Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 21:06:49 Player: Anting Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (152) 760 Value Destroyed (6224) 6224 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (1458) 1458 TOTAL SCORE: 14302 Bonus ------- High Alert Combat Kills 285 Follower Combat Kills 220 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -147 Cogmind --------- Core Integrity 0/850 Matter 40/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Treading (250) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (6) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Structural Scanner Advanced Terrain Scanner Transmission Jammer Makeshift Light Armor Plating System Shield System Shield Improved Trap Extractor (6/6 Dirty Bomb) Heavy Rocket Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Guided Plasma Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Medium Treads Advanced Heat Sink Structural Scanner Advanced Terrain Scanner Transmission Jammer Improved Medium Armor Plating Makeshift Light Armor Plating System Shield System Shield Improved Trap Extractor Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Rocket Launcher Precision Grenade Launcher Molecular Deconstructor Power Sword [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . 1 . . . . . . . Utility 4 | . . . . . 2 . 1 . . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 198 | 7 16 7 3 . 11 23 42 3 16 15 5 . 18 32 Power 10 | 1 3 . . . . . 3 . 1 . . . 1 1 Engine 9 | 1 3 . . . . . 3 . 1 . . . . 1 Core 1 | . . . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 33 | 2 4 . . . 5 4 5 . 2 5 1 . 1 4 Treads 29 | . 2 . . . 5 4 5 . 2 5 1 . 1 4 Leg 4 | 2 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 58 | 2 5 7 . . 5 4 14 . 5 . 2 . 4 10 Device 22 | 1 3 3 . . 1 . 3 . 3 . . . 3 5 Storage 4 | 1 2 1 . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . 1 . . 1 Hackware 6 | . . 1 . . . . 3 . . . . . . 2 Protection 24 | . . 2 . . 4 4 8 . 2 . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 97 | 2 4 . 3 . 1 15 20 3 8 10 2 . 12 17 Energy Gun 30 | 2 4 . 2 . . 7 10 . 2 3 . . . . Energy Cannon 5 | . . . . . . . . . . 2 . . 1 2 Ballistic Gun 14 | . . . . . 1 3 1 . . 1 . . 1 7 Ballistic Cannon 21 | . . . . . . 4 5 . 3 3 1 . 5 . Launcher 15 | . . . . . . 1 2 3 1 1 . . 4 3 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 2 . 2 . 1 . 1 4 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . 3 . . . . . . 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . System Corruption 7 | . . 7 . . . . . . . . . . . . Parts Lost 54 | . 4 . . . . 3 9 . 1 7 3 . 5 22 Power 5 | . 1 . . . . 1 . . . . . . 1 2 Propulsion 18 | . 2 . . . . . 4 . . 3 1 . 1 7 Utility 12 | . . . . . . 1 2 . 1 1 1 . 1 5 Weapon 19 | . 1 . . . . 1 3 . . 3 1 . 2 8 Highest Loss Streak 17 | . 2 . . . . 2 4 . 1 4 3 . 3 17 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 93 82 100 99 97 96 100 99 95 97 86 96 94 Engine 8 | . 13 14 14 14 9 7 6 7 6 7 7 7 5 4 Treads 27 | . 20 28 28 28 27 27 28 30 29 28 29 30 30 24 Device 10 | . 14 9 . . 9 9 8 7 9 23 16 15 15 11 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 6 Processor 2 | . . . . . . . . . . . 5 7 7 12 Hackware 3 | . . . . . . . 10 15 13 . . . . 5 Protection 7 | . . 4 14 14 17 17 10 7 7 4 5 7 6 . Energy Gun 12 | . 26 22 . 