Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 00:26:05 Player: Skergy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (32) 160 Value Destroyed (790) 790 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (5965) 5965 TOTAL SCORE: 18095 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 179 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Win Speed 775 Cogmind --------- Core Integrity 1581/1600 Matter 255/300 Energy 466/470 System Corruption 0% Temperature Cool (8) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Fission Core Light Particle Reactor Light Particle Reactor > --- PROPULSION (8) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Surge Thruster Cooled Field Propulsion Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (12) ----- Power Amplifier Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Advanced ECM Suite Advanced Reaction Control System Improved Hacking Suite Advanced Hacking Suite Improved System Shield Mapping Drone Bay (1/3) > --- WEAPON (2) ------- Heavy Battle Rifle Makeshift Hammer > --- INVENTORY (5) ---- Light Quantum Reactor Cooled VTOL Module Impulse Thruster Array Improved Hardlight Generator Peak State ------------ > --- POWER ------------ Fission Core Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Surge Thruster Cooled Field Propulsion Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Power Amplifier Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter Improved Transmission Jammer Advanced ECM Suite Advanced ECM Suite Advanced Reaction Control System Improved Hacking Suite Advanced Hacking Suite Improved System Shield Mapping Drone Bay > --- WEAPON ----------- Heavy Battle Rifle Makeshift Hammer > --- INVENTORY -------- Light Quantum Reactor Cooled VTOL Module Impulse Thruster Array Improved Hardlight Generator [Rating: 149] Favorites ----------- Power Light Particle Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Transport Network Coupler Hackware Advanced Hacking Suite Weapon Heavy Battle Rifle Ballistic Gun Heavy Battle Rifle Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 2 . . . . 2 . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . . . 2 . . . . . . 1 . . . . . . . 1 . 1 . Utility 10 | . . . 1 . . . 2 . . . . . . 1 1 . . . . 2 . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 135 | 6 6 6 21 3 1 1 7 11 2 . . 11 . 14 5 6 . 4 1 2 . . 6 3 15 4 Power 21 | 1 1 1 2 2 . . 1 . 1 . . 2 . 4 . . . 2 . . . . 2 . 2 . Engine 13 | 1 1 . 2 2 . . . . . . . 2 . 3 . . . 1 . . . . 1 . . . Core 4 | . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Reactor 4 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 . Propulsion 44 | 2 2 2 6 1 . . . 7 . . . 3 . 6 2 . . . 1 . . . 3 . 9 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | 2 . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 36 | . 2 . 4 1 . . . 5 . . . 3 . 6 2 . . . 1 . . . 3 . 9 . Utility 40 | 1 . 1 2 . . . 3 1 1 . . 4 . 4 3 4 . 2 . 2 . . 1 3 4 4 Device 23 | . . 1 . . . . 2 1 1 . . 1 . 3 1 3 . 1 . . . . 1 1 3 4 Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . 2 . . . 1 . . . . 2 . 1 1 1 . . . . . . . . . . Hackware 8 | . . . . . . . . . . . . 1 . . 1 . . 1 . 2 . . . 2 1 . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 3 2 11 . 1 1 3 3 . . . 2 . . . 2 . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | 2 3 2 7 . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 . . 1 2 1 . . . 1 . