Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.26 @ 12:55:56 Player: Plonker Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1582) 1582 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 5610 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 264/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Powered Hammer > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Armored Leg Armored Leg Armored Leg Improved Thermal Generator Advanced Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite ECM Suite Hardened Light Armor Plating Hacking Suite System Restoration Module Plasma Cannon Gauss Cannon [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 5 | . . . . 2 1 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 46 | 6 4 . 3 7 9 5 5 7 Power 5 | 1 . . . 1 1 . 1 1 Engine 4 | 1 . . . 1 1 . . 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 15 | 2 . . 2 3 3 1 3 1 Treads 1 | . . . . . . . . 1 Leg 14 | 2 . . 2 3 3 1 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 2 . . 3 2 4 1 5 Device 7 | . 1 . . 1 1 1 1 2 Storage 3 | 1 1 . . . 1 . . . Processor 4 | . . . . 1 . 1 . 2 Hackware 1 | . . . . 1 . . . . Protection 3 | . . . . . . 2 . 1 Artifact . | . . . . . . . . . Weapon 8 | 2 2 . 1 . 3 . . . Energy Gun 3 | . 2 . 1 . . . . . Energy Cannon 2 | . . . . . 2 . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 20 | . . . . 3 2 1 9 5 Power 3 | . . . . 1 . . 1 1 Propulsion 11 | . . . . 2 2 . 6 1 Utility 6 | . . . . . . 1 2 3 Weapon . | . . . . . . . . . Highest Loss Streak 9 | . . . . 3 1 1 9 4 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 11 | . 3 4 5 4 13 19 14 1 Power 3 | . 1 1 2 1 4 6 4 . Propulsion 1 | . . . . 1 1 3 2 . Utility 4 | . . 1 1 1 6 7 5 1 Weapon 1 | . 1 2 1 . 1 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 21 | . . . . 2 . 6 12 1 Power 6 | . . . . 2 . . 4 . Propulsion 7 | . . . . . . 5 2 . Utility 6 | . . . . . . 1 4 1 Weapon 2 | . . . . . . . 2 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 96 100 78 99 98 99 67 32 Engine 7 | . 14 14 11 8 7 6 3 4 Leg 24 | . 28 28 23 36 29 26 17 . Device 14 | . 6 14 11 18 15 20 14 9 Storage 6 | . 18 14 11 3 6 6 4 . Processor 7 | . . . . 5 7 12 9 11 Hackware 3 | . . . . 8 7 . . . Protection 1 | . . . . . . 4 3 . Energy Gun 6 | . 22 28 22 18 . . . . Energy Cannon 8 | . . . . . 14 13 7 . Impact Weapon 4 | . . . . . 6 6 4 . Peak Build Rating 56 | 6 7 7 10 20 45 56 56 23 Average Rating 30 | 4 6 7 7 16 36 50 36 17 On Entrance 17 | . 6 7 7 10 20 45 56 5 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 12 | . . . . . . . 12 . Heaviest Build 77 | 10 17 13 14 15 68 77 77 14 Greatest Support 65 | 20 20 20 40 45 60 65 65 28 Greatest Overweight (x) 2 | . . . . . 1 1 2 2 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 5 Average Capacity 14 | 6 8 8 8 6 19 20 14 5 Most Carried 20 | 3 4 5 7 7 20 20 19 3 Average Carried 11 | . 3 4 4 4 14 19 13 1 Final Capacity 20 | 8 8 8 8 5 20 20 5 5 Final Carried 20 | 1 4 5 7 3 20 19 3 1 Class Distribution -------------------- 43% | Hacker-Mutant 31% | Mutant 23% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Assassin | -6/Factory Assassin | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Matter Collected 516 | 212 39 13 67 60 55 70 . . Remotely . | . . . . . . . . . Salvage Created 1907 | . 39 32 255 277 530 774 . . Parts 96 | . 5 3 18 21 23 26 . . Haulers Intercepted 3 | . . . 1 1 . 1 . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 35 | . . 2 4 9 9 11 . . Guns 15 | . . 2 4 9 . . . . Cannons 18 | . . . . . 9 9 . . Classes Destroyed 9 | . 2 1 3 . 2 1 . . Worker 1 | . . . . . . 1 . . Tunneler 1 | . 1 . . . . . . . Hauler 3 | . . . 1 1 . 1 . . Operator 2 | . . . 1 . 1 . . . Watcher 6 | . 1 . 1 1 2 1 . . Swarmer 9 | . . 2 . 7 . . . . Grunt 20 | . . . 4 2 6 8 . . Sentry 2 | . . . . . 1 1 . . Programmer 4 | . . . . . 2 2 . . Best Kill Streak 10 | . 