Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.13 @ 09:05:54 Player: Exp. Geonium Core Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (191) 955 Value Destroyed (7835) 7835 Prototype IDs (68) 1360 Alien Tech Used (1) 200 Bonus (7528) 7528 TOTAL SCORE: 25278 Bonus ------- Pacifist 200 High Alert Combat Kills 2704 Follower Combat Kills 4057 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Friendly Fire -933 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Centrium Wheel > --- UTILITY (9) ------ Experimental Signal Interpreter Advanced Target Analyzer Advanced Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Zionite Light DM Reactor Enhanced Coil Gun Enhanced Coil Gun Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel Armored Wheel Centrium Wheel > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit Zionite Biocell Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Zionite Light Carapace Advanced Hacking Suite > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Improved KE Penetrator Improved KE Penetrator Plasma Sword > --- INVENTORY -------- Zionite Light DM Reactor Advanced Heat Sink Advanced Heat Sink Zionite Biocell Heavy Armor Plating Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Guided Missile Launcher Plasma Sword Plasma Sword [Rating: 110] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon XL Autogun Array Energy Gun EM Pulse Gun Ballistic Gun XL Autogun Array Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Utility 7 | . . . . . . . 1 1 . . . . 1 . . . . 2 . . 2 . Weapon 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . Parts Attached 228 | 6 2 4 5 . 1 . 14 21 2 5 . 4 24 . 8 6 . 37 19 11 19 40 Power 17 | 1 . . 1 . . . 1 2 . . . 2 1 . 1 . . 4 . 2 . 2 Engine 5 | 1 . . . . . . 1 1 . . . 1 . . 1 . . . . . . . Core 5 | . . . 1 . . . . 1 . . . 1 1 . . . . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 3 . 2 . 2 Propulsion 59 | 2 2 . 1 . . . 2 10 2 1 . . 10 . . 1 . 7 8 1 5 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 59 | 2 2 . 1 . . . 2 10 2 1 . . 10 . . 1 . 7 8 1 5 7 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 78 | 1 . 2 2 . 1 . 2 6 . 1 . . 5 . 4 3 . 18 6 5 9 13 Device 29 | . . . 1 . . . . 2 . 1 . . 1 . 2 1 . 8 4 2 5 2 Storage 16 | 1 . 1 1 . 1 . . . . . . . . . 1 2 . 1 2 . 3 3 Processor 12 | . . . . . . . 1 2 . . . . 2 . . . . 6 . . . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Protection 19 | . . 1 . . . . 1 2 . . . . 2 . 1 . . 2 . 3 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 . 2 1 . . . 9 3 . 3 . 2 8 . 3 2 . 8 5 3 5 18 Energy Gun 5 | 1 . . . . . . 3 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 45 | 1 . 1 1 . . . 5 2 . 2 . 1 2 . . 1 . 7 5 2 4 11 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . 1 . . . . 1 4 . 2 1 . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . 1 . . 2 . 1 . . 1 . 1 . 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . . . 1 1 . 1 . . 2 . . 1 . 10 1 3 1 3 Parts Lost 58 | . . . . . . . 7 9 . . . 1 4 . . . . 6 3 2 3 23 Power 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Propulsion 28 | . . . . . . . 3 6 . . . 1 4 . . . . 2 2 . 3 7 Utility 11 | . . . . . . . . . . . . . . . . . . 4 1 1 . 5 Weapon 16 | . . . . . . . 3 3 . . . . . . . . . . . . . 10 Highest Loss Streak 17 | . . . . . . . 4 8 . . . 1 2 . . . . 2 3 2 1 17 Average Slot Usage (%) 83 | . 85 98 99 100 100 100 95 75 76 74 71 71 77 81 75 68 75 85 99 99 95 92 Engine 2 | . 14 14 4 . . . 6 6 7 5 . . . . 4 6 6 . . . . . Core 1 | . . . 6 11 11 11 2 . . . . 1 6 6 1 . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 4 5 4 Wheel 27 | . 28 28 33 33 33 33 24 22 30 32 35 32 28 31 31 31 31 26 26 26 22 22 Device 5 | . . . 5 11 4 . . 1 7 6 7 7 6 6 5 . 6 12 10 4 10 7 Storage 12 | . 14 14 11 11 17 22 18 15 15 14 14 14 12 12 6 11 12 5 10 11 14 14 Processor 8 | . . . . . . . 5 9 7 7 7 7 9 6 6 6 6 8 16 16 15 13 Protection 2 | . . 12 4 . . . 3 3 . . . . 1 6 5 . . 2 . 5 5 3 Energy Gun 1 | . 14 14 11 11 11 11 10 . . . . . . . . . . . . . . . Ballistic Gun 13 | . 14 14 22 22 22 22 24 13 7 6 7 6 5 6 6 5 6 15 24 23 17 18 Launcher 1 | . . . . . . . . . . . . . . . . 6 6 2 . . 1 . Slashing Weapon 2 | . . . . . . . . . . . . . 5 6 5 . . 2 2 3 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 13 13 17 27 27 42 42 49 61 59 59 48 58 63 63 120 188 129 135 118 97 103 101 Greatest Support 66 | 32 32 24 36 36 36 36 40 48 40 50 20 50 62 62 62 62 62 62 66 52 60 66 Greatest Overweight (x) 6 | . . . . . 