Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 17:55:35 Player: jes Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (181) 905 Value Destroyed (6913) 6913 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1846) 1846 TOTAL SCORE: 16124 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 454 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/1300 Matter 275/300 Energy 79/100 System Corruption 12% Temperature Cool (0) Movement Rolling (80) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Wheel > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Target Analyzer Layered Light Armor Plating Point Defense System Point Defense System Point Defense System > --- WEAPON ----------- Gamma Rifle Quantum Rifle Railgun > --- INVENTORY -------- Micro Fission Core Particle Reactor Large Storage Unit Quantum Rifle [Rating: 108] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Special Weapon Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Ext Fac Fac DSF Res Slots Evolved 14 | . . 2 2 . . 2 2 . . . 2 2 . 2 Power 2 | . . . . . . 1 . . . . . 1 . . Propulsion 5 | . . 2 . . . . . . . . 1 . . 2 Utility 6 | . . . 2 . . 1 1 . . . 1 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 213 | 6 8 14 4 10 32 29 12 2 14 6 41 . 5 30 Power 42 | 1 3 1 1 1 3 9 4 . 3 3 10 . . 3 Engine 21 | 1 2 1 1 . 2 4 2 . 2 2 4 . . . Core 18 | . 1 . . 1 1 5 2 . 1 1 6 . . . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 54 | 2 1 6 . . 10 10 1 1 3 . 13 . . 7 Treads 2 | . . . . . . . . . . . 2 . . . Leg 46 | 2 1 6 . . 10 10 1 1 3 . 6 . . 6 Wheel 6 | . . . . . . . . . . . 5 . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 62 | 1 2 3 3 5 7 6 5 . 6 1 8 . 2 13 Device 32 | . 1 2 1 2 2 3 3 . 4 1 4 . 1 8 Storage 7 | 1 . 1 . . 2 . . . 2 . . . 1 . Processor 16 | . 1 . 1 1 2 2 2 . . . 4 . . 3 Hackware 2 | . . . . . . 1 . . . . . . . 1 Protection 5 | . . . 1 2 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 55 | 2 2 4 . 4 12 4 2 1 2 2 10 . 3 7 Energy Gun 38 | 1 1 2 . 3 11 3 2 1 1 2 5 . 2 4 Energy Cannon 2 | . 1 . . . 1 . . . . . . . . . Ballistic Gun 8 | 1 . 2 . 1 . . . . . . 2 . . 2 Ballistic Cannon 2 | . . . . . . . . . . . 2 . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . 1 . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 7 | . . . . . . 1 2 . . . 3 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . 4 Parts Lost 95 | . . 2 . 3 8 13 . 1 1 2 26 . 11 28 Power 18 | . . 1 . . 1 5 . . . 1 2 . 2 6 Propulsion 37 | . . . . 1 6 6 . 1 1 . 11 . 5 6 Utility 26 | . . 1 . 2 1 2 . . . . 8 . 2 10 Weapon 14 | . . . . . . . . . . 1 5 . 2 6 Highest Loss Streak 14 | . . 2 . 1 3 7 . 1 1 1 8 . 11 14 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 9 | 1 7 8 7 9 9 8 9 9 9 14 11 5 7 3 Power 2 | . 1 . 1 3 . . 3 3 3 3 4 3 3 1 Propulsion 1 | . 1 2 3 2 1 1 1 1 1 3 1 . . . Utility 2 | . 3 4 2 2 4 . . 1 1 4 1 . . . Weapon 2 | 1 1 1 1 1 2 5 3 3 3 2 3 1 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 30 | . 5 1 1 . 6 3 3 . . 2 8 . . 1 Power 12 | . 1 1 1 . 3 1 . . . . 5 . . . Propulsion 2 | . . . . . . . . . . 1 1 . . . Utility 8 | . 3 . . . 2 1 . . . 1 1 . . . Weapon 7 | . 1 . . . 1 1 2 . . . 1 . . 1 Tool/Special 1 | . . . . . . . 1 . . . . . . . Average Slot Usage (%) 92 | . 98 99 98 99 98 93 99 99 99 99 90 94 96 37 Engine 4 | . 12 8 9 1 3 3 6 5 3 6 2 10 9 1 Core 5 | . 1 2 . 7 5 7 6 6 9 5 7 5 5 1 Leg 27 | . 