Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.14 @ 03:23:37 Player: Shmurda Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (319) 1595 Value Destroyed (13881) 13881 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 21325 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 278 Friendly Fire -155 Cogmind --------- Core Integrity 0/1150 Matter 473/550 Energy 200/200 System Corruption 5% Temperature Critical (523) Movement Walking (425) Ox4 Location -4/Upper Caves Parts ------- > --- POWER (3) -------- Reinforced Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Armored Medium Treads (fused) Flexi-carbon Leg Advanced VSS Leg > --- UTILITY (8) ------ Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Matter Compressor (fused) Improved Target Analyzer Precision Energy Filter Graphene Brace Improved Focal Shield > --- WEAPON (4) ------- Compact Ion Cannon KE Penetrator Heavy Mass Driver > --- INVENTORY (25) --- Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Antimatter Reactor Antimatter Reactor Experimental Heat Sink Advanced Cooling System Large Storage Unit ECM Suite Wave Gun Long-range Proton Cannon Heavy Phase Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Matter Compressor Improved Target Analyzer Precision Energy Filter Improved Focal Shield Experimental Field Recycling Unit > --- WEAPON ----------- Heavy Laser Cooled Plasma Cannon Compact Ion Cannon Heavy Phase Cannon > --- INVENTORY -------- Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Antimatter Reactor Antimatter Reactor Experimental Heat Sink Advanced Cooling System Large Storage Unit ECM Suite Graphene Brace Wave Gun Long-range Proton Cannon Heavy Phase Cannon Heavy Assault Rifle KE Penetrator Heavy Mass Driver [Rating: 115] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 . 2 . . 2 2 2 . Power 2 | . . . . . . . . 1 1 . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 6 | . . 1 1 . 1 . . 1 1 1 . Weapon 2 | . . . . . 1 . . . . 1 . Parts Attached 277 | 9 9 15 17 24 62 3 4 49 75 8 2 Power 40 | 1 1 2 1 5 4 2 . 7 15 2 . Engine 26 | 1 1 2 1 2 3 2 . 5 9 . . Core 10 | . . . . 2 1 . . . 6 1 . Reactor 4 | . . . . 1 . . . 2 . 1 . Propulsion 79 | 5 2 10 5 8 16 1 . 8 24 . . Treads 26 | 3 2 2 . 4 7 1 . 1 6 . . Leg 51 | . . 8 5 4 9 . . 7 18 . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 89 | 1 4 1 6 3 20 . 2 27 21 3 1 Device 60 | . . . 3 2 13 . 2 20 16 3 1 Storage 15 | 1 4 1 1 1 3 . . 2 2 . . Processor 8 | . . . 2 . 4 . . 1 1 . . Hackware . | . . . . . . . . . . . . Protection 6 | . . . . . . . . 4 2 . . Artifact . | . . . . . . . . . . . . Weapon 69 | 2 2 2 5 8 22 . 2 7 15 3 1 Energy Gun 15 | 1 1 . 3 2 3 . . 3 1 1 . Energy Cannon 19 | . . . 2 2 5 . . 1 8 1 . Ballistic Gun 10 | 1 1 2 . 2 3 . . . . 1 . Ballistic Cannon 23 | . . . . 1 10 . 2 3 6 . 1 Launcher 2 | . . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 3 11 . . 4 3 1 . Parts Lost 76 | . . 1 3 14 17 . 3 4 31 1 2 Power 12 | . . 1 . 2 2 . . 1 6 . . Propulsion 25 | . . . 1 6 4 . 1 . 12 . 1 Utility 22 | . . . . 2 7 . 2 2 9 . . Weapon 17 | . . . 2 4 4 . . 1 4 1 1 Highest Loss Streak 10 | . . 1 1 10 2 . 2 2 8 1 1 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 95 | . 97 99 99 96 91 97 97 99 87 96 97 Engine 6 | . 14 10 9 4 7 7 7 8 4 . . Core 2 | . . . . 4 . . . . 8 13 15 Treads 11 | . 27 13 . . 19 27 27 1 . 10 9 Leg 15 | . . 18 35 33 4 . . 23 16 10 10 Device 14 | . . . 10 17 16 15 15 20 14 25 26 Storage 13 | . 25 33 22 9 11 7 7 6 13 10 10 Processor 6 | . . . 2 8 7 15 15 8 3 5 5 Energy Gun 3 | . 14 4 7 8 . . . . 1 3 3 Energy Cannon 5 | . . . 