Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 23:14:39 Player: the Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (28) 5600 Robots Destroyed (363) 1815 Value Destroyed (12878) 12878 Prototype IDs (89) 1780 Alien Tech Used (1) 200 Bonus (4670) 4670 TOTAL SCORE: 29943 Bonus ------- High Alert Combat Kills 452 Follower Combat Kills 3604 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2458 Friendly Fire -3744 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Experimental Transmission Jammer Ghost Barrier Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Zionite Composite Leg I Myomer Leg Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor 0b10 Decoder Chip [Scout] Experimental Targeting Computer Experimental Core Analyzer Advanced Phase Shifter Zionite Weapon Casing > --- WEAPON ----------- Heavy Autocannon > --- INVENTORY -------- Zionite Light DM Reactor Particle Reactor Vortex Chain Reactor Experimental Heat Sink Improved Energy Well Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Kinecellerator Improved Weapon Cycler Nanoactuators Experimental Transmission Jammer Improved Medium Armor Plating Ghost Barrier High-powered Tractor Beam Vortex Rail Vortex Rail Enhanced Hardcell Cannon Enhanced Hardcell Cannon Multitool RU-N14's Throwing Claymores v3 Gravity Flail Self-destruct Interrupter Self-destruct Interrupter GAL Module [Rating: 149] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor 0b10 Decoder Chip [Scout] Protection Scrap Shield Weapon Linear Accelerator Energy Gun Force Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Linear Accelerator Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Slots Evolved 12 | . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Utility 7 | . . . 2 1 . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 266 | 7 5 20 21 26 13 11 . 1 4 2 22 2 6 . 6 . 4 24 5 10 1 3 17 9 12 2 15 18 Power 39 | 1 . 4 3 5 2 1 . . . . 2 1 1 . . . . 5 1 2 . . . 1 1 1 4 4 Engine 16 | 1 . 4 1 5 1 1 . . . . 1 1 1 . . . . . . . . . . . . . . . Core 10 | . . . 2 . . . . . . . 1 . . . . . . 4 . 1 . . . . . . 1 1 Reactor 13 | . . . . . 1 . . . . . . . . . . . . 1 1 1 . . . 1 1 1 3 3 Propulsion 69 | 2 . 3 7 7 6 1 . . . 1 8 . 1 . 1 . . 4 3 3 1 . 7 7 1 . . 6 Treads 39 | 2 . 3 4 . 3 1 . . . 1 6 . 1 . 1 . . 4 3 3 1 . 6 . . . . . Leg 17 | . . . . . 3 . . . . . 2 . . . . . . . . . . . 1 7 1 . . 3 Wheel 13 | . . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 90 | 2 2 4 8 8 2 6 . . 4 1 4 . 1 . 2 . 2 10 . 4 . 2 4 . 10 1 9 4 Device 54 | 1 . 1 6 3 1 5 . . 1 1 2 . . . 1 . 1 7 . 2 . 2 4 . 6 1 6 3 Storage 9 | 1 2 . 1 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . Processor 17 | . . . . 3 1 . . . 3 . 1 . 1 . 1 . 1 . . 1 . . . . 3 . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 10 | . . 3 1 1 . 1 . . . . . . . . . . . 2 . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 3 9 3 6 3 3 . 1 . . 8 1 3 . 3 . 2 5 1 1 . 1 6 1 . . 2 4 Energy Gun 14 | . . 1 . 1 1 . . . . . 3 . 1 . 2 . 1 1 . . . . 2 . . . . 1 Energy Cannon 18 | . 2 5 1 2 . 2 . 1 . . 2 . . . 1 . 1 . 1 . . . . . . . . . Ballistic Gun 8 | 2 . 2 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . Ballistic Cannon 10 | . . . . . . . . . . . 2 1 1 . . . . 1 . . . 1 1 1 . . 2 . Launcher 6 | . 1 1 . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 3 . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 5 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . 4 2 2 . . 3 . 2 . 2 . . . . 9 . 2 . . 8 1 1 1 . 1 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 2 System Corruption 45 | . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . 12 Parts Lost 69 | . . 3 9 11 3 2 . . . . 3 . 1 . 3 . . 3 . . . . 2 . 1 . 1 27 Power 15 | . . 1 1 3 . . . . . . 1 . . . 1 . . 1 . . . . . . . . 1 6 Propulsion 29 | . . 2 4 6 2 . . . . . 2 . . . 1 . . . . . . . . . . . . 12 Utility 19 | . . . 3 1 1 1 . . . . . . 1 . 1 . . 1 . . . . 1 . 1 . . 8 Weapon 6 | . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 Highest Loss Streak 9 | . . 2 7 6 7 1 . . . . 3 . 1 . 3 . . 1 . . . . 1 . 1 . 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 12 7 15 21 20 20 19 20 19 22 19 20 20 21 20 21 20 20 20 19 19 20 19 19 19 20 20 18 Power . | . 1 . . . . . 1 1 1 2 . . . . . . . . 1 . . . . 1 1 2 1 1 Propulsion 3 | . 1 . . 3 4 2 3 4 4 4 2 3 4 5 5 5 5 3 4 4 4 4 3 4 2 2 1 . Utility 7 | . 3 2 3 10 11 11 10 10 9 11 9 8 8 9 9 10 8 9 9 8 8 8 8 7 7 7 9 10 Weapon 5 | 1 5 3 9 5 4 4 4 4 3 3 5 7 6 6 5 5 5 6 5 5 6 5 5 5 7 8 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 3 3 3 7 . 5 . 1 3 . 3 . 2 . . . 3 6 . 7 1 1 10 . 3 1 1 13 Power 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Propulsion 10 | . . . . . . . . . . . . . 1 . . . . 3 . 5 . . 1 . . . . . Utility 33 | . 1 1 . 2 . 4 . 1 3 . 3 . 1 . . . 2 2 . 1 1 . 5 . 1 . . 5 Weapon 25 | . 2 . 1 5 . 1 . . . . . . . . . . 1 . . 1 . 1 4 . 2 . 1 6 Tool/Special 4 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 88 85 88 70 99 100 100 97 92 96 94 100 100 94 81 93 98 92 82 82 82 83 93 93 94 92 73 Engine 6 | . 14 13 3 14 6 12 15 15 12 7 5 1 6 6 6 6 6 1 . . . . . . . . . . Core 2 | . . . 5 . . . . . . . 3 6 6 6 1 . . 8 10 5 5 5 5 5 5 4 . . Reactor 1 | . . . . . 6 2 . . . . . . . . . . . . . 5 5 5 5 5 5 5 8 6 Treads 22 | . 28 28 26 . . 29 30 30 30 30 12 32 32 33 32 33 33 35 27 17 17 17 19 29 . . . . Leg 3 | . . . . . 9 . . . . . 20 . . . . . . . . . . . . 5 31 31 31 20 Wheel 1 | . . . 3 27 6 . . . . . . . . . . . . . . . . . . . . . . 2 Device 10 | . 14 3 18 12 7 8 7 8 13 7 12 13 13 13 12 13 9 10 11 10 11 11 10 11 19 21 17 10 Storage 6 | . 14 3 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 15 | . . . . 16 15 20 15 15 16 23 20 20 20 20 20 20 23 23 23 23 23 23 23 23 22 21 21 22 Protection 1 | . . 10 1 . . . 7 5 . . . . . . . . . . . . . . . . . . 2 1 Energy Cannon 8 | . 27 16 11 2 . 9 15 15 15 14 6 . . . . . . 2 . 4 5 5 4 . . . . . Ballistic Gun 1 | . . 10 2 . . . . . . . . . . . . . . 1 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 6 9 13 3 . . 5 7 5 5 5 5 4 5 5 5 1 Peak Build Rating 149 | 7 11 15 28 47 60 61 54 56 59 57 82 85 89 87 87 78 78 95 105 111 112 113 124 125 143 147 147 149 Average Rating 68 | 6 10 12 21 43 42 56 54 55 55 56 73 81 84 86 79 66 76 90 94 105 111 112 113 118 138 142 140 110 On Entrance 75 | . 7 11 14 26 27 57 54 54 56 56 55 80 84 86 87 78 78 76 88 103 110 112 112 117 122 140 143 147 Avg Prop Armor Cover (%) 8 | . . . 12 11 5 6 . . . . . . . . . . . . . . 10 . . 4 . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 164 | 15 94 39 66 113 114 113 94 96 111 110 118 122 127 127 127 105 105 123 132 136 132 137 147 146 150 153 164 147 Greatest Support 210 | 40 40 40 83 58 84 112 112 112 112 112 150 150 150 148 148 148 148 178 210 210 210 210 210 163 153 153 164 165 Greatest Overweight (x) 27 | . 