28 43 36 36 35 27 26 25 26 26 21 26 25 9 Device 10 | . 4 8 17 13 9 10 9 6 12 18 14 10 10 4 Storage 7 | . 14 11 9 9 9 7 6 6 6 6 5 5 7 2 Processor 14 | . 7 2 1 7 13 18 22 26 20 14 17 21 21 2 Protection 1 | . . . 8 5 4 . . . . . . . . 2 Energy Gun 11 | . 1 10 9 14 16 8 13 13 13 18 9 10 9 2 Energy Cannon 1 | . 12 . . . 1 . . . . . . . . . Ballistic Gun 2 | . 14 11 9 3 . . . . . . . . . 3 Piercing Weapon 1 | . . . . . . 5 6 6 2 . . . 1 . Peak Build Rating 108 | 6 10 15 18 25 33 50 65 67 68 71 82 72 85 108 Average Rating 44 | 4 7 13 16 22 26 37 61 66 66 67 66 71 76 49 On Entrance 39 | . 6 10 15 18 23 29 50 64 64 67 66 68 72 35 Avg Prop Armor Cover (%) 6 | . . . . . 7 6 . . . . 5 . . 8 Naked Turns 13 | . . . . . . . . . . . . . . 13 Heaviest Build 85 | 14 16 24 28 26 35 33 43 40 52 54 61 66 71 85 Greatest Support 106 | 20 20 46 46 46 60 74 74 79 74 76 94 76 76 106 Greatest Overweight (x) 13 | . . . . . 1 1 . . . . 13 . 11 5 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 11 | 7 8 9 10 10 10 10 10 10 11 15 15 15 15 8 Most Carried 15 | 3 8 10 9 10 10 10 10 10 15 15 15 5 11 5 Average Carried 9 | 1 7 8 7 9 9 8 9 9 9 14 11 5 7 3 Final Capacity 15 | 8 8 10 10 10 10 10 10 10 15 15 15 15 15 5 Final Carried 15 | 2 8 9 9 10 10 10 10 9 14 15 6 5 8 1 Class Distribution -------------------- 46% | Scavenger-Mutant 27% | Mutant 12% | Skirmisher 8% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Gunner | -6/Factory Skirmisher | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Ext Fac Fac DSF Res Matter Collected 3974 | 248 235 267 . 264 416 366 141 128 210 287 836 . 99 477 Remotely 231 | . . . . . . . . . . . 231 . . . Salvage Created 8291 | . 368 417 . 402 1446 1185 241 367 333 803 1992 . 42 695 Parts 397 | . 26 21 . 22 58 64 19 27 7 23 81 . 2 47 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . Recyclers Shooed 3 | . 1 . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Ext Fac Fac DSF Res Combat Hostiles Destroyed 143 | . 9 7 . 8 27 20 4 13 4 8 32 . 2 9 Melee 23 | . . . . . . 11 1 . . . 10 . 1 . Guns 109 | . 7 7 . 8 25 9 3 13 2 7 20 . 1 7 Cannons 4 | . 2 . . . . . . . . . 2 . . . Classes Destroyed 15 | . 4 2 . 2 3 1 . . 1 1 1 . . . Worker 9 | . . . . . . 3 . . . . 4 . . 2 Builder 7 | . . . . . 3 1 . . . . 1 . . 2 Tunneler 1 | . . . . . . . . . . 1 . . . . Hauler 1 | . . . . . . . . . 1 . . . . . Recycler 11 | . 1 1 . . 2 3 . . . 2 2 . . . Mechanic 1 | . . . . . . . . . . . 1 . . . Operator 2 | . . . . . 2 . . . . . . . . . Watcher 6 | . 2 . . . 1 1 . . . 1 1 . . . Swarmer 41 | . 5 . . . 5 8 . 13 . . 8 . 2 . Grunt 47 | . 4 4 . 3 13 7 . . 2 6 7 . . 1 Brawler 3 | . . 1 . . . . . . 1 . 1 . . . Duelist 2 | . . . . . 1 . . . . 1 . . . . Sentry 22 | . . 2 . 3 6 3 2 . . 1 3 . . 2 Hunter 9 | . . . . 1 2 . . . 1 . 2 . . 3 Programmer 19 | . . . . 1 . 2 2 . . . 11 . . 3 Best Kill Streak 10 | . 4 2 . 3 5 8 1 10 3 3 5 . 2 3 Combat Bots Only 10 | . 4 2 . 3 3 8 1 10 3 3 4 . 2 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 2 1 2 2 . 1 1 Gunslinging 1 | . . . . . . . . 1 . . 1 . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Ext Fac Fac DSF Res Hostile Shots Fired 1492 | . 50 27 . 62 152 204 42 77 22 60 283 . 190 323 Missed 498 | . 16 6 . 18 53 70 16 11 4 27 88 . 89 100 Hits 994 | . 34 21 . 44 99 134 26 66 18 33 195 . 101 223 Melee 7 | . . 4 . . 1 . . . 1 . 1 . . . Projectile 987 | . 34 17 . 44 98 134 26 66 17 33 194 . 101 223 Critical Strikes 34 | . 