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . 3 . 1 . . 2 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 1 1 . . . . . . . . 3 . . . . 1 . 1 . Parts Lost 35 | . . 3 5 1 . . 4 2 1 . 3 5 4 . 2 . . . 1 . . . . . 4 . Power 6 | . . 1 1 . . . 1 . . . 1 1 . . . . . . . . . . . . 1 . Propulsion 16 | . . 2 3 1 . . 2 1 . . 1 1 2 . 1 . . . 1 . . . . . 1 . Utility 10 | . . . . . . . 1 . 1 . 1 3 1 . 1 . . . . . . . . . 2 . Weapon 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Highest Loss Streak 4 | . . 3 3 1 . . 3 2 1 . 2 2 4 . 2 . . . 1 . . . . . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 78 84 91 77 87 88 66 71 83 . 72 80 82 90 88 98 100 98 100 100 100 100 100 100 99 97 Engine 5 | . 14 . 3 11 11 11 2 . . . . 6 7 12 11 11 11 11 11 10 10 10 4 4 3 . Core 3 | . . 12 7 . . . 2 . . . . . . . . . . . . . . . 4 4 4 4 Reactor 1 | . . . . . . . . . 6 . 4 . . . . . . . . . . . . . 4 8 Leg 7 | . 20 25 20 . . . . 7 . . . . . . . . . . . . . . . . . . Flight 22 | . 7 1 10 33 33 33 16 20 30 . 27 29 32 32 29 35 35 35 35 31 31 31 33 33 34 32 Device 10 | . . 1 5 . . . 11 10 15 . 10 12 7 15 17 12 11 9 11 10 10 10 14 14 20 29 Storage 5 | . 14 14 11 11 11 11 7 . . . . . . . . . . . . . . . . . . . Processor 12 | . . . 14 22 22 22 19 23 23 . 23 11 15 16 15 15 17 14 11 10 10 10 9 9 4 4 Hackware 5 | . . . . . . . . . . . . 5 7 6 6 11 11 13 17 26 26 26 23 23 17 12 Ballistic Gun 8 | . 21 28 16 . . . 2 . . . . 6 3 . . 4 5 5 5 5 5 5 4 4 4 4 Impact Weapon 2 | . . . . . . . 4 4 7 . 5 5 7 6 5 5 5 5 5 5 5 5 4 4 4 4 Special Melee Weapon 1 | . . . 1 . 10 11 . 4 . . . . . . . . . . . . . . . . . . Peak Build Rating 149 | 6 6 9 19 12 14 15 27 36 37 34 34 44 39 56 62 70 70 74 71 80 80 80 95 103 138 149 Average Rating 48 | 4 5 7 14 11 12 13 16 25 36 34 29 34 32 48 59 66 70 69 70 79 80 80 93 97 130 144 On Entrance 45 | . 6 4 9 12 11 14 13 11 30 34 34 21 39 20 55 61 70 70 71 71 80 80 80 95 103 138 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 12 12 14 18 12 13 13 16 4 16 16 16 12 10 24 24 28 28 28 28 28 28 28 34 37 55 59 Greatest Support 75 | 20 20 20 30 13 13 13 19 21 26 20 21 25 33 38 39 41 39 39 39 38 42 38 39 46 72 75 Greatest Overweight (x) 6 | 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 7 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 5 5 5 Average Carried 5 | 2 7 6 7 7 6 8 6 4 4 4 5 4 5 4 4 4 5 5 4 3 4 4 2 4 3 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 6 8 7 8 8 5 5 4 5 5 5 5 5 4 5 5 5 5 4 4 4 3 4 3 5 Class Distribution -------------------- 37% | Mutant 28% | Hacker-Sprinter 17% | Sprinter 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -6/Factory Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Wizard-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Matter Collected 1742 | 231 89 74 450 86 10 10 35 97 . . . . . 27 . 188 114 . 96 . 20 . . 8 . 207 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 968 | . 130 74 411 . . . 229 97 . . . . . 27 . . . . . . . . . . . . Parts 71 | . 13 6 40 . . . 8 4 . . . . . . . . . . . . . . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 21 | . 6 2 10 . . . 3 . . . . . . . . . . . . . . . . . . . Guns 21 | . 6 2 10 . . . 3 . . . . . . . . . . . . . . . . . . . Classes Destroyed 11 | . 3 . 3 . . . 4 1 . . . . . . . . . . . . . . . . . . Worker 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Builder 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . 3 . . . . 1 . . . . . 1 . . . . . . . . . . . . Swarmer 9 | . