Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.07 @ 16:42:29 Player: Dew Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (603) 603 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3128 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 45/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Weight Redist. System Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Improved Signal Interpreter Advanced Beam Rifle Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Advanced Targeting Computer Core Analyzer Improved Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Signal Interpreter Grenade Launcher Plasma Cutter [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Improved Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Shotgun Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 5 | . . 1 2 2 Weapon . | . . . . . Parts Attached 45 | . 5 11 18 11 Power 7 | . 1 2 1 3 Engine 4 | . 1 2 1 . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 11 | . . 4 7 . Treads 2 | . . . 2 . Leg 5 | . . 4 1 . Wheel . | . . . . . Hover 4 | . . . 4 . Flight . | . . . . . Utility 12 | . 2 3 4 3 Device 5 | . . 2 2 1 Storage 2 | . 1 1 . . Processor 5 | . 1 . 2 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | . 2 2 6 5 Energy Gun 2 | . . 1 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | . 2 1 2 4 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 19 | . . 2 4 13 Power 4 | . . 1 . 3 Propulsion 7 | . . 1 2 4 Utility 3 | . . . 1 2 Weapon 5 | . . . 1 4 Highest Loss Streak 7 | . . 1 2 7 To Critical Strikes . | . . . . . Average Backups 7 | . 8 8 6 6 Power . | . 1 . . 1 Propulsion 1 | . 2 1 . . Utility 2 | . 2 3 2 1 Weapon 2 | . 2 2 1 2 Tool/Special . | . . . . . Unused Backups 15 | . 11 1 . 3 Power 1 | . 1 . . . Propulsion 6 | . 5 1 . . Utility 3 | . 2 . . 1 Weapon 5 | . 3 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 97 98 96 75 Engine 8 | . 14 10 9 3 Treads 6 | . . . 12 6 Leg 16 | . 28 32 11 . Hover 1 | . . . . 6 Device 9 | . . 10 11 13 Storage 11 | . 14 11 9 11 Processor 17 | . 11 11 23 17 Energy Gun 4 | . 2 7 4 2 Energy Cannon 2 | . . . 5 1 Ballistic Gun 11 | . 25 14 6 4 Peak Build Rating 34 | . 11 13 23 34 Average Rating 17 | . 10 12 17 26 On Entrance 10 | 6 6 11 13 16 Avg Prop Armor Cover (%) 6 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 34 | 12 21 23 31 34 Greatest Support 40 | 20 20 30 40 40 Greatest Overweight (x) 4 | . 1 1 3 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 Average Capacity 9 | . 9 10 10 10 Most Carried 10 | . 10 10 10 10 Average Carried 7 | . 8 8 6 6 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 8 9 5 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 818 | 200 193 193 117 115 Remotely . | . . . . . Salvage Created 693 | . 146 216 237 94 Parts 45 | . 13 10 17 5 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 23 | . 5 6 8 4 Guns 21 | . 5 6 7 3 Cannons 2 | . . . 1 1 Classes Destroyed 5 | . 3 1 1 . Hauler 1 | . 1 . . . Recycler 1 | . . . 1 . Swarmer 13 | . 3 . 6 4 Grunt 6 | . 2 4 . . Sentry 4 | . . 2 2 . Best Kill Streak 5 | . 3 2 5 2 Combat Bots Only 4 | . 3 2 4 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 370 | . 26 62 53 229 Missed 112 | . 6 16 19 71 Hits 258 | . 20 46 34 158 Projectile 258 | . 20 46 34 158 Critical Strikes 4 | . . 2 2 . Damage Taken 3412 | . 210 584 386 2232 Core 933 | . 59 82 69 723 Absorbed by Shields 84 | . . . . 84 Core Remaining (%) 85 | 100 76 79 87 . Volleys Fired 76 | . 15 25 20 16 Largest 2 | . 2 2 2 2 Hottest 86 | . 46 79 83 86 Shots Fired 137 | . 30 50 38 19 Gun 128 | . 30 50 30 18 Cannon 7 | . . . 6 1 Launcher . | . . . . . Special 2 | . . . 2 . Kinetic 94 | . 30 37 18 9 Thermal 43 | . . 13 20 10 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 5 12 20 5 Robot Miss Streak 5 | . 5 2 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 98 | . 22 43 23 10 Core Hits 40 | . 9 15 11 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 3 . Burn 4 | . . 1 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1623 | . 298 690 391 244 Guns 1490 | . 298 690 298 204 Cannons 114 | . . . 93 21 Explosions . | . . . . . Melee . | . . . . . Ramming 19 | . . . . 19 Kinetic 1152 | . 298 545 184 125 Thermal 452 | . . 