2 . . 3 3 4 . . . 2 8 . 1 11 Part Disruptions 3 | . . . . . . 1 . . . . 2 . . . Damage Taken 15149 | . 322 293 . 652 1503 1486 210 996 333 451 3649 . 1073 4181 Core 2778 | . 50 25 . 53 199 208 33 221 18 64 404 . 180 1323 Absorbed by Shields 96 | . . . . . . . . . . 96 . . . . Regen/Repaired (Parts) 312 | . . . . . . . . . . . 312 . . . Core Remaining (%) 75 | 100 80 93 . . 54 70 . . . 60 59 . 84 . Volleys Fired 486 | . 44 26 . 34 118 25 8 20 29 45 71 . 3 63 Largest 3 | . 2 2 . 2 2 2 2 2 2 3 3 . 2 3 Hottest 231 | . 80 79 . 130 138 126 100 155 150 230 231 . 176 204 Shots Fired 858 | . 58 52 . 68 219 30 12 40 45 95 153 . 6 80 Gun 801 | . 44 52 . 68 202 30 12 40 32 89 146 . 6 80 Cannon 37 | . 14 . . . 17 . . . . . 6 . . . Launcher . | . . . . . . . . . . . . . . . Special 20 | . . . . . . . . . 13 6 1 . . . Kinetic 150 | . 41 26 . 25 . . . . . . 26 . . 32 Thermal 656 | . 14 26 . 43 219 30 12 40 32 73 125 . 6 36 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 32 | . 3 . . . . . . . . 16 1 . . 12 Robot Hit Streak 27 | . 9 14 . 20 21 15 7 10 27 17 15 . 1 14 Robot Miss Streak 7 | . 5 3 . 3 3 6 1 3 1 2 7 . 3 3 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 Secondary Targets 11 | . . . . . 2 . . 5 . 3 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . 1 1 . . . Shots Hit Robots 709 | . 32 31 . 49 148 60 12 28 40 75 171 . 3 60 Core Hits 334 | . 17 14 . 19 63 37 6 13 9 26 102 . 2 26 Critical Kills 4 | . . . . . . . 1 1 . . 1 . . 1 Critical Parts Destroyed 5 | . . . . . . . . 2 . . 2 . . 1 Critical Strikes 59 | . . . . 1 15 5 1 3 4 8 19 . 1 2 Burn 31 | . . . . 1 15 . . . 4 8 2 . 1 . Destroy 9 | . . . . . . . 1 3 . . 3 . . 2 Sever 14 | . . . . . . . . . . . 14 . . . Impale 5 | . . . . . . 5 . . . . . . . . Melee Attacks 143 | . . . . . . 44 1 . . . 88 . 1 9 Impact . | . . . . . . . . . . . . . . . Slashing 88 | . . . . . . . . . . . 88 . . . Piercing 52 | . . . . . . 44 1 . . . . . 1 6 Sneak Attacks 15 | . . . . . . 8 . . . . 7 . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16982 | . 451 384 . 728 2471 2091 324 612 675 1685 5419 . 142 2000 Guns 12063 | . 344 384 . 728 2471 456 291 612 675 1581 2571 . 101 1849 Cannons 204 | . 107 . . . . . . . . . 97 . . . Explosions 104 | . . . . . . . . . . 104 . . . . Melee 4601 | . . . . . . 1635 33 . . . 2751 . 41 141 Ramming 10 | . . . . . . . . . . . . . . 10 Kinetic 1885 | . 322 212 . 253 . . . . . . 330 . . 768 Thermal 10087 | . 107 172 . 475 2471 456 291 612 675 1492 2338 . 101 897 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 399 | . 22 . . . . . . . . 193 . . . 184 Impact . | . . . . . . . . . . . . . . . Slashing 2751 | . . . . . . . . . . . 2751 . . . Piercing 1850 | . . . . . . 1635 33 . . . . . 41 141 Highest Corruption 12 | . . 6 . 1 1 1 . . . . 12 . . 12 Average Corruption 4 | . . 5 . 1 1 1 . . . . 7 . . 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 104 | . . 18 . 5 12 1 . . . . 48 . . 20 Message Errors 25 | . . 5 . 1 5 . . . . . 10 . . 4 Matter Fused 35 | . . 7 . 3 3 . . . . . 19 . . 3 Heat Flow Errors 6 | . . 1 . . 1 . . . . . 4 . . . Energy Discharges 10 | . . 2 . . 1 1 . . . . 4 . . 2 Parts Fused 3 | . . . . . . . . . . . 2 . . 1 Data Loss (minor) 11 | . . 2 . 1 1 . . . . . 3 . . 4 Data Loss (major) 6 | . . 1 . . . . . . . . 3 . . 2 Misfires 5 | . . . . . 1 . . . . . 2 . . 2 Alerts 3 | . . . . . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 490 | . . . . . . 