Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 22:32:43 Player: Sixten Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2452) 2452 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-66) -66 TOTAL SCORE: 5436 Bonus ------- Follower Combat Kills 83 Friendly Fire -149 Cogmind --------- Core Integrity 0/700 Matter 183/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved VTOL Module Compact Matter Pod (0) Advanced Weight Redist. System Improved Signal Interpreter Component Analysis Suite Gauss Rifle Grenade Launcher Rocket Launcher Rocket Launcher Axe Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Great Axe > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved VTOL Module Compact Matter Pod Advanced Weight Redist. System Improved Signal Interpreter Component Analysis Suite Tractor Beam Tractor Beam Tractor Beam Gauss Rifle Grenade Launcher Rocket Launcher Rocket Launcher Axe [Rating: 47] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 62 | 8 2 3 13 11 25 Power 7 | 2 . 1 . 1 3 Engine 4 | 2 . . . 1 1 Core 3 | . . 1 . . 2 Reactor . | . . . . . . Propulsion 22 | 2 . . 5 6 9 Treads 7 | 2 . . 5 . . Leg 13 | . . . . 6 7 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 1 2 1 8 Device 6 | . . 1 . 1 4 Storage 2 | 1 1 . . . . Processor 4 | . . . 1 . 3 Hackware 2 | . . . 1 . 1 Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 18 | 3 . 1 6 3 5 Energy Gun 9 | 1 . 1 3 3 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . 1 . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 . 1 Corrupted Parts 2 | . . . . 2 . System Corruption 6 | . . . . 6 . Parts Lost 25 | . . 1 1 7 16 Power 5 | . . . . 2 3 Propulsion 9 | . . . . 2 7 Utility 4 | . . . 1 1 2 Weapon 7 | . . 1 . 2 4 Highest Loss Streak 6 | . . 1 1 6 5 To Critical Strikes . | . . . . . . Average Backups 12 | . 2 7 15 17 13 Power 1 | . 1 1 2 1 . Propulsion 2 | . . . 3 3 2 Utility 4 | . . 2 5 6 5 Weapon 4 | . . 1 5 6 4 Tool/Special . | . . . . . . Unused Backups 10 | . . . 1 . 9 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon 3 | . . . 1 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 97 99 96 80 78 Engine 3 | . 14 . . 3 4 Core 6 | . . 13 11 2 1 Treads 16 | . 27 28 22 11 . Leg 6 | . . . . 15 19 Device 5 | . . 8 9 3 3 Storage 10 | . 14 14 11 9 6 Processor 8 | . . . 9 9 17 Hackware 7 | . . . 11 9 8 Protection 2 | . 12 5 . . . Energy Gun 13 | . 14 13 18 11 7 Ballistic Gun 4 | . 14 14 1 . 1 Launcher 1 | . . . 1 6 . Peak Build Rating 47 | 6 7 19 30 29 47 Average Rating 23 | 4 6 15 27 23 32 On Entrance 12 | . 6 7 19 20 22 Avg Prop Armor Cover (%) 17 | . . . . 17 . Naked Turns . | . . . . . . Heaviest Build 60 | 13 51 54 55 54 60 Greatest Support 70 | 40 40 40 40 59 70 Greatest Overweight (x) 16 | . 1 1 1 2 16 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 19 Most Carried 20 | 1 3 8 20 20 20 Average Carried 12 | . 2 7 15 17 13 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 1 3 8 20 13 16 Class Distribution -------------------- 83% | Mutant 10% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1327 | 267 110 37 238 258 417 Remotely . | . . . . . . Salvage Created 2838 | . 304 81 1079 903 471 Parts 183 | . 31 4 69 47 32 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 3 | . . . 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 72 | . 14 2 25 18 13 Melee 6 | . . . . . 6 Guns 34 | . 14 2 12 3 3 AOE 30 | . . . 12 14 4 Classes Destroyed 13 | . 4 . 5 2 2 Worker 3 | . . . . 2 1 Builder 6 | . . . 2 4 . Hauler 3 | . . . 3 . . Recycler 3 | . . . 1 2 . Operator 1 | . 1 . . . . Watcher 5 | . 1 . 2 2 . Swarmer 30 | . 11 . 10 3 6 Grunt 25 | . 3 2 9 9 2 Brawler 1 | . . . 1 . . Duelist 2 | . . . . . 2 Sentry 10 | . . . 5 5 . Hunter 3 | . . . . 1 2 Programmer 1 | . . . . . 1 Thug 1 | . . . 1 . . Best Kill Streak 12 | . 3 2 5 12 5 Combat Bots Only 5 | . 3 2 5 4 4 Max Kills in Single Turn 4 | . 2 1 4 2 2 Gunslinging 1 | . 1 . . . . Exploded 4 | . . . 