Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.10 @ 22:02:45 Player: OldeManMinguiz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (86) 430 Value Destroyed (2534) 2534 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4624 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 195/200 System Corruption 0% Temperature Hot (215) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Advanced Weight Redist. System Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Shock Rifle Advanced Beam Cannon > --- INVENTORY (5) ---- Improved Heat Sink Machine Analyzer Improved Light Armor Plating Hacking Suite Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Field Laser Advanced Beam Cannon > --- INVENTORY -------- Improved Heat Sink Advanced Weight Redist. System Machine Analyzer Improved Light Armor Plating Great Maul [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Weight Redist. System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 92 | 7 21 32 32 Power 6 | 1 1 . 4 Engine 2 | 1 . . 1 Core 4 | . 1 . 3 Reactor . | . . . . Propulsion 44 | 4 8 17 15 Treads 13 | . . 5 8 Leg 8 | 2 . 3 3 Wheel 4 | 2 2 . . Hover 6 | . 4 2 . Flight 13 | . 2 7 4 Utility 20 | . 6 7 7 Device 6 | . 2 1 3 Storage 2 | . 2 . . Processor 3 | . 1 2 . Hackware 1 | . . . 1 Protection 8 | . 1 4 3 Artifact . | . . . . Weapon 22 | 2 6 8 6 Energy Gun 11 | 1 4 3 3 Energy Cannon 5 | . 1 3 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 2 . Unidentified Prototypes 3 | . . 3 . Parts Lost 11 | . 3 4 4 Power 1 | . 1 . . Propulsion 7 | . 2 3 2 Utility 2 | . . . 2 Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 1 2 To Critical Strikes 1 | . 1 . . Average Backups 4 | 2 4 4 4 Power . | . . . . Propulsion . | 1 . . . Utility 2 | . 2 2 3 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 11 | . 8 1 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 8 | . 5 1 2 Weapon 2 | . 2 . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 93 97 95 Engine 1 | . 4 . 3 Core 11 | . 9 10 13 Treads 13 | . . 17 21 Leg 1 | . . . 6 Wheel 1 | . 7 . . Hover 3 | . 7 2 . Flight 10 | . 9 11 6 Device 8 | . 9 9 4 Processor 11 | . 12 12 9 Hackware 1 | . . . 4 Protection 7 | . 1 10 7 Energy Gun 13 | . 22 13 6 Energy Cannon 7 | . 3 8 9 Peak Build Rating 32 | 5 14 26 32 Average Rating 18 | 3 10 19 27 On Entrance 11 | . 5 14 26 Naked Turns . | . . . . Heaviest Build 91 | 6 91 21 30 Greatest Support 80 | 20 20 66 80 Greatest Overweight (x) 11 | . 11 5 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 25 5 5 Average Capacity 5 | 5 6 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 5 Class Distribution -------------------- 52% | Scavenger-Mutant 34% | Mutant 8% | Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1535 | 315 251 577 392 Remotely . | . . . . Salvage Created 3158 | 65 525 1340 1228 Parts 171 | 3 44 63 61 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 68 | 1 13 32 22 Melee 3 | . . . 3 Guns 36 | 1 11 21 3 Cannons 28 | . 2 11 15 Classes Destroyed 9 | 2 3 2 2 Worker 5 | 1 1 1 2 Tunneler 1 | . 1 . . Recycler 1 | . . . 1 Mechanic 1 | . . 1 . Watcher 10 | . 3 5 2 Swarmer 17 | . 3 10 4 Grunt 34 | 1 10 13 10 Sentry 16 | . . 9 7 Hunter 1 | . . . 1 Best Kill Streak 5 | 1 3 4 5 Combat Bots Only 4 | 1 2 4 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 339 | 5 60 136 138 Missed 97 | 2 24 47 24 Hits 242 | 3 36 89 114 Projectile 242 | 3 36 89 114 Critical Strikes 10 | . 2 4 4 Damage Taken 2805 | 24 300 777 1704 Core 756 | . 107 89 560 Absorbed by Shields . | . . . . Ignored by Resistances 725 | 8 92 236 389 Regen/Repaired (Parts) 173 | . . 57 116 Core Remaining (%) 78 | 100 57 77 . Volleys Fired 208 | 6 52 87 63 Largest 2 | 2 2 2 2 Hottest 136 | 60 130 136 136 Shots Fired 359 | 12 77 170 100 Gun 201 | 12 70 88 31 Cannon 158 | . 7 82 69 Launcher . | . . . . Special . | . . . . Kinetic 6 | 6 . . . Thermal 336 | . 77 170 89 Explosive . | . . . . Electromagnetic 17 | 6 . . 11 Robot Hit Streak 29 | 7 19 29 28 Robot Miss Streak 4 | 2 3 4 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 271 | 8 54 120 89 Core Hits 117 | 4 24 51 38 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 14 | . 3 6 5 Burn 10 | . 3 6 1 Meltdown 1 | . . . 1 Corrupt 2 | . . . 