Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.06 @ 12:00:23 Player: toastahs Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (51) 255 Value Destroyed (1534) 1534 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (1343) 1343 TOTAL SCORE: 10512 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 1401 Met Zhirov 300 Friendly Fire -414 Cogmind --------- Core Integrity 0/1000 Matter 230/300 Energy 97/100 System Corruption 3% Temperature Cool (15) Movement Flying (37) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Backup Power III (fused) > --- PROPULSION (4) --- Gyrokinetic Inverter Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY (7) ------ Enhanced Optical Array Particle Accelerator Improved Weapon Cycler Improved Reaction Control System Experimental Power Shielding Makeshift System Restoration Module > --- WEAPON (4) ------- Beamcaster > --- INVENTORY (5) ---- Fusion Reactor Armored Medium Treads Heavy Treads Bore Cannon Peak State ------------ > --- POWER ------------ Backup Power III Fusion Reactor > --- PROPULSION ------- Gyrokinetic Inverter Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Particle Accelerator Improved Weapon Cycler Improved Reaction Control System Experimental Power Shielding Makeshift System Restoration Module > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- Neutrino Core Armored Medium Treads Heavy Treads Bore Cannon [Rating: 73] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Neutrino Core Reactor Fusion Reactor Propulsion Backup Propulsion III Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Hardened Medium Armor Plating Device Heart of Steel Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 . 2 . . 2 . . 2 . . . . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 5 | . . . . . 1 . 2 . . 1 . . 1 . . . . . . Weapon 2 | . . . . . . . . . . 1 . . 1 . . . . . . Parts Attached 133 | 6 5 3 2 4 6 32 33 3 . 9 7 . 4 7 4 4 1 3 . Power 17 | 1 . 2 . 1 1 2 4 1 . 2 1 . . 1 . . . 1 . Engine 10 | 1 . 2 . 1 1 2 1 1 . 1 . . . . . . . . . Core 6 | . . . . . . . 3 . . 1 1 . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 25 | 2 2 1 . 2 2 6 4 . . 2 1 . . . 1 2 . . . Treads 1 | . . . . . . 1 . . . . . . . . . . . . . Leg 5 | 2 . . . . . 1 2 . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 . . . . . . . . Hover 12 | . 2 1 . 2 2 3 1 . . . . . . . 1 . . . . Flight 6 | . . . . . . 1 1 . . 2 . . . . . 2 . . . Utility 39 | 1 1 . 1 . 2 6 12 1 . 3 1 . 1 3 2 2 1 2 . Device 22 | . . . . . 1 4 7 1 . 1 1 . 1 1 2 1 1 1 . Storage 2 | 1 . . 1 . . . . . . . . . . . . . . . . Processor 10 | . 1 . . . 1 1 5 . . 1 . . . . . 1 . . . Hackware 1 | . . . . . . . . . . 1 . . . . . . . . . Protection 4 | . . . . . . 1 . . . . . . . 2 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 . 1 1 1 18 13 1 . 2 4 . 3 3 1 . . . . Energy Gun 8 | 1 . . . . . 2 3 . . . 1 . . 1 . . . . . Energy Cannon 11 | . 2 . . 1 1 4 2 . . . 1 . . . . . . . . Ballistic Gun 7 | 1 . . . . . 2 2 . . 1 1 . . . . . . . . Ballistic Cannon 13 | . . . . . . 5 3 . . 1 1 . 1 2 . . . . . Launcher 9 | . . . . . . 5 3 1 . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 22 | . . . . . 1 9 4 . . 1 1 . 1 . . . . 5 . Parts Lost 50 | . . . 2 . . 8 24 2 . 2 6 . 6 . . . . . . Power 6 | . . . 1 . . . 4 1 . . . . . . . . . . . Propulsion 16 | . . . 1 . . 5 7 . . 1 2 . . . . . . . . Utility 13 | . . . . . . 2 6 . . 1 1 . 3 . . . . . . Weapon 15 | . . . . . . 1 7 1 . . 3 . 