Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.24 @ 22:27:55 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (840) 840 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2595 Bonus ------- None Cogmind --------- Core Integrity 348/400 Matter 241/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Autogun Improved Assault Rifle > --- INVENTORY (16) --- Improved Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Hardened Light Armor Plating EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Treads Improved Treads High-capacity Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Hardened Light Armor Plating EM Pulse Cannon Assault Rifle Heavy Assault Rifle Autogun Improved Assault Rifle Mini Grenade Launcher Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 70 | 7 16 4 34 9 . Power 5 | 1 2 . 2 . . Engine 5 | 1 2 . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 1 . 8 . . Treads 11 | 2 1 . 8 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 2 6 . 14 4 . Device 15 | 1 3 . 9 2 . Storage 3 | 1 2 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 7 | . 1 . 4 2 . Artifact . | . . . . . . Weapon 28 | 2 7 4 10 5 . Energy Gun 4 | 2 2 . . . . Energy Cannon 7 | . . 1 6 . . Ballistic Gun 9 | . 3 1 2 3 . Ballistic Cannon . | . . . . . . Launcher 6 | . 1 2 2 1 . Special Weapon 2 | . 1 . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 1 | . . . 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . . . 1 . . Average Slot Usage (%) 99 | . 97 100 99 100 100 Engine 12 | . 14 14 11 11 11 Treads 30 | . 28 28 33 33 33 Device 8 | . 9 . 9 10 11 Storage 20 | . 15 28 22 22 22 Energy Gun 5 | . 16 . . . . Energy Cannon 3 | . . 1 11 . . Ballistic Gun 14 | . 10 24 9 20 22 Naked Turns . | . . . . . . Heaviest Build 53 | 12 41 43 53 51 47 Greatest Support 66 | 40 43 43 66 60 60 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 Average Capacity 13 | 5 10 16 16 16 16 Most Carried 16 | 4 11 13 16 16 16 Average Carried 12 | 2 7 12 14 15 16 Final Capacity 16 | 6 16 16 16 16 16 Final Carried 16 | 3 11 13 16 16 16 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1158 | 270 142 182 473 91 . Remotely . | . . . . . . Salvage Created 1344 | 181 243 140 720 60 . Parts 102 | 11 19 10 53 9 . Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 24 | . 7 2 12 3 . Guns 12 | . 4 . 5 3 . Cannons 1 | . . . 1 . . AOE 10 | . 3 2 5 . . Classes Destroyed 8 | 2 3 . 3 . . Tunneler 6 | 4 . 1 . 1 . Hauler 3 | . . . 3 . . Recycler 3 | 1 . 1 1 . . Operator 1 | . . . 1 . . Watcher 6 | . 3 . 3 . . Swarmer 11 | . 3 . 5 3 . Grunt 9 | . 4 2 3 . . Sentry 4 | . . . 4 . . Best Kill Streak 6 | 3 4 2 6 3 . Combat Bots Only 6 | . 4 2 6 3 . Max Kills in Single Turn 4 | 1 2 1 4 1 . Gunslinging . | . . . . . . Exploded 4 | . 2 1 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 888 | 30 242 142 398 76 . Core 86 | . 13 21 36 16 . Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . 86 . . . Volleys Fired 97 | 14 25 9 37 12 . Largest 2 | 2 2 2 2 2 . Hottest 126 | 80 100 76 126 100 . Shots Fired 186 | 28 47 17 73 21 . Gun 136 | 28 44 10 36 18 . Cannon 39 | . . 4 35 . . Launcher 7 | . 2 3 2 . . Special 4 | . 1 . . 3 . Kinetic 82 | . 18 10 36 18 . Thermal 4 | . 1 . . 3 . Explosive 7 | . 2 3 2 . . Electromagnetic 93 | 28 26 4 35 . . Robot Hit Streak 15 | 7 8 7 15 8 . Robot Miss Streak 3 | 2 3 2 3 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 121 | 16 32 10 52 11 . Core Hits 60 | 7 14 9 25 5 . Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2897 | 334 682 280 1397 204 . Guns 1256 | 245 444 65 312 190 . Cannons 882 | . . 72 810 . . Explosions 741 | 85 238 143 275 . . Melee . | . . . . . . Ramming 18 | 4 . . . 14 . Kinetic 718 | . 151 65 312 190 . Thermal 152 | 85 45 . 22 . . Explosive 589 | . 193 143 253 . . Electromagnetic 1420 | 245 293 72 810 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 22 | 22 . . . . . Projectiles . | . . . . . . Explosions 22 | 22 . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 174 | 30 54 46 44 . . Shots 4 | 1 1 1 1 . . Rammed 3 | 2 . . . 1 . Targets Rammed 3 | 2 . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 192 | 120 132 60 192 12 . Average Temperature 45 | 55 52 23 46 5 . Received Heat Transfer 225 | . 87 36 102 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 8 | 2 2 . 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | 100 50 . 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | 2 1 . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 330 | 25 226 105 330 96 . Initial 40 | . 16 . 40 21 . Average 105 | 7 64 69 193 74 . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 78 | 100 86 100 43 100 . Level 1 21 | . 13 . 56 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 5 | . 1 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 13 4 20 3 . Peak Tracking Total 4 | . 4 2 4 3 . Tactical Retreats 3 | . . 1 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 4 | . 1 2 1 . . Max in Single Turn 2 | . 1 2 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 13 | . 7 . 6 . . Terminals 12 | . 7 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 53 | . 27 . 