Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.08.26 @ 22:17:15 Player: Naughtyusername Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (173) 865 Value Destroyed (5825) 5825 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1175) 1175 TOTAL SCORE: 11505 Bonus ------- High Alert Combat Kills 840 Follower Combat Kills 35 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 190/300 Energy 77/350 System Corruption 0% Temperature Warm (184) Movement Core (1150) Ox22 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Experimental Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Precision Energy Filter > --- WEAPON (3) ------- Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher > --- INVENTORY (20) --- Experimental Coolant Injector Experimental Coolant Injector Experimental Coolant Injector Structural Scanner Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Precision Energy Filter Improved Utility Shielding Hardened Medium Armor Plating Improved Shield Generator Hacking Suite Heavy Laser Plasma Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Particle Gun Plasma Rifle Compact Tesla Bomb Launcher > --- INVENTORY -------- Enhanced Nuclear Core Aluminum Leg Carbon-fiber Leg Experimental Coolant Injector Experimental Coolant Injector Experimental Coolant Injector Structural Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Precision Energy Filter Precision Energy Filter Improved Utility Shielding Hardened Medium Armor Plating Layered Light Armor Plating Improved Shield Generator Hacking Suite Heavy Laser Plasma Cannon Compact Tesla Bomb Launcher CR-A16's Pointy Stick [Rating: 59] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Aerolev Unit Utility Improved Signal Interpreter Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Compact Tesla Bomb Launcher Impact Weapon Heavy Hammer Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . 4 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 2 | . . . . 2 . . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 137 | 7 14 6 3 41 47 1 3 6 9 Power 20 | 1 1 . 1 4 9 1 1 1 1 Engine 7 | 1 . . . 2 3 . . 1 . Core 13 | . 1 . 1 2 6 1 1 . 1 Reactor . | . . . . . . . . . . Propulsion 41 | 2 7 1 1 14 14 . 1 . 1 Treads . | . . . . . . . . . . Leg 38 | 2 7 1 . 13 13 . 1 . 1 Wheel 1 | . . . 1 . . . . . . Hover 2 | . . . . 1 1 . . . . Flight . | . . . . . . . . . . Utility 32 | 2 3 2 . 7 13 . . 1 4 Device 18 | 1 . 1 . 2 9 . . 1 4 Storage 4 | 1 2 . . . 1 . . . . Processor 4 | . . . . 2 2 . . . . Hackware . | . . . . . . . . . . Protection 6 | . 1 1 . 3 1 . . . . Artifact . | . . . . . . . . . . Weapon 44 | 2 3 3 1 16 11 . 1 4 3 Energy Gun 28 | 1 2 1 . 14 7 . 1 2 . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 3 | 1 . . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . 1 1 1 . 2 . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . 1 . . 1 . . 1 . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . . . 4 4 . . . 4 Parts Lost 54 | . 3 3 1 16 17 . 4 . 10 Power 9 | . 1 1 . 2 3 . 1 . 1 Propulsion 24 | . 1 . . 9 8 . . . 6 Utility 6 | . . 1 . . 3 . 1 . 1 Weapon 15 | . 1 1 1 5 3 . 2 . 2 Highest Loss Streak 10 | . 1 3 1 3 3 . 2 . 10 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 1 9 14 12 14 16 20 19 19 19 Power 2 | . 1 1 . 1 1 4 4 4 2 Propulsion 1 | . 3 8 8 3 1 . . 1 1 Utility 7 | . 3 3 2 5 9 10 9 9 10 Weapon 4 | . 1 2 2 4 4 6 5 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 3 . . 