2 . 5 5 11 1 . . . 1 1 . 1 . . . . . . . . . 1 1 . . 1 27 Average Overweight (x) . | . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 20 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 15 7 18 23 24 21 20 20 21 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 15 15 20 25 23 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 2 13 7 16 22 20 20 19 19 20 24 22 24 24 25 24 25 24 24 24 24 24 24 23 24 24 25 24 22 Final Capacity 25 | 8 15 15 20 25 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 15 14 20 24 16 19 20 20 25 25 24 24 25 25 25 25 24 24 25 25 25 25 25 23 25 25 25 4 Class Distribution -------------------- 78% | Mutant 10% | Scavenger-Mutant 7% | Messiah-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Waste Messiah-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Matter Collected 13633 | 309 388 720 430 229 832 312 48 20 91 79 701 532 556 132 508 . 263 1314 807 320 204 76 547 483 1947 544 833 408 Remotely 3396 | . . . . . . . . . . . . . . . . . . 387 682 . . . . . 1562 462 303 . Salvage Created 18360 | 150 869 910 1094 529 1317 547 19 42 . 166 1320 1335 515 106 173 . 260 1329 1381 618 258 416 563 313 1811 1144 736 439 Parts 679 | 10 51 53 77 36 15 35 3 4 . 7 63 11 23 2 9 . 8 60 9 24 5 12 22 15 77 8 31 9 Haulers Intercepted 18 | . 2 . 2 1 . 5 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 . 1 . Recyclers Shooed 9 | . 1 . . 4 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . 20 . . . . 6 4 . 9 . . . . 3 . 8 . . . . 5 . 10 . . . . Prevented 13 | . . . . . . . . . . . . . . . . . 5 . . . . 1 . 7 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Combat Hostiles Destroyed 250 | . 18 24 26 13 6 5 3 1 . 5 14 6 8 1 9 . 4 15 6 9 . 4 20 8 18 5 11 11 Melee 6 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 14 | . . 4 1 . . . . . . . 3 . . . 1 . 1 . . . . . . . . . . 4 Cannons 135 | . 13 16 13 6 . 4 . 1 . 2 9 . 1 1 3 . 1 11 . 7 . 1 7 8 17 5 9 . AOE 81 | . 5 3 10 5 6 . 3 . . 2 . 6 7 . 4 . . 4 6 1 . 3 13 . 1 . 2 . Classes Destroyed 28 | 2 6 3 5 2 3 1 . . . 1 1 . 1 . . . . . . . 1 . 2 . . . . . Worker 17 | . . . 3 3 . 3 . . . . 1 . 1 . . . . 1 . . . . . . 5 . . . Builder 15 | . 2 . 4 1 . 1 . . . . 2 . 2 . . . . 1 . . . . . . 1 . 1 . Tunneler 12 | 5 1 . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . 2 . . . Hauler 17 | . 2 . 2 1 . 5 . . . . 2 . 2 . . . . . . 1 . . . . 1 . 1 . Recycler 20 | 1 3 . 1 . . . . . . . 2 . . . . . . 6 . 1 . . . . 6 . . . Mechanic 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Operator 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 1 . 1 1 . . . . . . 2 . . . . . . 1 . 2 . . . . 3 . . . Swarmer 67 | . 9 4 10 8 . 1 3 . . 4 . . 1 . 4 . . 5 . 5 . 4 . 4 4 . . 1 Cutter 6 | . . . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . . Grunt 57 | . 9 6 6 1 . . . . . . 3 . . . 3 . 3 1 . 1 . . 12 . 4 . 5 3 Brawler 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Duelist 7 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 2 . 1 . . 2 Protector 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Sentry 21 | . . . 2 1 . 1 . . . . 4 . . 1 . . . 3 . 1 . . . 1 4 . 3 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Specialist 5 | . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 16 | . . . . 1 . . . . . . 3 . 4 . 1 . . . . . . . 1 2 2 . . 2 Programmer 22 | . . . . 2 . 2 . 1 . . 3 . 1 . . . . 3 . 2 . . . 1 3 . 3 1 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Compactor 23 | . . . . . 6 . . . . . . 6 . . . . . . 6 . . . . . . 5 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Artisan 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Decomposer 8 | . . . . . . . . . . . . . . 3 . . . . . . 3 2 . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . Surgeon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Wasp 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Martyr 6 | . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . . . . Best Kill Streak 14 | 5 10 6 12 7 4 5 3 1 . 2 4 4 11 1 4 . 3 9 3 3 . 3 14 4 6 3 4 3 Combat Bots Only 13 | . 7 4 8 6 4 1 3 1 . 2 3 4 7 1 4 . 3 4 3 2 . 3 13 4 4 3 4 3 Max Kills in Single Turn 7 | 1 6 2 4 5 6 1 2 1 . 2 1 1 7 1 4 . 1 5 1 2 1 3 6 1 4 1 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 4 2 4 4 1 . 2 . . 2 . 1 5 . 4 . . 4 1 1 . 3 6 . 1 . 2 . Melee 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Hostile Shots Fired 1306 | . 35 117 150 132 . 78 5 2 . 12 155 . 25 9 60 . 23 42 . 9 . 1 63 51 60 . 24 253 Missed 443 | . 6 45 43 45 . 29 2 1 . 4 53 . 10 6 21 . 9 14 . 5 . . 18 18 23 . 7 84 Hits 863 | . 29 72 107 87 . 49 3 1 . 8 102 . 15 3 39 . 14 28 . 4 . 1 45 33 37 . 17 169 Melee 14 | . . . 6 . . 4 . . . . . . . . . . . 4 . . . . . . . . . . Projectile 849 | . 29 72 101 87 . 45 3 1 . 8 102 . 15 3 39 . 14 24 . 4 . 1 45 33 37 . 17 169 AOE 49 | . . . 2 1 . . . . . . 2 . 1 . . . . 2 . 1 . . . . . . 1 39 Critical Strikes 38 | . 2 3 6 4 . 2 . . . . 4 . . . 2 . 1 2 . . . . 4 . 3 . . 5 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 17713 | . 309 1189 2039 1670 319 644 31 15 . 211 1416 24 441 22 622 . 266 839 114 147 44 16 1398 566 665 . 514 4192 Core 2738 | . 49 128 401 424 71 27 . . . . 148 . 48 . 12 . 20 37 . 37 . . 114 61 93 . 66 1002 Absorbed by Shields 74 | . . . . . . . . . . . . . . . . . . . . . . . 74 . . . . . Reduced by Siege Mode 38 | . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . Redirected to Shielding 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 70 Ignored by Resistances 37 | . . . . . . 21 16 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 594 | . . . . . 206 . . . 145 . . . 145 . . . . . 98 . . . . . . . . . Core Remaining (%) 54 | 100 . 29 27 . . . . . . 25 . . . . . . 73 . . . . . . 75 . . . . Volleys Fired 886 | 16 46 107 69 25 15 28 8 16 . 6 77 9 22 5 27 . 16 73 23 48 10 11 39 27 81 25 27 30 Largest 2 | 2 2 2 2 1 1 2 2 2 . 2 2 1 2 2 2 . 2 2 1 2 2 1 2 1 1 1 2 2 Hottest 160 | 40 136 160 143 45 45 130 130 155 . 155 160 50 138 108 160 . 160 129 81 135 135 81 135 81 76 76 116 90 Shots Fired 1203 | 32 90 140 100 25 14 55 14 19 . 11 133 10 31 10 51 . 21 111 23 52 13 12 44 26 81 25 29 31 Gun 156 | 32 6 14 23 . . . . . . . 24 . . . 10 . 10 17 . . . . . . . . . 20 Cannon 979 | . 82 119 69 24 . 55 12 19 . 10 109 1 28 10 40 . 11 93 10 50 13 12 40 26 81 25 29 11 Launcher 62 | . 2 7 8 1 14 . 2 . . 1 . 9 2 . 1 . . 1 13 1 . . . . . . . . Special 6 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 4 . . . . . Kinetic 482 | 32 6 21 23 . . . . . . . 16 1 22 10 37 . . 99 . 