7 8 1 7 7 6 6 13 9 Ballistic Gun 3 | . 14 17 2 . 1 . . . . . 5 Ballistic Cannon 8 | . . . . . 17 15 15 12 7 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 155 | 11 108 114 117 98 117 107 110 140 151 153 155 Greatest Support 119 | 40 40 40 49 66 119 82 82 78 108 54 54 Greatest Overweight (x) 31 | 1 2 5 3 31 2 1 1 6 7 4 4 Average Overweight (x) 1 | . . 2 2 1 . 1 1 1 1 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 10 12 16 16 25 25 25 25 19 18 16 Average Carried 16 | 3 6 8 11 13 20 24 22 19 13 16 15 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 6 12 13 14 25 25 21 19 15 16 14 Class Distribution -------------------- 28% | Gunner 21% | Skirmisher 17% | Mutant 16% | Scavenger-Mutant 6% | Scavenger-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Gunner | -7/Factory Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Matter Collected 8976 | 223 190 595 405 336 2337 516 273 1431 2010 218 442 Remotely . | . . . . . . . . . . . . Salvage Created 12445 | . 261 1148 1060 1529 2969 202 324 1318 2603 511 520 Parts 599 | . 20 73 56 52 160 9 18 95 81 19 16 Haulers Intercepted 2 | . . . . 1 1 . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . 14 20 . . . 15 Prevented 3 | . . . . . . . 3 . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Combat Hostiles Destroyed 269 | . 6 26 21 28 71 5 14 33 50 6 9 Guns 77 | . 6 26 14 9 14 . . . 5 1 2 Cannons 182 | . . . 7 15 56 5 14 33 40 5 7 AOE 4 | . . . . 2 1 . . . 1 . . Classes Destroyed 17 | . 4 2 4 2 4 . . . 1 . . Worker 15 | . 2 1 . . 5 . . 5 1 1 . Builder 7 | . . . 1 . 2 . . 4 . . . Hauler 2 | . . . . 1 1 . . . . . . Recycler 6 | . . . . . 6 . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 23 | . 2 4 1 2 6 . . 5 2 1 . Swarmer 48 | . 3 5 3 2 14 1 10 7 . . 3 Grunt 101 | . 3 15 9 15 26 2 3 8 16 . 4 Brawler 5 | . . . 1 1 . . . . 2 . 1 Duelist 6 | . . 2 1 1 1 . . 1 . . . Protector 4 | . . . . 1 1 . . . 2 . . Sentry 35 | . . 4 6 7 9 1 1 3 3 . 1 Demolisher 1 | . . . . . . . . . 1 . . Specialist 8 | . . . . . 4 . . . 4 . . Hunter 13 | . . . 1 1 4 . . 4 3 . . Programmer 44 | . . . . . 11 1 . 10 16 6 . Heavy 4 | . . . . . 1 . . . 3 . . Decomposer 1 | . . . . . . 1 . . . . . Thug 1 | . . . . 1 . . . . . . . Best Kill Streak 10 | . 3 4 3 5 8 4 10 6 5 3 5 Combat Bots Only 10 | . 3 3 3 5 5 4 10 4 4 2 5 Max Kills in Single Turn 3 | . 2 1 1 3 2 1 2 2 1 1 1 Gunslinging 1 | . 1 . . . 1 . . . . . . Exploded 2 | . . . . 2 1 . . . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Hostile Shots Fired 1839 | . 34 136 80 211 529 16 92 162 490 38 51 Missed 540 | . 11 35 19 50 189 1 27 45 145 7 11 Damage Taken 17840 | . 246 942 785 2129 3408 171 770 1458 5845 920 1166 Core 3483 | . 45 207 129 388 454 11 80 158 828 472 711 Absorbed by Shields 130 | . . . . . 130 . . . . . . Ignored by Resistances 4903 | . 75 286 223 605 1056 50 229 417 1610 136 216 Regen/Repaired (Parts) 120 | . . 41 . 79 . . . . . . . Core Remaining (%) 50 | 100 82 48 . 6 . . 22 81 17 . . Volleys Fired 699 | . 28 69 64 97 151 7 20 67 158 18 20 Largest 4 | . 2 2 2 2 3 3 3 3 3 4 4 Hottest 284 | . 60 60 124 137 186 178 178 218 218 284 282 Shots Fired 1797 | . 51 139 121 178 455 23 60 200 463 51 56 Gun 584 | . 51 139 88 81 152 . . 3 37 12 21 Cannon 1212 | . . . 33 96 303 23 60 197 426 39 35 Launcher 1 | . . . . 1 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 938 | . 28 110 35 11 337 16 39 130 208 3 21 Thermal 855 | . 23 29 86 166 118 7 21 70 255 45 35 Explosive 1 | . . . . 1 . . . . . . . Electromagnetic 3 | . . . . . . . . . . 3 . Robot Hit Streak 36 | . 