6 3 . . . 11 Power 4 | . 1 . . 2 . . . . 1 Propulsion 2 | . 1 . . 1 . . . . . Utility 12 | . 1 . . 1 1 . . . 9 Weapon 5 | . . . . 2 2 . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 95 99 100 97 87 98 Engine 3 | . 11 . . 3 4 . . 4 6 Core 8 | . 2 13 13 5 10 13 14 7 7 Leg 28 | . 28 28 25 26 29 30 29 30 29 Device 9 | . . 4 . 7 12 14 12 9 14 Storage 8 | . 14 14 28 9 7 7 7 7 7 Processor 6 | . . . . 9 8 7 7 7 7 Protection 4 | . 13 8 . 10 . . 1 . . Energy Gun 19 | . 19 26 14 20 22 22 18 11 14 Peak Build Rating 59 | 7 11 13 13 34 54 46 47 41 59 Average Rating 35 | 5 8 11 11 27 46 44 42 35 46 On Entrance 23 | . 7 11 8 12 33 45 45 35 41 Avg Prop Armor Cover (%) . | . . . 2 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 15 30 35 45 44 76 71 68 72 72 Greatest Support 74 | 20 20 20 20 39 74 47 47 47 55 Greatest Overweight (x) 2 | . 1 1 2 2 1 1 1 1 1 Average Overweight (x) . | . . 1 1 . . 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 15 17 20 20 20 20 Most Carried 20 | 2 15 15 15 15 20 20 20 20 20 Average Carried 16 | 1 9 14 12 14 16 20 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 2 15 13 15 14 20 20 19 19 15 Class Distribution -------------------- 24% | Scavenger-Mutant 18% | Gunner 17% | Scavenger-Skirmisher 10% | Scavenger-Gunner 8% | Scavenger-Assassin 7% | Mutant 7% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Matter Collected 3500 | 291 300 76 99 835 1173 155 236 77 258 Remotely . | . . . . . . . . . . Salvage Created 6643 | 127 780 258 28 2264 2622 45 123 . 396 Parts 320 | 9 47 5 4 120 109 6 7 . 13 Haulers Intercepted 10 | . 2 . . 5 3 . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 5 5 . 6 Prevented 4 | . . . . . . . . . 4 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 142 | . 18 17 1 39 52 1 5 . 9 Guns 99 | . 15 4 . 31 43 1 5 . . AOE 39 | . 3 12 1 6 8 . . . 9 Classes Destroyed 17 | 3 5 1 1 2 4 . . . 1 Worker 8 | 2 . . . 5 1 . . . . Builder 7 | . 1 . . 3 3 . . . . Tunneler 3 | 1 . . . 1 1 . . . . Hauler 10 | . 2 . . 5 3 . . . . Recycler 8 | 1 . 1 . 1 5 . . . . Operator 3 | . . . . 3 . . . . . Drone 2 | . . . . . . . . . 2 Watcher 6 | . 1 . . 4 1 . . . . Swarmer 24 | . 3 . . 6 4 . 4 . 7 Grunt 73 | . 15 3 . 26 29 . . . . Duelist 2 | . . . . . 2 . . . . Protector 1 | . . . . . 1 . . . . Sentry 15 | . . . . 7 8 . . . . Hunter 2 | . . . . . 1 . 1 . . Programmer 8 | . . . . . 7 1 . . . Subdweller 1 | . . . 1 . . . . . . Assembled 14 | . . 14 . . . . . . . Best Kill Streak 14 | 2 4 14 1 5 6 1 3 . 4 Combat Bots Only 14 | . 3 14 1 5 5 1 3 . 4 Max Kills in Single Turn 5 | 2 2 5 1 2 3 1 1 . 4 Gunslinging 1 | . 1 . . 1 . . . . . Exploded 5 | . 2 5 1 2 2 . . . 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Hostile Shots Fired 844 | . 78 43 . 212 389 . 57 . 65 Missed 279 | . 23 10 . 72 133 . 24 . 17 Hits 565 | . 55 33 . 140 256 . 33 . 48 Melee 12 | . . 9 . . 3 . . . . Projectile 553 | . 55 24 . 140 253 . 33 . 48 Critical Strikes 8 | . . 1 . 3 2 . . . 2 Damage Taken 8109 | . 663 602 14 2267 3203 . 438 . 922 Core 1272 | . 72 121 . 373 444 . 44 . 218 Absorbed by Shields 57 | . . . . . . . . . 57 Redirected to Shielding 128 | . 30 7 . 88 3 . . . . Regen/Repaired (Parts) 77 | . . . . . 77 . . . . Core Remaining (%) 51 | 100 . . 22 32 . . . . . Volleys Fired 427 | 7 70 25 1 154 141 1 12 . 16 Largest 3 | 2 2 2 1 3 3 3 3 . 2 Hottest 230 | 70 90 90 40 175 230 220 220 . 138 Shots Fired 995 | 14 134 42 2 381 378 6 21 . 