9019-4701-498a-a65f-ebdfa4c3310a