20 5 2 22 20 81 25 29 11 Thermal 501 | . 82 119 69 24 . 55 12 19 . 10 91 . . . 10 . 10 . . . . . . . . . . . Explosive 59 | . 2 . 8 1 14 . 2 . . 1 . 9 2 . 1 . . 1 13 1 . . 4 . . . . . Electromagnetic 139 | . . . . . . . . . . . 26 . 6 . 3 . 11 11 10 30 8 10 18 6 . . . . Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 13 | 7 8 12 10 6 9 8 9 1 . 4 10 13 6 4 10 . 9 10 8 9 4 5 9 8 10 7 8 9 Robot Miss Streak 8 | 2 4 7 2 3 3 3 1 3 . 1 6 5 8 4 2 . 1 5 4 2 2 1 1 3 4 1 2 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 722 | 21 49 76 68 22 17 31 1 1 . 6 77 12 17 4 31 . 17 56 19 26 8 8 28 14 44 17 17 35 Core Hits 605 | 7 29 37 46 22 60 20 3 1 . 7 33 26 71 4 16 . 7 40 27 16 6 10 41 10 33 5 14 14 Critical Kills 12 | . 1 1 . . . . . . . 1 3 . . . . . . 6 . . . . . . . . . . Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 8 Critical Strikes 46 | . 1 1 . . . . . . . 1 5 . . . 3 . 1 15 . 1 . . 2 . 6 . 2 8 Meltdown 6 | . 1 1 . . . . . . . 1 3 . . . . . . . . . . . . . . . . . Destroy 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Blast 16 | . . . . . . . . . . . 2 . . . 3 . . 2 . . . . 1 . 6 . 2 . Corrupt 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . Smash 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 94 | . . . 15 24 3 5 . . . . 14 2 3 . . . . . . . . . . . . . . 28 Impact 30 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 28 Slashing 64 | . . . 15 24 3 3 . . . . 14 2 3 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . 2 2 3 1 . . . . 1 2 1 . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49782 | 263 1286 2144 2553 1784 4567 1152 275 32 . 331 2710 3262 2046 189 1464 . 493 2086 4209 1278 375 472 4925 938 4444 1980 2117 2407 Guns 2353 | 260 40 187 256 . . . . . . . 340 . . . 79 . 172 95 . . . . . . . . . 924 Cannons 23538 | . 943 1396 1170 834 . 971 27 32 . 217 2253 48 462 189 1152 . 321 1746 267 1120 341 353 1067 938 3932 1980 1601 178 Explosions 20733 | . 282 561 799 472 4361 . 248 . . 114 . 3066 1512 . 233 . . 216 3942 158 . 119 3662 . 385 . 483 120 Melee 2555 | . . . 300 478 206 92 . . . . 74 148 72 . . . . . . . . . . . . . . 1185 Ramming 407 | 3 21 . 28 . . 89 . . . . 43 . . . . . . 29 . . 34 . . . 127 . 33 . Kinetic 14507 | 260 40 748 256 . . . . . . . 603 48 322 189 1053 . . 1591 . 332 78 45 527 724 3932 1980 1601 178 Thermal 8982 | . 943 1396 1170 1012 . 971 27 32 . 217 1371 . . . 79 . 172 . . 101 . 119 384 . 385 . 483 120 Explosive 18324 | . 282 . 799 294 4361 . 248 . . 114 . 3066 1512 . 233 . . 216 3942 57 . . 3200 . . . . . Electromagnetic 3887 | . . . . . . . . . . . 619 . 140 . 99 . 321 250 267 788 263 308 618 214 . . . . Impact 1185 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1185 Slashing 1566 | . . . 300 478 206 92 . . . . 74 148 72 . . . . . . . . . 196 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 924 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 924 Highest Corruption 34 | . . . . 7 7 7 . . . . 4 4 4 4 4 4 4 4 4 4 1 1 1 34 . 19 19 17 Average Corruption 4 | . . . . 4 7 3 . . . . 2 4 4 4 4 4 4 3 4 3 1 1 1 3 . 12 17 10 Corruption Purged 31 | . . . . . . 7 . . . . . . . . . . . . . 4 . 1 . . . . 19 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 255 | . . . . 21 25 13 . . . . 9 14 25 12 16 1 19 8 14 10 1 5 . 28 . 6 17 11 Message Errors 67 | . . . . 7 5 2 . . . . 1 4 8 2 3 . 5 3 5 4 . 3 . 5 . 2 6 2 Matter Fused 69 | . . . . 5 7 2 . . . . 4 3 9 6 1 1 7 1 1 3 1 . . 10 . 3 3 2 Heat Flow Errors 28 | . . . . 4 1 1 . . . . 1 2 1 2 2 . 1 . 1 1 . . . 5 . . 3 3 Energy Discharges 24 | . . . . . 2 3 . . . . 1 1 2 1 3 . 1 . 3 . . . . 4 . . 1 2 Parts Rejected 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . Parts Fused 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 31 | . . . . 3 4 4 . . . . 2 2 2 1 5 . 2 . 3 . . . . 1 . . 2 . Data Loss (major) 9 | . . . . . 1 . . . . . . . 1 . . . 2 1 1 . . 1 . 1 . 1 . . Misfires 8 | . . . . . 1 1 . . . . . 1 . . 1 . . 1 . 1 . 1 . . . . 1 . Alerts 8 | . . . . 1 2 . . . . . . . 1 . . . 1 2 . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2372 | . 63 53 5 172 45 74 36 . . 3 73 . 47 . 8 . . 55 . 82 52 40 108 85 553 . 182 636 Projectiles 1105 | . 11 . . 109 . 17 . . . . 73 . 5 . . . . 55 . 72 26 40 20 85 452 . 140 . Explosions 397 | . 52 53 5 24 19 . 36 . . 3 . . . . 8 . . . . 10 . . 88 . 57 . 42 . Melee 870 | . . . . 39 26 57 . . . . . . 42 . . . . . . . 26 . . . 44 . . 636 Knockbacks 50 | 1 . . . . . . . . . . 2 1 . . 10 . . 9 . 2 . . 3 1 13 . 3 5 Impact 5 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Kinetic 44 | . . . . . . . . . . . 2 1 . . 10 . . 9 . 2 . . 3 1 11 . 3 2 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 863 | . 21 41 94 132 325 . . . . . . 26 23 . 14 . . 41 116 . . . 30 . . . . . Shots 36 | . 1 1 3 2 16 . . . . . . 2 1 . 1 . . 2 6 . . . 1 . . . . . Rammed 23 | 2 5 . 1 . . 10 . . . . 1 . . . . . . 2 . . 2 . . . . . . . Targets Rammed 36 | 2 5 . 2 . . 12 . . . . 2 . . . . . . 3 . . 2 . . . 7 . 1 . Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 . Crushed 5 | . . . 1 . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . Highest Temperature 410 | . 324 225 195 156 129 288 288 208 . 144 236 209 268 186 347 . 410 304 314 212 241 151 184 196 295 136 175 129 Average Temperature 74 | . 88 43 51 67 63 88 126 95 . 66 63 102 71 67 83 . 152 83 84 64 108 50 65 79 72 38 36 26 Received Heat Transfer 2521 | . 96 324 504 54 . 144 . . . 24 216 . 12 6 463 . 144 63 . 12 . . 132 27 91 . 90 119 Effects 4 | . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Longest Duration 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . . . . . . 1 . 2 . 2 2 2 . 1 . . . . 5 Combat Hostiles 9 | . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . 5 Parts Fried 33 | . . . . . . . . . . . 3 . 1 . . . 2 . 6 3 5 . 1 5 2 . . 5 Impact Corruptions 22 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . 17 Robots Melted 8 | . 1 1 . . . 1 . . . 1 4 . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . 1 . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . Parts Melted 37 | . 6 5 3 . . 4 . . . 4 14 . . . . . 1 . . . . . . . . . . . Heat Transferred 11169 | . 1702 2183 1850 100 . 1295 37 37 . 311 2034 . . . 111 . 259 . . 50 . 100 300 . 400 . 300 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Maximum Alert Level 4 | . 1 . 2 1 . 2 . . . . . . 3 . . . . 2 1 4 . . . . 1 . 2 1 Low Security (%) 57 | 100 78 . 37 57 100 48 . . . . 100 100 27 . . . . 42 44 14 . . . . 21 100 63 36 Level 1 23 | . 21 . 8 42 . 32 . . . . . . 8 . . . . 17 55 . . . . . 78 . 25 63 Level 2 14 | . . . 54 . . 19 . . . . . . 54 . . . . 39 . 12 . . . . . . 10 . Level 3 1 | . . . . . . . . . . . . . 9 . . . . . . 25 . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . 47 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1474 | 10 321 . 490 260 72 444 . . . . 150 54 999 . . . . 581 316 1474 . . . . 359 111 596 336 Initial 275 | . . . 89 212 48 . . . . . 45 38 . . . . . 11 192 60 . . . . . 111 25 275 Average 223 | 2 105 . 279 178 8 217 . . . . 77 9 387 . . . . 278 213 949 . . . . 244 74 163 214 Influence Increases 12866 | 30 664 315 922 596 84 897 198 30 . 300 573 67 1612 20 220 . 120 1018 204 2027 . 90 482 190 722 6 819 660 Destroy 0b10 Robot/C 6280 | . 360 240 520 260 . 340 140 20 . 180 280 . 660 20 180 . 80 440 . 760 . 80 460 160 360 . 360 380 Destroy 0b10 Robot/NC 590 | 30 50 . 60 30 . 75 . . . . 55 . 65 . . . . 60 . 35 . . 20 . 90 . 15 5 Destroy Leader 1256 | . 86 30 116 74 . 86 10 10 . 50 100 . 112 . 40 . 10 92 . 150 . 10 . 30 98 . 102 50 Allied During Kill 2199 | . . . . . . 355 48 . . 70 3 . 639 . . . . 52 . 828 . . 2 . . . 127 75 Successful Hack 69 | . 9 . 6 18 . . . . . . . . 36 . . . . . . . . . . . . . . . Select Force Hacks 80 | . 60 . . 20 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 885 | . 90 . 30 90 . 30 . . . . 75 . 30 . . . . 135 . 150 . . . . 60 . 135 60 Destroy Structure 1042 | . 9 . 55 74 84 11 . . . . 30 67 40 . . . . 134 204 104 . . . . 84 6 80 60 Partial Spotted 30 | . . . . 15 . . . . . . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 435 | . . 45 135 15 . . . . . . 15 . 30 . . . 30 105 . . . . . . 30 . . 30 Influence Decreases 12683 | 30 597 210 626 925 223 491 539 95 . 227 535 178 674 594 474 110 102 487 667 684 963 556 197 475 403 288 292 1041 Entered New Map 3058 | . . 33 83 256 91 . 151 13 . . 28 73 . 348 70 110 . 7 357 26 529 89 . 285 . 208 12 289 Time Decay 7891 | 30 597 177 443 559 102 391 368 82 . 197 488 105 364 246 374 . 102 370 310 368 434 467 82 190 393 80 270 302 Lost Part 649 | . . . 90 110 30 20 . . . . 19 . 10 . 30 . . 30 . . . . 20 . 10 . 10 270 Lost Ally 1085 | . . . 10 . . 80 20 . . 30 . . 300 . . . . 80 . 290 . . 95 . . . . 180 Squads Dispatched 64 | . 6 . 7 6 . 4 . . . . 9 . 8 . . . . 6 . 9 . . . . 3 . 3 3 Investigation 9 | . 5 . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Extermination 21 | . . . . 3 . 3 . . . . 3 . 1 . . . . 3 . 2 . . . . 2 . 2 2 Reinforcement 25 | . 1 . 7 . . 1 . . . . 2 . 7 . . . . 3 . 2 . . . . 1 . . 1 Assault 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison 6 | . . . . . . . . . . . 3 . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Distress Signals 31 | . 3 . 8 . . 3 . . . . 3 . 3 . . . . 1 . 5 . . 3 . 1 . . 1 Communications Jammed 26 | . . . . . . 2 . . . . 16 . . . . . . 1 . . . . . . 7 . . . Distress Signals 25 | . . . . . . 2 . . . . 15 . . . . . . 1 . . . . . . 7 . . . Times Spotted 470 | . 29 26 42 27 4 26 4 1 . 7 28 5 42 1 9 . 8 33 6 36 . 1 50 8 24 5 14 34 Peak Tracking Total 14 | . 9 5 7 8 4 5 3 . . 3 4 3 11 1 4 . 4 4 2 5 . 1 14 4 5 2 4 10 Tactical Retreats 22 | . . 2 6 1 . . . . . . 1 . 1 . . . 2 5 . . . . . . 2 . . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Traps Triggered 13 | . 3 3 . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Machines Disabled 67 | . 6 4 2 6 . 2 . . . . 5 . 2 . . . . 9 . 10 1 . . . 4 . 12 4 Max in Single Turn 8 | . 2 3 1 5 . 1 . . . . 2 . . . . . . 1 . 4 1 . . . 3 . 8 1 Garrison Access 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Machines Accessed 45 | . 8 2 3 11 . 4 . . . . 5 . 1 . 1 3 . . . 1 . . 2 . 3 . 1 . Terminals 15 | . 6 . 2 5 . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . 3 . 1 . . . . 3 . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 1 . . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . Garrison Access 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Total Hacks 108 | . 16 6 5 19 . 8 . . . . 8 . 3 . 1 24 . . . 4 . . 6 . 4 . 4 . Successful 73 | . 10 6 3 10 . 2 . . . . 2 . 3 . 1 24 . . . 2 . . 6 . 1 . 3 . Failed 35 | . 6 . 2 9 . 6 . . . . 6 . . . . . . . . 2 . . . . 3 . 1 . Catastrophic 12 | . 1 . . 5 . 2 . . . . 2 . . . . . . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 151 | . 15 . 2 7 . 5 . . . . 3 . 10 . . . . 45 . 27 . . 1 . 11 . 12 13 Terminals 31 | . 11 . 4 11 . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . 4 . 1 . . . . 6 . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 6 | . 5 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 1 2 . . . . . . . . 3 . . . . . . 4 . . . . 3 . 4 . Garrison Access 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . . 6 1 3 . . . . . . . . . . 1 24 . . . . . . 6 . . . . . Record 12 | . . 5 . 1 . . . . . . . . . . . 6 . . . . . . . . . . . . Part Schematic 10 | . . . . 1 . . . . . . . . . . . 9 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . 3 . . . . . . 5 . . . . . Open Door 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Network Status 4 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 1 1 . . . . . . . . 3 . . . . . . 2 . . . . . . 3 . Insert Component 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Study 7 | . . . 1 1 . . . . . . . . 1 . . . . . . 2 . . . . . . 2 . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 9 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 10 | . 7 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 6 . 1 6 . 3 . . . . 4 . 1 . . . . . . 1 . . . . 3 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . 1 . . . . . . . . 1 . . 9 . 8 . 15 . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 1 1 . . . . . . . . 1 . . . . . . 2 . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . parse_system 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Total Allies 90 | . . . 1 . 19 . . . 4 . . 19 1 . . . . 6 19 3 . . 5 . 1 . 5 7 Largest Group 19 | . . . 1 . 19 11 4 3 4 4 2 19 18 . . . . 4 19 17 5 . 5 . 1 . 5 6 Highest-Rated Group 725 | . . . 10 . 465 275 88 57 153 153 76 684 725 . . . . 239 684 584 211 . 261 . 31 . 488 598 Highest-Rated Ally 141 | . . . 10 . 35 31 31 31 40 40 40 50 141 . . . . 70 50 85 85 . 68 . 31 . 103 103 Zionite Dispatches 14 | . . . . . . . . . . . . . 1 . . . . 4 . 2 . . . . 1 . 2 4 Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Light 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 21 | . . . . . . . . . . . . . . . . . . 6 . 2 . 2 6 . 2 . . 3 STAY 9 | . . . . . . . . . . . . . . . . . . 3 . 1 . . 2 . 1 . . 2 DROP 6 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 1 . . 1 EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 770 | . . . . . . 121 22 7 . 31 13 . 218 . . . . 71 . 179 . . 34 . . . 35 39 Total Damage 17568 | . . . . . . 1783 407 136 . 520 119 . 4255 . . . . 1779 . 3955 . . 1560 . . . 2375 679 Kills 122 | . . . . . . 18 4 . . 4 1 . 33 . . . . 