1 1 1 6 1 2 2 2 1 1 1 3 2 2 1 2 3 1 Average Overweight (x) 1 | . . . . . . 1 1 1 1 1 2 1 . 1 . 2 2 1 1 1 1 . Largest Inventory Capacity 44 | 6 6 8 10 10 16 16 16 16 16 16 16 16 16 16 36 44 30 30 36 16 16 16 Average Capacity 20 | 5 6 7 8 10 13 16 16 16 16 16 16 16 16 16 23 42 30 24 16 16 16 15 Most Carried 43 | 1 6 6 9 9 13 13 16 16 16 16 13 13 16 16 24 43 30 30 23 16 16 16 Average Carried 18 | . 4 5 6 9 11 13 14 15 15 14 13 12 14 16 22 36 29 23 16 15 14 13 Final Capacity 30 | 6 6 8 10 10 16 16 16 16 16 16 16 16 16 16 24 30 30 24 16 16 16 16 Final Carried 30 | 1 6 6 9 9 13 13 16 16 16 13 13 13 16 16 24 30 30 22 16 16 16 14 Class Distribution -------------------- 34% | Scavenger-Skirmisher 28% | Scavenger-Gunner 10% | Hauler-Gunner 6% | Commander-Gunner 4% | Hauler-Skirmisher 4% | Gunner 3% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Hauler-Gunner | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Commander-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Matter Collected 8192 | 193 . 126 112 . . . 400 721 171 91 . 500 1058 . 421 102 200 1339 622 392 452 1292 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9551 | . . 115 128 . . . 715 1193 171 . . 173 1337 . 435 . 133 1325 1370 346 702 1408 Parts 466 | . . 2 7 . . . 43 69 6 . . 11 67 . 16 . 7 64 69 13 32 60 Haulers Intercepted 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . Recyclers Shooed 5 | . . . . . . . 1 1 1 . . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . 7 3 . 15 . . 12 . 8 . . . . . Prevented 5 | . . . . . . . . . 3 . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Combat Hostiles Destroyed 137 | . . . 5 . . . 17 14 1 . . 5 19 . 8 . 2 16 12 5 13 20 Melee 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 Guns 113 | . . . 5 . . . 14 14 1 . . 5 10 . 5 . 2 16 9 5 8 19 AOE 20 | . . . . . . . 3 . . . . . 9 . 3 . . . . . 5 . Classes Destroyed 18 | . . . 2 . . . 5 5 . . . . 2 . . . 1 . 2 . . 1 Worker 17 | . . . . . . . 1 3 . . . . 6 . . . . 3 3 . 1 . Builder 9 | . . . . . . . 1 2 . . . . 3 . . . . . 2 . 1 . Tunneler 3 | . . . . . . . . 1 . . . . . . . . . 1 1 . . . Hauler 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . Recycler 10 | . . . . . . . 1 3 . . . . 2 . . . . . 3 . 1 . Operator 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Watcher 6 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . 2 Swarmer 30 | . . . 3 . . . 6 . . . . 3 12 . . . . . . . 4 2 Grunt 53 | . . . 2 . . . 7 6 . . . . 5 . 6 . . 10 5 2 3 7 Brawler 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Duelist 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . 2 Sentry 20 | . . . . . . . 3 4 . . . 1 1 . . . . 2 1 . 3 5 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 11 | . . . . . . . 1 1 . . . . . . . . 1 2 1 . 2 3 Programmer 10 | . . . . . . . . 2 1 . . 1 . . . . . 2 3 . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | . . . 4 . . . 5 7 1 . . 3 12 . 3 . 1 8 8 3 8 7 Combat Bots Only 7 | . . . 4 . . . 4 6 1 . . 3 7 . 3 . 1 5 3 3 6 5 Max Kills in Single Turn 4 | . . . 1 . . . 4 1 1 . . 1 4 . 1 . 1 3 2 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 Exploded 4 | . . . . . . . 3 . . . . . 4 . 1 . . . . . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Damage Taken 10699 | . 27 . 278 . 178 28 817 1168 . 30 . 163 575 . 164 . 56 1120 573 267 734 4521 Core 1854 | . 10 . 112 . 103 . 81 174 . 7 . . 26 . 18 . 23 52 59 35 55 1099 Absorbed by Shields 1655 | . . . . . . . . . . . . . . . . . . 246 451 254 428 276 Core Remaining (%) 82 | 100 . 96 . . . 46 85 . . . . 74 . . . . 92 . . 85 . . Volleys Fired 435 | . . 1 15 . 1 . 58 54 6 10 . 18 55 1 28 . 21 54 23 11 28 51 Largest 5 | . . 2 3 . 3 . 4 4 1 1 . 1 2 1 1 . 1 5 5 5 5 4 Hottest 166 | . . 60 80 . 80 . 159 110 60 60 . 60 93 60 60 . 60 148 162 166 166 136 Shots Fired 1068 | . . 2 45 . 3 . 157 117 7 10 . 19 58 1 28 . 21 154 115 52 80 199 Gun 1038 | . . 2 45 . 3 . 155 117 7 10 . 14 51 1 22 . 21 154 115 52 72 197 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 30 | . . . . . . . 2 . . . . 5 7 . 6 . . . . . 8 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 989 | . . 1 30 . 2 . 128 112 7 10 . 14 51 1 22 . 21 154 115 52 72 197 Thermal 26 | . . . . . . . 26 . . . . . . . . . . . . . . . Explosive 28 | . . . . . . . 2 . . . . 5 5 . 6 . . . . . 8 2 Electromagnetic 25 | . . 1 15 . 1 . 1 5 . . . . 2 . . . . . . . . . Robot Hit Streak 19 | . . 