Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 12:45:50 Player: f3-rnm Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (145) 725 Value Destroyed (4877) 4877 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1293) 1293 TOTAL SCORE: 11055 Bonus ------- High Alert Combat Kills 756 Follower Combat Kills 262 Entered Garrisons 400 Friendly Fire -125 Cogmind --------- Core Integrity 0/850 Matter 147/300 Energy 18/100 System Corruption 3% Temperature Cool (0) Movement Hovering (80) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Combat Airjet > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Launcher Loader Improved Medium Armor Plating Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Gravmag System Combat Airjet Combat Airjet Combat Airjet Gravmag Array > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Launcher Guidance Computer Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Scatter Rocket Array Power Maul > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Improved Gravmag System Combat Airjet Combat Airjet Matter Compressor Advanced Matter Compressor Enhanced Optical Array Launcher Loader Advanced Transmission Jammer Improved Reaction Control System Hardened Medium Armor Plating Mini Drone Bay Cooled Particle Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Improved Grenade Launcher Multitool [Rating: 77] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Combat Airjet Treads Light Treads Leg VSS Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility Cargo Storage Unit Device Advanced Sensor Array Storage Cargo Storage Unit Processor Launcher Guidance Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Multitool Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -10 -8 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Was Fac Slots Evolved 8 | . . . 4 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . . Utility 4 | . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 111 | 6 2 13 6 13 2 17 11 12 2 27 Power 12 | 1 . 3 . 2 . 2 1 2 . 1 Engine 7 | 1 . 3 . . . 1 . 1 . 1 Core 4 | . . . . 2 . 1 1 . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 29 | 2 . 4 4 2 1 9 2 1 . 4 Treads 6 | 2 . . 1 1 1 1 . . . . Leg 4 | . . . . . . 4 . . . . Wheel 8 | . . 4 3 1 . . . . . . Hover 11 | . . . . . . 4 2 1 . 4 Flight . | . . . . . . . . . . . Utility 32 | 1 2 . 1 3 . 3 5 5 2 10 Device 10 | . 1 . . . . 2 1 2 . 4 Storage 5 | 1 1 . . . . . 1 . 1 1 Processor 7 | . . . . 1 . 1 2 1 . 2 Hackware 2 | . . . . . . . . . . 2 Protection 8 | . . . 1 2 . . 1 2 1 1 Artifact . | . . . . . . . . . . . Weapon 38 | 2 . 6 1 6 1 3 3 4 . 12 Energy Gun 5 | . . 2 . 2 . . 1 . . . Energy Cannon 5 | . . 1 . 1 . . 1 . . 2 Ballistic Gun 10 | 2 . 1 . 1 1 2 . 1 . 2 Ballistic Cannon 3 | . . . 1 . . . . . . 2 Launcher 9 | . . 2 . 1 . 1 1 . . 4 Special Weapon 2 | . . . . 1 . . . 1 . . Impact Weapon 2 | . . . . . . . . . . 2 Slashing Weapon 2 | . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . 3 1 3 Parts Lost 44 | . . 12 . 5 . 14 1 . 1 11 Power 7 | . . 3 . 1 . 1 1 . . 1 Propulsion 20 | . . 5 . 1 . 8 . . 1 5 Utility 6 | . . . . 2 . 1 . . . 3 Weapon 11 | . . 4 . 1 . 4 . . . 2 Highest Loss Streak 7 | . . 