Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 23:07:53 Player: Carpathian Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (1180) 1180 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3750 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 297/300 Energy 40/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ ECM Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Aluminum Leg Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Terrain Scanner ECM Suite > --- WEAPON ----------- Advanced Assault Cannon Mace > --- INVENTORY -------- Aluminum Leg Small Laser Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Slots Evolved 4 | . . . 2 2 . . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 36 | 6 1 . 9 9 6 5 Power 6 | 1 . . 1 2 1 1 Engine 5 | 1 . . 1 1 1 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 9 | 2 . . 2 3 2 . Treads 4 | 2 . . . 2 . . Leg 5 | . . . 2 1 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 . . 3 2 1 . Device 5 | . . . 2 2 1 . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 14 | 2 1 . 3 2 2 4 Energy Gun 6 | 2 1 . 1 . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . . 2 2 . . Ballistic Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . . . 3 2 2 9 Power 3 | . . . . . 1 2 Propulsion 4 | . . . . 2 . 2 Utility 5 | . . . 1 . 1 3 Weapon 4 | . . . 2 . . 2 Highest Loss Streak 8 | . . . 3 2 2 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 78 | . 85 85 84 71 71 74 Engine 8 | . 14 14 11 1 7 7 Core 1 | . . . . 7 . . Treads 9 | . 28 28 12 1 5 . Leg 9 | . . . 9 11 7 16 Device 17 | . . . 18 22 23 25 Storage 10 | . 14 14 11 9 9 8 Energy Gun 11 | . 28 28 16 . 8 5 Ballistic Gun 6 | . . . 5 17 9 . Impact Weapon 1 | . . . . . . 5 Peak Build Rating 19 | 6 6 6 12 17 16 19 Average Rating 11 | 4 6 6 9 15 13 16 On Entrance 8 | . 6 6 6 12 14 16 Naked Turns . | . . . . . . . Heaviest Build 24 | 14 14 13 21 21 20 24 Greatest Support 40 | 40 40 40 40 20 20 20 Greatest Overweight (x) 6 | . . . 1 6 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 4 5 6 8 8 8 8 Average Carried 6 | 2 4 5 6 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 7 | 4 4 6 7 7 7 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Matter Collected 988 | 196 69 5 122 319 134 143 Remotely . | . . . . . . . Salvage Created 1377 | . 69 . 264 335 316 393 Parts 83 | . 2 . 20 23 17 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Combat Hostiles Destroyed 31 | . 2 . 6 7 6 10 Melee 5 | . . . . . . 5 Guns 21 | . 2 . 6 7 6 . Cannons 5 | . . . . . . 5 Classes Destroyed 10 | . 1 . 1 4 1 3 Worker 1 | . . . . . 1 . Builder 1 | . . . . 1 . . Recycler 1 | . . . . 1 . . Swarmer 6 | . . . . 4 . 2 Grunt 15 | . 2 . 3 . 5 5 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 6 | . . . 3 2 1 . Specialist 1 | . . . . . . 1 Hunter 1 | . . . . 1 . . Best Kill Streak 6 | . 2 . 4 3 4 6 Combat Bots Only 6 | . 2 . 4 3 4 6 Max Kills in Single Turn 2 | . 1 . 1 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Hostile Shots Fired 309 | . 26 1 56 63 35 128 Missed 84 | . 3 1 14 18 14 34 Damage Taken 2822 | . 250 24 484 455 329 1280 Core 692 | . 66 24 50 62 60 430 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . 64 87 . . . Volleys Fired 105 | . 10 1 23 31 18 22 Largest 2 | . 2 2 2 2 2 2 Hottest 112 | . 100 90 90 48 112 112 Shots Fired 190 | . 20 2 46 62 36 24 Gun 170 | . 20 2 46 62 36 4 Cannon 20 | . . . . . . 20 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 117 | . . . 14 62 21 20 Thermal 73 | . 20 2 32 . 15 4 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 5 . 13 6 8 9 Robot Miss Streak 7 | . 2 2 3 2 1 7 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 1 3 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 138 | . 13 . 35 41 30 19 Core Hits 58 | . 4 . 12 14 14 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 5 | . 1 . 2 2 . . Burn 3 | . 1 . 2 . . . Destroy 2 | . . . . 2 . . Melee Attacks 9 | . . . . . . 9 Impact 2 | . . . . . . 2 Slashing 7 | . . . . . . 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2343 | . 189 . 499 626 470 559 Guns 1813 | . 189 . 499 626 470 29 Cannons 314 | . . . . . . 314 Explosions . | . . . . . . . Melee 216 | . . . . . . 216 Ramming . | . . . . . . . Kinetic 1385 | . . . 180 626 265 314 Thermal 742 | . 189 . 319 . 205 29 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 69 | . . . . . . 69 Slashing 147 | . . . . . . 147 Piercing . | . . . . . . . Highest Corruption 8 | . . . . 1 1 8 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . 2 . 5 Message Errors 2 | . . . . 1 . 1 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Parts Rejected 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 26 | . . . . . . 26 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 26 | . . . . . . 26 Knockbacks 5 | . . . . . . 5 Impact 1 | . . . . . . 1 Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 498 | . 498 30 446 27 50 87 Average Temperature 163 | . 251 18 197 12 16 20 Received Heat Transfer 1164 | . 138 . 243 72 180 531 Effects 7 | . 4 . 3 . . . Shutdowns 3 | . 2 . 1 . . . Interference 1 | . 1 . . . . . Damage (minor) 3 | . 1 . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . 2 . . . Heat Transferred 2197 | . 629 . 976 . 518 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Peak Influence 264 | . 65 25 157 241 155 264 Initial 100 | . . 25 9 25 16 100 Average 76 | . 27 25 51 92 90 161 Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 93 | 100 100 100 100 87 100 77 Level 1 6 | . . . . 12 . 22 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 1 . 3 . Investigation 3 | . 1 . 1 . 