Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.24 @ 16:06:11 Player: Sanek Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (2183) 2183 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (238) 238 TOTAL SCORE: 7021 Bonus ------- Met Imprinter 300 Friendly Fire -62 Cogmind --------- Core Integrity 565/1000 Matter 289/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Hovering (70) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (6) ------ Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Shielding Improved Heat Sink Signal Interpreter Overload Regulator > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Improved Remote Datajack > --- INVENTORY -------- (None) [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Weapon Electrolaser Energy Gun Electrolaser Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Slots Evolved 10 | . . 2 . . . 6 2 . Power 2 | . . 1 . . . 1 . . Propulsion 2 | . . . . . . 1 1 . Utility 4 | . . 1 . . . 2 1 . Weapon 2 | . . . . . . 2 . . Parts Attached 64 | 5 8 7 . 6 4 12 21 1 Power 4 | 1 . 1 . . . . 2 . Engine 3 | 1 . 1 . . . . 1 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 11 | 2 1 1 . . . 3 4 . Treads 4 | 2 1 1 . . . . . . Leg 1 | . . . . . . . 1 . Wheel . | . . . . . . . . . Hover 3 | . . . . . . . 3 . Flight 3 | . . . . . . 3 . . Utility 21 | . 5 2 . 2 . 4 8 . Device 15 | . 2 1 . 1 . 4 7 . Storage 5 | . 3 1 . 1 . . . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 28 | 2 2 3 . 4 4 5 7 1 Energy Gun 13 | 1 1 . . 3 1 4 3 . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 . 1 . . 1 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 1 1 . 1 2 . . . Special Weapon 4 | . . 1 . . . 1 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . Parts Lost 34 | . . . . . 8 13 1 12 Power 4 | . . . . . 2 . . 2 Propulsion 8 | . . . . . 2 3 . 3 Utility 8 | . . . . . . 4 1 3 Weapon 14 | . . . . . 4 6 . 4 Highest Loss Streak 13 | . . . . . 8 13 1 9 Average Slot Usage (%) 85 | . 96 95 100 99 89 45 29 66 Engine 15 | . 14 17 22 22 17 . . 4 Treads 17 | . 28 22 22 22 17 . . . Hover 1 | . . . . . . . 5 15 Device 6 | . 14 9 11 2 . 11 10 14 Storage 21 | . 10 23 22 30 33 14 . . Energy Gun 8 | . 14 7 . 9 8 1 1 8 Launcher 8 | . 13 1 11 10 10 4 . . Special Weapon 1 | . . 9 11 1 . 2 . 4 Naked Turns 22 | . . . . . . 7 15 . Heaviest Build 54 | 7 27 35 35 54 54 46 31 31 Greatest Support 48 | 40 46 40 40 40 40 24 48 48 Greatest Overweight (x) 15 | 1 . . . 1 14 15 1 . Average Overweight (x) . | . . . . . 1 2 . . Largest Inventory Capacity 16 | 4 10 10 10 16 16 16 4 4 Average Capacity 11 | 4 4 10 10 14 16 11 4 4 Most Carried 11 | 2 5 9 8 11 11 8 4 1 Average Carried 6 | . 1 6 8 10 10 5 3 . Final Capacity 16 | 4 10 10 10 16 16 4 4 4 Final Carried 11 | . 4 8 8 11 8 3 . . Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Matter Collected 1580 | 191 185 336 . 90 189 36 182 371 Remotely 90 | . 90 . . . . . . . Salvage Created 1984 | . 437 493 . . 664 126 115 149 Parts 117 | . 31 38 . . 20 11 8 9 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 3 | . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 24 | . . . . . 17 . . 7 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Combat Hostiles Destroyed 43 | . 7 8 . . 21 4 2 1 Melee 2 | . . . . . . . 2 . Guns 7 | . 1 3 . . 1 1 . 1 Cannons 2 | . . 2 . . . . . . AOE 32 | . 6 3 . . 20 3 . . Classes Destroyed 14 | . 5 3 . . 4 1 . 1 Worker 4 | . 1 1 . . . 2 . . Builder 10 | . 3 3 . . . 4 . . Hauler 1 | . . 1 . . . . . . Recycler 3 | . 3 . . . . . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . 1 . . . . . . Watcher 5 | . 3 2 . . . . . . Swarmer 5 | . . . . . 5 . . . Grunt 28 | . 7 6 . . 12 3 . . Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . . 2 . . . Sentry 3 | . . 2 . . 1 . . . Programmer 4 | . . . . . . 1 2 1 Samaritan 2 | . . . . . . . . 2 Best Kill Streak 9 | . 7 7 . . 8 9 2 1 Combat Bots Only 8 | . 4 3 . . 8 3 2 1 Max Kills in Single Turn 6 | . 2 2 . . 3 6 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 1 . . 3 1 . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Damage Taken 4204 | . 