1 8 . 5 . 19 16 5 1 . 5 12 . 11 . 18 10 11 13 7 12 Robot Miss Streak 9 | . . . 4 . 1 . 4 8 3 6 . 9 8 . 3 . 3 4 5 4 4 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 2 1 1 1 Secondary Targets 22 | . . . . . . . 1 1 . . . . . . . . . 4 3 3 2 8 Max Gunslinging Chain 2 | . . . . . . . 1 1 . . . . . . . . . 1 2 1 1 1 Shots Hit Robots 686 | . . 2 29 . 2 . 91 87 7 5 . 10 42 . 24 . 14 87 76 34 50 126 Core Hits 408 | . . 1 10 . 1 . 46 49 6 1 . 7 58 . 22 . 8 43 49 12 36 59 Critical Hits 66 | . . . . . . . 1 2 . . . . . . . . . 4 18 3 13 25 Critical Kills 25 | . . . . . . . . 1 . . . . . . . . . 3 4 1 6 10 Critical Parts Destroyed 31 | . . . . . . . 1 1 . . . . . . . . . 1 9 2 5 12 Melee Attacks 38 | . . 1 . . . . . . . 1 . . . . . . . 3 12 5 . 16 Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . 1 . . . . . . . 3 12 5 . 16 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23443 | . . 69 310 . 10 . 1462 1820 327 158 . 501 3382 . 1528 . 537 2533 3362 844 2321 4279 Guns 18942 | . . 9 310 . 10 . 1142 1820 327 158 . 501 2541 . 897 . 537 2533 2767 844 1241 3305 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 3568 | . . . . . . . 320 . . . . . 841 . 631 . . . . . 1080 696 Melee 916 | . . 60 . . . . . . . . . . . . . . . . 595 . . 261 Ramming 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Kinetic 18489 | . . 9 204 . 10 . 860 1755 327 158 . 501 2541 . 897 . 537 2533 2767 844 1241 3305 Thermal 272 | . . . . . . . 272 . . . . . . . . . . . . . . . Explosive 3410 | . . . . . . . 320 . . . . . 683 . 631 . . . . . 1080 696 Electromagnetic 339 | . . . 106 . . . 10 65 . . . . 158 . . . . . . . . . Impact 60 | . . 60 . . . . . . . . . . . . . . . . . . . . Slashing 856 | . . . . . . . . . . . . . . . . . . . 595 . . 261 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 1 5 10 10 10 10 10 . . . . . 3 8 8 2 5 Average Corruption 6 | . . . . . 1 1 3 8 10 10 10 10 . . . . . 2 5 8 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 187 | . . . . . . . 1 28 18 12 5 20 . . . . . 23 27 22 3 28 Message Errors 45 | . . . . . . . . 5 6 4 1 8 . . . . . 6 1 6 2 6 Matter Fused 25 | . . . . . . . 1 3 1 2 . 2 . . . . . . 5 6 . 5 Heat Flow Errors 17 | . . . . . . . . 4 3 . . 3 . . . . . 4 . 2 . 1 Energy Discharges 13 | . . . . . . . . 5 . . 1 . . . . . . 2 4 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 14 | . . . . . . . . 2 1 1 1 1 . . . . . . 3 2 . 3 Data Loss (major) 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . Misfires 9 | . . . . . . . . 2 1 . . 1 . . . . . . 2 . . 3 Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 15 | . . . . . . . . 3 5 3 1 3 . . . . . . . . . . Targeting Errors 39 | . . . . . . . . 3 1 . . 2 . . . . . 11 10 3 1 8 Weapon Failures 4 | . . . . . . . . 1 . . . . . . . . . . 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 191 | . . 25 . . . . . . . . . . . . 6 . . . 76 . 72 12 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 78 | . . . . . . . . . . . . . . . 6 . . . . . 72 . Melee 113 | . . 25 . . . . . . . . . . . . . . . . 76 . . 12 Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 54 | . . . . . . . . . . . . . 47 . . . . . . . . 7 Shots 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 464 | . . 20 120 . 15 . 464 174 245 130 . 264 312 32 263 . 210 250 292 204 207 169 Average Temperature 81 | . . 15 60 . 10 . 144 53 84 66 . 101 91 18 96 . 87 73 86 70 68 44 Received Heat Transfer 1538 | . 15 . 75 . . . 270 258 . . . 6 54 . 72 . . 129 116 30 118 395 Effects 10 | . . . . . . . 7 . . . . 3 . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Interference 6 | . . . . . . . 4 . . . . 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . . . . . . . . 3 . . 4 . Heat Transferred 629 | . . . . . . . 629 . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Peak Influence 2929 | . 57 32 167 64 . . 514 394 . . . . 450 . . . . 764 1455 1484 2379 2929 Initial 1165 | . . 22 12 64 . . . 179 . . . . . . . . . 70 373 730 718 1165 Average 732 | . 20 30 81 64 . . 244 281 . . . . 238 . . . . 323 809 1042 1451 2138 Maximum Alert Level 5 | . . . . . . . 2 1 . . . . 2 . . . . 3 4 4 5 5 Low Security (%) 25 | 100 100 100 100 100 . 100 45 14 . . . . 41 . . . . 45 . . . . Level 1 24 | . . . . . . . 43 85 . . . . 41 . . . . 19 7 . . . Level 2 10 | . . . . . . . 11 . . . . . 17 . . . . 24 25 . . . Level 3 13 | . . . . . . . . . . . . . . . . . . 