18 22 28 35 25 10 11 14 36 17 15 Robot Miss Streak 4 | . 4 2 2 4 4 1 2 2 4 1 2 Penetration Max 1 | . . . . . 1 . . . 1 . 1 Secondary Targets 9 | . 1 5 . . 3 . . . . . . Max Gunslinging Chain 2 | . 1 1 . . 2 . . . . . . Shots Hit Robots 1313 | . 31 113 98 154 338 13 37 127 336 34 32 Core Hits 541 | . 18 49 44 61 137 7 18 60 117 13 17 Critical Kills 7 | . . . 1 . 1 . . . 5 . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 61 | . . . 4 8 17 2 1 6 22 1 . Burn 17 | . . . 3 8 5 . . . . 1 . Meltdown 4 | . . . . . 1 . . . 3 . . Destroy 4 | . . . 1 . . . . . 3 . . Blast 36 | . . . . . 11 2 1 6 16 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 34586 | . 398 1442 1584 3410 8978 380 1259 4818 10209 1115 993 Guns 7786 | . 398 1442 1050 1298 2148 . . 84 848 204 314 Cannons 25133 | . . . 534 1653 6436 380 1259 4190 9091 911 679 Explosions 1546 | . . . . 389 354 . . 533 270 . . Melee . | . . . . . . . . . . . . Ramming 121 | . . . . 70 40 . . 11 . . . Kinetic 16972 | . 215 1146 386 195 6525 203 755 2849 4281 25 392 Thermal 16287 | . 183 296 1198 2756 2413 177 504 1425 5658 1076 601 Explosive 1192 | . . . . 389 . . . 533 270 . . Electromagnetic 14 | . . . . . . . . . . 14 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . 1 2 2 3 3 3 2 17 5 5 Average Corruption 3 | . . 1 2 2 2 3 3 1 10 4 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 428 | . . 18 27 36 84 77 6 29 116 2 33 Message Errors 107 | . . 3 10 12 19 15 . 9 30 . 9 Matter Fused 98 | . . 6 4 8 21 19 2 8 24 . 6 Heat Flow Errors 60 | . . 4 4 6 12 9 1 3 17 1 3 Energy Discharges 47 | . . 2 2 3 11 8 . 2 15 1 3 Parts Rejected 1 | . . . . . 1 . . . . . . Parts Fused 7 | . . 1 . . . 1 . . 4 . 1 Data Loss (minor) 48 | . . 1 3 4 9 13 . 3 12 . 3 Data Loss (major) 22 | . . . 1 1 7 8 1 1 1 . 2 Misfires 22 | . . 1 2 1 3 2 1 2 7 . 3 Alerts 7 | . . . . . . 2 . 1 2 . 2 Misdirections 1 | . . . . . . . . . 1 . . Weapon Failures 8 | . . . 1 1 1 . 1 . 3 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1047 | . . . . 53 298 14 19 333 296 2 32 Projectiles 826 | . . . . 53 190 14 19 227 289 2 32 Explosions 221 | . . . . . 108 . . 106 7 . . Melee . | . . . . . . . . . . . . Knockbacks 110 | . . . . 3 32 2 4 22 47 . . Impact . | . . . . . . . . . . . . Kinetic 107 | . . . . 3 30 2 3 22 47 . . Secondary 3 | . . . . . 2 . 1 . . . . Self-Inflicted Damage 177 | . . . . 44 . . . 112 21 . . Shots 4 | . . . . 1 . . . 2 1 . . Rammed 3 | . . . . . 3 . . . . . . Targets Rammed 15 | . . . . 7 6 . . 1 1 . . Kicked 11 | . . . . 7 2 . . 1 1 . . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 899 | . 90 251 217 311 396 223 113 330 455 899 893 Average Temperature 126 | . 38 46 46 87 81 64 36 70 156 365 433 Received Heat Transfer 5324 | . 120 399 306 1305 943 45 234 264 1600 . 108 Effects 88 | . . . . 4 5 . . 1 13 40 25 Shutdowns 13 | . . . . 1 . . . . 2 10 . Energy Bleed 22 | . . . . 1 5 . . 1 4 6 5 Interference 19 | . . . . 2 . . . . 1 12 4 Matter Decay 7 | . . . . . . . . . 3 2 2 Short Circuit 5 | . . . . . . . . . 1 . 4 Damage (minor) 7 | . . . . . . . . . . 5 2 Damage (major) 9 | . . . . . . . . . 2 3 4 Damage (core) 6 | . . . . . . . . . . 2 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 7 | . . . . 2 1 . . . 4 . . Combat Hostiles 6 | . . . . 2 . . . . 4 . . Parts Melted 54 | . . 2 6 13 10 . . . 12 10 1 Heat Transferred 25423 | . 425 675 2886 5882 4024 222 666 1813 6780 1310 740 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Peak Influence 415 | . 102 185 200 171 390 . . 415 300 206 . Initial 71 | . . . . . 35 . . 71 65 23 . Average 67 | . 22 64 37 43 92 . . 