370 245 . . 943 1377 417 852 Core 1286 | . 59 55 . . 137 600 202 233 Absorbed by Shields 114 | . . 90 . . . 24 . . Core Remaining (%) 64 | 100 76 . . . 52 29 . . Volleys Fired 135 | . 27 43 . . 23 8 . 34 Largest 3 | . 2 2 . . 2 3 . 2 Hottest 175 | . 70 60 . . 102 175 . 125 Shots Fired 189 | . 44 51 . . 42 10 . 42 Gun 125 | . 27 38 . . 24 2 . 34 Cannon . | . . . . . . . . . Launcher 45 | . 17 5 . . 18 5 . . Special 19 | . . 8 . . . 3 . 8 Kinetic 43 | . . 24 . . 7 . . 12 Thermal 67 | . 27 22 . . 17 1 . . Explosive 45 | . 17 5 . . 18 5 . . Electromagnetic 23 | . . . . . . 1 . 22 Robot Hit Streak 18 | . 12 14 . . 12 18 . 10 Robot Miss Streak 2 | . 2 1 . . 2 2 . 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 153 | . 30 44 . . 34 8 3 34 Core Hits 161 | . 34 25 . . 59 32 2 9 Critical Hits 1 | . . . . . . . 1 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 6 | . . . . . . . 6 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 6 | . . . . . . . 6 . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . Damage Inflicted 6562 | . 1155 1142 . . 2598 1029 98 540 Guns 1464 | . 162 469 . . 313 23 . 497 Cannons . | . . . . . . . . . Explosions 4911 | . 986 608 . . 2285 1002 . 30 Melee 98 | . . . . . . . 98 . Ramming 24 | . 7 . . . . 4 . 13 Kinetic 703 | . . 328 . . 101 . . 274 Thermal 906 | . 162 509 . . 212 23 . . Explosive 4578 | . 986 305 . . 2285 1002 . . Electromagnetic 253 | . . . . . . . . 253 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 98 | . . . . . . . 98 . Highest Corruption 8 | . . . . . . 4 . 8 Average Corruption 3 | . . . . . . 2 . 3 Corruption Purged . | . . . . . . . . . Effects 2 | . . . . . . 1 . 1 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 149 | . 3 92 . . 42 6 . 6 Projectiles . | . . . . . . . . . Explosions 143 | . 3 92 . . 42 6 . . Melee 6 | . . . . . . . . 6 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 258 | . 102 21 . . 88 41 . 6 Shots 9 | . 4 1 . . 2 2 . . Rammed 7 | . 4 . . . . 1 . 2 Targets Rammed 7 | . 4 . . . . 1 . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 397 | . 117 40 . . 359 49 . 397 Average Temperature 132 | . 46 14 . . 132 25 . 203 Received Heat Transfer 1004 | . 198 134 . . 372 237 54 9 Effects 13 | . . . . . 2 . . 11 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 2 | . . . . . 1 . . 1 Interference 8 | . . . . . 1 . . 7 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . . . . . . 6 Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 5 . . . . . . Heat Transferred 1628 | . 350 747 . . 481 50 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Peak Influence 394 | . 245 394 129 . . 256 289 . Initial 129 | . . 16 129 . . 83 69 . Average 114 | . 63 148 129 . . 128 177 . Maximum Alert Level 1 | . 1 1 . . . 1 1 . Low Security (%) 78 | 100 97 68 100 . . 84 47 . Level 1 21 | . 2 31 . . . 15 52 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 2 3 . . 1 5 4 . Investigation 4 | . 2 . . . . 1 1 . Extermination 2 | . . . . . . 1 1 . Reinforcement 7 | . . 3 . . . 2 2 . Assault 1 | . . . . . 1 . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Distress Signals 3 | . . 3 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 10 15 . . 22 10 10 5 Peak Tracking Total 7 | . 4 4 . . 7 5 4 4 Tactical Retreats 8 | . . 3 . . 1 . 4 . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Machines Disabled 8 | . 3 3 . . 2 . . . Max in Single Turn 3 | . 3 2 . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Machines Accessed 13 | . 7 2 . 1 . 1 2 . Terminals 8 | . 5 1 . . . 1 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 3 | . 1 1 . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 51 | . 26 8 . 4 . 3 10 . Successful 38 | . 19 5 . 4 . 2 8 . Failed 13 | . 7 3 . . . 1 2 . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 7 | . . . . 7 . . . . Terminals 29 | . 17 3 . . . 3 6 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . Recycling Units 15 | . 6 5 . . . . 4 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 24 | . 12 1 . 4 . 2 5 . Record 5 | . 