10 49 41 31 . Level 4 13 | . . . . . . . . . . . . . . . . . . . 17 58 18 33 Level 5 12 | . . . . . . . . . . . . . . . . . . . . . 49 66 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . . . . . . . 3 . . . . 7 . . . . 5 4 . 2 9 Investigation 6 | . . . . . . . . . . . . . . . . . . 2 1 . . 3 Extermination 6 | . . . . . . . . 1 . . . . . . . . . 2 . . 1 2 Reinforcement 6 | . . . . . . . . 1 . . . . 4 . . . . . 1 . . . Assault 8 | . . . . . . . . . . . . . . . . . . 1 2 . 1 4 Garrison 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Distress Signals 13 | . . . 2 . . . . 1 . . . . 1 . . . . . 2 1 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 337 | . 6 . 18 . 4 3 27 17 . 3 . 5 23 . 15 . 3 32 33 20 37 91 Peak Tracking Total 15 | . 5 . 9 . 12 4 8 5 . 3 . 3 4 . 5 . 2 7 6 9 9 15 Tactical Retreats 16 | . 1 . 1 . 2 . 3 . . . . . 2 . 2 . . 1 1 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Traps Triggered 23 | . . . . . . . 3 7 . . . . 1 . . . . 6 3 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Machines Disabled 44 | . . . . . 1 . . 1 . . . . 2 . . . . 9 1 3 16 11 Max in Single Turn 2 | . . . . . 1 . . 1 . . . . 1 . . . . 2 1 1 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Machines Accessed 21 | . 2 . . . 1 . . 4 . . 4 . 2 1 1 1 . 1 . . . 4 Terminals 8 | . 2 . . . . . . 3 . . . . 2 1 . . . . . . . . Fabricators 6 | . . . . . . . . 1 . . . . . . . . . 1 . . . 4 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 72 | . 5 . . . 1 . . 9 . . 32 . 3 1 1 3 . 5 . . . 12 Successful 51 | . 2 . . . 1 . . . . . 32 . 1 1 1 3 . 4 . . . 6 Failed 21 | . 3 . . . . . . 9 . . . . 2 . . . . 1 . . . 6 Catastrophic 8 | . 2 . . . . . . 4 . . . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 4 . . . 1 . . 1 . . . . 1 . . 1 . 15 11 21 5 14 Terminals 16 | . 5 . . . . . . 7 . . . . 3 1 . . . . . . . . Fabricators 19 | . . . . . . . . 2 . . . . . . . . . 5 . . . 12 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 2 . . . 1 . . . . . 32 . 1 1 1 3 . . . . . . Record 13 | . 1 . . . . . . . . . 11 . . 1 . . . . . . . . Part Schematic 15 | . . . . . . . . . . . 12 . . . . 3 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . . . . 2 . . . 6 Load Schematic 5 | . . . . . . . . . . . . . . . . . . 1 . . . 4 Build 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . . . . 4 . . . . 2 . . . . . . . . 4 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 6 . . . . . . . . 3 . . Robots Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Matter 954 | . . . . . . . . . . . . . . . . . . 318 . . . 636 Time 507 | . . . . . . . . . . . . . . . . . . 169 . . . 338 Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Part Schematics Acquired 54 | . . . . . . . . . . . 12 . . . . 3 . 16 . 23 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . 9 . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Total Allies 56 | . . . . . . . . . . . . 1 . . . 4 . 13 13 5 7 13 Largest Group 23 | . . . . . . . . . . . . 1 1 . . 4 4 10 23 11 13 9 Highest-Rated Group 984 | . . . . . . . . . . . . 94 94 . . 150 150 499 984 767 762 872 Highest-Rated Ally 156 | . . . . . . . . . . . . 94 94 . . 39 39 85 156 156 140 103 Zionite Dispatches 16 | . . . . . . . . . . . . . . . . . . 4 3 . 2 7 Heavy 4 | . . . . . . . . . . . . . . . . . . 1 . . . 3 Light 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fire 4 | . . . . . . . . . . . . . . . . . . 1 . . 2 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . 1 1 1 1 . DROP 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 635 | . . . . . . . . . . . . 6 9 . . . 15 76 151 63 154 161 Total Damage 22513 | . . . . . . . . . . . . 240 180 . . . 243 2774 4136 2467 4392 8081 Kills 116 | . . . . . . . . . . . . . 2 . . . 1 13 23 17 23 37 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . 1 . 1 . 2 1 1 1 . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . . . . 1 . 4 . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Turns Passed 9919 | 51 89 119 147 58 252 8 505 870 319 271 87 409 749 342 593 1183 373 918 824 540 325 887 Spaces Moved 7842 | 41 88 92 76 65 258 9 286 726 329 243 88 390 658 348 543 955 296 678 512 359 209 593 Core 57 | 3 . . . . . . . . . . . . . . . . . . . . . 