3 . . . . . . Highest Loss Streak 7 | . . . 2 . . 2 7 2 . 1 5 . 5 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 95 88 71 69 89 79 53 29 30 26 40 26 24 60 56 65 52 56 64 Engine 5 | . 14 14 12 . 13 10 3 . . . . . . 5 5 5 5 5 5 Core 1 | . . . . . . . . . . . 3 . . 4 5 3 . . . Treads 1 | . . . . . . 5 3 . . . . . . . . . . . . Leg 2 | . 5 . . . . 4 9 . . . . . . . . . . . . Hover 9 | . 22 28 26 23 30 13 1 . . . . . . 10 11 14 5 5 5 Flight 1 | . . . . . . 5 . . . 1 1 . . . . 2 11 11 11 Device 6 | . . . . . 9 7 5 5 7 8 6 . 3 3 3 15 16 19 23 Storage 4 | . 14 14 14 14 9 9 5 . . . . . . . . . . . . Processor 8 | . 9 14 14 14 9 7 13 23 23 11 13 13 8 . . 1 5 5 5 Hackware 1 | . . . . . . . . . . 1 6 6 3 . . . . . . Protection 3 | . . . . . . . . . . . . . . 15 11 8 . 1 5 Energy Gun 2 | . 3 . . . . . . . . . . 6 1 10 10 5 5 5 5 Energy Cannon 2 | . 21 17 1 1 18 4 1 . . . 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . 7 3 . . 1 . . . 7 5 5 . . . Launcher 1 | . . . . . . 5 2 . . . . . . . . . . . . Peak Build Rating 73 | 6 12 16 16 21 41 45 42 20 15 28 42 19 37 69 60 69 57 73 67 Average Rating 33 | 3 10 13 13 12 35 34 25 13 15 15 28 19 25 54 51 54 52 57 67 On Entrance 25 | . 6 12 16 10 21 41 24 11 15 15 22 19 19 3 60 50 53 52 67 Naked Turns 152 | . . . . . . . . . . . . . 81 71 . . . . . Heaviest Build 71 | 14 18 18 16 22 35 37 40 3 3 14 17 5 10 71 58 50 24 19 19 Greatest Support 36 | 20 20 19 19 21 35 36 35 3 3 8 16 3 3 16 27 27 19 19 19 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 2 . . 4 5 1 3 4 3 2 1 . . Average Overweight (x) . | . . . . . . . . . . . . 1 . 2 2 . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 9 10 10 10 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 8 8 8 10 10 10 10 3 3 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 3 7 7 7 7 9 9 7 2 3 4 3 5 4 3 4 4 4 5 5 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 8 8 7 10 10 9 4 3 3 4 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 46% | Mutant 19% | Hacker-Mutant 17% | Tank 7% | Derelict-Mutant 6% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Tank | -5/Waste Tank | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Zhi Pro Matter Collected 4121 | 234 72 44 . 57 60 725 122 161 . 40 593 . 45 1339 510 94 25 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1605 | . 87 66 . . 182 682 189 45 . 59 104 . 70 . 48 73 . . . Parts 101 | . 5 8 . . 14 47 8 4 . 4 2 . 3 . 2 4 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 1 . . 2 . . . . 4 15 . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 39 | . 1 3 . 1 3 14 6 1 . 3 2 . 3 . 1 1 . . . Melee 4 | . . . . . . . . . . . 1 . 3 . . . . . . Guns 2 | . . . . . . . 1 . . 1 . . . . . . . . . Cannons 24 | . 1 2 . 1 3 9 3 . . 2 1 . . . 1 1 . . . AOE 8 | . . . . . . 5 2 1 . . . . . . . . . . . Classes Destroyed 10 | . 2 2 . . 1 2 2 1 . . . . . . . . . . . Worker 3 | . . 1 . . . 2 . . . . . . . . . . . . . Builder 2 | . . . . . . 2 . . . . . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . . Watcher 7 | . 2 . . . 1 2 2 . . . . . . . . . . . . Swarmer 15 | . . 3 . 1 . 4 . . . 3 . . 3 . . 1 . . . Grunt 10 | . 1 . . . 1 4 1 . . . 2 . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 10 | . . . . . 2 7 1 . . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . Assembled 3 | . . . . . . . 3 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | . 2 3 . 1 3 12 2 1 . 3 1 . 3 . 1 1 . . . Combat Bots Only 7 | . 1 3 . 1 2 7 2 1 . 3 1 . 3 . 