4 . 2 . 5 1 . 1 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 18 | 1 8 12 20 23 29 29 19 18 18 18 Power 1 | . 1 . . 1 3 3 2 1 2 1 Propulsion 2 | . 2 . 1 2 7 7 1 1 2 2 Utility 7 | . . 5 10 11 11 9 8 8 7 8 Weapon 5 | . 4 5 6 7 7 6 5 5 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 32 | . . . . 6 1 . 3 6 4 12 Power 6 | . . . . . . . 2 2 . 2 Propulsion 2 | . . . . 1 . . . . 1 . Utility 17 | . . . . 4 . . 1 3 2 7 Weapon 7 | . . . . 1 1 . . 1 1 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 90 75 73 83 81 80 98 97 92 88 Engine 6 | . 14 13 9 3 . . 6 4 6 2 Core 1 | . . . . 5 9 8 . . . . Treads 4 | . 28 5 7 8 9 2 . . . . Leg 2 | . . . . . . 18 . . . . Wheel 9 | . . 14 23 27 27 7 . . . . Hover 14 | . . . . . . 2 45 39 39 34 Device 5 | . 5 . . . . 8 3 11 13 12 Storage 9 | . 14 14 9 9 9 9 7 6 6 6 Processor 6 | . . . . 5 . 8 10 12 13 13 Protection 3 | . . . 6 9 9 . 6 6 5 4 Energy Gun 3 | . . 5 6 10 . 3 5 . . . Ballistic Gun 4 | . 28 8 . . 17 4 . . . . Launcher 5 | . . 12 4 1 . 6 8 4 . 1 Slashing Weapon 1 | . . . . . . . . 5 6 3 Peak Build Rating 77 | 6 9 13 25 31 31 40 55 73 76 77 Average Rating 38 | 4 8 10 21 25 29 29 53 68 73 73 On Entrance 32 | . 6 8 13 25 31 29 40 55 73 73 Avg Prop Armor Cover (%) 8 | . . 8 4 7 7 16 2 . . . Naked Turns 2 | . . . . . . . . . . 2 Heaviest Build 170 | 11 146 155 170 170 162 160 65 71 67 74 Greatest Support 72 | 40 40 40 36 36 34 48 72 72 72 69 Greatest Overweight (x) 48 | 1 3 48 48 4 6 12 . 1 . 1 Average Overweight (x) 2 | . . 9 5 4 5 9 . . . . Largest Inventory Capacity 30 | 8 30 30 30 30 30 30 30 20 20 20 Average Capacity 25 | 7 18 30 30 30 30 30 20 20 20 19 Most Carried 30 | 4 10 17 29 30 30 30 24 20 20 20 Average Carried 19 | 1 8 13 23 25 29 29 19 19 19 19 Final Capacity 30 | 8 30 30 30 30 30 30 20 20 20 5 Final Carried 30 | 4 10 17 29 30 30 25 18 20 20 4 Class Distribution -------------------- 57% | Hauler-Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Was Fac Matter Collected 5375 | 197 49 332 176 764 110 527 211 262 745 2002 Remotely . | . . . . . . . . . . . Salvage Created 4449 | . 99 321 159 696 231 669 61 278 77 1858 Parts 245 | . 4 20 12 36 12 45 4 16 3 93 Haulers Intercepted 4 | . . . . . . . . 1 . 3 Recyclers Shooed 6 | . . . . . . . . 1 . 5 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Was Fac Combat Hostiles Destroyed 101 | . 2 11 3 15 4 25 3 1 . 37 Melee 3 | . . . . . . . . 1 . 2 Guns 32 | . 2 8 3 4 4 10 . . . 1 Cannons 6 | . . 1 . 4 . . . . . 1 AOE 58 | . . 2 . 5 . 15 3 . . 33 Classes Destroyed 18 | . 1 2 4 2 1 3 . 3 . 2 Worker 14 | . . . . . 1 . 1 1 . 11 Builder 13 | . . . . . . . . 1 . 12 Tunneler 3 | . . . 1 . . . . . . 2 Hauler 4 | . . . . . . . . 1 . 3 Recycler 5 | . . . . . . . . 1 . 4 Mechanic 1 | . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . 1 Watcher 3 | . . . . . . . . . . 3 Swarmer 29 | . . 3 . 2 . 6 3 . . 15 Cutter 3 | . . . . . . 3 . . . . Grunt 26 | . 2 . . 5 . 5 . . . 14 Brawler 4 | . . . . 4 . . . . . . Duelist 4 | . . . . 1 . . . . . 3 Sentry 12 | . . . 2 . 4 4 . . . 2 Specialist 2 | . . . . . . 2 . . . . Hunter 4 | . . . 1 3 . . . . . . Programmer 9 | . . . . . . 5 . 1 . 3 Subdweller 8 | . . 