Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.22 @ 16:15:55 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1732) 1732 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 5633 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 749/850 Matter 225/300 Energy 80/100 System Corruption 6% Temperature Cool (0) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY (10) ----- Small Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Improved VTOL Module Power Amplifier Improved Cooling System Hacking Suite Improved System Shield Power Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Improved Cooling System Weight Redist. System Hacking Suite [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 8 | . . 2 2 2 2 . . Weapon . | . . . . . . . . Parts Attached 86 | 7 3 20 32 16 8 . . Power 12 | 2 . 3 4 3 . . . Engine 6 | 2 . 3 . 1 . . . Core 6 | . . . 4 2 . . . Reactor . | . . . . . . . . Propulsion 22 | 2 2 6 9 2 1 . . Treads . | . . . . . . . . Leg 14 | 2 . 4 8 . . . . Wheel 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight 6 | . . 2 1 2 1 . . Utility 29 | 1 1 6 8 10 3 . . Device 10 | . . . 6 3 1 . . Storage 3 | 1 1 . . 1 . . . Processor 4 | . . . 1 3 . . . Hackware 6 | . . 1 . 3 2 . . Protection 6 | . . 5 1 . . . . Artifact . | . . . . . . . . Weapon 23 | 2 . 5 11 1 4 . . Energy Gun 7 | . . . 7 . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 7 | 2 . 3 2 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 7 | . . 2 . 1 4 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . . Parts Lost 19 | . . 6 12 . . . 1 Power 3 | . . 1 1 . . . 1 Propulsion 7 | . . 2 5 . . . . Utility 2 | . . 2 . . . . . Weapon 7 | . . 1 6 . . . . Highest Loss Streak 3 | . . 2 3 . . . 1 Average Slot Usage (%) 87 | . 85 89 90 82 85 86 86 Engine 3 | . 14 10 . . . . . Core 5 | . . . 8 7 6 6 6 Leg 9 | . 8 15 13 . . . . Wheel 2 | . 19 4 . . . . . Flight 4 | . . . . 13 13 13 13 Device 10 | . . . 16 15 13 13 13 Storage 9 | . 14 11 9 7 6 6 6 Processor 6 | . . . 7 14 13 13 13 Hackware 12 | . . 2 9 20 32 33 33 Protection 10 | . . 24 10 . . . . Energy Gun 3 | . . . 10 . . . . Ballistic Gun 6 | . 28 12 3 1 . . . Slashing Weapon 2 | . . 8 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 33 | 13 25 31 33 31 15 13 13 Greatest Support 25 | 20 24 24 25 12 14 14 14 Greatest Overweight (x) 9 | . 2 5 9 3 1 . . Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 12 | 6 12 10 10 12 6 6 6 Average Capacity 8 | 5 9 10 10 6 6 6 6 Most Carried 10 | 2 9 10 10 10 6 6 6 Average Carried 8 | . 6 9 9 6 5 6 6 Final Capacity 10 | 6 10 10 10 6 6 6 6 Final Carried 10 | 2 9 10 10 6 6 6 6 Class Distribution -------------------- 53% | Scavenger-Mutant 28% | Hacker-Scout 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Matter Collected 1145 | 243 61 357 319 165 . . . Remotely . | . . . . . . . . Salvage Created 2712 | . 61 1094 1515 42 . . . Parts 138 | . 9 54 72 3 . . . Haulers Intercepted 4 | . . 1 3 . . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 42 | . 3 18 20 1 . . . Melee 15 | . . 12 2 1 . . . Guns 26 | . 3 6 17 . . . . Classes Destroyed 12 | . 2 7 2 1 . . . Worker 2 | . . . 2 . . . . Tunneler 1 | . 1 . . . . . . Hauler 4 | . . 1 3 . . . . Recycler 7 | . . 2 5 . . . . Operator 3 | . . 3 . . . . . Swarmer 6 | . 3 . 3 . . . . Grunt 21 | . . 11 10 . . . . Brawler 1 | . . 1 . . . . . Duelist 2 | . . 1 1 . . . . Sentry 10 | . . 5 5 . . . . Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . 1 . . . Best Kill Streak 4 | . 3 3 4 1 . . . Combat Bots Only 3 | . 3 3 3 1 . . . Max Kills in Single Turn 2 | . 2 1 1 1 . . . Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Damage Taken 3604 | . 156 1002 2097 152 100 . 