77 84 60 . Maximum Alert Level 2 | . . . 1 . 1 . . 2 1 1 . Low Security (%) 91 | 100 100 100 99 100 85 . . 85 88 88 . Level 1 8 | . . . . . 14 . . 13 11 11 . Level 2 . | . . . . . . . . 1 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 71 | . . 5 5 8 21 . 1 16 13 2 . Investigation 17 | . . 3 . 2 5 . 1 5 1 . . Extermination 26 | . . . . . 9 . . 10 5 2 . Reinforcement 16 | . . 2 3 1 4 . . 1 5 . . Assault 3 | . . . . 2 . . . . 1 . . Garrison 9 | . . . 2 3 3 . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . 1 . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Distress Signals 14 | . . 5 3 5 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 337 | . 17 39 25 42 82 5 17 38 54 7 11 Peak Tracking Total 13 | . 4 6 4 8 6 4 13 4 7 2 5 Tactical Retreats 7 | . . 2 . 2 1 . . . . . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Traps Triggered 12 | . 2 2 . 2 3 . . . 2 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 11 | . . . . 6 . . . 5 . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Machines Disabled 64 | . . . 1 . 20 . 1 28 7 7 . Max in Single Turn 15 | . . . 1 . 15 . 1 3 3 3 . Garrison Access 5 | . . . 1 . 2 . . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Machines Accessed 50 | . 4 4 5 9 14 . 1 9 4 . . Terminals 30 | . 3 1 4 6 6 . 1 7 2 . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 5 | . . 1 . 1 2 . . 1 . . . Recycling Units 5 | . 1 1 . 1 2 . . . . . . Scanalyzers 3 | . . 1 . . 1 . . 1 . . . Garrison Access 6 | . . . 1 1 2 . . . 2 . . Total Hacks 117 | . 11 12 12 20 30 . 5 19 8 . . Successful 81 | . 10 9 8 15 21 . 5 10 3 . . Failed 36 | . 1 3 4 5 9 . . 9 5 . . Catastrophic 3 | . . 1 . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 62 | . 8 3 8 10 12 . 5 13 3 . . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 15 | . . 2 . 4 6 . . 3 . . . Recycling Units 12 | . 3 2 . 3 4 . . . . . . Scanalyzers 11 | . . 5 . . 3 . . 3 . . . Garrison Access 15 | . . . 4 3 3 . . . 5 . . Terminal Hacks 49 | . 8 2 6 9 10 . 5 7 2 . . Record 23 | . 4 . 3 5 5 . 5 1 . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . Open DSF 6 | . . . . . 3 . . 3 . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Alert Level 3 | . 1 . 1 1 . . . . . . . Locate Traps 2 | . . 1 . . . . . 1 . . . Disarm Traps 2 | . . . . 1 . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . . . Recall Investigation 2 | . . . 1 . . . . . 1 . . Zone Layout 5 | . . . 1 . 2 . . 1 1 . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 6 | . . 2 . 2 1 . . 1 . . . Scan Component 4 | . . 1 . 1 1 . . 1 . . . Repair 2 | . . 1 . 1 . . . . . . . Recycling Unit Hacks 10 | . 2 1 . 3 4 . . . . . . Process 2 | . . . . 1 1 . . . . . . Report Inventory 4 | . 1 . . 2 1 . . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . . Scanalyzer 8 | . . 4 . . 2 . . 2 . . . Insert Component 4 | . . 2 . . 1 . . 1 . . . Analyze 4 | . . 2 . . 1 . . 1 . . . Garrison Access Hacks 6 | . . . 2 1 2 . . . 1 . . Unlock Access 2 | . . . 1 1 . . . . . . . Seal Access 4 | . . . 1 . 2 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 33 | . 3 4 2 5 8 . 1 7 3 . . Full Trace Events 17 | . 1 2 . 2 5 . 1 5 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . 2 . . 1 . . 1 . . . Parts Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 62 | . . . . . 62 . . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . . . . Time 83 | . . 32 . 51 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 565 | . . . . 410 155 . . . . . . Retrieved Matter 185 | . . . . . 185 . . . . . . Retrieved Components 16 | . 6 10 . . . . . . . . . Parts Scanalyzed 4 | . . 