2 Sever 1 | . . . 1 Melee Attacks 10 | . . . 10 Impact . | . . . . Slashing 10 | . . . 10 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5075 | 84 874 2073 2044 Guns 2521 | 84 788 1194 455 Cannons 2144 | . 86 869 1189 Explosions 74 | . . . 74 Melee 325 | . . . 325 Ramming 11 | . . 10 1 Kinetic 21 | 21 . . . Thermal 4456 | . 874 2063 1519 Explosive . | . . . . Electromagnetic 262 | 63 . . 199 Impact . | . . . . Slashing 325 | . . . 325 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . 14 6 Projectiles 20 | . . 14 6 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 24 | . . 4 20 Shots 1 | . . . 1 Rammed 3 | . . 2 1 Targets Rammed 3 | . . 2 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 897 | 58 357 529 897 Average Temperature 173 | 26 111 168 224 Received Heat Transfer 1293 | 18 114 360 801 Effects 83 | . 8 27 48 Shutdowns 20 | . 1 5 14 Energy Bleed 9 | . . 2 7 Interference 22 | . 7 10 5 Matter Decay 4 | . . 3 1 Short Circuit 8 | . . 3 5 Damage (minor) 4 | . . . 4 Damage (major) 12 | . . 4 8 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 21 | . 2 11 8 Heat Transferred 10164 | . 2331 4958 2875 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 91 100 Level 1 4 | . . 8 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 250 | 20 50 250 157 Initial 5 | . 5 . . Average 58 | 2 14 69 86 Influence Increases 1922 | 25 358 898 641 Destroy 0b10 Robot/C 1360 | 20 260 640 440 Destroy 0b10 Robot/NC 90 | 5 25 35 25 Destroy Leader 360 | . 56 170 134 Successful Hack 26 | . . 8 18 Disable Machine 9 | . . 9 . Destroy Structure 17 | . 2 6 9 Lose Combat Pursuer 60 | . 15 30 15 Influence Decreases 1791 | 15 368 898 510 Entered New Map 5 | . 5 . . Time Decay 1696 | 15 343 868 470 Lost Part 90 | . 20 30 40 Squads Dispatched 6 | . 1 1 4 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 97 | 1 22 44 30 Peak Tracking Total 6 | 1 3 5 6 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 1 4 5 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations 4 | . . 2 2 Recycling Units 4 | . 1 1 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 1 11 19 Successful 26 | . 1 10 15 Failed 5 | . . 1 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations 16 | . . 8 8 Recycling Units 12 | . 1 1 10 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 2 1 Record 3 | . . 2 1 Fabricator Hacks . | . . . . Repair Station Hacks 13 | . . 7 6 Scan Component 7 | . . 4 3 Repair 6 | . . 3 3 Recycling Unit Hacks 10 | . 1 1 8 Process 2 | . . . 2 Report Inventory 6 | . 1 1 4 Retrieve Matter 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 2 4 Full Trace Events 5 | . . 2 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 6 | . . 3 3 Time 254 | . . 146 108 Parts Recycled . | . . . . Recycled Matter 400 | . . . 400 Retrieved Matter 400 | . . . 400 Retrieved Components 6 | . . . 6 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 371 | . 371 . . Seismic 371 | . 371 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4339 | 106 1045 2227 961 Spaces Moved 2726 | 87 800 1411 428 Core 34 | 20 10 4 . Treads 779 | . . 522 257 Legs 83 | . . 27 56 Wheels 280 | 67 213 . . Hover 508 | . 358 150 . Flight 1042 | . 219 708 115 Fastest Speed 31 | 50 40 32 31 Average Speed 100 | 73 99 94 126 Slowest Speed 917 | 80 917 360 290 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 8 | . . 5 3 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 6 84 93 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile . | . . . . AOE 7 | . . . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3939 | 116 977 2119 727 Wait 720 | . 38 539 143 Move 2709 | 86 799 1401 423 Hop 6 | . . 4 2 Pick Up 73 | 11 33 10 19 Fast Attach 45 | . . 30 15 Attach 38 | 5 17 6 10 Detach 2 | . . 1 1 Swap 39 | 6 11 9 13 Drop 86 | 2 27 30 27 Fire 208 | 6 52 87 63 Melee 10 | . . . 10 Ram 1 | . . 1 . Kick . | . . . . Crush 2 | . . 