97 Core 858 | . 23 155 517 62 84 . 17 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 69 | 100 90 61 6 91 . . . Volleys Fired 128 | . 7 22 99 . . . . Largest 2 | . 2 2 2 . . . . Hottest 138 | . 40 43 138 . . . . Shots Fired 220 | . 14 43 163 . . . . Gun 217 | . 14 43 160 . . . . Cannon 3 | . . . 3 . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 90 | . 14 43 33 . . . . Thermal 127 | . . . 127 . . . . Explosive . | . . . . . . . . Electromagnetic 3 | . . . 3 . . . . Robot Hit Streak 22 | . 5 7 22 . . . . Robot Miss Streak 4 | . 2 4 4 . . . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 207 | . 8 62 132 5 . . . Core Hits 83 | . 4 30 48 1 . . . Critical Hits 1 | . . 1 . . . . . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 81 | . . 48 20 7 6 . . Impact 13 | . . . 13 . . . . Slashing 68 | . . 48 7 7 6 . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . 7 . . . . . Combat Hostiles 1 | . . 1 . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4739 | . 101 1982 2477 179 . . . Guns 2457 | . 101 335 2021 . . . . Cannons 59 | . . . 59 . . . . Explosions . | . . . . . . . . Melee 2179 | . . 1647 353 179 . . . Ramming 44 | . . . 44 . . . . Kinetic 775 | . 101 335 339 . . . . Thermal 1682 | . . . 1682 . . . . Explosive . | . . . . . . . . Electromagnetic 59 | . . . 59 . . . . Impact 227 | . . . 227 . . . . Slashing 1952 | . . 1647 126 179 . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 7 . 6 6 Average Corruption 6 | . . . . 6 . 6 6 Corruption Purged . | . . . . . . . . Effects 5 | . . . . 3 . 1 1 Message Errors 2 | . . . . 2 . . . Matter Fused 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 169 | . . 147 5 17 . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 169 | . . 147 5 17 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 10 | . . . 10 . . . . Shots . | . . . . . . . . Rammed 11 | . . . 11 . . . . Targets Rammed 17 | . . . 17 . . . . Kicked 6 | . . . 6 . . . . Crushed . | . . . . . . . . Highest Temperature 194 | . . . 194 . . . . Average Temperature 52 | . . . 52 . . . . Received Heat Transfer 1173 | . . 336 819 . 18 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 3 . . . . Heat Transferred 3145 | . . . 3145 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Peak Influence 749 | . 106 402 209 516 749 228 161 Initial 228 | . . 44 100 58 217 228 159 Average 223 | . 45 212 105 272 528 228 159 Maximum Alert Level 3 | . . 2 1 2 3 1 . Low Security (%) 55 | 100 100 34 99 38 . . 100 Level 1 28 | . . 65 . 31 27 100 . Level 2 13 | . . . . 29 60 . . Level 3 1 | . . . . . 12 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . 3 1 2 . . . Investigation 1 | . . . . 1 . . . Extermination 1 | . . . . 1 . . . Reinforcement 4 | . . 3 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Distress Signals 7 | . 1 . 4 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 4 28 30 7 17 3 4 Peak Tracking Total 8 | . 4 5 5 4 8 3 4 Tactical Retreats 8 | . . 3 1 1 3 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 2 | . . . . 1 1 . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Accessed 35 | . 3 8 3 13 7 . 1 Terminals 24 | . 3 7 3 7 4 . . Fabricators 6 | . . . . 4 2 . . Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 Total Hacks 108 | . 5 27 8 31 35 . 2 Successful 66 | . 5 18 4 16 22 . 1 Failed 42 | . . 9 4 15 13 . 1 Catastrophic 6 | . . . . 4 2 . . Database Lockouts . | . . . . . . . . Manual 51 | . 2 19 6 7 15 . 2 Terminals 76 | . 5 22 8 15 26 . . Fabricators 20 | . . . . 13 7 . . Repair Stations 5 | . . 5 . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . 2 2 . 2 Terminal Hacks 26 | . 3 2 3 5 13 . . Part Schematic 5 | . . . 1 1 3 . . Robot Schematic 4 | . . . . 