28 18 22 11 1 12 2 . . . . Ballistic Gun 3 | . . . . . 8 2 3 . . 5 7 1 4 10 Ballistic Cannon 2 | . . . . . . 1 5 . 2 11 6 . 3 2 Slashing Weapon 1 | . . . . . . . . . 6 . . 7 6 5 Peak Build Rating 65 | 7 9 18 11 12 21 23 41 42 45 50 45 45 49 65 Average Rating 28 | 4 7 9 9 11 20 20 34 41 40 43 43 39 44 54 On Entrance 26 | . 7 9 9 11 12 21 21 40 42 45 42 45 38 48 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 80 | 12 47 51 52 52 67 67 76 73 76 80 73 72 73 75 Greatest Support 93 | 20 40 40 40 40 60 60 82 82 82 84 84 84 87 93 Greatest Overweight (x) 13 | . 1 1 1 1 1 1 1 . . 1 1 . . 13 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 19 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 20 20 20 20 20 20 19 20 20 18 20 20 20 Average Carried 17 | 5 9 18 19 19 19 19 19 19 19 16 15 19 19 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 20 19 20 20 20 19 19 20 16 18 20 16 10 Class Distribution -------------------- 39% | Mutant 17% | Scavenger-Tank 9% | Tank 9% | Scavenger-Mutant 8% | Scavenger-Assassin 6% | Hacker-Skirmisher 3% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Hacker-Skirmisher | -7/Waste Scavenger-Mutant | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Matter Collected 4614 | 270 155 112 . 149 175 369 770 375 233 561 252 . 432 761 Remotely 229 | . . . . . . . . . . . . . . 229 Salvage Created 7049 | 79 624 53 . 137 483 411 1228 1319 430 568 181 . 328 1208 Parts 316 | 12 43 1 . 7 32 25 56 . 24 20 5 . 10 81 Haulers Intercepted 6 | . 2 . . . . . 3 . . . . . . 1 Recyclers Shooed 6 | . 2 . . . . . 2 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . 10 12 . 8 . Prevented 7 | . . . . . . . . . . 7 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 112 | . 10 1 . 3 7 8 20 6 8 16 4 . 10 19 Melee 2 | . . . . . . . . . . . . . . 2 Guns 52 | . 10 1 . 3 6 6 9 . 3 6 . . . 8 Cannons 21 | . . . . . . . 5 . 2 6 3 . 3 2 AOE 33 | . . . . . 1 1 5 6 3 3 . . 7 7 Classes Destroyed 19 | 1 5 1 . 1 2 1 2 1 1 1 . . 1 2 Worker 1 | . . . . . . . . . 1 . . . . . Builder 8 | . 1 . . . . . 2 . . . . . . 5 Tunneler 4 | 4 . . . . . . . . . . . . . . Hauler 6 | . 2 . . . . . 3 . . . . . . 1 Recycler 6 | . . . . . 1 . 3 . 1 . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . Operator 5 | . 3 . . . 1 . . . . . . . . 1 Watcher 8 | . 3 . . . 4 . . . 1 . . . . . Swarmer 17 | . . . . . 3 1 4 . . 5 . . 1 3 Grunt 53 | . 10 . . 2 1 1 12 . 5 5 2 . 4 11 Brawler 7 | . . . . . . . 1 . 1 3 1 . 1 . Duelist 3 | . . . . 1 . 1 . . . 1 . . . . Sentry 11 | . . 1 . . 3 3 1 . . 1 1 . 1 . Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 4 | . . . . . . . 1 . . . . . 3 . Programmer 7 | . . . . . . 2 1 . 2 . . . . 2 Heavy 1 | . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 . . . . Compactor 6 | . . . . . . . . 6 . . . . . . Butcher 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 5 | 4 4 1 . 3 5 2 4 4 4 4 4 . 4 4 Combat Bots Only 5 | . 2 1 . 3 5 2 4 4 4 4 4 . 4 4 Max Kills in Single Turn 3 | 1 2 1 . 1 2 2 2 2 2 3 1 . 2 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 1 2 2 2 3 . . 2 3 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 834 | . 57 . . 1 41 49 146 . 22 146 50 . 80 242 Missed 237 | . 13 . . . 14 14 43 . 8 45 17 . 33 50 Damage Taken 9778 | . 588 22 . 10 393 548 1844 9 212 1133 641 . 677 3701 Core 1412 | . 73 4 . . 28 100 137 . . 59 69 . 