8 . . . . . . . . Best Kill Streak 8 | . 2 3 3 5 3 7 4 1 . 8 Combat Bots Only 7 | . 2 3 2 5 2 7 3 1 . 6 Max Kills in Single Turn 6 | . 1 1 2 2 1 3 4 1 . 6 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 . 2 . 3 3 . . 4 Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Was Fac Hostile Shots Fired 800 | . 23 88 18 78 16 155 25 10 1 386 Missed 311 | . 4 22 6 20 5 52 10 4 . 188 Hits 489 | . 19 66 12 58 11 103 15 6 1 198 Melee 3 | . . . . . . 1 . . 1 1 Projectile 486 | . 19 66 12 58 11 102 15 6 . 197 AOE 3 | . . 3 . . . . . . . . Critical Strikes 13 | . . . . 2 . 3 . 2 . 6 Damage Taken 7975 | . 239 1404 174 855 160 1706 228 93 44 3072 Core 1620 | . . 233 18 119 47 312 28 14 . 849 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 326 | . . . . . . . . . . 326 Core Remaining (%) 52 | 100 . 6 . . . 9 96 . . . Volleys Fired 300 | . 9 60 13 82 10 67 6 1 . 52 Largest 2 | . 2 2 2 2 2 2 1 1 . 2 Hottest 140 | . 40 140 93 131 51 60 65 5 . 96 Shots Fired 473 | . 18 97 26 126 20 112 6 1 . 67 Gun 278 | . 18 78 13 65 20 80 2 . . 2 Cannon 94 | . . 13 13 37 . . 2 . . 29 Launcher 84 | . . 6 . 8 . 32 2 . . 36 Special 17 | . . . . 16 . . . 1 . . Kinetic 220 | . 18 44 13 30 20 64 . . . 31 Thermal 166 | . . 47 13 88 . 16 2 . . . Explosive 84 | . . 6 . 8 . 32 2 . . 36 Electromagnetic 2 | . . . . . . . 2 . . . Robot Hit Streak 19 | . 8 13 6 7 10 19 2 3 . 8 Robot Miss Streak 5 | . 4 5 2 4 1 2 . . . 4 Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 3 | . 1 . . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . Shots Hit Robots 341 | . 12 66 13 71 17 70 2 9 2 79 Core Hits 313 | . 4 18 9 36 8 47 5 3 . 183 Critical Kills 3 | . . . . . 1 . . . . 2 Critical Parts Destroyed 11 | . . . . . . . . . . 11 Critical Strikes 25 | . . 2 . 4 1 2 . 1 . 15 Burn 3 | . . . . 1 . 2 . . . . Destroy 13 | . . 2 . . 1 . . . . 10 Blast 3 | . . . . 3 . . . . . . Smash 4 | . . . . . . . . . . 4 Sever 2 | . . . . . . . . 1 . 1 Melee Attacks 86 | . . . . . . . . 11 3 72 Impact 24 | . . . . . . . . . . 24 Slashing 62 | . . . . . . . . 11 3 48 Piercing . | . . . . . . . . . . . Sneak Attacks 30 | . . . . . . . . 4 . 26 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16724 | . 120 1485 295 1912 307 2168 211 494 175 9557 Guns 3065 | . 120 857 147 653 307 925 49 . . 7 Cannons 1179 | . . 168 148 515 . . . . . 348 Explosions 8312 | . . 460 . 649 . 1243 162 . . 5798 Melee 4073 | . . . . . . . . 494 175 3404 Ramming . | . . . . . . . . . . . Kinetic 2430 | . 120 303 148 433 307 764 . . . 355 Thermal 1860 | . . 722 147 830 . 161 . . . . Explosive 8312 | . . 460 . 649 . 1243 162 . . 5798 Electromagnetic 49 | . . . . . . . 49 . . . Impact 1143 | . . . . . . . . . . 1143 Slashing 2930 | . . . . . . . . 494 175 2261 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 . . . 3 Average Corruption 1 | . . . . . . 1 . . . 1 Corruption Purged 2 | . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . Effects 15 | . . . . . . 1 . . . 14 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 1 . . . 4 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1787 | . . . . 1 . 87 . 114 57 1528 Projectiles . | . . . . . . . . . . . Explosions 121 | . . . . 1 . 87 . . . 