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . Grunt 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 2 4 . . . 5 1 . . . . . 1 . . . . . . . . . . . . Combat Bots Only 4 | . 4 2 3 . . . 3 . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 1 2 . . . 1 1 . . . . . 1 . . . . . . . . . . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Hostile Shots Fired 417 | . 37 19 86 6 . . 45 52 . . 31 44 13 27 21 4 . . 8 . 6 . . 2 12 4 Missed 193 | . 10 1 32 3 . . 27 26 . . 14 23 5 19 10 4 . . 4 . 5 . . 1 9 . Damage Taken 3641 | . 230 254 702 99 . . 277 341 65 . 212 459 123 64 226 . . . 82 . 19 . . 67 331 90 Core 879 | . 39 101 100 8 . . 117 151 27 . 95 94 34 12 82 . . . . . . . . . . 19 Absorbed by Shields 73 | . . . . . . . . . . . 51 . 22 . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 44 . . . 73 78 . . . . . 42 98 . . . . 83 . . 100 . 100 100 98 Volleys Fired 79 | . 29 9 40 . . . . . . . . 1 . . . . . . . . . . . . . . Largest 2 | . 2 2 2 . . . . . . . . 1 . . . . . . . . . . . . . . Hottest 50 | . 40 40 50 . . . . . . . . 25 . . . . . . . . . . . . . . Shots Fired 178 | . 58 18 76 . . . 25 . . . . 1 . . . . . . . . . . . . . . Gun 178 | . 58 18 76 . . . 25 . . . . 1 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 178 | . 58 18 76 . . . 25 . . . . 1 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 4 18 27 . . . 10 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 4 . 5 . . . 2 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Autonomous 26 | . . . . . . . 26 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 130 | . 25 17 52 . 7 . 19 9 . . . . . 1 . . . . . . . . . . . . Core Hits 52 | . 15 6 22 . . . 7 2 . . . . . . . . . . . . . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 152 | . . . 8 . 7 . 15 18 18 . . 17 . 2 . . . . . . . . . . 18 49 Impact 138 | . . . 3 . . . 15 16 18 . . 17 . 2 . . . . . . . . . . 18 49 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 5 . 6 . . 2 . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1959 | . 212 135 789 . . . 534 245 . . . . . 44 . . . . . . . . . . . . Guns 1670 | . 212 135 789 . . . 534 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 289 | . . . . . . . . 245 . . . . . 44 . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1670 | . 212 135 789 . . . 534 . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 289 | . . . . . . . . 245 . . . . . 44 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 . 1 1 1 12 12 1 . . . . . . . . . . 7 . Average Corruption 3 | . . . . . . . 1 . 1 1 1 5 12 1 . . . . . . . . . . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . 4 5 3 1 . . . . . . . . . . 4 . Message Errors 8 | . . . . . . . . . . . 3 1 1 . . . . . . . . . . . 3 . Matter Fused 5 | . . . . . . . . . . . 1 2 1 1 . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 31 | . . . . . . . . 9 . . . . . 22 . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 31 | . . . . . . . . 9 . . . . . 22 . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | . 22 57 20 . . . 4 . 26 . 44 48 273 98 48 269 296 . 1 . 30 . . 51 328 426 Average Temperature 76 | . 11 29 6 . . . 4 . 13 . 16 27 141 24 11 110 182 . 1 . 17 . . 24 103 68 Received Heat Transfer 905 | . 24 147 222 . . . 126 138 . . 98 6 9 18 72 . . . 9 . . . . . . 36 Effects 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Peak Influence 433 | . 276 128 433 119 . . 266 393 99 69 113 166 231 211 117 . . . . 