191 . . . . 283 . 16 . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 490 | . . . . . . 191 . . . . 283 . 16 . Knockbacks 2 | . . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . 3 Targets Rammed 6 | . . . . . . . . . . . . . . 6 Kicked 3 | . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 417 | . 144 100 . 90 288 77 32 270 57 212 273 . . 417 Average Temperature 69 | . 57 12 . 37 57 22 15 136 11 60 88 . . 204 Received Heat Transfer 2232 | . 120 90 . 216 594 345 54 . 54 204 450 . . 105 Effects 8 | . . . . . . . . . . . . . . 8 Shutdowns 5 | . . . . . . . . . . . . . . 5 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Fried 3 | . . . . . . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted 6 | . . . . . 2 . . . 3 1 . . . . Combat Hostiles 5 | . . . . . 2 . . . 2 1 . . . . Parts Melted 48 | . . . . 3 17 1 . 1 8 11 5 . . 2 Heat Transferred 21967 | . 222 423 . 1221 6616 969 407 1075 1950 3949 3712 . 222 1201 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Ext Fac Fac DSF Res Maximum Alert Level 2 | . . . . . 2 1 . 1 1 . 1 . . . Low Security (%) 85 | 100 100 100 100 100 52 93 100 44 97 100 77 100 100 100 Level 1 12 | . . . . . 40 6 . 55 2 . 22 . . . Level 2 1 | . . . . . 7 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 427 | . 174 55 3 190 427 214 81 387 203 176 265 127 176 48 Initial 203 | . . 33 3 . 92 184 81 22 203 7 68 127 81 48 Average 102 | . 74 20 . 137 194 146 15 190 67 49 133 123 103 13 Influence Increases 5217 | . 450 280 . 220 983 590 135 375 158 626 1037 . 115 248 Destroy 0b10 Robot/C 3080 | . 180 140 . 160 540 400 80 260 80 380 640 . 40 180 Destroy 0b10 Robot/NC 205 | . 15 5 . . 40 40 . . 5 35 45 . . 20 Destroy Leader 628 | . 44 40 . 10 142 82 40 20 22 46 142 . . 40 Allied During Kill 77 | . . . . . . . . . . 77 . . . . Successful Hack 276 | . 44 4 . . 11 37 15 . 50 63 52 . . . Disable Machine 75 | . 15 15 . . 15 . . . . . 30 . . . Anti-Garrison Action 200 | . . . . 50 150 . . . . . . . . . Destroy Structure 46 | . 2 1 . . 10 1 . 5 1 10 8 . . 8 Partial Spotted 15 | . . . . . 15 . . . . . . . . . Lose Combat Pursuer 615 | . 150 75 . . 60 30 . 90 . 15 120 . 75 . Influence Decreases 5213 | . 369 351 10 30 767 830 269 20 530 501 916 144 146 330 Entered New Map 942 | . . 48 7 . 98 222 85 10 184 8 72 134 36 38 Time Decay 3402 | . 369 283 3 . 589 478 184 . 336 393 556 10 . 201 Lost Part 761 | . . 20 . 30 80 130 . 10 10 20 260 . 110 91 Lost Ally 108 | . . . . . . . . . . 80 28 . . . Squads Dispatched 29 | . 1 1 . . 6 4 2 . 3 3 5 . 1 3 Investigation 6 | . . . . . 1 1 . . 1 2 1 . . . Extermination 11 | . . . . . . 3 2 . 1 . 4 . . 1 Reinforcement 9 | . 1 1 . . 2 . . . 1 1 . . 1 2 Assault 2 | . . . . . 2 . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Ext Fac Fac DSF Res Distress Signals 11 | . . 2 . . 2 2 . . . 1 3 . . 1 Communications Jammed 7 | . . . . . . . . . . 4 3 . . . Distress Signals 6 | . . . . . . . . . . 4 2 . . . Times Spotted 247 | . 23 17 . 8 43 29 3 16 4 22 51 . 11 20 Peak Tracking Total 9 | . 5 4 . 3 5 5 1 8 2 6 5 . 9 5 Tactical Retreats 27 | . 5 4 . . 3 2 . 4 . 1 5 . 3 . ECM-based Alert Blocks 1 | . . 1 . . . . . . . . . . . . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Ext Fac Fac DSF Res Traps Triggered 7 | . . . . 1 . 2 . 1 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Ext Fac Fac DSF Res Machines Disabled 7 | . 