4 1 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 471 | . 76 21 70 101 203 Missed 140 | . 25 6 20 39 50 Hits 331 | . 51 15 50 62 153 Melee 11 | . . . . . 11 Projectile 320 | . 51 15 50 62 142 Critical Strikes 15 | . . 1 2 3 9 Damage Taken 4949 | . 422 188 590 971 2778 Core 1080 | . 104 28 71 173 704 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 652 | . 79 . . . 573 Core Remaining (%) 74 | 100 . 47 82 68 . Volleys Fired 225 | . 43 13 80 62 27 Largest 2 | . 2 2 2 2 2 Hottest 126 | . 70 70 126 113 112 Shots Fired 407 | . 86 21 150 109 41 Gun 363 | . 86 21 139 80 37 Cannon . | . . . . . . Launcher 44 | . . . 11 29 4 Special . | . . . . . . Kinetic 80 | . 43 14 11 . 12 Thermal 242 | . 43 7 128 39 25 Explosive 44 | . . . 11 29 4 Electromagnetic 41 | . . . . 41 . Robot Hit Streak 9 | . 5 8 9 6 6 Robot Miss Streak 5 | . 4 2 4 5 3 Penetration Max . | . . . . . . Secondary Targets 7 | . 4 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 209 | . 43 15 65 48 38 Core Hits 158 | . 24 6 49 52 27 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | . 3 . 3 4 4 Burn 9 | . 2 . 3 3 1 Destroy 1 | . 1 . . . . Corrupt 1 | . . . . 1 . Sever 3 | . . . . . 3 Melee Attacks 26 | . . . . . 26 Impact . | . . . . . . Slashing 26 | . . . . . 26 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6001 | . 426 145 1939 2189 1302 Guns 2561 | . 426 145 1007 695 288 Cannons . | . . . . . . Explosions 2755 | . . . 932 1494 329 Melee 587 | . . . . . 587 Ramming 98 | . . . . . 98 Kinetic 428 | . 202 69 55 . 102 Thermal 1789 | . 224 76 952 351 186 Explosive 2685 | . . . 932 1424 329 Electromagnetic 414 | . . . . 414 . Impact . | . . . . . . Slashing 587 | . . . . . 587 Piercing . | . . . . . . Highest Corruption 6 | . 2 2 . 6 5 Average Corruption 1 | . 2 2 . 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . 8 10 . 3 8 Message Errors 8 | . 2 2 . . 4 Matter Fused 6 | . 3 1 . . 2 Heat Flow Errors 4 | . . 3 . 1 . Energy Discharges 3 | . 1 . . . 2 Data Loss (minor) 2 | . 1 1 . . . Data Loss (major) 1 | . . 1 . . . Misfires 3 | . 1 1 . 1 . Alerts 1 | . . 1 . . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 110 | . . . 25 10 75 Projectiles . | . . . . . . Explosions 98 | . . . 25 10 63 Melee 12 | . . . . . 12 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 133 | . . . 23 61 49 Shots 6 | . . . 2 3 1 Rammed 5 | . . . 1 . 4 Targets Rammed 33 | . . . 1 . 32 Kicked 28 | . . . . . 28 Crushed . | . . . . . . Highest Temperature 432 | . 205 315 432 273 264 Average Temperature 100 | . 59 147 115 83 108 Received Heat Transfer 1590 | . 54 123 207 324 882 Effects 10 | . . . 6 1 3 Shutdowns 1 | . . . 1 . . Energy Bleed 2 | . . . 1 1 . Interference 7 | . . . 4 . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Melted 17 | . 6 . 8 2 1 Heat Transferred 4897 | . 814 222 2331 1012 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 86 | 100 100 100 69 83 99 Level 1 13 | . . . 30 16 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 268 | . 64 30 252 268 201 Initial 114 | . . 10 . 104 114 Average 75 | . 20 1 136 134 33 Influence Increases 2374 | . 334 50 878 702 410 Destroy 0b10 Robot/C 1500 | . 280 40 560 360 260 Destroy 0b10 Robot/NC 110 | . 10 . 45 50 5 Destroy Leader 348 | . 42 10 142 104 50 Allied During Kill 17 | . . . 17 . . Trap Triggered on 0b10 10 | . . . 10 . . Successful Hack 75 | . 2 . 18 4 51 Disable Machine 45 | . . . . 45 . Destroy Structure 224 | . . . 71 124 29 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 30 | . . . 15 . 15 Influence Decreases 2267 | . 306 78 630 698 555 Entered New Map 300 | . . 18 . 144 138 Time Decay 1577 | . 306 50 600 334 287 Lost Part 220 | . . 10 10 70 130 Lost Ally 20 | . . . 20 . . Purge Threat 150 | . . . . 150 . Squads Dispatched 14 | . 1 1 2 4 6 Investigation 5 | . . 1 1 1 2 Extermination 3 | . . . . . 3 Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 7 | . 1 . 3 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 24 2 34 24 22 Peak Tracking Total 6 | . 