5 . . . . . . . Part Schematic 4 | . . . . 4 . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . . 1 . Alert Level 4 | . 1 1 . . . . 2 . Locate Traps 3 | . 2 . . . . 1 . . Dispatch Records 2 | . 1 . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . Scan Component 1 | . 1 . . . . . . . Recycling Unit Hacks 13 | . 6 4 . . . . 3 . Recycle Component 1 | . 1 . . . . . . . Process 2 | . 1 . . . . . 1 . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 7 | . 2 3 . . . . 2 . Retrieve Components 2 | . 1 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 7 . . . . 1 2 . Full Trace Events 7 | . 5 . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 234 | . 225 . . . . . 9 . Retrieved Matter 228 | . 228 . . . . . . . Retrieved Components 1 | . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . 1 Non-combat . | . . . . . . . . . Combat 2 | . . . . . . 1 . 1 Robot Hacks Applied 3 | . . . . . . 1 . 2 parse_system 3 | . . . . . . 1 . 2 Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 82 | . . . . 82 82 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . . 20 . . . Total Damage 315 | . . . . . 315 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Turns Passed 4446 | 59 607 292 8 1762 718 306 381 313 Spaces Moved 2740 | 48 317 107 6 992 308 152 463 347 Core 139 | 31 . . . . 17 59 32 . Treads 1730 | 17 317 107 6 992 291 . . . Legs 19 | . . . . . . . 19 . Wheels . | . . . . . . . . . Hover 759 | . . . . . . . 412 347 Flight 93 | . . . . . . 93 . . Fastest Speed 32 | 50 160 160 160 160 180 32 50 58 Average Speed 144 | 98 160 160 160 175 211 167 73 67 Slowest Speed 800 | 160 160 160 160 180 750 800 150 70 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 62 13 7 80 63 6 11 41 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . 2 . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 352 | . 60 52 . . 161 78 . 1 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 351 | . 60 52 . . 161 78 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Total 3034 | 61 372 170 5 1014 334 191 498 389 Wait . | . . . . . . . . . Move 2732 | 47 316 106 5 991 307 151 462 347 Hop . | . . . . . . . . . Pick Up 53 | 7 11 9 . 9 . 10 4 3 Fast Attach 12 | . . . . . . 1 11 . Attach 46 | 5 5 5 . 6 3 13 8 1 Detach 9 | . 2 2 . 2 . 2 1 . Swap 11 | . 3 2 . 3 1 . 2 . Drop 25 | 2 4 3 . 3 . 5 6 2 Fire 135 | . 27 43 . . 23 8 . 34 Melee 4 | . . . . . . . 4 . Ram 3 | . . . . . . 1 . 2 Kick . | . . . . . . . . . Crush 4 | . 4 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 15) 484 | -10/Materials | Discovered new exit (range 9) 616 | -10/Materials | Discovered new exit (range 5) 667 | -10/Materials | Entered another Materials area 667 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 833 | -9/Materials | Discovered new exit (range 10) 959 | -9/Materials | Entered Mines 960 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 967 | -9/Mines | Entered Zion 1084 | -7/Zion | Found Relay Coupler [Programmer] 1136 | -7/Zion | Found Relay Coupler [Programmer] 1140 | -7/Zion | Found Relay Coupler [Programmer] 1148 | -7/Zion | Found Relay Coupler [Programmer] 1205 | -7/Zion | Learned Factory trap positions 1232 | -7/Zion | Learned Factory trap positions 1267 | -7/Zion | Visited the Megawrench Repair Shop 1340 | -7/Zion | Found Prototype Launcher 1928 | -7/Zion | Gained Derelict followers 2195 | -7/Zion | Found Relay Coupler [Programmer] 2525 | -7/Zion | Megawrench repaired 7 parts 2711 | -7/Zion | Discovered new exit (range 11) 2729 | -7/Zion | Entered Proximity Caves 2729 | -6/Proximity Caves | Accompanied by 3 allies 2944 | -6/Proximity Caves | Destroyed 8 combat bots 3288 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3320 | -6/Proximity Caves | Destroyed 7 combat bots 3321 | -6/Proximity Caves | Discovered new exit (range 16) 3323 | -6/Proximity Caves | Identified Rocket Array 3343 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3352 | -6/Proximity Caves | Lost 8 parts (2p2n4w) 3447 | -6/Proximity Caves | Entered Factory 3447 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 