2 . . 1 . . 1 . . . Part Schematics Acquired 4 | . . 2 . . 1 . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 4 . . . 2 . . Machine Destruction 2 | . . . . . . . . . 2 . . Programmers 4 | . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Total Allies 13 | . . . . 12 . . 1 . . . . Largest Group 10 | . . . . 10 . . 1 . . . . Highest-Rated Group 173 | . . . . 173 . . 165 . . . . Highest-Rated Ally 165 | . . . . 31 . . 165 . . . . Total Orders 14 | . . . . 4 . . . 3 7 . . FOLLOW 1 | . . . . . . . . . 1 . . AID 4 | . . . . 4 . . . . . . . EXPLORE 8 | . . . . . . . . 3 5 . . RETURN 1 | . . . . . . . . . 1 . . Ally Attacks 65 | . . . . 60 . . 5 . . . . Total Damage 764 | . . . . 642 . . 122 . . . . Kills 8 | . . . . 5 . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . . . 2 Drone Launches 33 | . . . . . . . . 22 11 . . Drone Recoveries 9 | . . . . . . . . 2 7 . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Turns Passed 31059 | 220 1631 2836 2612 3080 6170 3635 509 4655 3730 779 1202 Spaces Moved 12290 | 133 640 848 908 1110 3224 1488 179 2088 1131 202 339 Core 17 | 12 . . . 5 . . . . . . . Treads 6169 | 120 640 505 . 34 2824 1488 179 109 15 1 254 Legs 6103 | . . 343 908 1071 400 . . 1979 1116 201 85 Wheels 1 | 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 260 260 190 150 241 241 197 182 330 330 Average Speed 222 | 150 239 297 260 233 161 242 242 203 246 345 335 Slowest Speed 1600 | 160 320 470 330 1600 266 243 243 550 720 425 425 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 6 52 60 58 88 52 86 22 43 32 6 24 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 7 | . . . . . . 4 2 . . . 1 Spaces Dug 5 | . . . . . . . . . . 2 3 Terrain Destroyed 342 | . . . . . 105 8 11 83 96 24 15 Melee . | . . . . . . . . . . . . Projectile 161 | . . . . . 40 8 11 38 42 7 15 AOE 181 | . . . . . 65 . . 45 54 17 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Upp Total 14627 | 151 692 1037 1054 1420 3873 1501 212 2356 1722 246 363 Wait 964 | . 1 79 29 131 321 2 6 91 298 6 . Move 12279 | 132 639 847 907 1109 3223 1487 178 2087 1130 201 339 Hop . | . . . . . . . . . . . . Pick Up 169 | 5 6 16 20 26 57 . 1 18 19 1 . Fast Attach 67 | 7 2 1 1 1 3 2 . 10 36 3 1 Attach 197 | 2 1 12 16 23 59 1 4 38 36 4 1 Detach 78 | 3 . 4 2 5 25 1 . 20 15 3 . Swap 13 | . 6 2 . . . . . 1 3 1 . Drop 128 | 2 9 7 15 11 28 1 3 23 26 1 2 Fire 699 | . 28 69 64 97 151 7 20 67 158 18 20 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 11 | . . . . 7 2 . . 1 1 . . Crush 4 | . . . . . 4 . . . . . . Escape Stasis 15 | . . . . 10 . . . . . 5 . Rewire 3 | . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 221 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 1105 | -10/Materials | Discovered new exit (range 16) 1481 | -10/Materials | Discovered new exit (range 15) 1852 | -10/Materials | Entered another Materials area 1852 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2908 | -9/Materials | Build established: Scavenger-Mutant 3210 | -9/Materials | Build established: Mutant 3431 | -9/Materials | Discovered new exit (range 8) 3751 | -9/Materials | Repaired Autogun 4099 | -9/Materials | Discovered new exit (range 12) 4272 | -9/Materials | Core integrity fell below 50% 4688 | -9/Materials | Entered another Materials area 4688 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5013 | -8/Materials | Garrison activated, responded to threat 5167 | -8/Materials | Identified exit to Garrison 5462 | -8/Materials | Build established: Scavenger-Mutant 5585 | -8/Materials | Discovered new exit (range 16) 