5 2 5 6 6 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . 6 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 4 | . 1 . . 3 . Max in Single Turn 1 | . 1 . . 1 . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 18 | . 3 1 8 2 4 Terminals 11 | . 2 . 6 2 1 Fabricators . | . . . . . . Repair Stations 5 | . 1 . 2 . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 60 | . 7 1 27 8 17 Successful 34 | . 4 1 12 3 14 Failed 26 | . 3 . 15 5 3 Catastrophic 5 | . 2 . 2 1 . Database Lockouts . | . . . . . . Manual 21 | . 3 . 12 6 . Terminals 31 | . 3 . 19 8 1 Fabricators . | . . . . . . Repair Stations 25 | . 4 . 8 . 13 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 15 | . . 1 10 3 1 Open Door 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Repair Station Index 1 | . . . 1 . . Alert Level 2 | . . . 1 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . . 1 . . Reprogram Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 18 | . 4 . 2 . 12 Scan Component 10 | . 2 . 2 . 6 Repair 8 | . 2 . . . 6 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 3 . 7 2 3 Full Trace Events 4 | . . . 1 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 8 | . 2 . . . 6 Time 260 | . 52 . . . 208 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 45 | . . 45 45 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 12 | . . . 12 . . Total Damage 165 | . . . 165 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 2082 | . . 508 1241 333 . Sensors 2082 | . . 508 1241 333 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 7220 | 120 1036 860 2685 751 1768 Spaces Moved 2821 | 70 375 343 1009 250 774 Core 110 | 3 . . . . 107 Treads 1861 | 67 375 343 1009 67 . Legs 838 | . . . . 183 655 Wheels 12 | . . . . . 12 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 125 100 Average Speed 211 | 155 229 240 240 198 162 Slowest Speed 850 | 160 240 240 240 270 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 49 59 63 31 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 268 | . . . 93 146 29 Melee 5 | . . . . . 5 Projectile . | . . . . . . AOE 263 | . . . 93 146 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3569 | 77 474 362 1120 396 1140 Wait 330 | . 52 . . 61 217 Move 2816 | 69 374 342 1008 249 774 Hop . | . . . . . . Pick Up 34 | . 1 4 12 . 17 Fast Attach 33 | 6 3 1 1 4 18 Attach 13 | . . . 1 5 7 Detach 7 | . . . . 2 5 Swap 35 | 2 1 2 13 7 10 Drop 17 | . . . 4 6 7 Fire 225 | . 43 13 80 62 27 Melee 26 | . . . . . 26 Ram 4 | . . . . . 4 Kick 28 | . . . . . 28 Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 13) 622 | -10/Materials | Repaired Lgt. Armor Plating 650 | -10/Materials | Repaired Lgt. Treads 884 | -10/Materials | Discovered new exit (range 16) 1112 | -10/Materials | Discovered new exit (range 16) 1157 | -10/Materials | Entered Mines 1170 | -10/Mines | Met a Derelict shopkeep closing up shop 1315 | -10/Mines | Core integrity fell below 50% 1490 | -10/Mines | Learned Materials trap positions 1504 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1509 | -10/Mines | Found Prototype Device 1509 | -10/Mines | Identified Exp. Sensor Array 1535 | -10/Mines | Learned location of Zion (-7) 1986 | -10/Mines | Discovered new exit (range 5) 2017 | -10/Mines | Entered Materials 2017 | -9/Materials | Accompanied by 2 allies 2017 | -9/Materials | Evolved 2 slots: Utility x2 2018 | -9/Materials | Loaded intel: 26 trap records 2022 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2537 | -9/Materials | Discovered new exit (range 16) 2539 | -9/Materials | Identified exit to Materials 4702 | -9/Materials | Entered another Materials area 4702 | -8/Materials | Evolved 2 slots: Propulsion x2 5396 | -8/Materials | Lost 6 parts (1p2n1u2w) 5409 | -8/Materials | Discovered new exit (range 16) 5451 | -8/Materials | Identified exit to Factory 5453 | -8/Materials | Entered Factory 5453 | -7/Factory | Evolved 