88 854 Absorbed by Shields 299 | . . . . . . . 49 . 8 186 56 . . . Regen/Repaired (Parts) 256 | . . . . . . . 75 . 181 . . . . . Core Remaining (%) 73 | 100 . . . 69 . 76 . . . . . . 49 . Volleys Fired 399 | 6 73 3 . 3 27 43 77 10 16 45 13 . 24 59 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 . 3 3 Hottest 156 | 90 90 80 . 80 103 130 145 111 144 156 156 . 156 120 Shots Fired 858 | 12 136 7 . 7 77 96 178 25 35 101 33 1 34 116 Gun 620 | 12 136 7 . 7 77 84 122 . 26 46 11 . 2 90 Cannon 177 | . . . . . . 8 50 . 7 54 22 1 16 19 Launcher 61 | . . . . . . 4 6 25 2 1 . . 16 7 Special . | . . . . . . . . . . . . . . . Kinetic 343 | . . . . . 27 27 82 . 7 64 20 . 16 100 Thermal 178 | 12 126 3 . . . . . . . 12 13 1 2 9 Explosive 61 | . . . . . . 4 6 25 2 1 . . 16 7 Electromagnetic 276 | . 10 4 . 7 50 65 90 . 26 24 . . . . Robot Hit Streak 22 | 5 16 3 . 6 22 11 21 3 5 11 9 . 9 18 Robot Miss Streak 7 | 1 4 4 . . 5 2 4 2 3 7 3 . 2 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 10 | . . . . . 4 . 2 . 1 1 . . . 2 Max Gunslinging Chain 1 | . . . . . 1 . 1 . 1 1 . . . 1 Shots Hit Robots 550 | 8 95 3 4 3 51 51 118 5 21 56 22 . 20 93 Core Hits 331 | 4 39 2 . 3 18 21 65 18 16 42 23 . 25 55 Critical Kills 8 | . . . . . . . . . . . . . . 8 Critical Parts Destroyed 8 | . . . . . 1 . 1 . . . . . . 6 Critical Strikes 26 | 1 3 . . . 1 . 2 . . 1 2 . 1 15 Burn 4 | 1 3 . . . . . . . . . . . . . Destroy 16 | . . . . . 1 . 1 . . . . . . 14 Blast 5 | . . . . . . . 1 . . 1 2 . 1 . Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 61 | . . . 4 . . . 9 . 3 . 3 . 17 25 Impact . | . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . 9 . 3 . 3 . 17 25 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . 4 . . . 2 . 1 . . . 1 7 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17884 | 100 1161 86 . 42 964 922 2901 3938 917 1814 607 . 1591 2841 Guns 5615 | 94 1161 43 . 42 745 622 1261 . 268 637 244 . 21 477 Cannons 2836 | . . . . . . 107 709 . 173 879 339 . 244 385 Explosions 8258 | . . . . . 219 193 687 3938 413 298 . . 1244 1266 Melee 1055 | . . . . . . . 206 . 63 . . . 82 704 Ramming 120 | 6 . 43 . . . . 38 . . . 24 . . 9 Kinetic 3848 | . . . . . 277 277 985 . 173 935 409 . 213 579 Thermal 2791 | 94 1065 33 . . 219 92 373 . . 337 174 . 52 352 Explosive 7505 | . . . . . . 101 314 3938 413 298 . . 1244 1197 Electromagnetic 2565 | . 96 10 . 42 468 452 985 . 268 244 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1055 | . . . . . . . 206 . 63 . . . 82 704 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . 7 7 7 . 1 3 13 14 14 14 14 14 2 Average Corruption 9 | . . 7 7 7 . 1 3 8 13 14 14 14 14 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 222 | . . 22 18 14 . 1 8 6 35 40 28 6 36 8 Message Errors 47 | . . 5 5 3 . 1 3 3 9 4 5 1 5 3 Matter Fused 61 | . . 7 4 1 . . . 1 8 14 8 3 14 1 Heat Flow Errors 18 | . . 1 1 3 . . . . 4 3 1 . 4 1 Energy Discharges 32 | . . 3 3 3 . . 3 . 3 4 5 . 8 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 24 | . . 2 2 3 . . 1 . 4 4 3 1 2 2 Data Loss (major) 12 | . . 2 2 . . . . 1 1 3 2 . . 1 Misfires 12 | . . 1 . 1 . . 1 . 4 2 1 1 1 . Alerts 5 | . . 1 1 . . . . . . 1 1 . 1 . Misdirections 2 | . . . . . . . . . 1 . 1 . . . Weapon Failures 8 | . . . . . . . . 1 1 4 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 517 | . . . . . 28 . 137 . 46 16 4 . 