33 Melee 1666 | . . . . . . . . 114 57 1495 Knockbacks 16 | . . . 1 6 . . . . . 9 Impact 5 | . . . . . . . . . . 5 Kinetic 11 | . . . 1 6 . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 526 | . . . . 45 . 281 . . . 200 Shots 22 | . . . . 2 . 8 . . . 12 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 339 | . 18 21 9 339 10 . 79 8 . 128 Average Temperature 75 | . 9 10 9 119 4 . 13 4 . 39 Received Heat Transfer 1650 | . 114 156 27 315 45 207 135 9 . 642 Effects 1 | . . . . 1 . . . . . . Interference 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . Parts Fried 20 | . . . . . . . . . . 20 Impact Corruptions 28 | . . . . . . . . . . 28 Robots Melted 2 | . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Melted 6 | . . . . 5 . 1 . . . . Heat Transferred 3482 | . . 897 175 1855 . 555 . . . . Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Was Fac Maximum Alert Level 4 | . . . . 2 1 3 2 1 . 4 Low Security (%) 37 | 100 100 . 100 32 . 4 . 72 100 26 Level 1 27 | . . . . 17 100 23 . 27 . 44 Level 2 23 | . . . . 49 . 50 100 . . 10 Level 3 7 | . . . . . . 21 . . . 9 Level 4 2 | . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1333 | . 50 . 55 560 308 962 560 252 23 1333 Initial 504 | . . . . 2 273 196 504 252 23 . Average 315 | . 7 . 8 339 262 504 516 150 2 378 Influence Increases 4163 | . 50 70 106 660 129 906 162 77 1 2002 Destroy 0b10 Robot/C 2020 | . 40 60 60 460 80 500 60 20 . 740 Destroy 0b10 Robot/NC 240 | . . . 10 20 5 . 5 20 . 180 Destroy Leader 294 | . 10 10 30 10 40 30 10 12 . 142 Allied During Kill 50 | . . . . 50 . . . . . . Successful Hack 106 | . . . 4 7 4 14 8 8 . 61 Disable Machine 240 | . . . . 15 . 45 15 . . 165 Anti-Garrison Action 250 | . . . . 50 . 200 . . . . Destroy Structure 558 | . . . 2 48 . 117 19 2 1 369 Partial Spotted 60 | . . . . . . . . . . 60 Lose Combat Pursuer 345 | . . . . . . . 45 15 . 285 Influence Decreases 2840 | . 30 90 102 104 387 246 608 526 68 679 Entered New Map 1171 | . . 10 . 2 287 106 458 264 44 . Time Decay 1285 | . 30 58 102 . 100 . 140 262 24 569 Lost Part 324 | . . 22 . 42 . 140 10 . . 110 Lost Ally 60 | . . . . 60 . . . . . . Squads Dispatched 34 | . 1 . 1 . 1 . 5 2 . 24 Investigation 14 | . . . . . . . 3 . . 11 Extermination 6 | . . . . . . . 1 1 . 4 Reinforcement 11 | . 1 . 1 . . . 1 1 . 7 Assault 1 | . . . . . . . . . . 1 Garrison 2 | . . . . . 1 . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 4 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Was Fac Distress Signals 4 | . . . 1 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 196 | . 3 11 5 23 6 23 18 6 1 100 Peak Tracking Total 26 | . 2 3 4 6 4 7 16 2 1 26 Tactical Retreats 14 | . . . . . . . 1 1 1 11 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Was Fac Traps Triggered 9 | . 1 . . 2 . 1 1 1 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Was Fac Machines Disabled 19 | . . . . 1 . 6 1 . . 11 Max in Single Turn 3 | . . . . 1 . 1 1 . . 3 Garrison Access 2 | . . . . . . . 1 . . 1 Garrison Relay 3 | . . . . 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Was Fac Machines Accessed 32 | . . . 2 1 1 1 5 4 . 18 Terminals 18 | . . . 1 1 . 1 3 4 . 