54 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 7785 | 38 88 92 76 65 258 9 286 726 329 243 88 390 658 348 543 955 296 678 512 359 209 539 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 100 100 87 90 80 100 90 84 98 88 98 108 98 92 92 92 50 Average Speed 98 | 96 91 90 90 90 95 100 101 97 90 91 100 96 89 98 97 116 108 99 97 92 98 95 Slowest Speed 140 | 100 100 90 90 90 100 100 105 140 90 100 100 100 98 98 98 118 108 110 102 102 113 102 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 39 | 3 24 21 12 27 62 7 32 25 42 38 71 50 25 55 56 90 47 16 63 64 12 57 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 8 | . . 1 . . . . . . . . 1 . . . . 1 . . . 5 . . Known Exits Taken 16 | . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . . . . . 4 . . . . 1 4 2 . . . . . Spaces Dug 78 | . . . . . . . . 1 . 1 . 47 6 3 . . 6 11 2 . . 1 Terrain Destroyed 293 | . . . . . . . 11 5 2 3 . 67 23 3 51 . 10 37 13 8 37 23 Melee 7 | . . . . . . . . . . 1 . . . . . . . 3 2 . . 1 Projectile 115 | . . . . . . . . 5 2 2 . 7 11 3 6 . 10 34 11 8 12 4 AOE 171 | . . . . . . . 11 . . . . 60 12 . 45 . . . . . 25 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Arm Total 9429 | 49 96 123 123 64 260 8 411 857 351 291 87 418 814 348 600 1030 350 829 753 530 268 769 Wait 538 | 2 . 26 22 . . . 30 21 12 23 . 4 31 . 2 30 30 25 119 136 3 22 Move 7820 | 40 87 91 75 64 257 8 285 725 328 242 87 389 657 347 542 954 295 677 511 358 208 593 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 124 | 1 5 . 4 . 1 . 15 17 2 3 . . 18 . 9 25 2 8 1 1 2 10 Fast Attach 101 | 6 . . 1 . . . 3 8 . 4 . 3 6 . 4 1 . 15 11 8 11 20 Attach 81 | . . 1 3 . . . 8 10 1 2 . 1 12 . . 4 . 16 3 1 4 15 Detach 22 | . . . 1 . . . 1 3 . . . 1 3 . 2 1 . 3 1 1 3 2 Swap 47 | . 2 3 1 . 1 . 3 3 1 . . . 6 . 4 1 . 6 5 2 4 5 Drop 149 | . 2 . 1 . . . 8 16 1 6 . 2 18 . 9 14 2 14 14 7 5 30 Fire 435 | . . 1 15 . 1 . 58 54 6 10 . 18 55 1 28 . 21 54 23 11 28 51 Melee 38 | . . 1 . . . . . . . 1 . . . . . . . 3 12 5 . 16 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . 8 . . . . 8 8 . . . Rewire 46 | . . . . . . . . . . . . . . . . . . . 45 . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory -4/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Identified exit to Mines 141 | -10/Materials | Entered Mines 199 | -10/Mines | Met a Derelict bent on vengeance 255 | -10/Mines | Discovered new exit (range 8) 258 | -10/Mines | Learned location of Storage (-8) 260 | -10/Mines | Entered Materials 260 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 396 | -9/Materials | Discovered new exit (range 12) 407 | -9/Materials | Entered Mines 454 | -9/Mines | Learned location of 1 exit from Materials 462 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 462 | -9/Mines | Discovered new exit (range 5) 465 | -9/Mines | Entered Exiles 480 | -9/Exiles | Discovered new exit (range 15) 490 | -9/Exiles | Met 8R-AWN 503 | -9/Exiles | Met EX-HEX 529 | -9/Exiles | Met EX-BIN 541 | -9/Exiles | Aligned with FarCom system 542 | -9/Exiles | Given EX-Vault access code 563 | -9/Exiles | Opened EX-Vault 572 | -9/Exiles | Found XL Autogun Array 592 | -9/Exiles | Warned to stay clear of 0b10 Research branches 624 | -9/Exiles | Met EX-DEC 625 | -9/Exiles | Build established: Gunner 677 | -9/Exiles | Attacked by the Exiles 705 | -9/Exiles | Discovered new exit (range 14) 709 | -9/Exiles | Core integrity fell below 50% 717 | -9/Exiles | Left Exiles lab with XL Autogun Array 717 | -9/Exiles | Entered Mines 717 | -8/Mines | Discovered new exit (range 9) 725 | -8/Mines | Entered Materials 725 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 726 | -8/Materials | Identified exit to Factory 1039 | -8/Materials | Lost 4 parts (2n2w) 1230 | -8/Materials | Entered Factory 1230 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1467 | -7/Factory | Build established: Scavenger-Gunner 1520 | -7/Factory | Lost 8 parts (5n3w) 1741 | -7/Factory | Garrison activated, responded to threat 1993 | -7/Factory | Discovered new exit (range 10) 1997 | -7/Factory | System corruption reached 10% 2006 | -7/Factory | Identified exit to Lower Caves 2100 | -7/Factory | Entered Lower Caves 2403 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2405 | -7/Lower Caves | Discovered new exit (range 7) 2418 | -7/Lower Caves | Identified exit to Lower Caves 2419 | -7/Lower Caves | Entered another Lower Caves area 2435 | -7/Lower Caves | Learned Factory security intel 2481 | -7/Lower Caves | Encountered a Warlord checkpoint 2538 | -7/Lower Caves | Found Alien Artifact 2538 | -7/Lower Caves | Identified Core Expander 2538 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 