Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 22:09:27 Player: AverageDoes Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1370) 1370 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 4360 Bonus ------- High Alert Combat Kills 190 Cogmind --------- Core Integrity 392/700 Matter 236/300 Energy 26/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Seismic Detector Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heat Sink Improved Targeting Computer Layered Light Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Seismic Detector Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Field Laser Field Laser Field Laser > --- INVENTORY -------- Heat Sink Improved Targeting Computer Layered Light Armor Plating Improved Datajack [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 1 . Utility 1 | . . . 1 . . Weapon 2 | . . . . . 2 Parts Attached 34 | 6 4 2 12 4 6 Power 4 | 1 1 . 1 1 . Engine 4 | 1 1 . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 2 7 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 9 | . . 2 7 . . Utility 9 | 1 2 . 2 2 2 Device 3 | . 1 . 1 1 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 4 | . 1 . 1 . 2 Artifact . | . . . . . . Weapon 10 | 2 1 . 2 1 4 Energy Gun 4 | . . . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . 1 . 6 4 7 Power 2 | . 1 . . . 1 Propulsion 6 | . . . 3 2 1 Utility 4 | . . . 2 1 1 Weapon 6 | . . . 1 1 4 Highest Loss Streak 4 | . 1 . 2 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 99 88 76 59 42 Engine 9 | . 14 14 11 9 . Wheel 9 | . 28 5 . . . Flight 11 | . . 22 29 16 1 Device 11 | . 13 14 11 9 7 Storage 1 | . 3 . . . . Hackware 2 | . . . . 7 7 Protection 8 | . 10 14 9 3 5 Energy Gun 4 | . . . . . 18 Ballistic Gun 6 | . 14 14 2 . . Launcher 8 | . 13 2 13 8 . Naked Turns . | . . . . . . Heaviest Build 14 | 10 13 11 11 9 14 Greatest Support 32 | 32 32 32 12 12 4 Greatest Overweight (x) 4 | . . . 1 1 4 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 5 Average Carried 3 | 1 3 4 2 1 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 4 5 2 3 4 Class Distribution -------------------- 77% | Mutant 12% | Tank 4% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 963 | 262 135 . 343 7 216 Remotely . | . . . . . . Salvage Created 1014 | . 293 . 470 43 208 Parts 91 | . 44 . 38 2 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 35 | . 12 . 17 2 4 Guns 4 | . . . . . 4 AOE 31 | . 12 . 17 2 . Classes Destroyed 9 | . 6 . 3 . . Worker 2 | . . . 2 . . Builder 3 | . 2 . 1 . . Tunneler 1 | . . . 1 . . Recycler 3 | . 1 . 2 . . Operator 3 | . 2 . . 1 . Watcher 5 | . 3 . 2 . . Swarmer 12 | . 6 . 6 . . Grunt 19 | . 6 . 8 1 4 Sentry 4 | . . . 3 1 . Best Kill Streak 16 | . 6 . 16 4 1 Combat Bots Only 9 | . 4 . 9 2 1 Max Kills in Single Turn 3 | . 3 . 3 1 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . 3 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 162 | . 17 4 41 13 87 Missed 64 | . 8 3 21 3 29 Damage Taken 1841 | . 165 16 502 199 959 Core 649 | . 51 16 216 58 308 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . 73 46 89 . Volleys Fired 85 | 1 25 . 28 9 22 Largest 3 | 2 2 . 2 1 3 Hottest 189 | 40 50 . 60 30 189 Shots Fired 130 | 2 46 . 34 9 39 Gun 67 | 2 25 . 1 . 39 Cannon . | . . . . . . Launcher 63 | . 21 . 33 9 . Special . | . . . . . . Kinetic 28 | 2 25 . 1 . . Thermal 37 | . . . . . 37 Explosive 63 | . 21 . 33 9 . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 8 | 1 4 . 7 6 8 Robot Miss Streak 4 | 1 3 . 4 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 52 | 1 13 . 6 6 26 Core Hits 91 | 1 27 . 42 8 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3524 | 17 1073 . 1722 277 435 Guns 535 | 17 83 . . . 435 Cannons . | . . . . . . Explosions 2989 | . 990 . 1722 277 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 100 | 17 83 . . . . Thermal 431 | . . . . 17 414 Explosive 2972 | . 990 . 1722 260 . Electromagnetic 21 | . . . . . 21 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 93 | . 33 . 60 . . Projectiles . | . . . . . . Explosions 93 | . 33 . 60 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 359 | . 75 . 235 49 . Shots 10 | . 3 . 6 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 294 | . 30 . 33 7 294 Average Temperature 76 | . 12 . 11 5 126 Received Heat Transfer 831 | . 48 9 117 81 576 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1012 | . . . . 