8 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 5 | . . . . . . . . . . 5 Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 5 | . . . 1 . 1 . 1 . . 2 Total Hacks 73 | . . . 3 4 1 1 13 9 . 42 Successful 24 | . . . 1 1 1 1 5 2 . 13 Failed 49 | . . . 2 3 . . 8 7 . 29 Catastrophic 15 | . . . . 2 . . 2 2 . 9 Database Lockouts . | . . . . . . . . . . . Manual 27 | . . . 2 . . . 1 5 . 19 Terminals 39 | . . . 2 4 . 1 8 9 . 15 Fabricators 8 | . . . . . . . . . . 8 Repair Stations 13 | . . . . . . . . . . 13 Recycling Units 3 | . . . . . . . 3 . . . Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access 8 | . . . 1 . 1 . 2 . . 4 Terminal Hacks 8 | . . . . 1 . 1 2 1 . 3 Part Schematic 1 | . . . . . . . . . . 1 Open Door 1 | . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . Alert Level 2 | . . . . . . . 1 . . 1 Fabricator Hacks 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . 2 . . . Process 1 | . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . . 1 Unlock Access 2 | . . . 1 . 1 . . . . . Seal Access 2 | . . . . . . . 1 . . 1 Unauthorized Hacks 7 | . . . . . . . . 1 . 6 Terminals 1 | . . . . . . . . 1 . . Botnet 1 | . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . 2 Haulers 2 | . . . . . . . . . . 2 Repair Stations 4 | . . . . . . . . . . 4 Patch 4 | . . . . . . . . . . 4 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . . . 1 1 . . 5 4 . 15 Full Trace Events 9 | . . . . 1 . . 1 . . 7 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 Time 86 | . . . . . . . . . . 86 Parts Recycled . | . . . . . . . . . . . Recycled Matter 5 | . . . . . . . 5 . . . Retrieved Matter 5 | . . . . . . . 5 . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . 1 . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . find_chute 1 | . . . . . . . . 1 . . Relay Couplers Released 16 | . . . . 5 . 11 . . . . Machine Destruction 12 | . . . . 5 . 7 . . . . Programmers 4 | . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Was Fac Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 . . . . . . Highest-Rated Group 101 | . . . . 101 . . . . . . Highest-Rated Ally 39 | . . . . 39 . . . . . . Initial Warlord ECA Mod 10 | . . . . . 3 3 10 9 9 9 Total Orders . | . . . . . . . . . . . Ally Attacks 59 | . . . . 59 . . . . . . Total Damage 891 | . . . . 891 . . . . . . Kills 8 | . . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Was Fac Active Infowar (turns) 3589 | . . . . . . . 282 564 298 2445 Optics 180 | . . . . . . . 153 . . 27 Sensors 3409 | . . . . . . . 129 564 298 2418 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Was Fac Turns Passed 9464 | 84 260 2531 595 856 204 1334 289 564 298 2449 Spaces Moved 6438 | 48 105 594 260 383 102 386 371 716 432 3041 Core 60 | 7 . 46 4 . . . . . . 3 Treads 255 | 41 105 107 2 . . . . . . . Legs 54 | . . . . . . 54 . . . . Wheels 1485 | . . 441 254 383 102 305 . . . . Hover 4584 | . . . . . . 27 371 716 432 3038 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 180 150 146 146 180 65 65 60 50 Average Speed 122 | 150 214 397 203 147 163 286 66 65 63 61 Slowest Speed 2450 | 160 400 2450 2450 150 180 630 68 138 68 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 1 | . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 16 45 21 41 15 53 12 20 96 67 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . Scrap Searched 5 | . . 5 . . . . . . . . Spaces Dug 29 | . . . . . . . 1 2 1 25 Terrain Destroyed 691 | . . 25 . 68 . 137 20 2 1 438 Melee 27 | . . . . . . . . 2 1 24 Projectile 13 | . . 1 . . . 2 1 . . 9 AOE 651 | . . 24 . 68 . 135 19 . . 405 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Was Fac Total 7405 | 57 126 690 297 551 120 502 410 803 453 3396 Wait 117 | . . 3 . 3 . . 2 7 . 102 Move 6430 | 47 104 593 260 382 102 385 370 715 431 3041 Hop . | . . . . . . . . . . . Pick Up 121 | 4 9 15 15 18 2 7 8 13 7 23 Fast Attach 53 | 6 2 3 3 2 1 4 . 12 2 18 Attach 71 | . . 10 2 7 . 16 7 2 2 25 Detach 18 | . . . . 1 . 4 . 1 . 12 Swap 43 | . . 4 3 6 1 8 5 2 . 14 Drop 105 | . 2 2 1 13 4 3 12 24 7 37 Fire 300 | . 9 60 13 82 10 67 6 1 . 52 Melee 86 | . . . . . . . . 11 3 72 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 39 | . . . . 16 . 8 . 15 . . Rewire 22 | . . . . 21 . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 6) 345 | -10/Materials | Entered Subcaves 345 | -10/Subcaves | Learned location of Zion (-6) 533 | -10/Subcaves | Build established: Hauler-Mutant 651 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 963 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1178 | -10/Subcaves | Shifting Twisted Machinery released Humpback 1410 | -10/Subcaves | Core integrity fell below 50% 1432 | -10/Subcaves | Lost 4 parts (2p2n) 1563 | -10/Subcaves | Lost 4 parts (1p1n2w) 1613 | -10/Subcaves | Discovered new exit (range 14) 1739 | -10/Subcaves | Core integrity fell below 20% 2876 | -10/Subcaves | Entered Materials 2876 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3471 | -8/Materials | Identified exit to Garrison 3471 | -8/Materials | Entered Garrison 3489 | -8/Garrison | Triggered checkpoint 3733 | -8/Garrison | Triggered checkpoint 3754 | -8/Garrison | Triggered checkpoint 3887 | -8/Garrison | Triggered checkpoint 3923 | -8/Garrison | Garrison Relay disabled 3974 | -8/Garrison | Discovered new exit (range 4) 4327 | -8/Garrison | Entered Materials 4475 | -8/Materials | Garrison activated, responded to threat 4531 | -8/Materials | Identified exit to Garrison 4531 | -8/Materials | Entered Garrison 4638 | -8/Garrison | Lost 3 parts (2n1u) 4657 | -8/Garrison | Triggered checkpoint 4664 | -8/Garrison | Garrison Relay disabled 4687 | -8/Garrison | Core integrity fell below 50% 4857 | -8/Garrison | Triggered checkpoint 5439 | -8/Garrison | Triggered checkpoint 5495 | -8/Garrison | Destroyed 7 combat bots 5580 | -8/Garrison | Triggered checkpoint 5764 | -8/Garrison | Core integrity fell below 20% 5767 | -8/Garrison | Discovered new exit (range 10) 5801 | -8/Garrison | Lost 5 parts (1p4n) 5865 | -8/Garrison | Entered Factory 5865 | -7/Factory | Evolved 2 slots: Propulsion x2 5900 | -7/Factory | Identified exit to Lower Caves 6046 | -7/Factory | Build established: Scavenger-Mutant 6146 | -7/Factory | Discovered new exit (range 10) 6154 | -7/Factory | Entered another Factory area 6154 | -6/Factory | Evolved 2 slots: Utility x2 6271 | -6/Factory | Identified