Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 14:37:38 Player: AppleSource Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (116) 580 Value Destroyed (2688) 2688 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (277) 277 TOTAL SCORE: 6545 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 102 Aligned with FarCom 300 Friendly Fire -272 Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Nuclear Core Cryofiber Web Compact Battery (200) Particle Charger Improved Medium Armor Plating Hardlight Generator Hardlight Generator Hacking Suite Hacking Suite Thief Drone Bay (3/3) Heavy Particle Cannon Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Targeting Computer Hardlight Generator Hacking Suite > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Light Treads Advanced Heat Sink High-capacity Battery Hardlight Generator Hardlight Generator Hardlight Generator Hacking Suite Thief Drone Bay Rocket Launcher Field Lobotomy Kit [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Minigun Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 58 | 6 7 2 18 1 1 3 20 Power 7 | 1 1 . 3 . . 1 1 Engine 3 | 1 1 . 1 . . . . Core 4 | . . . 2 . . 1 1 Reactor . | . . . . . . . . Propulsion 12 | 2 2 . 3 1 . . 4 Treads 11 | 2 2 . 2 1 . . 4 Leg 1 | . . . 1 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 2 . 5 . . . 9 Device 9 | . . . 3 . . . 6 Storage 3 | 1 1 . . . . . 1 Processor 2 | . . . 1 . . . 1 Hackware 2 | . . . 1 . . . 1 Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 22 | 2 2 2 7 . 1 2 6 Energy Gun 11 | 2 2 2 . . . . 5 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 10 | . . . 7 . . 2 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . 5 Parts Lost 26 | . 2 2 5 1 . . 16 Power 2 | . 1 . . . . . 1 Propulsion 9 | . . . 2 1 . . 6 Utility 8 | . 1 . 1 . . . 6 Weapon 7 | . . 2 2 . . . 3 Highest Loss Streak 9 | . 2 2 1 1 . . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 94 85 92 99 79 100 95 Engine 4 | . 14 14 3 . . . . Core 7 | . . . 7 11 11 11 8 Treads 24 | . 27 28 21 21 22 22 25 Device 9 | . . . 10 11 11 11 16 Storage 11 | . 14 14 11 11 11 11 9 Processor 7 | . . . 10 11 11 11 8 Hackware 6 | . . . 5 11 11 11 7 Protection 1 | . 9 . . . . . . Energy Gun 11 | . 28 28 4 . . . 16 Ballistic Gun 10 | . . . 17 22 1 22 1 Peak Build Rating 36 | 6 12 12 25 26 26 27 36 Average Rating 22 | 4 11 11 22 25 21 26 32 On Entrance 16 | . 6 11 12 25 26 21 27 Naked Turns . | . . . . . . . . Heaviest Build 39 | 14 36 29 36 36 36 36 39 Greatest Support 66 | 40 46 46 46 46 46 46 66 Greatest Overweight (x) 11 | . 5 . 11 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 Most Carried 15 | 1 8 10 15 15 15 14 15 Average Carried 12 | . 7 8 12 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 1 7 10 13 15 15 13 12 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2041 | 241 233 54 930 214 . 151 218 Remotely . | . . . . . . . . Salvage Created 4062 | . 457 195 2065 290 . 130 925 Parts 251 | . 31 9 135 24 . 10 42 Haulers Intercepted 10 | . 1 . 5 . . . 4 Recyclers Shooed 4 | . . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 72 | . 12 4 34 5 . 5 12 Guns 69 | . 12 3 34 5 . 5 10 Classes Destroyed 14 | . 5 1 5 1 . . 2 Worker 8 | . . 3 3 . . . 2 Builder 6 | . . . 3 1 . . 2 Tunneler 2 | . . . . 2 . . . Hauler 10 | . 1 . 5 . . . 4 Recycler 4 | . . . 2 . . . 2 Mechanic 2 | . 1 . 1 . . . . Operator 2 | . . . 2 . . . . Watcher 8 | . 3 . 4 . . . 1 Swarmer 18 | . 6 . 6 . . 3 3 Grunt 38 | . 6 4 17 6 . 2 3 Brawler 3 | . . . 2 . . . 1 Duelist 1 | . . . . . . . 1 Sentry 12 | . . . 9 . . . 3 Specialist 1 | . . . . . . . 1 Thug 1 | . . . 1 . . . . Best Kill Streak 11 | . 3 2 11 4 . 5 4 Combat Bots Only 6 | . 3 2 6 3 . 5 3 Max Kills in Single Turn 2 | . 2 1 2 2 . 1 1 Gunslinging 1 | . 1 . 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 361 | . 60 18 127 21 . 15 120 Missed 97 | . 18 4 40 5 . 5 25 Damage Taken 3747 | . 632 187 824 152 . 66 1886 Core 898 | . 151 20 128 18 . 19 562 Absorbed by Shields 544 | . . . 224 64 . 44 212 Core Remaining (%) 63 | 100 . 31 . . . 58 . Volleys Fired 258 | . 38 13 109 15 . 7 76 Largest 2 | . 2 2 2 2 . 2 2 Hottest 130 | . 130 130 112 50 . 50 111 Shots Fired 511 | . 75 23 217 36 . 15 145 Gun 511 | . 75 23 217 36 . 15 145 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 254 | . . . 177 36 . 15 26 Thermal 251 | . 69 23 40 . . . 119 Explosive . | . . . . . . . . Electromagnetic 6 | . 6 . . . . . . Robot Hit Streak 25 | . 5 15 25 6 . 5 11 Robot Miss Streak 6 | . 