Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 20:06:33 Player: saltine Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (527) 527 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1107 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 283/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Wheel Compact Wheel Improved Heat Sink Large Storage Unit Medium Matter Pod (100) Advanced Visual Processing Unit Transport Network Coupler Advanced Targeting Computer EM Pulse Gun Particle Cannon Particle Cannon Ion Cannon Assault Rifle Assault Rifle Assault Rifle Improved Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Medium Matter Pod > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Wheel Compact Wheel Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Seismic Detector Transport Network Coupler Advanced Targeting Computer EM Pulse Gun Particle Cannon Particle Cannon Ion Cannon Assault Rifle Assault Rifle Assault Rifle Assault Rifle Improved Grenade Launcher Missile Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 1 7 6 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads 4 | . 2 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 2 | 1 . 1 Storage 4 | . 3 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 18 | 6 15 24 Power 1 | 1 1 1 Propulsion 5 | 4 4 7 Utility 4 | . 3 5 Weapon 7 | 1 5 9 Tool/Special . | . . . Unused Backups 31 | 6 . 25 Power 3 | 1 . 2 Propulsion 9 | 2 . 7 Utility 6 | 1 . 5 Weapon 13 | 2 . 11 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 13 | . 14 13 Treads 27 | . 27 27 Device 8 | . 5 12 Storage 19 | . 22 15 Ballistic Gun 27 | . 27 28 Peak Build Rating 13 | 7 10 13 Average Rating 9 | 6 8 11 On Entrance 7 | 6 7 10 Naked Turns . | . . . Heaviest Build 91 | 12 90 91 Greatest Support 46 | 20 40 46 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 8 19 25 Most Carried 25 | 7 25 25 Average Carried 19 | 6 15 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 7 25 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 805 | 228 477 100 Remotely . | . . . Salvage Created 835 | 16 673 146 Parts 63 | 3 50 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 15 5 Guns 17 | . 12 5 AOE 3 | . 3 . Classes Destroyed 5 | 1 4 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | . 1 . Swarmer 9 | . 6 3 Grunt 11 | . 9 2 Best Kill Streak 4 | 1 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 3 2 Gunslinging 1 | . 1 . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 93 | . 68 25 Missed 17 | . 14 3 Hits 76 | . 54 22 Projectile 76 | . 54 22 AOE 6 | . . 6 Critical Strikes 1 | . 1 . Damage Taken 1024 | . 596 428 Core 257 | . 126 131 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | 6 50 12 Largest 2 | 2 2 2 Hottest 60 | 60 40 40 Shots Fired 135 | 12 99 24 Gun 135 | 12 99 24 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 129 | 6 99 24 Thermal 6 | 6 . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 3 11 5 Robot Miss Streak 6 | 3 6 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 81 | 6 60 15 Core Hits 40 | 1 29 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1193 | 66 901 226 Guns 1042 | 66 769 207 Cannons . | . . . Explosions 105 | . 105 . Melee . | . . . Ramming 46 | . 27 19 Kinetic 999 | 23 769 207 Thermal 43 | 43 . . Explosive . | . . . Electromagnetic 105 | . 105 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 20 | . 20 . Shots 1 | . 1 . Rammed 7 | . 4 3 Targets Rammed 7 | . 4 3 Kicked . | . . . Crushed . | . . . Highest Temperature 5 | . 5 . Average Temperature 2 | . 2 . Received Heat Transfer 327 | . 255 72 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | 100 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 80 | 100 63 100 Level 1 19 | . 36 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 261 | 5 261 70 Initial 65 | . . 65 Average 75 | . 129 12 Influence Increases 647 | 5 522 120 Destroy 0b10 Robot/C 400 | . 300 100 Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 84 | . 64 20 Successful Hack 36 | . 36 . Select Force Hacks 30 | . 30 . Disable Machine 30 | . 30 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 647 | 5 354 288 Entered New Map 103 | . . 