9 . . 39 29 263 334 Initial 157 | . . 107 49 119 . . . 120 62 69 58 48 116 121 102 . . . . 9 . . 12 29 15 157 Average 179 | . 175 125 255 106 . . 136 223 78 69 58 78 148 168 105 . . . . 9 . . 19 29 181 252 Maximum Alert Level 2 | . 1 . 2 . . . 1 1 . . . . 1 1 . . . . . . . . . . 1 1 Low Security (%) 60 | 100 77 100 32 100 . 100 75 47 100 100 100 100 72 92 100 . . . . 100 . . 100 100 38 17 Level 1 37 | . 22 . 56 . . . 24 52 . . . . 27 7 . . . . . . . . . . 61 82 Level 2 2 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . . . 3 8 . . . 1 . . . . . . . . . . 1 . 1 5 Investigation 11 | . 2 . . . . . 1 4 . . . . . . . . . . . . . . 1 . 1 2 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . . . . . . . 2 4 . . . 1 . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Distress Signals 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 183 | . 18 4 28 9 . . 19 13 8 . 12 14 9 3 8 8 . . 4 1 2 . . 1 12 10 Peak Tracking Total 11 | . 5 2 6 9 . . 11 4 6 . 6 6 10 2 8 4 . . 4 1 2 . . 1 10 10 Tactical Retreats 33 | . 2 1 2 1 . . 3 2 2 . 3 6 2 . . 1 . . 1 . 1 . . . 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Traps Triggered 14 | . 1 . . . . . . 2 . . 5 1 4 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Machines Disabled 5 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Machines Accessed 64 | . 4 . 8 1 1 . 6 8 . 1 1 4 1 3 3 . . 9 . 3 . . 2 . 2 7 Terminals 44 | . 4 . 8 1 . . 6 6 . . 1 2 1 2 3 . . . . 1 . . 2 . 2 5 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . 1 . 1 . 1 . . . . . 1 . . . . . 2 Total Hacks 207 | . 17 . 34 1 1 . 23 13 . 4 1 7 2 6 12 . . 48 . 8 . . 5 . 6 19 Successful 140 | . 11 . 23 . 1 . 11 7 . 1 1 5 . 3 9 . . 48 . 4 . . 3 . 3 10 Failed 67 | . 6 . 11 1 . . 12 6 . 3 . 2 2 3 3 . . . . 4 . . 2 . 3 9 Catastrophic 9 | . 1 . . . . . 1 4 . . . 1 1 . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 13 . 22 1 3 . 21 9 . . . 4 . 3 9 . . . . 5 . . 3 . 5 10 Terminals 137 | . 17 . 34 1 . . 23 10 . . 1 4 2 4 12 . . . . 3 . . 5 . 6 15 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . . . 2 . 4 . 2 . 2 . . . . . 2 . . . . . 4 Terminal Hacks 79 | . 4 . 6 . 1 . 1 2 . . 1 . . . 3 . . 48 . . . . 3 . 3 7 Record 46 | . 1 . . . . . . . . . . . . . . . . 36 . . . . 2 . 2 5 Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 7 | . . . 1 . . . 1 1 . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Open DSF 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . 1 . 2 . 1 . . . . . . . . . . . . Unlock Access 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Coupler Status 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 54 | . 7 . 17 . . . 10 4 . . . 2 . 2 6 . . . . 3 . . . . . 3 Terminals 47 | . 7 . 17 . . . 10 2 . . . 2 . 1 6 . . . . 1 . . . . . 1 Track 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Assimilate 17 | . 2 . 7 . . . 4 1 . . . . . 1 2 . . . . . . . . . . . Botnet 21 | . 4 . 6 . . . 5 1 . . . 1 . . 2 . . . . 1 . . . . . 1 Operators 6 | . 1 . 2 . . . 1 . . . . 1 . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . . 2 Reprogram 5 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . 2 Watchers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 3 . 6 1 . . 6 6 . 1 . 3 1 2 2 . . . . 2 . . 1 . 1 5 Full Trace Events 11 | . 2 . 1 . . . 2 3 . . . . 1 . . . . . . . . . 1 . 1 . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 7 | . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . Non-combat 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . 5 . 5 . . . . . . . . . . . . . . . . . . . . . parse_system 8 | . . . 3 . 5 . . . . . . . . . . . . . . . . . . . . . no_distress 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Total Allies 21 | . 1 2 1 3 . . 1 1 . . 2 . . 1 1 . . . . . . . . . . 8 Largest Group 7 | . 1 3 2 3 . . 1 1 . . 2 . . 1 1 . . . . . . . . . . 7 Highest-Rated Group 454 | . 10 57 41 40 . . 10 16 . . 70 . . 10 10 . . . . . . . . . . 454 Highest-Rated Ally 82 | . 10 31 31 16 . . 10 16 . . 39 . . 10 10 . . . . . . . . . . 82 Total Orders 20 | . 1 . . 1 . . 1 1 . . . . . . . 6 1 . 4 . 1 2 . . . 2 FOLLOW 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . GUARD 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . EXPLORE 9 | . . . . . . . . . . . . . . . . 3 1 . 2 . 1 1 . . . 1 RETURN 7 | . . . . . . . . . . . . . . . . 3 . . 2 . . 1 . . . 1 Ally Attacks 79 | . . 7 30 3 . . . 10 . . 6 . . . . . . . . . . . . . . 23 Total Damage 1560 | . . 65 401 15 . . . 120 . . 116 . . . . . . . . . . . . . . 843 Kills 14 | . . 1 7 . . . . 1 . . 1 . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Robot Analysis Total 7 | . . . 1 . . . 1 1 . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . . . . . 3 1 . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . 5 1 . 2 . 1 1 . . . 1 Drone Recoveries 9 | . . . . . . . . . . . . . . . . 5 1 . 1 . . 1 . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Turns Passed 5193 | 66 341 364 989 122 175 86 173 411 102 5 161 203 55 140 80 297 144 94 88 50 72 37 28 23 247 640 Spaces Moved 9643 | 47 325 253 995 363 478 246 284 744 187 15 226 506 186 403 221 761 341 345 366 223 319 123 62 91 543 990 Core 32 | 5 . 1 . . . . . . . . 25 . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 974 | 42 143 251 538 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8637 | . 182 1 457 363 478 246 284 744 187 15 201 506 186 403 221 761 341 345 366 223 319 123 62 91 543 989 Fastest Speed 5 | 50 37 120 32 32 34 34 34 27 17 27 20 20 11 17 22 19 22 22 21 21 15 21 19 7 5 5 Average Speed 35 | 114 73 120 79 32 34 34 37 45 26 27 29 26 20 26 26 24 23 23 21 21 20 21 19 16 13 14 Slowest Speed 350 | 120 120 200 120 34 34 34 112 60 27 27 50 32 32 27 29 27 25 25 25 21 21 21 19 19 16 350 Overloaded Moves 337 | . . . . . . . . . 5 . 22 25 105 15 . 17 . . 18 . 12 . . 19 62 37 Propulsion Burnouts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hopped 80 | . 1 . 13 11 . 3 10 10 . . . 6 1 4 9 2 3 2 . 3 . . . . 2 . Cave-ins Triggered 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 42 | 4 54 60 69 50 89 64 28 23 77 1 38 16 32 16 9 92 95 63 59 8 64 15 3 78 20 21 Regions Visited 26 Branch Regions 10 Pre-discovered Areas 5 | . . 1 . . . . . 1 . . . . . . . . . 3 . . . . . . . . Known Exits Taken 17 | . . . 1 1 1 1 1 . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Scrap Searched 13 | . . . . 3 . 1 . . . . . . . . . 4 2 . 3 . . . . . . . Spaces Dug 101 | . . . 1 . . . 10 . 16 . . 11 . 1 . . . . . . . . . . 18 44 Terrain Destroyed 117 | . . . 1 . . . 26 . 16 . . 11 . 1 . . . . . . . . . . 18 44 Melee 101 | . . . 1 . . . 10 . 16 . . 11 . 1 . . . . . . . . . . 18 44 Projectile 16 | . . . . . . . 16 . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res DSF Res Acc Total 10924 | 56 381 296 1097 356 486 245 315 778 206 15 319 535 201 426 231 869 402 352 373 222 323 133 75 97 694 1441 Wait 811 | . 10 28 27 . . . 13 8 . . 10 . 