6 2 4 3 . 2 5 Penetration Max . | . . . . . . . . Secondary Targets 14 | . 3 1 5 2 . 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 Shots Hit Robots 303 | . 37 20 128 18 . 10 90 Core Hits 151 | . 20 9 71 13 . 7 31 Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 1 2 1 1 . . 3 Burn 6 | . 1 2 . . . . 3 Destroy 2 | . . . 1 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5828 | . 643 335 2402 416 . 185 1847 Guns 5558 | . 642 298 2354 356 . 179 1729 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 270 | . 1 37 48 60 . 6 118 Kinetic 2767 | . . . 2050 356 . 179 182 Thermal 2749 | . 600 298 304 . . . 1547 Explosive . | . . . . . . . . Electromagnetic 42 | . 42 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 2 2 4 4 4 4 . Average Corruption 3 | . 2 2 2 4 4 4 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 109 | . 3 13 26 53 7 7 . Message Errors 21 | . . 3 4 11 1 2 . Matter Fused 36 | . 1 4 10 17 4 . . Heat Flow Errors 13 | . . 2 2 6 1 2 . Energy Discharges 15 | . . 3 4 6 1 1 . Data Loss (minor) 12 | . 2 1 4 4 . 1 . Data Loss (major) 2 | . . . . 2 . . . Misfires 7 | . . . . 6 . 1 . Alerts 2 | . . . 1 1 . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 43 | . 1 5 9 9 . 1 18 Targets Rammed 52 | . 1 8 10 10 . 1 22 Kicked . | . . . . . . . . Crushed 9 | . . 3 1 1 . . 4 Highest Temperature 679 | . 679 425 330 268 229 216 406 Average Temperature 110 | . 176 173 62 69 121 58 100 Received Heat Transfer 1310 | . 201 129 368 107 . 18 487 Effects 23 | . 20 . . . 1 . 2 Shutdowns 5 | . 5 . . . . . . Energy Bleed 7 | . 6 . . . 1 . . Interference 2 | . 2 . . . . . . Matter Decay 3 | . 3 . . . . . . Short Circuit 1 | . . . . . . . 1 Damage (minor) 3 | . 2 . . . . . 1 Damage (major) 1 | . 1 . . . . . . Damage (core) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . 1 . . . . 2 Combat Hostiles 3 | . . 1 . . . . 2 Parts Melted 15 | . 2 4 1 . . . 8 Heat Transferred 6401 | . 1480 888 777 . . . 3256 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 658 | . 159 130 658 386 . 172 249 Initial 256 | . . 30 . 256 . . 66 Average 148 | . 77 43 348 93 . 163 119 Maximum Alert Level 2 | . . . 2 1 . . 1 Low Security (%) 77 | 100 100 100 32 83 . 100 87 Level 1 10 | . . . 12 16 . . 12 Level 2 12 | . . . 55 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . 1 3 . . . 3 Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . . 2 . . . 3 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 1 . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 18 4 51 6 . 7 34 Peak Tracking Total 9 | . 4 2 9 2 . 4 6 Tactical Retreats 6 | . 2 . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 6 | . 5 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . . . . . . . 3 Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . 1 1 1 . . . 2 Max in Single Turn 1 | . 1 1 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 11 | . . 1 3 1 1 . 5 Terminals 5 | . . . 1 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 25 | . . 1 9 1 1 . 13 Successful 14 | . . 1 6 1 1 . 5 Failed 11 | . . . 3 . . . 8 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 13 | . . . 3 . . . 10 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 9 | . . . 6 . . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . 1 2 1 1 . 3 Record 1 | . . . 1 . . . . Open Door 2 | . . 1 . 1 . . . Unreport Threat 1 | . . . . . . . 1 Reprogram Traps 1 | . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . 4 . . . 2 Insert Component 3 | . . . 2 . . . 1 Analyze 3 | . . . 2 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 4 | . . . 2 . . . 2 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 2 2 1 Highest-Rated Group 40 | . . . . 40 32 32 16 Highest-Rated Ally 16 | . . . . 16 16 16 16 Total Orders . | . . . . . . . . Ally Attacks 31 | . . . . 1 . 21 9 Total Damage 290 | . . . . 15 . 201 74 Kills 5 | . . . . 1 . 2 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 9030 | 70 1193 1065 1917 2373 378 201 1833 Spaces Moved 4691 | 40 631 500 933 1413 233 110 831 Core 5 | 3 1 . 1 . . . . Treads 4686 | 37 630 500 932 1413 233 110 831 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 145 Average Speed 160 | 151 160 160 160 160 160 160 159 Slowest Speed 600 | 160 300 160 600 160 160 160 225 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 3 95 95 81 100 60 40 62 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5741 | 46 740 737 1170 1495 242 124 1187 Wait 581 | . 46 210 69 54 . . 