2 slots: Utility x2 5808 | -7/Factory | Build established: Hacker-Mutant 5923 | -7/Factory | Lost 4 parts (1p2n1u) 6209 | -7/Factory | Build established: Mutant 6355 | -7/Factory | Core integrity fell below 50% 6375 | -7/Factory | Lost 4 parts (1p1n1u1w) 6524 | -7/Factory | Repaired Imp. Titanium Leg 6564 | -7/Factory | Repaired Carbon-fiber Leg 6609 | -7/Factory | Repaired Imp. Titanium Leg 6655 | -7/Factory | Repaired Imp. Deuterium Engine 6687 | -7/Factory | Repaired Hcp. Storage Unit 6965 | -7/Factory | Build established: Scavenger-Mutant 7005 | -7/Factory | Repaired Carbon-fiber Leg 7186 | -7/Factory | Core integrity fell below 20% 7221 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07174_ Kicked G-47 Trooper. 07175_ Critical hit (Burn: +37). 07176_ Kicked G-47 Trooper. 07177_ Imp. Titanium Leg destroyed. 07178_ Kicked G-47 Trooper. 07181_ Carbon-fiber Leg destroyed. 07182_ Kicked G-47 Trooper out of the way. 07183_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4G. 07183_ Gauss Rifle destroyed. 07185_ Kicked G-47 Trooper. 07195_ Carbon-fiber Leg destroyed. 07197_ Imp. Deuterium Engine destroyed. 07198_ SLT:IYBP#X0YHYDVDY% W0T3VD3MJ6F33D=R>Z 07198_ Slammed into G-47 Trooper. 07212_ Destabilizing: System corrupted (+2). 07217_ M-28 Smith destroyed. 07218_ System corrupted: Matter fused (-7). 07219_ Acquired 58 matter. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | "???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | """?????????????????????????????????????????????? | | ""? ????????????????????????????????????????????? | | """ ""? ????????????????????????????????????????? | | ? ????????????????????????????????????????? | | ?! ????????????????????????????????????????? | | ?? = ????????????????????????????????????????? | | ??=% ]????????????????????????????????????????? | | #??# ###???#??????????????????????????????????? | | #### % ?? ????????? ??????????????????????? | | [= ?######## ??????????????????????? | | """ """?# ??????????????????????? | | ! # """ """ # ??????????????????????? | | # """ """ # ??????????????????????? | | # + ? ??????????????????????? | | ### # ?? ??????????????????????? | | # # ??# #??# #?????????????????????? | | # # # ######### #??# #?????????????????????? | | # #??# #?????????????????????? | | # #??# #?????????????????????? | | ### #??# #?????????????????????? | | ### #??# #?????????????????????? | | #?# #??# #?????????????????????? | | ??######## ###+#######g###???????????????????? | | ????????## # * !@!T #???????????????????? | | ????????## # #???????????????????? | | ????????## # #???????????????????? | | ?????????# # """ ! #???????????????????? | | ?????????# # """"" #???????????????????? | | ?????????# # """"" #???????????????????? | | ?????????# ###############???????????????????? | | ?????????# ^#?????????????????????????????????? | | ???? ???#^ ^^#?????????????????????????????????? | | ??? ???# #?????????????????????????????????? | | ?? ??# #?????????????????????????????????? | | ? [ ??+ +?????????????????????????????????? | | # ?# #?????????????????????????????????? | | # ?# #?????????????????????????????????? | | ########## #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ] #+##########???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | """"""""" #???????????????????????????? | | # """"""""" #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 66% | -10/Materials Lgt. Treads | 65% | -10/Materials Imp. Titanium Leg | 14% | -7/Factory Carbon-fiber Leg | 47% | -7/Factory Imp. Titanium Leg | 43% | -7/Factory Imp. Deuterium Engine | 67% | -7/Factory Hcp. Storage Unit | 68% | -7/Factory Carbon-fiber Leg | 14% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed DispersionSystemSegregator Manual? 0 Play Time 00:35:31 Cumulative 42.1 hours Start 2026.10.24 @ 21:46:23 End 2026.10.24 @ 22:32:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cd192c6-3264-4dc7-b482-11de0ea4d593