3448 | -6/Factory | Loaded intel: 91 trap records 3674 | -6/Factory | Garrison activated, responded to threat 3747 | -6/Factory | Core integrity fell below 50% 3748 | -6/Factory | Discovered new exit (range 9) 3753 | -6/Factory | Entered another Factory area 3753 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3754 | -5/Factory | Loaded intel: 100 trap records 3777 | -5/Factory | Lost 13 parts (3n4u6w) 3809 | -5/Factory | Identified exit to Upper Caves 4134 | -5/Factory | Entered Upper Caves 4268 | -5/Upper Caves | Identified exit to Upper Caves 4334 | -5/Upper Caves | Build established: Scavenger-Mutant 4381 | -5/Upper Caves | Lost 3 parts (1n1u1w) 4391 | -5/Upper Caves | P-70 Sage assimilated allied W5-NQX(S) 4443 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4447 | -5/Upper Caves | Self-destructed Last Messages --------------- Acquired 60 matter. Gyrokinetic Inverter destroyed. Slammed into W5-NQX(S). Destroyed Com. Battery. W5-NQX(S) system corrupted by crushing effect. Imp. Heat Sink destroyed. System corrupted by crushing effect (+3). Slammed into W5-NQX(S). Destroyed Com. Battery. W5-NQX(S) system corrupted by crushing effect. W5-NQX(S) system terminally corrupted. Acquired 44 matter. Acquired Med. Treads. Dropped Med. Treads. KE Penetrator destroyed. Penetrated by Slug. Imp. Heat Shielding destroyed. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Mic. Fission Core destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????# "###### | | ??????????????????????????????###### ###??#### | | ??????????????????????????????# #?????? | | ??????????????????????????????# ### #?????? | | ??????????????????????????????????## ##?????? | | ???????????????????????????????????## ######?? | | ???????????????????? #???????????## ##? | | ??????????????????? ????????????## ### | | ??????????????????? ?????????????# ### | | ?????????????# ???? ???????????### ### | | ?????????????? ??? ???????????# | | ??????????????? ??? #???????????## ## | | ???????????????# ??? ###??????????###### ### | | ???????????????# ?? #???????????????##!/ #?? | | ???????????????? #?# ?????????????????## #?? | | ????????????????? ## ??????????????????# #?? | | ?????????????????? ???##??????????????# ##? | | ??????????????????#s ??## #????????# ???# #? | | ?????????????????## #?## ????????# ### ## | | ?????????????????? ### ????????# | | ???????????????????? ## #?????# | | ?????????????????????# ## #?????#### #### ### | | ?????????????????????# #?# ##???????##????# | | ?????????????????????# #### #######??###### | | ?????????????????????# ## ## ####= ## | | ?????????????????????# @#?# #### #" | | ?????????????????????### #?# #### #" | | ???????????????????????# p### " "" ## #" | | ???????????????????????# """""" ### # | | ???????????????????????####### """"""" #?# | | ?????????????????????????????## " """ ### | | ??????????????????????????????# ## # | | ????????????????????????????? # | | ????????????????????????????? #####"## #" | | ????????????????????????????# ???#### ## | | ????????????????????????????## #?????# | | ?????????????????????????????### ?????## | | ???????????????????????????????? ?????# | | ???????????????????????????????? ???# | | ???????????????????????????????? #??# # | | ????????????????????????????????#### #??# ## | | ?????????????????????????????????????????## #####? | | ??????????????????????????????????????????##?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 675 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Heat Shielding 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 51 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I'm Back, Baby! Please Form A Line Robot Respite Serviceable Loadout Streaker Tourist Challenges ------------ None Game ------ Seed FissionTransmissionRail Manual? 0 Play Time 01:22:10 Cumulative 6.0 hours Start 2021.11.23 @ 11:02:46 End 2021.11.24 @ 16:06:11 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 7 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: de4f798c-8c74-4bfb-89e4-6619b09f51c0