36 250 Projectiles 17 | . . . . . . . 5 . . . 4 . . 8 Explosions 242 | . . . . . 28 . 73 . 13 16 . . 36 76 Melee 258 | . . . . . . . 59 . 33 . . . . 166 Knockbacks 19 | . . . . . . 4 8 . 1 4 . . 2 . Impact . | . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . 4 8 . 1 4 . . 2 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 444 | . . . . . 46 . 326 9 . . . . 61 2 Shots 11 | . . . . . 1 . 6 1 . . . . 2 1 Rammed 16 | . . 6 . . 1 . 4 . . . 1 . . 4 Targets Rammed 18 | 1 . 6 . . 1 . 4 . . . 1 . . 5 Kicked 1 | 1 . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 Highest Temperature 316 | 142 210 186 206 138 102 108 316 . 241 217 174 2 242 284 Average Temperature 61 | 79 56 60 108 47 38 34 73 . 45 48 77 1 91 109 Received Heat Transfer 2547 | . 366 . . 6 126 171 543 . 63 273 141 . 117 741 Effects 2 | . 1 . 1 . . . . . . . . . . . Interference 2 | . 1 . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 1 . . 1 . . . . Combat Hostiles 3 | . . . . . . 1 1 . . 1 . . . . Parts Fried 8 | . . . . . 1 3 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | 1 3 . . . . . . . . . . . . 2 Heat Transferred 5611 | 334 2916 75 . . 100 50 350 . . 720 276 . 100 690 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 2 1 4 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Peak Influence 798 | 20 217 38 . 95 223 798 720 255 283 . . . . 307 Initial 418 | . 13 . . . . 144 418 213 178 . . . . . Average 239 | 7 77 . . 49 103 536 570 240 159 . . . . 92 Maximum Alert Level 3 | . 1 . . . 1 3 3 1 1 . . . . 1 Low Security (%) 60 | 100 91 100 . 100 89 5 . . 90 . . . . 84 Level 1 8 | . 8 . . . 10 16 . 100 9 . . . . 15 Level 2 28 | . . . . . . 60 98 . . . . . . . Level 3 2 | . . . . . . 17 1 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 . . . 4 . 6 . 2 . 1 . 1 8 Investigation 4 | . 1 . . . 1 . 1 . . . . . 1 . Extermination 3 | . . . . . . . 1 . . . . . . 2 Reinforcement 15 | . 2 . . . 1 . 4 . 2 . . . . 6 Assault 1 | . . . . . . . . . . . 1 . . . Garrison 2 | . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Distress Signals 9 | . 2 . . . 3 . 3 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 184 | . 21 1 . 3 17 14 35 6 13 19 16 . 11 28 Peak Tracking Total 12 | . 4 2 . 3 4 4 5 5 4 5 12 . 3 5 Tactical Retreats 17 | . 1 . . 1 2 1 2 . . 2 5 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Traps Triggered 9 | . 2 . . . . 4 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted 6 | . . 6 . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . 1 Most Traps Carried 6 | . . 6 6 6 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Machines Disabled 24 | . . 1 . . 2 5 9 . . . 1 . 1 5 Max in Single Turn 4 | . . 1 . . 1 1 4 . . . 1 . 1 2 Garrison Access 3 | . . . . . . . 2 . 1 . . . . . Garrison Relay 3 | . . . . . . 3 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Machines Accessed 30 | . 4 1 2 . 4 2 7 . 3 . . 3 1 3 Terminals 18 | . 4 . . . 3 2 4 . 1 . . . 1 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 2 . 1 . . . . . Total Hacks 94 | . 20 1 2 . 9 3 17 . 8 . . 25 4 5 Successful 60 | . 8 1 2 . 3 1 7 . 7 . . 25 4 2 Failed 34 | . 12 . . . 6 2 10 . 1 . . . . 3 Catastrophic 3 | . . . . . 1 . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 39 | . 18 . 1 . 4 . 10 . 2 . 1 . . 3 Terminals 50 | . 20 . . . 5 3 11 . 2 . . . 