202 Move 4684 | 39 630 499 932 1412 232 109 831 Hop . | . . . . . . . . Pick Up 46 | 1 7 5 12 3 2 1 15 Fast Attach 29 | 6 6 . 9 . . 1 7 Attach 29 | . 1 2 9 1 1 2 13 Detach 26 | . 5 . 10 . 3 1 7 Swap . | . . . . . . . . Drop 35 | . 5 . 10 . 4 2 14 Fire 258 | . 38 13 109 15 . 7 76 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 52 | . 1 8 10 10 . 1 22 Escape Stasis . | . . . . . . . . Rewire 1 | . 1 . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 12) 71 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 4) 583 | -10/Materials | Discovered new exit (range 8) 843 | -10/Materials | Discovered new exit (range 5) 945 | -10/Materials | Core integrity fell below 50% 1202 | -10/Materials | Discovered new exit (range 14) 1264 | -10/Materials | Entered Mines 1411 | -10/Mines | Learned Materials stockpile data 1445 | -10/Mines | Discovered new exit (range 7) 1452 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1506 | -10/Mines | Discovered new exit (range 10) 1656 | -10/Mines | Met a Derelict shopkeep closing up shop 2131 | -10/Mines | Discovered new exit (range 3) 2329 | -10/Mines | Entered Materials 2329 | -9/Materials | Evolved 2 slots: Utility x2 2981 | -9/Materials | Discovered new exit (range 16) 3156 | -9/Materials | Discovered new exit (range 9) 3565 | -9/Materials | Discovered new exit (range 8) 3929 | -9/Materials | First assault squad dispatched 3964 | -9/Materials | Discovered new exit (range 16) 4246 | -9/Materials | Entered Mines 4247 | -9/Mines | Learned location of Storage (-7) 4266 | -9/Mines | Met a Derelict bent on vengeance 4294 | -9/Mines | Found the Drone Emporium 4307 | -9/Mines | Found Prototype Device 4527 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4530 | -9/Mines | Found Prototype Device 4797 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4840 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4975 | -9/Mines | Learned Materials terminal intel 5000 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5060 | -9/Mines | Discovered new exit (range 5) 5199 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5199 | -9/Mines | Discovered new exit (range 5) 5480 | -9/Mines | Discovered new exit (range 16) 6619 | -9/Mines | Entered Exiles 6619 | -9/Exiles | Accompanied by 2 allies 6661 | -9/Exiles | Met 8R-AWN 6689 | -9/Exiles | Met EX-HEX 6733 | -9/Exiles | Met EX-BIN 6754 | -9/Exiles | Aligned with FarCom system 6756 | -9/Exiles | Given EX-Vault access code 6797 | -9/Exiles | Opened EX-Vault 6806 | -9/Exiles | Found Field Lobotomy Kit 6839 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6864 | -9/Exiles | Exiles lab attacked by MAIN.C 6981 | -9/Exiles | Discovered new exit (range 10) 6997 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6997 | -9/Exiles | Entered Mines 6997 | -8/Mines | Accompanied by 2 allies 7178 | -8/Mines | Discovered new exit (range 3) 7198 | -8/Mines | Entered Materials 7198 | -8/Materials | Accompanied by 1 ally 7198 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7199 | -8/Materials | Loaded intel: 12 terminal locations 7201 | -8/Materials | Identified Thief Drone Bay 7203 | -8/Materials | Identified Exp. Sensor Array 7755 | -8/Materials | Discovered new exit (range 3) 8114 | -8/Materials | Build established: Scavenger-Mutant 8858 | -8/Materials | Discovered new exit (range 8) 8915 | -8/Materials | Lost 4 parts (3n1u) 9001 | -8/Materials | Core integrity fell below 50% 9025 | -8/Materials | Core integrity fell below 20% 9031 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Gauss Rifle. Nuclear Core destroyed. Slug penetrates Wall. Penetrated by Slug. Hvy. Particle Gun destroyed. Acquired Armor Integrity Analyzer. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates H-61 Shepherd. Critical hit (Burn: +37). Slug penetrates Wall. Hacking Suite destroyed. Slug penetrates Wall. Gauss Rifle destroyed. Acquired 4 matter. Acquired 1 matter. Slug penetrates Wall. Adv. Treads destroyed. Knocked back. 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"?????????????????????? | | ??????????????????????# ????????????????????? | | ???????????????????????######????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hardlight Generator | -9/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed ChromaticBurstScreen Manual? 0 Play Time 01:32:53 Cumulative 20.8 hours Start 2024.10.23 @ 11:31:38 End 2024.10.23 @ 14:37:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 20 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd884900-f5d7-4728-8719-b3cd245c4f1a