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 107 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 15) 898 | -10/Materials | Discovered new exit (range 10) 1013 | -10/Materials | Discovered new exit (range 16) 1105 | -10/Materials | Discovered new exit (range 15) 1152 | -10/Materials | Entered another Materials area 1152 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1565 | -9/Materials | Build established: Scavenger-Mutant 1938 | -9/Materials | Discovered new exit (range 15) 2160 | -9/Materials | Discovered new exit (range 15) 2417 | -9/Materials | Discovered new exit (range 7) 2422 | -9/Materials | Discovered new exit (range 16) 2751 | -9/Materials | Repaired Lgt. Nuclear Core 2968 | -9/Materials | Repaired Broken Adv. Beam Cannon 3293 | -9/Materials | Repaired Broken Weight Redist. System 3330 | -9/Materials | Discovered new exit (range 4) 3379 | -9/Materials | Entered another Materials area 3379 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3467 | -8/Materials | Core integrity fell below 50% 3561 | -8/Materials | Core integrity fell below 20% 3785 | -8/Materials | Discovered new exit (range 7) 3847 | -8/Materials | Repaired Imp. Heat Sink 4261 | -8/Materials | Repaired Adv. Beam Cannon 4279 | -8/Materials | Discovered new exit (range 10) 4310 | -8/Materials | Repaired Lgt. Deuterium Engine 4340 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Repair station completes Lgt. Deuterium Engine repairs. Acquired Lgt. Deuterium Engine. K-01 Serf cleans the Nuclear Reactor. R-06 Scavenger collects Imp. Heat Sink. Overheating: Energy bleed (-11). K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Aluminum Leg. K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Lgt. Nuclear Core. K-01 Serf cleans the Nuclear Reactor. Flight Unit destroyed. K-01 Serf cleans the Nuclear Reactor. K-01 Serf destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????########## | | ????????????????????????????????????????# | | ????????????????????????????????????????# """"" | | ????????????????????????????????????????# [""T"" | | ?????????????????????####??????????###### | | ?????????????????????# ##+####### ##+####### | | ?????????????????????# = | | ?????????????????????#!%! | | ?????????????????????# ![ T == "" = ### | | ??????????????##???????## === "" = # | | ??????????????# ???????# "" + | | ??????????????# < #?????# [[ # | | ???????????????? ? * !* # | | ?????????????????? ###############% ##+##### | | ??????????????????? + """ !! #??#" "# [ ## | | ?????????????????????# "R" !! ####" ## = ## | | ?????????????????????# " " !%* ##### % "# ## | | ?????????????????????#=% @= g + ## """ ##] | | ?????????????????????# """ """ # ## """ #### | | ?????????????????????# """k""" ###### ## """ #??? | | ?????????????????????# """k""" ###### ##= #??? | | ?????????????????????# #????# ## """ #?## | | ?????????????????????#########+#?#### ##%""" #?# | | ?????????????????????????????# + """ #?# | | ?????????????????????????????# ####### ## #?# | | ?????????????????????????????# #??????+## #?# | | ?????????????????????????????? #????????##+####?#/ | | ?????????????????????????????? ??????????# #????# | | ?????????????????????????????? ??????????# #????## | | ?????????????????????????????? ??????????# #?????# | | ?????????????????????????????? ?????????## ####### | | ?????????????????????????????? ?????????# | | ?????????????????????????????? ?????????# ##### | | ????????????????????????????????????????# #???# | | ????????????????????????????????????????# #???# | | ????????????????????????????????????????# ##### | | ????????????????????????????????????????# # | | ????????????????????????????????????????# #""" | | ???????????????????????????????????????? #""" | | ??????????????????????????????????????? #""" | | ?????????????????????????????????????? + | | ??????????????????????????????? ????? #""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 10% | -9/Materials Adv. Beam Cannon | 93% | -9/Materials | Broken Weight Redist. System | 81% | -9/Materials | Broken Imp. Heat Sink | 90% | -8/Materials Adv. Beam Cannon | 44% | -8/Materials Lgt. Deuterium Engine | 20% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You Novice Programmer One Hack Too Far Part-time Mechanic Risk Taker Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed HardcellDynamicArticulator Manual? 0 Play Time 01:47:41 Cumulative 1.7 hours Start 2025.08.10 @ 19:31:17 End 2025.08.10 @ 22:02:45 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05da4864-e176-454c-af12-8e99ee28e039