6046 | -8/Materials | Discovered new exit (range 16) 6104 | -8/Materials | Build established: Mutant 6449 | -8/Materials | Build established: Scavenger-Mutant 6962 | -8/Materials | Discovered new exit (range 8) 7019 | -8/Materials | Discovered new exit (range 3) 7300 | -8/Materials | Entered Storage 7368 | -8/Storage | Identified exit to Garrison 7415 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7437 | -8/Storage | Garrison activated, responded to threat 7488 | -8/Storage | Lost 8 allies 7622 | -8/Storage | Learned location of Armory (-3) 8018 | -8/Storage | Repaired Adv. Beam Cannon 10089 | -8/Storage | Discovered new exit (range 15) 10123 | -8/Storage | Met a pair of Derelict thieves 10151 | -8/Storage | Core integrity fell below 50% 10188 | -8/Storage | Core integrity fell below 20% 10195 | -8/Storage | Lost 10 parts (1p4n1u4w) 10380 | -8/Storage | Entered Factory 10380 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10755 | -7/Factory | Build established: Gunner 10882 | -7/Factory | Garrison activated, responded to threat 11161 | -7/Factory | Fabricated Imp. Aluminum Leg (x2) 11191 | -7/Factory | Build established: Skirmisher 11191 | -7/Factory | Cargo convoy interrupted 13531 | -7/Factory | Core integrity fell below 50% 14090 | -7/Factory | Build established: Gunner 16291 | -7/Factory | Discovered new exit (range 9) 16550 | -7/Factory | Entered Lower Caves 16764 | -7/Lower Caves | Build established: Skirmisher 16764 | -7/Lower Caves | Learned 4 Factory zone layouts 17037 | -7/Lower Caves | Encountered a Warlord checkpoint 19595 | -7/Lower Caves | Discovered new exit (range 5) 19699 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20185 | -7/Lower Caves | Entered another Lower Caves area 20186 | -7/Lower Caves | Encountered a Warlord checkpoint 20502 | -7/Lower Caves | Attracted the attention of an 0b10 base 20552 | -7/Lower Caves | ME-RLN showed up to help 20554 | -7/Lower Caves | ME-RLN revealed a hidden path 20576 | -7/Lower Caves | Destroyed 10 combat bots 20610 | -7/Lower Caves | Build established: Gunner 20661 | -7/Lower Caves | Learned Factory trap positions 20661 | -7/Lower Caves | Learned Factory stockpile data 20661 | -7/Lower Caves | Learned Research stockpile data 20694 | -7/Lower Caves | Entered Factory 20694 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20695 | -6/Factory | Identified exit to Lower Caves 20696 | -6/Factory | Identified exit to Factory 20697 | -6/Factory | Loaded intel: 119 trap records 21304 | -6/Factory | Build established: Scavenger-Gunner 22413 | -6/Factory | Build established: Gunner 24006 | -6/Factory | Discovered exit to Factory (range 12) 24676 | -6/Factory | Discovered exit to Factory (range 72) 25349 | -6/Factory | Entered another Factory area 25349 | -5/Factory | Accompanied by 3 allies 25349 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 25539 | -5/Factory | Garrison activated, responded to threat 26367 | -5/Factory | Build established: Scavenger-Gunner 26417 | -5/Factory | Cargo convoy interrupted 26441 | -5/Factory | System corruption reached 10% 26465 | -5/Factory | Lost 6 parts (2p2n1u1w) 26754 | -5/Factory | Build established: Gunner 26779 | -5/Factory | Lost 4 parts (1p1n2u) 26896 | -5/Factory | Core integrity fell below 50% 26969 | -5/Factory | Lost 8 parts (3p3n1u1w) 27833 | -5/Factory | Build established: Tank 28658 | -5/Factory | Build established: Scavenger-Gunner 28860 | -5/Factory | Discovered new exit (range 21) 29063 | -5/Factory | Core integrity fell below 20% 29079 | -5/Factory | Entered another Factory