4 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 3 . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 4 . 3 . 2 . . . . . Terminal Hacks 43 | . 7 1 2 . . 1 1 . 1 . . 25 4 1 Record 11 | . . . 1 . . . . . . . . 6 4 . Part Schematic 13 | . 2 . . . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . Open Door 2 | . . 1 . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 2 . 4 . . . . . Scan Component 3 | . . . . . . . 1 . 2 . . . . . Repair 3 | . . . . . . . 1 . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 2 . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 3 | . . . . . . . 2 . 1 . . . . . Unauthorized Hacks 7 | . 1 . . . 2 . 2 . 1 . . . . 1 Terminals 7 | . 1 . . . 2 . 2 . 1 . . . . 1 Botnet 7 | . 1 . . . 2 . 2 . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . . . 4 1 5 . 2 . . . 1 3 Full Trace Events 3 | . . . . . 1 . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 2 . . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . 2 . . . . . Time 80 | . . . . . . . 16 . 64 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . 11 . . . . . . . . Machine Destruction 11 | . . . . . . 11 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Total Allies 6 | . . 4 . . . 2 . . . . . . . . Largest Group 4 | . . 4 3 3 . 2 . . . . . . . . Highest-Rated Group 71 | . . 71 40 40 . 64 . . . . . . . . Highest-Rated Ally 39 | . . 31 16 16 . 39 . . . . . . . . Total Orders 3 | . . 3 . . . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . ROAM 1 | . . 1 . . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . Ally Attacks 44 | . . 3 . 16 . 25 . . . . . . . . Total Damage 517 | . . 39 . 117 . 361 . . . . . . . . Kills 8 | . . . . . . 8 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Turns Passed 13928 | 106 1291 1980 630 500 610 1451 2268 151 850 905 651 120 869 1546 Spaces Moved 6376 | 62 602 880 259 188 211 586 990 73 443 470 382 76 486 668 Core 10 | 9 . . . . . . . . . . . . . 1 Treads 6176 | . 465 880 259 188 211 586 990 73 443 470 382 76 486 667 Legs 190 | 53 137 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 240 240 160 160 156 156 156 155 155 155 152 152 Average Speed 179 | 109 154 218 240 240 219 217 170 156 156 158 155 155 154 154 Slowest Speed 700 | 120 240 240 240 240 240 240 240 156 156 232 238 155 155 700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 95 99 63 25 23 59 30 65 11 51 56 68 71 19 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 5 | . . 1 1 1 . . . . . 1 . 1 . . Known Exits Taken 4 | . . . . . 1 . . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . 1 1 . . Scrap Searched 10 | . . 2 . 1 . . . . . 1 1 . 5 . Spaces Dug 64 | . . . . . . . 6 10 2 . 3 . 25 18 Terrain Destroyed 483 | . . . . . 9 9 100 90 16 29 4 . 152 74 Melee 37 | . . . . . . . 6 . 2 . 2 . 15 12 Projectile 24 | . . . . . . . 2 . . 13 2 . 4 3 AOE 418 | . . . . . 9 9 92 90 14 16 . . 133 55 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Total 8018 | 87 830 929 266 234 304 684 1418 85 565 542 408 79 552 1035 Wait 766 | . 110 11 . 39 30 19 245 . 77 11 . . . 224 Move 6363 | 62 601 879 258 187 211 583 990 72 442 469 381 75 485 668 Hop . | . . . . . . . . . . . . . . . Pick Up 118 | 12 18 12 1 3 12 2 28 . 5 2 5 2 3 13 Fast Attach 25 | 1 5 . . . . 1 6 . 5 2 . . 3 2 Attach 77 | 6 3 3 2 . 6 2 21 . 1 6 4 . 9 14 Detach 6 | . . 2 . . . . 1 . . . . . 