2 2 . . Robot Analysis 9 | . . . . 2 7 . . Prototype ID Bank 3 | . 2 . 1 . . . . Zone Layout 5 | . 1 2 1 . 1 . . Fabricator Hacks 14 | . . . . 8 6 . . Network Status 1 | . . . . . 1 . . Load Schematic 5 | . . . . 3 2 . . Build 8 | . . . . 5 3 . . Repair Station Hacks 4 | . . 4 . . . . . Scan Component 2 | . . 2 . . . . . Repair 2 | . . 2 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 21 | . 2 12 1 2 3 . 1 Terminals 16 | . 2 12 1 . 1 . . Track 3 | . . 3 . . . . . Assimilate 3 | . 1 1 . . 1 . . Botnet 6 | . . 6 . . . . . Disrupt 1 | . . 1 . . . . . Operators 3 | . 1 1 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 2 2 . 1 Reprogram 3 | . . . . 1 1 . 1 Watchers 2 | . . . . 1 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . . 8 2 12 5 . 1 Full Trace Events 2 | . . 1 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . 2 2 . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 1 1 3 . . Parts Built 4 | . . . . 2 2 . . Matter 584 | . . . . 292 292 . . Time 181 | . . . . 109 72 . . Total Part Build Rating 12 | . . . . 6 6 . . Parts Repaired 2 | . . 2 . . . . . Time 70 | . . 70 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total Allies 2 | . 1 . . . 1 . . Largest Group 1 | . 1 1 . . 1 . . Highest-Rated Group 26 | . 10 10 . . 26 . . Highest-Rated Ally 26 | . 10 10 . . 26 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted 1 | . . 1 . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Robot Analysis Total 9 | . . . . 2 7 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Turns Passed 4894 | 55 217 1392 1689 749 752 22 18 Spaces Moved 4359 | 39 170 559 764 1531 1191 65 40 Core 8 | 5 . . 3 . . . . Treads . | . . . . . . . . Legs 1263 | 34 44 392 761 32 . . . Wheels 292 | . 126 166 . . . . . Hover . | . . . . . . . . Flight 2796 | . . 1 . 1499 1191 65 40 Fastest Speed 32 | 50 100 100 150 32 32 34 34 Average Speed 74 | 111 107 139 163 35 33 34 34 Slowest Speed 500 | 120 150 395 500 210 120 34 34 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 30 | . . . . 20 10 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 40 42 50 42 35 62 3 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 13 | . . 7 . . 6 . . Terrain Destroyed 13 | . . 7 . . 6 . . Melee 13 | . . 7 . . 6 . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total 5641 | 47 189 1056 1000 1709 1532 64 44 Wait 892 | . 1 386 36 159 306 . 4 Move 4295 | 38 169 558 763 1492 1171 64 40 Hop 28 | . . . . 18 10 . . Pick Up 32 | 2 6 8 9 3 4 . . Fast Attach 52 | 6 3 16 21 4 2 . . Attach 15 | . . 1 2 7 5 . . Detach 8 | . 1 . . 3 4 . . Swap 19 | 1 . 3 9 5 1 . . Drop 56 | . 2 14 24 11 5 . . Fire 128 | . 7 22 99 . . . . Melee 81 | . . 48 20 7 6 . . Ram . | . . . . . . . . Kick 17 | . . . 17 . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . 18 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 7) 247 | -10/Materials | Discovered new exit (range 14) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Accompanied by 1 ally 273 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 758 | -9/Materials | Discovered new exit (range 9) 901 | -9/Materials | Build established: Scavenger-Mutant 1621 | -9/Materials | Repaired Katana 1655 | -9/Materials | Repaired Hvy. Assault Rifle 1665 | -9/Materials | Entered another Materials area 1665 | -8/Materials | Evolved 2 slots: Utility x2 1824 | -8/Materials | Core integrity fell below 50% 1845 | -8/Materials | Lost 3 parts (1n2w) 2612 | -8/Materials | Core integrity fell below 20% 3094 | -8/Materials | Discovered new exit (range 10) 3353 | -8/Materials | Identified exit to Factory 3354 | -8/Materials | Entered Factory 3354 | -7/Factory | Evolved 2 slots: Utility x2 3518 | -7/Factory | Fabricated Hacking Suite (x1) 3643 | -7/Factory | Local fabrication network quarantined 3675 | -7/Factory | Fabricated Hacking Suite (x1) 3754 | -7/Factory | Build established: Hacker-Scout 4061 | -7/Factory | Discovered new exit (range 16) 4066 | -7/Factory | Identified exit to Factory 4103 | -7/Factory | Entered another Factory area 4103 | -6/Factory | Evolved 2 slots: Utility x2 4159 | -6/Factory | Fabricated Hacking Suite (x1) 4197 | -6/Factory | Fabricated Hacking Suite (x1) 4307 | -6/Factory | Local fabrication network quarantined 4855 | -6/Factory | Sucked down chute 4855 | -6/Factory | Entered Waste 4861 | -6/Waste | Spotted C-40 Crusher 4861 | -6/Waste | Spotted C-40 Crusher 4864 | -6/Waste | Spotted C-40 Crusher 4867 | -6/Waste | Spotted C-40 Crusher 4868 | -6/Waste | Spotted C-40 Crusher 4868 | -6/Waste | Spotted C-40 Crusher 4870 | -6/Waste | EMP discharged 4872 | -6/Waste | Discovered new exit (range 16) 4877 | -6/Waste | Identified exit to Factory 4877 | -6/Waste | Entered Factory 4895 | -6/Factory | Self-destructed Last Messages --------------- 04855_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 04860_ ALERT: Foreign system detected. Charging EMP. 04870_ Broken Neutron Cannon fried beyond repair. 04870_ Broken Wave Gun fried beyond repair. 04870_ System corrupted (+6). 04870_ Adv. Launcher Guidance Computer fried beyond repair. 04872_ System corrupted: Component data lost. 04872_ EXIT=FOUND 04877_ EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE 04890_ System corrupted: Substantial component data lost. 04890_ Connecting with Garrison Access... >>Trojan(Reprogram) Trojan loaded successfully. Testing... Dispatch confirmation system compromised. 04890_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#######???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #????????????##??##?????????????????????? | | ???# #?????????# """" #?????????????????????? | | ???# #??####???# ""S"" #?????????????????????? | | ???# #? !## "" "" #?????????????????????? | | ???# #?"" ## #?????????????????????? | | ???# #""" ## ! #???????###???????????? | | ???# #""" ! ## #?????? ##??????????? | | ???# + ## ] #????? ?A?????????? | | ???# #""" ## """ #???? ??????u?????? | | ???# #""" ## """ ##### "" gg??????????? | | ???# #?"" ## """ + "Y ???????? | | ???# #? ## @ # "" ??????? | | ???# #################s# ??????? | | ???# ??????? | | ???# ??????? | | ???# """"" """"" " k ??????? | | ???# """"" """"" s"" ??????? | | ???# """ """ s G ???????? | | ???# s"" ############???????? | | ???# """"" """"" u " #??????????????????? | | ???# """"" """"" #??????????????????? | | ???# """ """ #u?????????????????? | | ???# ? +??????????????????? | | ???# ?? #??????????????????? | | ???# ???? #??????????????????? | | ???# ???? #### #??????????????????? | | ???# ???? ???# #??????????????????? | | ????? ???? ???# """ """ ??????????????????? | | ????????????? ???# """ """ ???????????????????? | | ?????????????????# ???" ??? ???????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Power Shielding 66 Utility Shielding 66 Evasion (%) 63 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -7/Factory | Hacked Railgun | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ W-25 Informer | -7/Factory | Hacked B-48 Gladiator | -7/Factory | Hacked S-27 Virus | -6/Factory | Hacked A-15 Conveyor | -6/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumAssaultBiocell Manual? 0 Play Time 00:43:58 Cumulative 163.1 hours Start 2021.04.21 @ 20:20:13 End 2021.04.22 @ 16:15:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 190 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b9d2a21-1bd2-4fe7-9bbc-ad40e69516d9