1 2 2 10 3 7 . . Combat Bots Only 9 | . . 2 2 9 3 6 . . Max Kills in Single Turn 2 | . 1 1 1 1 1 2 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Hostile Shots Fired 424 | . . 7 16 89 31 80 9 192 Missed 136 | . . 5 5 29 13 26 1 57 Hits 288 | . . 2 11 60 18 54 8 135 Melee 8 | . . . . . . . 8 . Projectile 280 | . . 2 11 60 18 54 . 135 Critical Strikes 9 | . . 2 . 2 1 2 2 . Damage Taken 3089 | . . 49 102 567 223 660 289 1199 Core 977 | . . . 12 87 27 25 143 683 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 899 | . . 15 31 164 63 184 77 365 Regen/Repaired (Parts) 24 | . . . 24 . . . . . Core Remaining (%) 95 | 100 . 100 97 84 96 . . . Volleys Fired 106 | . 4 4 15 26 23 29 5 . Largest 2 | . 2 2 2 2 2 2 2 . Hottest 160 | . 100 100 115 115 160 160 160 . Shots Fired 206 | . 8 8 30 46 46 58 10 . Gun 92 | . 8 8 30 46 . . . . Cannon 114 | . . . . . 46 58 10 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 206 | . 8 8 30 46 46 58 10 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 35 | . 2 2 11 11 18 35 8 . Robot Miss Streak 2 | . 2 2 2 1 2 1 1 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 156 | . 3 5 24 33 33 49 9 . Core Hits 76 | . 3 3 12 16 20 20 1 1 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . . 3 4 . 1 . . Burn 7 | . . . 3 4 . . . . Meltdown 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3415 | . 40 62 338 485 879 1308 237 66 Guns 922 | . 37 62 338 485 . . . . Cannons 2424 | . . . . . 879 1308 237 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 69 | . 3 . . . . . . 66 Kinetic . | . . . . . . . . . Thermal 3346 | . 37 62 338 485 879 1308 237 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 10 | . . . . . 10 . . . Projectiles 10 | . . . . . 10 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 27 | . . . . . . . . 27 Shots . | . . . . . . . . . Rammed 17 | . . . . . . . . 17 Targets Rammed 19 | . 1 . 1 . . . . 17 Kicked 2 | . 1 . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 360 | . 60 78 210 135 360 144 . . Average Temperature 60 | . 25 37 55 49 109 47 . . Received Heat Transfer 939 | . . . 72 207 117 399 . 144 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . 3 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Melted 15 | . . 1 2 3 3 6 . . Heat Transferred 7560 | . 111 185 1110 1554 1650 2500 450 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 176 | . 8 40 50 147 60 176 . 50 Initial 49 | . . . 3 14 49 8 . . Average 24 | . 1 11 9 48 11 61 . 3 Influence Increases 1176 | . 20 50 140 214 282 369 . 101 Destroy 0b10 Robot/C 700 | . . 40 80 180 180 220 . . Destroy 0b10 Robot/NC 65 | . 10 . 15 10 15 15 . . Destroy Leader 158 | . 2 10 24 24 54 44 . . Successful Hack 160 | . 8 . 21 . 24 66 . 41 Disable Machine 18 | . . . . . 9 9 . . Lose Combat Pursuer 75 | . . . . . . 15 . 60 Influence Decreases 1136 | . 20 40 110 127 389 389 . 61 Entered New Map 123 | . . . 7 26 78 12 . . Time Decay 852 | . 20 40 83 71 303 284 . 51 Lost Part 50 | . . . . 30 . 10 . 10 Purge Threat 111 | . . . 20 . 8 83 . . Squads Dispatched 12 | . . . 2 1 4 5 . . Investigation 4 | . . . . . 2 2 . . Extermination 4 | . . . . . 2 2 . . Reinforcement 4 | . . . 2 1 . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Distress Signals 4 | . . . 1 2 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 2 4 15 15 13 14 6 11 Peak Tracking Total 9 | . 1 1 4 9 2 4 6 7 Tactical Retreats 3 | . . . . . . 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Traps Triggered 4 | . . . . . 1 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 9 | . . . 9 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Machines Disabled 2 | . . . . . 1 1 . . Max in Single Turn 1 | . . . . . 1 1 . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Machines Accessed 33 | . 4 . 8 2 8 8 . 3 Terminals 24 | . 4 . 6 1 4 6 . 3 Fabricators 3 | . . . . . 2 1 . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 3 | . . . . 