17 Gun 942 | 14 130 37 . 372 363 6 18 . 2 Cannon 3 | . . . . . . . 3 . . Launcher 50 | . 4 5 2 9 15 . . . 15 Special . | . . . . . . . . . . Kinetic 84 | 7 28 . 2 47 . . . . . Thermal 754 | 7 102 37 . 224 355 6 21 . 2 Explosive 33 | . 4 5 . 6 15 . . . 3 Electromagnetic 124 | . . . . 104 8 . . . 12 Robot Hit Streak 13 | 5 11 8 . 13 13 3 5 . 5 Robot Miss Streak 7 | 2 3 2 . 4 7 2 5 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 14 | . 2 2 . 5 5 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . Shots Hit Robots 628 | 6 87 33 . 238 236 2 15 . 11 Core Hits 414 | 5 45 37 1 123 174 2 17 . 10 Critical Kills 2 | 1 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 27 | 1 3 1 . 12 10 . . . . Burn 25 | . 2 1 . 12 10 . . . . Destroy 2 | 1 1 . . . . . . . . Melee Attacks 30 | . . 2 . . 8 . 2 1 17 Impact 13 | . . 2 . . 8 . 2 1 . Slashing . | . . . . . . . . . . Piercing 17 | . . . . . . . . . 17 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15432 | 84 1328 997 46 4576 7138 35 288 . 940 Guns 10734 | 84 1005 317 . 3906 5099 35 288 . . Cannons . | . . . . . . . . . . Explosions 4258 | . 309 592 46 663 2036 . . . 612 Melee 416 | . . 88 . . . . . . 328 Ramming 24 | . 14 . . 7 3 . . . . Kinetic 1228 | 46 230 . 46 906 . . . . . Thermal 9108 | 38 775 317 . 2605 5050 35 288 . . Explosive 3324 | . 247 592 . 273 2005 . . . 207 Electromagnetic 1332 | . 62 . . 785 80 . . . 405 Impact 88 | . . 88 . . . . . . . Slashing . | . . . . . . . . . . Piercing 328 | . . . . . . . . . 328 Highest Corruption 6 | . 1 4 4 2 6 6 6 6 . Average Corruption 4 | . 1 1 4 1 4 6 6 6 . Corruption Purged 6 | . . . . . 6 . . . . Corruption Blocked . | . . . . . . . . . . Effects 144 | . 2 2 7 14 43 41 29 6 . Message Errors 32 | . . . 2 3 14 6 6 1 . Matter Fused 31 | . . 1 2 4 8 7 8 1 . Heat Flow Errors 15 | . 1 1 . . 1 6 4 2 . Energy Discharges 26 | . . . 1 4 10 6 3 2 . Parts Rejected 4 | . 1 . . 1 1 . 1 . . Parts Fused 2 | . . . . . . 2 . . . Data Loss (minor) 17 | . . . . 1 3 7 6 . . Data Loss (major) 6 | . . . 1 . 3 1 1 . . Misfires 6 | . . . 1 1 1 3 . . . Alerts 3 | . . . . . . 3 . . . Weapon Failures 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 281 | . . 38 11 40 41 . . . 151 Projectiles . | . . . . . . . . . . Explosions 209 | . . 21 11 40 41 . . . 96 Melee 72 | . . 17 . . . . . . 55 Knockbacks 2 | . 1 1 . . . . . . . Impact 2 | . 1 1 . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 362 | . . 39 14 98 168 . . . 43 Shots 14 | . . 2 1 4 3 . . . 4 Rammed . | . . . . . . . . . . Targets Rammed 4 | . 1 . . 1 2 . . . . Kicked 4 | . 1 . . 1 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 537 | 27 278 225 . 537 466 263 264 117 391 Average Temperature 111 | 13 71 114 . 109 128 104 110 61 150 Received Heat Transfer 2974 | . 303 177 . 1008 1092 . 12 . 382 Effects 13 | . . 1 . 5 2 3 . . 2 Shutdowns 4 | . . . . 2 1 . . . 1 Energy Bleed 3 | . . 1 . . 1 . . . 1 Interference 4 | . . . . 1 . 3 . . . Damage (minor) 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Robots Corrupted 2 | . . 1 . 1 . . . . . Combat Hostiles 2 | . . 1 . 1 . . . . . Parts Fried 9 | . . . . 7 . . . . 2 Impact Corruptions 1 | . . 1 . . . . . . . Robots Melted 2 | . . . . 1 1 . . . . Combat Hostiles 2 | . . . . 1 1 . . . . Parts Melted 45 | . 4 3 . 13 25 . . . . Heat Transferred 19377 | 111 2099 858 . 6250 9704 42 313 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 2 . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Maximum Alert Level 4 | . 1 . . 2 4 . . . . Low Security (%) 33 | 100 79 100 . 29 13 . . . . Level 1 26 | . 20 . . 28 29 . . . . Level 2 24 | . . . . 41 21 . . . . Level 3 7 | . . . . . 16 . . . . Level 4 8 | . . . . . 19 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1236 | 10 251 128 . 643 1236 . . . . Initial 291 | . 6 88 . . 291 . . . . Average 401 | 1 114 55 . 325 605 . . . . Influence Increases 4425 | 20 672 132 . 1363 1828 30 195 . 185 Destroy 0b10 Robot/C 2500 | . 360 80 . 780 1020 20 100 . 140 Destroy 0b10 Robot/NC 255 | 20 20 5 . 110 75 . . . 25 Destroy Leader 612 | . 86 20 . 188 268 10 20 . 20 Allied During Kill 3 | . . 3 . . . . . . . Successful Hack 96 | . 14 . . 31 51 . . . . Select Force Hacks 220 | . 110 . . 30 80 . . . . Disable Machine 270 | . 30 . . 90 150 . . . . Destroy Structure 229 | . 22 24 . 59 124 . . . . Partial Spotted 15 | . 15 . . . . . . . . Lose Combat Pursuer 225 | . 15 . . 75 60 . 75 . . Influence Decreases 4401 | 10 455 359 . 723 1244 936 507 6 161 Entered New Map 1013 | . 4 139 . . 349 454 61 6 . Time Decay 2894 | 10 421 166 . 563 725 482 426 . 101 Lost Part 454 | . 30 14 . 160 170 . 20 . 60 Lost Ally 40 | . . 40 . . . . . . . Squads Dispatched 29 | . 6 . . 5 18 . . . . Investigation 13 | . 4 . . 3 6 . . . . Extermination 5 | . . . . . 5 . . . . Reinforcement 8 | . 2 . . 2 4 . . . . Assault 3 | . . . . . 3 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Distress Signals 7 | . 1 . . 6 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 203 | . 30 24 . 59 69 . 11 . 10 Peak Tracking Total 9 | . 5 9 . 6 7 . 4 . 5 Tactical Retreats 12 | . 1 . . 4 4 . 3 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Traps Triggered 8 | . 3 . . 5 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Machines Disabled 18 | . 2 . . 6 10 . . . . Max in Single Turn 2 | . 1 . . 1 2 . . . . Garrison Access 2 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . Overloaded Fab Kills 4 | . . . . . 4 . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Machines Accessed 38 | . 8 . . 11 19 . . . . Terminals 23 | . 6 . . 7 10 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 5 | . 2 . . 2 1 . . . . Scanalyzers 4 | . . . . 1 3 . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 98 | . 21 . . 36 41 . . . . Successful 56 | . 13 . . 22 21 . . . . Failed 41 | . 8 . . 14 19 . . . . Catastrophic 5 | . . . . 1 4 . . . . Database Lockouts 1 | . . . . . 1 . . . . Manual 52 | . 13 . . 24 15 . . . . Terminals 61 | . 16 . . 25 20 . . . . Fabricators 4 | . . . . . 4 . . . . Repair Stations 3 | . . . . . 3 . . . . Recycling Units 12 | . 5 . . 5 2 . . . . Scanalyzers 13 | . . . . 3 10 . . . . Garrison Access 5 | . . . . 3 2 . . . . Terminal Hacks 8 | . 2 . . 2 4 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Terminal Index 3 | . 1 . . 1 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Transport Status 1 | . . . . . 1 . . . . Hauler Manifests 2 | . . . . 1 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 2 | . . . . . 2 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 5 | . 2 . . 2 1 . . . . Retrieve Components 5 | . 2 . . 2 1 . . . . Scanalyzer 10 | . . . . 3 7 . . . . Insert Component 3 | . . . . . 3 . . . . Analyze 2 | . . . . . 2 . . . . Retrieve Study 5 | . . . . 3 2 . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . Seal Access 2 | . . . . 1 1 . . . . Unauthorized Hacks 27 | . 9 . . 