area 29079 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 29376 | -4/Factory | Discovered new exit (range 10) 29423 | -4/Factory | Build established: Scavenger-Tank 29858 | -4/Factory | Entered Upper Caves 30698 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30718 | -4/Upper Caves | Core integrity fell below 50% 30789 | -4/Upper Caves | Learned Research terminal intel 31031 | -4/Upper Caves | Core integrity fell below 20% 31061 | -4/Upper Caves | Core destroyed Last Messages --------------- 31050_ Overheating: Energy bleed (-69). 31051_ Power failure averted by Imp. Cryofiber Web. 31052_ Overheating: Energy bleed (-40). 31053_ Imp. Focal Shield broken. 31053_ Overheating: Short circuit. 31054_ System corrupted: Heat flow error (+230). 31054_ Acquired 75 matter. 31055_ Power failure averted by Imp. Cryofiber Web. 31056_ KE Penetrator broken. 31056_ Overheating: Short circuit. 31057_ Core heat damage averted by Imp. Cryofiber Web. 31058_ Overheating: Com. Ion Cannon damaged (-76). 31059_ Power failure averted by Imp. Cryofiber Web. 31059_ Rnf. Fission Core broken. 31059_ Overheating: Short circuit. 31061_ Power failure averted by Imp. Cryofiber Web. 31061_ Overheating: Core damaged (-184). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????????# ???????????????????? | | ???????????????????????###?# ???????????????????? | | ???????????????????? ??# ## ???????????????????? | | ????????????????????# ## ???????????????????? | | ?????????????????????? ???????????????????? | | ??????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ?????????????????????????# ##???????###????????? | | ?????????????????????????# ##??#### #????????? | | ????????????????????????## #### #????????? | | ???????????????????????## ## #?????????? | | ???????????????????????# #????? #### | | ???????????????????????# #???? | | ???????????????????????## ## #####? | | ????????????????????????## ### ### ## ^#??? | | ??????????????????????##?# ## ## #???? | | ??????????????????????# ?# #????? | | ?????????????????###### ### ## ##???? | | ?????????????????# ## ### ##??? | | ??????????????????# #### | | ??????????????????### ] ### ## | | ????????????????????## ## ### ## # | | ????????????????????## ## #?# #?? ### | | ????????????????????#; %## ### ### #??#### | | ????????????????????### ## ### ## ##?# | | ??????????????????????# @% #?# ### # | | ??????????????????????#; ####?# ### ## | | ??????????????????????#; #????##??#### | | ????????????????????? ;# #???????????# ## | | ???????????????????? ## #??????????##### # | | ???????????????????## ? ?????????????## # | | ????????????????????## ? ?????????????# # | | ?????????????????????##?###### ????????????# # | | ?????????????????????????????? ???????????# | | ??????????????????????????????? ??????????# | | ??????????????????????????????? ?????????#### | | ???????????????????????????????? ## ????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 45 Energy Capacity 960 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Energy Filtering 50 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Hvy. Assault Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Aluminum Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Close Call Dynamic Key It Was An Accident, I Swear Omniscient Cartographer Ooh, Shiny! Challenges ------------ None Game ------ Seed PotentialImprovedBoomstick Manual? 0 Play Time 05:01:44 Cumulative 17.7 hours Start 2024.03.12 @ 13:11:26 End 2024.03.14 @ 03:23:37 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3181223c-db5a-4298-bd6c-1f46e3c39914