26 . . Successful 32 | . 14 . 18 . . Failed 20 | . 12 . 8 . . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 44 | . 24 . 20 . . Terminals 51 | . 27 . 24 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 8 . 12 . . Part Schematic 2 | . . . 2 . . Robot Analysis 7 | . 3 . 4 . . Terminal Index 2 | . 1 . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 3 | . 1 . 2 . . Locate Traps 3 | . 2 . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 6 . 6 . . Terminals 11 | . 6 . 5 . . Track 5 | . 3 . 2 . . Botnet 4 | . 2 . 2 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Recyclers 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 13 | . 7 . 6 . . Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 7 | . 3 . 4 . . Derelict Logs Recovered 5 | . . 3 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 2236 | 102 658 265 695 472 44 Spaces Moved 1130 | 36 337 145 323 262 27 Core 13 | 13 . . . . . Treads 1117 | 23 337 145 323 262 27 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 158 | 120 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 64 57 50 69 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . 1 . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 10 | . 7 . . 3 . Terrain Destroyed 67 | 6 19 22 17 3 . Melee . | . . . . . . Projectile 4 | . 1 . . 3 . AOE 63 | 6 18 22 17 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1368 | 63 408 159 426 285 27 Wait 9 | . 4 . 5 . . Move 1126 | 36 336 144 322 261 27 Hop . | . . . . . . Pick Up 34 | 5 14 2 12 1 . Fast Attach 9 | 5 1 . 3 . . Attach 12 | 2 4 . 6 . . Detach 5 | . 2 . 3 . . Swap 49 | . 11 4 25 9 . Drop 25 | . 11 . 13 1 . Fire 97 | 14 25 9 37 12 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | 1 . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Central database locked down 761 | -10/Materials | Entered Mines 817 | -10/Mines | Learned Materials emergency access door positions 909 | -10/Mines | Learned location of 1 exit from Materials 953 | -10/Mines | Assembled infested the area 958 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1015 | -10/Mines | Discovered new exit (range 9) 1026 | -10/Mines | Entered Materials 1026 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1027 | -9/Materials | Identified exit to Materials 1309 | -9/Materials | Discovered exit to Materials (range 3) 1518 | -9/Materials | Discovered new exit (range 12) 1721 | -9/Materials | Entered Mines 1722 | -9/Mines | Learned location of Storage (-8) 1740 | -9/Mines | Learned location of Recycling (-8) 1777 | -9/Mines | Discovered exit to Materials (range 13) 1972 | -9/Mines | Discovered exit to Materials (range 4) 2081 | -9/Mines | Build established: Scavenger-Mutant 2185 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2186 | -9/Mines | Discovered new exit (range 5) 2193 | -9/Mines | Entered Exiles 2193 | -9/Exiles | Found Exiles lab abandoned 2237 | -9/Exiles | Self-destructed Last Messages --------------- 01777_ EXIT=FOUND: MATERIALS 01804_ Slammed into T-07 Excavator. 01806_ T-07 Excavator destroyed. 01809_ Acquired 20 matter. 01815_ Searching scrap... 01815_ Found Power Shielding. 01815_ Found Arm. Wheel. 01815_ Found 12 Matter. 01816_ Acquired 12 matter. 01972_ EXIT=FOUND: MATERIALS 02126_ Searching scrap... 02126_ Found Hvy. Assault Rifle. 02126_ Found 33 Matter. 02127_ Acquired 33 matter. 02127_ Dropped EM Pulse Cannon. 02129_ Acquired Hvy. Assault Rifle. 02185_ "No threat detected, you may enter." 02186_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????# #?????? | | ??????????????????????????#??????????## ##????? | | ??????????????????????????????#??????# #????? | | ?????????????????##??????????????????# #????? | | ????????????????##" ?????????#?#????## ?????? | | ????????????????#" ??????????????## #??????? | | ???????????????##" #????#???????## #??????? | | ?????????????### ##????????#### #???????? | | ?????????????# ########## #???????? | | ?????????????# #""""## #??????#?? | | ????????????# * ##???????? | | ????????????????? ?# @ * #???????? | | ???????????????????## ##??????? | | ???????????????????#"""""#### ###????? | | ???????????????????######???#### * ###??? | | ???????????????????????????????##### ##?? | | ???????????????????????????????????### #?? | | ?????????????????????????????????????### #?? | | ?????????????????????????????????????#?### #?? | | ????????????????????????????????????????#" ##? | | ????????????????????????#???????????????#### ## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## | | ????????????????????#???????????#??#?#??????### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ????????????????????????????????????#??????????### | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Hcp. Matter Pod | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightAlloyCorpse Manual? 0 Play Time 00:34:14 Cumulative 435.5 hours Start 2021.12.24 @ 21:52:38 End 2021.12.24 @ 22:27:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 89 Adventurer 123 Explorer 2 Win Type - Total 36 Types 30/3/1/0/1/0/0/0/1 Lore% 59 Gallery% 83 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d67d6c9-4483-4093-b155-aa820be4a86f