1 1 . . . Max Kills in Single Turn 5 | . 1 1 . 1 1 5 1 1 . 1 1 . 1 . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 1 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Zhi Pro Hostile Shots Fired 880 | . 21 7 7 12 . 80 268 7 . 175 107 6 165 . 10 7 . . 8 Missed 373 | . 6 1 1 6 . 21 117 . . 102 47 1 59 . 5 2 . . 5 Damage Taken 6784 | . 117 36 196 69 12 893 2476 158 . 499 603 78 1464 . 69 65 . . 49 Core 2601 | . 38 7 176 8 . 146 610 41 . 187 336 52 959 . 14 13 . . 14 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 12 | . . . . . . . . . . . . . . . . . . . 12 Ignored by Resistances 1892 | . 36 12 50 21 3 195 699 42 . 164 179 22 414 . 21 20 . . 14 Regen/Repaired (Parts) 56 | . . . . . . . . . . . . . . 27 19 10 . . . Core Remaining (%) 44 | 100 . . . 8 . 73 . . 7 . . 32 . . . . . . . Volleys Fired 139 | . 8 6 1 5 6 59 23 3 . 7 11 . 1 . 6 2 1 . . Largest 2 | . 2 1 1 2 2 2 2 1 . 2 1 . 1 . 2 2 2 . . Hottest 165 | . 136 68 100 165 133 133 113 36 . 76 75 . 48 . 132 132 132 . . Shots Fired 209 | . 16 7 2 6 12 85 38 1 . 14 11 . 1 . 9 5 2 . . Gun 28 | . . . . . . . 10 . . 7 2 . . . 6 2 1 . . Cannon 160 | . 16 7 1 1 12 76 23 . . 7 9 . 1 . 3 3 1 . . Launcher 15 | . . . . . . 9 5 1 . . . . . . . . . . . Special 6 | . . . 1 5 . . . . . . . . . . . . . . . Kinetic 92 | . . . . . . 46 18 . . 14 6 . 1 . 3 3 1 . . Thermal 95 | . 16 7 2 6 12 30 13 . . . . . . . 6 2 1 . . Explosive 9 | . . . . . . 9 . . . . . . . . . . . . . Electromagnetic 13 | . . . . . . . 7 1 . . 5 . . . . . . . . Robot Hit Streak 17 | . 8 3 . 3 9 12 17 7 . 4 10 . 11 . 12 2 . . . Robot Miss Streak 5 | . 1 1 . 1 1 5 2 . . 2 1 . . . 1 2 4 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 133 | . 13 5 . 4 9 41 30 1 . 8 10 . 4 . 6 2 . . . Core Hits 83 | . 4 3 . 1 6 34 20 1 . 3 4 . 3 . 2 2 . . . Critical Kills 2 | . . 1 . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 5 | . . 1 . . . 1 . . . . 1 . . . 1 1 . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . 1 1 . . . Blast 2 | . . . . . . 1 . . . . 1 . . . . . . . . Melee Attacks 4 | . . . . . . . . . . . . . 4 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . 4 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4219 | . 267 102 . 98 237 1678 950 36 . 149 274 . 197 . 161 70 . . . Guns 397 | . . . . . . . 169 . . 61 39 . . . 107 21 . . . Cannons 2735 | . 267 102 . 26 237 1109 542 . . 88 230 . 31 . 54 49 . . . Explosions 844 | . . . . . . 569 239 36 . . . . . . . . . . . Melee 158 | . . . . . . . . . . . . . 158 . . . . . . Ramming 13 | . . . . . . . . . . . 5 . 8 . . . . . . Kinetic 1511 | . . . . . . 705 386 . . 149 137 . 31 . 54 49 . . . Thermal 1530 | . 267 102 . 98 237 404 294 . . . . . . . 107 21 . . . Explosive 569 | . . . . . . 569 . . . . . . . . . . . . . Electromagnetic 438 | . . . . . . . 270 36 . . 132 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 158 | . . . . . . . . . . . . . 158 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 1 9 5 5 5 . . . 7 7 7 7 7 4 3 Average Corruption 5 | . 1 1 1 1 1 5 3 5 5 . . . 6 7 7 7 5 3 3 Corruption Purged 4 | . . . . . . . . . . . . . . . . . 3 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 138 | . 1 3 4 2 . 29 6 6 . . . . 3 33 19 17 13 2 . Message Errors 34 | . . . . . . 4 2 2 . . . . . 10 4 8 4 . . Matter Fused 31 | . . 1 . 1 . 9 2 . . . . . 1 9 2 3 1 2 . Heat Flow Errors 26 | . . 1 . . . 5 1 . . . . . 2 8 7 1 1 . . Energy Discharges 11 | . . . 1 . . 1 . . . . . . . 4 1 2 2 . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . 1 . 1 . . Data Loss (minor) 17 | . 1 . . 1 . 6 1 2 . . . . . 1 2 1 2 . . Data Loss (major) 9 | . . . 2 . . 2 . . . . . . . . 2 1 2 . . Misfires 3 | . . 1 1 . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 3 | . . . . . . 1 . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 196 | . . . . 4 . 68 93 3 . . . . 28 . . . . . . Projectiles 38 | . . . . 4 . 17 17 . . . . . . . . . . . . Explosions 130 | . . . . . . 51 76 3 . . . . . . . . . . . Melee 28 | . . . . . . . . . . . . . 28 . . . . . . Knockbacks 20 | . . . . . . 7 10 . . . 2 . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . 6 7 . . . 2 . 1 . . . . . . Secondary 4 | . . . . . . 1 3 . . . . . . . . . . . . Self-Inflicted Damage 282 | . . . . . . 106 96 75 . . 2 . 3 . . . . . . Shots 12 | . . . . . . 5 5 2 . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . 3 . 3 . . . . . . Targets Rammed 6 | . . . . . . . . . . . 3 . 3 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | . 480 170 38 63 182 324 214 . . 22 109 . 160 269 436 114 173 . . Average Temperature 109 | . 222 73 17 22 102 99 44 . . 9 40 . 72 104 164 50 71 . . Received Heat Transfer 1499 | . 42 . . 27 9 171 536 9 . 168 285 9 207 . 18 . . . 18 Effects 18 | . 4 . . . . 1 . . . . . . . 3 10 . . . . Shutdowns 4 | . 1 . . . . . . . . . . . . . 3 . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . 1 . . . . Interference 7 | . . . . . . . . . . . . . . 3 4 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . Damage (major) 3 | . 3 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . 2 . . . . . . . . . . . . . . Heat Transferred 2407 | . 481 185 . 187 370 555 407 . . . . . . . 185 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 2 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Zhi Pro Peak Influence 817 | . 50 106 . 127 181 636 817 . . 286 . . 202 83 368 . . . . Initial 213 | . . 16 . . 41 64 191 . . 213 . . 52 18 . . . . . Average 171 | . 17 50 . 55 82 396 249 . . 230 . . 76 18 75 . . . . Maximum Alert Level 3 | . . . . . . 2 3 . . 1 . . 1 . 1 . . . . Low Security (%) 69 | 100 100 100 . 100 100 15 74 . . . . . 98 100 87 . . . . Level 1 11 | . . . . . . 16 1 . . 100 . . 1 . 12 . . . . Level 2 17 | . . . . . . 67 8 . . . . . . . . . . . . Level 3 2 | . . . . . . . 15 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . 1 1 4 7 . . 3 . . 1 . 3 . 1 . . Investigation 8 | . . . . 1 1 2 3 . . . . . . . . . 1 . . Extermination 3 | . . . . . . . 2 . . . . . 1 . . . . . . Reinforcement 6 | . . . . . . 1 2 . . . . . . . 3 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Zhi Pro Distress Signals 4 | . . . . . 1 . 3 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 198 | . 7 3 5 6 7 33 40 13 . 5 14 5 24 9 12 4 7 . 4 Peak Tracking Total 12 | . 3 3 12 4 2 7 8 5 . 3 9 9 10 6 8 4 6 . 4 Tactical Retreats 24 | . . . 1 1 . 1 6 2 . . 6 . 4 1 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Zhi Pro Traps Triggered 7 | . 2 . . . . 1 1 . . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Most Traps Carried 1 | . . . . . . . . 1 1 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Zhi Pro Machines Disabled 11 | . . . 1 . . 6 3 . . . . . . . . . 1 . . Max in Single Turn 2 | . . . 1 . . 1 2 . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Zhi Pro Machines Accessed 36 | . 3 . 1 3 3 9 6 . . 1 1 . . . 1 1 1 6 . Terminals 23 | . 3 . . 1 3 8 6 . . 1 . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Total Hacks 93 | . 8 . 