103 Time Decay 534 | 5 344 185 Lost Part 10 | . 10 . Squads Dispatched 4 | . 3 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 29 7 Peak Tracking Total 5 | . 5 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 5 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 16 1 Successful 9 | . 8 1 Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1494 | 28 504 962 Seismic 1494 | 28 504 962 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2377 | 67 1278 1032 Spaces Moved 864 | 39 481 344 Core . | . . . Treads 812 | . 468 344 Legs 52 | 39 13 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 240 Average Speed 237 | 120 216 280 Slowest Speed 480 | 120 320 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 3 74 70 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1043 | 46 614 383 Wait 53 | . 46 7 Move 862 | 38 480 344 Hop . | . . . Pick Up 28 | 1 21 6 Fast Attach 1 | 1 . . Attach 5 | . 1 4 Detach . | . . . Swap 11 | . 8 3 Drop 8 | . 4 4 Fire 68 | 6 50 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | . 4 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 325 | -10/Materials | Identified exit to Mines 666 | -10/Materials | Discovered new exit (range 6) 1073 | -10/Materials | Core integrity fell below 50% 1346 | -10/Materials | Entered Mines 1448 | -10/Mines | Learned location of Storage (-9) 1708 | -10/Mines | Met a Derelict shopkeep closing up shop 2000 | -10/Mines | Discovered new exit (range 7) 2346 | -10/Mines | Assembled infested the area 2377 | -10/Mines | Core integrity fell below 20% 2378 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01764_ Dropped Seismic Detector. 01765_ Acquired Adv. Targeting Computer. 01769_ Dropped Imp. Terrain Scanner. 01769_ Acquired Adv. Visual Processing Unit. 01791_ K-01 Serf collects debris. 01928_ Lgt. Ion Engine destroyed. 01934_ Lgt. Treads destroyed. 01939_ G-47 Trooper destroyed. 01943_ Acquired 40 matter. 01953_ Acquired Imp. Heat Sink. 01967_ Acquired 10 matter. 02000_ EXIT=FOUND 02078_ K-01 Serf collects debris. 02268_ K-01 Serf cleans the Pressure Siphon. 02297_ Slammed into R-06 Scavenger. 02346_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02371_ D-53 Grenadier unfolds itself. 02372_ Assault Rifle destroyed. 02374_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | # #???# #?# ### ## #????????????????????????? | | # #???# ## #?####?# #????????????????????????? | | # #??? #??????? #????????????????????????? | | # #?? ??????? #????????????????????????? | | # #?# < #??????? #????????????????????????? | | # #?## ###??????? ##????????????????????????? | | #??## ##??????????#??????????????????????????? | | ###???### #??????????????????????????????????????? | | ?#####??# #?????????????#????????????????????????? | | ## #### #######??????# ##??????????????????????? | | % ##???## #??????????????????????? | | #???# ???????????????????????? | | ##### #??? ???????????????????????? | | # #???## #??? ????????????????????????? | | ## ##????# #???# ?????????????????????????? | | ## ##????## #???# #?????????????????????????? | | # ##?????# ##### ####### #?????????????????? | | ##??????# #?????????????????? | | ##???????## ###### #########?????????????????? | | ##?????????####????# ######????????????????????? | | #??????????????????# #??#?????????????????? | | ##??????????????????## # ## ####??????????????? | | ##????????????????#### #??????????????? | | ??????????????????#g %d % #??????????????? | | ??????????????????#g #??????????????? | | ##????????????????#g @d #?????????????????? | | ##???????????????### ##?????????????????? | | #?????????????????# #??????????????????? | | #?????????????????## ##??????????????????? | | #??????????????????## ##???????????????????? | | #???????????????????#######????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 325 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverDiametricBattery Manual? 0 Play Time 00:11:39 Cumulative 414.6 hours Start 2025.05.18 @ 19:54:25 End 2025.05.18 @ 20:06:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 17 Types 3/3/6/2/1/0/1/0/0/1 Lore% 88 Gallery% 82 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96c7b3b8-5118-4f13-a6e3-d8c1484a2dba