8 . 32 . . 6 . . . 8 8 Allies Corrupted 12 | . . . . . . . . . . . 1 . 2 . . . . . 2 3 3 . 1 . . . . . Allies Melted 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Active Infowar (turns) 29327 | 97 2190 1160 1287 1596 . 877 849 1174 1674 1300 1499 645 1195 535 868 158 825 1621 684 857 1065 1332 1706 1812 1104 174 746 297 Sensors 22087 | . . . . 1596 . 436 849 1174 1639 1289 1285 645 890 520 677 158 520 1473 622 753 1064 1332 1424 1790 976 118 588 269 Terrain 254 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 233 Seismic 4734 | 97 2190 1160 1287 . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 18548 | . . . . . . . . . 253 1300 1499 645 1195 535 868 158 825 1621 684 857 1065 1332 1706 1812 1104 174 746 169 Jamming 2023 | . . . . . . 441 . . . . 388 . . . . . . 58 . . . . . . 1101 15 20 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . . . . . . 1 3 . . . 1 2 . . . . . 2 . . 1 . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Decoded 0b10 Intel 115 | . . . . . . . . . . . 25 1 21 . . . . 19 1 10 . . . . 22 . 14 2 Traps 64 | . . . . . . . . . . . 23 . 17 . . . . 2 . 2 . . . . 14 . 4 2 Emergency Access 34 | . . . . . . . . . . . . . 3 . . . . 15 . 7 . . . . 4 . 5 . Garrisons 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . 1 . Exits 12 | . . . . . . . . . . . 1 1 1 . . . . 1 1 1 . . . . 2 . 4 . Zionite Intel Received 14 | . . . . . . . . . . . . . 1 . . . . 5 . 5 . . . . 1 . 1 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 4 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Turns Passed 34212 | 184 2190 4332 1310 1656 820 1213 849 1174 1685 1300 1499 645 1195 535 868 158 825 1621 684 857 1065 1332 1706 1812 1104 174 746 673 Spaces Moved 18525 | 78 718 2396 629 1235 314 624 500 578 1016 766 825 354 624 320 468 97 439 726 371 437 640 740 889 1062 733 107 443 396 Core 15 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 14345 | 74 718 2396 469 . 1 624 500 578 1016 766 258 354 624 320 468 97 439 726 371 437 640 740 889 840 . . . . Legs 2520 | . . . . . 143 . . . . . 567 . . . . . . . . . . . . 222 733 107 443 305 Wheels 1645 | . . . 160 1235 170 . . . . . . . . . . . . . . . . . . . . . . 80 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 101 101 145 160 160 160 160 160 124 160 160 160 160 160 160 160 160 160 160 160 160 110 113 113 106 50 Average Speed 153 | 154 185 160 147 112 218 160 160 160 160 160 135 160 160 160 160 160 160 160 160 160 160 160 161 160 113 113 116 116 Slowest Speed 1400 | 160 320 160 320 160 245 240 160 160 160 242 194 160 240 160 160 160 160 160 160 160 160 160 250 190 113 113 193 1400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 94 97 44 34 88 25 63 71 88 83 29 96 20 57 67 70 66 19 89 24 76 95 88 92 25 81 13 27 Regions Visited 28 Branch Regions 14 Pre-discovered Areas 17 | . 3 2 . . . . . . 3 1 . . . . . 1 . . . 5 2 . . . . . . . Known Exits Taken 18 | . 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 41 | . . 12 . . . . 1 1 4 4 . . . 1 6 . 4 . . . 1 4 . 3 . . . . Spaces Dug 106 | . . . 5 12 . 6 2 8 . . 17 . 7 . . . . 13 . 6 . 1 3 1 12 . 5 8 Terrain Destroyed 1429 | . 6 85 60 105 190 9 31 15 . 27 32 235 45 6 34 . . 55 251 61 2 5 43 12 45 3 32 40 Melee 36 | . . . 5 11 . 4 . . . . 12 . 2 . . . . . . . . . . . . . . 2 Projectile 225 | . . 5 11 7 . 5 3 15 . 1 20 . 10 6 9 . . 26 . 12 2 1 12 12 26 3 10 29 AOE 1168 | . 6 80 44 87 190 . 28 . . 26 . 235 33 . 25 . . 29 251 49 . 4 31 . 19 . 22 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Total 23049 | 105 1484 2757 887 1441 423 762 534 809 1076 821 1077 411 782 334 542 100 545 1087 427 552 671 880 1115 1147 931 142 651 556 Wait 2404 | . 685 156 118 55 68 51 24 211 34 42 61 40 88 7 29 . 71 188 15 14 11 116 65 25 61 . 119 50 Move 18501 | 77 717 2395 628 1235 313 623 499 577 1015 765 825 353 623 319 467 96 438 726 370 436 639 739 888 1061 733 106 442 396 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 234 | 3 18 21 12 28 1 10 1 1 8 1 19 1 8 . 3 . 3 20 1 13 3 2 21 4 10 1 10 11 Fast Attach 110 | 7 . 7 14 15 3 3 . . 4 1 3 1 4 . 1 2 . 3 3 4 . 1 10 3 . . 10 11 Attach 90 | . . 7 3 12 10 2 . . 1 . 14 1 1 . 2 . . 5 . 1 1 . 4 7 3 . 6 10 Detach 24 | . . 3 1 5 2 2 . . 2 . 2 . . . . . . . . . . . 2 1 . . 4 . Swap 352 | . 6 17 15 11 3 20 2 2 5 4 38 3 25 3 12 . 11 50 8 17 1 5 26 10 28 8 15 7 Drop 266 | . 7 31 10 31 5 6 . 2 7 2 22 1 8 . 1 2 6 19 7 19 2 4 26 9 8 2 17 12 Fire 886 | 16 46 107 69 25 15 28 8 16 . 6 77 9 22 5 27 . 16 73 23 48 10 11 39 27 81 25 27 30 Melee 94 | . . . 15 24 3 5 . . . . 14 2 3 . . . . . . . . . . . . . . 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 . Crush 28 | 2 5 . 2 . . 12 . . . . 2 . . . . . . 3 . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 39 | . . . . . . . . . . . . . . . . . . . . . 2 2 34 . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Waste -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / *Ext) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / Upp / *Arm) -4/Armory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 364 | -10/Materials | Destroyed 7 combat bots 637 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Discovered new exit (range 15) 970 | -10/Materials | Discovered new exit (range 15) 1076 | -10/Materials | Discovered new exit (range 14) 1726 | -10/Materials | Identified exit to Subcaves 1782 | -10/Materials | Learned location of 2 exits from Materials 1829 | -10/Materials | Learned location of Subcaves (-10) 1895 | -10/Materials | Learned location of 1 exit from Recycling 1915 | -10/Materials | Loaded intel: 36 machine locations 1926 | -10/Materials | Learned 4 Recycling zone layouts 1948 | -10/Materials | Identified exit to Materials 1982 | -10/Materials | Learned location of 2 exits from Mines 2027 | -10/Materials | Learned Recycling recycling unit intel 2375 | -10/Materials | Entered Subcaves 2382 | -10/Subcaves | Learned location of 1 exit from Materials 2499 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2735 | -10/Subcaves | Visited Clippyterm 2740 | -10/Subcaves | Learned location of Section 7 (-2) 2740 | -10/Subcaves | Learned Factory fabricator intel 3090 | -10/Subcaves | Core integrity fell below 50% 3097 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3099 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3115 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 3285 | -10/Subcaves | Discovered new exit (range 12) 3288 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3779 | -10/Subcaves | Visited 4L-MR0's lab 3862 | -10/Subcaves | Identified exit to Recycling 4339 | -10/Subcaves | Learned location of Zion (-7) 4339 | -10/Subcaves | Met a Zionite searching for "candidates" 4443 | -10/Subcaves | Discovered new exit (range 15) 5140 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 5142 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 5762 | -10/Subcaves | Disturbed a concealed Subdweller 5819 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 6377 | -10/Subcaves | Found Powered Cannon 6707 | -10/Subcaves | Entered Materials 6707 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6708 | -8/Materials | Identified exit to Factory 7216 | -8/Materials | Destroyed 7 combat bots 7300 | -8/Materials | Destroyed 8 combat bots 7565 | -8/Materials | Build established: Scavenger-Mutant 7751 | -8/Materials | Core integrity fell below 50% 7833 | -8/Materials | Lost 7 parts (1p4n1u1w) 8017 | -8/Materials | Entered Factory 8017 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8018 | -7/Factory | Loaded intel: 6 fabricator locations 8020 | -7/Factory | Attached Powered Cannon, gained temporary slot: Power 8557 | -7/Factory | Build established: Mutant 8712 | -7/Factory | Discovered new exit (range 5) 8716 | -7/Factory | Identified exit to Lower Caves 8956 | -7/Factory | Found Prototype Launcher 8956 | -7/Factory | Identified Rocket Array 9072 | -7/Factory | Cargo convoy interrupted 9176 | -7/Factory | Build established: Gladiator 9194 | -7/Factory | Discovered new exit (range 10) 9659 | -7/Factory | Core integrity fell below 50% 9673 | -7/Factory | Sucked down chute 9673 | -7/Factory | Entered Waste 9687 | -7/Waste | Spotted C-40 Crusher 9690 | -7/Waste | Spotted C-40 Crusher 9692 | -7/Waste | Spotted C-40 Crusher 9695 | -7/Waste | Destroyed C-40 Crusher 9697 | -7/Waste | Destroyed C-40 Crusher 9702 | -7/Waste | Destroyed C-40 Crusher 9705 | -7/Waste | Destroyed C-40 Crusher 9720 | -7/Waste | Spotted C-40 Crusher 9731 | -7/Waste | Lost 7 parts (2p3n1u1w) 9746 | -7/Waste | Destroyed C-40 Crusher 9826 | -7/Waste | Build established: Mutant 9872 | -7/Waste | Spotted C-40 Crusher 9877 | -7/Waste | Destroyed C-40 Crusher 9972 | -7/Waste | Discovered new exit (range 13) 10085 | -7/Waste | Warlord forces began an assault 10462 | -7/Waste | Murdered 8 allies 10476 | -7/Waste | Identified exit to Factory 10493 | -7/Waste | Entered Factory 10493 | -7/Factory | Accompanied by 11 allies 10779 | -7/Factory | Build established: Gladiator 11233 | -7/Factory | Build established: Mutant 11418 | -7/Factory | Discovered new exit (range 7) 11428 | -7/Factory | Identified exit to Factory 11602 | -7/Factory | Discovered exit to Lower Caves (range 13) 11706 | -7/Factory | Entered Lower Caves 11706 | -7/Lower Caves | Accompanied by 4 allies 12384 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12538 | -7/Lower Caves | Discovered new exit (range 4) 12543 | -7/Lower Caves | Identified exit to Lower Caves 12555 | -7/Lower Caves | Entered another Lower Caves area 12555 | -7/Lower Caves | Accompanied by 3 allies 12650 | -7/Lower Caves | Discovered exit to Factory (range 5) 12802 | -7/Lower Caves | Lost 3 allies 13708 | -7/Lower Caves | Discovered new exit (range 13) 13726 | -7/Lower Caves | Identified exit to Zion 13729 | -7/Lower Caves | Entered Zion 13806 | -7/Zion | Learned 4 Factory zone layouts 13832 | -7/Zion | Found GAL Module 13845 | -7/Zion | Discovered new exit (range 11) 14157 | -7/Zion | Learned location of Warlord (-5) 14502 | -7/Zion | Found Prototype Device 14502 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 14902 | -7/Zion | Met Imprinter 14927 | -7/Zion | Imprinted 14929 | -7/Zion | Declared Zion's savior 15150 | -7/Zion | Found Prototype Processor 15150 | -7/Zion | Identified Exp. Terrain Scan Processor 15154 | -7/Zion | Found Prototype Processor 15154 | -7/Zion | Identified Exp. Core Analyzer 15175 | -7/Zion | Found Exp. Core Analyzer 15184 | -7/Zion | Found Exp. Terrain Scan Processor 15393 | -7/Zion | Identified exit to Proximity Caves 15414 | -7/Zion | Entered Proximity Caves 15414 | -6/Proximity Caves | Accompanied by 4 allies 15742 | -6/Proximity Caves | Learned Factory emergency access door positions 16093 | -6/Proximity Caves | Spotted B-75 Beast 16111 | -6/Proximity Caves | Destroyed B-75 Beast 16684 | -6/Proximity Caves | Discovered exit to Factory (range 13) 16714 | -6/Proximity Caves | Entered Factory 16714 | -6/Factory | Accompanied by 2 allies 16714 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17126 | -6/Factory | Garrison activated, responded to threat 17145 | -6/Factory | Lost 3 parts (1p2n) 17146 | -6/Factory | Identified exit to Factory 17383 | -6/Factory | Found Hvy. Reactive Plating 17397 | -6/Factory | Discovered new exit (range 5) 17402 | -6/Factory | Identified exit to Lower Caves 17535 | -6/Factory | Found Prototype Launcher 17535 | -6/Factory | Identified Scatter Rocket Array 17630 | -6/Factory | Fabricated Linear Accelerator? 17965 | -6/Factory | Terminal network hard line cut 18213 | -6/Factory | Manually triggered Chute Trap 18213 | -6/Factory | Sucked down chute 18213 | -6/Factory | Entered Waste 18237 | -6/Waste | Spotted C-40 Crusher 18243 | -6/Waste | Destroyed C-40 Crusher 18254 | -6/Waste | Spotted C-40 Crusher 18273 | -6/Waste | Destroyed C-40 Crusher 18350 | -6/Waste | Spotted C-40 Crusher 18351 | -6/Waste | Spotted C-40 Crusher 18356 | -6/Waste | Destroyed C-40 Crusher 18358 | -6/Waste | Destroyed C-40 Crusher 18361 | -6/Waste | Spotted C-40 Crusher 18367 | -6/Waste | Destroyed C-40 Crusher 18373 | -6/Waste | Spotted C-40 Crusher 18377 | -6/Waste | Destroyed C-40 Crusher 18454 | -6/Waste | Identified exit to Factory 18647 | -6/Waste | Warlord forces began an assault 18858 | -6/Waste | Entered Factory 18858 | -6/Factory | Accompanied by 17 allies 19043 | -6/Factory | Zion hero teleported in (1C-UTU) 19513 | -6/Factory | Found Prototype Processor 19513 | -6/Factory | Identified Exp. Targeting Computer 19550 | -6/Factory | Discovered exit to Factory (range 10) 19585 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 19605 | -6/Factory | Discovered exit to Lower Caves (range 8) 19855 | -6/Factory | Cargo convoy interrupted 19894 | -6/Factory | Destroyed 7 combat bots 19901 | -6/Factory | Lost 8 allies 20053 | -6/Factory | Entered Lower Caves 20074 | -6/Lower Caves | Lost 4 allies 20190 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20484 | -6/Lower Caves | Encountered a Warlord checkpoint 20484 | -6/Lower Caves | Learned Factory terminal intel 20553 | -6/Lower Caves | Discovered new exit (range 15) 20577 | -6/Lower Caves | Identified exit to Lower Caves 20588 | -6/Lower Caves | Entered another Lower Caves area 20688 | -6/Lower Caves | Discovered exit to Factory (range 10) 20752 | -6/Lower Caves | Learned location