2 4 8 28 15 . . 1 1 . . . 2 1 4 19 . Successful 65 | . 5 . 2 3 4 17 7 . . 1 1 . . . 1 1 4 19 . Failed 28 | . 3 . . 1 4 11 8 . . . . . . . 1 . . . . Catastrophic 4 | . . . . . . 1 3 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 21 | . 4 . . 2 4 11 . . . . . . . . . . . . . Terminals 65 | . 8 . . 2 8 27 15 . . 1 . . . . . . 4 . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 52 | . 2 . 2 2 2 11 7 . . 1 1 . . . . 1 4 19 . Record 16 | . . . 2 . . . 3 . . . . . . . . . 4 7 . Part Schematic 5 | . . . . . . 1 . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . 2 . . . 1 . . . . . . . 4 . Open Door 7 | . . . . 2 . 3 . . . . 1 . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 2 . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 1 2 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 . . 1 2 5 . . . . . . . . . . . . . Terminals 11 | . 3 . . 1 2 5 . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . Botnet 10 | . 3 . . 1 2 4 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 14 | . 2 . . 1 3 2 3 . . 1 . . . . 1 . 1 . . Full Trace Events 9 | . 1 . . . 2 2 3 . . . . . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Zhi Pro Total Allies 34 | . . . . 3 . 11 . . . . . . . 19 1 . . . . Largest Group 19 | . . . . 3 3 11 1 . . . . . . 19 13 7 6 . . Highest-Rated Group 702 | . . . . 40 40 183 16 . . . . . . 702 526 334 288 . . Highest-Rated Ally 99 | . . . . 16 16 29 16 . . . . . . 50 99 99 99 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 411 | . . . . 6 18 141 12 . . . . . . 130 79 6 19 . . Total Damage 10283 | . . . . 101 170 1817 34 . . . . . . 5037 2196 266 662 . . Kills 66 | . . . . 3 3 21 . . . . . . . 11 18 3 7 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . 2 . . . . 1 1 . . Drone Launches 8 | . . . . . . . 8 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Zhi Pro Turns Passed 9927 | 56 329 415 245 386 106 1573 1157 326 21 399 1449 32 439 1267 665 463 481 90 28 Spaces Moved 8571 | 46 250 588 349 453 114 987 992 629 41 365 1405 33 312 488 249 495 480 219 76 Core 1984 | 18 . . . . . . 365 629 41 119 302 33 312 165 . . . . . Treads 205 | . . . . . . 164 41 . . . . . . . . . . . . Legs 670 | 28 51 . . . . 293 298 . . . . . . . . . . . . Wheels 1089 | . . . . . . . . . . . 1089 . . . . . . . . Hover 3153 | . 199 588 349 453 114 530 91 . . . . . . 323 249 257 . . . Flight 1470 | . . . . . . . 197 . . 246 14 . . . . 238 480 219 76 Fastest Speed 32 | 50 56 56 66 66 53 50 40 50 50 32 35 100 50 50 134 37 37 37 37 Average Speed 97 | 92 115 67 68 72 59 135 102 50 50 52 95 100 78 241 255 87 37 37 37 Slowest Speed 396 | 120 120 116 150 131 121 225 225 50 50 250 300 100 200 396 316 197 117 37 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 1 . . . . . . . . . 1 . 2 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 3 42 90 76 99 12 91 37 77 9 13 97 7 12 95 8 63 60 63 4 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 7 | . . 1 . 2 . . . . . . . . . . . 1 . 3 . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 . . Unknown Exits Taken 4 | 1 . . . . . . . . . . . . . . 1 1 . 1 . Scrap Searched 14 | . . 1 . 4 . . . 2 . . 2 . . . . 4 1 . . Spaces Dug 41 | . . . . . . 41 . . . . . . . . . . . . . Terrain Destroyed 97 | . . . . 2 1 78 11 2 . 1 . . . . 1 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 17 | . . . . 2 1 10 1 . . 1 . . . . 1 1 . . . AOE 80 | . . . . . . 