Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 10:02:24 Player: toydarian Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (2659) 2659 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 6992 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 222 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 36/300 Energy 270/310 System Corruption 0% Temperature Critical (5116) Movement Core (1800) Ox35 Location -7/DSF Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- Medium Treads Compact Wheel (fused) > --- UTILITY (5) ------ Improved Heat Sink Cooling System Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (5) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Deuterium Engine Light Deuterium Engine Large Matter Pod (150) Improved Sensor Array Improved Signal Interpreter Light Armor Plating Hardened Light Armor Plating Layered Medium Armor Plating Shield Generator System Restoration Module Compact Ion Cannon Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Guided Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Heavy Assault Rifle Guided Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Large Matter Pod Improved Sensor Array Improved Signal Interpreter Light Armor Plating Hardened Light Armor Plating Shield Generator System Restoration Module Compact Ion Cannon Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Powered Hammer [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . 2 1 . Weapon 3 | . . 2 . . 1 . Parts Attached 88 | 7 13 10 21 16 5 16 Power 10 | 1 2 1 2 3 1 . Engine 10 | 1 2 1 2 3 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 6 3 4 2 . 1 Treads 3 | . . . 1 1 . 1 Leg . | . . . . . . . Wheel 15 | 2 6 3 3 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 2 1 4 6 1 4 Device 8 | 1 1 . 3 2 . 1 Storage 3 | 1 1 . . 1 . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . 1 . . Protection 7 | . . 1 1 2 . 3 Artifact . | . . . . . . . Weapon 40 | 2 3 5 11 5 3 11 Energy Gun 6 | 1 1 . . 1 1 2 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 24 | 1 1 2 9 4 2 5 Ballistic Cannon 1 | . . 1 . . . . Launcher 8 | . 1 2 1 . . 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 2 2 2 . Corrupted Parts 1 | . . 1 . . . . System Corruption 9 | . . 9 . . . . Parts Lost 28 | . 4 8 5 3 . 8 Power 1 | . . 1 . . . . Propulsion 10 | . 3 3 2 1 . 1 Utility 5 | . . 1 1 1 . 2 Weapon 12 | . 1 3 2 1 . 5 Highest Loss Streak 6 | . 2 6 2 2 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 83 98 99 100 92 Engine 10 | . 14 10 11 9 7 7 Treads 1 | . . . 1 4 . 3 Wheel 19 | . 27 21 19 13 15 10 Device 10 | . 14 7 8 8 7 8 Storage 10 | . 14 11 11 9 7 7 Processor 1 | . . . . . 7 7 Hackware 2 | . . . . 8 7 3 Protection 4 | . . 3 2 9 7 8 Energy Gun 5 | . 12 7 . . . 3 Ballistic Gun 26 | . 14 11 38 36 38 26 Launcher 1 | . 1 9 1 . . 1 Peak Build Rating 44 | 7 8 10 22 26 36 44 Average Rating 16 | 5 7 8 15 21 30 34 On Entrance 13 | . 7 8 10 16 24 32 Naked Turns . | . . . . . . . Heaviest Build 115 | 15 31 36 43 100 106 115 Greatest Support 32 | 26 32 20 26 26 26 28 Greatest Overweight (x) 35 | . 1 2 4 6 4 35 Average Overweight (x) 1 | . . 1 1 3 3 5 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 Average Capacity 18 | 7 14 15 15 23 25 25 Most Carried 25 | 7 15 15 15 23 25 25 Average Carried 14 | 2 12 12 14 16 23 20 Final Capacity 25 | 8 15 15 15 25 25 25 Final Carried 25 | 7 15 10 15 22 25 19 Class Distribution -------------------- 29% | Mutant 28% | Scavenger-Tank 22% | Scavenger-Gunner 9% | Scavenger-Mutant 5% | Gunner 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Matter Collected 2794 | 385 459 234 822 453 . 441 Remotely . | . . . . . . . Salvage Created 3384 | 229 712 460 928 599 . 456 Parts 208 | 18 34 45 50 37 . 24 Haulers Intercepted 3 | . 1 . 1 1 . . Recyclers Shooed 6 | 1 1 . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Combat Hostiles Destroyed 68 | . 11 21 15 10 . 11 Guns 43 | . 9 6 11 10 . 7 Cannons 4 | . . . 4 . . . AOE 21 | . 2 15 . . . 4 Classes Destroyed 14 | 3 5 4 . 1 . 