2608 | -7/Lower Caves | Spotted X7-QX9(f) 2609 | -7/Lower Caves | Encountered a Master Thief 2610 | -7/Lower Caves | Spotted C5-103(f) 2611 | -7/Lower Caves | Encountered a Master Thief 2611 | -7/Lower Caves | Spotted OT-KB7(f) 2611 | -7/Lower Caves | Adv. Heat Sink stolen by Master Thief 2612 | -7/Lower Caves | Encountered a Master Thief 2614 | -7/Lower Caves | Cld. Deuterium Engine stolen by Master Thief 2631 | -7/Lower Caves | Katana stolen by Master Thief 2665 | -7/Lower Caves | Discovered new exit (range 14) 2689 | -7/Lower Caves | Identified exit to Data Miner 2690 | -7/Lower Caves | Entered Data Miner 2690 | -7/Data Miner | Discovered new exit (range 6) 2709 | -7/Data Miner | Met Data Miner 2733 | -7/Data Miner | Learned location of Section 7 (-3) 2733 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2749 | -7/Data Miner | Received God Mode back door access code from Data Miner 2776 | -7/Data Miner | Identified exit to Proximity Caves 2777 | -7/Data Miner | Entered Proximity Caves 3062 | -6/Proximity Caves | Escorted by Enhanced Grunt 3146 | -6/Proximity Caves | Discovered new exit (range 14) 3156 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3156 | -6/Proximity Caves | Identified exit to Factory 3172 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 3186 | -6/Proximity Caves | Entered Factory 3186 | -6/Factory | Accompanied by 1 ally 3186 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3453 | -6/Factory | Garrison activated, responded to threat 3519 | -6/Factory | Destroyed 7 combat bots 3720 | -6/Factory | Found Prototype Processor 3720 | -6/Factory | Identified Exp. Signal Interpreter 3725 | -6/Factory | Found Exp. Signal Interpreter 3842 | -6/Factory | Discovered new exit (range 16) 3857 | -6/Factory | Identified exit to Factory 3920 | -6/Factory | Discovered new exit (range 15) 3934 | -6/Factory | Identified exit to Lower Caves 3935 | -6/Factory | Entered Lower Caves 3943 | -6/Lower Caves | Encountered a Warlord checkpoint 3979 | -6/Lower Caves | Learned Factory stockpile data 3979 | -6/Lower Caves | Spotted B-75 Beast 4196 | -6/Lower Caves | Identified exit to Lower Caves 4277 | -6/Lower Caves | Entered another Lower Caves area 4278 | -6/Lower Caves | Encountered a Warlord checkpoint 4286 | -6/Lower Caves | Discovered exit to Factory (range 15) 4637 | -6/Lower Caves | Learned Factory garrison access intel 4865 | -6/Lower Caves | Discovered new exit (range 5) 4869 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4869 | -6/Lower Caves | Identified exit to Zion 4870 | -6/Lower Caves | Entered Zion 4964 | -6/Zion | Discovered new exit (range 8) 5098 | -6/Zion | Found Prototype Processor 5100 | -6/Zion | Found Prototype Hackware 5106 | -6/Zion | Found Prototype Processor 5111 | -6/Zion | Found Prototype Processor 5113 | -6/Zion | Found Prototype Processor 5124 | -6/Zion | Found Exp. Terrain Scan Processor 5178 | -6/Zion | Found Prototype Launcher 5178 | -6/Zion | Identified Gui. Missile Launcher 5222 | -6/Zion | Build established: Hauler-Gunner 5493 | -6/Zion | Imprinted 5495 | -6/Zion | Declared Zion's savior 5723 | -6/Zion | Given the Hacking Drone Bay 5723 | -6/Zion | Found Prototype Device 5971 | -6/Zion | Identified exit to Proximity Caves 6053 | -6/Zion | Entered Proximity Caves 6053 | -5/Proximity Caves | Accompanied by 4 allies 6062 | -5/Proximity Caves | Spotted B-75 Beast 6065 | -5/Proximity Caves | Destroyed B-75 Beast 6296 | -5/Proximity Caves | Build established: Hauler-Skirmisher 6391 | -5/Proximity Caves | Learned Factory terminal intel 6426 | -5/Proximity Caves | Entered Factory 6426 | -5/Factory | Accompanied by 4 allies 6426 | -5/Factory | Evolved 2 slots: Utility x2 6428 | -5/Factory | Loaded intel: 22 terminal locations 6429 | -5/Factory | Loaded intel: 4 garrison access locations 6444 | -5/Factory | Identified Spectral Analyzer 6445 | -5/Factory | Identified Exp. Melee Analysis Suite (x2) 6447 | -5/Factory | Identified Exp. Core Analyzer 6448 | -5/Factory | Identified Exp. Hacking Suite 6450 | -5/Factory | Identified Hacking Drone Bay 6556 | -5/Factory | Incoming investigation squad redirected 6740 | -5/Factory | Crushed by falling debris 6751 | -5/Factory | Zion Light squad teleported in 6810 | -5/Factory | Found Prototype Protection 6810 | -5/Factory | Identified Zio. Weapon Casing 6871 | -5/Factory | Build established: Scavenger-Skirmisher 6894 | -5/Factory | Found Zio. Weapon Casing 6962 | -5/Factory | Zion Heavy squad teleported in 7180 | -5/Factory | Discovered new exit (range 14) 7200 | -5/Factory | Fabricated I-47 Archangel? 