1 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Distress Signals 3 | . . . . 1 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 3 1 8 11 9 18 Peak Tracking Total 9 | . 3 . 4 4 5 9 Tactical Retreats 7 | . 1 . 1 1 1 3 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Machines Accessed 3 | . . . 1 . 1 1 Terminals 2 | . . . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 5 | . . . 3 . 1 1 Successful 3 | . . . 1 . 1 1 Failed 2 | . . . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . . 3 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 2 | . . . 1 . . 1 Emergency Access Points 1 | . . . . . . 1 Maintenance Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 1 . 1 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Turns Passed 1942 | 92 178 159 546 480 159 328 Spaces Moved 813 | 59 83 90 215 224 34 108 Core 43 | 16 . . . 22 . 5 Treads 379 | 43 83 90 109 38 16 . Legs 391 | . . . 106 164 18 103 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 100 Average Speed 158 | 130 160 160 174 152 145 153 Slowest Speed 350 | 160 160 160 190 350 190 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 4 11 26 19 17 8 27 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Total 1278 | 74 108 103 341 309 111 232 Wait 271 | . 13 11 80 34 48 85 Move 807 | 58 82 89 214 223 33 108 Hop . | . . . . . . . Pick Up 37 | 10 1 2 10 7 4 3 Fast Attach 2 | . . . . 1 1 . Attach 20 | 6 . . 5 3 3 3 Detach . | . . . . . . . Swap 14 | . 1 . 4 5 2 2 Drop 13 | . 1 . 5 5 2 . Fire 105 | . 10 1 23 31 18 22 Melee 9 | . . . . . . 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 7) 235 | -10/Materials | Met 8R-AWN 271 | -10/Materials | Entered Mines 274 | -10/Mines | Followed 8R-AWN into the Mines 311 | -10/Mines | Build established: Mutant 350 | -10/Mines | Found a hidden stash of uninstalled traps 419 | -10/Mines | Discovered new exit (range 7) 430 | -10/Mines | Entered Materials 430 | -9/Materials | Evolved 2 slots: Utility x2 750 | -9/Materials | Lost 3 parts (1u2w) 950 | -9/Materials | Discovered new exit (range 13) 976 | -9/Materials | Entered another Materials area 976 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1435 | -8/Materials | Discovered new exit (range 13) 1456 | -8/Materials | Entered Storage 1483 | -8/Storage | Garrison activated, responded to threat 1602 | -8/Storage | Identified exit to Garrison 1615 | -8/Storage | Entered Garrison 1863 | -8/Garrison | Triggered checkpoint 1917 | -8/Garrison | Core integrity fell below 50% 1930 | -8/Garrison | Core integrity fell below 20% 1943 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01909_ System corrupted by crushing effect (+3). 01910_ Critical hit (Burn: +37). 01910_ Aluminum Leg destroyed. 01911_ Mace severed. 01912_ Imp. Ion Engine fried. 01912_ L-31 Rogue destroyed. 01913_ Imp. Heat Sink destroyed. 01915_ Imp. Ion Engine destroyed. 01915_ System corrupted by crushing effect (+4). 01915_ Knocked back. 01919_ Acquired Katana. 01921_ B-36 Bruiser destroyed. 01923_ Acquired 44 matter. 01924_ System corrupted: Matter fused (-7). 01926_ Adv. Assault Cannon destroyed. 01928_ Critical hit (Burn: +37). 01928_ S-10 Pest destroyed. 01934_ Critical hit (Burn: +37). 01935_ G-47 Trooper destroyed. 01939_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ???????# # # #????### ###?????????????????????? | | ???????# # # #??????# #???????????????????????? | | ???????# #??????# #???????????????????????? | | ???????## # #??????# #???????????????????????? | | ????????## ## #??????#%#????????+??????????????? | | ??????######## ########+##??????????????????????? | | #??????????????????????? | | ??????######## #??????????????????????? | | ?????????????# ######## #?????????????+???++???? | | ??+??????????# T#?????# #??????????????????????? | | ?????????????# ##?????+ #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????+ +??????# #??????????+???????????? | | ?????????????# #??????# #???###?? #???????????? | | ?????????????# #??????# #??? #? #???????????? | | ??+??????????# #?????## ##" ## #???????????? | | ?????????????# ##+#### #???????????? | | ???????????### +???????????? | | ???? +???????????? | | ???????################ ##^ ^^## #???????????? | | ????????????????????### ## ## ###?????????? | | ????????????????????# #?????????? | | ????????????????????# !%[! #?????????? | | ????????????????????# [!==% #?????????? | | ????????????????????# *%[%=* #?????????? | | ????????????????????###%=@## ## #???????????? | | ??????????????????????# g/## ##? #???????????? | | ????????????????????? + s%== ????????? | | ???????????????????? + %[% ?????+??? | | ???????????????????#### ==% #???+???????? | | ??????????????????????# ## ## ##???????????? | | ??????????????????????# #? #?? #????????????? | | ??????????????????????# #??####????????????????? | | ??????????????????????+ #??????????????????????? | | ??????????????????????# #?????????/????????????? | | ??????????????????????# #????????????????+??+??? | | ??????????????????????# #??????????????????????? | | ??????????????++??????# #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? ???????????????????????? | | ?????++???????????????#+##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????++++?????????????????????????????????????????? | | ????+??+?????????????????????????????????????????? | | ????+??+?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionMobileActivator Manual? 0 Play Time 00:15:52 Cumulative 21.4 hours Start 2024.09.17 @ 22:52:37 End 2024.09.17 @ 23:07:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28742dcd-21c0-4777-9088-c9cae145a017