145 207 100 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 1 . 3 4 Average Corruption 2 | . 1 . 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . 1 . 6 8 Message Errors 4 | . . . 1 3 Matter Fused 6 | . . . 3 3 Energy Discharges 2 | . 1 . 1 . Data Loss (minor) 2 | . . . . 2 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . . . . 7 Shots . | . . . . . Rammed 6 | . . . . 6 Targets Rammed 6 | . . . . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 93 | . 1 93 36 72 Average Temperature 28 | . 1 35 18 34 Received Heat Transfer 627 | . 72 264 117 174 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1295 | . . 444 666 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 95 | . 85 60 95 55 Initial 18 | . . 18 . . Average 20 | . 22 22 24 9 Influence Increases 631 | . 146 160 205 120 Destroy 0b10 Robot/C 460 | . 100 120 160 80 Destroy 0b10 Robot/NC 10 | . 5 . 5 . Destroy Leader 112 | . 22 40 40 10 Successful Hack 4 | . 4 . . . Lose Combat Pursuer 45 | . 15 . . 30 Influence Decreases 631 | . 101 205 205 120 Entered New Map 27 | . . 27 . . Time Decay 504 | . 101 158 185 60 Lost Part 100 | . . 20 20 60 Squads Dispatched 4 | . 1 1 . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 9 14 14 10 Peak Tracking Total 5 | . 5 5 5 4 Tactical Retreats 8 | . 1 3 2 2 ECM-based Alert Blocks 6 | . . 4 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 2 1 . 1 Terminals 4 | . 2 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 7 3 . 3 Successful 5 | . 3 2 . . Failed 8 | . 4 1 . 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 10 | . 5 2 . 3 Terminals 13 | . 7 3 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 1 . . Prototype ID Bank 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1208 | . . 395 598 215 Terrain 79 | . . 79 . . Structural 811 | . . . 596 215 T.N.C. 595 | . . . 432 163 ECM 457 | . . 316 141 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1719 | . 315 399 598 407 Spaces Moved 1005 | 1 170 230 288 316 Core 19 | . . . 1 18 Treads 319 | . . . 221 98 Legs 463 | 1 170 230 62 . Wheels . | . . . . . Hover 204 | . . . 4 200 Flight . | . . . . . Fastest Speed 46 | 120 120 120 120 46 Average Speed 131 | 120 145 120 162 104 Slowest Speed 260 | 120 190 190 260 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 2 36 28 23 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1264 | . 211 300 378 375 Wait 56 | . 2 27 22 5 Move 1001 | . 169 229 287 316 Hop . | . . . . . Pick Up 26 | . 11 2 6 7 Fast Attach 24 | . 2 3 14 5 Attach 18 | . . 4 7 7 Detach 4 | . . 1 3 . Swap 15 | . 3 4 4 4 Drop 38 | . 9 5 15 9 Fire 76 | . 15 25 20 16 Melee . | . . . . . Ram 4 | . . . . 4 Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 340 | -9/Materials | Build established: Mutant 500 | -9/Materials | Discovered new exit (range 16) 715 | -9/Materials | Entered another Materials area 715 | -8/Materials | Evolved 2 slots: Utility x2 739 | -8/Materials | Build established: Scavenger-Mutant 985 | -8/Materials | Discovered new exit (range 11) 1313 | -8/Materials | Entered Factory 1313 | -7/Factory | Evolved 2 slots: Utility x2 1559 | -7/Factory | Lost 6 parts (1p2n1u2w) 1691 | -7/Factory | Core integrity fell below 50% 1705 | -7/Factory | Core integrity fell below 20% 1720 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 01688_ Penetrated by Slug. 01688_ Aerolev Unit destroyed. 01688_ Imp. Shield Generator destroyed. 01688_ Knocked back. 01697_ Acquired 1 matter. 01697_ U-05 Engineer builds a Wall. 01698_ Slammed into Y-54 Guardian. 01700_ T=KGUT6G485LBTJXERP05>W3%4N :U71BL4AC3 01700_ Slammed into Y-54 Guardian. 01700_ Weight Redist. System broken. 01700_ Destabilizing: Short circuit. 01701_ Slug penetrates Wall. 01703_ Penetrated by Slug. 01703_ Minigun destroyed. 01703_ Knocked back. 01704_ Enh. Autogun destroyed. 01706_ U-05 Engineer builds a Wall. 01706_ Knocked back. 01707_ Acquired 5 matter. 01708_ U-05 Engineer builds a Wall. 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"""" """" """" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed CouplerGatlingAutobeam Manual? 0 Play Time 00:26:56 Cumulative 22.5 hours Start 2026.02.10 @ 20:17:50 End 2026.03.07 @ 16:42:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9002581c-a955-4259-9b37-d5c87ec7db5f