1 1 . . 2 . . . . 1 2 . . . Max in Single Turn 1 | . 1 1 . . 1 . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Ext Fac Fac DSF Res Machines Accessed 57 | . 6 2 1 2 9 6 4 . 4 10 12 1 . . Terminals 35 | . 5 2 . 2 4 2 1 . 2 9 7 1 . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . Repair Stations 7 | . . . . . 1 1 . . 1 1 3 . . . Recycling Units 6 | . 1 . . . 2 1 2 . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . . 1 . . . Total Hacks 152 | . 25 6 1 3 25 15 10 . 13 26 25 3 . . Successful 76 | . 13 2 1 . 11 7 9 . 7 11 14 1 . . Failed 75 | . 12 4 . 3 13 8 1 . 6 15 11 2 . . Catastrophic 10 | . 1 . . 1 1 2 1 . . 3 1 . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 101 | . 21 6 . 3 12 8 2 . 7 24 15 3 . . Fabricators 6 | . . . . . . 4 . . . . 2 . . . Repair Stations 13 | . . . . . 3 1 . . 2 2 5 . . . Recycling Units 17 | . 4 . . . 4 2 7 . . . . . . . Scanalyzers 9 | . . . . . 5 . . . 4 . . . . . Garrison Access 6 | . . . 1 . 1 . 1 . . . 3 . . . Terminal Hacks 48 | . 13 2 . . 4 4 2 . 4 10 8 1 . . Record 8 | . . . . . . . 2 . . 2 4 . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . Open Door 4 | . . . . . . . . . 1 3 . . . . Open DSF 3 | . . . . . . . . . . . 2 1 . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . Emergency Access Points 4 | . 1 2 . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . 1 . . . . 2 . . . . Dispatch Records 4 | . 2 . . . 1 1 . . . . . . . . Maintenance Status 2 | . 1 . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 5 | . 2 . . . 1 . . . 1 . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . Zone Layout 7 | . 2 . . . 1 1 . . 1 1 1 . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . . . . 1 . . . 1 1 2 . . . Scan Component 4 | . . . . . 1 . . . 1 1 1 . . . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 10 | . . . . . 3 1 6 . . . . . . . Recycle Component 1 | . . . . . . . 1 . . . . . . . Process 2 | . . . . . . . 2 . . . . . . . Report Inventory 4 | . . . . . 1 . 3 . . . . . . . Retrieve Components 3 | . . . . . 2 1 . . . . . . . . Scanalyzer 5 | . . . . . 3 . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Retrieve Study 4 | . . . . . 2 . . . 2 . . . . . Garrison Access Hacks 5 | . . . 1 . . . 1 . . . 3 . . . Unlock Access 2 | . . . 1 . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Coupler Status 2 | . . . . . . . . . . . 2 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 2 . 2 7 5 3 . 4 8 8 1 . . Full Trace Events 5 | . . . . 1 1 . . . . 2 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . Part Studies Acquired 4 | . . . . . 2 . . . 2 . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 50 | . . . . . . . . . . . 50 . . . Parts Recycled 1 | . . . . . . . 1 . . . . . . . Recycled Matter 22 | . . . . . . . 22 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . 11 7 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Ext Fac Fac DSF Res Used RIF Installer 1 | . . . . . . . . 1 . . . . . . Robots Hacked 9 | . . . . . . . . . 5 2 1 . . 1 Non-combat 7 | . . . . . . . . . 4 2 1 . . . Combat 2 | . . . . . . . . . 1 . . . . 1 Robot Hacks Applied 16 | . . . . . . . . . 10 4 1 . . 1 parse_system 5 | . . . . . . . . . 3 . 1 . . 1 no_distress 5 | . . . . . . . . . 3 2 . . . . ignore_repairs 1 | . . . . . . . . . 1 . . . . . find_fabricator 1 | . . . . . . . . . 1 . . . . . find_dsf 1 | . . . . . . . . . 1 . . . . . find_recycling 2 | . . . . . . . . . 