of 1 exit from Factory 20781 | -6/Lower Caves | Spotted B-75 Beast 20830 | -6/Lower Caves | Destroyed B-75 Beast 20859 | -6/Lower Caves | Lost 3 parts (1p1n1u) 21360 | -6/Lower Caves | Discovered new exit (range 15) 21455 | -6/Lower Caves | Identified exit to Data Miner 21456 | -6/Lower Caves | Entered Data Miner 21458 | -6/Data Miner | Discovered new exit (range 6) 21488 | -6/Data Miner | Met Data Miner 21526 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21545 | -6/Data Miner | Received God Mode back door access code from Data Miner 21612 | -6/Data Miner | Identified exit to Proximity Caves 21614 | -6/Data Miner | Entered Proximity Caves 22374 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22431 | -5/Proximity Caves | Discovered exit to Factory (range 6) 22439 | -5/Proximity Caves | Entered Factory 22439 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22440 | -5/Factory | Identified exit to Factory 22441 | -5/Factory | Loaded intel: 26 terminal locations 22536 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 22623 | -5/Factory | Retrieved Zion intel report: Trap Installations 22640 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 22641 | -5/Factory | Zion Kinetic Resupply teleported in 22765 | -5/Factory | Retrieved Zion intel report: Guard Positions 22766 | -5/Factory | Zion Kinetic Resupply teleported in 22828 | -5/Factory | Identified exit to Upper Caves 22829 | -5/Factory | Zion Light squad teleported in 23091 | -5/Factory | Retrieved Zion intel report: Active Terminals 23092 | -5/Factory | Zion Defense Resupply teleported in 23249 | -5/Factory | Found Prototype Protection 23249 | -5/Factory | Identified Zio. Weapon Casing 24004 | -5/Factory | Terminal network hard line cut 24060 | -5/Factory | Manually triggered Chute Trap 24060 | -5/Factory | Sucked down chute 24060 | -5/Factory | Entered Waste 24077 | -5/Waste | Spotted C-40 Crusher 24083 | -5/Waste | Destroyed C-40 Crusher 24089 | -5/Waste | Spotted C-40 Crusher 24092 | -5/Waste | Spotted C-40 Crusher 24092 | -5/Waste | Destroyed C-40 Crusher 24098 | -5/Waste | Destroyed C-40 Crusher 24113 | -5/Waste | Spotted C-40 Crusher 24127 | -5/Waste | Destroyed C-40 Crusher 24137 | -5/Waste | Spotted C-40 Crusher 24155 | -5/Waste | Destroyed C-40 Crusher 24231 | -5/Waste | Spotted C-40 Crusher 24233 | -5/Waste | Destroyed C-40 Crusher 24263 | -5/Waste | Identified exit to Factory 24595 | -5/Waste | Warlord forces began an assault 24744 | -5/Waste | Entered Factory 24744 | -5/Factory | Accompanied by 17 allies 24786 | -5/Factory | Retrieved Zion intel report: Component Schematics 24813 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 24846 | -5/Factory | Lost 5 allies 24848 | -5/Factory | Retrieved Zion intel report: Trap Installations 24866 | -5/Factory | Garrison activated, responded to threat 24980 | -5/Factory | Build established: Scavenger-Mutant 24990 | -5/Factory | Retrieved Zion intel report: Branch Access 25198 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 25199 | -5/Factory | Zion Heavy squad teleported in 25280 | -5/Factory | Zion Explosive Resupply teleported in 25342 | -5/Factory | Lost 6 allies 25344 | -5/Factory | First assault squad dispatched 25432 | -5/Factory | Build established: Mutant 25601 | -5/Factory | Entered Upper Caves 25601 | -5/Upper Caves | Accompanied by 5 allies 25602 | -5/Upper Caves | Encountered a Warlord checkpoint 25810 | -5/Upper Caves | Found Zio. Weapon Casing 25849 | -5/Upper Caves | Lost 3 allies 25925 | -5/Upper Caves | Found Alien Artifact 26311 | -5/Upper Caves | Discovered new exit (range 15) 26332 | -5/Upper Caves | Identified exit to Upper Caves 26666 | -5/Upper Caves | Entered another Upper Caves area 26750 | -5/Upper Caves | Discovered exit to Factory (range 10) 27860 | -5/Upper Caves | Discovered new exit (range 13) 27955 | -5/Upper Caves | Identified exit to Warlord 27998 | -5/Upper Caves | Entered Warlord 28798 | -5/Warlord | Visited the Vortex Lab 28803 | -5/Warlord | Warlord's base attacked by MAIN.C 28804 | -5/Warlord | Found Prototype Energy Gun 28804 | -5/Warlord | Identified Vortex Rail 28809 | -5/Warlord | Found Vortex Rail 28815 | -5/Warlord | Found Prototype Energy Gun 28815 | -5/Warlord | Identified Vortex Rifle 28825 | -5/Warlord | Found Vortex Rifle 29092 | -5/Warlord | Lost 3 allies 29114 | -5/Warlord | Found Prototype Special Weapon 29114 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 29120 | -5/Warlord | Found RU-N14's Throwing Claymores v3 29123 | -5/Warlord | Found RU-N14's Throwing Claymores v3 29143 | -5/Warlord | Opened Warlord's prototype stash 29153 | -5/Warlord | Warlord forces counterattacked 29157 | -5/Warlord | Found Prototype Reactor 29164 | -5/Warlord | Found Prototype Device 29164 | -5/Warlord | Identified System Purifier 29172 | -5/Warlord | Found Prototype Hackware 29255 | -5/Warlord | Spotted Executioner 29256 | -5/Warlord | Spotted B-86 Titan 29259 | -5/Warlord | Spotted Striker 29282 | -5/Warlord | Found Prototype Device 29282 | -5/Warlord | Identified Adv. Kinecellerator 29301 | -5/Warlord | Found Exp. Core Analyzer 29308 | -5/Warlord | Lost 12 allies 29322 | -5/Warlord | Spotted Striker 29322 | -5/Warlord | Spotted Striker 29365 | -5/Warlord | Lost 6 allies 29367 | -5/Warlord | Found Corrupted Exp. Targeting Computer 29396 | -5/Warlord | Identified Dimensional Node Initializer 29396 | -5/Warlord | Initialized slip node 29403 | -5/Warlord | Spotted Executioner 29403 | -5/Warlord | Spotted Striker 29405 | -5/Warlord | Destroyed Striker 29417 | -5/Warlord | Destroyed Executioner 29443 | -5/Warlord | Lost 7 allies 29446 | -5/Warlord | Destroyed 13 combat bots 29471 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 29478 | -5/Warlord | Warlord base infiltrated, sounded retreat 29506 | -5/Warlord | Found Prototype Ballistic Cannon 29506 | -5/Warlord | Identified Hvy. Autocannon 29541 | -5/Warlord | Rebuked by Warlord 29604 | -5/Warlord | Discovered new exit (range 14) 29632 | -5/Warlord | Spotted Executioner 29656 | -5/Warlord | Found Exp. Targeting Computer 29678 | -5/Warlord | Lost 7 allies 29703 | -5/Warlord | Identified exit to Proximity Caves 29704 | -5/Warlord | Entered Proximity Caves 29750 | -4/Proximity Caves | Build established: Scavenger-Mutant 29913 | -4/Proximity Caves | Learned Research stockpile data 30819 | -4/Proximity Caves | Discovered exit to Factory (range 12) 30828 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31223 | -4/Proximity Caves | System corruption reached 10% 31512 | -4/Proximity Caves | System corruption reached 30% 31516 | -4/Proximity Caves | Entered Factory 31516 | -4/Factory | Evolved 2 slots: Utility x2 31517 | -4/Factory | Identified exit to Extension 31558 | -4/Factory | Build established: Messiah-Mutant 31732 | -4/Factory | Identified exit to Research 32184 | -4/Factory | Zion Defense Resupply teleported in 32247 | -4/Factory | Identified exit to Upper Caves 32422 | -4/Factory | Discovered exit to Upper Caves (range 13) 32526 | -4/Factory | Retrieved Zion intel report: Emergency Access 32620 | -4/Factory | Sucked down chute 32620 | -4/Factory | Entered Waste 32626 | -4/Waste | Found Prototype Device 32626 | -4/Waste | Identified Exp. Transmission Jammer 32635 | -4/Waste | EMP discharged 32659 | -4/Waste | Spotted C-40 Crusher 32674 | -4/Waste | Destroyed C-40 Crusher 32688 | -4/Waste | Spotted C-40 Crusher 32696 | -4/Waste | Destroyed C-40 Crusher 32706 | -4/Waste | Destroyed C-40 Crusher 32717 | -4/Waste | Spotted C-40 Crusher 32720 | -4/Waste | Destroyed C-40 Crusher 32735 | -4/Waste | EMP discharged 32735 | -4/Waste | System corruption reached 10% 32759 | -4/Waste | Spotted C-40 Crusher 32764 | -4/Waste | Destroyed C-40 Crusher 32773 | -4/Waste | Discovered new exit (range 16) 32793 | -4/Waste | Identified exit to Factory 32794 | -4/Waste | Entered Factory 33184 | -4/Factory | Retrieved Zion intel report: Trap Installations 33185 | -4/Factory | Zion Heavy squad teleported in 33271 | -4/Factory | Spotted B-86 Titan 33285 | -4/Factory | Allies destroyed B-86 Titan 33296 | -4/Factory | Found Zio. Weapon Casing 33335 | -4/Factory | Found Exp. Melee Analysis Suite 33380 | -4/Factory | Identified Ghost Barrier 33417 | -4/Factory | Identified exit to Armory 33436 | -4/Factory | Zion Light squad teleported in 33540 | -4/Factory | Entered Armory 33540 | -4/Armory | Accompanied by 4 allies 33615 | -4/Armory | Zion Heavy squad teleported in 33712 | -4/Armory | Core integrity fell below 50% 33716 | -4/Armory | Lost 6 allies 33740 | -4/Armory | Lost 9 parts (2p3n3u1w) 33817 | -4/Armory | Retrieved Zion intel report: Component Stockpiles 33818 | -4/Armory | Zion Melee Resupply teleported in 33842 | -4/Armory | Zion Hover Resupply teleported in 33866 | -4/Armory | Zion Fire squad teleported in 34010 | -4/Armory | Lost 3 allies 34087 | -4/Armory | Lost 9 parts (2p5n2u) 34149 | -4/Armory | Found Quantum Capacitor 34153 | -4/Armory | Spotted B-86 Titan 34193 | -4/Armory | Found Fusion Bomb Launcher 34204 | -4/Armory | Core integrity fell below 20% 34207 | -4/Armory | Released all parts (6) 34213 | -4/Armory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 34207_ Penetrated by Slug. 34207_ Released Gravity Flail. 34207_ Released Exp. Terrain Scan Processor. 34207_ Released Huge Storage Unit. 34207_ Released Exp. Targeting Computer. 34207_ Released Exp. Core Analyzer. 34207_ Released Exp. Heat Sink. 34207_ Dropped Prototype Reactor. 34208_ Self-destruct Interrupter emitting active interruption sequence. 34209_ Penetrated by Slug. 34209_ Acquired Exp. Transmission Jammer. 34209_ H-77 Assassin suffers critical hit (Burn). 34209_ Penetrated by Slug. 34210_ Slug penetrates Wall. 34212_ Slug penetrates H-77 Assassin. 34212_ H-77 Assassin suffers critical hit (Burn). 34212_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????*??? ?????????????????????? | | ?????????????????????????? ??????????????!??????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #????????##??#?#??##??? | | ?????????????????????????# #?###########?#####???? | | ?????????????????# Y###### ###]|!*###### #### | | ?????????????????+ h !&|!Y!& #### | | ?????????????????+ h@ &! ]]!= ### T#### | | ?????????????????# Y##########x!]!########""?"#### | | ????????????????????????#######+########## #### | | ?????????????????????#?### #### #### | | ???????????????????####### ############ | | ???????????????????# # ############ | | ???????????????????#"" " ############ | | ???????????????????#"Y # ############ | | ????????????########"" [# ############ | | ????????????# + # ############ | | ????????????# # # """" ############ | | ????????????# # # " ]]" ############ | | ????????????# # # "]]]" ############ | | ????????????# %####### """"" ############ | | ????????????# % ####### ############ | | ????????????# ################/############## | | ????????????# ################ ############## | | ????????????# ################ ############## | | ????????????# ################ ############## | | ????????????# ################ #### ## | | ????????????# ################ + """"" ## | | ????????????# ###############! """" ## | | ????????????# ############### %"" " ## | | ????????????# """" " [= ## | | ????????????# """"" #############!% " "" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 65 Energy Generation 48 Energy Capacity 1175 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 22 Armor Coverage 800 Resistance: KI 30 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 30 Evasion (%) 55 Targeting Accuracy 20 Melee Accuracy 12 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 50 Item Schematics ----------------- Adv. Plasma Cannon | -7/Factory | Hacked Hyp. Mass Driver | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Heavy Servo Lattice | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Enh. Fission Core | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Prc. Grenade Launcher | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Cmb. Gravmag System | -5/Factory | Z-intel Power Amplifier | -5/Factory | Z-intel Plasma Rifle | -5/Factory | Z-intel Remote Force Field | -5/Factory | Z-intel Proton Cannon | -5/Factory | Z-intel Imp. Particle Charger | -5/Factory | Z-intel Drone Bay | -5/Factory | Z-intel Imp. Reaction Control System | -5/Factory | Z-intel Imp. Weapon Shielding | -5/Factory | Z-intel Cmb. Airjet | -5/Factory | Z-intel Component Analysis Suite | -5/Factory | Z-intel Hyp. Coil Gun | -5/Factory | Z-intel Adv. Signal Interpreter | -5/Factory | Z-intel Fission Core | -5/Factory | Z-intel Sml. Matter Pod | -5/Factory | Z-intel Robot Schematics ------------------ X-72 Disruptor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Linear Accelerator | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Proton Cannon | -6/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Myomer Leg | -4/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingDiametricSaw Manual? 0 Play Time 04:42:31 Cumulative 810.4 hours Start 2026.07.12 @ 18:18:46 End 2026.07.14 @ 23:14:39 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 449 Rogue 449 Adventurer 0 Explorer 0 Win Type - Total 42 Types 18/4/8/2/1/2/3/2/1/1 Lore% 95 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a672f45-4503-416b-98c2-60ef753aee99