1 Worker 4 | 2 . . 1 1 . . Builder 4 | . . 3 1 . . . Tunneler 5 | 5 . . . . . . Hauler 3 | . 1 . 1 1 . . Recycler 7 | 1 2 . 4 . . . Operator 1 | . 1 . . . . . Watcher 4 | . 3 1 . . . . Swarmer 17 | . . 6 6 . . 5 Grunt 31 | . 9 13 4 5 . . Duelist 1 | . . 1 . . . . Sentry 10 | . . 1 5 4 . . Specialist 6 | . . . . . . 6 Hunter 1 | . . . . 1 . . Subdweller 2 | . 2 . . . . . Best Kill Streak 14 | 4 3 14 7 3 . 3 Combat Bots Only 10 | . 3 10 5 3 . 3 Max Kills in Single Turn 3 | 1 1 3 2 2 . 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . 1 2 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Hostile Shots Fired 373 | . 58 87 88 63 . 77 Missed 106 | . 15 26 17 18 . 30 Damage Taken 4447 | . 630 715 773 717 . 1612 Core 1478 | . 151 125 264 146 . 792 Absorbed by Shields . | . . . . . . . Core Remaining (%) 53 | 100 39 . 2 73 . . Volleys Fired 228 | 17 50 39 60 30 . 32 Largest 5 | 2 2 3 4 4 . 5 Hottest 158 | 70 70 100 156 86 . 158 Shots Fired 593 | 30 100 89 167 123 . 84 Gun 507 | 30 95 61 133 123 . 65 Cannon 34 | . . . 34 . . . Launcher 52 | . 5 28 . . . 19 Special . | . . . . . . . Kinetic 430 | 13 50 33 155 123 . 56 Thermal 111 | 17 45 28 12 . . 9 Explosive 52 | . 5 28 . . . 19 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 9 11 9 12 19 . 10 Robot Miss Streak 7 | 3 2 3 4 4 . 7 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 1 . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 336 | 19 74 43 83 77 . 40 Core Hits 199 | 9 34 49 38 32 . 37 Critical Kills 3 | . . . 2 1 . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 10 | 1 4 1 3 1 . . Burn 6 | 1 4 1 . . . . Destroy 4 | . . . 3 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7024 | 234 1246 1844 1108 837 . 1755 Guns 3740 | 234 902 414 845 837 . 508 Cannons 263 | . . . 263 . . . Explosions 3011 | . 334 1430 . . . 1247 Melee . | . . . . . . . Ramming 10 | . 10 . . . . . Kinetic 2966 | 85 477 204 912 837 . 451 Thermal 1037 | 149 425 210 196 . . 57 Explosive 2981 | . 334 1400 . . . 1247 Electromagnetic 30 | . . 30 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . 9 10 6 . . Average Corruption 7 | . . 9 9 5 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 69 | . . 5 38 26 . . Message Errors 8 | . . . 5 3 . . Matter Fused 17 | . . 1 9 7 . . Heat Flow Errors 13 | . . . 5 8 . . Energy Discharges 8 | . . 2 5 1 . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 7 | . . . 4 3 . . Data Loss (major) 3 | . . 1 2 . . . Misfires 5 | . . 1 1 3 . . Alerts 2 | . . . 1 1 . . Weapon Failures 5 | . . . 5 . . . Overload Shots . | . . . . . . . Overflow Damage 47 | . . 22 9 . . 16 Projectiles 9 | . . . 9 . . . Explosions 38 | . . 22 . . . 16 Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 63 | . 5 58 . . . . Shots 4 | . . 4 . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 5116 | 45 150 148 954 241 . 5116 Average Temperature 383 | 18 47 40 309 105 . 1329 Received Heat Transfer 819 | . 270 177 96 240 . 36 Effects 84 | . . . 34 . . 50 Shutdowns 11 | . . . 5 . . 6 Energy Bleed 10 | . . . 5 . . 5 Interference 11 | . . . 9 . . 2 Matter Decay 9 | . . . 2 . . 7 Short Circuit 7 | . . . 3 . . 4 Damage (minor) 9 | . . . 5 . . 4 Damage (major) 20 | . . . 4 . . 16 Damage (core) 7 | . . . 1 . . 6 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | 1 2 . . . . 3 Heat Transferred 3145 | 518 1554 703 259 . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Peak Influence 669 | 40 214 669 554 187 84 414 Initial 197 | . 26 . 197 23 84 58 Average 168 | 18 83 305 329 85 84 243 Maximum Alert Level 2 | . 1 2 2 . . 2 Low Security (%) 68 | 100 91 44 13 100 100 41 Level 1 21 | . 8 20 61 . . 42 Level 2 9 | . . 35 24 . . 16 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 15 | . 1 6 2 3 . 3 Investigation 5 | . 1 2 1 1 . . Extermination . | . . . . . . . Reinforcement 9 | . . 4 . 2 . 3 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 2 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Distress Signals 7 | . 1 3 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 18 28 24 23 . 