exit to Lower Caves 6392 | -6/Factory | Discovered new exit (range 2) 6598 | -6/Factory | Found Launcher Loader 6718 | -6/Factory | Manually triggered Chute Trap 6718 | -6/Factory | Sucked down chute 6718 | -6/Factory | Entered Waste 6718 | -6/Waste | The area was eerily silent 6829 | -6/Waste | Discovered new exit (range 12) 6918 | -6/Waste | A Compactor rumbled back to life 6918 | -6/Waste | Spotted C-40 Crusher 6918 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7016 | -6/Waste | Entered Factory 7110 | -6/Factory | Repaired Broken Adv. Transmission Jammer? 7317 | -6/Factory | Discovered new exit (range 7) 7320 | -6/Factory | Identified exit to Factory 7847 | -6/Factory | Found Prototype Launcher 7847 | -6/Factory | Identified Scatter Rocket Array 8139 | -6/Factory | Discovered exit to Factory (range 7) 8735 | -6/Factory | Discovered exit to Lower Caves (range 15) 8766 | -6/Factory | First assault squad dispatched 8823 | -6/Factory | Garrison activated, responded to threat 9404 | -6/Factory | Spotted B-75 Beast 9451 | -6/Factory | Cargo convoy interrupted 9455 | -6/Factory | Core integrity fell below 50% 9463 | -6/Factory | Released all parts (8) 9465 | -6/Factory | Core integrity fell below 20% 9465 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09460_ Cmb. Airjet destroyed. 09460_ Destroyed Cmb. Airjet. 09460_ G-50 Soldier destroyed. 09460_ Cmb. Airjet destroyed. 09461_ Penetrated by Slug. 09461_ Scatter Rocket Array destroyed. 09462_ Slug penetrates Power Conduit. 09462_ Penetrated by Slug. 09462_ K-01 Serf collects debris. 09463_ Released Hcp. Storage Unit. 09463_ Released Launcher Guidance Computer. 09463_ Released Adv. Signal Interpreter. 09463_ Released Imp. Hacking Suite. 09463_ Released Enh. Optical Array. 09463_ Released Cmb. Airjet. 09463_ Released Matter Compressor. 09463_ Released Imp. Gravmag System. 09464_ Penetrated by Slug. 09465_ Slug penetrates Wall. 09465_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????A?????????????? ?? ?# #?#### | | ????????????????????????? ?# #?# | | ???????????????????? ???? ###########+#### | | ???????????????????? ??? + | | ???????????????????? ???? " # | | ???????????????? """ """"%"""" """" + | | ?????????????? ""T"" """"""""" """" ! # = | | ?????????????? 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""" # | | # / ########### | | # """ """ # #?????????# | | ## # """ """ # #????? ?# | | ?# # """ """ + #???? # | | ?# # ## #???? | | ?# # ## #???? # | | ?? ############### #????? ! # | | ?? ???????????? #???? ?# | | ?? ???????????? #????? ??####### | | ?? ??????????? #??????????????# | | ?? ??????????? #??????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- Lrn. Missile Launcher | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Transmission Jammer | 53% | -6/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalChainMantle Manual? 0 Play Time 01:04:54 Cumulative 405.4 hours Start 2025.11.09 @ 10:45:25 End 2025.11.09 @ 12:45:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 327 Adventurer 36 Explorer 0 Win Type - Total 16 Types 7/0/9/0/0/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5c9763a-904e-4b95-98a6-6dba56e49d1a