1 6 12 100 63 . 6 . 5 11 7 . 109 395 Move 9458 | 46 322 252 969 340 477 239 265 725 185 14 224 493 182 394 203 756 334 340 365 216 318 122 61 90 537 989 Hop 75 | . 1 . 12 11 . 3 8 9 . . . 6 1 4 8 2 3 2 . 3 . . . . 2 . Pick Up 49 | 4 5 1 8 . 1 . 2 3 . 1 . 5 . 3 1 1 1 . 1 1 . . 1 2 6 2 Fast Attach 49 | 6 1 3 2 1 . 1 1 7 1 . . 7 . 3 3 4 . 6 . . . . . 1 1 1 Attach 48 | . 2 3 9 1 1 . 5 2 1 . . 3 . 5 2 . . . 1 2 . . 2 . 6 3 Detach 21 | . 4 . 5 . . 1 3 . . . 1 . . 1 1 1 . 1 . . . . . 1 . 2 Swap 40 | . 3 . 10 1 . . 1 2 . . . 1 . 6 . 2 . . . . . . 4 2 8 . Drop 39 | . 4 . 7 2 . 1 2 4 . . 1 2 . 2 . 3 1 3 . . . . . 1 6 . Fire 79 | . 29 9 40 . . . . . . . . 1 . . . . . . . . . . . . . . Melee 152 | . . . 8 . 7 . 15 18 18 . . 17 . 2 . . . . . . . . . . 18 49 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 93 | . . . . . . . . . 1 . 74 . 17 . . . . . . . . . . . 1 . Rewire 10 | . . . . . . . . . . . 9 . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 408 | -10/Materials | Entered Mines 408 | -10/Mines | Accompanied by 1 ally 427 | -10/Mines | Core integrity fell below 50% 461 | -10/Mines | Lost 3 parts (1p2n) 571 | -10/Mines | Learned location of Storage (-7) 724 | -10/Mines | Discovered new exit (range 7) 772 | -10/Mines | Entered Materials 772 | -9/Materials | Accompanied by 2 allies 772 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 778 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 815 | -9/Materials | Discovered new exit (range 15) 1167 | -9/Materials | Discovered new exit (range 3) 1169 | -9/Materials | Identified exit to Materials 1580 | -9/Materials | Discovered exit to Materials (range 9) 1589 | -9/Materials | Lost 3 parts (2n1w) 1761 | -9/Materials | Identified exit to Mines 1761 | -9/Materials | Entered Mines 1783 | -9/Mines | Learned Materials terminal intel 1798 | -9/Mines | Met a Derelict bent on vengeance 1836 | -9/Mines | Assembled infested the area 1841 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1854 | -9/Mines | Discovered exit to Materials (range 3) 1882 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1882 | -9/Mines | Discovered new exit (range 5) 1883 | -9/Mines | Identified exit to Exiles 1883 | -9/Mines | Entered Exiles 1891 | -9/Exiles | Met 8R-AWN 1894 | -9/Exiles | Lost 3 allies 1900 | -9/Exiles | Met EX-HEX 1925 | -9/Exiles | Met EX-DEC 1944 | -9/Exiles | Visited The Gauntlet 1986 | -9/Exiles | Met EX-BIN 2007 | -9/Exiles | Aligned with FarCom system 2007 | -9/Exiles | Given EX-Vault access code 2015 | -9/Exiles | Opened EX-Vault 2017 | -9/Exiles | Found AWS/Gauss 2025 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2054 | -9/Exiles | Discovered new exit (range 14) 2058 | -9/Exiles | Identified exit to Mines 2058 | -9/Exiles | Left Exiles lab with AWS/Gauss 2058 | -9/Exiles | Entered Mines 2132 | -8/Mines | Build established: Scavenger-Mutant 2142 | -8/Mines | Discovered exit to Materials (range 7) 2144 | -8/Mines | Entered Materials 2144 | -8/Materials | Evolved 2 slots: Utility x2 2145 | -8/Materials | Loaded intel: 12 terminal locations 2220 | -8/Materials | AWS/Gauss suddenly broke down 2313 | -8/Materials | Lost 3 parts (1p1n1u) 2316 | -8/Materials | Discovered new exit (range 4) 2317 | -8/Materials | Identified exit to Factory 2317 | -8/Materials | Entered Factory 2317 | -7/Factory | Evolved 2 slots: Propulsion x2 2585 | -7/Factory | Build established: Mutant 2667 | -7/Factory | Discovered new exit (range 15) 2718 | -7/Factory | Discovered new exit (range 4) 2728 | -7/Factory | Sucked down chute 2728 | -7/Factory | Entered Waste 2732 | -7/Waste | Spotted C-40 Crusher 2736 | -7/Waste | Spotted C-40 Crusher 2742 | -7/Waste | Spotted C-40 Crusher 2801 | -7/Waste | Crushed by falling debris 2804 | -7/Waste | Spotted C-40 Crusher 2806 | -7/Waste | Spotted C-40 Crusher 2818 | -7/Waste | Spotted C-40 Crusher 2822 | -7/Waste | Discovered new exit (range 13) 2830 | -7/Waste | Identified exit to Factory 2830 | -7/Waste | Entered Factory 2835 | -7/Factory | Identified exit to Garrison 2835 | -7/Factory | Entered Garrison 2842 | -7/Garrison | Installed Relay Interface Framework 2901 | -7/Garrison | Triggered checkpoint 2933 | -7/Garrison | Triggered checkpoint 2949 | -7/Garrison | Triggered checkpoint 2971 | -7/Garrison | Discovered new exit (range 10) 2986 | -7/Garrison | Identified exit to Factory 2996 | -7/Garrison | Entered Factory 3089 | -7/Factory | Crushed by falling debris 3143 | -7/Factory | System corruption reached 10% 3163 | -7/Factory | Core integrity fell below 50% 3190 | -7/Factory | Identified exit to Garrison 3199 | -7/Factory | Entered Garrison 3207 | -7/Garrison | Triggered checkpoint 3251 | -7/Garrison | Discovered new exit (range 9) 3254 | -7/Garrison | Entered Factory 3254 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3281 | -6/Factory | Lost 4 parts (2n1u1w) 3306 | -6/Factory | Identified exit to Garrison 3317 | -6/Factory | Build established: Sprinter 3382 | -6/Factory | Discovered new exit (range 7) 3394 | -6/Factory | Entered another Factory area 3394 | -5/Factory | Accompanied by 1 ally 3394 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3408 | -5/Factory | Identified exit to DSF 3443 | -5/Factory | Identified exit to Upper Caves 3443 | -5/Factory | Identified exit to Extension 3474 | -5/Factory | Entered Upper Caves 3476 | -5/Upper Caves | Learned Factory emergency access door positions 3491 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3535 | -5/Upper Caves | Learned location of 1 exit from Factory 3536 | -5/Upper Caves | Learned Factory garrison access intel 3592 | -5/Upper Caves | Discovered new exit (range 56) 3746 | -5/Upper Caves | Build established: Hacker-Sprinter 3771 | -5/Upper Caves | Identified exit to Upper Caves 3771 | -5/Upper Caves | Entered another Upper Caves area 3795 | -5/Upper Caves | Learned Factory interactive machine intel 3802 | -5/Upper Caves | Discovered new exit (range 88) 3818 | -5/Upper Caves | Discovered new exit (range 22) 3880 | -5/Upper Caves | Identified exit to Zhirov 3915 | -5/Upper Caves | Entered Zhirov 3915 | -5/Zhirov | Discovered new exit (range 3) 3916 | -5/Zhirov | Identified exit to Proximity Caves 3920 | -5/Zhirov | Met Zhirov 3928 | -5/Zhirov | Learned location of Quarantine (-3) 3928 | -5/Zhirov | Learned location of Testing (-2) 3928 | -5/Zhirov | Learned location of Command (-1) 3933 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3944 | -5/Zhirov | Found Alien Artifact 3944 | -5/Zhirov | Identified Transdimensional Reconstructor 3944 | -5/Zhirov | Warped through subspace 3958 | -5/Zhirov | Found Alien Artifact 3958 | -5/Zhirov | Identified Integrated Dissipator 3958 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4009 | -5/Zhirov | Entered Proximity Caves 4074 | -4/Proximity Caves | Discovered new exit (range 8) 4075 | -4/Proximity Caves | Identified exit to