68 10 2 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Was Fac Upp Upp Zhi Pro Total 9881 | 58 276 605 354 498 138 1139 1094 636 40 562 1505 32 495 579 270 523 778 225 74 Wait 872 | . . . . 28 7 31 19 . . 168 63 . 170 76 5 12 293 . . Move 8545 | 45 249 587 348 452 113 986 989 628 40 364 1404 32 312 487 248 494 477 218 72 Hop 4 | . . . . . . . 1 . . . . . . . . . 1 . 2 Pick Up 74 | 7 9 2 . 6 4 6 17 2 . 6 7 . . 1 2 3 2 . . Fast Attach 51 | 3 1 1 . 1 2 13 7 . . 3 2 . 3 4 3 2 1 5 . Attach 68 | 3 4 . 1 2 3 11 24 3 . 6 5 . 1 2 1 2 . . . Detach 26 | . . 1 1 . . 7 4 . . 3 1 . 1 4 1 2 . 1 . Swap 17 | . . 2 1 1 1 8 3 . . . . . . 1 . . . . . Drop 68 | . 5 6 2 3 2 15 7 . . 4 6 . . 4 4 6 3 1 . Fire 139 | . 8 6 1 5 6 59 23 3 . 7 11 . 1 . 6 2 1 . . Melee 4 | . . . . . . . . . . . . . 4 . . . . . . Ram 6 | . . . . . . . . . . . 3 . 3 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . 3 . . . . 3 . . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered Mines 387 | -10/Mines | Assembled infested the area 403 | -10/Mines | Met a Derelict bent on vengeance 543 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 546 | -10/Mines | Found Prototype Device 579 | -10/Mines | Learned Materials emergency access door positions 596 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 737 | -10/Mines | Discovered new exit (range 5) 741 | -10/Mines | Identified exit to Exiles 757 | -10/Mines | Discovered exit to Materials (range 8) 768 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 801 | -10/Mines | Entered Exiles 813 | -10/Exiles | Discovered new exit (range 15) 821 | -10/Exiles | Identified exit to Mines 836 | -10/Exiles | Met 8R-AWN 845 | -10/Exiles | Met EX-HEX 870 | -10/Exiles | Met EX-DEC 909 | -10/Exiles | Visited The Gauntlet 1004 | -10/Exiles | Attacked by the Exiles 1015 | -10/Exiles | Core integrity fell below 50% 1017 | -10/Exiles | Core integrity fell below 20% 1039 | -10/Exiles | Discovered exit to Mines (range 10) 1046 | -10/Exiles | Entered Mines 1049 | -9/Mines | Discovered new exit (range 12) 1054 | -9/Mines | Learned location of Storage (-8) 1077 | -9/Mines | Identified exit to Materials 1112 | -9/Mines | Learned location of Zion (-7) 1138 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1348 | -9/Mines | Found the Drone Emporium 1352 | -9/Mines | Found Prototype Device 1374 | -9/Mines | Met a Derelict shopkeep closing up shop 1432 | -9/Mines | Entered Materials 1432 | -8/Materials | Accompanied by 3 allies 1432 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1437 | -8/Materials | Identified Exp. Sensor Array 1519 | -8/Materials | Discovered new exit (range 10) 1537 | -8/Materials | Identified exit to Storage 1538 | -8/Materials | Entered Storage 1538 | -8/Storage | Accompanied by 2 allies 1863 | -8/Storage | Destroyed 7 combat bots 1914 | -8/Storage | Discovered new exit (range 10) 1987 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2006 | -8/Storage | Crushed by falling debris 2291 | -8/Storage | Build established: Commander-Mutant 2389 | -8/Storage | Discovered new exit (range 6) 2398 | -8/Storage | Identified exit to Factory 2578 | -8/Storage | Garrison activated, responded to threat 2658 | -8/Storage | Lost 7 allies 2894 | -8/Storage | Identified Bomb Drone Bay 2918 | -8/Storage | Build established: Mutant 3111 | -8/Storage | Entered Factory 3111 | -7/Factory | Accompanied by 1 ally 3111 | -7/Factory | Evolved 2 slots: Utility x2 3343 | -7/Factory | Assembled infested ambush trap array 3709 | -7/Factory | Lost 6 parts (2p2n2w) 