7203 | -5/Factory | Identified exit to Upper Caves 7304 | -5/Factory | Retrieved Zion intel report: Component Schematics 7305 | -5/Factory | Zion Fire squad teleported in 7307 | -5/Factory | Discovered new exit (range 16) 7321 | -5/Factory | Identified exit to Extension 7326 | -5/Factory | First assault squad dispatched 7329 | -5/Factory | Zion Light squad teleported in 7344 | -5/Factory | Entered Extension 7344 | -5/Extension | Accompanied by 10 allies 7388 | -5/Extension | Zion Kinetic Resupply teleported in 7497 | -5/Extension | Zion Defense Resupply teleported in 7521 | -5/Extension | Zion Infowar Resupply teleported in 7578 | -5/Extension | Rescued A7 7644 | -5/Extension | First assault squad dispatched 7662 | -5/Extension | Incoming assault squad redirected 7663 | -5/Extension | Incoming assault squad redirected 7785 | -5/Extension | Build established: Commander-Gunner 7894 | -5/Extension | Incoming investigation squad redirected 7898 | -5/Extension | Destroyed B-75 Beast 7918 | -5/Extension | Spotted B-75 Beast 7929 | -5/Extension | Allies destroyed B-75 Beast 7956 | -5/Extension | Lost 3 parts (2n1u) 7994 | -5/Extension | Disrupted transfer network 8103 | -5/Extension | Discovered new exit (range 16) 8105 | -5/Extension | Discovered new exit (range 14) 8121 | -5/Extension | Identified exit to Cetus 8168 | -5/Extension | Entered Cetus 8168 | -5/Cetus | Accompanied by 11 allies (A7) 8173 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 8185 | -5/Cetus | Spotted Cetus Guard 8185 | -5/Cetus | Spotted Cetus Guard 8187 | -5/Cetus | Spotted Cetus Guard 8187 | -5/Cetus | Spotted Cetus Guard 8190 | -5/Cetus | Destroyed Cetus Guard 8199 | -5/Cetus | Destroyed Cetus Guard 8203 | -5/Cetus | Allies destroyed Cetus Guard 8215 | -5/Cetus | Destroyed Cetus Guard 8227 | -5/Cetus | Found Imp. Powered Armor 8267 | -5/Cetus | Build established: Scavenger-Gunner 8278 | -5/Cetus | Started Cetus Manufacturing Module 8303 | -5/Cetus | Manufactured an Enhanced Grunt 8316 | -5/Cetus | Retrieved Zion intel report: Depthwide Sectors/-1 8328 | -5/Cetus | Manufactured an Enhanced Grunt 8336 | -5/Cetus | Retrieved Zion intel report: Component Schematics 8353 | -5/Cetus | Manufactured an Enhanced Grunt 8378 | -5/Cetus | Manufactured an Enhanced Grunt 8403 | -5/Cetus | Manufactured an Enhanced Grunt 8552 | -5/Cetus | Retrieved Zion intel report: Prototype Schematics 8557 | -5/Cetus | Retrieved Zion intel report: Unaware Schematics 8640 | -5/Cetus | Discovered new exit (range 15) 8653 | -5/Cetus | Identified exit to Factory 8708 | -5/Cetus | Entered Factory 8708 | -4/Factory | Accompanied by 10 allies (A7) 8708 | -4/Factory | Evolved 2 slots: Utility x2 8744 | -4/Factory | Zion Fire squad teleported in 8815 | -4/Factory | Spotted B-86 Titan 8825 | -4/Factory | Allies destroyed B-86 Titan 8846 | -4/Factory | Spotted B-86 Titan 8859 | -4/Factory | Allies destroyed B-86 Titan 8934 | -4/Factory | P-70 Sage assimilated allied 78-CNA(i) 8987 | -4/Factory | Zion Fire squad teleported in 8991 | -4/Factory | First assault squad dispatched 8993 | -4/Factory | Discovered new exit (range 14) 9027 | -4/Factory | Identified exit to Armory 9029 | -4/Factory | P-70 Sage assimilated allied X7-WLT(i) 9033 | -4/Factory | Entered Armory 9033 | -4/Armory | Accompanied by 4 allies 9113 | -4/Armory | Found Prototype Device 9113 | -4/Armory | Identified Exp. Thermal Shield 9204 | -4/Armory | Zion Heavy squad teleported in 9237 | -4/Armory | Zion Light squad teleported in 9320 | -4/Armory | First assault squad dispatched 9344 | -4/Armory | Incoming assault squad redirected 9412 | -4/Armory | Zion Heavy squad teleported in 9426 | -4/Armory | Zion Recon squad teleported in 9536 | -4/Armory | Lost 3 parts (2n1u) 9572 | -4/Armory | Zion Heavy squad teleported in 9632 | -4/Armory | Found Prototype Protection 9632 | -4/Armory | Identified Zio. Heavy Carapace 9732 | -4/Armory | Zion Fire squad teleported in 9765 | -4/Armory | Incoming investigation squad redirected 9790 | -4/Armory | Incoming investigation squad redirected 9800 | -4/Armory | Incoming assault squad redirected 9804 | -4/Armory | Incoming assault squad redirected 9808 | -4/Armory | Zion Explosive Resupply teleported in 9826 | -4/Armory | Incoming investigation squad redirected 9866 | -4/Armory | Incoming assault squad redirected 9886 | -4/Armory | Core integrity fell below 50% 9906 | -4/Armory | Core integrity fell below 20% 9920 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09885_ Dropped Lrg. Storage Unit. 09886_ Acquired 63 matter. 