16 Peak Tracking Total 7 | . 4 7 7 4 . 4 Tactical Retreats 5 | . 1 1 . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Traps Triggered 5 | . . 1 1 1 . 2 Indirectly 1 | . . 1 . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 7 | . . . . . . 7 Traps Extracted . | . . . . . . . Installed 10 | . . . . . . 10 Triggered 7 | . . . . . . 7 Most Traps Carried 4 | . . . . . . 4 Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Machines Disabled 3 | . . 2 1 . . . Max in Single Turn 1 | . . 1 1 . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Machines Accessed 27 | . 9 4 10 3 1 . Terminals 24 | . 8 4 8 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 89 | . 30 12 31 14 2 . Successful 50 | . 15 8 18 8 1 . Failed 38 | . 14 4 13 6 1 . Catastrophic 5 | . 1 1 3 . . . Database Lockouts 1 | . 1 . . . . . Manual 51 | . 23 8 7 13 . . Terminals 80 | . 27 12 25 14 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 3 . 3 . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 32 | . 8 4 13 6 1 . Prototype ID Bank 8 | . 1 . 2 5 . . Open Door 2 | . . . 2 . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 7 | . 1 1 5 . . . Unreport Threat 3 | . . . 3 . . . Locate Traps 3 | . . 1 1 1 . . Dispatch Records 2 | . 1 1 . . . . Zone Layout 4 | . 3 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 17 | . 7 4 4 2 . . Terminals 13 | . 5 4 2 2 . . Botnet 13 | . 5 4 2 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Reject 2 | . 1 . 1 . . . Mask 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 19 | . 6 3 7 2 1 . Full Trace Events 5 | . 2 1 1 1 . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . 1 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 7 . . Highest-Rated Group 88 | . . . 88 64 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 88 | . . . 37 51 . . Total Damage 844 | . . . 316 528 . . Kills 15 | . . . 6 9 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Turns Passed 4550 | 160 1313 405 871 987 235 579 Spaces Moved 3040 | 107 1072 285 604 578 159 235 Core 5 | 4 . . . . . 1 Treads 11 | . . . . . . 11 Legs . | . . . . . . . Wheels 3024 | 103 1072 285 604 578 159 223 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 95 95 105 135 135 Average Speed 118 | 87 100 95 107 145 140 189 Slowest Speed 1800 | 90 115 110 140 190 150 1800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 5 97 19 62 38 3 56 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 203 | . 17 96 5 . . 85 Melee . | . . . . . . . Projectile 5 | . . . 5 . . . AOE 198 | . 17 96 . . . 85 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Total 3590 | 140 1207 340 730 663 170 340 Wait 88 | . 43 2 13 15 . 15 Move 3034 | 106 1071 284 603 577 158 235 Hop . | . . . . . . . Pick Up 70 | 9 17 3 15 11 4 11 Fast Attach 27 | 6 2 4 6 6 3 . Attach 40 | 1 3 6 7 6 2 15 Detach 20 | . 1 . 3 5 1 10 Swap 21 | . 8 . 8 4 . 1 Drop 49 | 1 11 2 13 9 2 11 Fire 228 | 17 50 39 60 30 . 32 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap 10 | . . . . . . 10 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 7) 451 | -10/Materials | Central database locked down 604 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Derelicts attacked the area 842 | -10/Materials | Core integrity fell below 50% 955 | -10/Materials | Discovered new exit (range 12) 1163 | -10/Materials | Identified exit to Materials 1315 | -10/Materials | Discovered new exit (range 8) 1474 | -10/Materials | Entered another Materials area 1474 | -9/Materials | Evolved 2 slots: Weapon x2 1794 | -9/Materials | Destroyed 10 combat bots 1797 | -9/Materials | Lost 6 parts (1p1n1u3w) 1834 | -9/Materials | Discovered new exit (range 10) 1879 | -9/Materials | Entered Storage 2004 | -9/Storage | System corruption reached 10% 2063 | -9/Storage | Core integrity fell below 50% 2089 | -9/Storage | Core integrity fell below 20% 2177 | -9/Storage | Garrison activated, responded to threat 2192 | -9/Storage | Found Prototype Launcher 2192 | -9/Storage | Identified