3786 | -7/Factory | Lost 5 allies 3908 | -7/Factory | Lost 3 allies 3983 | -7/Factory | Lost 4 parts (2p1n1w) 4018 | -7/Factory | Lost 3 parts (2n1u) 4108 | -7/Factory | Core integrity fell below 50% 4236 | -7/Factory | Lost 7 parts (2n3u2w) 4250 | -7/Factory | Core integrity fell below 20% 4256 | -7/Factory | Discovered new exit (range 19) 4267 | -7/Factory | Identified exit to Lower Caves 4268 | -7/Factory | Entered Lower Caves 4317 | -7/Lower Caves | Attracted the attention of an 0b10 base 4366 | -7/Lower Caves | Encountered a Warlord checkpoint 4526 | -7/Lower Caves | Discovered new exit (range 9) 4529 | -7/Lower Caves | Identified exit to Lower Caves 4594 | -7/Lower Caves | Entered another Lower Caves area 4604 | -7/Lower Caves | Discovered new exit (range 9) 4608 | -7/Lower Caves | Identified exit to Factory 4615 | -7/Lower Caves | Entered Factory 4615 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4978 | -6/Factory | Discovered new exit (range 20) 5010 | -6/Factory | Discovered new exit (range 5) 5013 | -6/Factory | Identified exit to Lower Caves 5014 | -6/Factory | Entered Lower Caves 5223 | -6/Lower Caves | Build established: Hacker-Mutant 5351 | -6/Lower Caves | Lost 5 parts (1n1u3w) 5659 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5729 | -6/Lower Caves | Learned Factory stockpile data 5787 | -6/Lower Caves | Learned Factory security intel 5807 | -6/Lower Caves | Found Prototype Device 5809 | -6/Lower Caves | Identified Heart of Steel 6285 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6286 | -6/Lower Caves | Core integrity fell below 50% 6378 | -6/Lower Caves | Discovered new exit (range 10) 6382 | -6/Lower Caves | Identified exit to Lower Caves 6385 | -6/Lower Caves | Encountered a Warlord checkpoint 6463 | -6/Lower Caves | Entered another Lower Caves area 6463 | -6/Lower Caves | Discovered new exit (range 15) 6476 | -6/Lower Caves | Identified exit to Factory 6495 | -6/Lower Caves | Entered Factory 6495 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6873 | -5/Factory | Lost 5 parts (3u2w) 6892 | -5/Factory | Core integrity fell below 50% 6906 | -5/Factory | Core integrity fell below 20% 6934 | -5/Factory | Sucked down chute 6934 | -5/Factory | Entered Waste 6942 | -5/Waste | Spotted C-40 Crusher 6946 | -5/Waste | Spotted C-40 Crusher 6946 | -5/Waste | Spotted C-40 Crusher 6955 | -5/Waste | Spotted C-40 Crusher 6959 | -5/Waste | Spotted C-40 Crusher 6961 | -5/Waste | Spotted C-40 Crusher 6996 | -5/Waste | Warlord forces began an assault 7224 | -5/Waste | Allies destroyed C-40 Crusher 7230 | -5/Waste | Allies destroyed C-40 Crusher 7235 | -5/Waste | Allies destroyed C-40 Crusher 7253 | -5/Waste | Allies destroyed C-40 Crusher 7284 | -5/Waste | Lost 5 allies 7315 | -5/Waste | Allies destroyed C-40 Crusher 7329 | -5/Waste | Build established: Tank 7362 | -5/Waste | Allies destroyed C-40 Crusher 7807 | -5/Waste | Discovered new exit (range 16) 8201 | -5/Waste | Entered Factory 8201 | -5/Factory | Accompanied by 13 allies 8617 | -5/Factory | Heart of Steel transformed into Warbot 8850 | -5/Factory | Discovered new exit (range 5) 8866 | -5/Factory | Entered Upper Caves 8866 | -5/Upper Caves | Accompanied by 7 allies (Warbot) 8951 | -5/Upper Caves | Learned location of Warlord (-4) 9065 | -5/Upper Caves | Build established: Mutant 9271 | -5/Upper Caves | Discovered new exit (range 14) 9329 | -5/Upper Caves | Entered another Upper Caves area 9329 | -5/Upper Caves | Accompanied by 6 allies (Warbot) 9361 | -5/Upper Caves | Learned Factory trap positions 9364 | -5/Upper Caves | Attracted the attention of an 0b10 base 9384 | -5/Upper Caves | Identified exit to Zhirov 9384 | -5/Upper Caves | Identified exit to Factory 9384 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 9408 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9523 | -5/Upper Caves | Build established: Derelict-Mutant 9810 | -5/Upper Caves | Entered Zhirov 9810 | -5/Zhirov | Discovered new exit (range 3) 9817 | -5/Zhirov | Met Zhirov 9834 | -5/Zhirov | Found Alien Artifact 9834 | -5/Zhirov | Identified Integrated Reactor 9834 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9853 | -5/Zhirov | Learned location of Quarantine (-2) 9853 | -5/Zhirov | Learned location of Testing (-3) 9853 | -5/Zhirov | Learned location of Command (-1) 9862 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9883 | -5/Zhirov | Found Alien Artifact 9883 | -5/Zhirov | Identified Transdimensional Reconstructor 9883 | -5/Zhirov | Warped through subspace 9900 | -5/Zhirov | Entered Proximity Caves 9928 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- SGEMP Prototype I believe to be located there, bring it to the Access entrance. I'll be monitoring the situation and if you can bring what I need, in return I'll help you make your way to the surface. Acquired Prototype Device. Identified Particle Accelerator. Acquired Prototype Protection. Identified Exp. Power Shielding. Acquired Prototype Reactor. Identified Fusion Reactor. Dropped Neutrino Core. Acquired Alien Artifact. Identified Transdimensional Reconstructor. Warped through subspace. System corrupted: Matter fused (-6). Mak. System Restoration Module purges 1% system corruption (3%). Zhirov uses his terminal. LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Proximity Caves exit... Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####?????????????????????????????????? | | ???????????## ##????????????????????????????????? | | ???????????# ##???????????????????????????????? | | ???????????#/ / #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# = ##???????????????????????????????? | | ??????????## # ##???????????????????????????????? | | ??????????# # #???????????????????????????????? | | ???????#### ##?###??????????????????????????? | | ???????# ## ## ##??????##?????????????????? | | ???????# #### #?????????????????? | | ???????# #?????????????????? | | ???????# ##### #?????????????????? | | ???????# ## ####?????? ##?????????????????? | | ???????## ### #????????? #??????????????????? | | ????????## ### #???????? #???????????????????? | | ?????????## ## ######### #???????????????????? | | ??????????## g g @ #???????????????????? | | ???????????################ #???????????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 27 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 610 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 90 Weapon Cycling 20 Evasion (%) 72 Launcher Accuracy 20 Recoil Reduction 1 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Thermic Laser | -8/Storage | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingLightPerforator Manual? 0 Play Time 02:01:39 Cumulative 72.6 hours Start 2024.08.06 @ 09:47:52 End 2024.08.06 @ 12:00:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 21 Adventurer 21 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8fd82d22-e436-4a33-b9e5-11a631894157