Factory 4097 | -4/Proximity Caves | Entered Factory 4097 | -4/Factory | Evolved 2 slots: Utility x2 4098 | -4/Factory | Identified exit to Upper Caves 4100 | -4/Factory | Loaded intel: 52 interactive machine locations 4101 | -4/Factory | Loaded intel: 4 garrison access locations 4147 | -4/Factory | Entered Upper Caves 4200 | -4/Upper Caves | Encountered a Warlord checkpoint 4200 | -4/Upper Caves | Discovered new exit (range 9) 4202 | -4/Upper Caves | Identified exit to Upper Caves 4219 | -4/Upper Caves | Entered another Upper Caves area 4232 | -4/Upper Caves | Discovered new exit (range 14) 4235 | -4/Upper Caves | Identified exit to Research 4256 | -4/Upper Caves | Entered Research 4256 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4283 | -3/Research | Identified exit to DSF 4284 | -3/Research | Entered DSF 4294 | -3/DSF | Discovered new exit (range 16) 4296 | -3/DSF | Identified exit to Research 4302 | -3/DSF | Additional patrols routed to DSF 4307 | -3/DSF | Entered Research 4307 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4518 | -2/Research | Crushed by falling debris 4553 | -2/Research | Discovered new exit (range 8) 4554 | -2/Research | Identified exit to Access 4554 | -2/Research | Entered Access 4554 | -1/Access | Evolved 2 slots: Utility x2 4562 | -1/Access | Lost 3 parts (1p1n1u) 5012 | -1/Access | Identified exit to Surface 5064 | -1/Access | Garrison activated, responded to threat 5194 | *** | Escaped! Last Messages --------------- 05039_ U-05 Engineer works on Anti-Orbital Battery. 05043_ U-05 Engineer builds a Wall. 05054_ ALERT: Suspicious activity at Garrison Access A005. Dispatching Investigation squad. 05054_ ALERT: Suspicious activity at Garrison Access A001. Dispatching Investigation squad. 05054_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6C. 05064_ ALERT: Activating Garrison Access A005. 05080_ Acquired 73 matter. 05083_ Power failure, Fission Core shutdown. 05084_ Power failure, Lgt. Particle Reactor shutdown. 05096_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05096_ The Access Shell folds into the floor. 05101_ Sealed Heavy Doors breached. Map ----- +----------------------------------------------------+ | ?????????????######### #????????#############? | | ??????????????????######+#/######????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# ! #????????????????? | | ??????????????????# g #????????????????? | | ??????????????????##"############????????????????? | | ?????????######+####"###############+#???????????? | | ?????? ??????????? | | ?????? ???????????? | | ?????????######+##### ""###???????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#"""""" """#?????????????????? | | ??????????????????????????"""????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 63 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 4 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Melee Speed Boost 20 Evasion (%) 79 Targeting Accuracy 6 Melee Accuracy 6 Offensive Hacking 40 Defensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Alien Tech Armchair Analyst Explorer Infiltrator Prolific Hacker Speed Demon Subspace Traveler Supersonic The Science Guy Challenges ------------ None Game ------ Seed LauncherKineticGuard Manual? 0 Play Time 03:33:29 Cumulative 44.9 hours Start 2025.02.09 @ 19:16:39 End 2025.02.10 @ 00:26:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ca621e9-b2a0-492d-8808-53342081559f