Gui. Missile Launcher 2367 | -9/Storage | Build established: Scavenger-Gunner 2388 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2636 | -9/Storage | Discovered new exit (range 11) 2750 | -9/Storage | Entered Materials 2750 | -8/Materials | Accompanied by 7 allies 2750 | -8/Materials | Evolved 2 slots: Utility x2 2953 | -8/Materials | Lost 4 allies 3065 | -8/Materials | Build established: Scavenger-Tank 3139 | -8/Materials | Discovered new exit (range 14) 3737 | -8/Materials | Entered Factory 3737 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3970 | -7/Factory | Identified exit to DSF 3972 | -7/Factory | Entered DSF 4011 | -7/DSF | Additional patrols routed to DSF 4056 | -7/DSF | Build established: Scavenger-Gunner 4323 | -7/DSF | Sterilization system engaged 4343 | -7/DSF | Ambient heat levels rising (+10) 4358 | -7/DSF | Ambient heat levels rising (+10) 4373 | -7/DSF | Ambient heat levels rising (+10) 4388 | -7/DSF | Ambient heat levels rising (+10) 4403 | -7/DSF | Ambient heat levels rising (+10) 4418 | -7/DSF | Ambient heat levels rising (+10) 4433 | -7/DSF | Ambient heat levels rising (+10) 4448 | -7/DSF | Ambient heat levels rising (+10) 4463 | -7/DSF | Ambient heat levels rising (+10) 4478 | -7/DSF | Ambient heat levels rising (+10) 4493 | -7/DSF | Ambient heat levels rising (+10) 4508 | -7/DSF | Ambient heat levels rising (+10) 4512 | -7/DSF | Core integrity fell below 50% 4523 | -7/DSF | Ambient heat levels rising (+10) 4538 | -7/DSF | Ambient heat levels rising (+10) 4550 | -7/DSF | Core integrity fell below 20% 4552 | -7/DSF | Core destroyed Last Messages --------------- 04528_ Power failure, Hvy. Deuterium Engine shutdown. 04531_ Overheating: System interference. 04531_ Cooling System temporarily disabled. 04532_ Overheating: Hvy. Assault Rifle damaged (-6). 04532_ Overheating: Broken Adv. Targeting Computer damaged (-1). 04532_ Overheating: Huge Storage Unit damaged (-350). 04532_ Overheating: Cooling System damaged (-15). 04534_ Overheating: Hvy. Assault Rifle damaged (-15). 04534_ Overheating: Imp. Medium Armor Plating damaged (-59). 04534_ Overheating: Hvy. Deuterium Engine damaged (-1). 04538_ ALERT: Ambient heat levels +10. 04540_ Power failure, Hvy. Deuterium Engine shutdown. 04544_ Med. Treads broken. 04544_ Overheating: Short circuit. 04545_ Overheating: Core damaged (-112). 04547_ Overheating: Broken Adv. Targeting Computer damaged (-1). 04549_ Overheating: Energy bleed (-55). 04550_ Overheating: Core damaged (-133). 04551_ Overheating: Imp. Medium Armor Plating damaged (-18). 04552_ Overheating: Core damaged (-140). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #????????# #??????????????????????? | | #????????! !??????????????????????? | | #????????! !??????????????????????? | | #???##???! !??????????????????????? | | ########## ##?????????????????????? | | !!! #?????????????????????? | | !!!# #! = ##????????????????????? | | = ????????? ????????? | | ?????????? ????????? | | ?????????? ????????? | | === # %??????????? ????????? | | ==??? # ??????????? ????????? | | #?????# ## ###????????# ##???????? | | #??????#!! !!#???????? =#???????? | | #??????#!! !!#???????? =????????? | | #??????#!! !#???????? =????????? | | #??????### ###????????# ##???????? | | #??????#// !!#????????= =#???????? | | #??????#// !!#????????= =#???????? | | ########// !!########?# #????????? | | # # ### ###===#==### ###??????? | | # # ### ###===#==## ""###????? | | ^ @ """""????? | | ""##"????? | | # # #!!!!! # #==##"""""#??????? | | ########!!!!! #########"""""#??????? | | ???????#########???????##"####??????? | | ????????????????????????#"#?????????? | | ????????????????????????#""?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableWeightCompanion Manual? 0 Play Time 01:03:01 Cumulative 127.4 hours Start 2025.03.22 @ 08:58:53 End 2025.03.22 @ 10:02:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 126 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50a66e5d-9c59-4d8b-b93b-e15afe94ea5e