14 4 . . . . Terminals 22 | . 7 . . 13 2 . . . . Botnet 10 | . 2 . . 6 2 . . . . Operators 1 | . 1 . . . . . . . . Skim 9 | . 2 . . 7 . . . . . Sabotage 1 | . 1 . . . . . . . . Search 1 | . 1 . . . . . . . . Fabricators 1 | . . . . . 1 . . . . Overload 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . 1 1 . . . . Tunnel 4 | . 2 . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 4 . . 11 15 . . . . Full Trace Events 6 | . . . . 2 4 . . . . Feedback Events 2 | . . . . 1 1 . . . . Corruption 2 | . . . . 1 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . . 3 2 . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 70 | . . . . . 70 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . . . . 1 5 . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . Machine Destruction 1 | . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . 13 . . . . . . . Total Damage 140 | . . 140 . . . . . . . Kills 1 | . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Active Infowar (turns) 8010 | 58 49 113 . 785 2052 1246 1049 1695 963 Sensors 4676 | . . . . . 1040 1124 974 617 921 Terrain 30 | . . . . . 30 . . . . Structural 5576 | . . . . 33 982 1129 871 1695 866 Traps 423 | . . . . 423 . . . . . Seismic 726 | 58 49 113 . 329 177 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Turns Passed 13344 | 108 1084 387 204 2956 3487 1246 1144 1695 1033 Spaces Moved 6954 | 64 595 152 94 1392 1945 683 602 931 496 Core 2 | 2 . . . . . . . . . Treads . | . . . . . . . . . . Legs 6933 | 62 595 152 75 1392 1945 683 602 931 496 Wheels 19 | . . . 19 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 130 110 107 180 180 180 180 Average Speed 162 | 117 135 190 189 164 142 180 180 180 180 Slowest Speed 260 | 120 190 190 260 260 185 180 180 180 183 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 6 96 40 7 88 51 75 62 85 56 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 7 | . 2 . . 2 1 . . 2 . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 12 | . . 2 1 . . 2 4 3 . Spaces Dug 95 | . . 5 . 5 39 . 1 . 45 Terrain Destroyed 335 | . 18 27 33 57 143 . 1 . 56 Melee 19 | . . . . . 6 . 1 . 12 Projectile 2 | . . . . . 2 . . . . AOE 314 | . 18 27 33 57 135 . . . 44 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Total 8085 | 79 740 204 117 1760 2327 695 635 948 580 Wait 222 | . 30 13 16 84 68 3 2 1 5 Move 6945 | 63 594 151 93 1391 1944 682 601 930 496 Hop . | . . . . . . . . . . Pick Up 88 | 2 15 1 2 29 32 . . 1 6 Fast Attach 62 | 7 4 . 1 24 15 . 1 5 5 Attach 54 | . 2 2 1 18 21 . 2 2 6 Detach 17 | . . . 1 4 6 . . 3 3 Swap 143 | . 13 7 2 21 61 8 14 2 15 Drop 92 | . 11 3 . 34 28 1 1 3 11 Fire 427 | 7 70 25 1 154 141 1 12 . 16 Melee 30 | . . 2 . . 8 . 2 1 17 Ram . | . . . . . . . . . . Kick 4 | . 1 . . 1 2 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 71 | -11/Scrapyard | Discovered new exit (range 12) 109 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 5) 574 | -10/Materials | Discovered new exit (range 6) 675 | -10/Materials | Discovered new exit (range 16) 951 | -10/Materials | Discovered new exit (range 6) 1193 | -10/Materials | Entered Mines 1249 | -10/Mines | Build established: Scavenger-Mutant 1307 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1338 | -10/Mines | Core integrity fell below 50% 1510 | -10/Mines | Assembled infested the area 1529 | -10/Mines | Discovered new exit (range 3) 1580 | -10/Mines | Entered Subcaves 1581 | -10/Subcaves | Approached by a straggling Scientist 1598 | -10/Subcaves | Destroyed 14 combat bots 1608 | -10/Subcaves | Lost 3 parts (1p1u1w) 1729 | -10/Subcaves | Discovered new exit (range 15) 1784 | -10/Subcaves | Entered Materials 1784 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1974 | -8/Materials | Discovered new exit (range 15) 2657 | -8/Materials | Build established: Scavenger-Gunner 3185 | -8/Materials | Core integrity fell below 50% 3192 | -8/Materials | Lost 3 parts (1p1n1w) 3431 | -8/Materials | Discovered new exit (range 16) 3588 | -8/Materials | Build established: Gunner 3664 | -8/Materials | Discovered new exit (range 8) 4326 | -8/Materials | Discovered new exit (range 9) 4588 | -8/Materials | Build established: Tank 4589 | -8/Materials | Learned Factory trap positions 4659 | -8/Materials | Learned location of Zion (-7) 4740 | -8/Materials | Entered Factory 4740 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4741 | -7/Factory | Identified exit to Factory 4742 | -7/Factory | Loaded intel: 109 trap records 4989 | -7/Factory | Build established: Gunner 5074 | -7/Factory | Discovered exit to Factory (range 4) 5899 | -7/Factory | Central database locked down 6216 | -7/Factory | Lost 3 parts (2p1n) 7063 | -7/Factory | Build established: Skirmisher 7140 | -7/Factory | First assault squad dispatched 7264 | -7/Factory | Core integrity fell below 50% 7275 | -7/Factory | Repaired Enh. Nuclear Core? 7640 | -7/Factory | Discovered exit to Factory (range 16) 8165 | -7/Factory | Discovered new exit (range 16) 8190 | -7/Factory | Identified exit to Lower Caves 8227 | -7/Factory | Entered Lower Caves 8772 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9115 | -7/Lower Caves | Learned Factory stockpile data 9275 | -7/Lower Caves | Discovered new exit (range 11) 9281 | -7/Lower Caves | Learned Factory stockpile data 9466 | -7/Lower Caves | Identified exit to Lower Caves 9473 | -7/Lower Caves | Entered another Lower Caves area 9682 | -7/Lower Caves | Discovered exit to Factory (range 10) 10014 | -7/Lower Caves | Spotted B-75 Beast 10614 | -7/Lower Caves | Discovered new exit (range 3) 10615 | -7/Lower Caves | Identified exit to Zion 10617 | -7/Lower Caves | Entered Zion 10804 | -7/Zion | Discovered new exit (range 8) 10817 | -7/Zion | Identified exit to Proximity Caves 10851 | -7/Zion | Learned location of Warlord (-4) 10910 | -7/Zion | System corruption cleaned by Quarantine Array 10941 | -7/Zion | Given A8's code to call for help 11014 | -7/Zion | Build established: Scavenger-Assassin 11323 | -7/Zion | Learned location of Quarantine (-3) 11518 | -7/Zion | Build established: Scavenger-Mutant 11759 | -7/Zion | Found CR-A16's Pointy Stick 11953 | -7/Zion | Met Imprinter 12312 | -7/Zion | Entered Proximity Caves 12505 | -6/Proximity Caves | Spotter reported a threat 12565 | -6/Proximity Caves | Spotter reported a threat 12609 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 12799 | -6/Proximity Caves | Found Prototype Launcher 12799 | -6/Proximity Caves | Identified Com. Tesla Bomb Launcher 12807 | -6/Proximity Caves | Found Com. Tesla Bomb Launcher 12978 | -6/Proximity Caves | Spotter reported a threat 13083 | -6/Proximity Caves | Spotter reported a threat 13194 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 13304 | -6/Proximity Caves | Spotted B-75 Beast 13313 | -6/Proximity Caves | Core integrity fell below 20% 13345 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 13315_ S-27 Virus destroyed. 