2 1 Swap 96 | . 8 4 1 . 5 20 15 3 10 7 1 . 6 16 Drop 82 | . 12 9 . 2 12 6 22 . 6 . . 2 3 8 Fire 399 | 6 73 3 . 3 27 43 77 10 16 45 13 . 24 59 Melee 61 | . . . 4 . . . 9 . 3 . 3 . 17 25 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 17 | . . 6 . . 1 . 4 . . . 1 . . 5 Escape Stasis 8 | . . . . . . 8 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 9) 718 | -10/Materials | Discovered new exit (range 3) 1086 | -10/Materials | Discovered new exit (range 16) 1216 | -10/Materials | Discovered new exit (range 16) 1398 | -10/Materials | Entered Mines 1414 | -10/Mines | Received a Mining Laser from a helpful Derelict 1445 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1446 | -10/Mines | Assembled infested the area 1449 | -10/Mines | Found Prototype Device 1597 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1702 | -10/Mines | Found a hidden stash of uninstalled traps 1718 | -10/Mines | Learned Materials terminal intel 1778 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1857 | -10/Mines | Discovered new exit (range 13) 1955 | -10/Mines | Discovered new exit (range 7) 2040 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2086 | -10/Mines | Discovered new exit (range 5) 2492 | -10/Mines | Learned location of Zion (-6) 2632 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2658 | -10/Mines | Identified Exp. Sensor Array 3378 | -10/Mines | Entered Exiles 3378 | -10/Exiles | Accompanied by 3 allies 3434 | -10/Exiles | Met 8R-AWN 3477 | -10/Exiles | Met EX-HEX 3634 | -10/Exiles | Met EX-BIN 3672 | -10/Exiles | Aligned with FarCom system 3674 | -10/Exiles | Given EX-Vault access code 3730 | -10/Exiles | Opened EX-Vault 3742 | -10/Exiles | Found Gui. Plasma Cannon 3791 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3872 | -10/Exiles | Met EX-DEC 3974 | -10/Exiles | Discovered new exit (range 14) 4008 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 4008 | -10/Exiles | Entered Mines 4008 | -9/Mines | Accompanied by 3 allies 4157 | -9/Mines | Lost 3 allies 4221 | -9/Mines | Discovered new exit (range 11) 4365 | -9/Mines | Learned location of Storage (-8) 4450 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4508 | -9/Mines | Entered Materials 4508 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4509 | -8/Materials | Loaded intel: 12 terminal locations 4810 | -8/Materials | Build established: Tank 5012 | -8/Materials | Garrison activated, responded to threat 5118 | -8/Materials | Identified exit to Garrison 5118 | -8/Materials | Entered Garrison 5200 | -8/Garrison | Rescued a captive Derelict 5210 | -8/Garrison | Rescued a captive Derelict 5235 | -8/Garrison | Triggered checkpoint 5273 | -8/Garrison | Garrison Relay disabled 5397 | -8/Garrison | Build established: Scavenger-Tank 5421 | -8/Garrison | Triggered checkpoint 5444 | -8/Garrison | Triggered checkpoint 5570 | -8/Garrison | Discovered new exit (range 12) 5614 | -8/Garrison | Triggered checkpoint 5656 | -8/Garrison | Garrison Relay disabled 5767 | -8/Garrison | Triggered checkpoint 5921 | -8/Garrison | Triggered checkpoint 6000 | -8/Garrison | Garrison Relay disabled 6052 | -8/Garrison | Discovered new exit (range 12) 6245 | -8/Garrison | Discovered new exit (range 10) 6294 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6449 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6569 | -8/Garrison | Entered Factory 6569 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6753 | -7/Factory | Repaired Med. Armor Plating 7199 | -7/Factory | Lost 4 parts (2n1u1w) 7504 | -7/Factory | Build established: Hacker-Skirmisher 8330 | -7/Factory | Identified exit to Factory 8828 | -7/Factory | Discovered new exit (range 15) 8837 | -7/Factory | Sucked down chute 8837 | -7/Factory | Entered Waste 8852 | -7/Waste | EMP discharged 8873 | -7/Waste | Spotted C-40 Crusher 8875 | -7/Waste | Spotted C-40 Crusher 8879 | -7/Waste | Spotted C-40 Crusher 8880 | -7/Waste | Spotted C-40 Crusher 8884 | -7/Waste | Destroyed C-40 Crusher 8884 | -7/Waste | Destroyed C-40 Crusher 8890 | -7/Waste | Spotted C-40 Crusher 8898 | -7/Waste | Destroyed C-40 Crusher 8898 | -7/Waste | Destroyed C-40 Crusher 8901 | -7/Waste | Spotted C-40 Crusher 8919 | -7/Waste | Destroyed C-40 Crusher 8922 | -7/Waste | Destroyed C-40 Crusher 8952 | -7/Waste | EMP discharged 8952 | -7/Waste | System corruption reached 10% 8964 | -7/Waste | Discovered new exit (range 16) 8988 | -7/Waste | Entered Factory 9224 | -7/Factory | Identified exit to Lower Caves 9264 | -7/Factory | Repaired Lgt. Treads 9285 | -7/Factory | Build established: Scavenger-Mutant 9303 | -7/Factory | Repaired Deuterium Engine 9617 | -7/Factory | Discovered exit to Factory (range 10) 9838 | -7/Factory | Entered Lower Caves 9891 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9953 | -7/Lower Caves | Met a Warlord Commander 9954 | -7/Lower Caves | Learned location of Warlord (-5) 9955 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9976 | -7/Lower Caves | Lost 4 parts (2n2w) 10056 | -7/Lower Caves | Identified exit to Lower Caves 10084 | -7/Lower Caves | Learned 4 Factory zone layouts 10248 | -7/Lower Caves | Spotted B-75 Beast 10433 | -7/Lower Caves | Build established: Tank 10502 | -7/Lower Caves | Destroyed B-75 Beast 10743 | -7/Lower Caves | Entered another Lower Caves area 10743 | -7/Lower Caves | Discovered exit to Factory (range 10) 10757 | -7/Lower Caves | Encountered a Warlord checkpoint 10854 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10902 | -7/Lower Caves | Lost 3 allies 10916 | -7/Lower Caves | Lost 3 parts (1n1u1w) 11172 | -7/Lower Caves | Build established: Gunner 11354 | -7/Lower Caves | Discovered new exit (range 9) 11368 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11376 | -7/Lower Caves | Found Prototype Special Weapon 11394 | -7/Lower Caves | Entered Data Miner 11394 | -7/Data Miner | Discovered new exit (range 6) 11428 | -7/Data Miner | Met Data Miner 11458 | -7/Data Miner | Learned location of Section 7 (-2) 11458 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11480 | -7/Data Miner | Received God Mode back door access code from Data Miner 11514 | -7/Data Miner | Entered Proximity Caves 11730 | -6/Proximity Caves | Learned Armory emergency access door positions 11730 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 12036 | -6/Proximity Caves | Build established: Mutant 12134 | -6/Proximity Caves | Lost 3 parts (1u2w) 12259 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12279 | -6/Proximity Caves | Discovered exit to Factory (range 15) 12355 | -6/Proximity Caves | Core integrity fell below 50% 12383 | -6/Proximity Caves | Entered Factory 12383 