1 1 1 . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 103 | . 14 . 29 7 19 27 . 7 Successful 66 | . 9 . 23 4 13 14 . 3 Failed 35 | . 5 . 6 3 5 12 . 4 Catastrophic 5 | . . . . . 1 3 . 1 Database Lockouts 2 | . . . . . 1 1 . . Manual 51 | . 4 . 16 1 5 18 . 7 Terminals 80 | . 14 . 26 4 7 22 . 7 Fabricators 9 | . . . . . 7 2 . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 10 | . . . . 3 4 3 . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 24 | . 5 . 11 1 2 5 . . Record 2 | . 1 . . . . 1 . . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 6 | . 2 . 3 . . 1 . . Open DSF 1 | . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 5 | . . . 2 . 1 2 . . Locate Traps 2 | . . . 1 1 . . . . Disarm Traps 2 | . . . 2 . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . Load Schematic 2 | . . . . . 2 . . . Build 2 | . . . . . 2 . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 8 | . . . . 3 3 2 . . Insert Component 1 | . . . . 1 . . . . Analyze 2 | . . . . 2 . . . . Retrieve Study 5 | . . . . . 3 2 . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 26 | . 4 . 9 . 3 7 . 3 Terminals 26 | . 4 . 9 . 3 7 . 3 Assimilate 5 | . . . 3 . . 2 . . Botnet 21 | . 4 . 6 . 3 5 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 28 | . 4 . 7 1 6 7 . 3 Full Trace Events 7 | . 1 . 1 1 2 2 . . Feedback Events 1 | . . . . . . 1 . . Hackware Fried 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . Parts Built 4 | . . . . . 4 . . . Authchips . | . . . . . . . . . Time 109 | . . . . . 109 . . . Total Part Build Rating 12 | . . . . . 12 . . . Part Studies Acquired 5 | . . . . . 3 2 . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . 6 . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Active Infowar (turns) 3197 | . 114 147 362 238 1374 895 67 . Sensors 959 | . . . . . . 895 64 . Structural 3197 | . 114 147 362 238 1374 895 67 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Turns Passed 3774 | 56 217 147 362 238 1374 895 99 386 Spaces Moved 2126 | 38 161 112 232 124 639 449 75 296 Core 184 | 3 . . . . . . 37 144 Treads 152 | . . . . . . . . 152 Legs 1790 | 35 161 112 232 124 639 449 38 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 175 50 50 Average Speed 150 | 114 120 120 120 120 183 176 104 118 Slowest Speed 260 | 120 120 120 120 120 190 178 260 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 3 31 36 28 20 20 18 69 7 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Total 2499 | 50 175 116 286 169 794 500 84 325 Wait 120 | . . . 26 . 94 . . . Move 2119 | 37 160 111 231 123 638 449 74 296 Hop . | . . . . . . . . . Pick Up 66 | 7 5 1 7 7 25 9 . 5 Fast Attach 2 | . . . . . 1 . 1 . Attach 35 | 6 1 . 3 6 5 3 4 7 Detach . | . . . . . . . . . Swap 10 | . 3 . 1 1 3 2 . . Drop 22 | . 1 . 2 6 5 8 . . Fire 106 | . 4 4 15 26 23 29 5 . Melee . | . . . . . . . . . Ram 9 | . . . . . . . . 9 Kick 2 | . 1 . 1 . . . . . Crush 8 | . . . . . . . . 8 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 12) 274 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 341 | -10/Mines | Assembled infested the area 346 | -10/Mines | Assisted by a Guerilla fighting off Assembled 412 | -10/Mines | Discovered new exit (range 5) 421 | -10/Mines | Entered Materials 421 | -9/Materials | Evolved 2 slots: Propulsion x2 639 | -9/Materials | Discovered new exit (range 16) 687 | -9/Materials | Repaired Aluminum Leg 783 | -9/Materials | Entered another Materials area 783 | -8/Materials | Evolved 2 slots: Utility x2 1004 | -8/Materials | Destroyed 9 combat bots 1006 | -8/Materials | Discovered new exit (range 7) 1018 | -8/Materials | Lost 3 parts (1p2n) 1021 | -8/Materials | Entered Factory 1021 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1083 | -7/Factory | Build established: Hacker-Mutant 1262 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 2084 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 