09887_ Slug penetrates Wall. 09887_ G-67 Veteran suffers critical hit. 09887_ G-67 Veteran destroyed. 09888_ Acquired Arm. Wheel. 09888_ Penetrated by Slug. 09889_ Slug penetrates Wall. 09889_ Acquired 10 matter. 09894_ Arm. Wheel destroyed. 09908_ ALERT: Rogue bot located, Programmers report to Armory Zone 5Q. 09912_ Slammed into D-63 Destroyer. 09912_ Destabilizing: Core damaged (-11). 09914_ Slammed into G-67 Veteran. 09914_ Centrium Wheel permanently disabled. 09914_ Destabilizing: Short circuit. 09915_ Slammed into G-67 Veteran. 09915_ Destabilizing: Core damaged (-57). 09916_ Slammed into G-67 Veteran. 09916_ Plasma Sword destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????######+#??????????? | | ?????#####+###### ?????????? | | ?????# i???????????? | | ?????# """????????????? | | ?????# """????????????? | | ?????# @ """ ????????? | | ?????# Y ????????? | | ?????# ### ????????? | | ?????????# ###### ????????? | | ?????????# # #?? ?????????? | | ?????????#g# #???? ??????????? | | ?????????# + #?????? ??????????? | | ?????????#%# #??????????????????? | | ?????????#g# #??????????????????? | | ?????????# #?####??????????????????? | | ?????????# ###### ""??????????? | | ?????????# ?????????? | | ?????????# ###### ?????????? | | ????????## + *#??????????????????? | | ?######## #??????????????????? | | # = =#??????????????????? | | # #??????????????????? | | # !! #??????????????????? | | # !] #??????????????????? | | # !] #??????????????????? | | # """ # #??????????????????? | | ? """ # # ! #??????????????????? | | ??""" # ####+#??????????????????# | | ??""" # #??? #??????????????????# | | ??""" # #??# #??????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 35 Energy Capacity 1170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 625 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Phasing Sabre | -6/Zion | Free Battle Cannon | -6/Zion | Free Beamcaster | -6/Zion | Free Sml. Storage Unit | -5/Factory | Z-intel Imp. Core Analyzer | -5/Factory | Z-intel Hyp. Gauss Cannon | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Cmb. Airjet | -5/Factory | Z-intel Plasma Cutter | -5/Factory | Z-intel Force Field | -5/Factory | Z-intel System Guard | -5/Factory | Z-intel Imp. Hardlight Generator | -5/Factory | Z-intel Phase Shifter | -5/Factory | Z-intel Imp. Launcher Guidance Computer | -5/Factory | Z-intel Kinecellerator | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Gravmag Array | -5/Factory | Z-intel Phase Cannon | -5/Factory | Z-intel Com. Wheel | -5/Factory | Z-intel Great Axe | -5/Cetus | Z-intel Point Defense System | -5/Cetus | Z-intel Adv. Reclamation Unit | -5/Cetus | Z-intel Lrn. Tractor Beam | -5/Cetus | Z-intel Imp. Thermal Shield | -5/Cetus | Z-intel Adv. Drone Bay | -5/Cetus | Z-intel Imp. Recalibrator | -5/Cetus | Z-intel Launcher Guidance Computer | -5/Cetus | Z-intel Neutron Cannon | -5/Cetus | Z-intel Imp. Weapon Shielding | -5/Cetus | Z-intel Imp. Medium Armor Plating | -5/Cetus | Z-intel Imp. Component Analysis Suite | -5/Cetus | Z-intel Mic. Fission Core | -5/Cetus | Z-intel Angular Momentum Engine | -5/Cetus | Z-intel Lgt. Angular Momentum Engine | -5/Cetus | Z-intel Antimatter Cannon | -5/Cetus | Z-intel Enh. Flexi-carbon Leg | -5/Cetus | Z-intel Lgt. Neutrino Core | -5/Cetus | Z-intel Exp. Heat Sink | -5/Cetus | Z-intel Ion Burst Cannon | -5/Cetus | Z-intel Cld. VTOL Module | -5/Cetus | Z-intel Hvy. Deuterium Engine | -5/Cetus | Z-intel Imp. Heavy Machine Gun | -5/Cetus | Z-intel Robot Schematics ------------------ I-47 Archangel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-02 Transporter | -5/Cetus | Z-intel T-07 Excavator | -5/Cetus | Z-intel R-06 Scavenger | -5/Cetus | Z-intel Fabricated ------------ I-47 Archangel | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Packrat Challenges ------------ None Game ------ Seed ModifiedReclamationDiverter Manual? 0 Play Time 02:56:46 Cumulative 113.0 hours Start 2021.06.13 @ 03:31:54 End 2021.06.13 @ 09:05:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39ac4738-a9d0-4b6e-8cf7-e09d747466d8