1 1 . . . . ignore_parts 1 | . . . . . . . . . . 1 . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Ext Fac Fac DSF Res Total Allies 7 | . . . . . . . . . . 7 . . . . Largest Group 3 | . . . . . . . . . . 3 3 . . . Highest-Rated Group 193 | . . . . . . . . . . 193 186 . . . Highest-Rated Ally 159 | . . . . . . . . . . 159 146 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 71 | . . . . . . . . . . 69 2 . . . Total Damage 2305 | . . . . . . . . . . 2220 85 . . . Kills 14 | . . . . . . . . . . 14 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Ext Fac Fac DSF Res Active Infowar (turns) 9168 | . 832 710 84 76 840 1223 880 307 874 1016 2045 28 144 109 Optics 8035 | . 526 152 . . 840 1223 880 307 874 1016 2045 28 144 . Sensors 2428 | . 306 533 84 76 . . . . . 873 556 . . . IFF 109 | . . . . . . . . . . . . . . 109 Terrain 494 | . . . . . . . . . . . 323 28 143 . Machine Analysis 732 | . . . . . . . . . . . 560 28 144 . Jamming 2572 | . . . . . . . . . 366 1016 1190 . . . ECM 25 | . . 25 . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Ext Fac Fac DSF Res Turns Passed 11400 | 65 919 715 84 455 1843 1223 880 307 874 1016 2045 28 144 802 Spaces Moved 6748 | 48 559 427 61 274 1016 703 665 191 503 635 1105 22 96 443 Core 40 | 6 . . . . . . . . . . 3 . 1 30 Treads 96 | . . . . . . . . . . . 96 . . . Legs 6510 | 42 559 427 61 274 1016 703 665 191 503 635 904 22 95 413 Wheels 102 | . . . . . . . . . . . 102 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 120 108 118 80 120 120 50 Average Speed 120 | 111 120 120 120 120 125 122 122 120 113 121 121 120 127 114 Slowest Speed 700 | 120 120 120 120 120 190 195 122 122 120 122 700 120 600 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 77 28 5 31 64 19 15 42 10 69 26 1 85 9 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . . 1 1 . . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 11 | . . . . . 11 . . . . . . . . . Terrain Destroyed 20 | . . . . . 13 . . . . 5 . . . 2 Melee . | . . . . . . . . . . . . . . . Projectile 15 | . . . . . 13 . . . . . . . . 2 AOE 5 | . . . . . . . . . . 5 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Ext Fac Fac DSF Res Total 8975 | 57 756 578 73 333 1370 964 721 226 771 798 1548 23 115 642 Wait 976 | . 118 99 . 3 143 116 15 7 206 52 160 . 1 56 Move 6732 | 47 558 426 60 272 1015 702 664 189 502 634 1104 21 95 443 Hop . | . . . . . . . . . . . . . . . Pick Up 92 | 2 13 3 4 2 15 13 7 1 5 6 11 . 3 7 Fast Attach 98 | 6 3 1 1 4 9 10 3 . 1 2 24 . 3 31 Attach 74 | 1 2 6 3 1 5 10 2 1 4 2 23 1 1 12 Detach 45 | 1 2 2 2 1 . 3 1 . 4 1 18 . 3 7 Swap 139 | . 4 8 1 8 31 21 9 6 12 11 25 1 1 1 Drop 144 | . 12 7 2 8 33 20 11 2 8 7 24 . 3 7 Fire 486 | . 44 26 . 34 118 25 8 20 29 45 71 . 3 63 Melee 143 | . . . . . . 44 1 . . . 88 . 1 9 Ram 3 | . . . . . . . . . . . . . . 3 Kick 3 | . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 40 | . . . . . 1 . . . . 38 . . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Garrison -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 9) 419 | -10/Materials | Discovered new exit (range 7) 495 | -10/Materials | Identified exit to Mines 726 | -10/Materials | Discovered new exit (range 11) 973 | -10/Materials | Discovered new exit (range 9) 985 | -10/Materials | Entered another Materials area 985 | -9/Materials | Evolved 2 slots: Propulsion x2 1421 | -9/Materials | Discovered new exit (range 10) 1700 | -9/Materials | Entered another Materials area 1700 | -8/Materials | Evolved 2 slots: Utility x2 1732 | -8/Materials | Build established: Scavenger-Mutant 1783 | -8/Materials | Identified exit to Garrison 1784 | -8/Materials | Entered Garrison 1940 | -8/Garrison | Triggered checkpoint 2056 | -8/Garrison | Triggered checkpoint 2102 | -8/Garrison | Triggered checkpoint 2141 | -8/Garrison | Discovered new exit (range 13) 2183 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2231 | -8/Garrison | Discovered new exit (range 6) 2239 | -8/Garrison | Entered Materials 2470 | -8/Materials | Central database locked down 2480 | -8/Materials | Garrison activated, responded to threat 2876 | -8/Materials | Lost 3 parts (3n) 2925 | -8/Materials | Discovered new exit (range 8) 3868 | -8/Materials | Discovered new exit (range 12) 4082 | -8/Materials | Entered Factory 4082 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4294 | -7/Factory | Fabricated Lance (x2) 4934 | -7/Factory | Destroyed 8 combat bots 4940 | -7/Factory | Lost 7 parts (2p4n1u) 5105 | -7/Factory | Discovered new exit (range 16) 5305 | -7/Factory | Entered another Factory area 5305 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5458 | -6/Factory | Build established: Mutant 6184 | -6/Factory | Identified exit to Garrison 6185 | -6/Factory | Entered Garrison 6353 | -6/Garrison | Destroyed 10 combat bots 6393 | -6/Garrison | Triggered checkpoint 6428 | -6/Garrison | Discovered new exit (range 14) 6442 | -6/Garrison | Installed Relay Interface Framework 6492 | -6/Garrison | Entered Factory 7157 | -6/Factory | Build established: Gunner 7313 | -6/Factory | Discovered new exit (range 5) 7366 | -6/Factory | Entered Extension 7559 | -6/Extension | Rescued A7 7583 | -6/Extension | Identified exit to Cetus 7702 | -6/Extension | Rescued a captive Derelict 7780 | -6/Extension | Spotted B-75 Beast 7789 | -6/Extension | Build established: Skirmisher 7824 | -6/Extension | Spotted B-75 Beast 7869 | -6/Extension | Lost 4 allies 8178 | -6/Extension | Allies destroyed B-75 Beast 8218 | -6/Extension | Discovered new exit (range 4) 8330 | -6/Extension | Discovered new exit (range 20) 8382 | -6/Extension | Entered Factory 8382 | -5/Factory | Accompanied by 3 allies (A7) 8382 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8605 | -5/Factory | Repaired Arm. Leg 9239 | -5/Factory | Build established: Gunner 9397 | -5/Factory | Lost 8 parts (1p3n4u) 9600 | -5/Factory | System corruption reached 10% 9633 | -5/Factory | Lost 5 parts (3n1u1w) 9718 | -5/Factory | Build established: Scavenger-Mutant 9791 | -5/Factory | Lost 3 parts (2n1u) 9860 | -5/Factory | Lost 3 parts (1n1u1w) 10422 | -5/Factory | Discovered new exit (range 5) 10427 | -5/Factory | Entered another Factory area 10427 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10435 | -4/Factory | Identified exit to DSF 10455 | -4/Factory | Entered DSF 10509 | -4/DSF | Additional patrols routed to DSF 10559 | -4/DSF | Discovered new exit (range 19) 10599 | -4/DSF | Entered Research 10599 | -3/Research | Evolved 2 slots: Propulsion x2 10599 | -3/Research | Released all parts (8) 10629 | -3/Research | Lost 11 parts (2p5n2u2w) 10794 | -3/Research | Core integrity fell below 50% 10847 | -3/Research | Lost 7 parts (3p1n3w) 11150 | -3/Research | System corruption reached 10% 11180 | -3/Research | Lost 4 parts (2n2u) 11370 | -3/Research | Core integrity fell below 20% 11400 | -3/Research | Released all parts (5) 11401 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11390_ Slug penetrates Wall. 11390_ Adv. Heat Sink destroyed. 