13315_ VTOL Module fried. 13315_ S-27 Virus destroyed. 13315_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 13317_ Carbon-fiber Leg destroyed. [Achievement: Hydra] 13320_ Corrupted Lgt. Nuclear Core self-destruct mechanism malfunctions. 13320_ Plasma Rifle destroyed. 13320_ Critical hit (Meltdown: +310). 13323_ VSS Leg destroyed. 13323_ Carbon-fiber Leg destroyed. 13326_ Aluminum Leg+ destroyed. 13326_ Imp. Ion Engine destroyed. 13327_ Overheating: Energy bleed (-5). 13330_ Corrupted Lgt. Nuclear Core self-destruct mechanism malfunctions. 13331_ Power failure, Mic. Nuclear Core shutdown. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????######??????????######??????????? | | ?????????##############################??????????? | | ?????????########## ############# ##??????????? | | ????????### # #### ###??????????? | | ???????#### ## # ###???????????? | | ???????### # #### # ####?? ### ? #?? | | ???????## # # # ###### #####?? ### # ## | | ???????## # ######; ####? # ## | | ???????### # ##??# ;% % ### # # | | ????????## # ###??##; % ## ? | | ???????### #######??## #@ * # # ######???? | | ??????#### ######??? "% % ####??????? | | ??????### ####?????### BB ###????????? | | ??????## ####????#### ;## BB####????????? | | ??????## ###?????### ###### ##???????? | | ??????## ##??????## ###?## ## ##???????? | | ??????### ###??????## ##????? ## ##???????? | | ??????#### #####??????### ###????? ??????????? | | ???????#### ####???????########??????????????????? | | ????????### ###?????????#### ????? ?????????????? | | ????????### ###??????????????????? ?????????????? | | ???????### ##???????? ????????? ?????????????? | | ???????### ####?? ????????? #?????????????? | | ???????## ### ##??????????? ##?????????????? | | ???????## ###?????????? ####???????????? | | ???????### ###????????### ####???????????? | | ???????### ### ####?????###### ##???????????? | | ????????##!#########??######## ???????????? | | ????????##%################# = ##??????????????? | | ????????## ##?########## !%*##??????????????? | | ??????#### ####### ### %#"##??????????????? | | ??????#### ##### ### ####????#####??????? | | ??????## #### #### #############??????? | | ??????## #### ### ######## ###?????# | | ??????### #### ## ## #### ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 120 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 11 Core Analysis 6 Energy Filtering 50 Particle Charging 15 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Coolant Injector | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Power Maul | -7/Zion | Archive Energy Well | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive I-36 Angel | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Enh. Nuclear Core | 35% | -7/Factory Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Ew, Corruption For Emergencies Only Hydra I Have A Map? Item+ Look Less Dangerous Next Time Network Effect Organ Harvest Overwhelming There's More Where That Came From Throw Away The Key Well Done Challenges ------------ None Game ------ Seed AlphaMolecularMatterbank Manual? 0 Play Time 01:30:03 Cumulative 165.7 hours Start 2025.08.26 @ 19:41:28 End 2025.08.26 @ 22:17:15 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/2/0/0/0/0/0/0/0 Lore% 77 Gallery% 67 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df7b7d03-04e7-4890-b3a0-abbd4734803f