50 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 1116 | . 434 201 1116 622 373 Initial 471 | . . 156 78 471 282 Average 333 | . 258 184 485 548 331 Maximum Alert Level 4 | . 2 1 4 2 1 Low Security (%) 22 | 100 27 44 20 . . Level 1 47 | . 37 55 36 . 100 Level 2 22 | . 34 . 15 100 . Level 3 5 | . . . 23 . . Level 4 . | . . . 4 . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . 2 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 3 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 17 4 33 4 9 Peak Tracking Total 15 | . 5 2 15 2 4 Tactical Retreats 8 | . 1 1 4 . 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 16 | . 6 . 7 3 . Max in Single Turn 2 | . 2 . 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 10 | . 4 . 3 3 . Terminals 8 | . 4 . 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 10 . 11 6 . Successful 20 | . 4 . 10 6 . Failed 7 | . 6 . 1 . . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 10 . 6 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . 5 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 4 . 5 3 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . . 1 . Alert Level 5 | . 2 . 2 1 . Unreport Threat 1 | . 1 . . . . Assault Status 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 8 | . . . 5 3 . Recycle Component 3 | . . . 2 1 . Process 3 | . . . 2 1 . Retrieve Matter 2 | . . . 1 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 6 | . 3 . 3 . . Full Trace Events 5 | . 3 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 3 | . . . 2 1 . Recycled Matter 86 | . . . 33 53 . Retrieved Matter 86 | . . . 33 53 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 1238 | 53 372 149 286 112 266 Spaces Moved 1417 | 46 293 220 566 169 123 Core 91 | 20 . . . . 71 Treads . | . . . . . . Legs . | . . . . . . Wheels 346 | 26 293 27 . . . Hover . | . . . . . . Flight 980 | . . 193 566 169 52 Fastest Speed 32 | 50 100 37 32 32 40 Average Speed 63 | 78 100 44 34 50 152 Slowest Speed 280 | 100 100 100 117 120 280 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . 5 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 61 38 63 25 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 23 | . . . 23 . . Terrain Destroyed 339 | . 79 . 207 53 . Melee . | . . . . . . Projectile . | . . . . . . AOE 339 | . 79 . 207 53 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1633 | 61 330 269 619 188 166 Wait 56 | . . 47 . . 9 Move 1402 | 45 292 219 555 168 123 Hop 5 | . . . 5 . . Pick Up 37 | 8 7 . 12 4 6 Fast Attach . | . . . . . . Attach 25 | 6 2 . 8 4 5 Detach 4 | . . 1 1 2 . Swap 9 | . 2 2 4 . 1 Drop 10 | 1 2 . 6 1 . Fire 85 | 1 25 . 28 9 22 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 5) 426 | -10/Materials | Entered Mines 462 | -10/Mines | Met a Derelict bent on vengeance 557 | -10/Mines | Learned Materials terminal intel 559 | -10/Mines | Discovered new exit (range 8) 572 | -10/Mines | Discovered new exit (range 7) 575 | -10/Mines | Entered Materials 575 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 576 | -9/Materials | Loaded intel: 12 terminal locations 578 | -9/Materials | Discovered new exit (range 16) 654 | -9/Materials | Discovered new exit (range 5) 832 | -9/Materials | Core integrity fell below 50% 833 | -9/Materials | Destroyed 9 combat bots 846 | -9/Materials | Discovered new exit (range 11) 861 | -9/Materials | Entered another Materials area 861 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 944 | -8/Materials | Lost 3 parts (2n1u) 944 | -8/Materials | Discovered new exit (range 5) 973 | -8/Materials | Entered Factory 973 | -7/Factory | Evolved 2 slots: Weapon x2 1239 | -7/Factory | Self-destructed Last Messages --------------- Acquired 57 matter. K-01 Serf collects debris. Critical hit (Burn: +37). Field Laser destroyed. G-47 Trooper destroyed. R-06 Scavenger collects Aluminum Leg. G-47 Trooper destroyed. Overheating: Energy bleed (-1). Field Laser destroyed. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Particle Gun. Field Laser destroyed. Critical hit (Burn: +37). Acquired Arc Projector. R-06 Scavenger collects Lgt. Nuclear Core. Lyr. Light Armor Plating destroyed. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Aluminum Leg. Arc Projector destroyed. Acquired 49 matter. 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