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12384 | -6/Factory | Identified exit to Extension 12858 | -6/Factory | Build established: Scavenger-Assassin 13611 | -6/Factory | Cargo convoy interrupted 13831 | -6/Factory | Lost 3 parts (1p1u1w) 13893 | -6/Factory | Core integrity fell below 50% 13897 | -6/Factory | Identified Molecular Deconstructor 13913 | -6/Factory | Core integrity fell below 20% 13929 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13896_ Enh. Optical Array destroyed. 13897_ Identified Molecular Deconstructor. 13899_ Penetrated by Slug. 13906_ Slug penetrates Wall. 13906_ Power Sword destroyed. 13909_ Penetrated by Slug. 13909_ Molecular Deconstructor destroyed. 13909_ Penetrated by Slug. 13912_ Slug penetrates Wall. 13912_ Penetrated by Slug. 13916_ Slug penetrates Wall. 13917_ Acquired Arm. Treads. 13919_ Penetrated by Slug. 13921_ Slammed into H-66 Slayer. 13922_ Penetrated by Slug. 13924_ Slammed into H-66 Slayer. 13925_ Penetrated by Slug. 13925_ Slug penetrates Wall. 13926_ Slammed into H-66 Slayer. 13929_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????? ?????????????????????????? | | ???????????????????? ""?????????????????????????? | | ??????????? # ""?????????????????????????? | | ???????????#########! "??????????????????????????? | | ???????????## ??????????????????###?????? | | ???????????## "?????????????????? # ?????? | | ???????????## ??????????????????? + ?????? | | ############# ?????????????????? # ?????? | | ############# ?????????????????**!???????? | | # ?????????? **!???????? | | # ##########????????? *!????????? | | # # ######### ????????? | | # # ######### ??????????? | | # # # ??????????? | | """" / # # # ???????????? | | """" # # # ?????????????? | | """" ! # # # """ ????????????? | | """" # # # """"" # ?????? | | """" # # # """"" # ?????? | | """" + + # # ?????? | | ! # # ## """ + ?????? | | ##+########## # ## """"" #### ?????? | | !!! [# # ## """" ####??????? | | !!! ####### ## ##????????? | | !!! ####### h## """ ##????????? | | ##???## %[%=@## """""w #?????????? | | ##???##!=%!![%## """"" #?????????? | | ##??###]=% !!h## #?????????? | | """" ##??############ #?????????? | | """" ##??#! [*% = * !! #????????? | | """" ##??## ""*"" **+! ! #????????? | | """" ##??##%[!S""" !#| "T" +????????? | | ##??##[!%!""" # #????????? | | ^ ##??#"==[%=! # ??????????? | | ##############??#" *!!! ! ########g #????????? | | ##############??## ]] ##??????? #????????? | | #???????????????## ] ! ##????????? +????????? | | #####???????????##"##########????????????????????? | | #####???????????#############????????????????????? | | ##????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | " ##????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | " ##????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | " ##????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | " ##????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | T" ##????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 28 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkBurstDeflector Manual? 0 Play Time 01:21:49 Cumulative 107.5 hours Start 2025.03.02 @ 19:45:04 End 2025.03.02 @ 21:06:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 59 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5333610-063f-45d3-b5bf-39f0eb056db1