2164 | -7/Factory | Central database locked down 2362 | -7/Factory | Discovered new exit (range 15) 2395 | -7/Factory | Entered another Factory area 2395 | -6/Factory | Evolved 2 slots: Utility x2 2485 | -6/Factory | Hacking Suite fried by hacking feedback 2504 | -6/Factory | Allied Derelicts emerged from ambush trap array 2558 | -6/Factory | Central database locked down 2776 | -6/Factory | Build established: Assassin 3290 | -6/Factory | Sucked down chute 3290 | -6/Factory | Entered Waste 3307 | -6/Waste | Spotted C-40 Crusher 3323 | -6/Waste | Spotted C-40 Crusher 3334 | -6/Waste | Spotted C-40 Crusher 3334 | -6/Waste | Spotted C-40 Crusher 3341 | -6/Waste | Spotted C-40 Crusher 3343 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3346 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3349 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3352 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3354 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3355 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3357 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3373 | -6/Waste | Spotted C-40 Crusher 3384 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3385 | -6/Waste | Discovered new exit (range 10) 3389 | -6/Waste | Entered Factory 3415 | -6/Factory | Lost 9 parts (1p6n2u) 3658 | -6/Factory | Build established: Mutant 3722 | -6/Factory | Core integrity fell below 50% 3735 | -6/Factory | Core integrity fell below 20% 3744 | -6/Factory | Lost 4 parts (1p1n2u) 3775 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03721_ Destabilizing: Core damaged (-17). 03722_ Slammed into S-27 Virus. 03722_ Destabilizing: System corrupted (+1). 03723_ Slammed into S-27 Virus. 03727_ Destabilizing: System interference. 03727_ Adv. Targeting Computer temporarily disabled. 03732_ K-01 Serf cleans the TF Node. 03742_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 03757_ Adv. Targeting Computer destroyed. 03768_ Acquired Imp. Light Armor Plating. 03772_ Slammed into S-27 Virus. 03774_ Destabilizing: System interference. 03774_ Imp. Melee Analysis Suite temporarily disabled. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ?????????????????#????#########/####?????????????? | | ?????????????????# ???# #?????????????? | | ?????????????????# ???# """ """ #?############# | | ?????????????????# ??# """ """ #?# """ | | ?????????????????# ?# """ """ #?# ""T"" | | ????????????????## ## #?# "" "" | | ????????????????# ##+####/######?# | | ????????????????# #????# | | ????????????????# " +????############# | | ????????????????# #????????????????? | | ????????????????# ##/########????????????????? | | ????????????????####??# s #?????????????????? | | ??????????????????????# s """#?????############# | | ??????????????????????# @ """#?????# | | ??????????????????????# s """#?????# """ """ | | ??????????????????????# s #?????# """ """ | | ??????????????????????# """#?????# """ """ | | ??????????????????????# """#?????# | | ??????????????????????# """#?????# """ """ | | ??????????????????????# #?????# """ """ | | ??????????????????????##########?????# """ """ | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????############# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Hvy. Siege Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Carbon-fiber Leg | x2 | -7/Factory Repaired ---------- Aluminum Leg | 73% | -9/Materials Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Powered Hammer | -7/Factory | Hacked Aluminum Leg | -6/Factory | Hacked Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZipLightPit Manual? 0 Play Time 00:51:25 Cumulative 56.0 hours Start 2025.10.26 @ 12:02:55 End 2025.10.26 @ 12:55:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 55 Rogue 0 Adventurer 55 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 55184ae2-3a23-418d-a214-ff46175f6cdf