11392_ Penetrated by Slug. 11392_ Slug penetrates H-77 Assassin. 11392_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11393_ Slug penetrates K-01 Serf. 11393_ K-01 Serf destroyed. 11394_ Imp. Targeting Computer melted. 11394_ H-77 Assassin destroyed. 11395_ Penetrated by Slug. 11395_ Point Defense System destroyed. 11396_ U-05 Engineer builds a Wall. 11400_ Released Adv. Heat Sink. 11400_ Released Adv. Target Analyzer. 11400_ Released Adv. Cryofiber Web. 11400_ Released Particle Reactor. 11400_ Released Quantum Rifle. 11401_ Acquired Wheel. 11401_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????######?????????????????????????????? | | ????????????? #????????????????????????????? | | ????????????? #????????????????????????????? | | ????"????????? #????????????????????????????? | | ????"T???????? #????????????????????????????? | | ?????????????? ?????????????????????????????? | | ?????????????? ?????????????????????????????? | | ?????????????? ??????????????????????????????? | | ????########### #??????????????????????????????? | | ????# # #??????????????????????????????? | | ????# # #??????????????????????????????? | | ????# # #??????????????????????????????? | | ????#! # ######?????????????????????????? | | ?###########/## #?????????????????????????? | | [%= #?????????????????????????? | | ####### ##### #?????????????????????????? | | ????????# #?####+### #?????????????????????????? | | ????????# #?#= # #?????????????????????????? | | #######?# #?# # #?????????????????????????? | | =#?# #?# # #?????????????????????????? | | #?# #?# + +?????????????????????????? | | #?# #?# #s* ########??????????????????? | | #?# #?# #hss## #??????????????????? | | ####+##?# #?########=%! #??????????????????? | | #### ####%##???????# u!%* " #??????????????????? | | #???????# !%*!@ #??????????????????? | | ]!== #?????#####+## #??????????????????? | | ! % =#?????# !!*## ##??????????????????? | | #### ###+#+####### [ #? #???????????????????? | | ???# ##=| !! =!!## #? #???????????????????? | | #?## ##[!!! =!!## #? #???????????????????? | | ### #| ! ##] #?? #???????????????????? | | ] + ## #?? ???????????????????? | | ### # #########?? ??????????????????? | | ####+## #????# #??? ??????????????????? | | # # #?????##????+## ?????????????????? | | # # #??????????????#?????????????????? | | # ###########????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # = #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 51 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 225 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lance | x2 | -7/Factory | Preloaded Repaired ---------- Arm. Leg | 5% | -5/Factory Studied --------- Beam Rifle | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Plasma Rifle | -6/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend DIY Cooler Join The Dark Side Prison Break Respectable Loadout Use The Force Challenges ------------ None Game ------ Seed JunkTrackerTriangulator Manual? 0 Play Time 04:41:07 Cumulative 28.5 hours Start 2025.11.09 @ 13:04:45 End 2025.11.09 @ 17:55:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1b7b030-1616-464b-aae7-8ee58b8f95d1